I found a lightweight mod called Nuka World Open Season Extend II - Assignable Factions - Recruitable NPCs I haven't had time to test it yet, but if it works like it says, it will allow you to send additional NPC after you finish this mod, so you can technically settle it with Enclave with the mod in this video, then add up some EnclaveMinutement auxiliaries or even Institute to support them.
This is what I do as well. Nothing looks better than the rifle and lightning bolts adorned across the Enclave Combat Armor. Canonically, the Minutemen would very much be embraced by the Enclave (Autumn's Enclave particularly). I would see the Minutemen in essence becoming the frontline shock troops of the Enclave due to them being everywhere all the time and supported with the weaponry/logistics of the Enclave the Minutemen would be unstoppable.
Bro, thank you! This is exactly what I've been looking for. I've recently started a new play through with exactly this in mind, and thanks to your videos, I now know it's possible. Experiencing the new Enclave storyline whilst staying affiliated with the Minutemen. America Rising 2, We Are The Minutemen, War Of The Commonwealth, MAIM, Advanced Needs 76, SS2, Personal Vertibird, etc. etc. All set in a dark horror apocalypse setting. This play through is insane and by far my favourite one yet.
Thanks for Showcasing the Patch! Glad people enjoy having the option to occupy Nuka World with the Enclave! Didn't realize that the attack force for other parks were Minutemen, Just uploaded a new patch that made it Enclave now! So if anyone wants Enclave Deployed to other Areas its now an option!. Also on another note, This mods is on Xbox for all you Xbox players, Just Need America Rising 2, Minutemen Takeover, and my Patch! (Which was also updated for Console users!)
There's a new Enclave mod that adds the heavy incinerator without requiring creation club purchase. There's also a patch that adds it to the leveled list so enclave troops can spawn in with it. I downloaded it and tested it earlier and thus far it's worked as intended
I recently had the Enclave attack the Nuka Cola Raiders, but when it came time to ordering soldiers to secure Nuka World, it deployed Minutemen instead. It wasn't on a new playthrough though, so maybe I need one for that to work properly?
"say what you will about the enclave, but they are not into slavery" Yes. Yes they are. They did not make their own slaves, but they happily raided slaver caravans, took their slaves and used them to excavate caved in government facilities covered in hazardous material until all the slaves either mutated (which upon they were killed) or died.
I do think I remember hearing about a rebellion of mutated excavation workers in Enclave history now that you mention it. I didn't realize they started as slaves though. Is there a kind of evil that the Enclave DID avoid? Doesn't seem like it. Thanks for setting the record straight.
They should have 2 player in fallout 5 with the enclave has a joinable faction ( hell make it so that we can join the raiders to . Allows us to the villain's
I've done "Open Season" a few times with the Minutemen. It's fun. Too bad there's not a mod that lets you convince the Brotherhood of Steel to do "Open Season." I guess the prewar technology there isn't worth their time.
A really good video GP, running a Enclave playthrough atm with inspiration from your vids, and yeah am siding with Whitehill, can’t wait to try this mods with NW cheers mate 👌
Funny thing, I'm searching and downloading them now, although one or two the searcher couldn't find, I'm on xbox, does that have something to do with it? @@lastmangameplan
This is a great idea with the American Rising 2 mod into Fallout 4 having the Minutemen militia with the enclave too bad you can't force a couple of those Raiders to join you how to make a great Army for The Enclave God Bless The Enclave God Bless America
You're dealing with three Raider groups in Nuka world go in a full disguise as a Raider try to take over the whole place I feel like I'm there I'm a Corporal in The Enclave Army with my own item that I collected from NCR are veteran ranger on my mod Fallout 4 I put over my Enclave body armor
Yeah you better off getting rid of the Raiders from Nuka Cola and any other from the capital of wasteland yes they would not get along with the Enclave the Brotherhood Railroad The Institute
Going into Nuka Cola World reminds van exactly the same setup of Robocop 3 were the mercenaries for ocp came in and was also a couple of the gangs are in new Detroit it felt very similar to me going into Nuka Cola World which is a really cool mod
@@rytzq uh no. Retcons dont sit well with me. Bethesda just wanted to put Power Armor there and not care about the impact with the lore for Fallout 2. Remember they didnt make Fallout, Black Isle did. X 01 is Enclave power armor and its POST WAR.
When does the Enclave garrison supposed to show up? The mod says a day but after waiting a day there's no Enclave in the other parks besides Nuka World, USA. Also the quest doesn't dissappear after completion it grays out but says I completed it
I don't know about the quest completion part... As for the other parks, you can use a mod called Open Season Extended to put any vanilla faction in charge of the other parks. I don't remember an AR2 patch, but I can verify that for vanilla factions, it works.
Is that the quest mod that adds a brotherhood and institute presence in Nuka World? it would probably still work, but I don't have an official ruling on that.
That is very strange! If you are on PC, you can use console commands to reset your faction standing. You can also try the Fallout Commander mod and call up to 25 troops as followers to rush the park with, but they won't stay and occupy it.
I have fixed It I had a mod installed which makes you enemies with the enclave which is why they were attacking me just had to re download it but still strange how they attacked even though their technically the minuteman
I believe that the Minutemen takeover mod is available on Xbox, but the Enclave patch is very recent (hence the updated video) and may not be there yet.
@@lastmangameplan Wonderful. Thank you. For now we only have 2 GB of space for mods on xbox. But will hopefully be able to still install and sacrifice other mods.
She's kind of generic. She has a good voice and is kind of interesting however, the talk options are limited. She is just the only Enclave companion that is not attached to a big mod. I was looking at learning how to do a companion mod so I can do an AI voiced Enclave Remnant but it is beyond my patience and skill.@@lastmangameplan
talked with mackenzie for the good ending and the OPTIONAL quest poped up. I JUMPED AND WHEEZED STAR SPANGLED BANNER BABY!!!
That's how it's done!!
Imagine if the Enclave start building their own liberty Prime
I like it! Maybe there could be a storyline where take on the Brotherhood's Liberty Prime in an epic showdown.
* takes notes *
* opens Creation Kit *
Mecha-Frank Horrigan.
LOL
@@yourbuddyted244 "we can rebuild him" 😂
Im glad Enclave retaking nukaworld from Raiders its belong to them in the first place
Exactly
I kinda like using the minutemen as just subsidiary of the Enclave. With no visual attachment to the Enclave.
That's what the minutemen do. Help anyone that needs it. LOL
I really like the idea of the Minutemen being an Enclave auxiliary force
I found a lightweight mod called Nuka World Open Season Extend II - Assignable Factions - Recruitable NPCs
I haven't had time to test it yet, but if it works like it says, it will allow you to send additional NPC after you finish this mod, so you can technically settle it with Enclave with the mod in this video, then add up some EnclaveMinutement auxiliaries or even Institute to support them.
I had my eye on that one too. I might be able to work it into this.
The next video will have this in it. :)
@@lastmangameplan oh nice, you'll show me if/how it works in advance then :P
Im just going to act like the minutemen are my own personal death squadron
Yes. That.
Minutemen and Enclave? I like the sound of that.
This is what I do as well. Nothing looks better than the rifle and lightning bolts adorned across the Enclave Combat Armor. Canonically, the Minutemen would very much be embraced by the Enclave (Autumn's Enclave particularly). I would see the Minutemen in essence becoming the frontline shock troops of the Enclave due to them being everywhere all the time and supported with the weaponry/logistics of the Enclave the Minutemen would be unstoppable.
Minutemen? Nah, WRAITH. (my lore version of the Minutemen, they’re part of the enclave, and they are a force to be reckoned with.)
Complex headcanon is the only way to play the game!
@@lastmangameplanthat’s true (sorry for the late reply)
Bro, thank you! This is exactly what I've been looking for. I've recently started a new play through with exactly this in mind, and thanks to your videos, I now know it's possible. Experiencing the new Enclave storyline whilst staying affiliated with the Minutemen.
America Rising 2, We Are The Minutemen, War Of The Commonwealth, MAIM, Advanced Needs 76, SS2, Personal Vertibird, etc. etc. All set in a dark horror apocalypse setting. This play through is insane and by far my favourite one yet.
All that AND the dark horror settings?! I am impressed.
God bless America and God Bless The Enclave
Thanks for Showcasing the Patch! Glad people enjoy having the option to occupy Nuka World with the Enclave!
Didn't realize that the attack force for other parks were Minutemen, Just uploaded a new patch that made it Enclave now! So if anyone wants Enclave Deployed to other Areas its now an option!.
Also on another note, This mods is on Xbox for all you Xbox players, Just Need America Rising 2, Minutemen Takeover, and my Patch! (Which was also updated for Console users!)
Montrose, you are a hero.
And also, I will give that a try.
The download is broken I think, might need a re-upload
@@ShiningLight fixed it
@@Montrose7106 thanks
There's a new Enclave mod that adds the heavy incinerator without requiring creation club purchase. There's also a patch that adds it to the leveled list so enclave troops can spawn in with it. I downloaded it and tested it earlier and thus far it's worked as intended
Free is always good! Thank you!
Kind of wish I had seen it before I spent on CC stuff. 😅
All Enclave stuff is going to be free in two weeks
I recently had the Enclave attack the Nuka Cola Raiders, but when it came time to ordering soldiers to secure Nuka World, it deployed Minutemen instead. It wasn't on a new playthrough though, so maybe I need one for that to work properly?
Montrose said he just uploaded a patch to fix that. :)
Dont mind with the minutemen being used .
Leads to less enclave loss
The enclave told them there were settlements that needed help
"say what you will about the enclave, but they are not into slavery" Yes. Yes they are. They did not make their own slaves, but they happily raided slaver caravans, took their slaves and used them to excavate caved in government facilities covered in hazardous material until all the slaves either mutated (which upon they were killed) or died.
I do think I remember hearing about a rebellion of mutated excavation workers in Enclave history now that you mention it. I didn't realize they started as slaves though. Is there a kind of evil that the Enclave DID avoid? Doesn't seem like it. Thanks for setting the record straight.
They should have 2 player in fallout 5 with the enclave has a joinable faction ( hell make it so that we can join the raiders to . Allows us to the villain's
I am always down for more joinable factions.
I've done "Open Season" a few times with the Minutemen. It's fun. Too bad there's not a mod that lets you convince the Brotherhood of Steel to do "Open Season." I guess the prewar technology there isn't worth their time.
I saw that summoning BOS instead of minutemen was an option with the original mod (not the Enclave patch).
@@lastmangameplan OH cool.
A really good video GP, running a Enclave playthrough atm with inspiration from your vids, and yeah am siding with Whitehill, can’t wait to try this mods with NW cheers mate 👌
Have fun! I certainly did.
I love the Enclave mods, thx for the names!😍😀😀
Glad you like them!
Funny thing, I'm searching and downloading them now, although one or two the searcher couldn't find, I'm on xbox, does that have something to do with it?
@@lastmangameplan
Finnally i made it work. I installed a mod that switches the the minutemen takeover with enclaves soldiers(minus the power-armored).
Awesome!
@@lastmangameplan Could you consider making a video about a partucular mod i heard about?
I like hearing peoples ideas and I have used them before--what do you have in mind?
@@lastmangameplan You could do a showcase the Fallout London Standalone releaser. It has some of the fan-games's guns and outfits to use.
This is a great idea with the American Rising 2 mod into Fallout 4 having the Minutemen militia with the enclave too bad you can't force a couple of those Raiders to join you how to make a great Army for The Enclave God Bless The Enclave God Bless America
You're dealing with three Raider groups in Nuka world go in a full disguise as a Raider try to take over the whole place I feel like I'm there I'm a Corporal in The Enclave Army with my own item that I collected from NCR are veteran ranger on my mod Fallout 4 I put over my Enclave body armor
Too bad you can't make the Traders join The Enclave they wouldn't hesitate to join in the fight against the Raiders
No other faction wants much to do with the Nuka World Raiders.
Yeah you better off getting rid of the Raiders from Nuka Cola and any other from the capital of wasteland yes they would not get along with the Enclave the Brotherhood Railroad The Institute
Going into Nuka Cola World reminds van exactly the same setup of Robocop 3 were the mercenaries for ocp came in and was also a couple of the gangs are in new Detroit it felt very similar to me going into Nuka Cola World which is a really cool mod
What’s the accuracy mod for Gatling in vid?
It may have been an AWKCR feature (which I don't currently use, so I'm not certain).
Thank you for the video
Always happy to.
I found a mod that fixes the lore RETCON of X01 being in Nuka World and replaces it with T51B instead.
That's actually a good idea lore wise.
its not really because the xo1 experimental was also given to bradberton for project cobalt
@@rytzq uh no. Retcons dont sit well with me. Bethesda just wanted to put Power Armor there and not care about the impact with the lore for Fallout 2. Remember they didnt make Fallout, Black Isle did.
X 01 is Enclave power armor and its POST WAR.
When does the Enclave garrison supposed to show up? The mod says a day but after waiting a day there's no Enclave in the other parks besides Nuka World, USA. Also the quest doesn't dissappear after completion it grays out but says I completed it
I don't know about the quest completion part... As for the other parks, you can use a mod called Open Season Extended to put any vanilla faction in charge of the other parks. I don't remember an AR2 patch, but I can verify that for vanilla factions, it works.
I actually was a little disappointed. How easy the open season quest was. I wish they gave the Raiders a boost to make it harder.
I've tried it on hard mode with no backup. I did not think it was easy--but there are mods to make things harder. Maybe that would be a good video. 🤔
Yeah, I know I would wtch it all the way through!@@lastmangameplan
Are you using SIM settlements 2 with america rising 2 ? Are there any issues betwean them ?
no issues. :)
would this work with nukaworld plus from the oiddical mods list?
Is that the quest mod that adds a brotherhood and institute presence in Nuka World? it would probably still work, but I don't have an official ruling on that.
@@lastmangameplan I believe it does have that in it yes
Good job
I do what I can😊.
When I deploy the troops they start attacking me any help
That is very strange! If you are on PC, you can use console commands to reset your faction standing. You can also try the Fallout Commander mod and call up to 25 troops as followers to rush the park with, but they won't stay and occupy it.
I have fixed It I had a mod installed which makes you enemies with the enclave which is why they were attacking me just had to re download it but still strange how they attacked even though their technically the minuteman
Seeing someone play this mod is so cool. But I am on PlayStation so I can't play it.
I feel you. My console is PS and it is sad that the big quest mods are a no go.
Thanks
Would this be available on consoles?
I believe that the Minutemen takeover mod is available on Xbox, but the Enclave patch is very recent (hence the updated video) and may not be there yet.
@@lastmangameplan Wonderful. Thank you. For now we only have 2 GB of space for mods on xbox. But will hopefully be able to still install and sacrifice other mods.
Neat
is this avaible on xbox?
I don't think my XBOX community members have been able to find all the mods I'm showing here.
@@lastmangameplan gotcha
Your video skills are far better than mine, here are a few Enclave items I have done in the past:
ua-cam.com/video/9kLOhRmVhZE/v-deo.html
I recognize some of those mods you are running, but you have a few I haven't tried too. Do you like the Vermillion Frost companion?
She's kind of generic. She has a good voice and is kind of interesting however, the talk options are limited. She is just the only Enclave companion that is not attached to a big mod.
I was looking at learning how to do a companion mod so I can do an AI voiced Enclave Remnant but it is beyond my patience and skill.@@lastmangameplan
I haven't gone to that extent yet either, but it's kind of tempting...
Is this a mod? Or an official update/patch for Nuka World?
Mod
It is a mod. But don't let that put you off. Official updates and patches don't come along often, so modders bring us what Bethesda won't.