Really loving the pace you're going in these videos, plus the order in which you're covering topics, plus plus your explanations for what/why you're doing what you're doing. So yeah...3 thumbs up!
You did this... WITH A BOX *clap clap clap* well done sir (The tutorial series is REALLY helping, idk how you do tutorials so good compared to other UA-camrs
This tutorial series is the best I've found anywhere, and I've watched a lot, including on lynda.com and udemy.com - as well as dozens of Blender Guru, tutor4u, CG Cookie Blender, BlenderForNoobs and many, many others. This is not to say that other tutorials are not helpful, as they really are, and I really appreciate all the effort that goes into making all of them, but this series does the best job of taking everything from start to finish and covering all the details in a way that makes everything understandable.
Literally only 6 lessons in and I went from "This is impossible" to "Hey, I can figure this out" with a program infamous for its difficulty for beginners (which I am). Even moments where what's on my screen isn't exactly the same as what's in the video, you already taught enough for me to know how to fix it on my own. That's just incredible!
Excellent set of tutorials. Explain all the steps whilst going at a great pace for learning. New to blender, but now successfully have made half a bunny head from a lowly cube!
To make a square turn into a sphere, go into edit mode, subdivide, select all (A), space bar, type "to sphere" and click it, move your mouse from left to right or type 1 to make it round.
[Rounding a cube into a sphere] Subdivide Smooth work much better select the cube -> Edit Mode -> press W -> Subdivide Smooth Tool Shelf -> Numbers of cuts -> 2 or 3 and you are done!
Clear explanation, good pace, crystal clear screen capture. Can't ask for more. Many Thanks for teaching us. (Those 2 dislikes are probably misclicks :-) )
I found another way to do the rounding. You can subdivide as you did, but instead of grabbing faces and vertices to scale round all you need to do is press W for specials menu and choose Laplacian smooth and set number of iterations to 20 and Factors to 1.0.
Nice lesson. Very helpful as existed documentations and manuals complicate by referencing to old versions, even there is no sense to read through the obsolete info. These BornCG tutors are very clear.
Thank you very much for sharing your excellent Tutorials with us. They are on the right Gradient of complexity and speed to be able to follow it through while doing the exercise. Explaining the Shortcut Keys and their usage, explaining terminology, so there is no confusion left. I am new to blender and your Tutorials give me hope, that I will understand this rather complex software and can use it productively for my own projects.
OMGEEEEE!!! I've deleted all the other subscribed tutorials>> It's ALL YOUR FAULT!!! I hooked on you/ LOL Thank you for a detailed descriptive, and beautiful and easy to follow through all your walkthrough tutorials. My favorite parts:1# you are clear, brief, detailed, and attentive of hotkeys and steps... 2# you are up to date, plus you and your tutorials are fun to watch as well as teach..3# your tutorials are very new user friendlyTHANK YOU :)
Thank you very much for these videos. Been looking for good blender tutorials and so far you are the best one I have encountered. I went through about five vids (In one sitting lol) and learned and remembered every single word you said. THX a lot I'll keep watching till I finish the whole series. Wish I could've found this when you published it in 2014 am like 2 years late. :)
Loving your approach at explaining things. Im filling in some blanks from learning all over the place and you can certainly explain things really well. looking forward to the other tutorials in this series. Thanks for sharing.
You are a god! ive been watching your series, i used to be really good with blender but then i decided i would try and make a game with blender and well in short terms you are the one who brought up the idea of using blender :>
A quick way to make a cube into a sphere is after you've sub divided your cube, select all, then hold Alt+Shift and S and this will scale them proportionally out into a ball.
Hello BornCG! I stumbled across your videos and I must say that I really love the way you explain all of these concepts. Reasonably paced, digestible, informative, and clear for beginners such as myself. Kudos to you.
Dunno if you still check these videos/comments but currently on deployment and these really help when I have down time and little in the way of internet but can work in the program!!!
On Ubuntu, Alt-right click brings up a window because the system set a shortcut to that combination. So in Blender, you can use Shift-Alt-right click, which is almost the same - it adds the loop to the selection, but if you had nothing selected, it works perfectly.
I don't know why, but in 2.78 and Windows 10 x64, Alt+Right-Click does nothing (not a new window, nor loop selection). Maybe I messed up with some settings, or maybe it's a update thing, I don't know. Anyway, your tip to Shift+Alt+Right-Click worked here also! Thanks!
Ah, I just figured it out, and decided to just let people know! Then, I was messing with input controls to make Blender inputs more like Unreal Engine's (and ultimately, decided to not go for it). I reset to factory settings, but I guess it did not did the job, so I just had to manually restore the 3D View>Mesh settings to make Alt+Right-Click behave like it should! (So you could go there and assign other shortcut, if you don't want the hassle to sometimes misselect another edge along with the edge loop!) Perfect function now. Nothing related to 2.78 nor Windows =P
Love your tutorials! You explain everything well (especially for beginners)! I used Blender at college and had some fun with it. Glad I can now learn more about Blender :)
Love your videos, man! It took me YEARS to really get into blender because of the learning curve but you make it a lot easier to understand. Subbed! On a side note, are you by chance Canadian?
Hey, great tutorials! Just want to note: around 4:00 of this video when you are explaining how the shape looks a bit funny in perspective mode, I could be wrong and/or you may already know this, but the normals are reversed on some of the faces, making them appear to curve differently. I am currently refreshing on the controls of blender, but I believe there is a way to correct the normals or switch them.
I love these videos. I've been using blender for a while but there are always extra little things to learn in every single video. The only problem is that my brain hurts every time you say "vertice". It's a VERTEX. Sorry, I just had to say it.
*Nightmare Fuel... heuuuughghg* But anyway great tutorial i started using the program after a while of not using it and completely forgot how it worked.
As always, your tutorials are top notch; thanks. Was there a reason you didn't use Subdivide Smooth , which spherizes the subdivided cube? Or did you do it your way for instructive purposes?
Instructional purposes really... doing it manually shows how scaling around a median point can be used, and that you can make selections, let go of shift, orbit, then resume adding to your original selection.
Hi guys! I have a question for you! I hope you can help me. On the minute 7:48 BornCG explained how to select all the edges at the same time, but I can't do it, if I press A, all the sphere turns orange and i can't select it how bornCG showed us.
The tutorial is great! Thank you! But I have a problem: at 15:03 the upper edge won't scale in. the vertexes of the edge remain in the original position and 2 additional vertexes appear and they scale in. what should I do?
Hey BornCG, Love your tutorials! Is there any place you post the finished .blend files online? I would like use this to teach others how to build upon this. Thank you. - Quen
About an hour ago, i did my very first human-like model It was a low-poly Chappie-like robot, but segmented, basically a bunch of symmetrical cubes and triangles floating around. This was also the first model for me to put armature on and it worked! Well, almost, for the reason that when i merged all the models, the hands, the legs, on and on, the hands and the lower legs ended up being bound together (also dark in color) and whenever i moved the hand, the lower leg followed, and it was getting deformed. (this didn't happen with the head and the rest of the arms and legs) Wanted to ask if you know what may be the cause of it and how it can be fixed, it'll be much appreciated if i get an answer. And now that i see that you make tutorials for a lot of things in Blender, i decided to go trough your channel and look at things, it's so clean and organized and i'll sure run trough all of them! Thanks for putting stuff out there with the intention to help the smaller fishes, like me :)
+darkySp thanks for watching and your comment! What you're looking for is called weight painting. Check out my mini series playlist on creating a Minecraft character from start to finish, I believe the second tutorial in that(a part of this blender 2.7 series as well) is on weight painting. Weight painting = telling which vertices to be controlled how much by each bone.
BornCG It isn't just for bones though, it's just the hand and the upper leg, both right, just them, and even if i add a texture to it, the dark color overlaps, so it'll be dark red for example and so on I used the Ctrl+J method, happens to me REALLY often, there must be a factor that i can't see... Is there a different way of making multiple objects into one apart from Ctrl+J ?
These tutorials help with my old PC that can't run the latest versions of Blender. Thanks!
Raise your hand if you keep trying to grab the video and move it around to a different angle....
Blender 2.77 user here, very similar. I'm loving these tutorials, very straightforward and easy to follow along. Thanks for making these!
5 stars on this tutorial. Please keep it up, I've learned a lot. Thank you.
Bob Love Thanks! :)
Really loving the pace you're going in these videos, plus the order in which you're covering topics, plus plus your explanations for what/why you're doing what you're doing. So yeah...3 thumbs up!
Dan LaSusa Huge Thanks! :)
Best Blender tutorials ever.... I mean everywhere.... Big thanks mate!!!
Robertin Datkov Thanks. :)
+BornCG dude you rock best teacher ever
+Robertin Datkov Very True. Exactly Accurate.
You did this... WITH A BOX *clap clap clap* well done sir
(The tutorial series is REALLY helping, idk how you do tutorials so good compared to other UA-camrs
Thanks!
LegendaryLegend Yes indeed best tutorial
This tutorial series is the best I've found anywhere, and I've watched a lot, including on lynda.com and udemy.com - as well as dozens of Blender Guru, tutor4u, CG Cookie Blender, BlenderForNoobs and many, many others. This is not to say that other tutorials are not helpful, as they really are, and I really appreciate all the effort that goes into making all of them, but this series does the best job of taking everything from start to finish and covering all the details in a way that makes everything understandable.
Gaww Thanks! :) :) :)
The way to teach and how you introduce concepts as you need them is amazing! I never knew how to approach box modeling until today, so thanks!
Thanks! These videos REALLY teach you stuff! With a program this complicated it would take a lifetime (if at all) to learn these steps and techniques.
Literally only 6 lessons in and I went from "This is impossible" to "Hey, I can figure this out" with a program infamous for its difficulty for beginners (which I am). Even moments where what's on my screen isn't exactly the same as what's in the video, you already taught enough for me to know how to fix it on my own. That's just incredible!
I honestly thought it was way harder, and it's not. Thanks a lot, sire.
One of the best Blender tutorials on UA-cam Thumbs up!!
Excellent set of tutorials. Explain all the steps whilst going at a great pace for learning. New to blender, but now successfully have made half a bunny head from a lowly cube!
To make a square turn into a sphere, go into edit mode, subdivide, select all (A), space bar, type "to sphere" and click it, move your mouse from left to right or type 1 to make it round.
[Rounding a cube into a sphere]
Subdivide Smooth work much better
select the cube -> Edit Mode -> press W -> Subdivide Smooth
Tool Shelf -> Numbers of cuts -> 2 or 3
and you are done!
One of the best Blender tutorials I have seen. :)
the alt and ctrl alt= blows mind
best tutorial series out there tbh
Clear explanation, good pace, crystal clear screen capture.
Can't ask for more.
Many Thanks for teaching us.
(Those 2 dislikes are probably misclicks :-) )
Quick tip: for anyone using a Magic Mouse on Mac, when you loop cut you can type in the number of cuts on your keyboard since scrolling doesn't work.
Turning a cube into a sphere...mind blown
This is the best Tutorial, I mean not only the best Blender tutorial. It's the best tutorial
Thanks!
I found another way to do the rounding. You can subdivide as you did, but instead of grabbing faces and vertices to scale round all you need to do is press W for specials menu and choose Laplacian smooth and set number of iterations to 20 and Factors to 1.0.
Nice lesson. Very helpful as existed documentations and manuals complicate by referencing to old versions, even there is no sense to read through the obsolete info. These BornCG tutors are very clear.
Best tutorial about this topic I've seen so far ! Thnx for uploading. I'll stay tuned for the next part
***** Thanks! means a lot. :)
Really enjoying these tutorials!
Thank you very much for sharing your excellent Tutorials with us. They are on the right Gradient of complexity and speed to be able to follow it through while doing the exercise. Explaining the Shortcut Keys and their usage, explaining terminology, so there is no confusion left. I am new to blender and your Tutorials give me hope, that I will understand this rather complex software and can use it productively for my own projects.
OMGEEEEE!!! I've deleted all the other subscribed tutorials>> It's ALL YOUR FAULT!!! I hooked on you/ LOL Thank you for a detailed descriptive, and beautiful and easy to follow through all your walkthrough tutorials. My favorite parts:1# you are clear, brief, detailed, and attentive of hotkeys and steps... 2# you are up to date, plus you and your tutorials are fun to watch as well as teach..3# your tutorials are very new user friendlyTHANK YOU :)
These tutorials are so clearly explained, thanks!
Thank you very much for these videos. Been looking for good blender tutorials and so far you are the best one I have encountered. I went through about five vids (In one sitting lol) and learned and remembered every single word you said. THX a lot I'll keep watching till I finish the whole series. Wish I could've found this when you published it in 2014 am like 2 years late. :)
Loving your approach at explaining things. Im filling in some blanks from learning all over the place and you can certainly explain things really well. looking forward to the other tutorials in this series. Thanks for sharing.
best modeling tutorial!!!! so simple yet very useful! thank you for sharing! really
You are a god! ive been watching your series, i used to be really good with blender but then i decided i would try and make a game with blender and well in short terms you are the one who brought up the idea of using blender :>
You're such a great teacher, please keep posting when you have time.
you can press Alt+Shift+S (To Sphere) to spherify things.
can you share how?
A quick way to make a cube into a sphere is after you've sub divided your cube, select all, then hold Alt+Shift and S and this will scale them proportionally out into a ball.
Excellent series of tutorials, you're going to be the only reason I have a decent final project to turn it. Thanks a ton!!!
I come back to your tutorial when ever im stuck in blender. After im done the solution has been solved
Very nice tutorial. I really like using the I Key now for insetting instead of the old way makes things really simple. thanks again
Hello BornCG! I stumbled across your videos and I must say that I really love the way you explain all of these concepts. Reasonably paced, digestible, informative, and clear for beginners such as myself. Kudos to you.
Thanks!
Thanks for your tutorials!!
Thanks! Very good tutorial, very clear!
Dude, this is so awesome and helpful! I love learning all techy creative stuff, and I've been wondering how to use Blender. Thank you so much!
Dunno if you still check these videos/comments but currently on deployment and these really help when I have down time and little in the way of internet but can work in the program!!!
Great video! You explain everything clearly and in a good order, which makes things easy to see the cause and effect of each modifier and command etc.
Been following your tuts from part one, great stuff! Give me a definite confidence-boost to start developing for VR!
The Skype message sound thing in the midle of the video made me go check my own Skype.... lol. these tuts are amazing.
This is the first tutorial I've found by you. I LOVE it. great pacing and explanation. Subscribed!
Thanks! :D
really great tutorial overall. im learning about some new shortcuts i never knew about, thanks.
On Ubuntu, Alt-right click brings up a window because the system set a shortcut to that combination. So in Blender, you can use Shift-Alt-right click, which is almost the same - it adds the loop to the selection, but if you had nothing selected, it works perfectly.
Thank you, and gladly it also works on other Linux Distros too.
I don't know why, but in 2.78 and Windows 10 x64, Alt+Right-Click does nothing (not a new window, nor loop selection). Maybe I messed up with some settings, or maybe it's a update thing, I don't know.
Anyway, your tip to Shift+Alt+Right-Click worked here also!
Thanks!
Ah, I just figured it out, and decided to just let people know!
Then, I was messing with input controls to make Blender inputs more like Unreal Engine's (and ultimately, decided to not go for it). I reset to factory settings, but I guess it did not did the job, so I just had to manually restore the 3D View>Mesh settings to make Alt+Right-Click behave like it should! (So you could go there and assign other shortcut, if you don't want the hassle to sometimes misselect another edge along with the edge loop!)
Perfect function now. Nothing related to 2.78 nor Windows =P
Love your tutorials! You explain everything well (especially for beginners)! I used Blender at college and had some fun with it. Glad I can now learn more about Blender :)
great tutorial. thank you, learnt a lot. Looking forward to your other videos.
I'm going to be coming back to this video a lot, I can tell
It kind-of looks like one of Oswald's bunny children. Great tutorial.
Creepiest bunny I've ever seen.
Great tutorial, though. I've learned a lot so far!
Great tutorials man !!
Brother ere lo mejor eh aprendido mucho gracias que el viento sople a tu favor
Ive learned so much just from this one video
man these are amazing videos. you deserve more subs
+Bilal Sardar thanks!
Awesome tut !!
Great tutorials! Thank You.
I really like this video. Thanks for your explanation.
This Video Is So Helpfull!
Another great tutorial... Mine turned out a bit scary but that has more to do with my skills than your tutorial :)
Gave me a good laugh :))
Started pressing CTRL Z To rewind the videos
nice
I really really like your tutorial :D well done :D
loving your videos . thanks a lot !!!! :)) you really do explain everything very well .
Thanks!
excellent as usual
good tutorial
this was really cool, really like these tutorials good job :D
That was a nice tutorial :)
That was a nice comment. :)
Thanks for the video REALLY helped.
3:17 EXPAND CUBE
Great tutorial, you explain what you are doing very well for beginners in this program keep up the good work, and a new sub to you from here. :D
thank you so much you're the best :D
gaww Thanks! :)
you are the best man!!
Nice job.
Love your videos, man! It took me YEARS to really get into blender because of the learning curve but you make it a lot easier to understand. Subbed!
On a side note, are you by chance Canadian?
Hey, great tutorials! Just want to note: around 4:00 of this video when you are explaining how the shape looks a bit funny in perspective mode, I could be wrong and/or you may already know this, but the normals are reversed on some of the faces, making them appear to curve differently. I am currently refreshing on the controls of blender, but I believe there is a way to correct the normals or switch them.
thanks BornCG
Out of interest, would it also be possible to create the bunny head using a UV sphere, seeing as this is divided into square and not triangular faces?
I love these videos. I've been using blender for a while but there are always extra little things to learn in every single video. The only problem is that my brain hurts every time you say "vertice". It's a VERTEX. Sorry, I just had to say it.
Haha, thanks, and I'm sorry. #sorrynotsorry
"Triangular faces are to be avoided" Can you elaborate on this, please? I'm really intrigued by that statement. :)
Concise explanation. I like it. :) Thank you.
Thnx
*Nightmare Fuel... heuuuughghg* But anyway great tutorial i started using the program after a while of not using it and completely forgot how it worked.
hey awesome videos.....but please tell me that can we insert a uv sphere in place of eye balls ..i guess we dont need work on vertices so much then...
As always, your tutorials are top notch; thanks.
Was there a reason you didn't use Subdivide Smooth , which spherizes the subdivided cube? Or did you do it your way for instructive purposes?
Instructional purposes really... doing it manually shows how scaling around a median point can be used, and that you can make selections, let go of shift, orbit, then resume adding to your original selection.
Have you done a tutorial on how to make an Animatronic character?
I don't have an alt key on my keyboard, how would I select all of the edges in a loop?
Hi guys! I have a question for you! I hope you can help me. On the minute 7:48 BornCG explained how to select all the edges at the same time, but I can't do it, if I press A, all the sphere turns orange and i can't select it how bornCG showed us.
It's not "A". Hold ALT and click on the ring of edges you want.
"A" toggles between selecting everything or nothing
6:50 when I pull up, it deforms the front line goes down instead of up... any clue, (THANKS, awesome teaching !!!)
Idk maybe ask gizmo in teen Titans to help u out
He said gizmo lol
Click the mouse pointer thingy
The tutorial is great! Thank you!
But I have a problem: at 15:03 the upper edge won't scale in. the vertexes of the edge remain in the original position and 2 additional vertexes appear and they scale in. what should I do?
Hey BornCG, Love your tutorials! Is there any place you post the finished .blend files online? I would like use this to teach others how to build upon this. Thank you. - Quen
on the part where you lift the eyebrows up around 10:12 , it wont work for me, just creates geometry if i grab or scale
how do I select the middle spaces of the subdivided cube.
When I scale, the faces translate and distort. How do I scale just one face like you do in the vid? I'm using 2.78
About an hour ago, i did my very first human-like model
It was a low-poly Chappie-like robot, but segmented, basically a bunch of symmetrical cubes and triangles floating around.
This was also the first model for me to put armature on and it worked! Well, almost, for the reason that when i merged all the models, the hands, the legs, on and on, the hands and the lower legs ended up being bound together (also dark in color) and whenever i moved the hand, the lower leg followed, and it was getting deformed. (this didn't happen with the head and the rest of the arms and legs)
Wanted to ask if you know what may be the cause of it and how it can be fixed, it'll be much appreciated if i get an answer.
And now that i see that you make tutorials for a lot of things in Blender, i decided to go trough your channel and look at things, it's so clean and organized and i'll sure run trough all of them!
Thanks for putting stuff out there with the intention to help the smaller fishes, like me :)
+darkySp thanks for watching and your comment! What you're looking for is called weight painting. Check out my mini series playlist on creating a Minecraft character from start to finish, I believe the second tutorial in that(a part of this blender 2.7 series as well) is on weight painting. Weight painting = telling which vertices to be controlled how much by each bone.
BornCG It isn't just for bones though, it's just the hand and the upper leg, both right, just them, and even if i add a texture to it, the dark color overlaps, so it'll be dark red for example and so on
I used the Ctrl+J method, happens to me REALLY often, there must be a factor that i can't see... Is there a different way of making multiple objects into one apart from Ctrl+J ?
General note to the whole world, yes all ~7 odd billion of you, THIS IS HOW YOU MAKE A TUTORIAL, k? K!!!!
+Evonik Haha, thanks! 😆