Organic Unwrapping in Blender | Full Class + Free Gift

Поділитися
Вставка
  • Опубліковано 25 січ 2025

КОМЕНТАРІ • 193

  • @sebbosebbo9794
    @sebbosebbo9794 2 роки тому +35

    So gentle smooth long focus tut..thx..
    ...you can hide parts of the mesh when using the option called selection hide.
    select what you want to hide in the edit mode try shift H, and
    go back with alt H.
    work even in the Object Mode after you select the parts in Edit Mode ...
    (safe as vertex groups can help to).
    that can help to get not lost in the mesh mess or select a wrong part while
    your view stuck or zoom deep into
    the mesh...
    Lokal view option is onother fast option to hide onother objects so you have less clutter in the viewport .
    save important often used functions or menue options with a right click and save it in the key Q menue ..
    that helps with fast acess for beginners without endless menue clicking.
    there is a x ray add on could even help
    to deal with view of the meshes🌐
    so users can see what is really
    important not only in the remesh phase, maybe..
    or another tip is the Forgotten Tools add on.
    with that tool you have options to
    select & save face, edge ,
    vertex groups..
    glad you produce such a great helping content. ...happy blending ...
    p.s. my tip for all please have a look at the blender conference 2022 talks...
    there are great talks not only 2022
    ..the spirit of the people is amazing...
    ☯️🆒️🆓️

    • @Outgang
      @Outgang  2 роки тому +6

      Thanks for all the tips Sebbo!

    • @sebbosebbo9794
      @sebbosebbo9794 2 роки тому +5

      @@Outgang
      you helped not only me I think, ..
      its a pleasure to find such a great content & Infos and have a deep look inside blender .
      its the minimum I can do...thx

  • @LaSerpentDEden
    @LaSerpentDEden 2 роки тому +71

    OKAAAAAAAY, this is absolutely crazy. This type of content is unfathomably amazing. It's professional, it's easy to follow, IT'S FREE, it's taught by someone who knows the area. Woweee this I gives many studios a run for their money when it comes to tutoring 😵‍💫

  • @brianoisenosumeifidon594
    @brianoisenosumeifidon594 11 днів тому

    The best UV Unwrapping course on the internet!!!!!

  • @exp-noise
    @exp-noise Рік тому +6

    in 3 years of using blender it's the first time I deeply understand how uv editing works, thank you for your truly professional contribution 🥰

  • @Stillenacht3D
    @Stillenacht3D 2 роки тому +13

    Thank you so much for doing a tutorial on this in Blender. There are millions of UV unwrap tutorials in Blender but they almost always involve unwrapping a hard surface model and hardly any on organic models. This has been so helpful, thanks again!

  • @Isoshi-47
    @Isoshi-47 2 роки тому +8

    can't believe you decided to give all that for free ! i really appreciate your efforts thanks a lot !

  • @maximumdinosaur
    @maximumdinosaur 2 роки тому +4

    The blender community is so kind when it comes to teaching new people. Thank you

  • @betternamechosen5678
    @betternamechosen5678 4 місяці тому +1

    I'm only 33 minutes in and I've learnt more on this tutorial than any of the others combined. Thank you 🙏

  • @michelleyu
    @michelleyu 2 роки тому +8

    you're amazing can't believe you're giving away such valuable resources for free. the world needs more people like you Laura! thank you so much

  • @codefly11
    @codefly11 2 роки тому +4

    This is one of the most professional, useful and comprehensive tutorials I've seen for Blender, paid or not. Thank you so much.

  • @mathiascosta8197
    @mathiascosta8197 2 роки тому +6

    This is just incredible. As a 3d hobbist that's constantly trying to learn and become more professional with the tools out there (also having limited time, resources and money) , I must say I really appreciate and value what Outgang (and specially Laura does for this community), I really can't thank you enough.
    The amount of professional, well presented content this channel has (and for FREE), is invaluable. I'll be definitely considering subscribing to Outgang's program to look at the rest, hopefully soon.

  • @FilmSpook
    @FilmSpook 2 роки тому +2

    You are one of the Best, Luv. Much appreciation for you!! 😉

  • @StanleyKubick1
    @StanleyKubick1 Рік тому +1

    Probably the best blender UV tutorial on UA-cam. Thank you.

  • @ManBro25
    @ManBro25 Рік тому

    As a begginer Ill have to come back and back and back again to this tutorial to greasp all this knowladge, Christ ! Awesome tutorial, thank you so much for giving us such a gift !

  • @noelcastillo3829
    @noelcastillo3829 2 роки тому +11

    Thank you so much for making this available for everyone, it truly is a gift!

  • @homemade_vancity
    @homemade_vancity Місяць тому

    Looking forward to going through this entire process when I have a little more time and no school deadlines. Character modelling has been on my "to learn" list since starting school .. environments are my jam, but characters are a guilty pleasure. :)

  • @PanewsONE
    @PanewsONE Рік тому

    Now THAT is what I call Quality Content! I've rarely seen anything this professional both on free or even paid platforms. Thank you so much!

  • @root0062
    @root0062 Рік тому

    Honestly, Thank you so much. I learned more here, than I did from my prof. I'm ashamed I didn't know if this channel earlier, and the fact that you worked/created one of my favorite VG characters Adam Jenson is just the cherry on top.
    This is hands down the coolest thing on UA-cam !!

  • @SadBoyRenatus
    @SadBoyRenatus 2 роки тому +2

    Yess! Happy to see a new video. Love your content.

  • @grayfox8904
    @grayfox8904 2 роки тому +3

    Congrats Laura! This is top tier content!

  • @unsearchable4060
    @unsearchable4060 2 роки тому +4

    Incredible. Looking forward to coming back to this over and over.

  • @chrisgreenwell3404
    @chrisgreenwell3404 Рік тому +1

    That was probably the best tutorial I have ever seen for UV unwrapping in Blender , thank you :)

  • @sinaosmani730
    @sinaosmani730 2 роки тому +3

    ok why you don't have more subscribes than you deserve?!
    i am mostly into hardsurface but recently wanted to try out organic kind like creatures ...and i saw your chanel and it's been awsome...loving your work and kind heart to share you're knowledge with us...thank you and keep it up!❤

  • @PDD555
    @PDD555 Рік тому +2

    This is an awesome master class! You are definitely one of the best Blender teachers there are out there, thanks for all the videos!

  • @tomoyaogawa4485
    @tomoyaogawa4485 2 роки тому +3

    You are just amazing human being and artist I look up to and learning so much from you. I’ve been spreading my word and telling my friends to support you as well for being awesome teacher!

  • @lycanlegion920
    @lycanlegion920 2 роки тому +1

    Outgang thank so much for the gift. This is totally awesome of you! Christmas came early! Ty.

  • @ViewportPlaythrough
    @ViewportPlaythrough 2 роки тому +1

    thankyou for these and other lessons.
    for now, i cant afford joining any paid lessons.
    but outgang studio is one on the top of the list that i want to join in the future when im already able to.

  • @carlosbernal4629
    @carlosbernal4629 2 роки тому +5

    love your content, thanks for sharing your knowledge 🔥🔥🔥🔥🙌🙌🙌

  • @aymanfatani
    @aymanfatani 2 роки тому +3

    Wow !! .. What an EPIC premium contents you are sharing here .. Hats off and All Respects ♥♥♥

  • @antiquedepths
    @antiquedepths 2 роки тому +3

    Maybe someone mentioned this already, but there is a shortcut to slide vertices/edges in Blender (which came up in the prior video). G for grab, then G again; GG. The second press of g will slide an already selected vertex or edge in line with the faces around it. Really great work. This was very informative!

    • @Outgang
      @Outgang  2 роки тому +1

      Thanks for pointing that out Antique!

  • @Moridagnir.G.P
    @Moridagnir.G.P 9 місяців тому

    I haven't even watched the full video... But I am favouriting this and subscribing. You are so clear and exceptional at explaining. Instantly subbed!
    I cannot wait to finally not hate Organic unwrapping

  • @racheleprojects
    @racheleprojects Рік тому +1

    I'm learning a lot from this course, thank you for providing it free! I was just curious to know why closing the eye at 1:50:16 is suggested? Wouldn't that cause some bleed/overlap when baking textures?

    • @harrisonsnatt901
      @harrisonsnatt901 Рік тому

      i think its all in pursuit of maximizing space. the negative space isnt being used so by closing the eyes and mouth you are gaining those pixels on the texture AND you are creating straight edges which mean that pixels will follow the flow of the topology on the model and jagged 'staircasing' of pixels is avoided.

    • @racheleprojects
      @racheleprojects Рік тому +1

      @@harrisonsnatt901 thank you for clarifying this for me!

  • @Nexxorcist
    @Nexxorcist Рік тому

    that was amazing, and dense with information, in the best possible way. holy cow. phew. thank you for creating and uploading such a thorough course!

  • @sf4603
    @sf4603 2 роки тому +4

    Laura you are amaaaazing thank you so much for sharing your talent and expertise with us! :D

  • @shoshaka
    @shoshaka 2 роки тому +3

    That's an extremely important subject and I'm very thankful for lending so many hours of your time to realize this material for free. It helps greatly people who are on a very tight bugget especially in these weird times.

  • @Pixel_FX
    @Pixel_FX Рік тому

    Glad to see more Pro artists using blender and contributing the community with these kinds of tutorials.

  • @axelst-cyr8569
    @axelst-cyr8569 2 роки тому +5

    Bonjour Laura, Great video! I suggest you look into the live unwrap + pinning interaction, it's very powerful for straightening UVs. Before I used the unwrap selected like you do but now I pretty much only use pinned vertices. Just a note, the align operators in textools don't automatically update the uvs with live unwrap but the default blender aligns do.

  • @MyMrThais
    @MyMrThais 4 місяці тому

    Thank you so much for sharing this! Awesome Class! 🤩

  • @painxd
    @painxd Рік тому

    HOW ARE ALL YOUR VIDEOS SO AMAZING.. HELP 😭💖

  • @artemreu
    @artemreu 2 роки тому +2

    Magic! Awesome class! Thx!

  • @kebrus
    @kebrus 2 роки тому +2

    About the mipmap gap that you mentioned, there is actually a way to approximate a proper solution to soften the issue, the issues will happen depending on the final resolution of the texture, and you'll need to find which mip level do you care about, for instancing, usually anything beyond mip level 3 or 4 you wont be able to notice, so assuming a mip level of 4 you can simply do 2^4 which is 16, this is the space in pixels for the issue to not be visible. In blender you can set a texture in uv editor at the resolution of the final result and gauge the distance between island/shells until you have a spacing of 16 pixel, or use the packing with a padding of 16. But yeah, eye balling it also works XD

  • @janvollgod7221
    @janvollgod7221 2 роки тому +2

    Thank you very much for this tutorial. So far i avoided doing UV's in blender because i mostly worked with rizum and was never force trying how things work in my fav 3d software. But now there are no excuses anymore, thanks to your tutorial :-) Even though i use zbrush for sculpting, i want to reduce the external software stack as much as possible, so i can stay in blender and don't need to import export my models to other software, if not necessary

  • @ismayilkismu906
    @ismayilkismu906 2 роки тому +1

    cant believe this is free, tho i wish the skin detail part is the free one instead of uv unwrap, thanks alot for this learnt a lot

  • @mathiasaxelsson
    @mathiasaxelsson 2 роки тому +2

    Can’t wait to watch this!!! Coming from Maya, Blender’s UV editor seems very lack luster to say the least. Been looking for a good tutorial👍👍👍👍

  • @AnatomyAcademy
    @AnatomyAcademy 2 роки тому +1

    Wow wow wow this is amazing, I am signing up for the rest!

  • @khalatelomara
    @khalatelomara 2 роки тому +1

    very generous ! that's the spirit !

  • @easytiger3302
    @easytiger3302 4 місяці тому

    Very Good Tutorial I'm trying to add PBR textures or skin textures to my sculpt and your Tutorial gave me alot of clarity and information to complete my project. Thank you ❤

  • @mr-maschi
    @mr-maschi Рік тому

    KUDOS to you! What a valuable lesson. You're explaining stuff really good and its a joy to follow you !

  • @artemreu
    @artemreu 2 роки тому +3

    Ctrl+Shift+M and Extend - mirroring selection across symmetrical topology

  • @Igoreshkin
    @Igoreshkin Рік тому +1

    This is so generouse. Thank You very much for this gift.

  • @mattwhitehead32
    @mattwhitehead32 2 роки тому +1

    Thanks for making the effort with Blender and teaching others what you learn!
    I managed to catch the tertiary details class Nov 1. Curiosity killed the cat. Had to know what a Zbrush was doing that blender supposedly "couldn't" since I have yet to be stopped doing anything I wanted to. On that note...
    There are a few ways to do those procedural passes with seamless 3D noise in blender 3.3. The noises you discovered thus far are ancient and slated to be removed, I believe.
    You can do the more modern versions either in geometry nodes or in the shader editor which is approximately like substance designer with nodes. You can use various mask options and vector mapping nodes to manipulate the noise the way you did in Zbrush. If you pass them to normal or displacement, you can even keep them in textures so you don't actually need 30M+ points. (since finals are all baked textures anyway, what's the difference?)

  • @mastjappa
    @mastjappa 2 роки тому +2

    Clean and focused knowledge, thank you so much for making it available.

  • @MNorbert89
    @MNorbert89 5 місяців тому

    It's awsome that there is like 3 hours of content!!! Cool!
    btw it's hard to believe she has a voice like that lol...

  • @Farline182
    @Farline182 2 роки тому +1

    what a perfect timing, i just want to start learning uv character 😆

  • @trovr
    @trovr 2 роки тому +1

    💯 perfect! Couldnt be elsewhere. Outgang!

  • @LongKestrel
    @LongKestrel 2 роки тому +1

    Thank you for this! 😊Wish you all the best!

  • @Skycers
    @Skycers 2 роки тому +1

    Amazing!

  • @ulolphtoxic402
    @ulolphtoxic402 2 роки тому +1

    Thanks for your hardwork making this vid👍

  • @tonyemenike
    @tonyemenike Рік тому

    I can’t believe this is all free, My God you are a blessing. Does the model come with the eyes?

    • @Outgang
      @Outgang  Рік тому

      Hey Tony! It does. I had to take it down from the website temporarly to make room for a new givewaway. Shoot me an email at info@outgang.studio and I'll send you the head directly.

  • @aminon1468
    @aminon1468 8 місяців тому

    i love your thumbnail design.

  • @gabe687
    @gabe687 2 роки тому

    Nice demo, I picked up a couple tricks from it. The best way to move the UVs in UV Sync mode without breaking them is with the Grab Brush, or enable soft selection. For masking UVs, you have to hide what you don't want to mess with. Select the UVs, or Faces in the 3D viewport, then use the shortcuts, H, or Shift+H, or Alt+H. You may have to grow your selection with Ctr+ or Ctrl- an extra edge and enable lock borders on the Brush settings to not rip the UV edges while tweaking them. For selecting islands in UV Sync mode and in the 3D viewport, I set my preferences to allow island selection by double clicking, instead of pressing the L key.

  • @bryanharrison3889
    @bryanharrison3889 2 роки тому +5

    I was JUST IN BLENDER about a week ago trying to unwrap a mesh, due to the fact that I am trying to phase out my use of autodesk products for these types of tasks (who wants thousands of dollars a year in licenses when blender literally has the whole toolset in one lightweight option). Blender IS easy to use, but there still is a learning curve and some features are certainly obfuscated if you're coming from 3ds max and mudbox, motionbuilder, etc, etc...

    • @Outgang
      @Outgang  2 роки тому +4

      Yeah it takes some time to get over the hump so to speak eh? I hope it works out for you Bryan, it took me a few weeks but now I feel really good when using Blender. It's wonderful software.

  • @juniortufanoD3
    @juniortufanoD3 2 роки тому +1

    Thanks a lot for sharing this amazing class!

  • @danielnoll8502
    @danielnoll8502 2 роки тому +2

    On the mirroring UV part. Does anybody get the error message "some faces have are different size"? I am not sure but I think you have to have a quad only mesh for this to work (?)

    • @Outgang
      @Outgang  2 роки тому +1

      I'm not sure what the solution is to the problem but I've done a few tests that were successful with triangles on the mesh. The problem may be elsewhere.

    • @danielnoll8502
      @danielnoll8502 2 роки тому +1

      Interesting. I took a UV Sphere, tried to mirror uvs, didnt work. Do the meshes have to be perfectly symmetrical or is mirrorrd topology enough?

    • @maximumdinosaur
      @maximumdinosaur 2 роки тому +1

      I had the same problem. Did you ever find a fix?

    • @DifferentLOL
      @DifferentLOL Рік тому

      I found a solution (only works for symmetzrical meshes): UV edit the good side, go to 3D view and delete the faces of the object on the bad side and mirror them new (modifier or symmetrize). Then you have both sides of the mesh on one side of the UV. Go to "Select" menu and choose "Select flipped". Now you place the 2D cursor in the middle, change the rotation to around "2D" and flip it around the x axis in "UV" and then "Mirror".
      Probably need to disable sticky vertex selction and can't do it with UV Synch.
      I suppose you can make the character unsymmetrical again after you are done with the UV map?

  • @Totorus
    @Totorus 2 роки тому +1

    Thanks for sharing Laura!... Greetings.

  • @romaingauthier8648
    @romaingauthier8648 2 роки тому +1

    thanks for your gift! and your time!

  • @abeeiz9019
    @abeeiz9019 Рік тому

    Thank youu so much for all of this perfection of a video, i love you ma'am❤

  • @RDD87z
    @RDD87z 2 роки тому +1

    Laura, this is amazing, thank you so much.

  • @RealBurtles
    @RealBurtles 9 місяців тому

    Amazing tutorial w/ lots of pro-tips -- thnx for sharing!!!

  • @slightlyevil.
    @slightlyevil. Рік тому

    Really good tut. Learned lots. Thank you so much. I've only just found your channel, while looking for organic uv unwrapping, and so glad I did. I'm here for the Blender tuts but see you have tuts for various other things I'd need to know that apply in general. Anyhow, I'm off to look at more of your vids...oh! And of course I've subbed...I'd be stupid not to.

  • @wallarious1605
    @wallarious1605 Рік тому

    It's just treasure! Thank you thaaaaaaat much dor sharing this!

  • @marcovbitt
    @marcovbitt 2 роки тому

    Really amazing, thanks for sharing with us for free!

  • @yasya_rodnaya
    @yasya_rodnaya Рік тому

    You are unbelievable. Thank you so much. I finally understood how it works.

  • @chaunceypierce8803
    @chaunceypierce8803 2 роки тому +1

    Thank you so so much for making this & sharing!

  • @Liberosis3D
    @Liberosis3D 2 роки тому +2

    Quick tip for you, Go to preferences open the navigation page enable the Atuo Depth option. Its gonna fix your camera navigation problems 🤟

    • @Outgang
      @Outgang  2 роки тому +3

      Thanks for the tip but I really can't stand that. Different strokes for different folks.

  • @pslong9907
    @pslong9907 2 роки тому +1

    Amazing stuff
    Thanks Laura.

  • @artemreu
    @artemreu 2 роки тому +1

    In some island it is useful to Minimize Stretch via in-build function in Blender in UV menu

  • @neilwilson2747
    @neilwilson2747 8 місяців тому

    Loved it. Will be joining the gang.

  • @komarloop
    @komarloop Рік тому +1

    Hello Laura!
    Thank you for the amazing opportunity to understand Blender essentials.
    I have a question - which version of Blender you've been used in this tutorial?

    • @Outgang
      @Outgang  Рік тому

      Hey El! It was recorded using 3.3. You can see in the bottom right corner of Blender's window what is the version used.

  • @harrisonsnatt901
    @harrisonsnatt901 Рік тому

    HELP I have got to his point in the video before and gotten stuck, now im here again! at 1:38:20, she Unwraps the internal verts as a way to clean up the UV. She does this out of UV sync and it just works but I find, because the whole head is selected in the viewport it still unwraps the whole thing, not the selection in my UV. Any ideas?

  • @yudayayuda4408
    @yudayayuda4408 Рік тому

    Great tutorial, I have learned loads

  • @OldRaspy
    @OldRaspy 2 роки тому +2

    what the heck! Thank you so much!

  • @kacperlewczyk
    @kacperlewczyk Рік тому

    Thank you soooo much! A lot of knowledge! I love it ❤

  • @guillaumedeschamps4566
    @guillaumedeschamps4566 9 місяців тому

    An another great GREAT video ! thank you so much

  • @mjstew4453
    @mjstew4453 Рік тому +1

    When ever I try to do the copy and paste UVs, the faces that i pasted on to have weird edges and verts. Like I'll click on one vert and three seemingly random verts get select. I was wondering if I missed something.

  • @racka4299
    @racka4299 2 роки тому

    I missed this channel

  • @SomethingMoreThen
    @SomethingMoreThen Рік тому +1

    this is awesome! You are Awesome!

  • @cv321cv
    @cv321cv 6 місяців тому

    Tutorial definitivo, muchas gracias.

  • @flying_katekitty2177
    @flying_katekitty2177 10 місяців тому

    Thank you so much for making this

  • @art.leosilva
    @art.leosilva Рік тому

    Awesome tutorial, insanely didactic.

  • @dharlith7495
    @dharlith7495 2 роки тому +1

    praise the Laura our new Blender waifu queen 🙌🙌🙌

  • @ItsBaffledd
    @ItsBaffledd Рік тому

    Such a great video, thank you so much

  • @beatallmighty58
    @beatallmighty58 2 роки тому

    You could use pinning your uvs for masking.

    • @Outgang
      @Outgang  2 роки тому +1

      I tried, didn't work :(

  • @mastjappa
    @mastjappa 2 роки тому +1

    I have a question you might be able to clear up for me. What is the reason that Blender flips the head island on the side after a unwrap? Has it to do with axis setup in Blender? Where z is up... Just throwing it out there.

  • @Inconvenient_NPC
    @Inconvenient_NPC Рік тому +1

    This is awesome. Thanks dude (;

  • @maximumdinosaur
    @maximumdinosaur 2 роки тому +1

    I don't understand the difference between the multires low poly and the high poly? I don't understand how to make it so my models look good without super high poly.

  • @WhiteRabbitAnya
    @WhiteRabbitAnya 2 роки тому +1

    You are best Laura :3

  • @pelatho
    @pelatho Рік тому

    Tremendously good tutorial :)

  • @lunch7553
    @lunch7553 Рік тому

    hi I was wondering if I can make the model in zbrush and export to blender for UV unwrap

  • @davidrjrc1812
    @davidrjrc1812 Рік тому

    Thank you to share your knoweldge! that's great!