Organic Unwrapping in Blender | Full Class + Free Gift

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  • Опубліковано 15 тра 2024
  • Grab your free gift on Outgang's front page: outgang.studio/
    This is a full class on how to unwrap in Blender where we cover all the tools, addons and techniques we need to unwrap a head to AAA game quality.
    During this class we discuss in detail the following: UV editor interface, UV Sync On/Off, Unwrap function, seam creation, Sticky Selection, Stich function, Select Linked, straightening tools, Pack Islands, Grab, Relax and Pinch brushes, Textools addon, MagicUV addon, Copy/Paste UVs, Multires modifier, Shrinkwrap modifier, projection techniques, baking vertex color and much more!
    00:00:00 Introduction
    00:07:49 Section 1: The UV Editor
    00:15:47 UV Sync On/Off
    00:20:16 Seams and First Unwrap
    00:30:58 Select Linked, Sticky Selection, Stitch
    00:44:07 Textools and MagicUV addons
    00:51:23 Checker Map, Stretch Map
    00:56:11 Pack Islands, Average Islands Scale
    01:03:24 Straighten Tools, Grab, Relax, Pinch Brushes
    01:09:55 Section 2: What to Improve?
    01:18:46 Preliminary Packing
    01:35:06 Skull and Neck
    01:47:11 Eyelids
    02:01:04 Nose
    02:06:56 Mouth
    02:20:30 Ears
    02:21:56 Mirroring using MagicUV
    02:39:38 Section 3: Projecting High Poly Details
    02:49:30 Transferring Vertex Color
    02:54:40 Conclusion & Next Steps

КОМЕНТАРІ • 172

  • @sebbosebbo9794
    @sebbosebbo9794 Рік тому +30

    So gentle smooth long focus tut..thx..
    ...you can hide parts of the mesh when using the option called selection hide.
    select what you want to hide in the edit mode try shift H, and
    go back with alt H.
    work even in the Object Mode after you select the parts in Edit Mode ...
    (safe as vertex groups can help to).
    that can help to get not lost in the mesh mess or select a wrong part while
    your view stuck or zoom deep into
    the mesh...
    Lokal view option is onother fast option to hide onother objects so you have less clutter in the viewport .
    save important often used functions or menue options with a right click and save it in the key Q menue ..
    that helps with fast acess for beginners without endless menue clicking.
    there is a x ray add on could even help
    to deal with view of the meshes🌐
    so users can see what is really
    important not only in the remesh phase, maybe..
    or another tip is the Forgotten Tools add on.
    with that tool you have options to
    select & save face, edge ,
    vertex groups..
    glad you produce such a great helping content. ...happy blending ...
    p.s. my tip for all please have a look at the blender conference 2022 talks...
    there are great talks not only 2022
    ..the spirit of the people is amazing...
    ☯️🆒️🆓️

    • @Outgang
      @Outgang  Рік тому +6

      Thanks for all the tips Sebbo!

    • @sebbosebbo9794
      @sebbosebbo9794 Рік тому +5

      @@Outgang
      you helped not only me I think, ..
      its a pleasure to find such a great content & Infos and have a deep look inside blender .
      its the minimum I can do...thx

  • @LaSerpentDEden
    @LaSerpentDEden Рік тому +61

    OKAAAAAAAY, this is absolutely crazy. This type of content is unfathomably amazing. It's professional, it's easy to follow, IT'S FREE, it's taught by someone who knows the area. Woweee this I gives many studios a run for their money when it comes to tutoring 😵‍💫

  • @SadBoyRenatus
    @SadBoyRenatus Рік тому +2

    Yess! Happy to see a new video. Love your content.

  • @devaketan
    @devaketan 9 місяців тому +4

    in 3 years of using blender it's the first time I deeply understand how uv editing works, thank you for your truly professional contribution 🥰

  • @unsearchable4060
    @unsearchable4060 Рік тому +3

    Incredible. Looking forward to coming back to this over and over.

  • @grayfox8904
    @grayfox8904 Рік тому +3

    Congrats Laura! This is top tier content!

  • @LongKestrel
    @LongKestrel Рік тому +1

    Thank you for this! 😊Wish you all the best!

  • @lycanlegion920
    @lycanlegion920 Рік тому +1

    Outgang thank so much for the gift. This is totally awesome of you! Christmas came early! Ty.

  • @marcovbitt
    @marcovbitt Рік тому

    Really amazing, thanks for sharing with us for free!

  • @mastjappa
    @mastjappa Рік тому +2

    Clean and focused knowledge, thank you so much for making it available.

  • @artemreu
    @artemreu Рік тому +2

    Magic! Awesome class! Thx!

  • @juniortufanoD3
    @juniortufanoD3 Рік тому +1

    Thanks a lot for sharing this amazing class!

  • @RealBurtles
    @RealBurtles Місяць тому

    Amazing tutorial w/ lots of pro-tips -- thnx for sharing!!!

  • @mr-maschi
    @mr-maschi 6 місяців тому

    KUDOS to you! What a valuable lesson. You're explaining stuff really good and its a joy to follow you !

  • @noelcastillo3829
    @noelcastillo3829 Рік тому +10

    Thank you so much for making this available for everyone, it truly is a gift!

  • @Pixel_FX
    @Pixel_FX Рік тому

    Glad to see more Pro artists using blender and contributing the community with these kinds of tutorials.

  • @chaunceypierce8803
    @chaunceypierce8803 Рік тому +1

    Thank you so so much for making this & sharing!

  • @RDD87z
    @RDD87z Рік тому +1

    Laura, this is amazing, thank you so much.

  • @pslong9907
    @pslong9907 Рік тому +1

    Amazing stuff
    Thanks Laura.

  • @neilwilson2747
    @neilwilson2747 8 днів тому

    Loved it. Will be joining the gang.

  • @Stillenacht3D
    @Stillenacht3D Рік тому +13

    Thank you so much for doing a tutorial on this in Blender. There are millions of UV unwrap tutorials in Blender but they almost always involve unwrapping a hard surface model and hardly any on organic models. This has been so helpful, thanks again!

  • @flying_katekitty2177
    @flying_katekitty2177 Місяць тому

    Thank you so much for making this

  • @carlosbernal4629
    @carlosbernal4629 Рік тому +5

    love your content, thanks for sharing your knowledge 🔥🔥🔥🔥🙌🙌🙌

  • @Isoshi-47
    @Isoshi-47 Рік тому +8

    can't believe you decided to give all that for free ! i really appreciate your efforts thanks a lot !

  • @EL_N0IR_2201
    @EL_N0IR_2201 7 місяців тому

    Thank you for this info we noobs appreciate you a Ton!🙏🏽

  • @sf4603
    @sf4603 Рік тому +4

    Laura you are amaaaazing thank you so much for sharing your talent and expertise with us! :D

  • @wallarious1605
    @wallarious1605 Рік тому

    It's just treasure! Thank you thaaaaaaat much dor sharing this!

  • @tomoyaogawa4485
    @tomoyaogawa4485 Рік тому +3

    You are just amazing human being and artist I look up to and learning so much from you. I’ve been spreading my word and telling my friends to support you as well for being awesome teacher!

  • @StanleyKubick1
    @StanleyKubick1 11 місяців тому +1

    Probably the best blender UV tutorial on UA-cam. Thank you.

  • @ulolphtoxic402
    @ulolphtoxic402 Рік тому +1

    Thanks for your hardwork making this vid👍

  • @SourceAwareness
    @SourceAwareness Рік тому +2

    You are one of the Best, Luv. Much appreciation for you!! 😉

  • @guillaumedeschamps4566
    @guillaumedeschamps4566 21 день тому

    An another great GREAT video ! thank you so much

  • @Nexxorcist
    @Nexxorcist 7 місяців тому

    that was amazing, and dense with information, in the best possible way. holy cow. phew. thank you for creating and uploading such a thorough course!

  • @Igoreshkin
    @Igoreshkin Рік тому +1

    This is so generouse. Thank You very much for this gift.

  • @aminon1468
    @aminon1468 7 днів тому

    i love your thumbnail design.

  • @AnatomyAcademy
    @AnatomyAcademy Рік тому +1

    Wow wow wow this is amazing, I am signing up for the rest!

  • @maximumdinosaur
    @maximumdinosaur Рік тому +3

    The blender community is so kind when it comes to teaching new people. Thank you

  • @michelleyu
    @michelleyu Рік тому +8

    you're amazing can't believe you're giving away such valuable resources for free. the world needs more people like you Laura! thank you so much

  • @davidrjrc1812
    @davidrjrc1812 Рік тому

    Thank you to share your knoweldge! that's great!

  • @aymanfatani
    @aymanfatani Рік тому +3

    Wow !! .. What an EPIC premium contents you are sharing here .. Hats off and All Respects ♥♥♥

  • @PanewsONE
    @PanewsONE 7 місяців тому

    Now THAT is what I call Quality Content! I've rarely seen anything this professional both on free or even paid platforms. Thank you so much!

  • @kacperlewczyk
    @kacperlewczyk 10 місяців тому

    Thank you soooo much! A lot of knowledge! I love it ❤

  • @romaingauthier8648
    @romaingauthier8648 Рік тому +1

    thanks for your gift! and your time!

  • @art.leosilva
    @art.leosilva 6 місяців тому

    Awesome tutorial, insanely didactic.

  • @Totorus
    @Totorus Рік тому +1

    Thanks for sharing Laura!... Greetings.

  • @khalatelomara
    @khalatelomara Рік тому +1

    very generous ! that's the spirit !

  • @copypaste4055
    @copypaste4055 Рік тому +1

    this is awesome! You are Awesome!

  • @yudayayuda4408
    @yudayayuda4408 Рік тому

    Great tutorial, I have learned loads

  • @Moridagnir.G.P
    @Moridagnir.G.P Місяць тому

    I haven't even watched the full video... But I am favouriting this and subscribing. You are so clear and exceptional at explaining. Instantly subbed!
    I cannot wait to finally not hate Organic unwrapping

  • @pelatho
    @pelatho 7 місяців тому

    Tremendously good tutorial :)

  • @mathiascosta8197
    @mathiascosta8197 Рік тому +6

    This is just incredible. As a 3d hobbist that's constantly trying to learn and become more professional with the tools out there (also having limited time, resources and money) , I must say I really appreciate and value what Outgang (and specially Laura does for this community), I really can't thank you enough.
    The amount of professional, well presented content this channel has (and for FREE), is invaluable. I'll be definitely considering subscribing to Outgang's program to look at the rest, hopefully soon.

  • @momchilo4388
    @momchilo4388 2 місяці тому

    Amazing tutorial ty!

  • @ManBro25
    @ManBro25 9 місяців тому

    As a begginer Ill have to come back and back and back again to this tutorial to greasp all this knowladge, Christ ! Awesome tutorial, thank you so much for giving us such a gift !

  • @abeeiz9019
    @abeeiz9019 7 місяців тому

    Thank youu so much for all of this perfection of a video, i love you ma'am❤

  • @ItsBaffledd
    @ItsBaffledd 9 місяців тому

    Such a great video, thank you so much

  • @root0062
    @root0062 7 місяців тому

    Honestly, Thank you so much. I learned more here, than I did from my prof. I'm ashamed I didn't know if this channel earlier, and the fact that you worked/created one of my favorite VG characters Adam Jenson is just the cherry on top.
    This is hands down the coolest thing on UA-cam !!

  • @trovr
    @trovr Рік тому +1

    💯 perfect! Couldnt be elsewhere. Outgang!

  • @3dyasya677
    @3dyasya677 9 місяців тому

    You are unbelievable. Thank you so much. I finally understood how it works.

  • @The3EyedTiger
    @The3EyedTiger 2 місяці тому

    This is incredibly useful and interesting, thank you for recording this and sharing for free

    • @Outgang
      @Outgang  2 місяці тому

      My pleasure :)

  • @rodrigobarbosa5803
    @rodrigobarbosa5803 Рік тому

    Incredible, Thanks a lot!

  • @codefly11
    @codefly11 Рік тому +4

    This is one of the most professional, useful and comprehensive tutorials I've seen for Blender, paid or not. Thank you so much.

  • @ViewportPlaythrough
    @ViewportPlaythrough Рік тому +1

    thankyou for these and other lessons.
    for now, i cant afford joining any paid lessons.
    but outgang studio is one on the top of the list that i want to join in the future when im already able to.

  • @chrisgreenwell3404
    @chrisgreenwell3404 Рік тому +1

    That was probably the best tutorial I have ever seen for UV unwrapping in Blender , thank you :)

  • @artemreu
    @artemreu Рік тому +2

    Ctrl+Shift+M and Extend - mirroring selection across symmetrical topology

  • @PDD555
    @PDD555 Рік тому +2

    This is an awesome master class! You are definitely one of the best Blender teachers there are out there, thanks for all the videos!

  • @Farline182
    @Farline182 Рік тому +1

    what a perfect timing, i just want to start learning uv character 😆

  • @Inconvenient_NPC
    @Inconvenient_NPC 5 місяців тому +1

    This is awesome. Thanks dude (;

  • @painxd
    @painxd Рік тому

    HOW ARE ALL YOUR VIDEOS SO AMAZING.. HELP 😭💖

  • @sinaosmani730
    @sinaosmani730 Рік тому +3

    ok why you don't have more subscribes than you deserve?!
    i am mostly into hardsurface but recently wanted to try out organic kind like creatures ...and i saw your chanel and it's been awsome...loving your work and kind heart to share you're knowledge with us...thank you and keep it up!❤

  • @axelst-cyr8569
    @axelst-cyr8569 Рік тому +5

    Bonjour Laura, Great video! I suggest you look into the live unwrap + pinning interaction, it's very powerful for straightening UVs. Before I used the unwrap selected like you do but now I pretty much only use pinned vertices. Just a note, the align operators in textools don't automatically update the uvs with live unwrap but the default blender aligns do.

  • @mardenhill
    @mardenhill Рік тому +1

    awesome, thank you!

  • @janvollgod7221
    @janvollgod7221 Рік тому +2

    Thank you very much for this tutorial. So far i avoided doing UV's in blender because i mostly worked with rizum and was never force trying how things work in my fav 3d software. But now there are no excuses anymore, thanks to your tutorial :-) Even though i use zbrush for sculpting, i want to reduce the external software stack as much as possible, so i can stay in blender and don't need to import export my models to other software, if not necessary

  • @deoclicianookssipinvieira5858
    @deoclicianookssipinvieira5858 Рік тому +1

    Thank you VERY much!

  • @Gabriel-or1gv
    @Gabriel-or1gv Рік тому +1

    Thanks!

  • @cokayacik
    @cokayacik Рік тому +1

    THHAAANNNKKK UUUUUU!!!!!!!!!! 😭😭😭😭

  • @electronicinfection
    @electronicinfection 11 місяців тому

    You are truly awesome.

    • @Outgang
      @Outgang  11 місяців тому

      Thanks Steffen!

  • @slightlyevil.
    @slightlyevil. Рік тому

    Really good tut. Learned lots. Thank you so much. I've only just found your channel, while looking for organic uv unwrapping, and so glad I did. I'm here for the Blender tuts but see you have tuts for various other things I'd need to know that apply in general. Anyhow, I'm off to look at more of your vids...oh! And of course I've subbed...I'd be stupid not to.

  • @mathiasaxelsson
    @mathiasaxelsson Рік тому +1

    Can’t wait to watch this!!! Coming from Maya, Blender’s UV editor seems very lack luster to say the least. Been looking for a good tutorial👍👍👍👍

  • @mattwhitehead32
    @mattwhitehead32 Рік тому +1

    Thanks for making the effort with Blender and teaching others what you learn!
    I managed to catch the tertiary details class Nov 1. Curiosity killed the cat. Had to know what a Zbrush was doing that blender supposedly "couldn't" since I have yet to be stopped doing anything I wanted to. On that note...
    There are a few ways to do those procedural passes with seamless 3D noise in blender 3.3. The noises you discovered thus far are ancient and slated to be removed, I believe.
    You can do the more modern versions either in geometry nodes or in the shader editor which is approximately like substance designer with nodes. You can use various mask options and vector mapping nodes to manipulate the noise the way you did in Zbrush. If you pass them to normal or displacement, you can even keep them in textures so you don't actually need 30M+ points. (since finals are all baked textures anyway, what's the difference?)

  • @gabe687
    @gabe687 Рік тому

    Nice demo, I picked up a couple tricks from it. The best way to move the UVs in UV Sync mode without breaking them is with the Grab Brush, or enable soft selection. For masking UVs, you have to hide what you don't want to mess with. Select the UVs, or Faces in the 3D viewport, then use the shortcuts, H, or Shift+H, or Alt+H. You may have to grow your selection with Ctr+ or Ctrl- an extra edge and enable lock borders on the Brush settings to not rip the UV edges while tweaking them. For selecting islands in UV Sync mode and in the 3D viewport, I set my preferences to allow island selection by double clicking, instead of pressing the L key.

  • @memnok9980
    @memnok9980 Рік тому +1

    You are the best.

  • @Carro_Family
    @Carro_Family Рік тому +1

    You are best Laura :3

  • @OldRaspy
    @OldRaspy Рік тому +2

    what the heck! Thank you so much!

  • @ismayilkismu906
    @ismayilkismu906 Рік тому +1

    cant believe this is free, tho i wish the skin detail part is the free one instead of uv unwrap, thanks alot for this learnt a lot

  • @kebrus
    @kebrus Рік тому +2

    About the mipmap gap that you mentioned, there is actually a way to approximate a proper solution to soften the issue, the issues will happen depending on the final resolution of the texture, and you'll need to find which mip level do you care about, for instancing, usually anything beyond mip level 3 or 4 you wont be able to notice, so assuming a mip level of 4 you can simply do 2^4 which is 16, this is the space in pixels for the issue to not be visible. In blender you can set a texture in uv editor at the resolution of the final result and gauge the distance between island/shells until you have a spacing of 16 pixel, or use the packing with a padding of 16. But yeah, eye balling it also works XD

  • @overdev1993
    @overdev1993 Рік тому +1

    this is great content, thanks :)

  • @racka4299
    @racka4299 Рік тому

    I missed this channel

  • @shoshaka
    @shoshaka Рік тому +3

    That's an extremely important subject and I'm very thankful for lending so many hours of your time to realize this material for free. It helps greatly people who are on a very tight bugget especially in these weird times.

  • @artemreu
    @artemreu Рік тому +1

    In some island it is useful to Minimize Stretch via in-build function in Blender in UV menu

  • @Imran_Art
    @Imran_Art Рік тому

    Oh my god 😦 you're so cool

  • @antiquedepths
    @antiquedepths Рік тому +3

    Maybe someone mentioned this already, but there is a shortcut to slide vertices/edges in Blender (which came up in the prior video). G for grab, then G again; GG. The second press of g will slide an already selected vertex or edge in line with the faces around it. Really great work. This was very informative!

    • @Outgang
      @Outgang  Рік тому +1

      Thanks for pointing that out Antique!

  • @bryanharrison3889
    @bryanharrison3889 Рік тому +5

    I was JUST IN BLENDER about a week ago trying to unwrap a mesh, due to the fact that I am trying to phase out my use of autodesk products for these types of tasks (who wants thousands of dollars a year in licenses when blender literally has the whole toolset in one lightweight option). Blender IS easy to use, but there still is a learning curve and some features are certainly obfuscated if you're coming from 3ds max and mudbox, motionbuilder, etc, etc...

    • @Outgang
      @Outgang  Рік тому +4

      Yeah it takes some time to get over the hump so to speak eh? I hope it works out for you Bryan, it took me a few weeks but now I feel really good when using Blender. It's wonderful software.

  • @tonyemenike
    @tonyemenike 11 місяців тому

    I can’t believe this is all free, My God you are a blessing. Does the model come with the eyes?

    • @Outgang
      @Outgang  11 місяців тому

      Hey Tony! It does. I had to take it down from the website temporarly to make room for a new givewaway. Shoot me an email at info@outgang.studio and I'll send you the head directly.

  • @timfabillon5087
    @timfabillon5087 Рік тому +1

    Holaay! Thank you so much! I'm not crying... u r....

    • @Outgang
      @Outgang  Рік тому

      You're welcome haha!

  • @racheleprojects
    @racheleprojects 9 місяців тому +1

    I'm learning a lot from this course, thank you for providing it free! I was just curious to know why closing the eye at 1:50:16 is suggested? Wouldn't that cause some bleed/overlap when baking textures?

    • @harrisonsnatt901
      @harrisonsnatt901 8 місяців тому

      i think its all in pursuit of maximizing space. the negative space isnt being used so by closing the eyes and mouth you are gaining those pixels on the texture AND you are creating straight edges which mean that pixels will follow the flow of the topology on the model and jagged 'staircasing' of pixels is avoided.

    • @racheleprojects
      @racheleprojects 8 місяців тому +1

      @@harrisonsnatt901 thank you for clarifying this for me!

  • @Liberosis3D
    @Liberosis3D Рік тому +2

    Quick tip for you, Go to preferences open the navigation page enable the Atuo Depth option. Its gonna fix your camera navigation problems 🤟

    • @Outgang
      @Outgang  Рік тому +3

      Thanks for the tip but I really can't stand that. Different strokes for different folks.

  • @komarloop
    @komarloop Рік тому +1

    Hello Laura!
    Thank you for the amazing opportunity to understand Blender essentials.
    I have a question - which version of Blender you've been used in this tutorial?

    • @Outgang
      @Outgang  Рік тому

      Hey El! It was recorded using 3.3. You can see in the bottom right corner of Blender's window what is the version used.

  • @mendeleev_9H2PDsgXu7NmphCUEH
    @mendeleev_9H2PDsgXu7NmphCUEH 7 місяців тому

    you voice is unique:)

  • @dharlith7495
    @dharlith7495 Рік тому +1

    praise the Laura our new Blender waifu queen 🙌🙌🙌

  • @harrisonsnatt901
    @harrisonsnatt901 8 місяців тому

    HELP I have got to his point in the video before and gotten stuck, now im here again! at 1:38:20, she Unwraps the internal verts as a way to clean up the UV. She does this out of UV sync and it just works but I find, because the whole head is selected in the viewport it still unwraps the whole thing, not the selection in my UV. Any ideas?