@@pikaskew if he ever does come back, he'll probably be happier with the starter pack anyway. These "fleets" are an anchor around our necks and most of us can't either use them or let them go. Good for him!
Just hope he actually follows through, the part saying he still has a second account is a huge disappointment after going on a rant saying f you I CIG deleted my account
@@pikaskew I'm compelled to point out that legal precedent DOES allow fraud prosecution (and conviction) if proof exists that a company's public statements encouraging purchase of it's product are/were at odds with what they actually knew. Is this true of CIG/RSI/SC (why so many names? Usually it's a tool for parceling out responsibility to reduce/obscure liability)? We will hopefully find out.
Well it's a cult game like a cult movie. Smaller but dedicated audience. From the outside seems a bit weird. Like a movie that isn't mainstream but you put a bumper sticker on your car and every few months someone comes over and let's you know they're also a part of that group with like a movie quote or something.
@@vorpalrobot Nah its a cult like scientology or raeliens... CIG is showing what could be in video... witch is never what is delivered even year after the shiny presentation have been showed and they build a dream of an amazing space adventure game where con will live plenty of sci fi adventures with shiny ship trailers that show you higly alien worlds, they showed alien ruins.. they showed planet with crazy non erth like rock formation and crystal formation... the constellation trailler was showing a consteaalation arriving on a new planets with some golum like creature scared and curious in a cavern,,,, what we have is a combat game where you kill abndit.. take forever to laod cargo and maage inventory.. constantly redoing same boring choores like rebuying equipement because you die... And CIG show the dream of it could be but never is.... a bit like the raeliand that for the 30 past years are collecting money to build their temple to welcome their freind the aliens but even after getting billions of dollars , no temple is been constructed yet.... CIg is at almost a billion dollar... and let me tell you you wont live any sci fi adventure in the verse...Its gta in space... still no alen races.. from what we have seen also no aline like planets in pyro either still again earth like trees and vegetation.. nothing crazy... nothing sci fi looking... no alien ruins... no ancien alien artefact exept the banu cibe that some ppls got when they went in a bar citizen.... Sc is a cult because ppls dream about somethig that will never happend even if the game release and cig add to this dream every years with shiny presentation taht they are never able to deliver.... i say never because they often show something that look like very polished.. and when it comes in game it never is and even 1-2 years later its still not in a great states...
not part of the communty i was EXILED because i didn't accept the cult. like many others who are ONLY allowed to PLAY the game not talk in the community channels. This is egotistical and discrimination but who cares their jobs a Temporary Star Citizen is forever.
As a game engineer who sometimes works on backend tech (humble brag). You always do static before dynamic.... for everything every time. It's just how the work is done. Normal static meshing is a solved problem for single worlds where players are slow moving and the server handles position, state and weapon effects. Making the servers handle the physics it a much more suffocated to solve and making it dynamic shouldn't be that big of a deal once they get the kinks out of the static. It would be a bad idea to make it dynamic before figuring out how the servers react to a lot of players.
When I’m not playing SC, I’m playing one of two truck simulators or flight simulator. The only things missing from those games is the ability to get out of my seat, walk around my vehicle and manipulate my freight. When I’m in quantum, I’m drinking, eating or in F4. As I’m climbing out of atmo I’m looking out the window. I don’t care about combat because I like realistically surviving each game session. It would actually be nice to see other people in game and not expect them to randomly blow me out of the sky or run up my loading ramp just because.
Agreed, they need to have significantly de-gamified areas. They seem focused on pew pew and stupidly at that, you can't dodge a missile, there is no stealth in space. They should reimagine space combat not do a WW2 fighter model in spaaaace! Back on point. It is a game and consequences within the game have limits. What stops people jumping into your truck at Walmart cannot be directly emulated in a game. Go to some neighbourhoods you might get jacked, some places you can rest assured.
You can't control the behavior of others... Stick to safe areas or, worst comes to worst, play a single player game/server. CIG have said many times, they will cater to YOU also... But don't try to control OTHER'S gameplay.
@mcbrite its not about "controlling others gameplay" get over yourself. The game cannot mimic real world consequences. So you will always get pad rammers, or people sneaking onto your ship, or a myriad of other mischievous ways to ruin someone's game. To avoid this, some sacrifices to fidelity likely have to be made.
@@mcbrite It’s not about controlling how people play. You should be allowed to conduct all the criminal activity you want in game but you shouldn’t be able to be reckless about it. Klesher should be for minor offenses. Murder hoboing should give you 10 days “on sight” status for the first offense. Double the amount of days for every additional offense. Your name should go out system wide every time your mobiglass trips a satellite. $100K-$500K (depending on your status) payout to anyone who brings you in. The most egregious players should spend every minute in game looking over their shoulder. Would give them the excitement they seek. CIG wants us to socialize in-game. Pirating and hoboing aren’t exactly social behaviors. No reason to allow children or adults who want to partake in these activities to mingle amongst everyone else. It’s your choice.
@@Taldirok Right, which is fine but what he did here was absolutely nothing. Spent 20 minutes complaining and saying he deleted his account to make a useless, fruitless statement just to say he might give them more money later anyway.
Tbh my expectations for CIG have always been a fraction of what they promised in a relatively well functioning game. Which they’ve managed not to meet all these years.
I see people all the time blaming the marketing department, like it is some kind of independent entity making decisions on their own. Every ship and price point is approved by the management of CIG, probably Chris as well.
They actually are terrible at marketing, I bet they are the laughing stock of professionals everywhere. Do not mistake the willingness of backers to support an ambiguous project with clever marketing. They just blunder their way forward atm.
I don’t get the argument of “what is the point of quantum travel and worm holes” guys, you bought a space game, not call of duty.. if you don’t like that stuff then you bought the wrong game. You’re entitled not to like random pointless immersion, so leave it to the people who do like it and spend your money on something you like instead instead of complaining about what others like. If you buy any space game that travels from planet to planet or system to system, would you prefer just a menu to teleport? Fine you’re allowed to, but chances are most space games won’t do that. Because they’re developing a SPACE game, that has SPACE stuff in it.
You missed the point bro. Even if you develop a "game", there are standarda you have to comply with. If once properly working systems, suddenly crashes after an unrelated patch, ıt shows there is a serious develeopment crisis within this game.
I'm not happy , I don't think the game i backed with 5000 dollars is the game I'm getting . I'm not going to ever delete my account , if i ever just cannot stand the project anymore to the point i know i would never play it again , i would just move on by selling it or giving it away . I would never delete 5k . That is goofy and 1.5k delete is also crazy . But whatever .
I also do not agree with his QT hot take . QT is fine . It's all the lack of gameplay elsewhere . I absolutely do not want QT turned into busy work because someone cries about travel . It isn't travel that is the problem. Its the cumbersome prep time to go do something and the lack of reason to do something when you get there .
He's just a hypocrite trolling for attention and views. He lost me the moment he said he was deleting a $1,500 account to "send a message" by reducing numbers but then said he has an alt account? How the hell does that work? That's not a stance made for moral or mental health reasons... it's moral posturing.
They have made, and have tested, and are making more progress in less time then CIG relatively to when development started and features being released. Cyrpto is still shit, but what they are building they are building at a pace faster then CIG.
@@HeyyItsNick You falling out with Star Citizen should be the ultimate lesson in how waiting for finished products should be your norm and the norm for everyone else. Even a modicum of faith placed into another large crypto game financed by backers buying in-game items is still completely misplaced faith. The OP's metaphor fits here. You're lost in a wilderness of mirrors, and people telling you that are concerned you're simply going to run into the same problem way down the line you have just now. SaltEMike's statement on the best way to cut an unhealthy relationship applies here too, but you may be making the mistake of putting yourself back in one. It's not an insult, it's concern you're setting yourself up to feel the same way you do now. Nonetheless, I agree with a lot of what you said. Safe travels in your next space adventure.
I feel this guy. I think alot of people these days are sharing his sentiment. Dissatisfaction with this game is at an all-time high. People have been unhappy with the game before but now we're all downright hopeless. Its weird, I feel like an era of my life is ending. Almost as if I'm going through a divorce. I'm not nearly as pissed as some people but its clear I have to walk away. Watching and commenting on these videos is part of a grieving process... but soon enough I won't be doing that either. There was a time I was playing this game every day. There was a time when I would watch every BoredGamer video and hours of ppl streaming. I even streamed it myself for a bit. I didn't put too much money into it, but I certainly invested alot of time. This is kinda sad.
Depends on what brought you to the project. I'm loving the cargo and salvage stuff added recently and it's making the game more exciting than when I used to grind bounty hunting. Even if they can't make all these promises happen just a moderate amount of crafting, and updates to other features will keep me coming back despite Tony Z's original talk ramping up my obsession only to be followed by like 8 years of blue balls...
Maybe instead of walking away you need more of a long break. Make it something you check on once or twice a year and don’t worry about it till you see enough progress to warrant jumping back in
@@mayoluck play it once a year if you have to. You choose when. I don't get what people are getting out of constantly complaining. Leave the game alone and pay attention to something you enjoy. Or offer constructive criticism. But incessant bitching and moaning isn't about the game, because it isn't going to make the developers work faster. It comes across as a cry for relevance and attention. This is a gigantic undertaking that is in alpha, and the foundation (Server meshing and the quanta system) is not even in yet. It going to take a long time before this game is done. I don't contribute beyond my level of comfort keeping that in mind. All I've spent on this game is the $75 for the Avenger Titan package because I know it is going to take a long time. I realize that other games that aren't nearly as ambitious as this one is in their scope have taken 7-8 years to release, and then are improved with patches and dlc for years subsequently. It is going to take years to achieve these goals. I knew that and set my expectations based on that. So, if you are a person that needs to take a break then do so. But histrionics are pointless unless your aim is to try to tear the whole project down. And if it is, then say that.
@@SamatWar Gotta be patient man. Greatness is hard to do and they're in uncharted waters. Gotta allow them to make mistakes, correct their failures and get the foundations solid. icache for instance was a total flop and they had to redesign their object permanence system from the ground up. But it's here and works amazing now. Same with server meshing. They only just got a working example of it just before the last Citizencon and it's the first example of it working in a game engine like this. There's so many creases to iron out and you can't just magic bugs and problems away. The size of the mountain they're climbing is unreal. Try to realise that the grind they're going through is something very few people in the world would even attempt.
So Mike to your comment about bounties. There is the bounty hunters guild missions and there are local security hunting missions. The guild missions will take you all over Stanton, the security hunting missions keep you in the planetary system you're in.
He said he didn’t sell his account as that wouldn’t send a message to CIG, let me tell you, CIG couldn’t give too shits that this guy deleted his account, to them it’s free money, he just gave them $1500 for nothing in return. Plus they know he will buy in again if Star Citizen or SQ42 release in a good / playable state he said so in his leaving video.
When this game was announced it was announced as Freelancer 2. When the game first decided to expand its scope the original idea was having DCS and Tarkov in Space and in the last 4 to 5 years the game has expanded to fill a more regular "Space MMO". My guess this guy was part of the DCS/Tarkov in Space crowed.
And those who backed back then are getting royally screwed by the regular space mmo. Chasing gear and having character skills will get stale and boring. Like every other regular mmo the last 20 years. Being in space won't change that. But typical player behavior I guess. "I want something new and exciting!" Players tests Star Citizen - "Where is the gear that I can chase? And where are my character skills?! And where is the rep grinds I can do!?" Something new... yeah right.
My thoughts exactly. The guy looks like this game has personally haunted him for a decade and breathes down his neck every waking moment- he should have probably stepped away a LONG time ago.
@aguy446 most star citizen content creators are actually just mad because they thought this game was gonna come out long ago and they were gonna become the Pewdiepie of Star Citizen.
Wow, dude does the equivalent of burning/breaking his own stuff he already paid for in protest, launches into a 45 minute trauma dump about leaving only to hold on to an alt account? Lmfao....
That's how bad his dependency on the game became. Same reason people stay in bad relationships. They "hope" the other person will change and stop abusing them. But Mike is right here. Deleting his account - he "needed" to do that. And he's STILL coping.... and probably will for some time.
I really don't like being judgmental and I know this is going to come off as hypocritical because I'm about to be judgmental, but deleting the account accomplishes literally nothing at all besides losing any and all value it has to the account holder. RSI already has the money. They do not care if you delete the account.
You clearly don’t understand it then. I wouldn’t do what he did. But it was a simple protest showing that he does not hold these ships to the value CiG wants us to. Burn a flag, “I don’t respect the country”. Burn cash, “I don’t respect your currency”. Delete account, “I don’t respect your game”. Obviously it doesn’t directly hurt CiG. Just like no protest directly hurts whoever is being protested. But it’s the message it sends to the wider world.
Man, the amount of armchair developers in chat gets worse every time. Unreal is a great engine. I work with it every day. It's even a great open world engine. But "porting" SC is such a unrealistic thing. There is pretty much nothing they could use. And it wouldn't make things easier at all. Back when they startet, CryEngine was a viable option. And they have made it more or less their own by now anyway. The problem is, that for the last 12 years, they never managed to lock down, what kind of game to make. Every year old devs leave, new devs join, stuff gets reworked, redone, reinvented. That's why ships need to be updated again and again... Instead of iterating, they have to start from scratch, because changes in A and reworks of B messed up C to N and the rest is outdated by now anyway and... It's endless and probably frustrating for them too! CR messed up as a vision keeper. Too many cooks over the years. No engine change or anything will ever change that. If the background tech is as chaotic as what we see from the outside, I feel for every single CIG Dev for the amount of legacy and spaghetti code and "temporary solutions", that became permanent over time, they have to deal with every day. Support the Devs
I honestly believe there's two reasons we are where we are today: 1. Almost all of CIG has been making SQ42 instead of SC, leaving SC with a skeleton crew, or something you would work on if you have free time in the company. 2. I genuinely believe that they couldn't get server meshing working and have gone through multiple iterations of it in the background, only to scrap them when they realized that whatever they put together wouldn't have worked. None of these things would be issues... if they were transparent with us. However, they can't just come out and say that their previous SM attempts failed, because that would sew even more doubt about the game's viability to the public. Why are they unable to lock down what game they're making? Because they have no idea when or if server meshing is going to be a thing. How do you design around assuming that a location might be filled with players or might just have one player? You can't.
@@LargeGamer1 True. Transparency is a big hit or miss with CIG too. What I mean by "what game to make" are fundamental things like is it "sim or arcade?", "Arma/Tarkov or Battlefield/CoD?", "how important is crafting?", "what CAN players craft?"... Fundamental desicions, of wich none are right or wrong, but need to be set in stone, so all the overlap of mechanichs and systems and the actual desing of gamplay loops, ships, stations, star systems and so on can be found and worked out. These things could have been decided on about a decade ago, completely (or atlwast mostly) independent of SM or any other new tech. They started making the cake, before deciding if they want chocolate or cheesecake, it feels like.
@@Vortigon Please enlighten me, how being a professionell developer working with UE as a job, makes what I said ironic. English is not my native language, so I'll give you the benefit of the doubt that something got lost in translation 😉
So I just watched Avenger_One gank single space Dad's dropping out of quantum with his org mates and a Mantis, completely wrecking them over and over for 7 hours with each space dad not able to fire even one shot in return against the 5+ ships ganging up on him --and Avenger_one and friends did not seem to tire of this activity. This isn't even a judgement, just an observation. So it occurs to me there was a point missed here. Not only is the game play thin, you can also only engage in it AS LONG AS the server population is so thin, that pirates continue to have poor coverage. If server meshing does increase the population, even to engage in that thin game play, you will need to travel with a serious PvP org escort that can match the force and numbers a pirate org is willing to bring to an ambush. Given this, it's hard to even discuss game play in SC without also discussing how much, if any of it, will be accessible to the average person, when there are more players than tumbleweeds.
Pirating lacks real consequences, it's too easy, too profitable and there will always be people out there who think it's "funny". Avenger will say something like "git gud", but no amount of "gud" can combat a Mantis, etc. I don't understand why "cargo" and "components" aren't "marked" in some way, showing ownership, thereby forcing pirates to sell @ 25-50% the market rate to a fence.
As long as ships blow up so fast, and it takes so long to get back from the bed/hospital and claim your ship/gear up, casual players will quit in droves. And like it or not, casual players keep large scale multiplayer games alive.
Open world, pvp, with full loot HAS to have an absolutely brutally permanent reputation system. Piracy and PK should make your life in a lawful system nearly impossible.
@@SentinelxPrimeHow often does that happen? Once you find such wall just avoid it for the time being, don't bang your head against that wall and let others farm you.
I added a few items to my cart but every time I have decided that until the game is stable and has a clear path to release, I just can't give them anymore funds. The exo suit was yet another overpriced cash grab.
I said the same thing back in like 2017. "No more money until the game is playable and in Beta" fortunately I had only spent 100 total at that point. CIG marketing and the funding model seem absolutely insane from the outside, and I don't understand why people are still lining up to throw cash at a company that's using most of the funds for a different game than the one people are paying for
@@gioscott1177 nah, it is his money to spend if he earned it. That could be a little or a lot of money for someone based on their income/savings. People spend lots of money on their hobbies and I think it is shitty to judge them. That being said, I do agree people take this too seriously.
CIG is developing a game - it's just that it's SQ42; but more fundamentally, CIG has been building corporate infrastructure and a game engine. The issue is that the infrastructure and engine can be exploited generally for multiple game projects over many years, and maybe we'll even see the game engine licensed out, versus SC being the focus. The way to benefit from CIG's efforts in building a corporation from nothing and a game engine is by being an investor, not a backer; but backers cannot be investors generally.
@First_Chapter are they though? What proof of life of SQ42 do we have? Some pre-rendered scenes and video segments that they show off at citcon to fluff backers up? And licensing the engine? That's downright comical. No one is going to be buying the janked up mess that is star engine. It's a barely functional spaghetti of an engine that was obsolete over a decade ago.
@@First_Chapter Yeah been really enjoying SQ42 since 2016/17/20 ermm....its feature complete (honest). You mean they started a company from scratch like every other indie developer except they have been given 3/4 of a billion dollars and have only managed produce a broken tech demo after 12 years of mismanagement lies and b*llsh*t.
I will answer, as I stated in the video I am doing it to send a messgae to CIG about why I am unhappy with their development and direction and feel like I need to take this extreme action to just be heard. Which it has clearly worked woth the reactions and views. It's not about the money, that's already been burned in my eyes and you cannot request a refund due to the length of time I have haf my pledges, so I did this to be heard, and heard I felt from the community, now if CIG has heard that's a wait and see.
@@HeyyItsNick You weren't heard. You were ridiculous and overly dramatic. We all know the game isn't what it needs to be and we're all pissed. None of us are naive enough to think deleting and burning 1500k and deleting an account where you've already given them your money would have an impact and that is abundantly clear. You made no statement, CIG doesn't care. You burned 1500k and then said you'd give them more money. Alt accounts? A video for nothing. I watched to support Mike.
It's never made sense for me to spend any more money than $45, if i am flying a ship i want to have a story behind earning it and having it and looking at a Zeus in my hanger and seeing $150 instead of UEC destroys part of the progression in the game and people who do have end tier ships will likely feel tgat even when star citizen is featuring lots more gameplay
I agree, I have a Pisces and that's all I need. It's even more dumb in this "sandbox" mmo. I have a starter and the rest I can get in game. The issue is bigger than star citizen, similar to gacha games. If you're spending that much in-game you are unfortunately highly susceptible to marketing, it's an addiction.
@@3DzEXPLOSION Fortunately for CIG, it's that addiction that funded and is funding them continuously. My main concern is how will this addiction impact the game for everyone. You'll have on one hand the starters with 1-2 low tier ships. And then the addicts with a whole freaking fleet of ships.
@@GUnit2214 I don't see a problem too be honest. If it's an MMO it's going to happen. Rather they buy through CIG or buy gold/aUEC eventually from the sellers. I think it matters less in this instance because unlike a gear score (currently). A bad pilot is a bad pilot.
There are 2 types of people I mostly run into who buy ships. 1) Whales. Every game has them. nothing you can do about them. 2) People who grinded up to buying bigger ships, and WIPE.... grrr... Grind up, and ... WIPE... "F this, I'm just going to buy the ship for cash instead of wasting time grinding." For me, I bought a cutty black as my starter. I like it. I think the new MFDs are garbage. I liked HUD. I won a Vulture from a streamer, so I now have 2 ships that will survive any wipe. The vulture allows me to make more money from the start. that good, but since the latest patch, you don't get enough time to salvage before the game crashes, and your work is moot. So... Taking another 2 year break. This seems to be my pattern... play for a month... wipe incoming... bail... come back 2 years later to the same bugs, and strange changes... play for a month.. get my fill of bugs and crashes and repetition... bail..... repeat. But Hey.. they got nose rings and dreadlocks working... so... good for them.
I wholeheartedly agree, like maybe buy one late start or early mid tier all around ship if you REALLY want it as a starting point, or one of the specialist ships if you KNOW you wont get burned out doing only mining or whatever for your grind, but you dont NEED to, and if you arent careful its easy to shoot yourself in the foot and end up just having no end goal to work for. The ships are one of the biggest selling points and things to grind for. i'll never understand people who buy end game ships like the 890j, or the Merchantman. its supposed to be a LONG term goal, one where you made the friends to crew her with along the way. h-hey! dont look in my account hangar! I-I can explain the carrack!
I honestly don't understand why people are surprised about anything this company does anymore. You had Jared over recent months constantly insisting that 4.0 was coming in q3 and then when, as usual, it all went tits up like everyone knew it would Jared has the cheek to get all affronted on a stream and telling people 'we never promised anything' - well sorry Jared but you did - a number of times Its blatantly obvious now that history is repeating itself and yet again Chris Robert's mouth was writing cheques his company can't cash. They have no interest in even attempting to get a workable game out the door while they can still print money by conning people into buying things that havent got past a jpeg stage and won't for years whilst all the time trying to deflect their failures back onto their supporters to justify their incompetance Being a supporter of Star Citizen is like being in a stereotypical abusive relationship where the abusive party constantly wears you down whilst all the time telling you that you are the problem and it's all your fault.
On top of all that with Jared, remember after last years' citizencon, in an ISC or somesuch, Jared said that CIG were "calling their shot"? ... w.r.t. Server Meshing / Pyro release, if I'm not mistaken!
My take away is that some people shouldn't buy and hang their job on making content based on an unreleased game. A lot of people shouldn't have backed and should have waited until the "full release" to decide if they were interested in the product.
It does if you want to remove any temptation of coming back. Obviously, this was meant to be a gesture of infinite disappointment with the game regardless if it matters to CIG.
@@TrevHenny Does this actually remove temptation to come back? Bro straight up admitted he still has an alt account. That's like a coke addict flushing his stash, but then keeping an 8 ball in his sock drawer lol
@@shmayazuggot8558 This didn't lower the player count, it lowered the account, count. As he said in his video, he still has an alt account. I'd be willing to bet that when 4.0 comes out, he's definitely going to log in on that alt account lol. Him deleting his account with all his ships only hurts him, because CIG still has his money, but he doesnt have his ships. A far more reasonable form of protest would be to never spend another cent on SC until he feels like its living up to what CIG promised. Which is what a lot of people are doing, myself included.
@@Arms2 agreed. If you're unhappy with the current state of the game just don't spend money on it. I mean I've never spent more than the $45 for my Mustang and I've gotten my moneys worth out of it even if the game never releases. I don't have any real doubts that they'll keep working on this till it is done. Does that mean five years from now? Who knows but I'll keep for a few months every time a new patch comes out. I don't make any games my personality so I've never felt the need to get so worked up over a game.
Kinda a crybaby thing to do. "I paid all this money and now to really SHOW THEM im gonna make a guy in customer support delete MY account" Doesn't do anything and just removes any way for you to talk in the community spaces where you could at least attempt to make change through spectrum or something. This is just sand punching to me. Let alone removes any future possibility of experiencing SC regardless of what that ends up being.
WTF does delete your account even mean? Yes I watched this when he watched in twitch. I don’t think CIG has a button to hit delete and why would they? So he called support and told them to get rid of it and the my said yes? Really I find that hard to believe
A little unclear on this myself. I guess deleting would require a complicated password you can't remember in your head. So you burn the paper with your code and uninstall 🤔
CIG did as the customer requested as far as deleting his account he paid money for. So why it was stupid to do it, and in a year he will be complaining online if CIG doesn’t undo his decision.
There is no economy as long as the things you collect don't have an adaptive market. As long as there's no market for people to buy and sell items to each other in some systemic way, then there is no economy.
I've been teetering on grey marketing my account for a while now.. If I want to take the time to sell each individual product I could probably break even or even turn a little profit considering prices have gone up... Or take a slight loss and recoup most of my money by selling my account whole... I'm still holding out hope CIG will turn back around. But he is right, its supposed to be a game, and games are meant to be fun. I'm not spending any more on the game for the time being. Though I may also exit in the future as well.
Being upset with the game is fine, throwing away your investment is just ridiculous. I've seen people quit and "blow up" their gear in many a game. They always come back. Then want everyone around them to help carry them to get their gear back. The idea of complaining about the game being boring but also wanting there to be no determining factor other than purely skill and gear choice is so non sensical to me. It fundamentally is a shit idea for an mmo. The biggest appeal for mmos is the continuous goal to strive for something better/more. If they don't "gamify" star citizen what is there to strive for? If the only relevant choice is ships, weapons and armor... what is there to look forward to if you already have your favorite selection of gear on you? If you already have what you want why would you do additional missions to earn rep or money? That's literally what is in the game NOW. Spawn Orison, go to cousin crow's buy and equip. Why steal someone else's stuff? You already have what you want. Why do missions? You already have what you need. I love Battlefield but once I unlock the guns I like and get tired of playing with those guns the game quickly gets boring. Having stat modifiers, gear sets, weapon perks, randomized stats on dropped loot, etc. all create a desire to search for/craft more items. Brainstorming and creating new builds, sharing builds. GW2 is a perfect example of how creating "builds" can bring so much personality out of each individual player. Do I want skill to be a factor? Definitely, but I sure as hell don't want that to be literally the ONLY thing.
Sadly at times not sure the Star Citizen community even know or want a mmo. Just seen so many signs that a good deal don't. Also not sure CIG was really clear that they were building a mmo universe sim. (As in it is simulated that you as a person live in said universe and what that may entail. )
@@IncognitoSabellian I've been enjoying the direction that Star Citizen has been going so I don't get all the negativity. A lot of the complaining seems to come from people who either play the game too much or have never played an alpha/ early access game. I don't know I play for a few months off and on when I play Star Citizen. I've never made a game my whole personality so I don't know how it feels to suffer through a game.
@NinjaFresh I don't get the suffering. Games are supposed to be entertainment. If you're not entertained, go find something that does entertain. I backed this game on the vision of what it could become. I have had amazing nights with friends, just Roc mining on a moon. 3 in rocs, 2 more flying CAP and scouting more nodes for the Rocs to mine, and 1 more hauling what we mined to Markets. Have had a similar experience with all game modes. I don't need a game telling me how to play in a sandbox. This is where I disagree with @saltymike, I believe the gameplay is already in the game. There are fun things to do, a sense of reward on accomplishing something, even if that reward is not coded into the game. It's a game that is just not polished. And still needs a few more years before the polish can be applied fully.
As a 2012 backer, I am here for the best multiplayer space sim ever concieved. That is what I signed up for, dropped 3.5k into the game and is what I expect at the finish line. We are not even half way there, but I would rather they take their time and do it right the first time, and not have system backbone issues after 1.0 similar to No Man's Sky as they brought it from a single player game into Multiplayer. Or be so vast and empty like Elite Dangerous, that once you get out of known space, every system feels the same, emply and devoid of anything to really do. Also, I don't want this to turn into BF:2042 where arcade physic hitboxes require 2 or more clips to kill something 10m infront of you, if they don't 1 shot you during reload. This is sparked by Nick's comments at 54:05 about delivering something for every backer. That is impossible, there will always be something game breaking when you are trying to appease 5mil backers with 1 instance of the game. All CIG can hope for is to keep that % of discontent below 5% of backer population.
I agree, and people forget that Chris said, star citizen is not a game before server meshing is part of the verse. So we are testing a playable tech demo in development. Yet people speak of star citizen as if it's a released game. I take 3 month brakes when low on space juice. And I'm psyched about what is in the pipeline. Game will be insane.
@@TrickOrRetreat But that is not how it is advertised by CIG. It is advertised as a game in development by the developer, and we should hold it to that standard.
@@senn4237 BUT making demo IS part of game development 100%. Maybe today 2024 its not everyday stuff,but back in days we had plenty of demos. Now we are just part of showcase too. Everybody ofc can have their own opinions and thats ok too :) . This was mine.
Good level-headed react, Mike. I'll also acknowledge that I did expect more from this year, especially after Jared seemed to claim at the end of 2023 that the things we saw at CitCon were going to happen mostly in the first 6 months of the year, and that even more stuff we didn't know about would be happening. That said, the release of 3.24 gave me one of my most anticipated features (freight elevators) and I do appreciate the UI refresh we got with 3.23. If 4.0 comes this year in any shape or form, I think I'll be quite satisfied. The most frustrating thing, at this current moment, is not knowing where we are going next. We've been seeing the same content since last CitCon. We don't really know about anything new, so even when features get closer to release, it's hard to get excited.
43:00 I feel like you can't compare a true FPS game to FPS in Star Citizen because SC has all this extra stuff going on whereas a pure FPS game is solely optimized for shooting and performance frames-per-second-wise. SC will never be able to match a pure FPS game on FPS performance.
play something else, its not that hard, I got that game years ago, i play it once in a while to see the changes, if it back I wait for it to get fixed.
When i get sick of SC I just play or do something else. I guess you could also throw a fit like a baby and make a video for attention. Seems like a waste of time and unnecessary stressful, though
@@frogger2011ify I mean James makes the most sense. If you're working on your car and something isn't going your way do you set the whole thing on fire? What about when you build a new PC? I mean maybe you do because you're a ten year old or have the maturity of one. I didn't throw a cry baby parade when D4 sucked or continues to suck to this day. I just stopped playing and hopefully they fix the game. Not like I could refund the game. So what would deleting my Blizzard account do? Not a thing. Star Citizen is an alpha if it is stressing you out just wait till the next patch. I've played Star Citizen for years but I'm not playing it every day like the guy crying in the video does. I also don't play it for content. So if it bugs me I move on to another game for a bit. I have over 600 games just on Steam. My back log is unending I'm not going to play one game for months on end. It makes no sense and I don't have autism.
@@NinjaFresh we vote with our money essentially. You have every right to be upset about misappropriation of funds and continual lies. Ya he could have sold his account but that would have left Somone else holding the bag. Maybe be he didn't feel that was the moral option. And I have junked cars after working on them because you get into it and realize it's hooped I'm not stuck on the sunk cost loop. As for PCs usually when something "dies" it's your boot drive or board....and I'm an enthusiast overclocker
@@NinjaFresh what's more, if CIG does finally get their crap together and put out a good product, he can never come back and make content about it. He has shot himself in the foot and everyone will just make fun of him about throwing a fit like a child. It's the same with other UA-camrs who did the same thing and tried to come back to make SC content. These ppl want the clicks right now and don't think about the future of their channel by taking a stance they can't walk back on
I'm on the same page as Farrister. I play this for the immersive experience. Slow simulation content(space trucking) is fun for me. I just want to be able to keep my progress and my money. At least in Elite I will never lose my money or the items I have purchased in game.
Sounds more like this man has an emotional addiction. And deleting his account is his way of going "cold turkey"... Like bro it ain't that serious, I've spent $120 total in pledges, everything else I've bought with auec and I've had fun doing it, anytime I'm disappointed about the performance I don't get mad because I didn't invest a lump some of my hard earned money into it
Why is everyone talking about pledges like it's an investmemt? The moment you buy pledges and go past the refund period your money has already been burned and CIG has already spent it. So many people are talking about SC like you bought stocks in a business, you didnt, the only thing to expect in return for what you spent was a good fun game, which after 12 years still hasn't been delivered. The money was already burnt so I burned my accounts fpr the message, like it or not it was my choice and many backers are addicted to this game in unhealthy ways, I am just someome who recognized it and quit it.
Nah Mike it's a cult. As defined by one: a misplaced or excessive admiration for a person or thing. 2) a person or thing that is popular or fashionable, especially among a particular section of society. Srry, but words matter and the cult of SC is utterly ridiculous.
Here's part of the problem. They've developed the sort of 'squeeze the player for money' methodology that you find with most every game studio, but they've implemented it long before the game is fun enough to keep people playing despite being squeezed. "You really should have this better ship if you want to do this game loop. It only costs $40..." If the game was fun, we'd put up with it. But it isn't. I'm not spending another dime on SC until it's stable at a minimum. At that point I'll try playing again. Then once it's actually fun, I might spend some money. Until then, they won't even see a login from me.
@stevewest5397 Every time they add something new for you to do in the game, it will break stability. "They should test these things before adding them." That is exactly what they are doing, and the testing will be unstable every time. Everyone has to agree that they are in an Alpha state game just to play the game.
@@xen1313yep, also look at contracts currently, they dont work with server meshing so why would they wast a lot of time fleshing out gameplay before they have all the tech in? That would simply make the dev time longer for really littel gain imo. Also 10+ years is not that crazy for game dev lol, look at gta 6, only reason no one is mad at rockstar is because they dont do open dev, let alone the fact cig is making 2 games at once. When sq42 is released finally and they have all the backend tech in and stable, i think is when gameplay will be the priority. I backed in 2013, iv been here since the start (im not kick starter but did follow the proect through ks at first). The big issue with the 3.23 patch funny enough was not the sq42 stuff they brought over, but hangars, omthing only part of sc.
No they aren't squeezing the player for money. This isn't a game, yet. If you think it is, we'll you shouldn't have backed it. You don't need to buy ships. Hell this isn't even close to as bad as everything was before persistence. Buying ships is backing the project, this project that started in Chris's Garage has been to create the company, create the tools to make the game, develop both star citizen and SQ 42.
I don’t really understand this guy, he deleted he’s account cause quantum drive is boring basically. He’s talking that moving between planets is boring cause you have to qd, then he’s talking of arcade 🤷🏻♂️. I see quantum travel between as the most realistic stuff you have, imagine do that in real life, would be the exact same thing. Plus come on, all this BS just to have a second account 🤦🏻♂️
Sniper glint is nice ive played a ton of battelfield and i can tell you when you are being sniped from over a mile away you need it unless we make sniping much slower and more difficult but with a single shot kill
Make it much slower and more difficult. And something else to counter snipers than freaking scope glint. We have freaking wall hack with the handheld radars. I'm sure they can come up with some fantastic 2954 tech that makes us able to locate snipers.
Lol what a silly mentality to have to just take a full hit. You can get some money back you still take the hit but willfully take full brunt of it as some sort of self punishment is masochistic at the least and full on mental health issues at the worst.
I did a similar thing with BDO, using the server merge to just have my account be deleted by not registering for it. Though unlike him I have never looked back. I don‘t get him saying „I may buy again“ or „Hey, I still got my alt account“. That feels kind of weird to me.
Deleting your account is, for lack of a better word, idiotic. Stop logging in. Stop spending a single dollar more. Stop pledging/chaining. Vow to not come back until a couple years later. Why delete the account? What happens to all the money you spent?
I think there's a problem in how SC presents the game that is there. For example, bunker missions: If you are a bob playing your first bunker mission, you 're probably going to go to the bunker (if you manage not to crash), fly too close, and get shot down. Now you have lost the little bit of money you start with and had invested into weapons and ammo, plus another 15-30 minutes to recall a ship and go back. If you aren't asking chat what to do (which I recommend new players do) you have no idea that you need to get in quick, land, and power down or land outside of range and run in. This is where a computer voice or an npc talking to you on the radio could help add immersion. Just one line like "looks like they have air defense, you may want to land a few clicks out." Things like that can add a lot of ease to people getting into the game and add life to the missions. It seems like they may be moving towards that based on Xenothreat, so I hope they make it a lot more robust. Some people don't want to have their hand held too much, and I generally agree, but death in this game is very punishing as far as time is concerned.
As for quantum, I played many hrs of Elite Dangerous doing Hutton runs etc. Star Citizen doesnt have shit on ED when it comes to travel times. So it really doesnt bother me quantum travelling anywhere in SC after coming from ED.
@Spidder81 point. Click. Wait. Thats just in system. The ED method of supercruise allowed time for interdiction..fuel scooping and boosting on those twisty stars was cool. The flight model in SC is my biggest disappointment. From combat to travel... its one of the most boring on the market... period. I play a LOT of space games. I spend a ton of time in my ships. I love getting fully immersed... knuckles deep. Star Citizens immersion is at a graphical level only. It has ZERO substance
Why is it that the heavy pvp players are the most toxic? Everyone can do what they want with their time and money, if you want to stop playing a game then just stop. Don’t need to cry about it. This is not a 100% pvp game get over it. Personally I hope avenger one deletes his account too.
UA-camrs: "SC is boring and tedious, traveling takes forever!" Elite Dangerous: "TF?!!! Helloooooo?!" Starfield: "um MY traveling is not any of that and everyone hates me!" 😂
The traveling time is not that much at issue. Many people want the experience of actually traveling somewhere. It's that there isn't any gameplay yet to do so you're having fun while you're traveling. Without gameplay while you're traveling, you're just waiting to get to your destination, which is boring and tedious.
Lemme guess. Master modes? Stupid jokes aside I do find it funny he critiques the "tedium" yet turns around and says it's a problem the arcadey quick gameplay of fps and flight now is not what the original game pitch was. Also pretty sure ashes isnt worried about dealing with all the physics along with their server meshing. They dont need to for what they are designing so of course its gonna be simple in comparison. Pretty sure wow had some version of it going on as well, though i could be wrong.
THere is no NPS game play at the moment ( except shooting them ) there needs to be stories or mission that involve talking to npc's a bit like there was in privateer II. this why it seems dead right now.. if we had npc on a station to ask for daily mission it would be a start of game play!
People need to get their shit together but instead they make a videogame the most important thing in their life. "I deleted my account" is being such a dramaqueen, just spend your free time on something else for a while.
I don't agree with this line of thinking. If you don't like a game you just stop playing. I might uninstall a Steam game I don't like, but I've never looked to purge it from my Steam library. I played WoW from launch through four expansions. I haven't played it now in almost 10 years. I never felt compelled to delete my account. Nothing against making the video this man made and expressing frustrations. I jsst don't get the extra step of deleting the account. This seems more like an emotional decision than a rational one. This is I broke up with my girlfriend and I got an extreme new haircut.
I thought about an option of pulling out a PDA while in Warp that would allow you the opportunity to network, play mini games, Gamble, look for lucrative contracts, check the status of play your own positions, etc.
I remember when people were burning their armies for Warhammer because GW killed off the Old World. People destroying $1000 worth of models not to mention all the time they invested into putting them together and painting them. Why? You can keep playing with the old rule set. Funny enough GW is bringing back the Old World with some updated rules and people who had destroyed their old armies are now buying new armies to play with the new rule set. Just doesn't make any sense to me.
I feel for you man. You got tricked by a tech demo. You should have looked up the success rate of crowdfunded games from people who dont have recent 3D AAA game development experience. It was never going to work. Chris is an amateur
People think sniper glint isn't a good idea, because they don't realize just how destructive death will be once they implement their plans. Once perma-death experiences are in, we will wish for it back.
This is one of those times that makes me glad i promised myself i wont play this game until it's released. I pledged 60 bucks years ago. If Star Citizen comes out, cool I slightly helped create a cool game and i get to play said game. If it doesn't come out, I lost 60 bucks down the drain years ago which sucks a little but it's no big deal. For now I'll just sit here and continue watching the development of the game. The videos(from CIG & community) are free and don't take much time out of my day, after all. I believe this is the healthiest way of approaching Star Citizen, and i encourage everyone to do the same.
"Star Citizen isn't a cult because no one is going to church to sing chants and stuff..." I don't know dude. The one and only virtual bar citizen I ever tried going to I got those vibes....."Star citizen is not a game, It's a way of life!" Still, SC is an experience as long as you keep your spending's to the basic game package for $45 only.
Honestly they got used to the old flight model and are acting like children when their precious light fighter meta got killed. Good for him deleting the game, but the drama is childish. I understand they all wanted to be ace pilots that can kill everything with their tiny fighter to feel powerful, but the game needed to change for balancing.
You're wrong. It's not about light fighter meta. No one thinks the light fighter meta was good. No one. Stop saying "they" (whoever "they" are) wanted their "precious light fighter meta". Not even Avenger thought light fighter meta was good. The problem now is it simply feels bad to fly. Balance is important sure, but it's more important that flying actually feels good. Currently it doesn't. I'm not a pvper. I don't even own an Arrow or a Gladius, and I hate flying currently. It's so boring.
big thing for me is that 10-12 yrs is no longer abnormal development in games, still on the long side but not out of the norm. They have big issues maintaining a live environment with development so it defs adds hurdles that im not aware of that probably increases dev time, ive spent my money (probably too much) but no more and thats how i shall show my displeasure at how things are going and not give them more money, i hope things improve after 4.0 cause i agree that (hopefully) 4.0 is the beginning of the end the tech demo that is SC but the future will tell.
not enough grass where they live i guess. shame i can't start a GRASS selling buiessness just sell a small 2 by 1 foot shallow box of dirt with a wire that plugs in to the wall socket and you can grow grass in it. touch grass all day
To sum of the sc community. Today in game "ATLS is a money grab. I didnt fall for it. I only bought one" 😂 Dont hold the dollar value you elected to spend outside of the intial pledge on cig as a token of rights yo. Your fustration is no more important than someone who spent $45. This is a personal problem. On each side. Y'all people are too emotionally invested in this game. I was mad af with cig from 2.6 on till 3.16. Then I redirected my energy and just played the game. Didn't hold too much expectation. If the build isnt working, then i just wait for the next one. I've played every update since the beginning. I have experienced every fine grain of bs and fustration. So chill. Relax. If ya got a low tolerence only play the better builds. If that doesnt happen for awhile be ok with that. SC has always moved forward. 2.6 is miles apart from 3.16. 3.16 to 3.24.
I really appreciate how you reacted to this, and yes I agree the Alt account was a cop out, and I only remember I had it at that moment, it was raw and unedited. I have taken the action of deleting my Alt account to stay true to my word.
Sad that CIG has let you and others down like this. I think that deleting your SC accounts is for the best in this situation. Like Mike said, sometimes you just need to delete the game/app that is making you feel worse. Wishing you the best.
Whatever dude. I fully understand man. I did the same thing with my Sniper Fury account. Yeah I played that sorry a$$ game for a few years, but in it's defense the grind was actually addicting and fun for a very long time. Also nuked my C&C Tiberium Alliances account > now that game was a total f'ing waste of time, but the fun lasted longer than the fun I had with SC. I really want SC to be the game that is promised, but what it is now is simply frustrating. Not going to play a game that does not stimulate me and make me happy. F that.
First mistake is treating SC like a game, and not a project. Bro, take a break from SC and come back later. Deleting your account is so senseless. But it's his money
I agree with a lot. I was fully expecting this year to skyrocket the project and its been slow as any other time. I do like some of the patches. I've been having a pretty smooth experience the last couple weeks with some friends and its been great. But I dont blame anybody for running out of patience and walking away. If some serious positive progress isn't made soon I'll take another break myself. I've stepped away for months, even over a year, a couple times and I have no problem doing it again if I'm not enjoying my time in the verse. I hope he finds a game he loves.
@DarkSid3OfTheLoon "...it's been slow as any other time." Can I get the number for the guy who provides what you're smoking? The last 3 years have been lightspeed faster than a decade ago. In three years, we've gone from 3.12 to 3.24.1. Imagine only having a single station to start from and empty waypoints to fly towards to do nothing at. That was 5 years ago. Before that, 3 years from walking around in a hanger and driving a golf cart. This game is now releasing multiple patches in the same year, take the wins where you can find them, mate.
I'm in the same boat. I spent the majority of my $1500 10ish years ago and will never spend another penny on SC due to their terrible running of the company for many, many years. The game feels like a boring, broken, tedious, rip-off, cash grab.
Chris Roberts wasted 700 million dollars making a tech demo because he doesnt understand how to make an entertaining 3D game. I spent $45 a decade ago, lol. SC is a joke
Ok...bye? A guy stopped playing a game, I don't question his decision...I just don't really care. Don't even mean to sound rude or anything, just move on sir and find a game that you enjoy.
Cult A cult is a group requiring unwavering devotion to a set of beliefs and practices which are considered deviant outside the norms of society, which is typically led by a charismatic and self-appointed leader who tightly controls its members. Wikipedia (Not Websters definition but appears to be the general consensus according to some )
Good for him. Not everyone feels this way, but he did what was right for him.
Exactly how I feel. I think he did what he needed to do, and I wish him peace and happiness.
@@pikaskew if he ever does come back, he'll probably be happier with the starter pack anyway. These "fleets" are an anchor around our necks and most of us can't either use them or let them go. Good for him!
@@SultanDesync I'm not paying any more than the 400$ I've spent.
Just hope he actually follows through, the part saying he still has a second account is a huge disappointment after going on a rant saying f you I CIG deleted my account
@@pikaskew I'm compelled to point out that legal precedent DOES allow fraud prosecution (and conviction) if proof exists that a company's public statements encouraging purchase of it's product are/were at odds with what they actually knew. Is this true of CIG/RSI/SC (why so many names? Usually it's a tool for parceling out responsibility to reduce/obscure liability)? We will hopefully find out.
sc community it's not a cult, but there is a cult within the community
True
Well it's a cult game like a cult movie. Smaller but dedicated audience. From the outside seems a bit weird.
Like a movie that isn't mainstream but you put a bumper sticker on your car and every few months someone comes over and let's you know they're also a part of that group with like a movie quote or something.
@@vorpalrobot Nah its a cult like scientology or raeliens... CIG is showing what could be in video... witch is never what is delivered even year after the shiny presentation have been showed and they build a dream of an amazing space adventure game where con will live plenty of sci fi adventures with shiny ship trailers that show you higly alien worlds, they showed alien ruins.. they showed planet with crazy non erth like rock formation and crystal formation... the constellation trailler was showing a consteaalation arriving on a new planets with some golum like creature scared and curious in a cavern,,,, what we have is a combat game where you kill abndit.. take forever to laod cargo and maage inventory.. constantly redoing same boring choores like rebuying equipement because you die... And CIG show the dream of it could be but never is.... a bit like the raeliand that for the 30 past years are collecting money to build their temple to welcome their freind the aliens but even after getting billions of dollars , no temple is been constructed yet.... CIg is at almost a billion dollar... and let me tell you you wont live any sci fi adventure in the verse...Its gta in space... still no alen races.. from what we have seen also no aline like planets in pyro either still again earth like trees and vegetation.. nothing crazy... nothing sci fi looking... no alien ruins... no ancien alien artefact exept the banu cibe that some ppls got when they went in a bar citizen.... Sc is a cult because ppls dream about somethig that will never happend even if the game release and cig add to this dream every years with shiny presentation taht they are never able to deliver.... i say never because they often show something that look like very polished.. and when it comes in game it never is and even 1-2 years later its still not in a great states...
@@vorpalrobotyeah I agree with that. Although he is right to the degree that some of the community is cult like.
not part of the communty i was EXILED because i didn't accept the cult.
like many others who are ONLY allowed to PLAY the game not talk in the community channels.
This is egotistical and discrimination but who cares their jobs a Temporary Star Citizen is forever.
As a game engineer who sometimes works on backend tech (humble brag). You always do static before dynamic.... for everything every time. It's just how the work is done. Normal static meshing is a solved problem for single worlds where players are slow moving and the server handles position, state and weapon effects. Making the servers handle the physics it a much more suffocated to solve and making it dynamic shouldn't be that big of a deal once they get the kinks out of the static. It would be a bad idea to make it dynamic before figuring out how the servers react to a lot of players.
When I’m not playing SC, I’m playing one of two truck simulators or flight simulator. The only things missing from those games is the ability to get out of my seat, walk around my vehicle and manipulate my freight. When I’m in quantum, I’m drinking, eating or in F4. As I’m climbing out of atmo I’m looking out the window. I don’t care about combat because I like realistically surviving each game session. It would actually be nice to see other people in game and not expect them to randomly blow me out of the sky or run up my loading ramp just because.
Agreed, they need to have significantly de-gamified areas. They seem focused on pew pew and stupidly at that, you can't dodge a missile, there is no stealth in space. They should reimagine space combat not do a WW2 fighter model in spaaaace!
Back on point. It is a game and consequences within the game have limits. What stops people jumping into your truck at Walmart cannot be directly emulated in a game. Go to some neighbourhoods you might get jacked, some places you can rest assured.
You can't control the behavior of others... Stick to safe areas or, worst comes to worst, play a single player game/server. CIG have said many times, they will cater to YOU also... But don't try to control OTHER'S gameplay.
@mcbrite its not about "controlling others gameplay" get over yourself.
The game cannot mimic real world consequences. So you will always get pad rammers, or people sneaking onto your ship, or a myriad of other mischievous ways to ruin someone's game.
To avoid this, some sacrifices to fidelity likely have to be made.
@@mcbrite It’s not about controlling how people play. You should be allowed to conduct all the criminal activity you want in game but you shouldn’t be able to be reckless about it. Klesher should be for minor offenses. Murder hoboing should give you 10 days “on sight” status for the first offense. Double the amount of days for every additional offense. Your name should go out system wide every time your mobiglass trips a satellite. $100K-$500K (depending on your status) payout to anyone who brings you in. The most egregious players should spend every minute in game looking over their shoulder. Would give them the excitement they seek. CIG wants us to socialize in-game. Pirating and hoboing aren’t exactly social behaviors. No reason to allow children or adults who want to partake in these activities to mingle amongst everyone else. It’s your choice.
ETS+ATS FTW! You're exactly the same as I am when it comes to gaming lol. I also play Farming Simulator but not quite as much.
Man dude said all of that just to say he would rebuy. What a fucking joke lmfao.
If they make the game good and fun yeah, if not then I am not looking back 🤷♂️
@@HeyyItsNick Totally understandable, things change and who knows what might happen.
@@Taldirok Right, which is fine but what he did here was absolutely nothing. Spent 20 minutes complaining and saying he deleted his account to make a useless, fruitless statement just to say he might give them more money later anyway.
@@HeyyItsNick Spot on bro. I feel exactly the same.
And then said we are so easily manipulated, but he is not.... @ 45:25. 😂
CIG's marketing is almost too good. They get people super hype to the point, they will never be able to meet people expectations.
Tbh my expectations for CIG have always been a fraction of what they promised in a relatively well functioning game. Which they’ve managed not to meet all these years.
I see people all the time blaming the marketing department, like it is some kind of independent entity making decisions on their own. Every ship and price point is approved by the management of CIG, probably Chris as well.
It's not too good, it's predatory, like most mobile games. And it leads to exactly this, burnout from people who actually care.
They actually are terrible at marketing, I bet they are the laughing stock of professionals everywhere. Do not mistake the willingness of backers to support an ambiguous project with clever marketing.
They just blunder their way forward atm.
With this formula I honestly don't think they want to meet expectations. They're making more money then they will if they ever release 42.
I don’t get the argument of “what is the point of quantum travel and worm holes” guys, you bought a space game, not call of duty.. if you don’t like that stuff then you bought the wrong game. You’re entitled not to like random pointless immersion, so leave it to the people who do like it and spend your money on something you like instead instead of complaining about what others like. If you buy any space game that travels from planet to planet or system to system, would you prefer just a menu to teleport? Fine you’re allowed to, but chances are most space games won’t do that. Because they’re developing a SPACE game, that has SPACE stuff in it.
exactly my thoughts
Yup, People Shit all over Starfield for EXACTLY that reason too.
You missed the point bro. Even if you develop a "game", there are standarda you have to comply with. If once properly working systems, suddenly crashes after an unrelated patch, ıt shows there is a serious develeopment crisis within this game.
I'm not happy , I don't think the game i backed with 5000 dollars is the game I'm getting . I'm not going to ever delete my account , if i ever just cannot stand the project anymore to the point i know i would never play it again , i would just move on by selling it or giving it away . I would never delete 5k . That is goofy and 1.5k delete is also crazy . But whatever .
I also do not agree with his QT hot take . QT is fine . It's all the lack of gameplay elsewhere . I absolutely do not want QT turned into busy work because someone cries about travel . It isn't travel that is the problem. Its the cumbersome prep time to go do something and the lack of reason to do something when you get there .
Yep. Dude just pissed away money a second time by tossing everything.
It's not about the money, spiderman
(it's about the mets, love the mets get a home run baby let's go baby love the mets lets go mets)
He's just a hypocrite trolling for attention and views. He lost me the moment he said he was deleting a $1,500 account to "send a message" by reducing numbers but then said he has an alt account? How the hell does that work? That's not a stance made for moral or mental health reasons... it's moral posturing.
YOU SPENT 5k? youll never be happy with the game... buyers remorse
Nick had me right up until he said "Star Atlas is making"... holy........... guy is lost in a wilderness of mirrors.
They have made, and have tested, and are making more progress in less time then CIG relatively to when development started and features being released. Cyrpto is still shit, but what they are building they are building at a pace faster then CIG.
@@HeyyItsNick hop on that next grift train Nick, enjoy!
@@HeyyItsNick You falling out with Star Citizen should be the ultimate lesson in how waiting for finished products should be your norm and the norm for everyone else. Even a modicum of faith placed into another large crypto game financed by backers buying in-game items is still completely misplaced faith. The OP's metaphor fits here. You're lost in a wilderness of mirrors, and people telling you that are concerned you're simply going to run into the same problem way down the line you have just now. SaltEMike's statement on the best way to cut an unhealthy relationship applies here too, but you may be making the mistake of putting yourself back in one.
It's not an insult, it's concern you're setting yourself up to feel the same way you do now. Nonetheless, I agree with a lot of what you said. Safe travels in your next space adventure.
For me, it was when he said he had an alt account lol
@@HeyyItsNick hahahahahahahhahahahahhahahahahhahaa
Is this another grumpy eye "I'm quitting SC" just to play it 2 days later? Lol
I feel this guy. I think alot of people these days are sharing his sentiment. Dissatisfaction with this game is at an all-time high. People have been unhappy with the game before but now we're all downright hopeless.
Its weird, I feel like an era of my life is ending. Almost as if I'm going through a divorce. I'm not nearly as pissed as some people but its clear I have to walk away. Watching and commenting on these videos is part of a grieving process... but soon enough I won't be doing that either.
There was a time I was playing this game every day. There was a time when I would watch every BoredGamer video and hours of ppl streaming. I even streamed it myself for a bit. I didn't put too much money into it, but I certainly invested alot of time. This is kinda sad.
Depends on what brought you to the project. I'm loving the cargo and salvage stuff added recently and it's making the game more exciting than when I used to grind bounty hunting.
Even if they can't make all these promises happen just a moderate amount of crafting, and updates to other features will keep me coming back despite Tony Z's original talk ramping up my obsession only to be followed by like 8 years of blue balls...
lol bruh take a break and get some perspective. its a video game
Maybe instead of walking away you need more of a long break.
Make it something you check on once or twice a year and don’t worry about it till you see enough progress to warrant jumping back in
@@aedryk how many yrs this time do we need to take a break, some of us its been 5+ yrs.
@@mayoluck play it once a year if you have to. You choose when. I don't get what people are getting out of constantly complaining. Leave the game alone and pay attention to something you enjoy. Or offer constructive criticism. But incessant bitching and moaning isn't about the game, because it isn't going to make the developers work faster. It comes across as a cry for relevance and attention.
This is a gigantic undertaking that is in alpha, and the foundation (Server meshing and the quanta system) is not even in yet. It going to take a long time before this game is done. I don't contribute beyond my level of comfort keeping that in mind. All I've spent on this game is the $75 for the Avenger Titan package because I know it is going to take a long time.
I realize that other games that aren't nearly as ambitious as this one is in their scope have taken 7-8 years to release, and then are improved with patches and dlc for years subsequently. It is going to take years to achieve these goals. I knew that and set my expectations based on that. So, if you are a person that needs to take a break then do so. But histrionics are pointless unless your aim is to try to tear the whole project down. And if it is, then say that.
SC is like being at a buffet and being told not to get up from your table for 12hrs and than being handed green beans 😅
😂
I mean they've developed many times more innovative gaming milestones in the last 10 years than any other developer but sure... "green beans". 🙄
@shamanahaboolist I can agree to what your saying. Just at times this is how it feels
@@SamatWar Gotta be patient man. Greatness is hard to do and they're in uncharted waters. Gotta allow them to make mistakes, correct their failures and get the foundations solid. icache for instance was a total flop and they had to redesign their object permanence system from the ground up. But it's here and works amazing now. Same with server meshing. They only just got a working example of it just before the last Citizencon and it's the first example of it working in a game engine like this. There's so many creases to iron out and you can't just magic bugs and problems away. The size of the mountain they're climbing is unreal. Try to realise that the grind they're going through is something very few people in the world would even attempt.
@@shamanahaboolistpatient? It's been 12+ years!!! LoL
So Mike to your comment about bounties. There is the bounty hunters guild missions and there are local security hunting missions. The guild missions will take you all over Stanton, the security hunting missions keep you in the planetary system you're in.
lol, I deleted my account... but not all of them
Yeah I’m calling cap on most of what he said.
They are all deleted now.
@@HeyyItsNick🤨🤔
He said he didn’t sell his account as that wouldn’t send a message to CIG, let me tell you, CIG couldn’t give too shits that this guy deleted his account, to them it’s free money, he just gave them $1500 for nothing in return. Plus they know he will buy in again if Star Citizen or SQ42 release in a good / playable state he said so in his leaving video.
Here comes the Chris's fanboy....😂 How much he paid you...?
What if SQ42 sucks....Do CIG give a shit about it again...? What will you then ?
@@TipsizAdam3535 how am I a fanboy for saying CIG don’t give a shit about backers because they already got the money?
Do you have a Brian cell?
@@TipsizAdam3535 Do you want to say that again but in English this time?
I thought "Delete my SC Account" was a token you had to pledge on the store.
It is! $15 warbond with LTI or $25 with 6 months insurance.
Its ubwatchable with talking over him every 20 seconds. Chhill
21:26 if they never told us that sniper glint was added we would probably not discover it for years.
When this game was announced it was announced as Freelancer 2. When the game first decided to expand its scope the original idea was having DCS and Tarkov in Space and in the last 4 to 5 years the game has expanded to fill a more regular "Space MMO". My guess this guy was part of the DCS/Tarkov in Space crowed.
And those who backed back then are getting royally screwed by the regular space mmo. Chasing gear and having character skills will get stale and boring. Like every other regular mmo the last 20 years. Being in space won't change that. But typical player behavior I guess. "I want something new and exciting!" Players tests Star Citizen - "Where is the gear that I can chase? And where are my character skills?! And where is the rep grinds I can do!?" Something new... yeah right.
god im glad the game isn't tarkov in space
@@plinyvicgamesfinally someone said it
This man obviously has a very unhealthy relationship with this game. Probably for the best that he leaves
CIG is like the toxic ex that promises they won't hurt you again. Lo and behold...
My thoughts exactly. The guy looks like this game has personally haunted him for a decade and breathes down his neck every waking moment- he should have probably stepped away a LONG time ago.
@@TexanTemplara toxic ex would drag you into court, make shit up and lie to sway the judge to fuck you over
@@Flatfootsy Honestly being an SC content creator seems like literal hell and probably contributed to his mental decline
@aguy446 most star citizen content creators are actually just mad because they thought this game was gonna come out long ago and they were gonna become the Pewdiepie of Star Citizen.
Wow, dude does the equivalent of burning/breaking his own stuff he already paid for in protest, launches into a 45 minute trauma dump about leaving only to hold on to an alt account? Lmfao....
That's how bad his dependency on the game became.
Same reason people stay in bad relationships. They "hope" the other person will change and stop abusing them.
But Mike is right here. Deleting his account - he "needed" to do that.
And he's STILL coping.... and probably will for some time.
I really don't like being judgmental and I know this is going to come off as hypocritical because I'm about to be judgmental, but deleting the account accomplishes literally nothing at all besides losing any and all value it has to the account holder. RSI already has the money. They do not care if you delete the account.
It's like a toddler telling their parents they are running away because they didn't get a second juice box
he could've kept his account for when/if it eventually goes 1.0
You clearly don’t understand it then. I wouldn’t do what he did.
But it was a simple protest showing that he does not hold these ships to the value CiG wants us to.
Burn a flag, “I don’t respect the country”.
Burn cash, “I don’t respect your currency”.
Delete account, “I don’t respect your game”.
Obviously it doesn’t directly hurt CiG. Just like no protest directly hurts whoever is being protested. But it’s the message it sends to the wider world.
Man, the amount of armchair developers in chat gets worse every time. Unreal is a great engine. I work with it every day. It's even a great open world engine. But "porting" SC is such a unrealistic thing. There is pretty much nothing they could use. And it wouldn't make things easier at all.
Back when they startet, CryEngine was a viable option. And they have made it more or less their own by now anyway.
The problem is, that for the last 12 years, they never managed to lock down, what kind of game to make. Every year old devs leave, new devs join, stuff gets reworked, redone, reinvented. That's why ships need to be updated again and again... Instead of iterating, they have to start from scratch, because changes in A and reworks of B messed up C to N and the rest is outdated by now anyway and... It's endless and probably frustrating for them too!
CR messed up as a vision keeper. Too many cooks over the years. No engine change or anything will ever change that. If the background tech is as chaotic as what we see from the outside, I feel for every single CIG Dev for the amount of legacy and spaghetti code and "temporary solutions", that became permanent over time, they have to deal with every day.
Support the Devs
I honestly believe there's two reasons we are where we are today:
1. Almost all of CIG has been making SQ42 instead of SC, leaving SC with a skeleton crew, or something you would work on if you have free time in the company.
2. I genuinely believe that they couldn't get server meshing working and have gone through multiple iterations of it in the background, only to scrap them when they realized that whatever they put together wouldn't have worked.
None of these things would be issues... if they were transparent with us. However, they can't just come out and say that their previous SM attempts failed, because that would sew even more doubt about the game's viability to the public.
Why are they unable to lock down what game they're making? Because they have no idea when or if server meshing is going to be a thing. How do you design around assuming that a location might be filled with players or might just have one player? You can't.
@@LargeGamer1 True. Transparency is a big hit or miss with CIG too.
What I mean by "what game to make" are fundamental things like is it "sim or arcade?", "Arma/Tarkov or Battlefield/CoD?", "how important is crafting?", "what CAN players craft?"... Fundamental desicions, of wich none are right or wrong, but need to be set in stone, so all the overlap of mechanichs and systems and the actual desing of gamplay loops, ships, stations, star systems and so on can be found and worked out.
These things could have been decided on about a decade ago, completely (or atlwast mostly) independent of SM or any other new tech.
They started making the cake, before deciding if they want chocolate or cheesecake, it feels like.
" the amount of armchair developers in chat gets worse every time. Unreal is a great engine. I work with it every day".......oh the irony.....
@@Vortigon Please enlighten me, how being a professionell developer working with UE as a job, makes what I said ironic.
English is not my native language, so I'll give you the benefit of the doubt that something got lost in translation 😉
So I just watched Avenger_One gank single space Dad's dropping out of quantum with his org mates and a Mantis, completely wrecking them over and over for 7 hours with each space dad not able to fire even one shot in return against the 5+ ships ganging up on him --and Avenger_one and friends did not seem to tire of this activity. This isn't even a judgement, just an observation. So it occurs to me there was a point missed here. Not only is the game play thin, you can also only engage in it AS LONG AS the server population is so thin, that pirates continue to have poor coverage. If server meshing does increase the population, even to engage in that thin game play, you will need to travel with a serious PvP org escort that can match the force and numbers a pirate org is willing to bring to an ambush. Given this, it's hard to even discuss game play in SC without also discussing how much, if any of it, will be accessible to the average person, when there are more players than tumbleweeds.
Pirating lacks real consequences, it's too easy, too profitable and there will always be people out there who think it's "funny". Avenger will say something like "git gud", but no amount of "gud" can combat a Mantis, etc. I don't understand why "cargo" and "components" aren't "marked" in some way, showing ownership, thereby forcing pirates to sell @ 25-50% the market rate to a fence.
As long as ships blow up so fast, and it takes so long to get back from the bed/hospital and claim your ship/gear up, casual players will quit in droves. And like it or not, casual players keep large scale multiplayer games alive.
Fuck that, a game that requires an escort to do basic stuff isnt something i want to play.
Open world, pvp, with full loot HAS to have an absolutely brutally permanent reputation system.
Piracy and PK should make your life in a lawful system nearly impossible.
@@SentinelxPrimeHow often does that happen? Once you find such wall just avoid it for the time being, don't bang your head against that wall and let others farm you.
I added a few items to my cart but every time I have decided that until the game is stable and has a clear path to release, I just can't give them anymore funds. The exo suit was yet another overpriced cash grab.
I said the same thing back in like 2017. "No more money until the game is playable and in Beta" fortunately I had only spent 100 total at that point. CIG marketing and the funding model seem absolutely insane from the outside, and I don't understand why people are still lining up to throw cash at a company that's using most of the funds for a different game than the one people are paying for
@@karmaslapp We paid for 2 games from the get go. Both being developed with both use the same tech and ships..
Gift your ships bro... Don't just dump it.
why do people keep coming back to the sniper glint thing, its such a non-issue compared to all the other problems
Some people take this shit way too fucking seriously...
His parents should have control over his bank account
@@gioscott1177 nah, it is his money to spend if he earned it. That could be a little or a lot of money for someone based on their income/savings. People spend lots of money on their hobbies and I think it is shitty to judge them. That being said, I do agree people take this too seriously.
IKR... "I deleted my SC account!!"
"Oh no... anyway"
How dare you
Exactly.
They are not developing a game. In the words of Pink Floyd. "I'l tell you the name of the game...boy. It's called riding the gravey train...."
How about Aerosmith’s “Same old story, same old song and dance”?
Love that!
CIG is developing a game - it's just that it's SQ42; but more fundamentally, CIG has been building corporate infrastructure and a game engine. The issue is that the infrastructure and engine can be exploited generally for multiple game projects over many years, and maybe we'll even see the game engine licensed out, versus SC being the focus. The way to benefit from CIG's efforts in building a corporation from nothing and a game engine is by being an investor, not a backer; but backers cannot be investors generally.
@First_Chapter are they though? What proof of life of SQ42 do we have? Some pre-rendered scenes and video segments that they show off at citcon to fluff backers up?
And licensing the engine? That's downright comical. No one is going to be buying the janked up mess that is star engine. It's a barely functional spaghetti of an engine that was obsolete over a decade ago.
@@First_Chapter Yeah been really enjoying SQ42 since 2016/17/20 ermm....its feature complete (honest). You mean they started a company from scratch like every other indie developer except they have been given 3/4 of a billion dollars and have only managed produce a broken tech demo after 12 years of mismanagement lies and b*llsh*t.
I have only one question... How is this going to change anything? He deleted his account, so what?
I will answer, as I stated in the video I am doing it to send a messgae to CIG about why I am unhappy with their development and direction and feel like I need to take this extreme action to just be heard. Which it has clearly worked woth the reactions and views. It's not about the money, that's already been burned in my eyes and you cannot request a refund due to the length of time I have haf my pledges, so I did this to be heard, and heard I felt from the community, now if CIG has heard that's a wait and see.
@@HeyyItsNick You weren't heard. You were ridiculous and overly dramatic. We all know the game isn't what it needs to be and we're all pissed. None of us are naive enough to think deleting and burning 1500k and deleting an account where you've already given them your money would have an impact and that is abundantly clear. You made no statement, CIG doesn't care. You burned 1500k and then said you'd give them more money. Alt accounts? A video for nothing. I watched to support Mike.
That was two questions.
@@SpaceDad42 got eem
@@HeyyItsNick what are u unhappy with
It's never made sense for me to spend any more money than $45, if i am flying a ship i want to have a story behind earning it and having it and looking at a Zeus in my hanger and seeing $150 instead of UEC destroys part of the progression in the game and people who do have end tier ships will likely feel tgat even when star citizen is featuring lots more gameplay
I agree, I have a Pisces and that's all I need. It's even more dumb in this "sandbox" mmo. I have a starter and the rest I can get in game. The issue is bigger than star citizen, similar to gacha games. If you're spending that much in-game you are unfortunately highly susceptible to marketing, it's an addiction.
@@3DzEXPLOSION Fortunately for CIG, it's that addiction that funded and is funding them continuously. My main concern is how will this addiction impact the game for everyone. You'll have on one hand the starters with 1-2 low tier ships. And then the addicts with a whole freaking fleet of ships.
@@GUnit2214 I don't see a problem too be honest. If it's an MMO it's going to happen. Rather they buy through CIG or buy gold/aUEC eventually from the sellers. I think it matters less in this instance because unlike a gear score (currently). A bad pilot is a bad pilot.
There are 2 types of people I mostly run into who buy ships.
1) Whales. Every game has them. nothing you can do about them.
2) People who grinded up to buying bigger ships, and WIPE.... grrr... Grind up, and ... WIPE... "F this, I'm just going to buy the ship for cash instead of wasting time grinding."
For me, I bought a cutty black as my starter. I like it.
I think the new MFDs are garbage. I liked HUD.
I won a Vulture from a streamer, so I now have 2 ships that will survive any wipe. The vulture allows me to make more money from the start. that good, but since the latest patch, you don't get enough time to salvage before the game crashes, and your work is moot.
So... Taking another 2 year break.
This seems to be my pattern... play for a month... wipe incoming... bail... come back 2 years later to the same bugs, and strange changes... play for a month.. get my fill of bugs and crashes and repetition... bail..... repeat.
But Hey.. they got nose rings and dreadlocks working... so... good for them.
I wholeheartedly agree, like maybe buy one late start or early mid tier all around ship if you REALLY want it as a starting point, or one of the specialist ships if you KNOW you wont get burned out doing only mining or whatever for your grind, but you dont NEED to, and if you arent careful its easy to shoot yourself in the foot and end up just having no end goal to work for. The ships are one of the biggest selling points and things to grind for.
i'll never understand people who buy end game ships like the 890j, or the Merchantman. its supposed to be a LONG term goal, one where you made the friends to crew her with along the way. h-hey! dont look in my account hangar! I-I can explain the carrack!
I honestly don't understand why people are surprised about anything this company does anymore. You had Jared over recent months constantly insisting that 4.0 was coming in q3 and then when, as usual, it all went tits up like everyone knew it would Jared has the cheek to get all affronted on a stream and telling people 'we never promised anything' - well sorry Jared but you did - a number of times
Its blatantly obvious now that history is repeating itself and yet again Chris Robert's mouth was writing cheques his company can't cash.
They have no interest in even attempting to get a workable game out the door while they can still print money by conning people into buying things that havent got past a jpeg stage and won't for years whilst all the time trying to deflect their failures back onto their supporters to justify their incompetance
Being a supporter of Star Citizen is like being in a stereotypical abusive relationship where the abusive party constantly wears you down whilst all the time telling you that you are the problem and it's all your fault.
On top of all that with Jared, remember after last years' citizencon, in an ISC or somesuch, Jared said that CIG were "calling their shot"? ... w.r.t. Server Meshing / Pyro release, if I'm not mistaken!
Never heard the word “PROMISE”, I’ve heard targeting, aiming, trying to.
Stop the tantrum, you’re like the guy in the video.
@Bad-wolfe I could have sworn we are still in Q3... anyhow, I personally never expected it until the November big event, ship showcase.
@@deivoc2210 you're the only one who's getting defensive and upset here - almost everyone else just seems resigned to it and not surprised :)
@@Bad-wolfe defensive and upset? For what? 🤣, cause is a fact nobody promised you anything
My take away is that some people shouldn't buy and hang their job on making content based on an unreleased game. A lot of people shouldn't have backed and should have waited until the "full release" to decide if they were interested in the product.
"I have an Alt Account" Spoken like a true addict!
You can just completely forget about SC and move on with your life, and that doesn't require deleting your account. lol
It does if you want to remove any temptation of coming back. Obviously, this was meant to be a gesture of infinite disappointment with the game regardless if it matters to CIG.
It sends a message to CIG, accounts been removed lowers the player count.
@@TrevHenny Does this actually remove temptation to come back? Bro straight up admitted he still has an alt account. That's like a coke addict flushing his stash, but then keeping an 8 ball in his sock drawer lol
@@shmayazuggot8558 This didn't lower the player count, it lowered the account, count. As he said in his video, he still has an alt account. I'd be willing to bet that when 4.0 comes out, he's definitely going to log in on that alt account lol. Him deleting his account with all his ships only hurts him, because CIG still has his money, but he doesnt have his ships. A far more reasonable form of protest would be to never spend another cent on SC until he feels like its living up to what CIG promised. Which is what a lot of people are doing, myself included.
@@Arms2 agreed. If you're unhappy with the current state of the game just don't spend money on it. I mean I've never spent more than the $45 for my Mustang and I've gotten my moneys worth out of it even if the game never releases. I don't have any real doubts that they'll keep working on this till it is done. Does that mean five years from now? Who knows but I'll keep for a few months every time a new patch comes out. I don't make any games my personality so I've never felt the need to get so worked up over a game.
Kinda a crybaby thing to do. "I paid all this money and now to really SHOW THEM im gonna make a guy in customer support delete MY account" Doesn't do anything and just removes any way for you to talk in the community spaces where you could at least attempt to make change through spectrum or something. This is just sand punching to me. Let alone removes any future possibility of experiencing SC regardless of what that ends up being.
It's likely this guy has many accounts, Perhaps he is just burning one for lols?
WTF does delete your account even mean? Yes I watched this when he watched in twitch.
I don’t think CIG has a button to hit delete and why would they? So he called support and told them to get rid of it and the my said yes? Really I find that hard to believe
A little unclear on this myself. I guess deleting would require a complicated password you can't remember in your head. So you burn the paper with your code and uninstall 🤔
Probably what he means is he went to the gray market,
I guess CIG answer would be "So long and thanks for all the fish!" Unaccountability is a core mechanic of this game.
CIG did as the customer requested as far as deleting his account he paid money for. So why it was stupid to do it, and in a year he will be complaining online if CIG doesn’t undo his decision.
There is no economy as long as the things you collect don't have an adaptive market. As long as there's no market for people to buy and sell items to each other in some systemic way, then there is no economy.
I've been teetering on grey marketing my account for a while now.. If I want to take the time to sell each individual product I could probably break even or even turn a little profit considering prices have gone up... Or take a slight loss and recoup most of my money by selling my account whole... I'm still holding out hope CIG will turn back around. But he is right, its supposed to be a game, and games are meant to be fun. I'm not spending any more on the game for the time being. Though I may also exit in the future as well.
Id take half for mine and walk away. Check in at FF and if it ever went full release only a starter pack.
concierge as well, uninstalled. everytime I login, its like... ugh.. boring. waste of space on the m.2
Being upset with the game is fine, throwing away your investment is just ridiculous. I've seen people quit and "blow up" their gear in many a game. They always come back. Then want everyone around them to help carry them to get their gear back.
The idea of complaining about the game being boring but also wanting there to be no determining factor other than purely skill and gear choice is so non sensical to me. It fundamentally is a shit idea for an mmo. The biggest appeal for mmos is the continuous goal to strive for something better/more. If they don't "gamify" star citizen what is there to strive for? If the only relevant choice is ships, weapons and armor... what is there to look forward to if you already have your favorite selection of gear on you? If you already have what you want why would you do additional missions to earn rep or money? That's literally what is in the game NOW. Spawn Orison, go to cousin crow's buy and equip. Why steal someone else's stuff? You already have what you want. Why do missions? You already have what you need.
I love Battlefield but once I unlock the guns I like and get tired of playing with those guns the game quickly gets boring. Having stat modifiers, gear sets, weapon perks, randomized stats on dropped loot, etc. all create a desire to search for/craft more items. Brainstorming and creating new builds, sharing builds. GW2 is a perfect example of how creating "builds" can bring so much personality out of each individual player. Do I want skill to be a factor? Definitely, but I sure as hell don't want that to be literally the ONLY thing.
Sadly at times not sure the Star Citizen community even know or want a mmo. Just seen so many signs that a good deal don't. Also not sure CIG was really clear that they were building a mmo universe sim. (As in it is simulated that you as a person live in said universe and what that may entail. )
@@IncognitoSabellian I've been enjoying the direction that Star Citizen has been going so I don't get all the negativity. A lot of the complaining seems to come from people who either play the game too much or have never played an alpha/ early access game. I don't know I play for a few months off and on when I play Star Citizen. I've never made a game my whole personality so I don't know how it feels to suffer through a game.
@NinjaFresh I don't get the suffering. Games are supposed to be entertainment. If you're not entertained, go find something that does entertain. I backed this game on the vision of what it could become. I have had amazing nights with friends, just Roc mining on a moon. 3 in rocs, 2 more flying CAP and scouting more nodes for the Rocs to mine, and 1 more hauling what we mined to Markets. Have had a similar experience with all game modes. I don't need a game telling me how to play in a sandbox. This is where I disagree with @saltymike, I believe the gameplay is already in the game. There are fun things to do, a sense of reward on accomplishing something, even if that reward is not coded into the game. It's a game that is just not polished. And still needs a few more years before the polish can be applied fully.
As a 2012 backer, I am here for the best multiplayer space sim ever concieved. That is what I signed up for, dropped 3.5k into the game and is what I expect at the finish line. We are not even half way there, but I would rather they take their time and do it right the first time, and not have system backbone issues after 1.0 similar to No Man's Sky as they brought it from a single player game into Multiplayer. Or be so vast and empty like Elite Dangerous, that once you get out of known space, every system feels the same, emply and devoid of anything to really do. Also, I don't want this to turn into BF:2042 where arcade physic hitboxes require 2 or more clips to kill something 10m infront of you, if they don't 1 shot you during reload. This is sparked by Nick's comments at 54:05 about delivering something for every backer. That is impossible, there will always be something game breaking when you are trying to appease 5mil backers with 1 instance of the game. All CIG can hope for is to keep that % of discontent below 5% of backer population.
I agree, and people forget that Chris said, star citizen is not a game before server meshing is part of the verse. So we are testing a playable tech demo in development. Yet people speak of star citizen as if it's a released game. I take 3 month brakes when low on space juice. And I'm psyched about what is in the pipeline. Game will be insane.
@@TrickOrRetreatBasically what I do as well.
@@TrickOrRetreat But that is not how it is advertised by CIG. It is advertised as a game in development by the developer, and we should hold it to that standard.
@@senn4237It is advertised as a game in development. It's advertised as being an alpha that's entirely subject to change.
@@senn4237 BUT making demo IS part of game development 100%. Maybe today 2024 its not everyday stuff,but back in days we had plenty of demos. Now we are just part of showcase too. Everybody ofc can have their own opinions and thats ok too :) . This was mine.
Good level-headed react, Mike. I'll also acknowledge that I did expect more from this year, especially after Jared seemed to claim at the end of 2023 that the things we saw at CitCon were going to happen mostly in the first 6 months of the year, and that even more stuff we didn't know about would be happening. That said, the release of 3.24 gave me one of my most anticipated features (freight elevators) and I do appreciate the UI refresh we got with 3.23. If 4.0 comes this year in any shape or form, I think I'll be quite satisfied.
The most frustrating thing, at this current moment, is not knowing where we are going next. We've been seeing the same content since last CitCon. We don't really know about anything new, so even when features get closer to release, it's hard to get excited.
It seemed so simple back in the day
Yeah nothing worked so you just talked shit in chat. Now when you can actually play, it's more complicated than simple.
"I deleted my star citizen account" "oh but i have an alt-account"
I stop being emotionally invested after 2018. Just gonna let the current take me where it goes.
Agree 👍 I take 3 months breaks when game gets to bugged or boring. There is more to life than star citizen.
Same here.
43:00 I feel like you can't compare a true FPS game to FPS in Star Citizen because SC has all this extra stuff going on whereas a pure FPS game is solely optimized for shooting and performance frames-per-second-wise. SC will never be able to match a pure FPS game on FPS performance.
...he is not the only one that is frustrated TBH
people need to touch grass
play something else, its not that hard, I got that game years ago, i play it once in a while to see the changes, if it back I wait for it to get fixed.
damn this dude is the definition of "too many eggs in one basket"
When i get sick of SC I just play or do something else. I guess you could also throw a fit like a baby and make a video for attention. Seems like a waste of time and unnecessary stressful, though
Sad take
@@frogger2011ify no u
@@frogger2011ify I mean James makes the most sense. If you're working on your car and something isn't going your way do you set the whole thing on fire? What about when you build a new PC? I mean maybe you do because you're a ten year old or have the maturity of one. I didn't throw a cry baby parade when D4 sucked or continues to suck to this day. I just stopped playing and hopefully they fix the game. Not like I could refund the game. So what would deleting my Blizzard account do? Not a thing. Star Citizen is an alpha if it is stressing you out just wait till the next patch. I've played Star Citizen for years but I'm not playing it every day like the guy crying in the video does. I also don't play it for content. So if it bugs me I move on to another game for a bit. I have over 600 games just on Steam. My back log is unending I'm not going to play one game for months on end. It makes no sense and I don't have autism.
@@NinjaFresh we vote with our money essentially. You have every right to be upset about misappropriation of funds and continual lies. Ya he could have sold his account but that would have left Somone else holding the bag. Maybe be he didn't feel that was the moral option.
And I have junked cars after working on them because you get into it and realize it's hooped I'm not stuck on the sunk cost loop. As for PCs usually when something "dies" it's your boot drive or board....and I'm an enthusiast overclocker
@@NinjaFresh what's more, if CIG does finally get their crap together and put out a good product, he can never come back and make content about it. He has shot himself in the foot and everyone will just make fun of him about throwing a fit like a child. It's the same with other UA-camrs who did the same thing and tried to come back to make SC content. These ppl want the clicks right now and don't think about the future of their channel by taking a stance they can't walk back on
I'm on the same page as Farrister. I play this for the immersive experience. Slow simulation content(space trucking) is fun for me. I just want to be able to keep my progress and my money. At least in Elite I will never lose my money or the items I have purchased in game.
Sounds more like this man has an emotional addiction. And deleting his account is his way of going "cold turkey"... Like bro it ain't that serious, I've spent $120 total in pledges, everything else I've bought with auec and I've had fun doing it, anytime I'm disappointed about the performance I don't get mad because I didn't invest a lump some of my hard earned money into it
Why is everyone talking about pledges like it's an investmemt? The moment you buy pledges and go past the refund period your money has already been burned and CIG has already spent it. So many people are talking about SC like you bought stocks in a business, you didnt, the only thing to expect in return for what you spent was a good fun game, which after 12 years still hasn't been delivered. The money was already burnt so I burned my accounts fpr the message, like it or not it was my choice and many backers are addicted to this game in unhealthy ways, I am just someome who recognized it and quit it.
Nah Mike it's a cult. As defined by one: a misplaced or excessive admiration for a person or thing.
2) a person or thing that is popular or fashionable, especially among a particular section of society.
Srry, but words matter and the cult of SC is utterly ridiculous.
Here's part of the problem. They've developed the sort of 'squeeze the player for money' methodology that you find with most every game studio, but they've implemented it long before the game is fun enough to keep people playing despite being squeezed. "You really should have this better ship if you want to do this game loop. It only costs $40..." If the game was fun, we'd put up with it. But it isn't. I'm not spending another dime on SC until it's stable at a minimum. At that point I'll try playing again. Then once it's actually fun, I might spend some money. Until then, they won't even see a login from me.
@stevewest5397 Every time they add something new for you to do in the game, it will break stability. "They should test these things before adding them." That is exactly what they are doing, and the testing will be unstable every time. Everyone has to agree that they are in an Alpha state game just to play the game.
@@xen1313yep, also look at contracts currently, they dont work with server meshing so why would they wast a lot of time fleshing out gameplay before they have all the tech in? That would simply make the dev time longer for really littel gain imo.
Also 10+ years is not that crazy for game dev lol, look at gta 6, only reason no one is mad at rockstar is because they dont do open dev, let alone the fact cig is making 2 games at once. When sq42 is released finally and they have all the backend tech in and stable, i think is when gameplay will be the priority. I backed in 2013, iv been here since the start (im not kick starter but did follow the proect through ks at first).
The big issue with the 3.23 patch funny enough was not the sq42 stuff they brought over, but hangars, omthing only part of sc.
No they aren't squeezing the player for money. This isn't a game, yet. If you think it is, we'll you shouldn't have backed it. You don't need to buy ships. Hell this isn't even close to as bad as everything was before persistence. Buying ships is backing the project, this project that started in Chris's Garage has been to create the company, create the tools to make the game, develop both star citizen and SQ 42.
I don’t really understand this guy, he deleted he’s account cause quantum drive is boring basically.
He’s talking that moving between planets is boring cause you have to qd, then he’s talking of arcade 🤷🏻♂️.
I see quantum travel between as the most realistic stuff you have, imagine do that in real life, would be the exact same thing.
Plus come on, all this BS just to have a second account 🤦🏻♂️
Sniper glint is nice ive played a ton of battelfield and i can tell you when you are being sniped from over a mile away you need it unless we make sniping much slower and more difficult but with a single shot kill
Make it much slower and more difficult. And something else to counter snipers than freaking scope glint. We have freaking wall hack with the handheld radars. I'm sure they can come up with some fantastic 2954 tech that makes us able to locate snipers.
Did he keep his alt accounts?
Lol what a silly mentality to have to just take a full hit. You can get some money back you still take the hit but willfully take full brunt of it as some sort of self punishment is masochistic at the least and full on mental health issues at the worst.
It's been TWELVE YEARS. Let that sink in.
imagine being that narcissistic you thing anyone "CARES" you threw a tantrum because GAME PUBLISHER HURT YOU.
this is PEAK streamer/content creator
I did a similar thing with BDO, using the server merge to just have my account be deleted by not registering for it. Though unlike him I have never looked back. I don‘t get him saying „I may buy again“ or „Hey, I still got my alt account“. That feels kind of weird to me.
Deleting your account is, for lack of a better word, idiotic.
Stop logging in. Stop spending a single dollar more. Stop pledging/chaining. Vow to not come back until a couple years later.
Why delete the account? What happens to all the money you spent?
He explained why. Having closure can help. Hiding the drugs in the closet for later is not sobriety.
I think there's a problem in how SC presents the game that is there. For example, bunker missions: If you are a bob playing your first bunker mission, you 're probably going to go to the bunker (if you manage not to crash), fly too close, and get shot down. Now you have lost the little bit of money you start with and had invested into weapons and ammo, plus another 15-30 minutes to recall a ship and go back.
If you aren't asking chat what to do (which I recommend new players do) you have no idea that you need to get in quick, land, and power down or land outside of range and run in. This is where a computer voice or an npc talking to you on the radio could help add immersion. Just one line like "looks like they have air defense, you may want to land a few clicks out." Things like that can add a lot of ease to people getting into the game and add life to the missions. It seems like they may be moving towards that based on Xenothreat, so I hope they make it a lot more robust. Some people don't want to have their hand held too much, and I generally agree, but death in this game is very punishing as far as time is concerned.
As for quantum, I played many hrs of Elite Dangerous doing Hutton runs etc. Star Citizen doesnt have shit on ED when it comes to travel times. So it really doesnt bother me quantum travelling anywhere in SC after coming from ED.
Travelling around 1 system in Star Citizen is 10x worse than ED. Not even close.
@@lennoxdantes in what context? Im only on about the amount of time it takes to get from one place to another.
@Spidder81 point. Click. Wait. Thats just in system. The ED method of supercruise allowed time for interdiction..fuel scooping and boosting on those twisty stars was cool.
The flight model in SC is my biggest disappointment. From combat to travel... its one of the most boring on the market... period.
I play a LOT of space games. I spend a ton of time in my ships. I love getting fully immersed... knuckles deep.
Star Citizens immersion is at a graphical level only. It has ZERO substance
@@lennoxdantes yeah thats fair enough, but I was only on about travel times
@Spidder81 oh. Yeah.. I mean... space is big. I really thing quantum would be fine if they didn't control where we can go
Why is it that the heavy pvp players are the most toxic? Everyone can do what they want with their time and money, if you want to stop playing a game then just stop. Don’t need to cry about it. This is not a 100% pvp game get over it. Personally I hope avenger one deletes his account too.
UA-camrs: "SC is boring and tedious, traveling takes forever!"
Elite Dangerous: "TF?!!! Helloooooo?!"
Starfield: "um MY traveling is not any of that and everyone hates me!"
😂
The traveling time is not that much at issue. Many people want the experience of actually traveling somewhere. It's that there isn't any gameplay yet to do so you're having fun while you're traveling. Without gameplay while you're traveling, you're just waiting to get to your destination, which is boring and tedious.
You can at least steer your ship in Elite
@@HeyyItsNick Just did in Elite VR lol
I steer fine in SC too. The latest patch has been pretty stable for me at least.
I don't like extremely long travel time or extremely short travel time, I like in the middle. SC is extremely long
@@vikingserpent4991you can steer in QT!? NO WAY when did SC add that feature!?
I tried to sell mine, value at 1900 they offered me $600 I couldn't justify it.
Lemme guess. Master modes?
Stupid jokes aside I do find it funny he critiques the "tedium" yet turns around and says it's a problem the arcadey quick gameplay of fps and flight now is not what the original game pitch was.
Also pretty sure ashes isnt worried about dealing with all the physics along with their server meshing. They dont need to for what they are designing so of course its gonna be simple in comparison.
Pretty sure wow had some version of it going on as well, though i could be wrong.
THere is no NPS game play at the moment ( except shooting them ) there needs to be stories or mission that involve talking to npc's a bit like there was in privateer II. this why it seems dead right now.. if we had npc on a station to ask for daily mission it would be a start of game play!
People need to get their shit together but instead they make a videogame the most important thing in their life.
"I deleted my account" is being such a dramaqueen, just spend your free time on something else for a while.
Big kudos for how much of a respectful guy you are. One of the main reasons I'm a fan.
I don't agree with this line of thinking. If you don't like a game you just stop playing. I might uninstall a Steam game I don't like, but I've never looked to purge it from my Steam library. I played WoW from launch through four expansions. I haven't played it now in almost 10 years. I never felt compelled to delete my account. Nothing against making the video this man made and expressing frustrations. I jsst don't get the extra step of deleting the account. This seems more like an emotional decision than a rational one. This is I broke up with my girlfriend and I got an extreme new haircut.
Yo whats wrong with a new extreme haircut to balm wounds of the heart 😂
I thought about an option of pulling out a PDA while in Warp that would allow you the opportunity to network, play mini games, Gamble, look for lucrative contracts, check the status of play your own positions, etc.
This is just a stupid move during a temper tantrum. Might as well have burned the cash live on twitch.
I remember when people were burning their armies for Warhammer because GW killed off the Old World. People destroying $1000 worth of models not to mention all the time they invested into putting them together and painting them. Why? You can keep playing with the old rule set. Funny enough GW is bringing back the Old World with some updated rules and people who had destroyed their old armies are now buying new armies to play with the new rule set. Just doesn't make any sense to me.
I feel for Nick. and I wish I had only spent $1500
I feel for you man. You got tricked by a tech demo. You should have looked up the success rate of crowdfunded games from people who dont have recent 3D AAA game development experience. It was never going to work. Chris is an amateur
People think sniper glint isn't a good idea, because they don't realize just how destructive death will be once they implement their plans. Once perma-death experiences are in, we will wish for it back.
That comment about how he looks, perfectly sums up a very big chunk of the SC player base, and gamers in general honestly
What do you mean? Goofy needs to be called out.
That will surely teach them! LOL
Good call from this guy to walk away from this runaway project, anyone that still believes in SC is beyond delusional period.
This is one of those times that makes me glad i promised myself i wont play this game until it's released.
I pledged 60 bucks years ago. If Star Citizen comes out, cool I slightly helped create a cool game and i get to play said game. If it doesn't come out, I lost 60 bucks down the drain years ago which sucks a little but it's no big deal.
For now I'll just sit here and continue watching the development of the game. The videos(from CIG & community) are free and don't take much time out of my day, after all. I believe this is the healthiest way of approaching Star Citizen, and i encourage everyone to do the same.
"Star Citizen isn't a cult because no one is going to church to sing chants and stuff..." I don't know dude. The one and only virtual bar citizen I ever tried going to I got those vibes....."Star citizen is not a game, It's a way of life!" Still, SC is an experience as long as you keep your spending's to the basic game package for $45 only.
Honestly they got used to the old flight model and are acting like children when their precious light fighter meta got killed. Good for him deleting the game, but the drama is childish. I understand they all wanted to be ace pilots that can kill everything with their tiny fighter to feel powerful, but the game needed to change for balancing.
You're wrong. It's not about light fighter meta. No one thinks the light fighter meta was good. No one. Stop saying "they" (whoever "they" are) wanted their "precious light fighter meta". Not even Avenger thought light fighter meta was good. The problem now is it simply feels bad to fly. Balance is important sure, but it's more important that flying actually feels good. Currently it doesn't. I'm not a pvper. I don't even own an Arrow or a Gladius, and I hate flying currently. It's so boring.
big thing for me is that 10-12 yrs is no longer abnormal development in games, still on the long side but not out of the norm. They have big issues maintaining a live environment with development so it defs adds hurdles that im not aware of that probably increases dev time, ive spent my money (probably too much) but no more and thats how i shall show my displeasure at how things are going and not give them more money, i hope things improve after 4.0 cause i agree that (hopefully) 4.0 is the beginning of the end the tech demo that is SC but the future will tell.
Ppl are too emotional 😂
absolutely
not enough grass where they live i guess. shame i can't start a GRASS selling buiessness
just sell a small 2 by 1 foot shallow box of dirt with a wire that plugs in to the wall socket and you can grow grass in it.
touch grass all day
Exactly this. This guy and people like him need to be spending their money on therapy, not video games.
Spoken like a true psychopath. Nice.
To sum of the sc community. Today in game
"ATLS is a money grab. I didnt fall for it. I only bought one" 😂
Dont hold the dollar value you elected to spend outside of the intial pledge on cig as a token of rights yo.
Your fustration is no more important than someone who spent $45.
This is a personal problem. On each side.
Y'all people are too emotionally invested in this game. I was mad af with cig from 2.6 on till 3.16. Then I redirected my energy and just played the game. Didn't hold too much expectation. If the build isnt working, then i just wait for the next one.
I've played every update since the beginning. I have experienced every fine grain of bs and fustration.
So chill. Relax. If ya got a low tolerence only play the better builds. If that doesnt happen for awhile be ok with that.
SC has always moved forward. 2.6 is miles apart from 3.16. 3.16 to 3.24.
Things I knew since day one of backing Star Citizen
1: It might never come out.
2: The end.
What a child. I have over 2K into my SC account.
Not the brightest bulb are ya
@@Sennif383 self harm?? You’ve lost the plot bro.
why delete? Why not sell it?
@28:29 "is he wrong? the game f'kin' sucks man"
this bit made me laugh.
Me too
I really appreciate how you reacted to this, and yes I agree the Alt account was a cop out, and I only remember I had it at that moment, it was raw and unedited. I have taken the action of deleting my Alt account to stay true to my word.
You’re free.
If you’re looking for fun games, ive been enjoying Timberborn, Space Haven, and more recently, hitting the gym more consistently
Sad that CIG has let you and others down like this. I think that deleting your SC accounts is for the best in this situation. Like Mike said, sometimes you just need to delete the game/app that is making you feel worse.
Wishing you the best.
Whatever dude. I fully understand man. I did the same thing with my Sniper Fury account. Yeah I played that sorry a$$ game for a few years, but in it's defense the grind was actually addicting and fun for a very long time. Also nuked my C&C Tiberium Alliances account > now that game was a total f'ing waste of time, but the fun lasted longer than the fun I had with SC. I really want SC to be the game that is promised, but what it is now is simply frustrating. Not going to play a game that does not stimulate me and make me happy. F that.
What's with the doors to stations closing a lot quicker? just had my corsair crushed by the doors closing on me, therby losing the cargo...WTF
First mistake is treating SC like a game, and not a project. Bro, take a break from SC and come back later. Deleting your account is so senseless. But it's his money
I feel bad for this guy, I understand where he is coming from... but this video makes him look crazy... hope he is better after SC
not more crazier than poeples still waiting and hyping and believing...
Why doesn't CIG just x3 or x5 quantum jump speed to reduce the useless wait time, it's kinda of strange torture.
Not spending one cent this iae
i want updates when that passes if you were able to resist.
I haven't spent a dime on this game since they excluded me from the Pyro play test for not buying their stupid citcon pack
@@MWTGoldenGun I mean i bought that and didn't have access from what I'm aware.
I agree with a lot. I was fully expecting this year to skyrocket the project and its been slow as any other time. I do like some of the patches. I've been having a pretty smooth experience the last couple weeks with some friends and its been great. But I dont blame anybody for running out of patience and walking away. If some serious positive progress isn't made soon I'll take another break myself. I've stepped away for months, even over a year, a couple times and I have no problem doing it again if I'm not enjoying my time in the verse. I hope he finds a game he loves.
@DarkSid3OfTheLoon "...it's been slow as any other time." Can I get the number for the guy who provides what you're smoking? The last 3 years have been lightspeed faster than a decade ago. In three years, we've gone from 3.12 to 3.24.1. Imagine only having a single station to start from and empty waypoints to fly towards to do nothing at. That was 5 years ago. Before that, 3 years from walking around in a hanger and driving a golf cart. This game is now releasing multiple patches in the same year, take the wins where you can find them, mate.
I'm in the same boat. I spent the majority of my $1500 10ish years ago and will never spend another penny on SC due to their terrible running of the company for many, many years. The game feels like a boring, broken, tedious, rip-off, cash grab.
Im only in $450 but I am of the exact same headspace? This games an artistically beautiful piece of absolute dogshit.
Chris Roberts wasted 700 million dollars making a tech demo because he doesnt understand how to make an entertaining 3D game. I spent $45 a decade ago, lol. SC is a joke
Damn to delete your account and then have the squadron 42 trailer come out 😂
Ok...bye? A guy stopped playing a game, I don't question his decision...I just don't really care. Don't even mean to sound rude or anything, just move on sir and find a game that you enjoy.
Cult
A cult is a group requiring unwavering devotion to a set of beliefs and practices which are considered deviant outside the norms of society, which is typically led by a charismatic and self-appointed leader who tightly controls its members. Wikipedia (Not Websters definition but appears to be the general consensus according to some )
That could describe almost every fanbase of any game/movie/tv show.
I identified that it was a cult very early, and checked out. Now i revisit once a year, and laugh
Drama Queen if you don't want to play then don't play