TF2's Cut Dustbowl Content (2023 Leak)

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  • Опубліковано 15 тра 2024
  • Many TF2 maps were recently leaked, including Dustbowl. In this video, I go through the official Dustbowl VMF and explore Valve's unused/cut content from the map hidden under the user visgroups tab.
    Pre-Fortress 2 Dustbowl: steamcommunity.com/sharedfile...
    Dustbowl Classic: steamcommunity.com/sharedfile...
    💬 Discord: / discord
    ▶️ See my other Dustbowl videos: • Dustbowl
    #tf2 #teamfortress2
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КОМЕНТАРІ • 172

  • @SiBi2304
    @SiBi2304 Рік тому +120

    comment

  • @Hell0
    @Hell0 Рік тому +73

    Those Hint brushes around 3:40 are most likely used to suppress vvis from generating really funky angular visleafs during compiling, which might have caused players to not see but render the world around nearby corners, reducing performance on mid 2000's PC's. If those brushes are absent in current dustbowl (I haven't checked myself) they probably found a different way to fix it, because overuse of Hint brushes isn't the best solution to these problems.

  • @TF2SA
    @TF2SA Рік тому +136

    Leaks are always intriguing, I have played the older version of dustbowl in TF2 classic back in 2020 and it is amazing how much they have replicated it based on so little information (unless they had access to the major leak or parts of it somehow)
    On another note, can we get this man to 169k subscribers? thx

    • @thestratposter3515
      @thestratposter3515 Рік тому

      .

    • @LEDs
      @LEDs  Рік тому +8

      169k subscribers and I’ll give away 169 rock005s

    • @Sox64
      @Sox64 Рік тому

      Hey is your server safe

    • @TF2SA
      @TF2SA Рік тому

      @@LEDs Unless that is a promise, we are unsubscribing.

    • @C.A._Old
      @C.A._Old Рік тому

      2:01 this sound is left behind destiny by valve back then 2006...

  • @jeffreyhopscotch1450
    @jeffreyhopscotch1450 Рік тому +35

    Really would want to see a video on 2fort, just to see how different it would be from the TFC and the modern versions

    • @C.A._Old
      @C.A._Old Рік тому +2

      2:01 this sound is left behind destiny by valve back then 2006...

  • @HolySnickerPuffs
    @HolySnickerPuffs Рік тому +27

    I understand why you looked at Dustbowl first, but I think that the VMFs for Gravelpit or Lair (beta Mercenary Park) are MUCH more interesting to poke around inside.
    Gravelpit has plenty of pre-artpassed sections hidden away, allowing us to see how the devs were building the level before it's final gravely design was settled on. Lair has hidden payload entities for an experimental Capture Points and Payload hybrid gamemode (which don't match up with anything, so it was likely scrapped very early on), plus it has an entire extra point hidden away, fully designed and everything!
    Of course, this scrapped D point is labeled "Old B", and bares striking resemblance to an old design of Gorge's B that the developers shared years ago, which leads me to theorize that Mercenary Park began as a modified version of Gorge. Maybe it was going to be the original extended Gorge, before 5Gorge became a thing? Maybe it just used that early Gorge version as a starting point before going off in it's own direction, like how software developers "fork" a program to use as a base for their own projects?

    • @staryoshi06
      @staryoshi06 Рік тому +1

      Where is that old gorge B that the devs shared?

    • @HolySnickerPuffs
      @HolySnickerPuffs 9 місяців тому

      @@staryoshi06 Sorry for the super late response (Could've sworn I already replied...) but the TF2 blog post was "How A Map Gets Made", written by Dave Riller on June 1, 2012.

  • @C.A._Old
    @C.A._Old Рік тому +4

    *4:51** Why Valve did Left behind this best thing in destiny ? ! Why ? !*

  • @drucy.
    @drucy. 11 місяців тому +5

    The extra path to the second control point should be added back.
    As it is know, that part of the map is too choky and has no flank route...

  • @Rraichuu
    @Rraichuu Рік тому +3

    I saw this in my Hammer++, but didnt suspect that it could be returned back. Thanks.

  • @asteroidrules
    @asteroidrules 9 місяців тому +6

    I have to wonder if some of these details were cut for performance or rendering issues. If this was a prerelease build that would mean it's over 15 years old and those wires and clouds in the skybox may have been causing issues on older hardware/versions of the engine. I recall func_rotating was broken very shortly before TF2's launch and its functionality was temporarily dummied out with the intention of fixing it later, but they forgot to fix it for eleven years.

  • @lPsychoMax
    @lPsychoMax Рік тому +25

    It's interesting to see what changes they made to older maps and why. Like finding a time machine to an alternative timeline of what could been.
    It's also cool since you get to peer into the minds of the map makers and how they worked.
    It makes you wonder how many other maps have changes we don't know about and how the game would of felt if they kept the changes in. I'd love to see some custom server have these maps in, just to try them out! Excellent discovery LED! Keep it up! 👍

    • @LEDs
      @LEDs  Рік тому +2

      I agree 100% It’s so fascinating

    • @C.A._Old
      @C.A._Old Рік тому +1

      2:01 this sound is left behind destiny by valve back then 2006...

  • @kelp_khan
    @kelp_khan 8 місяців тому +1

    honestly that extension of the flank route that drops down to the control point is actually pretty cool, usually it's hard for blu to push into the area around the control point, but that additional route towards it is something i personally really like. i wonder what it would play like.

  • @nickbrick20
    @nickbrick20 Рік тому +9

    A vision of what the best map could’ve been

  • @Tiftid
    @Tiftid 11 місяців тому +4

    The upper route was almost certainly removed for balance reasons.
    If it was still there, BLU would have a route directly from 1-A to 1-B where RED had no chance to stop them along the way, which would have forced RED to babysit 1-B and stand literally right on top of it which is not fun.

  • @Dr_Dan_
    @Dr_Dan_ Рік тому +4

    lets go, another peak video by LED about the peak map dustbowl from the peak game Team Fortress

  • @ouroya
    @ouroya 9 місяців тому

    i'd absolutely love to see analysis like this of the other maps!

    • @LEDs
      @LEDs  9 місяців тому

      I might do gravelpit next

    • @ouroya
      @ouroya 9 місяців тому

      @@LEDs i'd definitely be interested to see what it has in store

  • @therealthirst8099
    @therealthirst8099 11 місяців тому +1

    Please do more of these. Perhaps make it a mini-series covering the 6 launch maps. Hydro especially interests me since it was built for the sake of an experimental new gamemode, so I can imagine there would be some juicy new details to be found.

  • @Torgan454
    @Torgan454 Рік тому

    I really dig your logical outlook on the power line logistics

  • @ethancion
    @ethancion Рік тому +16

    Quality content. Keep it up.

  • @Rubyboat
    @Rubyboat 11 місяців тому +1

    Please make a sequel, I'd never heard of your channel before, but I'm subbing in anticipation of seeing more content

    • @LEDs
      @LEDs  11 місяців тому

      Thank you! Yes, this is a small channel, but I’m happy to have you 😄

  • @MetroHam
    @MetroHam 11 місяців тому +1

    From My understanding. the clouds and cables stuff was in the game originally and was later removed. It was on the xbox release of the game. Idk why but it was, also stuff like out of bound things were removed due to limitateions from the console probably.

    • @LEDs
      @LEDs  11 місяців тому +1

      I wonder if it was forgotten

  • @Iron_Soil
    @Iron_Soil Рік тому +108

    Dude you are like shounic

  • @ThatOneDudeWhoPostsStuff
    @ThatOneDudeWhoPostsStuff 9 місяців тому +1

    I think the cables were disabled because they have physics, and perhaps it was causing performance issues having them able to move in real time and constantly calculated. This probably would have been an issue back in the 360 era, but nowadays I don't imagine it'd be too much of a problem.

  • @XxguaxinimxX.
    @XxguaxinimxX. Рік тому +1

    More information about our favorite map!

  • @mrhat1073
    @mrhat1073 11 місяців тому +1

    0:11 huh, seeing cp_mountainlab like that makes a lot of sense. if you didn't know, both cp_mountainlab and cp_mann_manor both came from an artpass contest Valve held a long time ago. Valve supplied the .vmf with only dev textures after having playtested the map internally and requested that there were no gameplay changes made by the contestants. there were a lot of submissions, some of which were insanely detailed with a wide variety of themes.
    if cp_caves is Valve's internal artpass of cp_mountainlab, it shows that Valve already had some bias in what they were looking for in the artpass.

    • @Tiftid
      @Tiftid 11 місяців тому

      clearly that bias didn't do much for them since they added both of the contest winners and didn't participate in contest judging

  • @swedishcrowbar4211
    @swedishcrowbar4211 Рік тому

    I did all the things you said in the end now plz show us more of this

    • @LEDs
      @LEDs  Рік тому

      I’ll strongly consider it

  • @incredirocks_
    @incredirocks_ Рік тому +1

    Neat, you should make more

  • @user-ml2su2pz2h
    @user-ml2su2pz2h 17 днів тому +1

    I love how the penis rock is just famous on this channel, I think we should call it the paincake rock, a reference to painis cupcake

  • @humanharddrive1
    @humanharddrive1 11 місяців тому

    i love that you're using hammer++ btw. it should be better know across the whole internet that it's such an improvement over the usual hammer

  • @andrewgraham2546
    @andrewgraham2546 10 місяців тому +1

    I'm fairly sure the skybox details were ommited for performance reasons and visual integrity. Distant cables with poor anti aliasing is really ugly.

  • @The_Great_Butler
    @The_Great_Butler 11 місяців тому

    Man, I'm enjoying both the TF2 and Minecraft comtent. Keep it up, dude!

  • @stationalphastudios
    @stationalphastudios Рік тому

    legend with a new video out

  • @chainswordcs
    @chainswordcs 11 місяців тому

    i would enjoy seeing more videos like this

  • @vooshoos
    @vooshoos Рік тому +1

    good stuff as always man, but you should just make one big comp of everything they added

    • @LEDs
      @LEDs  Рік тому +2

      That’d be a loooong video

    • @vooshoos
      @vooshoos 11 місяців тому

      @@LEDs It would be a gooooood video

  • @coachacola3755
    @coachacola3755 11 місяців тому

    Severely underrated channel, I hope to see more videos like this!

    • @LEDs
      @LEDs  11 місяців тому

      Love the comment, thank you!

  • @C.A._Old
    @C.A._Old Рік тому

    2:01 this sound is left behind destiny by valve back then 2006...

  • @Auugh69
    @Auugh69 7 місяців тому

    maybe they did want to increase the player limit to 64 at one point but it didnt workout on such a old engine so my guess is that is also the reason the back area of dustbowl was taken out

  • @SpaghettiScanner
    @SpaghettiScanner Рік тому

    Yo led, I liked, commented, and subbed, I'm now waiting on a sequel! (specifically 2Fort as 2Fort is to me as Dustbowl is to you)

    • @LEDs
      @LEDs  11 місяців тому

      Now the pressure is on 😬

  • @railfandepotproductions
    @railfandepotproductions 4 місяці тому +1

    I need more info about the other things in the leak

  • @TriggerzConnors
    @TriggerzConnors Рік тому +1

    I'm curious i wanna see more of the unused content or beta content.
    I'm curious of my favorite map called pl_badwater.

    • @LEDs
      @LEDs  11 місяців тому

      Sadly, there's nothing new in badwater's VMF ☹️

    • @TriggerzConnors
      @TriggerzConnors 11 місяців тому

      @@LEDs can you find any unused content in powerhouse?

  • @Coolyo420
    @Coolyo420 Рік тому +2

    i'm seeing al ot of new things found in the tf2 content leak recently, especially on twitter. Can you please make more videos discussing the lost content pls

  • @Tiftid
    @Tiftid 11 місяців тому +1

    All the cables were probably left out for performance (framerate) reasons. Dustbowl came out 15.5 years ago, remember?

    • @LEDs
      @LEDs  11 місяців тому

      I guess so

  • @nineinchwhales
    @nineinchwhales Рік тому +1

    Great video!

  • @high_solder_tf2
    @high_solder_tf2 Рік тому

    YOU NEED TO DO IT

  • @Turgineer
    @Turgineer 11 місяців тому

    3:52 The cable seems to be sensitive to physics. Maybe they removed it for optimization.

    • @LEDs
      @LEDs  11 місяців тому

      I wish I could talk to the person who created dustbowl

  • @neondead2.0.15
    @neondead2.0.15 Рік тому +2

    So we will have another version of Dustbowl someday ?

    • @LEDs
      @LEDs  Рік тому +1

      If Valve ever makes TF3, they should hire me if only to remake Dustbowl.

  • @Gardeningismypassion833
    @Gardeningismypassion833 11 місяців тому +1

    They should leave the cable it would just be more realistic unless somehow people can get stuck in it 😢

  • @TheNubing
    @TheNubing Рік тому +3

    0:47 rock005

  • @yougnomed630
    @yougnomed630 Рік тому

    Pre-fortress 1

  • @Teri_Merii_
    @Teri_Merii_ Рік тому +3

    mayyy be dumb but what abt the other 2 parts of dustbowl?

    • @LEDs
      @LEDs  Рік тому

      There are no other traces than the ones I showed, but that doesn’t mean that there weren’t differences at one point- they were just removed from the VMF

  • @TheDiner50
    @TheDiner50 11 місяців тому

    Most of this makes sense. I mean cables etc surely is a performance hit that is simply not worth it back then. And the drop down way into the capture point is just frustrating. Making the first point a bit more defensible and reworking the choke madness? I mean wow. Scout, Medic, Heavy and Spy. I mean even Sniper are useless classes on this map. If your not unbercharged your basically choked to death by explosives and Pyro.
    Find a mad Demo knight on this map? Your by law forced to give the dunk a thumbs up!

  • @MBP1918
    @MBP1918 Рік тому

    Amusing

  • @gahler8552
    @gahler8552 Рік тому +2

    0:03 Who is that woman? She was supposed be announcer during halloween events?

    • @LEDs
      @LEDs  Рік тому +2

      LOL apparently it’s the UV wrapped texture for the witch model

    • @gahler8552
      @gahler8552 11 місяців тому

      @@LEDs Witch supposed to be another boss like merasmus?

    • @silverboltscrapper
      @silverboltscrapper 11 місяців тому

      ​@@gahler8552It's the witch from the cover of the Halloween spell magazine

    • @gahler8552
      @gahler8552 11 місяців тому

      @@silverboltscrapper Hmm

  • @andresf6625
    @andresf6625 11 місяців тому +1

    Sequel pls nice video

  • @mrboomsnook3671
    @mrboomsnook3671 Рік тому

    I don’t know if I’m gonna get shit for this but anyway: I think for the community summer update, Valve should pitch in their beta items for this update, players want weapons and maps so I think it would be nice to use some of the finished products Valve introduced to make the update a bit more fresh.

    • @LEDs
      @LEDs  Рік тому +1

      I personally prefer when Valve make their own content and release it. It’s typically higher-quality and fixes the issue of maps getting accepted due to favoritism

    • @mrboomsnook3671
      @mrboomsnook3671 Рік тому

      @@LEDs agreed but also keep in mind some of the beta weapons are already finished, textures, models, animations, etc. I think with some attributes to the weapons would definitely make a pretty update rather then the beta items collecting more dust.

  • @Divisive9
    @Divisive9 11 місяців тому

    nice vid!

    • @LEDs
      @LEDs  11 місяців тому

      Thanks!

  • @DGstretch
    @DGstretch 11 місяців тому

    very interesting

  • @leebaguetteo9607
    @leebaguetteo9607 10 місяців тому

    Old tf2 is unbeatable it’s just got a aesthetic and atmosphere perfect. Wish I could have been there 😅

    • @LEDs
      @LEDs  9 місяців тому

      Same

  • @whatahoot1185
    @whatahoot1185 10 місяців тому

    Cool video

  • @C.A._Old
    @C.A._Old Рік тому +1

    *think about it. There is So Much Unknown we did learn it. Who knows How much out there Leak Contects Left to behind Destiny? Answer: Already to manys... But will found out ! shall we?*

  • @BreezeBlockie
    @BreezeBlockie 11 місяців тому +1

    if u make a part 2 i'll subscribe

    • @LEDs
      @LEDs  11 місяців тому

      😮

  • @sarpsenergil4009
    @sarpsenergil4009 6 місяців тому

    can we play this map with friends in a comminity server ?

    • @LEDs
      @LEDs  6 місяців тому

      I don't know if it's on the workshop anywhere

    • @sarpsenergil4009
      @sarpsenergil4009 6 місяців тому

      so that means I can open my own comminty server and play this map (this map is on workshop)@@LEDs also can I play this with friends without opening a comminty server ?

  • @user-ks3dm3jk1l
    @user-ks3dm3jk1l Рік тому

    Good

  • @sidknoop6381
    @sidknoop6381 Рік тому +1

    Now, don't quote me on this, because I'm just going off memory/intuition, but I think the powerlines were removed because they didn't fit tf2's aesthetics, that being the 60's

    • @LEDs
      @LEDs  Рік тому +1

      But there were power lines in the 60s

    • @sidknoop6381
      @sidknoop6381 11 місяців тому +1

      @LED yeah, of course, but these might have felt too modern.
      Dunno, just spitballing here.
      Maybe these types of powerlines weren't around back then? I dunno, don't really feel like doing a deep dive into the history of electrical infrastructure at the moment.
      Anyway, thanks for the reply, and thanks for the videos, they've been enjoyable~!

  • @RaposaCadela
    @RaposaCadela 11 місяців тому

    rad

  • @alijoony
    @alijoony Рік тому

    Sequel pleaseeeee

  • @rain28980
    @rain28980 11 місяців тому

    team fortresss 2

  • @1000stocks
    @1000stocks 11 місяців тому +1

    Shounic, but better

  • @ZetaPrime77
    @ZetaPrime77 Рік тому

    Cool video my super brotato chip deluxe home-slice bread-slice dawg dude buddy man pal guy

    • @LEDs
      @LEDs  Рік тому

      Thanks man

  • @Synper07
    @Synper07 Рік тому +1

    Bread 🍞

  • @ratjar7025
    @ratjar7025 11 місяців тому

    comment. the bulk of my tf2 hours are on xbox 360. cover those maps first if possible :^)

  • @kingmonkeybug
    @kingmonkeybug 2 місяці тому

    comment 2fort

  • @miguelvargas-nh4fn
    @miguelvargas-nh4fn 11 місяців тому +1

    No comment

  • @theguythatcodes
    @theguythatcodes 11 місяців тому

    Add a comment...

  • @wolfy_playz2475
    @wolfy_playz2475 Рік тому

    I love and hate Valve

    • @LEDs
      @LEDs  Рік тому +2

      Sounds like a toxic relationship

  • @humanharddrive1
    @humanharddrive1 11 місяців тому

    1:58 "scrapped for some unknown reason" - wtf? it was scrapped because you can clearly tell it would be a bitch to defend the point if this entrance was open.

  • @yutaka2329
    @yutaka2329 Рік тому

    a

  • @linusdickens4767
    @linusdickens4767 11 місяців тому +2

    Make a sequel please

  • @Redaft
    @Redaft Рік тому +1

    do 2fort

    • @LEDs
      @LEDs  Рік тому +2

      I’ll take a look and we’ll see

  • @Rolf-son-of-an-electrician
    @Rolf-son-of-an-electrician 7 місяців тому +1

    comment