UE5.1 fluidflux Ocean test 02

Поділитися
Вставка
  • Опубліковано 29 вер 2024
  • UE5.1 Raytrace + lumen + nanite
    Assets used :
    Ultra Dynamic Sky
    Fluid Flux
    Ocean floor environment
    a lot of Megascan Stuffs

КОМЕНТАРІ • 303

  • @lolxdkeklolxd341
    @lolxdkeklolxd341 Рік тому +521

    the whole ocean is calculated by physics? it would be interesting to see how a huge ball is thrown there. like a meteorite

    • @aivanosgg2269
      @aivanosgg2269 Рік тому +51

      There's probably a little domain that is somehow well mixed with the ocean plane

    • @DrDandD
      @DrDandD Рік тому +24

      No, I dont think any modern computer could do that, I'm assuming that he is only simulating an area around the island

    • @lolxdkeklolxd341
      @lolxdkeklolxd341 Рік тому +3

      @@DrDandD I saw other videos where large lakes and rivers were filled with water with physics miscalculation

    • @DrDandD
      @DrDandD Рік тому +2

      @@lolxdkeklolxd341 it can handle large amounts of simulation but not a whole ocean

    • @TheWorldWarrior
      @TheWorldWarrior Рік тому +11

      @@lolxdkeklolxd341 its most likely only doing the calculations on a specific volume of space near the outside boundary of the water plane

  • @Rocketenginetoaster
    @Rocketenginetoaster Рік тому +5

    imagine a sandbox game like minecraft or astroneer using fluid physics like this

    • @Danuxsy
      @Danuxsy Рік тому

      yep 😍😍

    • @Danuxsy
      @Danuxsy Рік тому

      @@Sylvan531 Yea that's the game I'm thinking of too, I want more stuff like that 😊

  • @OlavSchneider
    @OlavSchneider Рік тому

    Nice Vid, if you just woudn't constantly move around it would be much nicer.

  • @Jason_Bover9000
    @Jason_Bover9000 Рік тому

    I would love to make something like this

  • @mr_clean575
    @mr_clean575 Рік тому +349

    This is super cool. The water that sprays up seems fake to me, but the ability for the water to fill up and eb and flow is phenomenal, and looks amazing. I'm excited to see this technology continue to get better and better.

    • @CygnusX-11
      @CygnusX-11 Рік тому +8

      sorry to bring it to you but the whole thing is practically "fake" lol

    • @mr_clean575
      @mr_clean575 Рік тому +22

      @@CygnusX-11 Well obviously, it's a video game engine

    • @puppergump4117
      @puppergump4117 Рік тому +27

      @@CygnusX-11 Doesn't change the fact that there's now a way to use real time fluid simulations in a game. First nanite, then lumen and now this. Huge advances in software these days.

    • @PeculiarSana
      @PeculiarSana Рік тому

      @@puppergump4117 To be fair, this isn't particularly new tech. From Dust did similar things 12 years ago, though admittedly it doesn't look *quite* as good as this.

    • @puppergump4117
      @puppergump4117 Рік тому +2

      @@PeculiarSana The crux of it all is optimization. Sure, you can create infinitely detailed worlds and perfect physics for every atom, but then you gotta have teams of geniuses find ways to do that quicker and easier.
      So I guess what's new is US being able to run these things on normal computers.

  • @masti733
    @masti733 Рік тому +136

    The gameplay implications this tech would have on games like valheim, sons of the forest or no man's sky would be truly astonishing.

    • @igorjeslenikov585
      @igorjeslenikov585 Рік тому +3

      other games too low brainer?

    • @ccalvinn
      @ccalvinn Рік тому

      ​@@igorjeslenikov585 oh your a fan of gaming? Name every fucking game then wtf 🤪

    • @adeqtz8385
      @adeqtz8385 Рік тому +1

      sons of the forest already has this water physics

    • @SpaghettioH
      @SpaghettioH Рік тому +5

      @@adeqtz8385 no, no it does not 😂

    • @EO-rx8jq
      @EO-rx8jq Рік тому +4

      ​@@adeqtz8385 bro thinks Sons of the Forest got the TLoU 2 graphics and RDR 2 physics 💀

  • @therealarien
    @therealarien Рік тому +25

    I've been dreaming of these kind of water dynamics in games for a long time. It's so close! Where a waterfall isn't a scripted event, but the result of water simply overflowing to a lower place. I'm sure AI driven tech will increase dramatically, opening the way for some truly next level experiences.

  • @Danuxsy
    @Danuxsy Рік тому +57

    absolutely incredible! I really want a game with these water fluid mechanics so cool

    • @Alphadan
      @Alphadan Рік тому +2

      There is wave sounds but i can't see any

    • @SuperLordee
      @SuperLordee Рік тому +1

      GTA 6 had a leak with similar water physics :)

    • @mac8869
      @mac8869 Рік тому +2

      @@SuperLordee that was just nvidias test

    • @ITX-EcoClass
      @ITX-EcoClass Рік тому +2

      That is the game!!! We don't have room for anything else, so I hope you enjoy Swim, in stores this holiday season!

    • @VarietyGamerChannel
      @VarietyGamerChannel Рік тому +2

      Play FROM DUST

  • @CasualG-mer
    @CasualG-mer Рік тому +105

    Imagine a survival game, with these beautiful water physics that can create convincing looking waves and I bet it can be utilized for gameplay, like adding flood to a game.

    • @sieejka
      @sieejka Рік тому +8

      It could be used to add a cool irrigation system

    • @rico-228
      @rico-228 Рік тому +6

      imagine pissing and accidentally creating a tsunami

    • @Danuxsy
      @Danuxsy Рік тому +8

      it could be like a Tsunami survival game where you must construct channels, walls and bridges to keep your citizens alive and stuff so cool

    • @alexfoxy
      @alexfoxy Рік тому +3

      Maybe you have to collect two of every animal

    • @MrJulioseto
      @MrJulioseto Рік тому +1

      Battlefield 4 - Floodzone

  • @realleftover
    @realleftover Рік тому +35

    Can't wait to see how realistic games will become within the next 10 years 🔥

    • @vlad7269
      @vlad7269 Рік тому +5

      nothing realistic it's just life like images

  • @42ndMoose
    @42ndMoose Рік тому +1

    i think the only thing that's missing is the fact that sand should be washed away

  • @Vaczil
    @Vaczil Рік тому +2

    It doesn't really look realistic but its kinda cool tbh

  • @HardKrest
    @HardKrest Рік тому

    the water is still worse than in the first crisis, as well as the vegetation, with the jungle, but it already looks not bad, there is something to strive for ... P.S. character movement physics, if this is not a joke, from the early 2000s ..

    • @NDTE
      @NDTE Рік тому +1

      “Ocean test”

  • @fuchsi_arzeus
    @fuchsi_arzeus Рік тому +7

    I am AMAZED by this not just the water but just EVERYTHING imagine such a vibe in a real game, great work!

    • @fuchsi_arzeus
      @fuchsi_arzeus Рік тому

      can you maybie show how you created this

    • @TheXboxSux
      @TheXboxSux Рік тому

      @@fuchsi_arzeus It's auto generated topography. You can search for plugins that let you render something like this quickly. The water is an official plugin.

  • @Wankeroo
    @Wankeroo Рік тому +1

    Super impressive, but it's a bit too "fast". Throws off the scale. Gives the impression of a child playing in the bathtub. Slow down the ocean waves just a tad imho.

  • @G_O_A_T__W.B
    @G_O_A_T__W.B Рік тому +1

    If it follows the real physics then i would like to do those things that never happened in real life 💥

  • @noahtemple8312
    @noahtemple8312 Рік тому +2

    Subnautica with these graphics and water simulations would be next level!

  • @roguehellsin3151
    @roguehellsin3151 Рік тому +3

    Should be interesting to simulate a tsunami. Have you tried that yet ?

  • @gideonjeevanesan
    @gideonjeevanesan Рік тому +4

    really good stuff here. please make a tutorial for unreal engine.

  • @jpc-archviz
    @jpc-archviz Рік тому +4

    Looks awesome! What resolution did you use for the BP_FluidSimulation to make it look this big? Is it just one big area or several small ones where you need it? Thanks!

  • @alephnole7009
    @alephnole7009 Рік тому +2

    Amazing. Would be cool to see how this reacts to large waterfall drops or large physics objects dropped into it

  • @josephvanwyk2088
    @josephvanwyk2088 Рік тому +2

    Imagine if someone UPDATES / rebuild all the games of the 90s and early 2000s with this. I myself have developed my Blender skills so that I can help.

  • @HappyTheory
    @HappyTheory Рік тому +3

    how much performance does it take?

    • @Danuxsy
      @Danuxsy Рік тому

      he's running at 60 fps so not a lot I guess

    • @David-vw5hf
      @David-vw5hf Рік тому

      @@Danuxsy keep in mind that this could be on high end hardware and is before the addition of other game features that would use up computer resources

  • @Seraphim190.
    @Seraphim190. Рік тому +1

    Can you make the white wash spray more transparent? It's the only thing that sticks out to me as not being real, so respectfully I thought about it and thought maybe transparency might help

  • @mikejr7727
    @mikejr7727 Рік тому +3

    It really is looking great! Yeah there's some stutter and struggle but that's a test for ya, keep it up.

  • @hotelghosts1478
    @hotelghosts1478 Рік тому +1

    Holy sh-t! this is amazing!

  • @HiiImChris
    @HiiImChris Рік тому +1

    the only thing throwing me off from truly judging its performance, is the interaction of the dummy in the water. it's bizarre watching the dummy effortlessly walk through water like nothing, however it would be interesting to see the effects of resistance, and how that interacts consequently

  • @soufianatmani8721
    @soufianatmani8721 Рік тому +1

    Don't forget to drink water

  • @ramihaidafy
    @ramihaidafy Рік тому +1

    The need to work on wetness next. Here water washing up on the sand has no effect on its color nor does it smoothen its shape like you would see on a beach in real life as the waves come in.
    Im sure that would take some serious GPU compute, but I'd love to see it.

  • @revvilo
    @revvilo Рік тому +1

    It makes the whole environment feel so much more dynamic and alive. Now I'm hanging out for a cozy casual foraging and building game with environments like this...

  • @PhantonBlox
    @PhantonBlox Рік тому +1

    que gráficos

  • @TeamUnpro
    @TeamUnpro Рік тому

    It all looks beautiful; though the realistic looking grass reminds me of outside my house, where every step you take, like, 6 spiders come crawling out from behind your foot before the next step

  • @CuriosoFrank
    @CuriosoFrank Рік тому

    7/10 falta mejorar las físicas

  • @matiasdanielgamon3996
    @matiasdanielgamon3996 Рік тому

    creo que todo debería ser un simulador de la realidad, asi com BeamNG drive con la fisica de impacto de los automóviles, y este juego con el mar. que haya inteligencia artificial que cree el mundo según unos códigos y patrones que nosotros le damos, y que el mundo se cree de forma autonoma. también en crear un ecosistema vivo con animales siguiendo instintos de caza y preproducción. además de NPC con IA avanzada y que tengan personalidades individuales

  • @marknickells6097
    @marknickells6097 Місяць тому

    Was there a Terrain pack used, or was this a scratch landscape in place? I recognize some of the foliage assets. . Very well done.

  • @roboforce4397
    @roboforce4397 Рік тому +1

    Not looking real

  • @nicolasfourichon4627
    @nicolasfourichon4627 Рік тому +1

    amazingly realistic, it really adds a big somethin to an ambiance. Just a few improvements on the water's splaches when encountering a rock and it'd be awesome. The colour gradient depending on the level of the water is already incredible though, that's what cought my attention right away, it brings so much dynamism to the environment. The dynamic fluid/flux mechanics could look even greater I reckon. Keep doing this and we'll have the most astonishing visual for a pirate game

  • @sakirkaratas7225
    @sakirkaratas7225 Рік тому

    Mr. Vincenzo
    The sea is unnecessarily active. Even if tsunami and earthquake should be put. The man's agility on land is the same in water or sea. The mobility of the sea covers the land as fast as its arrival, but very cumbersome. The laws of physics are very manipulated.

  • @MineAnimator
    @MineAnimator Рік тому

    A água fluir é bem interessante, porém, parece uma malha, nenhuma gota se solta do mar, o personagem corre nas poças e não espirra água, só a balança, e as partículas parecem de jogos antigos

  • @Darhan62
    @Darhan62 Рік тому

    I've been watching the evolution of computer graphics for decades. One thing they've never been able to do convincingly is the interaction of water and land -- wet and dry. Yeah, they can do water surfaces. They can do underwater scenes. They can do all kinds of terrain and solid objects, mist and clouds, etc... But never have I seen a completely convincing interaction of waves with the shore, or the area where a dry object meets the surface of the water, etc... And we're still not there yet. Lots of progress has been made. I mean, this is good compared to what's come before, but it still looks fake.

  • @Sommitps
    @Sommitps Рік тому

    doesn't look that realistic.. water is moving too fast, too much white-effect (splash effect) and the interaction is wrong too. Well, some constructive critism for you. Not all that bad though.

  • @vxenon67
    @vxenon67 Рік тому

    Ark Survivor Ascended. Gameplay. 08:02 cool. The water moves when the character runs in it.😊

  • @patrickmwinn
    @patrickmwinn Рік тому +1

    looks terrible

  • @vini_xsilxx
    @vini_xsilxx Рік тому

    Beautiful, amazing actually
    but what it doesnt sell to me is the textures or shaders used to make the efects in the water, specially the foam, theres barely any.
    that sound of the foams bubbles, after the wave crashed, poping, just waitting for the next one... u know, if u got that, it would be hard to distinguish from reality.

  • @jNoSocks
    @jNoSocks Рік тому

    Curious what CPU you are using... assuming the water physics are calculated on the CPU

  • @paucalaf5056
    @paucalaf5056 Рік тому

    parece un poco agua de manantial magico no? muy transparente, el agua debe transmitir respeto creo, nose si hay sitios donde sea tan transparente, tambien he visto que hace extraños, parece que hace mucho aire alli, asta llegar a hacer volar el agua. Cosas extrañas veo y de la interaccion de los pies del personaje con el suelo ya ni hablemos, esos pies necesitan inteligencia a tiempo real y que se adapten a cada forma del terreno con sentido, mejor seria en primera persona y dos personas para ver los pies del otro, olviden la tercera persona, no trabajen mas en ella, es una perdida de tiempo ddesde mi punto de vista.

  • @linux4domvid
    @linux4domvid Рік тому

    Wideo have dropped FPS or IT problem 60 klatek na sekundę na Xiaomi 9? 1.5x

  • @paucalaf5056
    @paucalaf5056 Рік тому

    La vegetacxion de debajop del agua esta muy mal y necesitamos que la vegetacion interactue con el cuerpo, no se puede ir traspasando vegetacion.

  • @beedykh2235
    @beedykh2235 Рік тому

    This type of wave movement shouldn't happen near a cost. This explains why this looks realistic but doesn't make sense.

  • @gjsxnobody7534
    @gjsxnobody7534 Рік тому

    looks terrible.. no footprints left in the sane, the water crashing against the rocks comes from nowhere, the spray is baseless. quite dissapointing actually for 2023

  • @chiips1758
    @chiips1758 Рік тому

    i hope game developers actually take time with games on this engine instead of trying to make insanley ambitious games with a bunch of these new demanding features and barely optimizing it just like forspoken that game is basically just a UE5 showcase that runs like shit

  • @sudd3660
    @sudd3660 Рік тому

    all these nice graphics features you play i with controller. odd jerky movements.

  • @1deathpony112
    @1deathpony112 Рік тому

    What computer specifications do you need to do this?
    Author, tell me, what computer do you use?

  • @drxym
    @drxym Рік тому

    Looks greatin some respects and pretty poor in others. General wave motion is good - transparency & reflections at depth are great. Shallow / flowing water over was poor, like jello. Also saw some distance artifacts like at 1:21 where there is obvious repetition patterns forming in the sea.

  • @Sporkula1
    @Sporkula1 Рік тому

    These physics are not as good as I expected but they are okay. The way that the water just slowly fades into existence higher up the mountain while being covered up by a bad splash animation. It looks bad. We've got a long way to go if this is the state of water physics.

  • @stephenpourciau8155
    @stephenpourciau8155 Рік тому

    people would have fun with this for hours if you built a game around diverting water to places Or like... digging with an excavator and draining stuff with it.

  • @YUMENOKAME
    @YUMENOKAME Рік тому +1

    это очень классно, не понимаю почему мало просмотреов

  • @pressioneiniciar5787
    @pressioneiniciar5787 Рік тому +1

    Incredible

  • @alexlavertyau
    @alexlavertyau Рік тому

    Honestly this is my retirement plan when i'm in the nursing home, just going to put my VR headset on and walk around places like this 😀

  • @Ziplinz
    @Ziplinz Рік тому +1

    Just imagines how much better games like Stranded Deep would be with water physics like this.

  • @slimeball3209
    @slimeball3209 Рік тому

    to be fair it is old technology, you can saw it in "arcane worlds" and other games with water physics, but it is very good variant of it.

  • @AlanKoprivec
    @AlanKoprivec Рік тому

    I remember when sony told us: "ps3 can absolutely do this kind of water sim"

  • @omerdemir6825
    @omerdemir6825 Рік тому +1

    wow good

  • @Ssquire11
    @Ssquire11 Рік тому

    Looks like a fire hydrate leak not an ocean. It’s flowing too much. Needs a slower tempo

  • @juanvaron5597
    @juanvaron5597 Рік тому

    the fluids specially the water don´t have so much fps in the real life, take daown some FPS in the water animation or the fluid animatios to see better results or more realistic results.

  • @chiips1758
    @chiips1758 Рік тому

    i think weve reached a good stopping point with graphics atleast for a little while its time to focus on stability and smooth gameplay experience over graphics some videos games already look damn near like real life

  • @tHeWasTeDYouTh
    @tHeWasTeDYouTh Рік тому

    nice I guess
    now make a game with this. we have like 120 million UE5 demos and no games to show all of its features running real time in a game.

  • @seyeruoynepotsuj
    @seyeruoynepotsuj Рік тому

    Finally time for a sequel to From Dust? PLEASE?!

  • @abrahamrivera3156
    @abrahamrivera3156 Рік тому

    the truth is... does not seem real... maybe for people who have never have been in the beach will say: "this is super cool" but the rest of people will agree with me: "that is not the way the waves move"

  • @Putov_Ilya
    @Putov_Ilya Рік тому

    we are waiting for UE 10 to make it look like reality.

  • @GAMEBR0VIP2462
    @GAMEBR0VIP2462 Рік тому

    do a tutorial on how to make a decent ocean would you? ive examined the ocean map and been picking the other maps apart but if you have the methods share?

  • @Faggi0tto
    @Faggi0tto Рік тому

    This and fully animated clothing, and i'm ready to enter the Matrix.

  • @JackFoxtrotEDM
    @JackFoxtrotEDM Рік тому

    Why did hardly any games ever take advantage of Nvidia FleX back when that was a thing?

  • @screenapple1660
    @screenapple1660 Рік тому

    What exactly to you suppose to do on sinking island?
    Developer: " I don't know build a boat. "
    Gamer: "Where's to get to tools if there's no axe on the island? lol...."
    Developer "That's whole point."

  • @OpenGameDev
    @OpenGameDev Рік тому

    this walking physics is one of the worst ever seen

  • @Bemx2k
    @Bemx2k Рік тому

    Leave the fluid mechanic in games for RTX 6090 in 2027

  • @dopplesoddner2899
    @dopplesoddner2899 Рік тому +1

    at 4:34 the ripple travels as if the water is still

  • @JodoKast1221
    @JodoKast1221 Рік тому

    We need a river kayaking and rafting simulator ASAP!

  • @acorgiwithacrown467
    @acorgiwithacrown467 Рік тому

    It looks weirdly sped up, slow the simulation down a bit and it would look more realistic.

  • @endemikpandemi
    @endemikpandemi Рік тому

    The GTA 6 demonstration is better and it released a couple of years ago.

  • @kurisutofusan
    @kurisutofusan Рік тому

    The scale seems off ... it looks like a giant ocean or a miniature landscape and character.

  • @Palpus_X
    @Palpus_X Рік тому

    The ripples look weird. They would be more fitting for a lake with still water

  • @MrKroyler
    @MrKroyler Рік тому

    Omg Do u see a real ocean???
    Very bad!

  • @yeeeeeyeeeeee
    @yeeeeeyeeeeee Рік тому

    once they get the wave current physics right and get rid of that sorry ass mist we should be good.

  • @LosLokosdelViernes
    @LosLokosdelViernes Рік тому

    We need this in 7DTD noooow!!!! (and the graphics too)

  • @cedric6941
    @cedric6941 Рік тому

    Subnautica 3 or Sea of Thieves 2

  • @sarmadka
    @sarmadka Рік тому

    Should this now be renamed to Real Engine rather than Unreal Engine?

  • @JillD.
    @JillD. Рік тому

    Looks like Fake water... so you need to wait an hour for the ocean to be filled?

  • @zio8460
    @zio8460 Рік тому

    Still far from reality, the water is most complex algoritm for all engine!

  • @delta619
    @delta619 Рік тому

    for the first time in my life, i got afraid/alarmed by virual ocean like real.

  • @SanOcelotl
    @SanOcelotl Рік тому

    Is there any example of this tool beeing used in a popular game?

  • @rsbrg
    @rsbrg Рік тому

    Wave propagation is too artificial, this isn't how ocean or sea behaves.

  • @ChopinFlutist
    @ChopinFlutist Рік тому

    Not impressed at all. Splash Vfx effects are terrible!

  • @liquidignition
    @liquidignition Рік тому

    YOU NEED TO START MAKING "FROM DUST 2"... I BEG YOU

  • @Ehren1337
    @Ehren1337 Рік тому

    why tf are you using ue4 mannequin? 🤣🤣 running animation is so bad

  • @Aeonia92
    @Aeonia92 Рік тому

    Normalize revealing hardware that the engine is being used to run on.

  • @kelbinhow
    @kelbinhow Рік тому +1

    That was amazingly well executed!! Some minor adjusts needed like the places where foam is created seems a bit off and too sudden at appearing and disappearing, also the distortion of the image while submerged is a bit too much, almost nauseous. Aside from those 2 little things, it has everything to be perfect

  • @boroda8gaming256
    @boroda8gaming256 Рік тому

    Vincenzo can u help me with FF settings? Please

  • @FMac-nd8ei
    @FMac-nd8ei Рік тому

    fact: cant run in mobile device, cant be profitable to release

  • @baltagelyte
    @baltagelyte Рік тому

    I be seeing all this cool stuff in Unreal Engine 5, but no games outta it