I think MPO/+ is an underrated game that people skip because "Kojima said it's not conical". I thought the level designs for both games were unique and never really felt boring compared to a few in Peace Walker (not knocking it, it's a good game too). I did like the different level difficulties run adding unique items or characters each time you played. Nice video and you showed both good and bad sides of PO/+ .
Thank you, really appreciate it i was honestly kinda stuck on how to go about explaining the bad side of mpo after talking so good about it for the most part.
@@sgr_sean It really wasn't a bad game on the PSP. I thought the idea of recruiting your own army was unique. I know the servers are way dead, which is why you didn't cover it. But the multiplayer was way better than Peace Walker. It still had the original MGO vibe to it with another added twist of losing soldiers in Real mode matches
@@blackhawk65589 i mentioned the revival servers for that briefly. But didnt go into the online this time because i havent played it much so all i mentioned is that you can use the revival servers to get soldiers that are hard to get because the community would help
When exactly Kojima said it? If he didn't develop it, it doesn't mean it's not. Because here we have Acid one, made by Kojima but contradicting his own timeline - which means it's not canon. But PO does nothing wrong but expands the lore without ruining it. Should I even emphasize that it was actually mentioned in everyone's favorite Peace Walker?
@@dis1488pear in 2014 Geoff Knightly did an interview. To sum it up, Kojima said that the main event was canon, but the minute details are not. To me, I would say it is canon. I would go on a limb and say Ghost Babel and Acid 1 as well as Snake's Tale in MGS2 are part of an alternitive reality timeline.
When I got this game in middle/highschool i didnt realize mpo+ didnt include story. But many many hours went into it, and used to stay up super late playing and chatting with folks on the online
This was very helpful. I didn't have any idea what Portable Ops was, and when I tried it, I had gotten the Plus version, not knowing there was another. I would rather play the one with a story first, even if it's not canon. It also shot itself in the foot with me, as I didn't even know I'd get to play as Snake, I thought I'd be stuck playing as random troops, as that's what the tutorial is.
yeah, it was ment as an expansion to the original, where your save would carry over, and thats how youd have a solid roster to start with, ofcourse you can start without it too if you just wanted a challenge aswell
Thank you for the memories. I got this game for Christmas ‘07 (I was 14), I really enjoyed PO (and I was a hardcore fan of MGS since I was 10) and was eager to play the extra characters so I asked my parents for it and strangely they did find it and get it for me (I live in Mexico so I thought the game wasn’t going to be easy to find because it’s a very niche expansion for a not so popular game). I enjoyed the random missions as you mention and I completed/acquired everything available. I even unlocked almost all the playable characters (I think I only missed one or two from Japan). Something I feel weird you didn’t talked about in the video and that was the main draw of the game for me was the online/local multiplayer… Dang, I spent over 500 hours playing that stuff. It was INSANE. At high school three of my friends also had PSPs (we were total nerds, back when being a gamer was much more frowned upon than now) so each day during recess (and any other spare time) we would fire up PO+ and get into some local multiplayer battles. When I was at home I would play online (with my awesome 1mbps wifi) and it was amazing. You could collect (“recruit”) soldiers from other players once you defeated them. That way I was able to get 99% of the special characters (got all Power Ranger genome soldiers, and some other european/Japanese exclusives as well). I was very good at the multiplayer game, too. I always bested my friends and even online I came out on top most of the time. I remember my favorite weapons being the P90 (insane rate of fire and magazine size, very easy to take headshots) and the SAA (great for taking shots around corners, I even managed to get a lot of ricochet headshots this way). I always dreamed of playing in a tournament of some sort, I don’t remember if it was ever any (there was for MGO, but that’s another story), but I remember being frustrated for not living in the US and be able to take a more active part in the MGS community. Those were the days man, back when Konami made some quality stuff (or at least they tried) and the world was blissfully unaware of micro transactions on every game. Just pure unadulterated fun with friends and strangers around the world.
I didnt talk about mpo cause i had no knowledge of how the revival servers worked and i while i did play it myself, i never got into it as much as did for mgs4 and since i considered it superior and already made a video on it, i felt at the very least i should mention the revival servers.
Very underrated game. I think Konami reduced MGS PO to the very essence of how a Metal gear should be. Thats the purest MGS experience I ever had. Love this game. And the story was a nice continuation MGS 3 - To me it started the whole Peacewalker and MGS V mechanics and storylines.
But it's not Kojima's story, any writer that's not the original writer can undermine the original direction the original writer intended. I, just like you wanted a continuation of MGS3s story but I'm not gonna let other writers invalidate Kojimas original story just because I want more "MGS3". I like PO but it's not canon to me and if PO is canon to you then why isn't Snake's Revenge? It was made without Kojima and without making sure their story wouldn't clash with his story just like how PO was made, oh and during both games Kojima said he wouldn't make a MG game but wanted to make something else so Konami just had someone else make it.
I've never really got into metal gear games and you singlehandedly made me go ahead and try install metal gear online 2 and metal gear solid portable ops 2. (in a totally legal way btw)
Great video man, just thought about the same points you make in this video today after playing MGSV again for a few hours. This is my favorite PSP game and perhaps my favorite MGS game, when it comes to gameplay.
After being dissapointed by Ac!d, MPO was such a welcomed addition for me, ever since I got a PSP back in the day all I wanted was a real stealth based MGS game
Super interesting video. I didn't know what PO+ had to offer. I remember I got it from a friend but didn't like it because of the lack of traditional camera controls (PSP's fault, not the game itself) and lack of story, but I found it so cool that the game had a lot to offer. Great vid, keep up the great work, man!
I consider Portable Ops as part of the Canon because if it wasn't for this series, Peace Walker and The Phantom Pain would either have not existed or have been completely different games.
Here's the thing, it was never truly deemed non canon. The whole incident about canon started with an interview during the development of MGSV after Ground Zeroes released. His remark on core saga titles being the games he personally headed. Dumbasses automatically jumped the gun and assumed it meant it wasn't canon. Doesn't help even before that event, many didn't view PO positively due to it being on the PSP, and this slipped it. MGS4 and MGS4 Database confirms it's authenticity. MG wiki's retarded core saga tab in every PO and Revengeance doesn't help the situation either.
If someone says it's not canon and their reason is "because Kojima didn't make it" then just ignore them, their arguments are weightless. The people on the MGS wiki are trying to gatekeep the lore because "muh Kojima" Atleast the hero and villain wikis acknowledge portable ops as part in Big Boss story. The reddit sub acknowledges it as canon too. And ya know the other canon games.
I never see anyone question MGRR's canonicity despite Kojima's lack of involvement in that game as well. I'm inclined to believe people just don't like PO despite never having played it.
wow, great video, I never knew about mgs po+ not having a story. I always saw po as redundent when compared to pw, but I really ought to emulate this game sometime
Ah,this game. . .is a masterpiece. Perfect in every single part. One of the best metal gear ever. For me is canon in all respects. There's no reason why it shouldn't be.
I used to go with my mother on road trips and have access point scan recruitment mode on. I would get random soldiers and crew I have never seen before. I thought it was school
I used to love this gane so much back when I was in High School, this game gives me so much nostalgia. I used to olay it at night instead of sleeping for school lol. One time I was playing an online match and my wifi was shut down in the middle and I i lost out on a couple of really good soldiers. It scarred me, I never forgot that 😢.
Great video! - I've had my own opinions on the Portable Ops games and never really thought too much about them, but the way in which you explained your opinion and what the game offered did actually make me wanna try them again! :,,,,D
Its definitely alot of fun for that classic mgs gameplay, though the progression hard stops at a certain point with it beinf a psp game but still fun nonetheless to go through and pretty challenging depending on how it goes.
Portable ops + was my first mgs game and oh man, when I found out there was story and cutscenes out there. I tried looking for the cutscenes online and I learned that I needed a ps2 to play the collection games. I went to go buy one. I was bumbed out that PO+ didn’t have cutscenes or “story”, but glad it introduced the game series to me.
I remembered having this game when I was younger...I hated it LOL. I always looked back it at as one of the worst MGS games ever just because it didn't play like the other MGS games (No story and I just sucked at the infinite difficult levels). But after watching your video it really changed my perspective on PO+ and made me think fondly of it now instead. I hope to find a way to play this again now. Thank you for the great video!
I really glad you enjoyed this video around MPO ive really enjoyed talking about these spin off mgs games like this. I really enjoy your FF14 videos aswell so its a suprise seeing you here! lol have a good one!
omg finally someone who also thinks that MPO+ is actually pretty damn good i always loved + because of how challenging it gets, on the flip side it's super grindy and the game never tells the player on what to do next, but on the brighter side it forces you to be creative in facing enemies, and urges you to recruit the right type of people and get the right type of gear to make your life easier on the long run. sometimes i even prefer this more than the main portable ops, which is weird, but it's amazing
It is good, I just don't consider it Canon as I believe in Kojima canon. If you thunk PO is canon then why isn't Snake's Revenge? Both games were made when Kojima wanted to make something else and both games didn't ask the original writer if their ideas would clash with their grand vision for the series as a whole. I only follow stories that have 1 main writer as one writer could undermine the story that's laid out.
The big thing keeping me from playing portable ops is the controls. I love mgs2/3 controls, and the controls in PO feel really uncomfortable in comparison.
By some twist of fate I only managed to ever play MPO+, not the first, but I played Plus for a total of about 200 hours, with a majority of that being me DROWNING in the game as a kid pre- and mid-highschool era, until I picked it back up in recent years. Now it feels almost easy but I didnt mind it having no real story to it. Still, I think I've gone far past the amount of hours originally intended, or at least it feels that way with the max 200 crew that I have, a lot but not all having max stats, recognizing every level, etc. Its nowhere near 100% but I'm just not sure what to do next with it... especially since, obviously multiplayer is history afaik I had also fallen completely in love with the idea of being some nobody schmuck mook instead of a main character, esp. the genome troops and Tengu Commandos and the camo mechanic. The game feels like a great predecessor to some future refinement; inventory kinda sucks (Tengu swords take up a slot because, balance???), actual content is probably not much more than MPO, and having just one analog stick was never great, and of course, no crouchwalking (I weep) Anyway, seeing vids like this reminds me that I didnt just have these obscure esoteric experiences that nobody else had, and not only that but that others are also passionate enough about them to be singing their praises near two decades later.
If they wouldve kept this formula they probably wouldve been able to improve it alot more and actually get a decent game with new content rolling out. What they eventually did for peace walker worked for the psp at the time but if they only knew where mobile was heading
@@sgr_sean It's been one of my dream idea/projects for a videogame for a long time-one that combines mechanics of MPO/Peacewalker/TPP, e.g. MPO's disguising, Peacewalker's cooperation, TPP's scope (without necessarily the open world landscape part). I guess the focus'd be just climbing the PMC ladder but never thought of story for it outside of choosing the company's Ethics, like whether you kill excessively, prefer creating or scavenging stuff, what theaters you operate in and on what sides, so on. Fortunately have also never been a mobile game fan lol but I can see potential in that... more than *Pacinko* arcade boxes anyways
@@gamecube8885 I absolutely HATE when people say it isn't canon to the series because "Kojima didn't direct it" ok then why did Kojima have it referenced in the direct sequel; Peace Walker?
@@andrewpowell4184 i dont know if he has talked about this game, but normally when people are talking about whether or not something is cannon, they are talking about if kojima says it is cannon. Kojima has stated before that all of the games are cannon, and then after that he has gone and said that some of those games arent cannon, so its not really black or white. It fits into a timeline that doesnt especially get ret-conned. If you want to believe it happens, then it does. If you think it doesnt, it changes literally almost nothing about the story. Also keep in mind that in the credits of mgs3 there is an event line that tells you what happens and when. No where in there is the mention of the building of a metal gear, like what happened in the events of P.O. so do with that what you will.
I remember playing this on psp but I don't think it was the plus version. I still to this day dont understand the minimap in the top right of the screen though, is it sonar? Found that so distracting as a kid lol.
Its a sound indicator. If you ever played mgs4 and remember the ring thats around snake. Its a perfect circle when nothings happening, but it bends in the direction enemies are. Same thing here except its sound based.
Portable Ops is so underapreciated, it's a shame... it's gameplay movements aren't great, but regardless of that, it's my second favorite MGS, second to MGS3
I remember we didn't have wifi. So, I'd go walk to school after hours and could get like, 70% signal from the school wifi at the gym doors to play online. the only way I touched grass, was to play more games...
The way they do stealth takedown looks like they are dry humping. Also the fact that I has multiple character is really cool. I would love to play it, but I don’t want to buy a PSP.
They really need to make vol 3 that includes portable ops, twin snakes and some other special mgs titles. I wanted to play twin snakes since i was 7 years old(Im 23 now), but cant ;(. It would be a special experience to play mgs1 story but with mgs2 gameplay and weapons
doesnt really hold up. the beauty of the game was in its multiplayer, you could bring and risk your characters that you captured on your single player campaign which was a unique mechanic no other game has ever really done
I doubt we will see MPO and MPO+ on the second part of the Master collection but it would be nice to have it especially with revamped controls its absolutely awful playing it with one joystick imo
Really good video since I never had a PSP and never got to experience Portable ops or PO+. Also I completely forgot you had a youtube and have just been waiting for you to stream again if you decide to.
I am currently dealing with the worst internet situation of my life atm, since the cord that provided internet to my house got ripped off during a huricane, and the ISP is doing nothing to fix it, Id be streaming way more if it wasnt for that. ill try and update on here if it ever gets fixed, but for now im literally using a hotspot to try and get videos done and uploaded in the mean time.
@@DragonShinobi its been a struggle, been considering biting the bullet and getting star link since thats the only other alternative i have left, but the price has been hard to justify
okay so to give some thoughts because I played this a bit and my first metal gear experience was peace walker when I first tried this game it was a bit jarring to say the least lelz. Because at the time I was so used to the Peace walker style of gameplay that this kind of gameplay wasn't my cup of tea not to mention the fact that the second game I've played in the series was Metal Gear Solid 4 which I played with my father's friend whom is very cool because he let me play his ps4 while him and my father and the group that was there was watching me figure out sht. Was good times, but yeah after that small experience I didn't touch any metal gear games until it game to 2019 where in a video game store I stumbled into "Metal Gear HD Collection" which peaked my interest because they were like two metal gear game bundle on there one was like ground zeroes, phantom pain, and some other one then HD collection which I thought had the other games too like Acid and the Novel series (which is ngl I was lowkey pissed that the back part was somewhat misleading lelz) but yeah after booting it up on my ps3 I was fairly surprised on the selection I was sad tho that the og metal gear wasn't on sight and so I tried MGS2 for a shot on the "normal" difficulty and boi it was an experience indeed because I got so used to the PW and GOP type of shooting this og style just made me relearn the game on a whole new level which is after a while it grew on me and enjoyed every single gameplay bit of it. Then after like hours of playing it I've completed it in an goofy way because of how bad I was at it, then came MGS3 Snake Eater and dang that was an experience too that I'll never forget doing especially on the fun things to do. Of course despite having a blast with the controls I still haven't got the used of it but still pressed on cause it is what it is lelz. Although yeah it was very fun indeed to mess around on the stuff you can do especially by just exploding the food supply cabins they'll just be hungry and had fun with the bosses too even tho some of them were lowkey ridiculous yet charming. But because of playing MGS3 I came to understand PW more because ngl I was so confused on what was happening on the series itself and with that in mind I've already caught up with the lore that honestly the only metal gear type of story can be made is in regards of Snake's mentor which is the The Boss/Joy and how the cobra unit were born. But anyways I'm getting hugely off track here to go back to portable ops I honestly didn't appreciate it as much as I could because of the controls but honestly what I wished it had done is just kept the "classic controls" then just added the "modern" one other than that tho might give it a try now because I've made ppsspp worked although honestly I wished it worked on normal pc controls but hey it is what it is lelz. So yeah if they ever re-release this "HD collection" for whatever reason I hope it has both options of shooting just like how they have two options for camera "angles". Other than that sorry if I wasted your time thinking that this was an Portable ops discussion but was instead an MGS experience discussion lelz.
Its a cheat you turn on in ppsspp. You can find it online, thing is the 60fps cheat breaks being up against walls. They fixed it for regular portable ops but idk if they ever did for +
It is honestly a Very brilliant game once you 1) starting playing as it is intended to be ie constantly switching characters for tactical advantage 2) consider ALL limitations they had Wish Konami one day makes Spiritual sequel with ALL characters from entire franchise including pre-Solid
Also Kojima really didn't understand rank system that Pops had, like The ONLY difference in gameplay in V between units is that S combat has this super punch while sprinting ability, that's it. Granted V, unlike SurVive also doesn't have stamina factor at all, but even speed of the characters really isn't much different, let alone handling of different weapons. In general when you play V you actually really only play as Venom (who I assume has Some parasites super powers considering his right eye was white , he never eats and drink water only once, he can run eternally, doesn't need to patch himself up to heal, SurVive is really time when you play as normal human being) unless you play FOB as Quiet or Ocelot.
They could easily have done it, and if they put it the right effort, it wouldve been a great game. But hey, apparently expecting quality and effort from game companies is insulting to them, so it seems like a thing of the past.
Yeah, whenever I hear randomized levels or procedurally generated, what I really hear is "Instead of professional game designers, painstakingly designing a level to produce the perfect amount of fun, thrills, fear, etc.. Instead of that we cheaped out and had an algorithm just throw things at a wall. Sure all the levels are mediocre and monotonous now, but look on the brightside, there are an infinite amount of them. yay!!!
I do enjoy PO even though I don't consider it Canon (I only believe in Kojima canon as in games written by the original author is canon). I personally like PW more and feel it's much more fleshed out and the multi-player is amazing. I can't stand "Null" as a character and it wouldn't fit in with the time line for MG2. Another issue i have with PO is the writing is far lower quality that what Kojima provides. When Konami made PO Kojima wanted to make other projects so just like Snakes Revenge that had a group make PO. Sadly my comment is gonna come off as "sporadic" but it would take me making a video like this to explain why it's not canon to me and even Kojima has said PO isn't canon.
Kojima also once said that PO was going to be crucial to understanding mgs4s story. And was even included in the list of games relevant to the story in mgs4 Kojima just ended up changing his mind later on once pw was made as he got asked about it then , and THEN he said it was partially canon.
@@sgr_sean Yes but some fans believe he was forced to say it was partial canon because he didn't want to make MG games but wanted to make something else (like Silent Hills, P.T). Some fans think Konami made him say that so fans would be ok with Konami making MG games and not Kojima. It's was all a plan by Konami to make fans ok with Axing off Kojima early, like they did after MGSV released. Then without Kojima make MG games (like MG Survive). To me any story that has more than 1 central writer is bad as 1 writer can invalidate the original idea for the plot and flow. If Kojima didn't write it then it's not canon to me, it's just that simple. To me the writing for PO came off as some highschoolers attempt at writing a 3 act story that falls flat on it's face if you compare it to Kojima's style of writing (it comes off as fanfiction to me as Kojima as a writing style people try to mimic but can't so easily).
@@Vandius24 yeah until he says otherwise, speculation gets us no where, what fans believe vs what hes officially said are two different things, he said portable ops was integral to mgs4s story while it was being made, and only changed his tune once pw was made, there was literally no point where he said it wasnt canon until after pw. and even then he never fully outright dismisses it like he has the spin offs
@@sgr_sean Grey Fox: Metal Gear Solid: Official Mission Handbook states that he was born in the 1970s, this is according to Kojima. To change core things that the original writer laid out is SOOO far from wrong and I can't stand for that. The second they changed the age of Grey Fox I didn't consider it canon. Kojima wanted for Grey Fox to be that age because Solid Snake saw him as a best friend but if Fox was magically 20+ years older Solid Snake wouldn't see him as a Best Friend but a father figure as Solid Snake wanted that. I love MGS so much but I'm never gonna want more story that it jeopardizes the original writers ideas for their story, period (fanfic is out the door). Do you like Harry Potter? How about Lord of the Rings? Game of Thrones? Breaking Bad? All of them have thing in common. They all have 1 CORE writer. I, like you want more MG games but if they're not made by Kojima they're can't be canon to me and most fans I meet feel the same. Maybe PO was integral to the gameplay of MGS4 and not the story, I don't think Kojima would ever let anyone work on/add to his stories without him being in the same room and having the final say as he's always had in every numbered MG game. Yes, as I said in my first post, PO is fun but I'll NEVER consider it canon as it wasn't written by the original writer. I've been playing MGS games since 1998 (since I was 8) and have beaten MGS (PSX) like 150+ times. Kojima was my idol and my hero and I did almost every school assignment on him that I could fit in. I made slideshows and videos using windows movie maker for MGS3. I even made a website in 2004 to hype the release of MGS3 (snakeshq.teachnology. com deleted now). I'm a fan of Kojima and his writing, I've beaten Policenauts and I'm in the process of beating Snatcher. PO does NOT hit the mark and even though I love playing it and loved beating it and PO+ it can NEVER be canon in my mind. Kojima is my hero and he the reason I'm an indie dev today, not the writers who made Portable Ops and made the worst character change in MG history (Null, wtf were they thinking), if they never touched Grey Fox there's a small chance I would be on your side but they spat on the original story that is MGS. Why would they not just make Null a new character, why invalidate original story written by the creator? Whatever the reason, Konami is a terrible company that doesn't care about stories, they just want to slap the name "Metal Gear" on a box and sell it.
@@sgr_seanIt’s great to see someone respect Portable Ops because it is Canon, even Kazuhira Miller said it. And yes we must be patient with these Kojima fanatics
my least favourite game in the series. I hated playing this game. the story is eh. the recruitment mechanic was awful. and it removed everything that made mgs3 good and kept all the bad. where as peace walker refined the controls by a lot except being prone. But I can understand why u liked the game.
I really like that Metal Gear got to live in the era before the predatory monetization of games. A more civilized age
god, this game cuold have easily been a mobile gacha game like Genshin Impact. THank god because I sunk SO many hours into this game when it came out.
Well guess what, times have changed.
I think MPO/+ is an underrated game that people skip because "Kojima said it's not conical". I thought the level designs for both games were unique and never really felt boring compared to a few in Peace Walker (not knocking it, it's a good game too). I did like the different level difficulties run adding unique items or characters each time you played. Nice video and you showed both good and bad sides of PO/+ .
Thank you, really appreciate it i was honestly kinda stuck on how to go about explaining the bad side of mpo after talking so good about it for the most part.
@@sgr_sean It really wasn't a bad game on the PSP. I thought the idea of recruiting your own army was unique. I know the servers are way dead, which is why you didn't cover it. But the multiplayer was way better than Peace Walker. It still had the original MGO vibe to it with another added twist of losing soldiers in Real mode matches
@@blackhawk65589 i mentioned the revival servers for that briefly. But didnt go into the online this time because i havent played it much so all i mentioned is that you can use the revival servers to get soldiers that are hard to get because the community would help
When exactly Kojima said it? If he didn't develop it, it doesn't mean it's not. Because here we have Acid one, made by Kojima but contradicting his own timeline - which means it's not canon. But PO does nothing wrong but expands the lore without ruining it.
Should I even emphasize that it was actually mentioned in everyone's favorite Peace Walker?
@@dis1488pear in 2014 Geoff Knightly did an interview. To sum it up, Kojima said that the main event was canon, but the minute details are not. To me, I would say it is canon. I would go on a limb and say Ghost Babel and Acid 1 as well as Snake's Tale in MGS2 are part of an alternitive reality timeline.
Ah portable ops. The memories I had playing this and Ops Plus. I can still recall every line to Calling To The Night.
When I got this game in middle/highschool i didnt realize mpo+ didnt include story. But many many hours went into it, and used to stay up super late playing and chatting with folks on the online
This was very helpful. I didn't have any idea what Portable Ops was, and when I tried it, I had gotten the Plus version, not knowing there was another. I would rather play the one with a story first, even if it's not canon. It also shot itself in the foot with me, as I didn't even know I'd get to play as Snake, I thought I'd be stuck playing as random troops, as that's what the tutorial is.
yeah, it was ment as an expansion to the original, where your save would carry over, and thats how youd have a solid roster to start with, ofcourse you can start without it too if you just wanted a challenge aswell
11:21 thats some pro stealth shit bro
Thank you for the memories. I got this game for Christmas ‘07 (I was 14), I really enjoyed PO (and I was a hardcore fan of MGS since I was 10) and was eager to play the extra characters so I asked my parents for it and strangely they did find it and get it for me (I live in Mexico so I thought the game wasn’t going to be easy to find because it’s a very niche expansion for a not so popular game).
I enjoyed the random missions as you mention and I completed/acquired everything available. I even unlocked almost all the playable characters (I think I only missed one or two from Japan).
Something I feel weird you didn’t talked about in the video and that was the main draw of the game for me was the online/local multiplayer… Dang, I spent over 500 hours playing that stuff. It was INSANE.
At high school three of my friends also had PSPs (we were total nerds, back when being a gamer was much more frowned upon than now) so each day during recess (and any other spare time) we would fire up PO+ and get into some local multiplayer battles. When I was at home I would play online (with my awesome 1mbps wifi) and it was amazing. You could collect (“recruit”) soldiers from other players once you defeated them. That way I was able to get 99% of the special characters (got all Power Ranger genome soldiers, and some other european/Japanese exclusives as well).
I was very good at the multiplayer game, too. I always bested my friends and even online I came out on top most of the time. I remember my favorite weapons being the P90 (insane rate of fire and magazine size, very easy to take headshots) and the SAA (great for taking shots around corners, I even managed to get a lot of ricochet headshots this way).
I always dreamed of playing in a tournament of some sort, I don’t remember if it was ever any (there was for MGO, but that’s another story), but I remember being frustrated for not living in the US and be able to take a more active part in the MGS community.
Those were the days man, back when Konami made some quality stuff (or at least they tried) and the world was blissfully unaware of micro transactions on every game. Just pure unadulterated fun with friends and strangers around the world.
I didnt talk about mpo cause i had no knowledge of how the revival servers worked and i while i did play it myself, i never got into it as much as did for mgs4 and since i considered it superior and already made a video on it, i felt at the very least i should mention the revival servers.
This game structure with MGSV gameplay would be a fantastic game
Levels are too short for that, they should redesign the gameplay again
@@johngarcia8721 I'd also love it if MGS4 had both MGSV's side ops and Portable Ops Plus modes
Man mgsPO+ was my first metal gear game. I played that game for years
Very underrated game. I think Konami reduced MGS PO to the very essence of how a Metal gear should be. Thats the purest MGS experience I ever had. Love this game. And the story was a nice continuation MGS 3 - To me it started the whole Peacewalker and MGS V mechanics and storylines.
But it's not Kojima's story, any writer that's not the original writer can undermine the original direction the original writer intended. I, just like you wanted a continuation of MGS3s story but I'm not gonna let other writers invalidate Kojimas original story just because I want more "MGS3". I like PO but it's not canon to me and if PO is canon to you then why isn't Snake's Revenge? It was made without Kojima and without making sure their story wouldn't clash with his story just like how PO was made, oh and during both games Kojima said he wouldn't make a MG game but wanted to make something else so Konami just had someone else make it.
MPO+ was basically just dlc for the multiplayer mode of MPO before dlc was a thing
I've never really got into metal gear games and you singlehandedly made me go ahead and try install metal gear online 2 and metal gear solid portable ops 2. (in a totally legal way btw)
this and peacewalker are my metal gear GOATS, besides the main console games these are the ones i always come back to
Great video man, just thought about the same points you make in this video today after playing MGSV again for a few hours. This is my favorite PSP game and perhaps my favorite MGS game, when it comes to gameplay.
After being dissapointed by Ac!d, MPO was such a welcomed addition for me, ever since I got a PSP back in the day all I wanted was a real stealth based MGS game
Super interesting video. I didn't know what PO+ had to offer. I remember I got it from a friend but didn't like it because of the lack of traditional camera controls (PSP's fault, not the game itself) and lack of story, but I found it so cool that the game had a lot to offer. Great vid, keep up the great work, man!
I had to aim with d pad and walk with joystick for the same the same thing and latter on i would only pop head shoots online
I consider Portable Ops as part of the Canon because if it wasn't for this series, Peace Walker and The Phantom Pain would either have not existed or have been completely different games.
Here's the thing, it was never truly deemed non canon. The whole incident about canon started with an interview during the development of MGSV after Ground Zeroes released. His remark on core saga titles being the games he personally headed. Dumbasses automatically jumped the gun and assumed it meant it wasn't canon. Doesn't help even before that event, many didn't view PO positively due to it being on the PSP, and this slipped it. MGS4 and MGS4 Database confirms it's authenticity. MG wiki's retarded core saga tab in every PO and Revengeance doesn't help the situation either.
If someone says it's not canon and their reason is "because Kojima didn't make it" then just ignore them, their arguments are weightless.
The people on the MGS wiki are trying to gatekeep the lore because "muh Kojima"
Atleast the hero and villain wikis acknowledge portable ops as part in Big Boss story. The reddit sub acknowledges it as canon too. And ya know the other canon games.
I never see anyone question MGRR's canonicity despite Kojima's lack of involvement in that game as well. I'm inclined to believe people just don't like PO despite never having played it.
@@SweetTeaConnoisseur Everyone I know says it's not canon, which makes sense because it destroys Raiden's development.
wow, great video, I never knew about mgs po+ not having a story. I always saw po as redundent when compared to pw, but I really ought to emulate this game sometime
This sounds like an amazing Metal Gear game and this is the first time I've ever even heard anyone mention it.
I've never been big into online pvp matches, but I loved playing PO+ online. Would love to re-live those days.
same, i miss those days
Ah,this game. . .is a masterpiece.
Perfect in every single part.
One of the best metal gear ever.
For me is canon in all respects.
There's no reason why it shouldn't be.
I used to go with my mother on road trips and have access point scan recruitment mode on. I would get random soldiers and crew I have never seen before. I thought it was school
Imo, Portable Ops sets up why Snake suddenly has a private army in Peace Walker.
I’m definitely going to have to play this. Whenever I heard that it had “no single player” I assumed it was a multiplayer only game.
The one that doesnt have a "single player/story" is Portable Ops "plus".
Very nice hideo. Was just thinking about these games the other day
Its nice to hear some love for this game.
I like the acid games both are very underrated
Just found the channel and I totally agree never seen anyone talk about this game might have to try and play it
I used to love this gane so much back when I was in High School, this game gives me so much nostalgia. I used to olay it at night instead of sleeping for school lol. One time I was playing an online match and my wifi was shut down in the middle and I i lost out on a couple of really good soldiers. It scarred me, I never forgot that 😢.
I used to play this game for hundreds of hours online when I was a kid. It was incredible
Great video! - I've had my own opinions on the Portable Ops games and never really thought too much about them, but the way in which you explained your opinion and what the game offered did actually make me wanna try them again! :,,,,D
Its definitely alot of fun for that classic mgs gameplay, though the progression hard stops at a certain point with it beinf a psp game but still fun nonetheless to go through and pretty challenging depending on how it goes.
Portable Ops is canon and its much more fun than most of the games.
Portable ops + was my first mgs game and oh man, when I found out there was story and cutscenes out there. I tried looking for the cutscenes online and I learned that I needed a ps2 to play the collection games. I went to go buy one. I was bumbed out that PO+ didn’t have cutscenes or “story”, but glad it introduced the game series to me.
I remembered having this game when I was younger...I hated it LOL. I always looked back it at as one of the worst MGS games ever just because it didn't play like the other MGS games (No story and I just sucked at the infinite difficult levels). But after watching your video it really changed my perspective on PO+ and made me think fondly of it now instead. I hope to find a way to play this again now. Thank you for the great video!
I really glad you enjoyed this video around MPO ive really enjoyed talking about these spin off mgs games like this.
I really enjoy your FF14 videos aswell so its a suprise seeing you here! lol
have a good one!
omg finally someone who also thinks that MPO+ is actually pretty damn good
i always loved + because of how challenging it gets, on the flip side it's super grindy and the game never tells the player on what to do next, but on the brighter side it forces you to be creative in facing enemies, and urges you to recruit the right type of people and get the right type of gear to make your life easier on the long run. sometimes i even prefer this more than the main portable ops, which is weird, but it's amazing
It is good, I just don't consider it Canon as I believe in Kojima canon. If you thunk PO is canon then why isn't Snake's Revenge? Both games were made when Kojima wanted to make something else and both games didn't ask the original writer if their ideas would clash with their grand vision for the series as a whole. I only follow stories that have 1 main writer as one writer could undermine the story that's laid out.
The big thing keeping me from playing portable ops is the controls. I love mgs2/3 controls, and the controls in PO feel really uncomfortable in comparison.
very fair, i ended up mapping my right stick so i could get camera control on there, and it helped alot
HE DOES NOT MISS
Appreciate you saying that man
PW gameplay (with prone) with PO level design would've rocked my world.
Im so proud to be your 1000th like
By some twist of fate I only managed to ever play MPO+, not the first, but I played Plus for a total of about 200 hours, with a majority of that being me DROWNING in the game as a kid pre- and mid-highschool era, until I picked it back up in recent years.
Now it feels almost easy but I didnt mind it having no real story to it. Still, I think I've gone far past the amount of hours originally intended, or at least it feels that way with the max 200 crew that I have, a lot but not all having max stats, recognizing every level, etc. Its nowhere near 100% but I'm just not sure what to do next with it... especially since, obviously multiplayer is history afaik
I had also fallen completely in love with the idea of being some nobody schmuck mook instead of a main character, esp. the genome troops and Tengu Commandos and the camo mechanic. The game feels like a great predecessor to some future refinement; inventory kinda sucks (Tengu swords take up a slot because, balance???), actual content is probably not much more than MPO, and having just one analog stick was never great, and of course, no crouchwalking (I weep)
Anyway, seeing vids like this reminds me that I didnt just have these obscure esoteric experiences that nobody else had, and not only that but that others are also passionate enough about them to be singing their praises near two decades later.
If they wouldve kept this formula they probably wouldve been able to improve it alot more and actually get a decent game with new content rolling out.
What they eventually did for peace walker worked for the psp at the time but if they only knew where mobile was heading
@@sgr_sean It's been one of my dream idea/projects for a videogame for a long time-one that combines mechanics of MPO/Peacewalker/TPP, e.g. MPO's disguising, Peacewalker's cooperation, TPP's scope (without necessarily the open world landscape part). I guess the focus'd be just climbing the PMC ladder but never thought of story for it outside of choosing the company's Ethics, like whether you kill excessively, prefer creating or scavenging stuff, what theaters you operate in and on what sides, so on.
Fortunately have also never been a mobile game fan lol but I can see potential in that... more than *Pacinko* arcade boxes anyways
0:10 I'm sorry, did you just say "Spin-off game". Say what you may, Portable Ops (with a lot of evidence), it's shown to be undoubtedly Canon.
@@gamecube8885 I absolutely HATE when people say it isn't canon to the series because "Kojima didn't direct it" ok then why did Kojima have it referenced in the direct sequel; Peace Walker?
@@andrewpowell4184 i dont know if he has talked about this game, but normally when people are talking about whether or not something is cannon, they are talking about if kojima says it is cannon. Kojima has stated before that all of the games are cannon, and then after that he has gone and said that some of those games arent cannon, so its not really black or white. It fits into a timeline that doesnt especially get ret-conned. If you want to believe it happens, then it does. If you think it doesnt, it changes literally almost nothing about the story. Also keep in mind that in the credits of mgs3 there is an event line that tells you what happens and when. No where in there is the mention of the building of a metal gear, like what happened in the events of P.O. so do with that what you will.
Spin Off doesn't necessarily mean Non Canon, it's just a story that's not directly tied to the main line plot
I remember playing this on psp but I don't think it was the plus version. I still to this day dont understand the minimap in the top right of the screen though, is it sonar? Found that so distracting as a kid lol.
Its a sound indicator.
If you ever played mgs4 and remember the ring thats around snake.
Its a perfect circle when nothings happening, but it bends in the direction enemies are.
Same thing here except its sound based.
The director for po is directing delta now, so it seems like they know what they are doing when it comes to gameplay
BANGER ALERT
can't wait for the switch collection part 2 to bring back this gem, or so I hope
Portable Ops is so underapreciated, it's a shame... it's gameplay movements aren't great, but regardless of that, it's my second favorite MGS, second to MGS3
I remember we didn't have wifi. So, I'd go walk to school after hours and could get like, 70% signal from the school wifi at the gym doors to play online. the only way I touched grass, was to play more games...
Such great game. Where is my Metal Gear Portable HD Remaster, Konami????
Great video who put some light in such underrated game, thanks man! ⭐⭐⭐⭐⭐
The way they do stealth takedown looks like they are dry humping. Also the fact that I has multiple character is really cool. I would love to play it, but I don’t want to buy a PSP.
Emulation.
You never know! PO+ could be on Master Collection Vol 2 when that gets announced! :)
They really need to make vol 3 that includes portable ops, twin snakes and some other special mgs titles. I wanted to play twin snakes since i was 7 years old(Im 23 now), but cant ;(. It would be a special experience to play mgs1 story but with mgs2 gameplay and weapons
I need to try this game out
doesnt really hold up. the beauty of the game was in its multiplayer, you could bring and risk your characters that you captured on your single player campaign which was a unique mechanic no other game has ever really done
Were have all you people been i been asking help for this game on gamefaqs trying to create the best save data but i already did that now so eat it
Lollll this game is gem , use to run onlin3 all the time
I doubt we will see MPO and MPO+ on the second part of the Master collection but it would be nice to have it especially with revamped controls its absolutely awful playing it with one joystick imo
This is the best mobile capable tactucal actiomln sneaking game on the market.
I see what you did there 8:59
Really good video since I never had a PSP and never got to experience Portable ops or PO+. Also I completely forgot you had a youtube and have just been waiting for you to stream again if you decide to.
I am currently dealing with the worst internet situation of my life atm, since the cord that provided internet to my house got ripped off during a huricane, and the ISP is doing nothing to fix it, Id be streaming way more if it wasnt for that.
ill try and update on here if it ever gets fixed, but for now im literally using a hotspot to try and get videos done and uploaded in the mean time.
@@sgr_sean Man that's got to suck. I can't imagine how bad that's got to be, hope it gets fixed soon!
@@DragonShinobi its been a struggle, been considering biting the bullet and getting star link since thats the only other alternative i have left, but the price has been hard to justify
can you help please, i dont know how this game works because i keep getting spotted all the dang time. Please help!
okay so to give some thoughts because I played this a bit and my first metal gear experience was peace walker when I first tried this game it was a bit jarring to say the least lelz. Because at the time I was so used to the Peace walker style of gameplay that this kind of gameplay wasn't my cup of tea not to mention the fact that the second game I've played in the series was Metal Gear Solid 4 which I played with my father's friend whom is very cool because he let me play his ps4 while him and my father and the group that was there was watching me figure out sht. Was good times, but yeah after that small experience I didn't touch any metal gear games until it game to 2019 where in a video game store I stumbled into "Metal Gear HD Collection" which peaked my interest because they were like two metal gear game bundle on there one was like ground zeroes, phantom pain, and some other one then HD collection which I thought had the other games too like Acid and the Novel series (which is ngl I was lowkey pissed that the back part was somewhat misleading lelz) but yeah after booting it up on my ps3 I was fairly surprised on the selection I was sad tho that the og metal gear wasn't on sight and so I tried MGS2 for a shot on the "normal" difficulty and boi it was an experience indeed because I got so used to the PW and GOP type of shooting this og style just made me relearn the game on a whole new level which is after a while it grew on me and enjoyed every single gameplay bit of it.
Then after like hours of playing it I've completed it in an goofy way because of how bad I was at it, then came MGS3 Snake Eater and dang that was an experience too that I'll never forget doing especially on the fun things to do. Of course despite having a blast with the controls I still haven't got the used of it but still pressed on cause it is what it is lelz. Although yeah it was very fun indeed to mess around on the stuff you can do especially by just exploding the food supply cabins they'll just be hungry and had fun with the bosses too even tho some of them were lowkey ridiculous yet charming. But because of playing MGS3 I came to understand PW more because ngl I was so confused on what was happening on the series itself and with that in mind I've already caught up with the lore that honestly the only metal gear type of story can be made is in regards of Snake's mentor which is the The Boss/Joy and how the cobra unit were born.
But anyways I'm getting hugely off track here to go back to portable ops I honestly didn't appreciate it as much as I could because of the controls but honestly what I wished it had done is just kept the "classic controls" then just added the "modern" one other than that tho might give it a try now because I've made ppsspp worked although honestly I wished it worked on normal pc controls but hey it is what it is lelz.
So yeah if they ever re-release this "HD collection" for whatever reason I hope it has both options of shooting just like how they have two options for camera "angles". Other than that sorry if I wasted your time thinking that this was an Portable ops discussion but was instead an MGS experience discussion lelz.
5:56
How do you get Octocamo in MGSV?
@@SupremeCaptainHWD its a mod
@@sgr_sean Damn, thanks for replying.
@@SupremeCaptainHWD all good man, you can also see its my character in the game aswell in that clip
15:40 wait there are revival servers??? How do I connect to them??
you need to contact Guyonachair on discord i think and get the discord invited for the server
Okay okay I do get that this game is a banger but I’m wondering what mod you’re using for mgsv
The mod for my character i made myself, the rest is the octocamo mod
Found here
www.nexusmods.com/metalgearsolidvtpp/mods/774
What suit were you wearing in the MGSV clips?
Octocamo, a mod for mgsv
Nice
9:08
Big boss have less hp than old solid snake with terminal lumbago
The octocamo suit carrying hard
What’s the song at 2:32 ?
Calling to the night instrumental
Is your game running at 60fps? if so how is it a mod or patch?
Its a cheat you turn on in ppsspp.
You can find it online, thing is the 60fps cheat breaks being up against walls.
They fixed it for regular portable ops but idk if they ever did for +
Way better than Peacewalker.
It is honestly a Very brilliant game once you 1) starting playing as it is intended to be ie constantly switching characters for tactical advantage 2) consider ALL limitations they had
Wish Konami one day makes Spiritual sequel with ALL characters from entire franchise including pre-Solid
so, everybody says its so good, should i play it? I dont have a psp or vita is it good emulated on ppsspp?
Its very good emulated, id say you should remap some buttons for a smoother experience but other than that, your good.
yes, but make sure you install a higher fps patch otherwise it's a challenge to play it without throwing up
Also Kojima really didn't understand rank system that Pops had, like The ONLY difference in gameplay in V between units is that S combat has this super punch while sprinting ability, that's it. Granted V, unlike SurVive also doesn't have stamina factor at all, but even speed of the characters really isn't much different, let alone handling of different weapons.
In general when you play V you actually really only play as Venom (who I assume has Some parasites super powers considering his right eye was white , he never eats and drink water only once, he can run eternally, doesn't need to patch himself up to heal, SurVive is really time when you play as normal human being) unless you play FOB as Quiet or Ocelot.
I'd imagine this game would become an mobile game if they tried
They could easily have done it, and if they put it the right effort, it wouldve been a great game.
But hey, apparently expecting quality and effort from game companies is insulting to them, so it seems like a thing of the past.
Yeah, whenever I hear randomized levels or procedurally generated, what I really hear is "Instead of professional game designers, painstakingly designing a level to produce the perfect amount of fun, thrills, fear, etc.. Instead of that we cheaped out and had an algorithm just throw things at a wall. Sure all the levels are mediocre and monotonous now, but look on the brightside, there are an infinite amount of them.
yay!!!
Why is your character so caked up in tpp?
Cause im using the octocamo sneaking suit mod
Guys guys I also think metal gear survive is underated.
I do enjoy PO even though I don't consider it Canon (I only believe in Kojima canon as in games written by the original author is canon). I personally like PW more and feel it's much more fleshed out and the multi-player is amazing. I can't stand "Null" as a character and it wouldn't fit in with the time line for MG2. Another issue i have with PO is the writing is far lower quality that what Kojima provides. When Konami made PO Kojima wanted to make other projects so just like Snakes Revenge that had a group make PO. Sadly my comment is gonna come off as "sporadic" but it would take me making a video like this to explain why it's not canon to me and even Kojima has said PO isn't canon.
Kojima also once said that PO was going to be crucial to understanding mgs4s story.
And was even included in the list of games relevant to the story in mgs4
Kojima just ended up changing his mind later on once pw was made as he got asked about it then , and THEN he said it was partially canon.
@@sgr_sean Yes but some fans believe he was forced to say it was partial canon because he didn't want to make MG games but wanted to make something else (like Silent Hills, P.T). Some fans think Konami made him say that so fans would be ok with Konami making MG games and not Kojima. It's was all a plan by Konami to make fans ok with Axing off Kojima early, like they did after MGSV released. Then without Kojima make MG games (like MG Survive).
To me any story that has more than 1 central writer is bad as 1 writer can invalidate the original idea for the plot and flow. If Kojima didn't write it then it's not canon to me, it's just that simple. To me the writing for PO came off as some highschoolers attempt at writing a 3 act story that falls flat on it's face if you compare it to Kojima's style of writing (it comes off as fanfiction to me as Kojima as a writing style people try to mimic but can't so easily).
@@Vandius24 yeah until he says otherwise, speculation gets us no where, what fans believe vs what hes officially said are two different things, he said portable ops was integral to mgs4s story while it was being made, and only changed his tune once pw was made, there was literally no point where he said it wasnt canon until after pw.
and even then he never fully outright dismisses it like he has the spin offs
@@sgr_sean Grey Fox: Metal Gear Solid: Official Mission Handbook states that he was born in the 1970s, this is according to Kojima. To change core things that the original writer laid out is SOOO far from wrong and I can't stand for that. The second they changed the age of Grey Fox I didn't consider it canon. Kojima wanted for Grey Fox to be that age because Solid Snake saw him as a best friend but if Fox was magically 20+ years older Solid Snake wouldn't see him as a Best Friend but a father figure as Solid Snake wanted that.
I love MGS so much but I'm never gonna want more story that it jeopardizes the original writers ideas for their story, period (fanfic is out the door).
Do you like Harry Potter? How about Lord of the Rings? Game of Thrones? Breaking Bad? All of them have thing in common. They all have 1 CORE writer. I, like you want more MG games but if they're not made by Kojima they're can't be canon to me and most fans I meet feel the same. Maybe PO was integral to the gameplay of MGS4 and not the story, I don't think Kojima would ever let anyone work on/add to his stories without him being in the same room and having the final say as he's always had in every numbered MG game.
Yes, as I said in my first post, PO is fun but I'll NEVER consider it canon as it wasn't written by the original writer. I've been playing MGS games since 1998 (since I was 8) and have beaten MGS (PSX) like 150+ times. Kojima was my idol and my hero and I did almost every school assignment on him that I could fit in. I made slideshows and videos using windows movie maker for MGS3. I even made a website in 2004 to hype the release of MGS3 (snakeshq.teachnology. com deleted now). I'm a fan of Kojima and his writing, I've beaten Policenauts and I'm in the process of beating Snatcher.
PO does NOT hit the mark and even though I love playing it and loved beating it and PO+ it can NEVER be canon in my mind. Kojima is my hero and he the reason I'm an indie dev today, not the writers who made Portable Ops and made the worst character change in MG history (Null, wtf were they thinking), if they never touched Grey Fox there's a small chance I would be on your side but they spat on the original story that is MGS. Why would they not just make Null a new character, why invalidate original story written by the creator? Whatever the reason, Konami is a terrible company that doesn't care about stories, they just want to slap the name "Metal Gear" on a box and sell it.
@@sgr_seanIt’s great to see someone respect Portable Ops because it is Canon, even Kazuhira Miller said it. And yes we must be patient with these Kojima fanatics
my least favourite game in the series. I hated playing this game. the story is eh. the recruitment mechanic was awful. and it removed everything that made mgs3 good and kept all the bad. where as peace walker refined the controls by a lot except being prone. But I can understand why u liked the game.
Finishing extreme felt so good man...
I fucking love this online was so good i would play it so much alone with mgs 4