Blender Settings I wish I knew Before!
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- Опубліковано 10 чер 2024
- Check out Blender Academy at blenderacademy.com and use code KAIZEN to get 20% off your first month of learning Blender, the right way! 🎓
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⛩️ Join the Patreon to support the channel; / kaizentutorials ⛩️
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CUDA and Optix compatible GPUs: developer.nvidia.com/cuda-gpu...
Free 3D models: than.gs/u/1157780
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➕ Addons You Need:
Fractal Machine - bit.ly/bnfractal
Sanctus Material Library - bit.ly/3TWhKMe
Botaniq Foliage Library - bit.ly/BotaniqKaizen
Physical Celestial Objects - bit.ly/PCOkaizen
Physical Starlight Atmosphere - bit.ly/PSAkaizen
Gobos Light Textures - bit.ly/Gobos
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Chapters:
00:00 Intro
00:16 The Best Settings
06:00 The Best Built-in Add-ons
08:16 Getting the Best Workspace
09:45 A Big Thanks
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🗣️ Socials:
Insta - @Kaizentutorials
Twitter - @kaizentutorials
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🎶 Music:
Epidemic Sound
share.epidemicsound.com/73h5ua
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Some links are affiliate links on which I receive a kickback
I actually forgot to mention one amazing built-in add-on! It's called Add Mesh: Extra Objects. I use it all the time and it adds additional mesh objects and shapes which you can simply add to your scenes with Shift+A. Definitely make sure to enable it! 🤓
Shift A?
Yep that one haha! Ill edit my comment, oopsie
J mesh and j curve are also great free addons
Yes they save me some time always
@@KaizenTutorials you forgot the #add
I haven't used Blender for a year, and I needed to remember all the basic setups that I made years ago! This video is a perfect start! Thank you for summarizing everything we need to know! I wish you reach a million subs! Good luck! And thanks!
Thank you! Really appreciate that and I hope to reach that mystical million one day too. 🙌🏻
One of my favorite add-ons is Loop Tools. It makes it really easy to do things like Bridge when editing. Just select your vertices, right-click and it's right there on top.
Loop tools is a great Builtin Addon for sure!
Congrats on 100k man! Videos like this is an incredible resource for myself and my team of video game 3D artists. We're uptraining some 2D artists to 3D too so stuff like this is just tremendous help.
Thank you and thank you! Love to here comments like these. Glad I can play a part in people’s growth!
Congrats on the 100k subs! You've earned it! Keep on creating valuable Blender content! On a side note regarding splitting viewport windows, here's a fun fact: Click-dragging from an upper corner of a window and then holding down the Control key creates a new split viewport window using snap increments! This is handy if say, you want to split a viewport window to 50%-50%. This is not limited to creating a new window however! Begin sliding a window border (to resize it) and then once again hold down the Control key while click dragging will also result in snapping the window border's position!
Great tip! Thanks for sharing it. And thanks for the kind words 🤗
You're a goldmine. We appreciate your work so clean so intricate and professional. Inspiring work!
Thanks so much 😊
Congratulations on 100K and thank you for so much great support and content for us!
Thank you, appreciate it! Glad to help :-D
Nice video, Kaizen. It took me a decade to make all these second-nature but I wish I knew it before I started! Then again, Blender changes and evolves constantly and some of these came out very recently in my timeline lol.
Thanks a lot! Yeah these things constantly change and they do make a real difference. That’s for sure!
Congratulations on 100k! I've learned a ton of useful information from your channel. Here's to the next 100k and beyond. Cheers.
Thanks a lot!
Thanks for this! btw that click sound is sooo satisfying
Glad you liked it!
Really awesome video. The built-in add-ons you mentioned are great and I feel bad for not digging into them sooner!
Thanks and no worries, they're quite confusing sometimes when you don't know what they are, so it makes sense to leave 'm be when you're new.
The autosave feature has saved me from many many hours of pain. Thank you!
Cycle renders took so long, the gpu preference trick helps, thanks so much!
You're welcome!
This is the king of videos to save in the must have list, for whenever you're in a situation when you have a fresh install.
Wow, thanks for the big praise!
the load ui checkbox was new to me :) good to know, thanks!
Yooo that was so Awesome. Specially the camera Rig Addon is gonna help me a lot in the future.
Thanks Harnai!
I should say that using a trackpad for Blender modeling is pure masochism. Always carry a small mouse with you lol.
SM is a thing you know 😜
Great video!! Really nice for getting started. Thank you!
Glad it helped!
I already missed a video of yours, thanks Kaizen!
Awh, thanks! Appreciate it. More frequent videos following again :-D
finally, save ui was what i needed omg ty
These were some great tips! Thank you!
Glad to hear it, thanks!
thank you for sharing
Great Work
Thank you!
Congratulations on your 100K subscribers! You certainly deserve them. Great channel.
Thank you, appreciate it! 🎉
Well deserved, excellent content.
Thank you!
Thanks Homie
Thanks for all these helpful tips! 👍😃
You're very welcome!
Thanks for sharing
My pleasure
Thanks, I learned. (and Subscribed)
Thanks for the sub!
Congrats on 100k bro👍
Thank you so much 😀
Congrats on 100k!
Thanks a lot! 🙏
*Thank you for share*
My pleasure
Nice video. very helpful
Glad to hear that 💪
8:32 You can also right click and select vertical/horizontal split, so you don't accidentally join two workspaces. This was introduced on 3.0 or something.
Nice, yeah I like that better than clicking in corners tbh!
Nice. Thank you.
Welcome!
Let's gooooooo!
Awesome vid man 💪
Thanks dude! 🙏
congrats🎉 u deserve more keep up❤
Thank you! Appreciate it.
CG FOR 100K🥳
Thank you! 🎉
Thank you!
You're welcome!
🎉Congrats my friend! But also another essential video tyty
Thank you! I appreciate it 🙏
Thank you so much for your support °!*
No problem!
Thanks You Sir ❤
No problem!
congrats on 100k!!
Thanks a lot!
Enabling developer extras also allows you to enable and specify a disk cache for the video sequencer, instead of just relying on prefetching and proxies when video editing.
Ooh nice one, didn't know that!
3:39 Back to square one! Nnoice lol!
CONGRATULATIONS man! I can't believe you don't have MORE ....
1MILLION SUBS here we come!
Aah thanks a lot! Yeah I really hope to be able to get 1 million some day! It's truly a dream!
@@KaizenTutorials again congrats, well done so far, you deserve it bro.
congratulations!!
Thank you Gary!
thx! muchas gracias! esta genial el video! ♥
Thank you, gracias!
Great video!
Thanks a lot! 🙏🏻
oh boy i cant wait to turn these on
🙏🏻👌🏻
Congrats on the 100K subs dude, also, thx for ur wisdom senpai
Thank you! Glad to share what I know 🤗
Now 152K subs. Impressive and well deserved.
Thanks a lot! Yeah we're still growing at a steady pace, love it!
I have a desktop with full keyboard and scroll-wheel mouse -- and I use the "emulate 3-button mouse" because for me it's so much easier to use the keyboard modifier to rotate than to push down on the scroll wheel of my mouse. Nice to have options.
Never thought about it like that, but yeah it's good to have options!
спасибо, Kaizen)
You’re welcome!
Sensei, Keep dropping the usual banger contents, and the channel will be in million in no time!.....🥳🥳🥳🥳🥳...
Congratulations 🎊
Thanks so much! appreciate it as always. ❤
@@KaizenTutorials “Sensei” - You got that right, brother!
>100k congrats... Well deserved! 👍
Thank you very much!
2:25 Well.. honestly, "Orbit Around Selection" SUСKS.
There is a MUCH better way to choose the orbit point - just "ALT + MIDDLE MOUSE CLICK" will set the orbit point on mesh or on ANY point in a Scene, which was clicked this way.
Such approach gives MUCH more freedom and agility for work, than "Orbit Around Selection"
Good tip, thanks for sharing! 💡
insane tutorial
Thanks! Atleast I hope that's positive haha
congrats
Thank you!
I didn’t know that I could desactivate the cpu and make the laptop only use the gpu !
You just saved my life for ever ! 😭🙌❤️🔥
Haha glad to help 🙌🏻
GPU subdivision is the most bugged function. Very often I saw messages from different people when after using the Subdivision modifier their objects just disappear. And the main reason was GPU subdivision. So be careful with this.
Hmm ok, haven’t experienced that yet! But good to know 👌🏻
afaik this only happens when you dont have a discrete gpu
As a person who has way to many addons I use all in built and more
Somebody probably said it already but if you select "view" in that second from the top left bar, and then fiddle about with the submenus you should find an option to toggle "quad view" in place of the four windows. I find that to be more convenient with less windows to deal with and less toolbars and menu bars, and it doesn't let you accidently offset the orthographic perspective. Downside is that means I don't think you can change which ortho perspectives you're seeing, but better than me constantly forgetting which views are supposed to be dedicated
Good tip, thanks!
@KaizenTutorials yeah, I was planning from the start to make something amazing right out the gate, but that kept failing, so I got into the taskmaster mode of trying to find everything in the interface and look it up until I had a very clear idea what it all meant. If you're already good, it's not totally necessary, but I highly recommend it because I've found so many neat tricks like that
Me solucionaste la vida con este video , gracias a el me di cuenta que mi blender crasheaba porque tenia activado el "gpu subdivisión" y mi gragica no era compatible , gracias
De nada! Glad I could help :-)
very nicee❤
Thank you!
Great!
Thanks!
Thank you!! Have implemented most of these :)
Awesome!
I would suggest adding a contect_toggle shortcut so laptop users and tablet users can tooggle on and off the emulate 3 button mode. If its ON, you cant use alt the apply inouts to multiple selected objects
Hmm yeah that would be nice
Let's goo!
😎😎
Gpu subdivision W..T..F.. so glad I watched this! Years, YEARSS
Haha sorry mate, it's such a simple fix but sadly a lot of people don't know it.
Nice❤
Thank you!
few things, great blender channel. How do you get your sounds they are really good. Love the old style tv channel way of showing Patreon user name. Thanks for all the hard work.
edit: sound got it. Epidemic Sounds.
Thank you! My sounds are all through Epidemic Sounds. You can get it here; share.epidemicsound.com/73h5ua
Orbit Around selection and zoom to cursor fits only limited purposes. It doesnot fit massive cluttered scenes.
Hmm I like it in all scenarios, but I can see what you mean yeah.
worth mentioning: Zoom to Mouse Cursor
Nice addition, absolutely!
Hey man, for some reason I can't seem to get my walls perfectly white in Cycles. Is there a workaroud for this or is it just a disadvantage of Blender?
The walls are a little grey-ish
The default white color in Blender is not 100% white, so you'll have to make sure the material you add uses a 100% white color. Alternatively this could also be a result of the lighting you're using. If for example you use a sky texture your walls will never be 100% white as a result of the bounce lighting and light absorption.
I love your name KaiZen 😍😍
Thank you! 💚
02:50. I have always rendered with optix, my Nvidia GeForce RTX 2060 and AMD Ryzen 7 4800H with Radeon Graphics both turned on. When you had your AMD turned off, I was a bit conflicted. So I did a test render with the scene I am currently working on. With just the Nvidia turned on, it rendered in 33 seconds but with both on, it rendered in 40 seconds. Maybe this is just applies to the scene but I'd run another test with a different scene in future to see how that works out. But with the aforementioned specs, does it mean my AMD kind of hampers my GPU during rendering?
Yeah your CPU bottlenecks your GPU basically. I've heard that if you have a CPU that outperforms your GPU it does make your renders go faster to have both on, but in almost all cases this is not how it works since most people have a CPU that bottlenecks their GPU.
@@KaizenTutorials Oh okay, good to know. Thank you
@@KaizenTutorialsthe blender team fixed that but in 3.2 I believe, so if you do test renders now you should see that GPU plus CPU is a little faster than GPU alone. It was a load balancing issue from what I remember reading
8.11 how did you make that white ribs on cube and it’s self coloured
If you mean the shading on the cube; that's because of a matcap I'm using instead of Blender's default viewport shader.
what about blender's built in lightning addons?
Pretty useful, but I don't really use them often. So that's why I decided not to mention them!
Is there a disadvantage to setting OptiX to both GPU and CPU? I have Ryzen 7700X CPU and an NVIDIA RTX 4080.
Not as far as I knoow. Especially when using Optix rendering. Optix is optimized to use NVIDIA GPU's to their full potential, so the CPU just limits that effect in this case. I believe in CUDA, adding in your CPU could help, but I'm not 100% sure about that. So the short answer; is there a disadvantage? No, besides slightly longer render times.
I think if anyone hasn't heard of node-wrangler before, they probably haven't watched more than 1 blender tutorial... xD
I think you're right 😂
what does the relative Paths mean?
which relative path?
I know your not supposed to have more then a handful of at least paid addons at a time but could you have as many of the free ones on in blender since they may not be has heavy resources on your computer? I got the 4070 ti so I should be good but just wondering as a new blender user :)
Also congrats on the subs
Shouldn’t be an issue at all! The built in addons are light. And thanks, appreciate it!
For that 4 view part. Why not use quad view. Much easier and everytmivee along in rwch window area section. If i remember correctly
I mean yeah you can use that just fine. I was more or less just showcasing how to edit a workspace and save it for future use!
the "emulate numpad" is actually also a benifit to 60% and 10keyless keayboard users
cuz we dont have a numpad
Very true!
"Make sure to set to GPU only"
me on a 2014 macbook pro: "sure. I have that. I think."
Lol, sorry bro haha
Yeah, finally someone says you need to disable CPU in optix section when using Cycles to render. Because by disabling CPU, the scene data can all be stored in Vram and your GPU can utilize the feature called RTX acceleration. I am not making that up, this feature came with first generation of RTX card ( RTX 20 series), since RTX cards have specialized units called RT cores (raytracing cores) which can give you a boost in raytracing operations. The only requirement for that to function is to store scene data in Vram. If you check both CPU and GPU, CPU has higher priority so CPU wants data in ram then GPU will not have the access to scene date directly in Vram. That is why you must disable CPU in optix section. Also, this is not only applied to Cycles, if you use other software and other render engine, it is the same situation, just buy a better GPU and disable CPU in render setup if your Vram is sufficient.
Wow! I never knew why you had to disable it. But it’s great to see someone who knows. Thanks for the explanation!
@@KaizenTutorials No problem, I just learned this accidentally. Last year I used Octane for blender as my main render and I saw many people on forum asking developers for CPU support for Octane, then one official developer came out and explained this on forum and since there is no way for GPU to access data from Ram, you just have to disable CPU instead. Probably a big obstacle on hardware level.
So wish I realized this before.. thanks for the detailed information!!
@@BrianShewoerer. Yeah and as with most UA-cam information its 100% wrong, blender used to have a problem balancing the slower CPU side of the render with the GPU but they fixed that in one of the previous releases I believe it was 3.2 so now it actually does utilize the CPU and the GPU properly together which if you test it you'll find in almost all cases get a faster render with the CPU enabled. I've done tests myself and I'm getting for sure 10% faster renders with the GPU and CPU enabled
@@aegisgfx "Yeah and as with most UA-cam information its 100% wrong,"
Yikes, be careful with the confrontation. My experience is the opposite and so have some others here if you read the comments. I can think of a few reasons that might be but I'm not going to claim to know. It may depend on factors other that BF simply fixing it for certain HW/scene factors.
🤷🏻
GPU Subdivisions is a standard setting?
It’s not enabled by default. But it is a default available setting yes
3:12
i have 3060 TI and ryazen 5950x
and GPU+CPU faster if both is ON
Ah ok! Well it could be Blender changed things to be honest.
Can we do a tutorial for themes
I could, but it would be 10 hours long since there's about 3000 options to change haha
the tip about disabling CPU rendering isnt correct. it depends. i had nvidia 1060, it rendered quicker with cpu and gpu together. cpu alone, 8 hours, gpu alone, 2 hours, cpu and gpu, 1 hour. Now that im on 3060, just gpu renders faster.
That's true and actually also the case for almost all settings for rendering; test it with your own hardware as things might be different!
Hybrid rendering on GPU + CPU MIGHT for many people actually be faster for very complex scenes.
Maybe so yeah, but in my testing it definitely isn't. But on lower end pc's you're probably right.
In my experience Kaizen is right. On an RTX 1050Ti I didn't notice a problem (Win 8.1) but on an RTX 3080 (Win 11) OMG just a cube took several times longer (so, a few seconds, but I didn't benchmark a more complex scene)
@@NotSoMuchFrankly It highly depends on your CPU and tilesize. Many people still have their default tilesize set to something very high because this was faster than low tile sizes before CyclesX. Now if the tilesize is 64x64, the performance should be good for both CPU and GPU. I'fe had some scenes taht rendered faster on Hybrid. I have an old GPU though. GTX 1080 and Ryzen 5 1600.
3:10 what if I have a cpu with integrated graphics and a GPU?
What would be the difference?
It all boils down to testing. In my current setup (4090 and Ryzen 7900X) I have a CPU with integrated graphics too and using both is significantly faster. On my previous setup (3070 and Ryzen 7 3700X) I didn't have integrated graphics but it was still faster. On my setup before that (1060 and Ryzen 5) it was absolutely faster to ONLY use the GPU. So it really depends!
@@KaizenTutorials alright thanks for responding
Are you actually getting faster renders yourself by disabling the CPU while using Optix?
I've been using both CPU and GPU, and just out of curiosity i tried doing a render with only the GPU. Using the exact same settings my render time increased from 12 minutes to about 34.
I'm on a bit of a lopsided system though, with a Ryzen 5900X and a 2060 Super, so my GPU doesn't quite keep up in general. I'm sure different scenes would be affected differently but i'm still having a hard time seeing how disabling my CPU would give me shorter render times, even with a more powerful GPU.
If you've done tests yourself and found that render times go down overall, i'm curious as to why that is, because it seems completely counterintuitive. I see no reason as to why the CPU would hamper the GPU's performance rather than help.
I agree it seems conterintuitive. If you look at my video on improving render speed I say to use both GPU and CPU. But if you're using Optix specifically, only using the GPU is significantly faster. I've tested it and only using GPU on my system (Ryzen 3700X and 3070Ti) I got about a 6 second faster render without CPU. Probably because my CPU is bottlenecking my GPU. In your case it's probably the other way around!
@@KaizenTutorials Right, i looked around a bit and it seems this is an effect of how hybrid rendering is done, at least within Cycles. However, this means that this advice is only actually applicable to those with a CPU bottleneck. I would encourage other people to actually test this out for themselves and not blindly disable the CPU for rendering.
Though i'm sure most people tend to have a lesser CPU, since a putting more money into the GPU is generally more favorable. I've simply been stuck with mine because of the ridiculous prices of new graphics cards.
Whenever i open my blender.
It uses 30-40% of gpu without processing anything. Can anybody help??
Hmm ok. what GPU do you have?
I want to know what is going on @ 7:59 ! That looks super interesting!
Thats actually a part of this video; The NEW Geometry Nodes Gamechanger!
ua-cam.com/video/-NOqNMWukl0/v-deo.html
@@KaizenTutorials Sweet!!! Absolutely love the channel and your way of conveying the import info!
@@dez7852 thank you, means a lot to hear these kind words! 🤗
I have a RTX 3080, I did a basic lounge render, unfortunately it keeps saying out of GPU, I did the necessary settings, I got very nice blender projects but no way to render them….
Ah dang! You can render using render layers, meaning you're separating it into parts using render layers. These can eb rendered separately saving on GPU ram.
Nice T-shirt, however, in that setting, why not a tuxedo?
Thanks haha, yeah maybe.. why not? 😜
As a foreign the thing that makes me curious about it, is this guy saying "why", everywhere i go i see him, i just want to actually meet who he is, than the meme will makes sense to me, well even without knowing him its stills funny xD
Hahaha it's a meme. I believe he's a pastor, preaching something!
I have no access to newer hardware so I'm stuck with cpu rendering. I guess the devs just could'nt imagine anyone would use a newer version of blender on a computer that "old".
Ah dang! Yeah maybe not, I think Blender still performs pretty good on older PC's, just not for rendering perse.