medic's cut weapon hiding in plain sight, cut PVE bosses, employee desktops: 2023 leak misc stuff

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  • Опубліковано 1 бер 2023
  • Music: BananaSlug ( / user-426347780 )
    channel discord --- / discord
    channel patreon --- / shounic
    channel tracker --- trello.com/b/L3B65jUX
    [ todo list / current progress on upcoming videos / channel roadmap ]
    feedback --- forms.gle/bkuGF6attQrRPc6o9
    custom files --- pastebin.com/raw/e32aG4nP
    [ hud / crosshairs / hitsound / killsound / gfx cfg ]
    big thanks to:
    Titant for supplying compiled versions of the mvm cut upgrade stations, B robot, & bossses!
    FAQ:
    Q: How did you make that? What editing software do you use?
    A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
  • Ігри

КОМЕНТАРІ • 563

  • @shounic
    @shounic  Рік тому +1259

    free from the leak jail straight into another jail, to make a video about the update :^) but after that!! i'll be making a video about a spy bug :)

  • @NachozMan
    @NachozMan Рік тому +2511

    Man that MVM prop with all the little displays and the broken Window had such clean animation work, reminded me of Portal 2 a bit. Real shame they stopped updating MVM entirely.

    • @laurenf.7922
      @laurenf.7922 Рік тому +201

      Yeah, clear a lot of love was put into that upgrade station.
      Also think two of them were supposed to be upgrade stations.
      Specifically the statue considering the state it is in and the text on the glass, seems like you would see it in the more sandy maps

    • @SU76M
      @SU76M Рік тому +93

      Portal 2, huh? Good obersvation! Such a robotic moves, it's clearly inspirated by Portal 2, and I know why - MvM has been developed since May 2011, so this model must be made in 2011, the same year Portal 2 was released.
      TF2 devs were intended to make analogue of faith plate from Portal 2 btw (as teleporter variant, but with shorter recharge rate), there's a whole chunk of code that has been simply copypasted from P2.

    • @Devils--Advocate
      @Devils--Advocate Рік тому +18

      Well not entirely. They did patch out an infinite money exploit recently.

    • @AndrosYang
      @AndrosYang Рік тому +14

      Im wondering if mvm was rushed to put hands on another Valve project. Looks like they had a pretty big vision for a PvE gamemode.

    • @guardedcobalt276
      @guardedcobalt276 Рік тому +4

      The claw machine looks like it would give some kind of random power up when used

  • @quiver5756
    @quiver5756 Рік тому +1609

    Those MVM upgrade props looks so detailed and polished to be cut material.
    Is kinda sad how they never were included even as static decorations.

    • @jockdouglass3824
      @jockdouglass3824 Рік тому +125

      "Get the f*ck out of my upgrade station I'm playing Saxton Beat'em up!"

  • @ruileite4579
    @ruileite4579 Рік тому +1714

    That tug of war game mode sounds interesting, but also sounds a lot like powerhouse where matches can go on forever

    • @thestratposter3515
      @thestratposter3515 Рік тому

      ...

    • @JouvaMoufette
      @JouvaMoufette Рік тому +99

      They don't go on forever as much anymore, since there's a timer now

    • @thonking7193
      @thonking7193 Рік тому +131

      so, like 5CP then as well

    • @axmoylotl
      @axmoylotl Рік тому +59

      it could just be done like the overwatch version

    • @TinyDeskEngineer
      @TinyDeskEngineer Рік тому +28

      @@JouvaMoufette Why would there even not be a timer in the first place

  • @8bitpixelbreakin
    @8bitpixelbreakin Рік тому +528

    It looks like that "cut" Medic weapon possibly could have been an early model of the Overdose, considering the bundle also includes the Quick-Fix and the Solemn Vow (which completes the set). It's also worth noting that the Overdose and this "cut" weapon have a visible hose on the outside of the weapon, which none of the other syringe guns share.

    • @KRUSH-R
      @KRUSH-R Рік тому +16

      Could be, both the Overdose and the Meet The Medic! Pack were added on the same day, June 23, 2011

    • @the_explorer4600
      @the_explorer4600 Рік тому +3

      I think your right! I just noticed that the cut medic looks alot like the overdose!

    • @charbway
      @charbway Рік тому +3

      hello

    • @Nebula_Protogen752
      @Nebula_Protogen752 Рік тому +3

      So it's an early version of the overdoes? Neat!

    • @Sam-su3no
      @Sam-su3no Рік тому +3

      If I remember correctly, it was actually lifted from a community made weapon concept that had been posted

  • @mini_k
    @mini_k Рік тому +600

    as a big RD_Asteroid fan, seeing that more complete robot made me happy, shame the last one doesnt have a finished model

    • @JouvaMoufette
      @JouvaMoufette Рік тому +72

      I absolutely fucking miss asteroid

    • @vinnae
      @vinnae Рік тому +43

      Hi rd_asteroid fan. We are a dying species. I loved the game mode and played it all the time when it was easily accessible.

    • @Adusakful
      @Adusakful Рік тому +28

      For real robot destruction was just better ctf and asteroid was better 2fort if you wanted to play the gamemode more seriously.

    • @robert9016
      @robert9016 Рік тому +21

      I remember back when they rolled out cactuscanyon and asteroid for playtesting. When they ended up completely dropping both maps not long after, with hindsight we can see it did not bode well for the future of TF2

    • @dooplon5083
      @dooplon5083 Рік тому +11

      ​@@robert9016 which sucks because Asteroid is one of my favorite maps in the game lol

  • @UltraxEmerald
    @UltraxEmerald Рік тому +401

    I hope the community is turning these unused and unfinished maps into finished maps. I'd like to see them in an update.

    • @AmelpsXett
      @AmelpsXett Рік тому

      They are unfinished because they're fundamentally flawed...

    • @e.g.8018
      @e.g.8018 Рік тому +36

      Especially nightfall. Double cross is one of my favorite maps because of its nighttime aesthetic. I’d really like to see more maps like it.

    • @MenachemSchmuel
      @MenachemSchmuel Рік тому +13

      doubtful whether valve wants to risk encouraging further leaks in that way. especially since creators can make money when their content gets included

    • @staryoshi06
      @staryoshi06 Рік тому +8

      Unlikely, most community mapping communities have banned anything based on leaked content and valve would definitely not want to add something that uses it.

    • @AmelpsXett
      @AmelpsXett Рік тому +5

      @@staryoshi06 based on raw leaked content (story, materials, etc.), not just gamemode or layout idea. If someone tries to make tug of war or some maps they didnt make form zero, valve wouldnt care

  • @justjunk3803
    @justjunk3803 Рік тому +123

    I feel like a lot of this content was cut because Valve thought it wasn't a good idea or they simply found a better alternative, as opposed to time/budget constraints. Like putting all the MvM upgrade UI in-world looks cool and all but it might've been a lot more cumbersome to use then a pop-up menu.

    • @irregularassassin6380
      @irregularassassin6380 Рік тому +35

      The best solution would have been to populate the automat with static models, have it animate when a player walks up, and then present said player with the upgrade UI. Not much different than the alternate resupply cabinets in DeGroot Keep, or that on in the ambulance in (I think) Snakewater.

    • @curlybrace4984
      @curlybrace4984 Рік тому +15

      Yeah. Valve is incredibly well known for scrapping entire sections and mechanics for a game if they're just plain bad or not up to snuff. There's entire parts of portal 2 that were just completely scrapped.

    • @blurmarsh2265
      @blurmarsh2265 Рік тому +10

      @@curlybrace4984 tbf that is less of a Valve thing and more of a game development thing in general, Cutting Room Floor is a good website to see just how much gets cut or left unused out of games sometimes seemingly because it just didn't work out as the devs probably expected

    • @curlybrace4984
      @curlybrace4984 Рік тому +5

      @@blurmarsh2265 No, I mean valve especially is willing to cut sooooo much stuff if it's not absolutely perfect in their eyes. Almost no other dev will do that.

    • @LittlePawPup
      @LittlePawPup Рік тому +6

      @@curlybrace4984 Devs do that all the time, its not a valve exclusive thing. Im not sure how true that is in the current AAA Development cycles but cutting content is extremely common, sometimes games get completely scrapped or put back into the concept phase. Sometimes its because devs find out the game as a concept isnt fun, sometimes it can be for completely different reasons (ie Splatoon getting remade from the ground up due to leaks)

  • @trashrabbit69
    @trashrabbit69 Рік тому +209

    Raid mode is an instantly fascinating concept to me. The art style alone for the bots are quite stark in comparison to MvM, having a lot more of that 50s-60s dieselpunk/spytech theme that TF2 is known for (originally at least.) I almost wish they went with it a bit longer before switching to MvM, Im really curious how they would design maps for such a concept. I'm imagining something like Dustbowl or Upward on steroids. Hard fought, intense pushes with a focus on team cohesion even more than what's needed for your average pvp match. And the round structure as well must've been wildly different. Perhaps there could've been some crazy stuff like 5-6 stage maps, possibly even more.

    • @SU76M
      @SU76M Рік тому +45

      Raid Mode (also once mentioned in code as Squad Co-op mode) would supposed to be PvE variation of CTF game mode, where human-controlled players would be attackers (or "invaders", as comments in game code suggest) in BLU team, and AI-contrrolled players - defenders in RED team. This mode had been developing from mid-2009 to early 2011 and in the end was abandoned in favor to Creep Mode and subsequently Mann vs Machine game modes.
      In Raid Mode human-controlled team consisted of 5 players presumably would supposed to attack and capture control points protected by various groups of AI-controlled players. The presumable goal for players is to capture all points and don't let bots recapture them back. Bots spawn faster if RED raiders are currently capturing point.

    • @user-jn1xw2mc7j
      @user-jn1xw2mc7j Рік тому +23

      There are actually maps for the raid mode in the leak, one of them even involves an air strike which I assume would of randomly be fired at specific points of the map

    • @user-fe8gx3ie5v
      @user-fe8gx3ie5v Рік тому

      Seek therapy, f*rry degenerate.

    • @AmBush2048
      @AmBush2048 Рік тому +7

      From the leftovers we have, It derives a lot from Left 4 Dead's zombie spawning / behavior code. I imagine the gameplay would've been similiar to that

  • @godofcows4649
    @godofcows4649 Рік тому +228

    Your channel is a godsend for tf2 content and game development in general. You're doing good lad!

  • @alexcole9
    @alexcole9 Рік тому +316

    It's amazing how they really created a lvl 4 sentry but never released it. I remember watching all the videos and seeing fanart of what the lvl 4 sentry would be like. Gotta say I was not expecting that. This is the best leak to come out from TF2.

    • @lavetissene339
      @lavetissene339 Рік тому +59

      Friggen helicarrier for an ass

    • @davisdf3064
      @davisdf3064 Рік тому +50

      ​@@lavetissene339
      Oh god, don't say that, you know what people do with TF2 Sentry fanart

    • @legojay14
      @legojay14 Рік тому +12

      I hope it causes someone to make a custom engineer weapon that upgrades to that. Like a reverse of the one that gives the mini sentry

    • @chiefhydropolis
      @chiefhydropolis Рік тому +10

      @@legojay14 way longer deploy time and less range but more firepower, seems good on paper but could make the turtle engie style even worse unless you can push the sentry or smth

    • @InternetLad
      @InternetLad Рік тому +6

      Looks very Portal inspired. Maybe Engi had a internship at Aperture? Lol!

  • @KptKosmit91
    @KptKosmit91 Рік тому +115

    I find that MvM upgrade automat animation oddly satisfying

  • @StickMaster500
    @StickMaster500 Рік тому +379

    Hopefully if TF2 does get another major update in the future, it incorporates a lot of this cut content

    • @thecommunistloli1042
      @thecommunistloli1042 Рік тому +56

      Raid sounds like an awesome sequel for mvm attacking and breaking the robot's defences could make for a cool gamemode with the bossfights and more variety of enemies

    • @davisdf3064
      @davisdf3064 Рік тому +40

      It's Valve, the moment this got leaked Gabe Newell erased it from the whole company's memory

    • @protocetid
      @protocetid Рік тому +31

      @@davisdf3064 I bet TF2 is so scarcely mentioned inside Valve that everyone hired after Jungle Inferno has never heard of TF2

    • @Kitsoonaye
      @Kitsoonaye Рік тому +5

      TF2 is old so i doubt it will get an update like that

    • @illseeyaonthedarksideofthemoon
      @illseeyaonthedarksideofthemoon Рік тому +3

      Yeah, keep dreaming...

  • @Reilers
    @Reilers Рік тому +43

    1:46 Acutally you can see on the taskbar that Valve employees computers use internet explorer for browser so that's something

    • @adog3129
      @adog3129 Рік тому +5

      things were different back then huh

    • @SU76M
      @SU76M Рік тому +11

      It's 2006, come on.

    • @isabellegrimes9366
      @isabellegrimes9366 Рік тому

      @@SU76M Most of the achievements were added after the game came out, those Spy ones are probably from 2008 at the earliest

    • @The_Mister_E
      @The_Mister_E Рік тому

      I wonder what Wikipedia article they were looking at, and more importantly why.
      At a glance it seems to involve something about Santa Fe, CA. But why are we looking at that while designing spy assets?
      DOES SPY OWN A HOUSE IN SANTA FE?

    • @adog3129
      @adog3129 Рік тому +1

      @@The_Mister_E if it was an article for santa fe, they probably wanted reference images

  • @O_violet
    @O_violet Рік тому +8

    I can’t say I expected a Magic: The Gathering card to be in TF2 files. And yet, here it is. (Akroma, Angel of Fury)

  • @Jontohil2
    @Jontohil2 Рік тому +26

    Honestly turning cp_nightfall into an actual ctf map looks like a lot of fun.

    • @Adrielinz
      @Adrielinz Місяць тому

      Unicorn are real

  • @thefallenprince9929
    @thefallenprince9929 Рік тому +106

    Therapist: Lv4 Sentry doesn't exist. It can't hurt you.
    Lv4 Sentry: 3:55

    • @BabzaiWWP
      @BabzaiWWP Рік тому

      leave youtube

    • @thefallenprince9929
      @thefallenprince9929 Рік тому

      @@BabzaiWWP no

    • @Bon_fyre
      @Bon_fyre Рік тому +8

      This is something I would genuinely want to see in some potato tf custom server as a really expensive upgrade for your sentry

  • @LegoTFGuy
    @LegoTFGuy Рік тому +12

    So cool to see the Level 4 Sentry boss in full 3d after so long of it only existing as an obscure jpeg

  • @theratking180
    @theratking180 Рік тому +7

    1:24 I thought he rocket jumped for a sec lol

  • @bigg2182
    @bigg2182 Рік тому +29

    It's cool to look at a game you played alot when younger getting leaked, so that you can watch all the cool things that haven't seen daylight in ages.

  • @SolarLight
    @SolarLight Рік тому +17

    i want to charge at the boss sentry

  • @alternativewalls4988
    @alternativewalls4988 Рік тому +31

    Damn, there's more potential in unused tf2 assets than in any modern AAA game

    • @staryoshi06
      @staryoshi06 Рік тому +13

      I promise you any long-service game has just as much unused stuff sitting in a depot somewhere.

  • @theheavyfromteamfortress2723
    @theheavyfromteamfortress2723 Рік тому +52

    Some of the bosses look pretty cool.

  • @theosw6961
    @theosw6961 Рік тому +9

    3:53 It looks like they used a Magic card as a reference for the unused boost card

  • @Micha-Hil
    @Micha-Hil Рік тому +6

    0:57
    "sorry guys mom said i have to go now"

  • @ZVAARI
    @ZVAARI Рік тому +5

    i'm glad you got around to showing the Magic card, that shit is wild

  • @SouYef
    @SouYef Рік тому +124

    Imagine if the one valve dev is leaking this on purpose just to give you more content

    • @Max-xc6ug
      @Max-xc6ug Рік тому +3

      the one and only dev

    • @thestratposter3515
      @thestratposter3515 Рік тому

      ...

    • @Chad_Milk
      @Chad_Milk Рік тому +2

      Unlikely, Valve has multiple devs the one dev is a lie

    • @ben12355
      @ben12355 Рік тому +1

      Lol

    • @LukiKruki
      @LukiKruki Рік тому +6

      @@Chad_Milk Valve has 300 employees but only one works for TF2.

  • @Cyann33andaThird
    @Cyann33andaThird Рік тому +68

    those upgrade station props are so fuckin cool, as always valve makes really cool stuff and then refuses to use it

    • @muddashucka9743
      @muddashucka9743 Рік тому

      The MvM props were likely scrapped because they were too cumbersome to use compared to the in-game UI we have now. They were likely also scrapped because they were too subtle, causing players to miss them.

    • @Cyann33andaThird
      @Cyann33andaThird Рік тому +2

      @@muddashucka9743 fair enough but you could also just have them be decorations. They look really cool, and the animations are all completely done for some of them

  • @spongygames
    @spongygames Рік тому +21

    Wait, what?! There was a "push-of-war" payload map that precedes OW2's version? Damn!
    Edit: There's GRN & YLW bots too?!

  • @Dannybythebanana
    @Dannybythebanana Рік тому +10

    I like to think that the spinning cabinets were meant to hold all of your unlocked weapons aside from stock weapons.
    It would force you to buy back specific weapons to use depending on utility.
    Phlog for 450 Credits, Vaccinator for 375, ect.

  • @LukiKruki
    @LukiKruki Рік тому +8

    2:36 3:54 BOSS_SENTRY and unused Upgrade Stations gives me Cyberpunk vibes while BOSS_BOT and BOSS_CART gives me country vibes
    If I would be Valve, I will use these models to create new MvM maps set in the theme of past and future. I don't know how I would call it but I think it's great idea.

  • @hamhelly9115
    @hamhelly9115 Рік тому +7

    It seems like the props would have been used for player, weapons and canteens upgrades separately but the devs found it convoluted so they opted for a single upgrade station.

  • @PsychadelicoDuck
    @PsychadelicoDuck Рік тому +10

    I love those MVM upgrade props! Shame they didn't include them in the game, they have a real nice "roadside museum" vibe to them.

  • @thebreadbringer9522
    @thebreadbringer9522 Рік тому +34

    All of this content we get to dig into just makes me so happy. I wish devs would more often just release the full uncompressed files for games like Dishonored. It would be amazing to see what that game could look like with full quality models and textures.

  • @ecksdee1149
    @ecksdee1149 Рік тому +4

    4:05 i think ive seen the boss bot in fan animations some years ago

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 Рік тому +7

    Nightfall seems like a good CP map.

  • @The_whales
    @The_whales Рік тому +5

    2:33 an yes, minion demo

  • @drtauntsalot
    @drtauntsalot Рік тому +50

    0:28 Valve: "So, yeah, we tried this tug-of-war style game-mode and it was no fun for anyone, so we scrapped it."
    Overwatch 2: "A TUG OF WAR STYLE GAME-MODE? THAT'S BRILLIANT! Wait why do all our players hate it?"

    • @indianaortiz6075
      @indianaortiz6075 Рік тому +5

      Tf2 push would actually be fun

    • @drtauntsalot
      @drtauntsalot Рік тому +21

      @@indianaortiz6075 It'd have the same problem as the OW2 variant though: say the enemy team pushes the cart almost to your point. You manage to hold them off, and start pushing back. Now even if you are playing better than them, unless you can push it all the way back to the mid-point and then all the way further than where they pushed it, you will still loose the match.
      Essentially, you have to push it twice as far as the enemy did, just to not loose.
      In practice, once you get halfway into a round, whoever holds the cart has most likely won, but you still have to keep playing the whole rest of the round. Arguably Payload race is a *better* version of this mechanic, and still nobody plays PLR because regular payload is more fun.

    • @arbabf1337
      @arbabf1337 Рік тому +4

      @@drtauntsalot 5CP in a nutshell.

    • @Rev_Erser
      @Rev_Erser Рік тому +1

      ​@@drtauntsalot What if it's easier to push to the center
      Like maybe a ramp or a valley

    • @unfunniestman
      @unfunniestman Рік тому +4

      overwatch bad tf2 good
      where are my le epic updoots

  • @justareguralcitizen9492
    @justareguralcitizen9492 Рік тому +4

    DAMM the pre Double cross is Interesting.

    • @shybandit521
      @shybandit521 Рік тому +4

      I'll be honest it looks so much more fun than current double cross! I hope someday some real sneaky bugger makes it into a damn good community map.

  • @sava28
    @sava28 Рік тому +2

    that cart of war gamemode is so cool, it'd have the map prefix cow_

  • @SoulBoundSagaDX
    @SoulBoundSagaDX Рік тому +34

    This is some of the coolest “almost” content we’ve ever seen

  • @Troopergreen818
    @Troopergreen818 Рік тому +2

    I find it funny that the reference for that card is a Magic of the gathering card.

  • @JouvaMoufette
    @JouvaMoufette Рік тому +5

    Come on, Corey Peters! Finish directing that art so we can get that Primary Blah Blah Boost!

  • @theironycomedy6
    @theironycomedy6 Рік тому +17

    That "cut" weapon is pretty clearly an early version of the Overdose.

    • @-_._._-
      @-_._._- Рік тому +1

      Precisely. I find it funny that people are finally realizing that what I had speculated about long before the repo leak happened was true. I had speculated that Valve wanted to use YM's Overdose from his Polycount contest submission back in 2010. Valve used the Schwaben-Charger medigun from YM's set in the TF2 Goes F2P trailer which is what led me to speculate that the current Overdose we have now is the 2nd iteration of the item. And this leak proved me right.

  • @Star_Bright1
    @Star_Bright1 Рік тому +4

    3:53 Suddenly random MTG card. Wonder what internal debate or conversation sparked this being a layer.

    • @ImDelphox
      @ImDelphox Рік тому +3

      It looked like it was just being used as a reference

  • @zombiezom2879
    @zombiezom2879 Рік тому +2

    Boss Cart looks like it was made in the Spore Vehicle creator, if you told me it was I wouldn't question it. Its guns are just slightly different from one of the weapons in Spore.

  • @realdragon
    @realdragon Рік тому +2

    0:48 I love this, I want to play it

  • @georgesavvas6346
    @georgesavvas6346 Рік тому +2

    at 5:13 the bar code directs you to "maggots"

  • @lukasrainbow8275
    @lukasrainbow8275 Рік тому +12

    Also fun fact: Valve seemed to also use Gate Tanks for mvm_mannhattan as the Files for said Tank are still in the game and can be seen through for example the Hammer Editor

    • @sympleton7439
      @sympleton7439 9 місяців тому

      I always thought that shutter door below the first robot drop-down in Mannhattan looked suspiciously big enough to fit a Tank through...

  • @thewhitetophat8965
    @thewhitetophat8965 Рік тому +1

    2:01 valve employee plays day of defeat source, I don't know why, but that really caught my attention

  • @bonersducks5648
    @bonersducks5648 Рік тому +5

    Bruh they used VISTA back then?

  • @shadokwastaken
    @shadokwastaken Рік тому +5

    unicorn are real

  • @guy4036
    @guy4036 Рік тому +2

    Your videos are good man keep them up, my favorites are the ones that involve the hit box and weapon mechanic quirks

  • @D0NU75
    @D0NU75 Рік тому +1

    oh wow looked like the boss cart transformed into the boss robot at one point

  • @9another632
    @9another632 Рік тому +4

    1:56 IS THAT WINDOWS VISTA???????????????????????

  • @HinaomiAkiyama
    @HinaomiAkiyama Рік тому +1

    The B Type robot is so cute, the socket is like his face aaaaaaaa

  • @exzenosisharbingaar9000
    @exzenosisharbingaar9000 Рік тому +5

    Dude, Payload Tug-of-War is quite literally one of the things I've been thinking of in TF2 that could be fun.

    • @thebushbros6626
      @thebushbros6626 Рік тому +3

      OW already has that, and it sucks. So it’s a prob a good thing TF2 doesn’t have that

    • @staryoshi06
      @staryoshi06 Рік тому

      It's existed in community maps for a long time. The first one (pl_waste) was made in 2009.

    • @exzenosisharbingaar9000
      @exzenosisharbingaar9000 Рік тому +2

      @@thebushbros6626 Yeah, but the thing is; Overwatch sucks, and TF2 doesn't. Payload Race, as much of a meme as it is, shows that tug-of-war is viable.
      The only thing I know that'd be a 'problem' is that the game would be at a consistent deadlock like 2Fort since everything converges at the middle/where the cart is, and because it goes further into enemy territory; response times become faster against pushing the cart into their base. All in all, still want to give it a shot.

  • @bruisedbug
    @bruisedbug Рік тому +1

    Seeing those desktop screenshots made me feel so old

  • @OskarCzechowicz-OmniMusician
    @OskarCzechowicz-OmniMusician Рік тому +2

    4:44 TF2, but it's The Neverhood

  • @user-lw2yb9ln7r
    @user-lw2yb9ln7r Рік тому +4

    We finally found the level 4 Sentry!

  • @whynotanyting
    @whynotanyting Рік тому +1

    5:14 The barcode actually reads: MAGGOTS

  • @DDSN
    @DDSN Рік тому +1

    ty for archiving all this stuff

  • @BabzaiWWP
    @BabzaiWWP Рік тому +1

    i think it is very interesting that a valve employee had a shortcut for day of defeat source on their computer

  • @arrowtongue
    @arrowtongue Рік тому +1

    Huh, that cut tug of war mode is pretty much exactly like Overwatch 2's push mode, fascinating to see such a similar idea emerge

  • @otsu3011
    @otsu3011 Рік тому +1

    2:43 this gave me portal 2 vibes for some reason

  • @Woogoo336
    @Woogoo336 Рік тому +1

    MVM but you are attacking sounds really cool. Sounds like the wrap up for the whole story.

  • @untodesu
    @untodesu Рік тому +2

    2:10 they used Vista and that's the interesting part

  • @dumbleking5172
    @dumbleking5172 Рік тому +2

    The "reverse mvm" one with those Boss bots reminds me of those SFM with those giant mechanical robots. I forgot what it's called but I believe it's well known enough that a lot of people will know what SFM I'm talking about.
    Ah, the giant robots from "bad sniper" is one. The other SFM had the mercs piloting them.

  • @uugabuuga7450
    @uugabuuga7450 Рік тому +2

    those Mvm props are amazing

  • @Coplmun
    @Coplmun Рік тому +1

    What a snapshot, 1:50 seeing the Vista being run

  • @jackdaniel3135
    @jackdaniel3135 Рік тому +3

    I love channels that pull apart every technical detail of a video game like this. It’s like looking under the hood of a car, except I actually can understand what’s going on. Kinda.

  • @microsoftpowerpoint4731
    @microsoftpowerpoint4731 Рік тому +1

    That first pre double cross map room looked a lot like one of the steel capture points

  • @empireOfLove2
    @empireOfLove2 Рік тому +2

    The most interesting part of the raw screenshots is the fact that they were actually using Windows Vista.

  • @kaschey6145
    @kaschey6145 Рік тому +1

    Damn, the unreleased version of Double Cross looks so much better than what we've actually got.

  • @psychoturkey
    @psychoturkey Рік тому +4

    I'd love to see someone do an artpass for cp_nightfall. That map looks very interesting!

  • @Jefferu_Nintendomoto
    @Jefferu_Nintendomoto Рік тому +1

    Does anyone remember the lost TF2 podcast? Control Point by The Dead Workers Party was magical

  • @somerandomguyintheinternet
    @somerandomguyintheinternet Рік тому

    2:42 yooo that version of the upgrade station looks sick!

  • @Schenkel101
    @Schenkel101 Рік тому +3

    My favorite TF2 asset: Magic the Gathering card Akroma, Angel of Fury.

  • @SmileytheSmile
    @SmileytheSmile Рік тому +1

    Those MVM props look amazing.

  • @discoeur
    @discoeur Рік тому

    0:27 this gamemode would literally never end

  • @whynotll83
    @whynotll83 Рік тому

    Also hidden in the demobot psd file is the texture for a green colored heavy, whose uv's only match the gibs.

  • @poopy69
    @poopy69 Рік тому

    0:44 OW push! OW push!

  • @apple-de8tx
    @apple-de8tx Рік тому +1

    0:28 So it's just the new push gamemode in overwatch 2

  • @drenched3088
    @drenched3088 8 місяців тому

    That syringe gun was the original design of the overdose, it was from the ploycount competition, and later valve added it, but redesigned the model with then whole set

  • @Adriethyl
    @Adriethyl Рік тому +1

    Tug of War (tow_) could be a cool mode. Since it'd probably take forever to win it could sorta just be played like 2fort with no timer, where no one really caps most of the time.

  • @amirkhaan7388
    @amirkhaan7388 Рік тому

    I am excited for these to be used so much in custom maps.

  • @bruhmoment5465
    @bruhmoment5465 Рік тому

    I'm really glad you mentioned PL/PLR_badlands, it was definitely my favorite thing to come out of the leak, I'd love to see tug of war cart gameplay on more maps

  • @PeachiPrism
    @PeachiPrism Рік тому +3

    No way they had Push before Overwatch and never released it.

  • @nullmoore9943
    @nullmoore9943 Рік тому

    Wow, the mvm stuff is amazing 😭

  • @Thomas-vn6cr
    @Thomas-vn6cr Рік тому +2

    That Magic the Gathering card really caught me off guard.

  • @mohammedabb985
    @mohammedabb985 Рік тому

    "Knight" by far is the beat leak, a demoman with a milkbox on his head. Brilliant!

  • @volatile5460
    @volatile5460 Рік тому +1

    Payload Tu-o-war honestly sounds like a riot. Maybe we can see it in some custom servers or something.

  • @sazarod
    @sazarod Рік тому

    I like the music in your videos. It’s so proggy, I feel like I am listening to early 70s Genesis

  • @22TwentyTwo
    @22TwentyTwo Рік тому

    finally seeing those "in-game" is so cool

  • @fleshwebber1757
    @fleshwebber1757 Рік тому +3

    I'm glad they cut the 10th class, Akroma, angel of fury, since I couldn't be countered.

  • @protocetid
    @protocetid Рік тому

    thanks for covering the leaked material

  • @sar_ptolemy
    @sar_ptolemy Рік тому

    i like that version of doublecross more
    provided the area under the bridge would have train hazards

  • @funtechu
    @funtechu Рік тому

    I actually really like the idea of a payload tug-o-war map!

  • @Maplechu
    @Maplechu Рік тому +1

    "Time to take a break from OW2, at least there's no Push gamemode in tf2"
    Push_Badlands:

  • @feefre
    @feefre Рік тому +2

    Im more impressed that actual valve devs used to main Windows Vista for the development environment