You will serv in this man's Army until you are 100 and 10 years Old this is the time To pay for a Mark Two power armor you lost.... Soldier Dismissed!!!! I would really Love to see him again in fallout 5
Honestly that’s my reaction to this video, instead of just clearing up misconceptions, it gives off the impression the enclave is fully malicious and evil, which isn’t very true. They try to rid the wasteland of radiation and those that succumbed to it, in reality, most people that claim to be kind to ghouls and such, would likely not, due to the fact they are abominations to even the open mind
The reason the Lone Wanderer can die from drinking water infected with FEV is because he wasn't born in the vault. He and his father were wastelanders.
Eden: you will survive the fev water Lone wander dies Eden:.....god damnit what happened he was born in a vault . This is because Eden had zero clue that the line wander is not a pure vault dweller
Fun fact: theoretically the sole survivor from fallout 4 could technically join the enclave due to the survivors pre war existence and if you have a male sole survivor you’d be drafted into the enclave due to the male survivor military service, well that’s what I think anyway
@Enclave Soldier ncr like Wtf thats the opposite of what colonel autumn would do he isnt an asshole the ncr are mutie bastards they attacked camp navvaro and also they killed all the civilians at bitter springs they are all bastards fuck the ncr fuck the legion and the bos. I Think you mean more efficient
Technically? I'm honestly surprised the Enclave didn't track them down and hand-deliver a membership 'invitation', given that they're the only "pure" human out in the wasteland, to say nothing of the fact that they're possibly a legitimate member of the U.S./Enclave military.
@@anon9469 it’s probably because the enclave didn’t have a presence in the commonwealth and 1 recruit may not have been worth it(and Bethesda probably didn’t think of it)
@@anon9469 the problem with this is that the sole survivor wouldn't count for them because they were exposed to radiation both before and after the great war
I think the Enclave would’ve been the perfect faction for Fallout 4. You literally play as pre war military personnel (male) or at least a military spouse from before the war. Really, all you have to do is say “I’m pre-war” and the Enclave would probably accept it. Maybe replace the brotherhood with the Enclave and change the story to they ran to the Commonwealth after defeat at the hands of the brotherhood
@FEVRobert I agree, the Enclave has the coolest appearance of all the factions in Fallout, granted I like the more clean and less ramshackle design of Enclave stuff just my personal tastes though
My vote is on Enclave HIGHCOM being out in the Midwest somewhere or in an orbital station. Perhaps even the moon, if the Concord museum is accurate in depicting American military presence on the lunar surface.
Personally, I'm guessing its MODUS. We don't know what its state or the state of the Appalachia are during the time Fallout 4 takes place, but MODUS just really seems like the most likely "person" to act as high command, whether it be behind the scenes or directly. It's definitely intelligent, extremely powerful, and would certainly have an appeal to any members who are otherwise lost or without orders.
Here's something weird: I'm Fallout 3, the game guide mentions the Enclave recruiting Wastelanders. It's double funny since the BoS is in the habit of rejecting "local recruits" because of the sheer volume of them. Mind you, it's not considered canon anymore, but it does raise an interesting idea of the Enclave taking on local help, since we saw them do that other times in 3.
My idea is the Midwest enclave is split between two larger factions, one that allows east landers (not mutants and ghouls though) and one that is the typical enclave
They also did it in FO2, you can break into navaro posing as a recruit. I think the problems with the enclave usually fall on leadership. Eaden being a machine wants to kill everyone due to a logic loop and autumn under all his words is nothing more than a power Hungery warlord might have been a part of why they acted like they had. and why as soon as their gone some turn and aren't actively hostile(but the outcasts are assholes so who cares about what these trained soldiers could do to help the wasteland).
The fact that there was an Enclave base in West Virginia might mean that there still is an unknown number of Enclave bases around the wasteland, some small some large, and some may even still be operational
Yea, it's actually very interesting. Some even say there might be on the Moon, for good reasons too, look up the lore surrounding the moon for the fallout universe
Man, biden would be fucked in that case. I'm pretty sure taking showers with your daughter and touching her in ways she didn't like would be huge grounds for impeachment.
Seeing that the Brotherhood is now the synthesis of The Enclave and The Old Brotherhood. It would have been nice to have more Enclave remnants as a joinable faction in Fallout 4. To show a juxtaposition in morality.
@@FriendWithAnOffSwitch Caesar reads old books but he doesn't seem to fully understand them. I don't know how he completely missed the pendulum theory from Hegel, and failed to recognize that he was the opposite side of the pendulum, and not the middle ground.
@@GarrulousHerald Yep, he doesn't understand dialectics as a whole. This may be due to limited lines the NPC has/the actor recorded. I think his intelligence is supposed to be implied. Arcade even comments as such. Wish this game had more time, writing is phenomenal!
No their not their juat the old beotherhood Lions brotherhood allrwady was raciat all brotherhood are anti ghoul and anti mutants and synths are robots so to the britherhood their just dangerous technology their is no enclave aspecta ro maxsons bos
I wish the enclave didn’t have to be our enemy in every fallout game we’ve had yet, I wish we could properly join them as a faction, with their own missions and ending
Not good enclave. EVIL Enclave. Full xenophobic patriotic genocidal enclave. I want them to be an ends justifying the means faction. With an ending something akin to 90% + of all people in the region dying, but the survivors living in what would essentially be a paradise.
And this is why I highly recommend at least trying to follow F76 lore. It's not horrendous at explaining Enclave HQ.. The MAIN BUILDING of the enclave. If you have seen it then maybe some light could be shed on the enclave. But people are justing shitting on Bethesda for trying lmao. F76 is lore 100%. Enclave HQ is in Virginia, and I definitely would not be surprised to see new fallout titles to be the PA, WASH DC, VIRGINA, BOSTON areas where they blend together all the main projects from F3, F76, F4.. it would make quite a bit of sense, it would allow a TRAVEL option, loaded with timed events, random encounters, more stability, instead of an open world. Just spit balling. Hopefully MS and Beth-Obsidian can all work together and make the grand master fallout we HOPE for.
@@spiffygonzales5160 why not have both, having both factions inside the enclave, with you being the one to influence them to go either genocidal or "good". or go a middle ground and create a system like vault city's one. Not that it will ever happen
@@islamicrepublicoftwintails4788 Because ultimately anything they do to have "good" enclave won't be the Enclave. It'll be discount brotherhood. The Enclaves whole thing was wanting to eliminate mutation and rebuild America after. I think autumn is a perfect example. His Enclave was just discount brotherhood.
i LOVE every little piece of Enclave lore. It’s just so interesting. How mysterious and shrouded they seem to be despite how powerful they could have been.
1:26 Wait, you're telling me that the 2nd to last president before the war was impeached... because of crossing the street without the crosswalk. Where was all the cars that would bring him anywhere?
It's probably non canon. The computer you find it on is riddled with mistakes and inaccuracies, and the general explanation is that it was made by soldiers messing around and writing down comically incorrect data for laughs.
Here's a few fun facts: 1.) The Enclave in Appalachia actually weaponized "mutations" for their soldiers and scouts as they went in and out of the Whitespring's post the bombs dropping. 2.) Before the events of Fallout 2, the real reason the Enclave disliked mutants or anything that wasn't of pure human DNA or pure of its original state (dogs, cats, birds, etc) was because after the incident at the Mariposa Base. After they saw what had happened to those exposed to the FVE virus, they were deemed almost 40kish resembled heretical and had to be purged. Thus anything affected by the FEV or any radiological was to be purified. 3.) President Eden was an emergency contingency program utilized to temporarily be replaced until the Enclave determined a new leader in the event they didn't have one. The reason the Enclave in Raven Rock continued to utilize the FEV was because Eden was a pre-war machine that still contained data about the FEV virus. Therefore, and as most ZAX units do, it became more sentient and wanted to kill off everything mutant related in the Wasteland. As far as the human side goes within the Enclave, Colonel Autumn ACTUALLY had some good values and ideas for the Enclave but it was because of EDEN and his control on everything that was in his way. (Hence the tension between Autumn and Eden when you are kidnapped during Fallout 3). Note: Post the destruction of Adams Air Force Base, if you wander around the Wasteland, you find the Enclave utilizing their weaponized deathclaws, which shows the control factor of EDEN vs the real Enclave. 4.) (SPOILERS) With the recent announcement of the Pitt for Fallout 76 (which I'm still continuing to play since Day 0,) the Whitespring's Resort will be under the control of the Responders and characters associated with the Management, which if you speak to one of the NPC's they speak of richer and more powerful characters of influence that would like to see the Whitespring's restored. :)
@Zoomer Stasi or perhaps we have accepted it as such (considering bethesda has stated that 76 is canon) and you are just here to complain about Fallout 76 like everyone else : )
I think misconceptions about prewar America would be very interesting, especially considering how militaristic and autocratic they got toward the end of the war. Edit: fixed terminology to better represent what I was meaning
I really wish there was a faction with the decendants of the commie concentration camps. The closest we got to that is F:NV DLC and F4 terminals. There's a lot of untapped story potential there
Another misconception; The Enclave did not kill that Vault familiy in the opening of FO2. The developers put that in because they thought it looked cool, but has been confirmed to be non canon and they captured the vault family.
For anyone who is interested, especially if you have an understanding of political science, this is a better explanation of the Enclave’s political philosophy and forms of governance. *Overall political/governmental-philosophy:* Cultural & territorial ultranationalists. *Pre-Oil Rig destruction government:* Direct totalitarian democracy. *Generalized pre and post-Great War behavioral and idealogical identity:* Radically chauvinistic, speciesist & isolationist rump state, formerly an authoritarian constitutional federal republic before World War Ill. *Present-day, post-Oil Rig destruction form of government, represented, rallied, and unified by The Enclave High Command:* Anocratic military junta.
At the end of the day the Enclave is indeed fascist like Arcade Gannon describes it as. It has most if not all of the elements for fascism: - militarism - anti- communism - ultra nationalism - chauvinism - racism - absolute loyalty to the state - overall far right politics
@@Spongebrain97 The problem with Umberta Eco's definition of Fascism is that it's way too vague and literally files every authoritarian government under some flavor of Fascism. Anti-communism is not a core tenant of it, hell Mussolini was originally a socialist. Nationalism isn't something unique to Fascism. The core idea of Fascism is that the people can't exist without the state as such everything must serve the state. The Enclave falls short on this second part they're willing to cut deals with wasteland factions like we saw with New Reno. Now for the elephant in the room: the genocide. In Fallout 2 the idea became a thing because after seeing what happened at Mariposa the Enclave came to the conclusion that due to radiation exposure anything affected by the wasteland would become infertile and as such unsustainable. The idea was to wipe the slate clean because either way the wasteland would destroy everything else.
The Enclave actually are supposed to be some kind of elitists, they only care for themselves and by the way the Lone Wanderer is actually a wastelander, he was born in Rivet City thats why he dies from the FEV.
That bit at 1:58 about the Enclave members retreating to their outposts before the bombs dropped is actually confirmed canon in Fallout 4. There's an article in the Boston Bugle building about how the President and his cabinet left the White House for the Oil Rig about about half a year before the bombs dropped, and the investigative journalists only just figured it out (Assuming the article was to be published the day of the war)
Fun fact in the fallout 4 next gen edition at the end of one of the unclave quests hellfire units drop on ventibirds meaning they still have a base somewhere
My theory: vault tec belongs to the enclave. The enclave knew the resources war had depleted the world's resources and would be a matter of time until hunger would kill most people on the planet. So they started a plan, to choose a few humans (themselves, of course) to find another planet with an abundance of resources to colonize. For that, they would need technology they didn't have, so they use the vaults and people inside them as guinea pigs to get that technology. Researchers about stuff like cryogenic sleep, cure for illness, better fertilizers, better soldiers, etc. Also, it seems like they didn't have enough time to wait for those experiments, probably the collapse of the economy was imminent. So they planned to pause the consumption of resources on earth by k * lling most people on it. And so, save the few resources left those people would consume otherwise. Finally, they cause the war and wait for the result of the tests of their vaults, while they waited in their main base, the Poseidon Energy oil rig, and make the preparations to depart earth.
vault tec had a lot of secrets they hid even from the enclave and likely have tons of vaults that are not in there database they shared with the enclave
Acabo los recursos? Desde cuando comemos petroleo? 😂😂 me parece que las granjas del yermo son muy productivas, si hasta crecen sin que alguien las cuide en muchos casos
@@jasperlazuly6623 There are many types of exhaustible resources in the world, just to give you an idea, the agro industry needs nitrate to use as fertilizer. So yes, it may be that one day the planet's natural resources end up leaving us without even the ability to produce food.
Personally I think lore wise if there was also a splinter faction that actually did help with these values fallout4 would have been great to add this, splinter faction of the enclave that wanted to work with the minutemen help restore American values and other enclave support the institute therefore giving the brotherhood more incentive to actually helping the commonwealth.
That would've been fucking epic. I don't know why, but I'm a big fan of the Enclave....or rather what they COULD be if they pulled their heads out of their asses.
@@alanpascal7631 most definitely and while the prydwen showing up was cool a much better scenario would if E.R.C.P.G ( Enclave & Restored Commonwealth Provivional Government) was pressed against the institute and Evil Enclave and the Brotherhood Led by Sarah Lyons along with the Lone Wanderer and the Restored Libery Prime. Enter the battlefield and turn the tide.
@@Citizen_Nappa23 I liked the Brotherhood showing up but I would've enjoyed the shocked Pikachu faced Brotherhood....faces when the Enclave popped up TMNT style or something. Maybe The Railroad could've had their role dialed back a bit. Of course there could've had been the option to NOT unite The Enclave and The Minutemen too......I don't think it's asking for too much but then again, it might be for a videogame.
I’d imagine the Enclave would back the Minutemen, turn them into a full fledged police force in the Commonwealth, maybe create Plasma Muskets for them too :)
The thing is that the enclave could never be this good because the "american values" of fallout's pre-war america were pretty fucked up. The closest thing you get are the minutemen who took the american values of an older america but even then not every value, hence Preston beign allowed to be a member (?
I think after fallout 3 the remaining east coast enclave, probably with help from modus, will try to contact midwestern and southern enclave to recoup and let the wasteland forget them a bit. Also i wouldnt doubt if some section has taken the ruins of the kennedy launching pad or its prewar equivalent. I doubt the rig was their only plan for reaching space, and florida has surprising military and space program assets
I love the idea of Enclave in Florida, because it means they could be using Guantanamo Bay as their base. I’m pretty sure that’s what the Fallout Miami mod has planned
I would love to see more of these misconception videos! I think a ghoul video would be great, but honestly they seem a bit inconsistent in the games anyway... like I think some can survive without food or water for practically forever (like the kid in a fridge), and others can't
Good suggestion. And if you talk to Harland in the basement of Repconn Rocket Facility near Novac, he also tells you that, as well as eating radroach meat and collecting condensation to drink, he "does his business in a bucket". So that would fit with the "Do Ghouls Eat and Drink?" Another misconception is that they lost their genitalia as well. But when you speak with some Ghouls they still have a sex drive. Again with Hadrian in New Vegas (because I'm doing another play-through right now), he mentions enjoying the company of some of the sexy looking ghoulettes. And the Ghoul bodyguard in the Followers compound in Freeside, she can be hired to work as a prostitute at the Atomic Wrangler. Those are my thoughts, anyway, to the original post above. 😁 Be Excellent to each other and Party on. 🤘🎸😎🥳🌈
@@M4teo. That's fair, although personally it seems like it was too big to be just an easter egg. Either way, I'm fairly certain there are other ghouls who also get trapped somewhere without food or water and are somehow fine, even though other ghouls talk about needing food and water and things.
@N_orte I think another Ghoul misconception is that "All Ghouls go feral over time." The only people we hear that from is humans. Probably started by Ghoul-hating humans looking for a reason to kill them for being different and "gross". I believe that Ghouls who go feral eventually are Ghouks who spend a lot of time around radiation. There is a Ghoul doctor near ArcJet whose built here home directly on top of a radioactive pile. Many Ghouls have said that the radiation seems to heal them, that is why they often hang out around it. And it keeps attackers away, often, as well. Like the Ghouls in Kiddie Kingdom. They have their radiation sprayers going almost constantly and everyone there, except for Oswald and his girlfriend (I forgot her name at this moment). But, even then, she eventually sucummbed to it after being surrounded by it for 200 years. She even said in her last recording to Oswald, that she "keeps hearing from settlements (most of them probably human), that all Ghouls go feral." But there are a number of Ghouls who are not. The Vault-Tec Rep has stayed in Goodneighbor for a long time. Many of the Ghouls who used to live in Diamond City didn't go feral. It is even mentioned by The Slog Ghouls that, yes, one Ghoul did seem to go feral and kill a couple of people. But how many humans do that all the time. And, though we are not given the information from The Slog, we don't know if the Ghoul who went feral in DC had lived there for decades, or was a recent settler. Or just a Ghoul trader who stopped in for a bit, but normally lived around radiation to "stay healthy". But the Ghouls who do stay around radiation, thinking it helps them, are actually dominant themselves as it is still destroying their brain making them feral. But if they stay away from radiation all together they will never go feral. That is my take as a misconception regarding Ghouls; that they all go feral eventually. I believe it was started by humans who fear and hate Ghouls. A form of racism essentially. You aren't a "real person", so that makes it easier for me to justify screwing you over, taking your stuff, and killing you "Out of mercy. Because you're not really a person, a human, anyway. Get rid of the trash now, and nothing to worry about later." I really love the Fallout content you have been adding and sharing. Thank you. Be Excellent to each other and to yourself, and Party on. 🤘😎🎸🥳🌈
@@f4lloutgaymer I'm pretty sure there are ghouls who also believe this. But I agree, radiation seems to be a factor (all but one ghoul in Kiddie Kingdom go feral, even one who definitely was resisting the transformation) and at least one ghoul suggests this as well, Private Edwards in Camp Searchlight says he doesn't want to leave his house because there's more radiation outside and he's afraid it will turn him feral
I'm glad I'm not the only one who calls him "Eeedee-eee"(like a star wars droid) instead of "Eddie", but also his license plate is explained in lonesome road as he got it from a family that didn't recognize eyebots.
@@JamesFrancisCawfee yes but on my first playthrough I didn't know that, as you don't get introduced to his name phonetically you only learn how to pronounce it later. And I had to call him something so I went with my first instinct.
It would have been interesting if the Enclave appeared in Fallout 4; not as a minor Store-Bought DLC where it was undercover Enclave Operatives trying to track down a deserter that had Hellfire Power Armor, but as an actual faction. Picture this: You are the Lone Wanderer and you just told Colonel Autumn that President Eden planned on using Project Purity to spread the modified FEV into the clean water supply and that it went against the desires of Autumn who wanted only to rebuild America by using Clean Water as a base for this goal, and after telling him this; he just gives up and orders his troops to stand down and to leave and you let them go. Fast-Forward some time as the remnants of Autumns' Enclave is engaged in a civil war with Eden Loyalists: whom were the forces that the player ends up fighting against in the Broken Steel DLC as Autumn starts to doubt the methods and rationale of The Enclave as a whole in what have devolved into acts of brutality and random violence that President Eden had caused which causes Autumn and those few Enclave Officers and Soldiers still loyal to him to break away from the Enclaves' tenants to begin researching what exactly caused America to devolve into the mess that it was which led into The Great War in the first place. In doing so, Autumn's faction starts to emulate themselves off of the original 13 Colonies that broke away from the British Empire to make a stand in the brave new world; becoming The Minutemen that we know of in Fallout 4, and that Autumn himself is indeed interested in The Sole Survivor joining them and becoming their General due to the fact of their personal history with the United States Government making them the most qualified person for the job of teaching them what America itself means to the everyday citizen and how it can be applied to the Wasteland in order to try making it a better place. It would be the sort of story that will allow for the Enclave to start down on a path of self-redemption with the MC as the leader of it.
Bethesda wouldn’t do that because of there hard on for the brother hood of steel even though there just advanced raiders that want to kill all mutants even the ghouls like Hancock people just like the Bo’s because there cool but in reality there almost as bad as Caesars legion.
@@mannybear4691 they are worse then that they are on the precipice of becoming what the enclave were in two but with a wildly different target any and all self thinking robots
So... What if in fallout 5 you play as a leader/member of the Enclave? Thoughts? For example I would think it would be interesting to try to reform the Enclave or double down on there beliefs.
Something that'd make for an interesting spinoff is "play a dissident Enclave faction that actually wants to do the whole 'resurrect America' thing and has to fight the main Enclave to do it".
@@anon9469 That’s… already what the main Enclave wants to do, it’s what the Enclave has always wanted to do. It’s the reason why they’re the bad guys. Pre-war America in the Fallout universe was a fascist dystopia that no one should want to happen again.
There is a pretty popular theory amongst me and a group of friends that the exposure to the radiation is the cause of your in game level ups. I think someone has made a video about it but im unsure if it was on YT or FB that we seen the video but it kinda makes sense in a way. If you think about the way you can level up your character to get perks based around survival and damage mitigation or dealing, it wouldnt be a total overshot to assume that exposure to radiation would alter their DNA in some aspects. Use the antagonist from Fallout 4 for example. He/She is completely void of any radiation upon entering the wasteland and as they travel the wastes in search of their son, they earn experience by completing quests and killing things. If we break it down even further, just experience alone wouldnt allow for a person to accel that quickly at something. Even the perks that increase your passive damage resistence would have to stem from something other than experience. Last time I checked, if you get shot at multiple times, that doesnt mean you can withstand more bullets just because youve had a few bullet wounds. There has to be an alternate source to the increase in reflexes, survivability, damage threshold and your base stats. I may be overthinking and probably even just outright incorrect but its a cool concept
We've only had fallout games in West Virginia, Maryland, california, nevada, and the commonwealth There are still 45 states where the enclave is potentially hiding, or have a strong military presence, and America is big, so we don't have confirmation that the enclave is dead. We thought they were dead before discovering them in West Virginia.
Even if the Lone Wanderer spares Eden in their initial meeting, the Brotherhood confirms they destroy Raven Rock in Broken Steel. Eden is always destroyed in Fallout 3.
@@IanB3rry The dude is literally a computer AI. I think it might be possible he kept a backup of himself in another Enclave base. That’s just wishful thinking tho
The Enclave was always such a cool faction. They had the best gear, soldiers and network spanning the US. Evil or not they seem like they would be worth playing as in the game as a faction. My favorite part of NV was actually getting their armor and bringing them back for the final mission. It showed that there were good people in the faction and that they’re no worse than BOS in their goals
i feel like a lot of the people who love the enclave do not get that they're the kind of person the enclave would kill outright, or use once then kill.
Sooo what, where not aloud to enjoy villains just because there villainous now. You do know people can like something with out agree or identifying with it right?
@Enclave Soldier The Enclave are really not too interested in using what they have to benefit any Outsiders. They have potential sure, but they'll only use what they have to gain an advantage, and they can't even be bothered to do anything outside of holding onto what they have; many years have passed since America fell, and they didn't make the efforts to really reclaim much. They're unfortunately a little one-dimensional in that regard, but they're effectively the worst parts of Pre-War America bundled together so they'd realistically not have much else to them.
The modified FEV handed to you by eden only kills you because of you not being born in the vault, your peers would be fine. And although I don't think the enclave had the best interests of the capital wasteland in mind, it was only eden who wanted to use FEV to eradicate its inhabitants.
I know I will be burned on the stakes here but #3 is completely wrong. Well half wrong. Fallout 2's enclave are definitely ruthless, no going around that. But they are willing to invite "untainted" humans. Fallout 3's enclave has shown a bit less xenophobic stance towards wastelanders. Let me explain: - in one of their capital enclave camps, there is a terminal where it's stated that they perform genetic screening on wastelanders. Those who pass are allowed to join their fold. Thus it's possible that some of the enclave members are originally wastelanders in the capital enclave. - another terminal has an entry of an enclave scout encountering a non-hostile feral ghoul. His/Her commander gave the order to lock it instead of shooting on sight. - FO3 enclave was also in a sort of civil war. Eden wanting to use project purity to poison the wasteland, while Autumn for which people seems to keep on forgetting, is extremely against about it and wanted to use project purity as a bargaining chip, possibly using it to attract new members. No Autumn may not be a good man but he is the type to do anything to reach his goal no matter what. Even if it includes killing someone. Oh and btw, he didn't kill James. James killed himself by overloading the reactor. Now then go ahead, release your hounds.
I'm glad I'm not the only one who picked up on his getting that wrong, the whole reason you can access Navarro and get Advanced Power Armor is because the Enclave is recruiting untainted Vault Dwellers, Tribals and Wastelanders and The Chosen One pretends to be one.
Also, that bit about the FEV in the tainted Aqua Pura killing the Wastelander is partly wrong, from the fact the Wastlander's mother conceived them in the wasteland, and James managed to convince the 101 overseer to let him (and the Wastelander) in. TL;DR the Wastelander isn't strictly vault born, you (the Player) were raised as if it were true, but it wasn't actually the case (born=/=raised).
Someone explain to me how the hell the Enclave were the bad guys in FO3? They wanted fresh pure water for the wasteland. How does that make them immoral? Fucking Bethesda and their writing team
I’m all about the brotherhood but man do I wanna see more of the enclave. They are that “big bad” faction that I just love fighting. Their unique technology and super villain nature makes them feel like a real opposing force.
Your arguments are substantially more well founded in this expose than your Lore Misconceptions video, I have nothing to add except bravo on more appropriate sourcing.
Somebody seriously thought Enclave is not a brutal dictatorship with genocidal tendencies? :D I thought this is quite obvious from any of their appearances in the game... even the subtle ones :D Thank you for the superb videos, you could record audiobooks with such a soothing voice :)
My head canon for the location of the "High Command" is somewhere in Africa or South America. Consider the following: 1) They were deemed backwater colonies AKA none of the nuclear powers had reason to target those areas with nuclear weapons. 2) Any nuclear power not a part of the enclave would be unable to, and unwilling, to leave their territory to retain colonies. 3) They are notoriously resource rich 4) The powers of those regions' developing nature would make conquering post a nuclear exchange quite easy, with preparation 5) We've never heard a peep from either area in the 200 years since the war.
Amazing video dude! This might sound weird, but you're like, my go to guy whenever I wanna watch Fallout related contents nowadays and I really want to ask your opinion about something. I've been a fan of Fallout for a while and even played Fallout 76 after a friend gifted me the game. That was back when I didn't had the money to afford games. Now that the Steam Summer sales finally arrived, I'm thinking about buying all of the Fallout games (except Fallout 4 since it's really expensive even after discount). Do you think I should buy the games despite knowing the lore and what will play out? I guess my love for the series should be enough of a reason to get the games but I do still want someone else's opinion. I hope my question isn't rude or weird or anything like that. Thanks btw
@@cowboy5346 oh I will! It's just that, with the budget I have, I can either buy the Fallout classics, Fallout 3 and Fallout NV combine, or I only get Fallout 4. I'll definitely get Fallout 4 once I have saved up the money but for now, it's the classics, Fo3 and FoNV for me
@@Galland780 To me fallout 4 has some great gameplay and graphics but the story felt weak compared to the classics and fnv and the perks of fo4 were alright but i preferred the fnv perks. oh and settlement building is annoying and tedious but satisfying once you completed your own settlement
Everyone know the Enclaves greatest achievement was surviving through an Ingenius plan to transform their greatest enemy into themselves. Influencing Arthur Maxson subtly through infiltration of the BoS, the new Brotherhood under Arthur Maxson was able to become the Enclave 2.0 effectively but without anyone noticing. Both eliminating their greatest threat, the BoS, and allowing their ultimate goals just through different shaded lenses and paint schemes. Truly masterful planning.
How is the East Coast BOS the Enclave 2.0? Under Maxson there more of a rectification of Lyons BOS with the Outcasts. They look after the people of the Capital Wasteland and rebuild it while also making sure technology is never abused, the Enclave would of colluded with the Institution while the BOS went to war with it since there a threat to humanity.
@@mitchjames9350 they hold the single minded belief that genocideing all synths is a good thing even though dance is direct proof that what they are doing is wrong
@@classicnestetris3268 synths are fking eternal robots, controllable drones that doesnt die. Maxson have 100% right on that, those are not humans at all. Because they are not, they are not humans at all and so calling them out as NON HUMANS takes them on pair of Supermutants. They are a threat to all human race, also they can be literally weaponized by the institute.
Wasn't the LW (I believe the LW is canonically a white male, as most F03 artwork shows him as such, and F04 even has a beard called "Lone Wanderer", though I admit, a female LW works a bit better when interacting with James) born in the Rivet City lab?
Isn't the whole point of Vault 101 that the door has never been opened after it closed until James leaves the vault? The game even makes a point of it once the player leaves the vault, with several skeletons holding signs asking to be let in. The only reason that room is the same as the one in the intro is because it's a game and they reuse assets
After the oil rig and DC i would think Enclave high command is either the Chicago location or more likely its In or around the Cheyenne Mountian complex. Personally i think it's somewhere near Cheyene moutain so they could access it if it survived but not so close so they weren't carpet nuked as Denver and Norad were. They're probably trying to lie low so the Legion doesn't just overwhelm them.
The Enclave's approach to dealing with the Legion would more than likely be "I bet that gatling lasers beat machetes". Whether that's a good bet or not is a question for someone who is... less bound up in a sense of supremacy and militarism.
@@anon9469 They are trained soliders and have a massive amount of knowlage on waging war they understand the value of numbers and wont make the mistake of trying to 1v1000
@@anon9469 The Enclave and BOS are two sides of the same coin they have the same strengths and weaknesses the only diffences is the BOS attempts isolationism from outsiders and the Enclave attempts Genocidal wars of Extermination. Autumns's Supposed goal of using the Jefferson memorial Purifier to attract wastelanders to the Enclave was basically their only hope and his fatal flaw is that he was to much of an asshole to not antagonize the people who could help him or could get in the way. Presumably the Surviving Enclave forces either understand that they cant keep trying to kill everyone or they're biding their time. the best option for a future use of the enclave is for them to build a functioning State in opposition to something that seems worse to the common wastelander but in order to do that they would have to wait till their enemy is weak. Thus they should hide from the Legion which is a challenge even for the industrialized NCR.
@@killerhellhound They also have a massive superiority complex and are fully aware that they'd be using automatic weapons and power armor against machetes and football gear.
I'd like to see the Enclave come back as a morale grey good guy. Like they actually sit down for 30 seconds and do the math of "FEV + killing waste landers = lose." They've had their butts kicked from coast to coast and have nothing to show for it. I think it'd be cool if the last contingent sees all this and transforms from crusading marauders to stoic wardens. They may not like outsiders still but they aren't going to empty entire cities of them for some mission. I also think it would be Fallout tier Irony if the stoic warden Enclave pick up a role in their next appearance as something similar to Lyon's BoS (helping the wasteland by killing actual mutants and advancing restoration projects; no default hostile to outsiders but still warry and standoffish.) Meanwhile the Maxon BoS is off blowing stuff up and killing a bunch of people to ensure tech doesn't spiral out of control again (synths and their sympathizers / creators.) The course of their questline ending with an actual election would be cool to, all of your choices from interacting with the faction determines who wins, and what approach they will take going forward. Old-School Enclave, Isolationist and protective of their subjects Enclave, or Democratic Crusaders who spread to integrate as much new territory as possible before someone else comes knocking (NCR, Legion, BoS, or new big bad guy).
One thing people forget about FO3 is that the Loan wanderer us not a true vault dweller. She/he was born in Project purity by Rivet city, Fallout 3 portrays vault 101 as a leadership cult that brain washes and gas lights it's own people. The Game Fallout 3 does such a great job of portraying this that it actually gas lights the player sitting at their computer with astonishing success. The opening cinematic and the vault 101 tutorial level tells the lie, and for the rest of the game your told that you were lied to in vault 101 about your birth from almost everyone in the main quest. So when you get to Raven Rock the player at their computer playing the game is often confused about why Col Autumn is so bigoted to you, and will belive the lie that Pres Eden tells them that their vault up bringing will protect them from the FEV poison.
@@cowboy5346 well you see when he fucked your mother he had you, you were once a baby he’s your dad so don’t give him any back chat either questioning him when he’s answering someone
@@Cat-ev9dz That isn't actually true, in Fallout 2 they are actively recruiting Wastelanders and Tribals who are under a certain level of radiation. It's how you slip into Navarro and get a suit of Advanced Power Armor.
on item 4, they are trying to restore prewar America. It's important to remember the US in Fallout had deteriorated into a fascist police state complete with mass surveillance, concentration camps, the use organ harvesting in prisons to acquire brains for the robobrain product line, the use of POWs in FEV experimentation and so much more. The prewar US in fallout is exactly what you'd imagine a nation ruled by the Enclave to look like.
Pre war, the government always had the "it's a free market so it's the companies fault" excuse. The Enclave would be a more obvious fascist government, because I think they'd actually want to control all the corporations.
I do think Bethesda leans too much on the Enclave as a crutch, New Vegas used them most effectively IMO by focusing on their -legacy-, rather than them as just Cool Evil Power Armor Dudes. Cannibal Johnson is the GOAT.
The Only Enclave group we have really seen has been the Rig and they were never meant to leave the Oil Rig. I would argue that they are dead. The West Virginan Enclave is also Dead. The Enclave in space has no interest in coming back down so what enclave is left are waiting for orders that will never come. Unless there is a NORAD Enclave the Enclave needs to draw up a leader from among the ranks of the Enclave Vaults and Bunkers.
@Zoomer Stasi does not mean anything. I always interpreted those audio logs to be of a broken group going from outpost to outpost until they reached an end point. There is no way they had the manpower to hold what ever base they may have had in Chicago. If they did they would have stayed in the Divide and Nuked the NCR.
The restoration of pre-War America in the Fallout universe should be considered terrifying. Real life America tries (sometimes foolishly) help influence the world into a better tomorrow yet always seems to be self-improving overall as time passes. Fallout's America was pretty much greedy, power-hungry, overly patriotic to the point of detrimental, and socially corrupted that approached an almost cultish love for America. I think this is why in Fallot New Vegas play throughs the NCR unnerved me.
That's also why some of the Enclave fanboys, who are fans not because of the lore, but because they themselves believe in the ideology, seriously do not understand this faction. They hear "restore prewar America" and don't even think for a second how populistic that statement is, and what it actually implies. Which ironically shows that they could be influenced by the propaganda of a *fictional* and *comically evil* group.
I think a Fallout game where you end the game by re-forming the USA has a lot of potential... You can have the Enclave remnants, Midwest BoS, NCR and Sole Survivor's Minutemen (under Colonel old man-Preston and captain Shaun the synth). That would be a good "endpoint" for the series. Maybe even a secret ending where you nuke the continent all over again...
The reason why the lone wanderer dies from the infected aqua pura is because their parents were wastelanders and them and their father were let into 101
I've never actually heard the one about the Enclave being a democracy. In F03, J.-H.Eden even indirectly admits that he was not actually elected. Sure, he says that there was an election, but anyone with half a braincell can understand that he was lying. And when you take into context the fact that the Enclave was supposedly the continuation of the US pre-war government (with the BoS being the continuation of the military, though that's a different subject), and that the US invaded and annexed Canada and Mexico just to assert dominance on the continent, killing anyone who disagreed, you really have to wonder how democratic it was to begin with.
To be fair Autumn had different goals from the original enclave, while he went about things with similarly questionable intentions he actually was against infecting purity and killing all wastelanders.
Common Misconception: The Enclave hates all outsiders. This is not true, they only hate mutant outsiders. It's not their fault most outsiders happen to be mutants. (By their definition)
Personal headcanon, my Enclave General in Fallout 76 fully re-started the Enclave on the East Coast, and White Springs is still fully operational in 2290
how exactly are you going to make the genocidal elitists into good guys? and that's core to their ideology, if you changed it they wouldn't be the Enclave any more.
@@Graknorke Yeah cause thats what I want I want to be able to join or at least help a new Faction of Enclave making them the good guys on the player side they dont need to be the Minute Men.
I would have loved to see what possibilities an Autumn lead enclave could have had, since it seemed that he was far less brutal than eden and his predecessors
My dream fallout game would be a Doom eternal style remake of Fallout Tactics with the brotherhood of steel but instead of robots they were the Chicago cities one vault for all the population forced everyone to be cyborg machines and that’s how the glory kills will have blood
I am a pro Enclave individual in regards to the goals to be achieved but against their methodology. If I were a leader I would approach the situation as Lyons and Ramani did. Work together. There can be tasks that can be assigned when rebuilding. Youd ont need to share your secrets so you can be closed to certain positions until the individuals prove themselves like the wastelander, the courier, the lone survivor and some vault dwellers from Vault 76. I dont think that the Enclave is behind the experiments with Vaul-tec in fact I remember reading in terminals that they were distruting Vaultec real intentions and that is one of the reasons they separeted themselves from the official government as they saw that something was off. I still believe that Vault tec and some other organizations were led by certain people brainwashed or directly in support or in league with the Zetans. The Zetans have proven to be trying to terraform the Earth and when the first space war failed, they resorted to intimidation and brainwashing... I think that the real plot twist here is that the Zetans in order to exterminate humans incited the war, but also tried to understand them, based on the holotapes and abductions in Mothership Zeta. There are many doubts and misteries sourrounding Vault-tec itself. It is true that the FEV was commissioned by the government but it is not clear by whom in specific. In 76 you find the lab of the enclave researching fauna and flora to understand what has happened and how things progressed.. but there is always one mad man in their ranks... the one that authorized the use the scorched virus... which was also killed by the AI that took control of the Whitesping Vault. It is an interesting interwined story because there are some factions that are indeed cruel like the one under Autums, which openly shoot people and mutants alike. He deserved the fate that he got. There is some banter between enclave soldiers questioning this kind of things that are being ordered to do. Same as the guys from NV who gre tired of the shit of teh commanding officer too. I find the story intriguing and I want to know more about what happened to the Luna Base and the Luna wars as depicted in the mural in F4 museum. Furthermore, I also think that the experiments led by vault TEC were intended to provide info to the zetabs about humans phisiology and psychology as we were probably one of the few races to defeat them being as primitive as we are.. even the lone wanderer single habdlely took over mothership zeta and blew skyhigh the other mothership. The experiments themselves done make sense unless intended to understand manipulation, behavior and resilience... Which is something ab alien would be interested in. Even during F76 invasion they were utterly defeated by the survivors. That is why I think they are behind all the bullshit that led to today events... The rest is humanity at its best killing each other out of lust, hate, zeal, greed or whatever. We are one of the few species that kill members of its own species for the sheer pleasure of it. Lol. Zetans have no chance here... they messed with the wrong apes XD
@WAFFLE123 the enclave in Appalachia... Was not bad people... The senator whatever was sick of his mind to the point that the own AI revolt against everyone and killed them all just in case the scorched plague was not released again. I am pretty sure that there are ethical factions within the enclave as per what I have scrounged in the lore and the net... But only the evil ones are highlighted in the games because you need an enemy and a reason to kill them if they were not brutal in F3 you would feel so inclined to destroy them. But autumn acted on his own and decided to kill off everyone.. so he chose treason and death. Their main goal, the core one, is to restore America, to make it great again. Same as House in New Vegas. You could even argue that his methods were questionable.
@@Omen1018 I gotta partially agree. The problem was the senator. The soldiers were againt him and then the AI, so they were wiped out by the machine, even in the lab, the AI ordered to the other one to kill them off. They are scripted to be the evil twsited guys in almost all games. This is like in HP (i know it is a dumb reference) where all Slytherin are pictured as the bad guys... but teh writer had to admint that she regrest that because being selfish towards one goal does not mean that you are willing to destroy everytrhing and specially to join other one that wants to rule over you... it is a silly proposal. But it is what we get. Same with the BoS.. they are assholes in general, shooting off civilians and leaving them them to fed for themselves if they have "technology"... they are the hoarders... but Lyons and Ramani's factions are more ethical and realize that isolationism that does fix anything at all.
For the 4th point at 8:38, the Enclave’s goal to restore Pre-War America seems noble at first until you remember that this is the same America that was a dystopian hellhole. Effectively an authoritarian military junta, it was dominated by corporations that snuffed out individual freedoms to cover their mishaps and exerted a large police force to curb extensive protests due to resource shortage. If THIS is what the Enclave is trying to bring back, then the Enclave should be wiped from the map
Classing the Enclave remnants as proof of the Enclave surviving is like saying Nazi Germany survived just because some of them fled to Argentina. We don't know anything about a mid-west branch of the Enclave other then the mention of the Chicago outpost. Outposts don't tend to be where leadership gather, so its more then likely that Fallout 3 was intended to be the death of the Enclave. But Bethesda like money so they will probably undo it.
@Zoomer Stasi man you guys really do hate that people point out the obvious and intentional parallels between the enclave and the Nazis. The enclave are about as Nazi like as you can get without going full Wolfenstein.
They have a high command. By your logic fallout 2 shouldve been the death of the enclave, but they came back in fallout 3. Apparently the nazis from argentina came back for the third game and had a base and a end of the world plot. Terrible comparison. They literally were in argentina mode after the second game and still came back. Comparing nazi germany getting swarmed from all sides, to american pre war government having bunkers all over the country in case of nuclear war, hoarding tech inside. That shit is not comparable lmao, plus again you proved yourself wrong with your own logic
That might be one helluva plot device for Fallout 5 whenever it comes out: to start the game not only in a Vault, but an Enclave Vault. With the story centering on whether to advance the Enclave mission, or to side with the outside against the Enclave. And yes, I know it's been done before elsewhere, but it's still a good storyline.
I feel like that would also be a good way to be in the Enclave faction. People say you can never “join the enclave” so why not have it so you’re born into it
And that constitution states that the represenatives are chosen by democratic vote, therefore, democracy is a major part of american government as writ by the Founding Fathers and their God given wisdom, and we must ensure that the democratic election system is enshrined and protected as it is the will of God.
@@shadewolf0075 No since military dictatorships can still be a republic. Republic basically means the ruler is not a monarch. But still the US is a republic with representative democracy. I dont get when americans cope with like ”erm its a constitutional republic” as if that is mutually exclusive with it being a representative democracy.
@@Catgaming49 that’s is some BS and you know it. If a dictator takes over then it’s no longer a republic in any form but name to keep the masses oblivious to the fact they live under a authoritarian regime now. A republic is a form of democratic government and any dictatorship isn’t a republic but a autocracy disguised as one to obtain legitimacy to its’s people and the international stage
"Who the fu - who is - what - I should kick your fucking ass, who is this?!" - enclave
lesson: do not Prank call a military force they will F you up
You can talk your way out of it if your good enough when the hit squad shows up.
You will serv in this man's Army until you are 100 and 10 years Old this is the time To pay for a Mark Two power armor you lost.... Soldier Dismissed!!!!
I would really Love to see him again in fallout 5
Honestly that’s my reaction to this video, instead of just clearing up misconceptions, it gives off the impression the enclave is fully malicious and evil, which isn’t very true. They try to rid the wasteland of radiation and those that succumbed to it, in reality, most people that claim to be kind to ghouls and such, would likely not, due to the fact they are abominations to even the open mind
@@cephalongoof So it’s not evil to murder ghouls just because you think they’re gross?
The reason the Lone Wanderer can die from drinking water infected with FEV is because he wasn't born in the vault. He and his father were wastelanders.
He was taken after being born to the Vault.
Eden: you will survive the fev water
Lone wander dies
Eden:.....god damnit what happened he was born in a vault .
This is because Eden had zero clue that the line wander is not a pure vault dweller
Same with his mother.
@@silverbloodborne9495 "line wonderer"
@@killertruth186 Falput 3
Fun fact: theoretically the sole survivor from fallout 4 could technically join the enclave due to the survivors pre war existence and if you have a male sole survivor you’d be drafted into the enclave due to the male survivor military service, well that’s what I think anyway
@Enclave Soldier ncr like Wtf thats the opposite of what colonel autumn would do he isnt an asshole the ncr are mutie bastards they attacked camp navvaro and also they killed all the civilians at bitter springs they are all bastards fuck the ncr fuck the legion and the bos. I Think you mean more efficient
Technically?
I'm honestly surprised the Enclave didn't track them down and hand-deliver a membership 'invitation', given that they're the only "pure" human out in the wasteland, to say nothing of the fact that they're possibly a legitimate member of the U.S./Enclave military.
@@anon9469 it’s probably because the enclave didn’t have a presence in the commonwealth and 1 recruit may not have been worth it(and Bethesda probably didn’t think of it)
@@anon9469 the problem with this is that the sole survivor wouldn't count for them because they were exposed to radiation both before and after the great war
I think the Enclave would’ve been the perfect faction for Fallout 4. You literally play as pre war military personnel (male) or at least a military spouse from before the war. Really, all you have to do is say “I’m pre-war” and the Enclave would probably accept it. Maybe replace the brotherhood with the Enclave and change the story to they ran to the Commonwealth after defeat at the hands of the brotherhood
The only thing keeping me from hating the enclave is Sergeant Dornan, A.K.A YOU ARE OUT OF UNIFORM SOLDIER, WHERE IS YOUR POWER ARMOR?!?!?!?!?!?!
That was a hardcore MF!
Quite a sister moment
I hope arch Doran returns he’d be a great enclave focused companion
@robertothesupermutant830 no se que, pero estoy inquietantemente segura que hay algo mal en tu planteamiento 🙁
@FEVRobert I agree, the Enclave has the coolest appearance of all the factions in Fallout, granted I like the more clean and less ramshackle design of Enclave stuff just my personal tastes though
My vote is on Enclave HIGHCOM being out in the Midwest somewhere or in an orbital station. Perhaps even the moon, if the Concord museum is accurate in depicting American military presence on the lunar surface.
Fallout: Iron Sky when??
They could be on Mars, underwater, in orbit, on the moon, in other parts of the world, anywhere
Personally, I'm guessing its MODUS. We don't know what its state or the state of the Appalachia are during the time Fallout 4 takes place, but MODUS just really seems like the most likely "person" to act as high command, whether it be behind the scenes or directly. It's definitely intelligent, extremely powerful, and would certainly have an appeal to any members who are otherwise lost or without orders.
My guess would be Cheyenne mountain do to it’s literal nuke proof and being the place where NORAD is located
NORAD. Enough said.
Here's something weird: I'm Fallout 3, the game guide mentions the Enclave recruiting Wastelanders. It's double funny since the BoS is in the habit of rejecting "local recruits" because of the sheer volume of them. Mind you, it's not considered canon anymore, but it does raise an interesting idea of the Enclave taking on local help, since we saw them do that other times in 3.
My idea is the Midwest enclave is split between two larger factions, one that allows east landers (not mutants and ghouls though) and one that is the typical enclave
They also did it in FO2, you can break into navaro posing as a recruit. I think the problems with the enclave usually fall on leadership.
Eaden being a machine wants to kill everyone due to a logic loop and autumn under all his words is nothing more than a power Hungery warlord might have been a part of why they acted like they had. and why as soon as their gone some turn and aren't actively hostile(but the outcasts are assholes so who cares about what these trained soldiers could do to help the wasteland).
The fact that there was an Enclave base in West Virginia might mean that there still is an unknown number of Enclave bases around the wasteland, some small some large, and some may even still be operational
Yea, it's actually very interesting.
Some even say there might be on the Moon, for good reasons too, look up the lore surrounding the moon for the fallout universe
Imagine getting impeached for jaywalking
Some President Trump kinda vibes
Talk about technicality.
It's like arresting someone for a broken taillight but the real reason is much bigger
@@robertpatter5509 Just like how Al Capone went to prison for “tax evasion”
Man, biden would be fucked in that case. I'm pretty sure taking showers with your daughter and touching her in ways she didn't like would be huge grounds for impeachment.
IT WAS A ENCL....
Communist eliminated, stay true Patriot
Seeing that the Brotherhood is now the synthesis of The Enclave and The Old Brotherhood. It would have been nice to have more Enclave remnants as a joinable faction in Fallout 4. To show a juxtaposition in morality.
I see you understand Hegelian Dialects too
@@rebelfriend5327 'There is a lot you can learn from old books' ;)
@@FriendWithAnOffSwitch Caesar reads old books but he doesn't seem to fully understand them. I don't know how he completely missed the pendulum theory from Hegel, and failed to recognize that he was the opposite side of the pendulum, and not the middle ground.
@@GarrulousHerald Yep, he doesn't understand dialectics as a whole. This may be due to limited lines the NPC has/the actor recorded. I think his intelligence is supposed to be implied. Arcade even comments as such. Wish this game had more time, writing is phenomenal!
No their not their juat the old beotherhood
Lions brotherhood allrwady was raciat all brotherhood are anti ghoul and anti mutants and synths are robots so to the britherhood their just dangerous technology their is no enclave aspecta ro maxsons bos
I wish the enclave didn’t have to be our enemy in every fallout game we’ve had yet, I wish we could properly join them as a faction, with their own missions and ending
Hell considering settlements and fame were mechanics in fallout I would love the opportunity to make the mc leader of enclave via elections.
Not good enclave. EVIL Enclave. Full xenophobic patriotic genocidal enclave.
I want them to be an ends justifying the means faction. With an ending something akin to 90% + of all people in the region dying, but the survivors living in what would essentially be a paradise.
And this is why I highly recommend at least trying to follow F76 lore. It's not horrendous at explaining Enclave HQ.. The MAIN BUILDING of the enclave. If you have seen it then maybe some light could be shed on the enclave. But people are justing shitting on Bethesda for trying lmao. F76 is lore 100%. Enclave HQ is in Virginia, and I definitely would not be surprised to see new fallout titles to be the PA, WASH DC, VIRGINA, BOSTON areas where they blend together all the main projects from F3, F76, F4.. it would make quite a bit of sense, it would allow a TRAVEL option, loaded with timed events, random encounters, more stability, instead of an open world. Just spit balling. Hopefully MS and Beth-Obsidian can all work together and make the grand master fallout we HOPE for.
@@spiffygonzales5160 why not have both, having both factions inside the enclave, with you being the one to influence them to go either genocidal or "good". or go a middle ground and create a system like vault city's one. Not that it will ever happen
@@islamicrepublicoftwintails4788
Because ultimately anything they do to have "good" enclave won't be the Enclave. It'll be discount brotherhood. The Enclaves whole thing was wanting to eliminate mutation and rebuild America after.
I think autumn is a perfect example. His Enclave was just discount brotherhood.
i LOVE every little piece of Enclave lore. It’s just so interesting. How mysterious and shrouded they seem to be despite how powerful they could have been.
1:26
Wait, you're telling me that the 2nd to last president before the war was impeached... because of crossing the street without the crosswalk.
Where was all the cars that would bring him anywhere?
Those cars are not over crafts.
They had hover cars
@J. C. he was impeached for the annexation of Canada I believe, the jaywalking was just what they could get him on.
It's probably non canon. The computer you find it on is riddled with mistakes and inaccuracies, and the general explanation is that it was made by soldiers messing around and writing down comically incorrect data for laughs.
@Zoomer Stasi I don't think it did, can you link me a timestamp of that cutscene?
Here's a few fun facts:
1.) The Enclave in Appalachia actually weaponized "mutations" for their soldiers and scouts as they went in and out of the Whitespring's post the bombs dropping.
2.) Before the events of Fallout 2, the real reason the Enclave disliked mutants or anything that wasn't of pure human DNA or pure of its original state (dogs, cats, birds, etc) was because after the incident at the Mariposa Base. After they saw what had happened to those exposed to the FVE virus, they were deemed almost 40kish resembled heretical and had to be purged. Thus anything affected by the FEV or any radiological was to be purified.
3.) President Eden was an emergency contingency program utilized to temporarily be replaced until the Enclave determined a new leader in the event they didn't have one. The reason the Enclave in Raven Rock continued to utilize the FEV was because Eden was a pre-war machine that still contained data about the FEV virus. Therefore, and as most ZAX units do, it became more sentient and wanted to kill off everything mutant related in the Wasteland. As far as the human side goes within the Enclave, Colonel Autumn ACTUALLY had some good values and ideas for the Enclave but it was because of EDEN and his control on everything that was in his way. (Hence the tension between Autumn and Eden when you are kidnapped during Fallout 3). Note: Post the destruction of Adams Air Force Base, if you wander around the Wasteland, you find the Enclave utilizing their weaponized deathclaws, which shows the control factor of EDEN vs the real Enclave.
4.) (SPOILERS) With the recent announcement of the Pitt for Fallout 76 (which I'm still continuing to play since Day 0,) the Whitespring's Resort will be under the control of the Responders and characters associated with the Management, which if you speak to one of the NPC's they speak of richer and more powerful characters of influence that would like to see the Whitespring's restored.
:)
Whered you get the info on 76 about the responders?
@@JamesFrancisCawfee the pts
@Zoomer Stasi or perhaps we have accepted it as such (considering bethesda has stated that 76 is canon) and you are just here to complain about Fallout 76 like everyone else : )
@Zoomer Stasi 76 is canon, dingus, look it up.
@Zoomer Stasi what
I think misconceptions about prewar America would be very interesting, especially considering how militaristic and autocratic they got toward the end of the war.
Edit: fixed terminology to better represent what I was meaning
I really wish there was a faction with the decendants of the commie concentration camps. The closest we got to that is F:NV DLC and F4 terminals. There's a lot of untapped story potential there
Based fascism
Average Frontier fan
@@gred9431 frontier fans deserve castration and institutionalized
how were they fascistic?
Another misconception; The Enclave did not kill that Vault familiy in the opening of FO2. The developers put that in because they thought it looked cool, but has been confirmed to be non canon and they captured the vault family.
They did kill the family. But they captured most of the actual people in the bunker
@@spiffygonzales5160😂
@@RandomVidsforthoughtIt was still cool lookin'
@@dottietyre9062 I know
@@RandomVidsforthought
What? They literally experiment on dwellers on the rig. They didn't just show up and shoot the place for shits and giggles.
For anyone who is interested, especially if you have an understanding of political science, this is a better explanation of the Enclave’s political philosophy and forms of governance.
*Overall political/governmental-philosophy:* Cultural & territorial ultranationalists.
*Pre-Oil Rig destruction government:* Direct totalitarian democracy.
*Generalized pre and post-Great War behavioral and idealogical identity:* Radically chauvinistic, speciesist & isolationist rump state, formerly an authoritarian constitutional federal republic before World War Ill.
*Present-day, post-Oil Rig destruction form of government, represented, rallied, and unified by The Enclave High Command:* Anocratic military junta.
What does Junta mean?
@@ryguy-qh2qk I think like a temporary military government
God bless you man, thanks!)
At the end of the day the Enclave is indeed fascist like Arcade Gannon describes it as. It has most if not all of the elements for fascism:
- militarism
- anti- communism
- ultra nationalism
- chauvinism
- racism
- absolute loyalty to the state
- overall far right politics
@@Spongebrain97 The problem with Umberta Eco's definition of Fascism is that it's way too vague and literally files every authoritarian government under some flavor of Fascism. Anti-communism is not a core tenant of it, hell Mussolini was originally a socialist. Nationalism isn't something unique to Fascism. The core idea of Fascism is that the people can't exist without the state as such everything must serve the state. The Enclave falls short on this second part they're willing to cut deals with wasteland factions like we saw with New Reno. Now for the elephant in the room: the genocide. In Fallout 2 the idea became a thing because after seeing what happened at Mariposa the Enclave came to the conclusion that due to radiation exposure anything affected by the wasteland would become infertile and as such unsustainable. The idea was to wipe the slate clean because either way the wasteland would destroy everything else.
The Enclave actually are supposed to be some kind of elitists, they only care for themselves and by the way the Lone Wanderer is actually a wastelander, he was born in Rivet City thats why he dies from the FEV.
No, it was the Jefferson memorial
He was born in the memorial, not rivet city
You can find the room he was born in in the Jefferson memorial
That bit at 1:58 about the Enclave members retreating to their outposts before the bombs dropped is actually confirmed canon in Fallout 4. There's an article in the Boston Bugle building about how the President and his cabinet left the White House for the Oil Rig about about half a year before the bombs dropped, and the investigative journalists only just figured it out (Assuming the article was to be published the day of the war)
Fun fact in the fallout 4 next gen edition at the end of one of the unclave quests hellfire units drop on ventibirds meaning they still have a base somewhere
5:56 "Oh boy, I sure hope this doesn't become brainrot in a year!"
My theory: vault tec belongs to the enclave. The enclave knew the resources war had depleted the world's resources and would be a matter of time until hunger would kill most people on the planet. So they started a plan, to choose a few humans (themselves, of course) to find another planet with an abundance of resources to colonize. For that, they would need technology they didn't have, so they use the vaults and people inside them as guinea pigs to get that technology. Researchers about stuff like cryogenic sleep, cure for illness, better fertilizers, better soldiers, etc. Also, it seems like they didn't have enough time to wait for those experiments, probably the collapse of the economy was imminent. So they planned to pause the consumption of resources on earth by k * lling most people on it. And so, save the few resources left those people would consume otherwise. Finally, they cause the war and wait for the result of the tests of their vaults, while they waited in their main base, the Poseidon Energy oil rig, and make the preparations to depart earth.
That's not a theory that's literally the established canon.
@@ea.fitz216 Really? When that became canon?
vault tec had a lot of secrets they hid even from the enclave and likely have tons of vaults that are not in there database they shared with the enclave
Acabo los recursos? Desde cuando comemos petroleo? 😂😂 me parece que las granjas del yermo son muy productivas, si hasta crecen sin que alguien las cuide en muchos casos
@@jasperlazuly6623 There are many types of exhaustible resources in the world, just to give you an idea, the agro industry needs nitrate to use as fertilizer. So yes, it may be that one day the planet's natural resources end up leaving us without even the ability to produce food.
Personally I think lore wise if there was also a splinter faction that actually did help with these values fallout4 would have been great to add this, splinter faction of the enclave that wanted to work with the minutemen help restore American values and other enclave support the institute therefore giving the brotherhood more incentive to actually helping the commonwealth.
That would've been fucking epic. I don't know why, but I'm a big fan of the Enclave....or rather what they COULD be if they pulled their heads out of their asses.
@@alanpascal7631 most definitely and while the prydwen showing up was cool a much better scenario would if E.R.C.P.G ( Enclave & Restored Commonwealth Provivional Government) was pressed against the institute and Evil Enclave and the Brotherhood Led by Sarah Lyons along with the Lone Wanderer and the Restored Libery Prime. Enter the battlefield and turn the tide.
@@Citizen_Nappa23 I liked the Brotherhood showing up but I would've enjoyed the shocked Pikachu faced Brotherhood....faces when the Enclave popped up TMNT style or something. Maybe The Railroad could've had their role dialed back a bit. Of course there could've had been the option to NOT unite The Enclave and The Minutemen too......I don't think it's asking for too much but then again, it might be for a videogame.
I’d imagine the Enclave would back the Minutemen, turn them into a full fledged police force in the Commonwealth, maybe create Plasma Muskets for them too :)
The thing is that the enclave could never be this good because the "american values" of fallout's pre-war america were pretty fucked up. The closest thing you get are the minutemen who took the american values of an older america but even then not every value, hence Preston beign allowed to be a member (?
I think after fallout 3 the remaining east coast enclave, probably with help from modus, will try to contact midwestern and southern enclave to recoup and let the wasteland forget them a bit.
Also i wouldnt doubt if some section has taken the ruins of the kennedy launching pad or its prewar equivalent.
I doubt the rig was their only plan for reaching space, and florida has surprising military and space program assets
Not to mention Naval, both above and below water, as well as air.
I love the idea of Enclave in Florida, because it means they could be using Guantanamo Bay as their base. I’m pretty sure that’s what the Fallout Miami mod has planned
Gotta start a day with something good.
10:19 The Lone Wanderer was not born in vault 101 nor were James/Catherine, which is why the infected aqua pura kills them.
To be honest I would love to see misconceptions about the Brotherhood of Steel
I would love to see more of these misconception videos!
I think a ghoul video would be great, but honestly they seem a bit inconsistent in the games anyway... like I think some can survive without food or water for practically forever (like the kid in a fridge), and others can't
Good suggestion.
And if you talk to Harland in the basement of Repconn Rocket Facility near Novac, he also tells you that, as well as eating radroach meat and collecting condensation to drink, he "does his business in a bucket".
So that would fit with the "Do Ghouls Eat and Drink?"
Another misconception is that they lost their genitalia as well.
But when you speak with some Ghouls they still have a sex drive.
Again with Hadrian in New Vegas (because I'm doing another play-through right now), he mentions enjoying the company of some of the sexy looking ghoulettes.
And the Ghoul bodyguard in the Followers compound in Freeside, she can be hired to work as a prostitute at the Atomic Wrangler.
Those are my thoughts, anyway, to the original post above. 😁
Be Excellent to each other and Party on. 🤘🎸😎🥳🌈
I've always seen the kid like an easter egg, not something canon
@@M4teo. That's fair, although personally it seems like it was too big to be just an easter egg. Either way, I'm fairly certain there are other ghouls who also get trapped somewhere without food or water and are somehow fine, even though other ghouls talk about needing food and water and things.
@N_orte I think another Ghoul misconception is that "All Ghouls go feral over time."
The only people we hear that from is humans. Probably started by Ghoul-hating humans looking for a reason to kill them for being different and "gross".
I believe that Ghouls who go feral eventually are Ghouks who spend a lot of time around radiation.
There is a Ghoul doctor near ArcJet whose built here home directly on top of a radioactive pile.
Many Ghouls have said that the radiation seems to heal them, that is why they often hang out around it.
And it keeps attackers away, often, as well.
Like the Ghouls in Kiddie Kingdom. They have their radiation sprayers going almost constantly and everyone there, except for Oswald and his girlfriend (I forgot her name at this moment).
But, even then, she eventually sucummbed to it after being surrounded by it for 200 years.
She even said in her last recording to Oswald, that she "keeps hearing from settlements (most of them probably human), that all Ghouls go feral."
But there are a number of Ghouls who are not. The Vault-Tec Rep has stayed in Goodneighbor for a long time.
Many of the Ghouls who used to live in Diamond City didn't go feral.
It is even mentioned by The Slog Ghouls that, yes, one Ghoul did seem to go feral and kill a couple of people. But how many humans do that all the time.
And, though we are not given the information from The Slog, we don't know if the Ghoul who went feral in DC had lived there for decades, or was a recent settler. Or just a Ghoul trader who stopped in for a bit, but normally lived around radiation to "stay healthy".
But the Ghouls who do stay around radiation, thinking it helps them, are actually dominant themselves as it is still destroying their brain making them feral.
But if they stay away from radiation all together they will never go feral.
That is my take as a misconception regarding Ghouls; that they all go feral eventually.
I believe it was started by humans who fear and hate Ghouls. A form of racism essentially.
You aren't a "real person", so that makes it easier for me to justify screwing you over, taking your stuff, and killing you "Out of mercy. Because you're not really a person, a human, anyway. Get rid of the trash now, and nothing to worry about later."
I really love the Fallout content you have been adding and sharing. Thank you.
Be Excellent to each other and to yourself, and Party on. 🤘😎🎸🥳🌈
@@f4lloutgaymer I'm pretty sure there are ghouls who also believe this. But I agree, radiation seems to be a factor (all but one ghoul in Kiddie Kingdom go feral, even one who definitely was resisting the transformation) and at least one ghoul suggests this as well, Private Edwards in Camp Searchlight says he doesn't want to leave his house because there's more radiation outside and he's afraid it will turn him feral
I'm sorry what?
The 2nd to last guy got impeached for jaywalking
That's hilarious
I'm glad I'm not the only one who calls him "Eeedee-eee"(like a star wars droid) instead of "Eddie", but also his license plate is explained in lonesome road as he got it from a family that didn't recognize eyebots.
I mean his creator whitley calls him eddie too....
@@JamesFrancisCawfee yes but on my first playthrough I didn't know that, as you don't get introduced to his name phonetically you only learn how to pronounce it later. And I had to call him something so I went with my first instinct.
E-D-E just sounds so much better to me for a robot companion. Eddie is just a generic human name
It would have been interesting if the Enclave appeared in Fallout 4; not as a minor Store-Bought DLC where it was undercover Enclave Operatives trying to track down a deserter that had Hellfire Power Armor, but as an actual faction. Picture this: You are the Lone Wanderer and you just told Colonel Autumn that President Eden planned on using Project Purity to spread the modified FEV into the clean water supply and that it went against the desires of Autumn who wanted only to rebuild America by using Clean Water as a base for this goal, and after telling him this; he just gives up and orders his troops to stand down and to leave and you let them go. Fast-Forward some time as the remnants of Autumns' Enclave is engaged in a civil war with Eden Loyalists: whom were the forces that the player ends up fighting against in the Broken Steel DLC as Autumn starts to doubt the methods and rationale of The Enclave as a whole in what have devolved into acts of brutality and random violence that President Eden had caused which causes Autumn and those few Enclave Officers and Soldiers still loyal to him to break away from the Enclaves' tenants to begin researching what exactly caused America to devolve into the mess that it was which led into The Great War in the first place.
In doing so, Autumn's faction starts to emulate themselves off of the original 13 Colonies that broke away from the British Empire to make a stand in the brave new world; becoming The Minutemen that we know of in Fallout 4, and that Autumn himself is indeed interested in The Sole Survivor joining them and becoming their General due to the fact of their personal history with the United States Government making them the most qualified person for the job of teaching them what America itself means to the everyday citizen and how it can be applied to the Wasteland in order to try making it a better place.
It would be the sort of story that will allow for the Enclave to start down on a path of self-redemption with the MC as the leader of it.
Bethesda wouldn’t do that because of there hard on for the brother hood of steel even though there just advanced raiders that want to kill all mutants even the ghouls like Hancock people just like the Bo’s because there cool but in reality there almost as bad as Caesars legion.
@@mannybear4691 they are worse then that they are on the precipice of becoming what the enclave were in two but with a wildly different target any and all self thinking robots
I ain't reading allat
I gotta admit, that sounds pretty cool, though I do have a soft spot for the Minutemen as they are now
So... What if in fallout 5 you play as a leader/member of the Enclave? Thoughts? For example I would think it would be interesting to try to reform the Enclave or double down on there beliefs.
Like siding with any one of the four factions in FO4, you could side with the Enclave in FO5 🤔
That would be awesome!!!!
Please no. I just want the Enclave to be dead.
Something that'd make for an interesting spinoff is "play a dissident Enclave faction that actually wants to do the whole 'resurrect America' thing and has to fight the main Enclave to do it".
Nah bethesda will probably have you chase your sister or something.
@@anon9469 That’s… already what the main Enclave wants to do, it’s what the Enclave has always wanted to do. It’s the reason why they’re the bad guys. Pre-war America in the Fallout universe was a fascist dystopia that no one should want to happen again.
Sigma squads, what the f-
Lmao ik
I would say that high command reffers to a city fully under the control of the enclave.
To me, The High Command would be in Chicago or Seattle. Chicago should be full of Enclave.
There is a pretty popular theory amongst me and a group of friends that the exposure to the radiation is the cause of your in game level ups. I think someone has made a video about it but im unsure if it was on YT or FB that we seen the video but it kinda makes sense in a way. If you think about the way you can level up your character to get perks based around survival and damage mitigation or dealing, it wouldnt be a total overshot to assume that exposure to radiation would alter their DNA in some aspects. Use the antagonist from Fallout 4 for example. He/She is completely void of any radiation upon entering the wasteland and as they travel the wastes in search of their son, they earn experience by completing quests and killing things. If we break it down even further, just experience alone wouldnt allow for a person to accel that quickly at something. Even the perks that increase your passive damage resistence would have to stem from something other than experience. Last time I checked, if you get shot at multiple times, that doesnt mean you can withstand more bullets just because youve had a few bullet wounds. There has to be an alternate source to the increase in reflexes, survivability, damage threshold and your base stats. I may be overthinking and probably even just outright incorrect but its a cool concept
We've only had fallout games in West Virginia, Maryland, california, nevada, and the commonwealth
There are still 45 states where the enclave is potentially hiding, or have a strong military presence, and America is big, so we don't have confirmation that the enclave is dead.
We thought they were dead before discovering them in West Virginia.
I’m personally hoping for a fallout game in an Georgia just for the image of supermutants training for the Olympics.
They could even have facilities in annexed Canada and Occupied Mexico.
I think it would be really neat if John Henry Eden is still alive somehow in future games. Pretty good antagonist for the little screen time he had.
I actually liked Enclave Radio, all things considered. They did a good job with Eden's radio persona.
I’d like to see his brain uploaded into a sentry, then have him follow as a companion.
Even if the Lone Wanderer spares Eden in their initial meeting, the Brotherhood confirms they destroy Raven Rock in Broken Steel. Eden is always destroyed in Fallout 3.
@@IanB3rry The dude is literally a computer AI. I think it might be possible he kept a backup of himself in another Enclave base. That’s just wishful thinking tho
The Enclave was always such a cool faction. They had the best gear, soldiers and network spanning the US.
Evil or not they seem like they would be worth playing as in the game as a faction. My favorite part of NV was actually getting their armor and bringing them back for the final mission. It showed that there were good people in the faction and that they’re no worse than BOS in their goals
N king rub 😅😅😅😅😅😅😅😅😅😅 try 🫡Yrtr 2:08 tr
You call a faction that was created to be goofy, steriotypical bad guys as "cool" 😂
You don't understand nuisances do you
@@stahl1624 how are they not cool? They arent that goofy compared to everything else in fallout.
@@stahl1624 you dont understand nuisances as well apparently. Since you just threw that in for no reason
The fallout 2 intro was just to make the enclave look menacing, they would realistically kidnap the vault 13 residents and experiment on them.
Tim Cain himself said it wasn’t canon so take that as you will. He said the intro was just for marketing
@@dabbingraccoons6416 tis
I do not know what's worse.
i feel like a lot of the people who love the enclave do not get that they're the kind of person the enclave would kill outright, or use once then kill.
@Enclave Soldier You do realize that the NCR *does* research and develop new technology? There's multiple quests around it in New Vegas alone.
That’s what makes them cool nobody who likes Warhammer 40K would want to live in the universe it just looks and is cool
Sooo what, where not aloud to enjoy villains just because there villainous now. You do know people can like something with out agree or identifying with it right?
@Enclave Soldier The Enclave are really not too interested in using what they have to benefit any Outsiders. They have potential sure, but they'll only use what they have to gain an advantage, and they can't even be bothered to do anything outside of holding onto what they have; many years have passed since America fell, and they didn't make the efforts to really reclaim much. They're unfortunately a little one-dimensional in that regard, but they're effectively the worst parts of Pre-War America bundled together so they'd realistically not have much else to them.
Why would anyone love the Enclave? Those are the same assholes who are taxing your rent money to buy missiles to blow up foreign children.
The modified FEV handed to you by eden only kills you because of you not being born in the vault, your peers would be fine. And although I don't think the enclave had the best interests of the capital wasteland in mind, it was only eden who wanted to use FEV to eradicate its inhabitants.
Did that old guy in Megaton tell you to make this, Norte? Blink twice if you're being held hostage.
I know I will be burned on the stakes here but #3 is completely wrong. Well half wrong.
Fallout 2's enclave are definitely ruthless, no going around that. But they are willing to invite "untainted" humans.
Fallout 3's enclave has shown a bit less xenophobic stance towards wastelanders. Let me explain:
- in one of their capital enclave camps, there is a terminal where it's stated that they perform genetic screening on wastelanders. Those who pass are allowed to join their fold. Thus it's possible that some of the enclave members are originally wastelanders in the capital enclave.
- another terminal has an entry of an enclave scout encountering a non-hostile feral ghoul. His/Her commander gave the order to lock it instead of shooting on sight.
- FO3 enclave was also in a sort of civil war. Eden wanting to use project purity to poison the wasteland, while Autumn for which people seems to keep on forgetting, is extremely against about it and wanted to use project purity as a bargaining chip, possibly using it to attract new members. No Autumn may not be a good man but he is the type to do anything to reach his goal no matter what. Even if it includes killing someone. Oh and btw, he didn't kill James. James killed himself by overloading the reactor.
Now then go ahead, release your hounds.
I'm glad I'm not the only one who picked up on his getting that wrong, the whole reason you can access Navarro and get Advanced Power Armor is because the Enclave is recruiting untainted Vault Dwellers, Tribals and Wastelanders and The Chosen One pretends to be one.
Also, that bit about the FEV in the tainted Aqua Pura killing the Wastelander is partly wrong, from the fact the Wastlander's mother conceived them in the wasteland, and James managed to convince the 101 overseer to let him (and the Wastelander) in.
TL;DR the Wastelander isn't strictly vault born, you (the Player) were raised as if it were true, but it wasn't actually the case (born=/=raised).
Someone explain to me how the hell the Enclave were the bad guys in FO3? They wanted fresh pure water for the wasteland. How does that make them immoral? Fucking Bethesda and their writing team
@@The_GK1 Tainting the pure water to sorta "purify" the wastes with FEV is a pretty bad guy move.
Though, Autumn's plan to just use the water purifier to build a power base isn't that bad, Eden's was.
Misconception #6: Enclave members are not for target practice.
Damn, and here I've been using them to calibrate these howitzers since they keep retardedly fumbling right back into their old camps.
The next Fallout game definitely needs to have Enclave Sigma Death Squads
I’m all about the brotherhood but man do I wanna see more of the enclave. They are that “big bad” faction that I just love fighting. Their unique technology and super villain nature makes them feel like a real opposing force.
there's something about your videos that just make them so satisfying to watch
Ay squad sigma be a good name fr 💀😭
Your arguments are substantially more well founded in this expose than your Lore Misconceptions video, I have nothing to add except bravo on more appropriate sourcing.
Somebody seriously thought Enclave is not a brutal dictatorship with genocidal tendencies? :D I thought this is quite obvious from any of their appearances in the game... even the subtle ones :D Thank you for the superb videos, you could record audiobooks with such a soothing voice :)
The enclave is legit the EVIL faction lmao
Oh you need to sort comments by new. You cannot *imagine* ...
My head canon for the location of the "High Command" is somewhere in Africa or South America. Consider the following:
1) They were deemed backwater colonies AKA none of the nuclear powers had reason to target those areas with nuclear weapons.
2) Any nuclear power not a part of the enclave would be unable to, and unwilling, to leave their territory to retain colonies.
3) They are notoriously resource rich
4) The powers of those regions' developing nature would make conquering post a nuclear exchange quite easy, with preparation
5) We've never heard a peep from either area in the 200 years since the war.
Amazing video dude!
This might sound weird, but you're like, my go to guy whenever I wanna watch Fallout related contents nowadays and I really want to ask your opinion about something.
I've been a fan of Fallout for a while and even played Fallout 76 after a friend gifted me the game. That was back when I didn't had the money to afford games. Now that the Steam Summer sales finally arrived, I'm thinking about buying all of the Fallout games (except Fallout 4 since it's really expensive even after discount).
Do you think I should buy the games despite knowing the lore and what will play out? I guess my love for the series should be enough of a reason to get the games but I do still want someone else's opinion.
I hope my question isn't rude or weird or anything like that. Thanks btw
I know I’m not N_orte but it’s definitely worth playing fallout 4 if you are a fan of the series
@@cowboy5346 oh I will! It's just that, with the budget I have, I can either buy the Fallout classics, Fallout 3 and Fallout NV combine, or I only get Fallout 4.
I'll definitely get Fallout 4 once I have saved up the money but for now, it's the classics, Fo3 and FoNV for me
@@Galland780 To me fallout 4 has some great gameplay and graphics but the story felt weak compared to the classics and fnv and the perks of fo4 were alright but i preferred the fnv perks. oh and settlement building is annoying and tedious but satisfying once you completed your own settlement
@@therandomgem2400 yeah that sounds good, I'll keep that in mind before I decide to make a decision :D
4 being expensive?
I remember getting it for 10 dollars with all DLCs.
10:46 "The world has changed." *Flips camera*. My stoned ass freaked the fuck out for a second
Everyone know the Enclaves greatest achievement was surviving through an Ingenius plan to transform their greatest enemy into themselves. Influencing Arthur Maxson subtly through infiltration of the BoS, the new Brotherhood under Arthur Maxson was able to become the Enclave 2.0 effectively but without anyone noticing. Both eliminating their greatest threat, the BoS, and allowing their ultimate goals just through different shaded lenses and paint schemes. Truly masterful planning.
How is the East Coast BOS the Enclave 2.0? Under Maxson there more of a rectification of Lyons BOS with the Outcasts. They look after the people of the Capital Wasteland and rebuild it while also making sure technology is never abused, the Enclave would of colluded with the Institution while the BOS went to war with it since there a threat to humanity.
@@mitchjames9350 they hold the single minded belief that genocideing all synths is a good thing even though dance is direct proof that what they are doing is wrong
@@classicnestetris3268The very existence of synths, and mutants, are existential threats to humanity. The Enclave are right about them.
@@st.dennie1149 except they aren't its just genocide because of prejudice
@@classicnestetris3268 synths are fking eternal robots, controllable drones that doesnt die. Maxson have 100% right on that, those are not humans at all. Because they are not, they are not humans at all and so calling them out as NON HUMANS takes them on pair of Supermutants. They are a threat to all human race, also they can be literally weaponized by the institute.
I like how he just brushed over the president being impeached for jaywalking, totally not an enclave plot to put one of their own in power
10:13 actually the lone wanderer was born in the memorial instead of vault 101 so you are wrong about this
Wasn't the LW (I believe the LW is canonically a white male, as most F03 artwork shows him as such, and F04 even has a beard called "Lone Wanderer", though I admit, a female LW works a bit better when interacting with James) born in the Rivet City lab?
@@goshkakoshka2902 no in the jefferson memorial because there is a room that looks exactly like the one in the intro
Isn't the whole point of Vault 101 that the door has never been opened after it closed until James leaves the vault? The game even makes a point of it once the player leaves the vault, with several skeletons holding signs asking to be let in. The only reason that room is the same as the one in the intro is because it's a game and they reuse assets
@@tallboy7844 what about the tapes in the memorial
One of the things I miss more about Tim Cain leaving Fallout is that I love his original concept of the Enclave (and Vault tech).
4:45 Squad what??
Although yes, you might consider creation clubs non-cannon. There is a creation club guest where you fight enclave remnants
4:44
*sigh*
checks comments
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was gonna say the same shit
Now we see in the Fallout show that the Enclave is WAY more than alive and well.
Well, they're like the more technologically advanced, evil and smarter version of the brotherhood of Steel. Surely their backups would have backups.
Enclave is my all time favorite fallout faction it's the main reason I want fallout 5 in Chicago
Technically they are only hate mutants, it just so happens that the enclave's definition of mutant is literally anybody who isn't enclave
Squad sigma 💀
Dude your flipped background gameplay actually giving me a stroke
After the oil rig and DC i would think Enclave high command is either the Chicago location or more likely its In or around the Cheyenne Mountian complex. Personally i think it's somewhere near Cheyene moutain so they could access it if it survived but not so close so they weren't carpet nuked as Denver and Norad were. They're probably trying to lie low so the Legion doesn't just overwhelm them.
The Enclave's approach to dealing with the Legion would more than likely be "I bet that gatling lasers beat machetes". Whether that's a good bet or not is a question for someone who is... less bound up in a sense of supremacy and militarism.
@@anon9469 They are trained soliders and have a massive amount of knowlage on waging war they understand the value of numbers and wont make the mistake of trying to 1v1000
@@anon9469 The Enclave and BOS are two sides of the same coin they have the same strengths and weaknesses the only diffences is the BOS attempts isolationism from outsiders and the Enclave attempts Genocidal wars of Extermination. Autumns's Supposed goal of using the Jefferson memorial Purifier to attract wastelanders to the Enclave was basically their only hope and his fatal flaw is that he was to much of an asshole to not antagonize the people who could help him or could get in the way. Presumably the Surviving Enclave forces either understand that they cant keep trying to kill everyone or they're biding their time. the best option for a future use of the enclave is for them to build a functioning State in opposition to something that seems worse to the common wastelander but in order to do that they would have to wait till their enemy is weak. Thus they should hide from the Legion which is a challenge even for the industrialized NCR.
@@killerhellhound They also have a massive superiority complex and are fully aware that they'd be using automatic weapons and power armor against machetes and football gear.
@@anon9469 True but It takes an idiot to think attacking someone with more people then you have bullets will end well
I'd like to see the Enclave come back as a morale grey good guy. Like they actually sit down for 30 seconds and do the math of "FEV + killing waste landers = lose." They've had their butts kicked from coast to coast and have nothing to show for it. I think it'd be cool if the last contingent sees all this and transforms from crusading marauders to stoic wardens. They may not like outsiders still but they aren't going to empty entire cities of them for some mission. I also think it would be Fallout tier Irony if the stoic warden Enclave pick up a role in their next appearance as something similar to Lyon's BoS (helping the wasteland by killing actual mutants and advancing restoration projects; no default hostile to outsiders but still warry and standoffish.) Meanwhile the Maxon BoS is off blowing stuff up and killing a bunch of people to ensure tech doesn't spiral out of control again (synths and their sympathizers / creators.) The course of their questline ending with an actual election would be cool to, all of your choices from interacting with the faction determines who wins, and what approach they will take going forward. Old-School Enclave, Isolationist and protective of their subjects Enclave, or Democratic Crusaders who spread to integrate as much new territory as possible before someone else comes knocking (NCR, Legion, BoS, or new big bad guy).
I still love that the Fallout 2 president is Dick Dickson
Lmao the enclave costumes in Fallout 3 are inspired by the Richard Nixon palace guards
One thing people forget about FO3 is that the Loan wanderer us not a true vault dweller. She/he was born in Project purity by Rivet city, Fallout 3 portrays vault 101 as a leadership cult that brain washes and gas lights it's own people. The Game Fallout 3 does such a great job of portraying this that it actually gas lights the player sitting at their computer with astonishing success.
The opening cinematic and the vault 101 tutorial level tells the lie, and for the rest of the game your told that you were lied to in vault 101 about your birth from almost everyone in the main quest. So when you get to Raven Rock the player at their computer playing the game is often confused about why Col Autumn is so bigoted to you, and will belive the lie that Pres Eden tells them that their vault up bringing will protect them from the FEV poison.
If the Enclave detest and kill anyone who isn't Enclave, how do they get more members?
they dont, they got morbed pretty hard, dont exist anymore
@Zakariyah Ahmed what would you know about that
@@cowboy5346 well you see when he fucked your mother he had you, you were once a baby he’s your dad so don’t give him any back chat either questioning him when he’s answering someone
they don't
@@Cat-ev9dz That isn't actually true, in Fallout 2 they are actively recruiting Wastelanders and Tribals who are under a certain level of radiation. It's how you slip into Navarro and get a suit of Advanced Power Armor.
on item 4, they are trying to restore prewar America. It's important to remember the US in Fallout had deteriorated into a fascist police state complete with mass surveillance, concentration camps, the use organ harvesting in prisons to acquire brains for the robobrain product line, the use of POWs in FEV experimentation and so much more. The prewar US in fallout is exactly what you'd imagine a nation ruled by the Enclave to look like.
Pre war, the government always had the "it's a free market so it's the companies fault" excuse. The Enclave would be a more obvious fascist government, because I think they'd actually want to control all the corporations.
my hangover was instantly cured
I do think Bethesda leans too much on the Enclave as a crutch, New Vegas used them most effectively IMO by focusing on their -legacy-, rather than them as just Cool Evil Power Armor Dudes.
Cannibal Johnson is the GOAT.
SIGMA???
By far my favorite things to kill in the fallout franchise. It gives me wolfenstein vibes but with rpg elements.
The Only Enclave group we have really seen has been the Rig and they were never meant to leave the Oil Rig. I would argue that they are dead. The West Virginan Enclave is also Dead. The Enclave in space has no interest in coming back down so what enclave is left are waiting for orders that will never come. Unless there is a NORAD Enclave the Enclave needs to draw up a leader from among the ranks of the Enclave Vaults and Bunkers.
I hope they make the space thing canon if not they got a random satellite that airdrops them food and supplies for no reason in Fo76
@@magicman3163 Knowing the motives of the Space Enclave they wouldn’t even do that.
@Zoomer Stasi Chicago has a Brotherhood chapter that acts like Raiders and is the reason Super Mutants are in Michigan
@Zoomer Stasi I read up on lore plus I got really into the Motor City Wasteland.
@Zoomer Stasi does not mean anything. I always interpreted those audio logs to be of a broken group going from outpost to outpost until they reached an end point. There is no way they had the manpower to hold what ever base they may have had in Chicago. If they did they would have stayed in the Divide and Nuked the NCR.
The restoration of pre-War America in the Fallout universe should be considered terrifying. Real life America tries (sometimes foolishly) help influence the world into a better tomorrow yet always seems to be self-improving overall as time passes. Fallout's America was pretty much greedy, power-hungry, overly patriotic to the point of detrimental, and socially corrupted that approached an almost cultish love for America. I think this is why in Fallot New Vegas play throughs the NCR unnerved me.
That's also why some of the Enclave fanboys, who are fans not because of the lore, but because they themselves believe in the ideology, seriously do not understand this faction. They hear "restore prewar America" and don't even think for a second how populistic that statement is, and what it actually implies. Which ironically shows that they could be influenced by the propaganda of a *fictional* and *comically evil* group.
I feel like Upcoming Fallout 5 should include the Enclave WITH a cannon victory ending.
When we get fallout 5 in 2033 Bethesda is probably gonna forget they exist
I think a Fallout game where you end the game by re-forming the USA has a lot of potential... You can have the Enclave remnants, Midwest BoS, NCR and Sole Survivor's Minutemen (under Colonel old man-Preston and captain Shaun the synth). That would be a good "endpoint" for the series. Maybe even a secret ending where you nuke the continent all over again...
Poor Frank, Loyal to the very end... rejected by those who he fought and died for . . . R.I.P. Frank.
Looks like I gotta side with Mr. House to bring back America! God Bless America God Bless The Enclave!
House is the future
You KanjiComedyClub evil 666 the enclave
The reason why the lone wanderer dies from the infected aqua pura is because their parents were wastelanders and them and their father were let into 101
I've never actually heard the one about the Enclave being a democracy. In F03, J.-H.Eden even indirectly admits that he was not actually elected. Sure, he says that there was an election, but anyone with half a braincell can understand that he was lying. And when you take into context the fact that the Enclave was supposedly the continuation of the US pre-war government (with the BoS being the continuation of the military, though that's a different subject), and that the US invaded and annexed Canada and Mexico just to assert dominance on the continent, killing anyone who disagreed, you really have to wonder how democratic it was to begin with.
Really helpful getting a grasp on the faction for a purely New Vegas player, thx
To be fair Autumn had different goals from the original enclave, while he went about things with similarly questionable intentions he actually was against infecting purity and killing all wastelanders.
Even though it’s technically not cannon, America Rising mod is a fantastic way to introduce the enclave to Fallout 4
Common Misconception: The Enclave hates all outsiders. This is not true, they only hate mutant outsiders. It's not their fault most outsiders happen to be mutants. (By their definition)
Personal headcanon, my Enclave General in Fallout 76 fully re-started the Enclave on the East Coast, and White Springs is still fully operational in 2290
I realy want the Onclave back but as the good guys and I want us to choose cause thats the point of Fallout.
how exactly are you going to make the genocidal elitists into good guys? and that's core to their ideology, if you changed it they wouldn't be the Enclave any more.
@@Graknorke Who says we need to make them the good guys only?We write the chapter thats the point of Fallout.
you said you want them "back but as the good guys"
I'm just replying to what you wrote
@@Graknorke Yeah cause thats what I want I want to be able to join or at least help a new Faction of Enclave making them the good guys on the player side they dont need to be the Minute Men.
I would have loved to see what possibilities an Autumn lead enclave could have had, since it seemed that he was far less brutal than eden and his predecessors
I hope we get a fallout Midwest game soon
My dream fallout game would be a Doom eternal style remake of Fallout Tactics with the brotherhood of steel but instead of robots they were the Chicago cities one vault for all the population forced everyone to be cyborg machines and that’s how the glory kills will have blood
They were more a cameo in NV and never mentioned in 4 other than 1 guy. Not really “every”. 2,3,76
I am a pro Enclave individual in regards to the goals to be achieved but against their methodology. If I were a leader I would approach the situation as Lyons and Ramani did. Work together. There can be tasks that can be assigned when rebuilding. Youd ont need to share your secrets so you can be closed to certain positions until the individuals prove themselves like the wastelander, the courier, the lone survivor and some vault dwellers from Vault 76. I dont think that the Enclave is behind the experiments with Vaul-tec in fact I remember reading in terminals that they were distruting Vaultec real intentions and that is one of the reasons they separeted themselves from the official government as they saw that something was off. I still believe that Vault tec and some other organizations were led by certain people brainwashed or directly in support or in league with the Zetans. The Zetans have proven to be trying to terraform the Earth and when the first space war failed, they resorted to intimidation and brainwashing... I think that the real plot twist here is that the Zetans in order to exterminate humans incited the war, but also tried to understand them, based on the holotapes and abductions in Mothership Zeta. There are many doubts and misteries sourrounding Vault-tec itself. It is true that the FEV was commissioned by the government but it is not clear by whom in specific. In 76 you find the lab of the enclave researching fauna and flora to understand what has happened and how things progressed.. but there is always one mad man in their ranks... the one that authorized the use the scorched virus... which was also killed by the AI that took control of the Whitesping Vault. It is an interesting interwined story because there are some factions that are indeed cruel like the one under Autums, which openly shoot people and mutants alike. He deserved the fate that he got. There is some banter between enclave soldiers questioning this kind of things that are being ordered to do. Same as the guys from NV who gre tired of the shit of teh commanding officer too. I find the story intriguing and I want to know more about what happened to the Luna Base and the Luna wars as depicted in the mural in F4 museum. Furthermore, I also think that the experiments led by vault TEC were intended to provide info to the zetabs about humans phisiology and psychology as we were probably one of the few races to defeat them being as primitive as we are.. even the lone wanderer single habdlely took over mothership zeta and blew skyhigh the other mothership. The experiments themselves done make sense unless intended to understand manipulation, behavior and resilience... Which is something ab alien would be interested in. Even during F76 invasion they were utterly defeated by the survivors. That is why I think they are behind all the bullshit that led to today events... The rest is humanity at its best killing each other out of lust, hate, zeal, greed or whatever. We are one of the few species that kill members of its own species for the sheer pleasure of it. Lol. Zetans have no chance here... they messed with the wrong apes XD
@WAFFLE123 the enclave in Appalachia... Was not bad people... The senator whatever was sick of his mind to the point that the own AI revolt against everyone and killed them all just in case the scorched plague was not released again. I am pretty sure that there are ethical factions within the enclave as per what I have scrounged in the lore and the net... But only the evil ones are highlighted in the games because you need an enemy and a reason to kill them if they were not brutal in F3 you would feel so inclined to destroy them. But autumn acted on his own and decided to kill off everyone.. so he chose treason and death. Their main goal, the core one, is to restore America, to make it great again. Same as House in New Vegas. You could even argue that his methods were questionable.
@@johnnatandc the enclave being in Appalachia itself is dumb and Bethesda loves shoehorning them and the bos into anything they can
@@Omen1018 I gotta partially agree. The problem was the senator. The soldiers were againt him and then the AI, so they were wiped out by the machine, even in the lab, the AI ordered to the other one to kill them off. They are scripted to be the evil twsited guys in almost all games. This is like in HP (i know it is a dumb reference) where all Slytherin are pictured as the bad guys... but teh writer had to admint that she regrest that because being selfish towards one goal does not mean that you are willing to destroy everytrhing and specially to join other one that wants to rule over you... it is a silly proposal. But it is what we get. Same with the BoS.. they are assholes in general, shooting off civilians and leaving them them to fed for themselves if they have "technology"... they are the hoarders... but Lyons and Ramani's factions are more ethical and realize that isolationism that does fix anything at all.
their goal is their methods, you can't separate the two
For the 4th point at 8:38, the Enclave’s goal to restore Pre-War America seems noble at first until you remember that this is the same America that was a dystopian hellhole. Effectively an authoritarian military junta, it was dominated by corporations that snuffed out individual freedoms to cover their mishaps and exerted a large police force to curb extensive protests due to resource shortage. If THIS is what the Enclave is trying to bring back, then the Enclave should be wiped from the map
I just want to help the enclave and join them
5:37 that sigma grindset even hundreds of years after the nuclear war.
Classing the Enclave remnants as proof of the Enclave surviving is like saying Nazi Germany survived just because some of them fled to Argentina. We don't know anything about a mid-west branch of the Enclave other then the mention of the Chicago outpost. Outposts don't tend to be where leadership gather, so its more then likely that Fallout 3 was intended to be the death of the Enclave. But Bethesda like money so they will probably undo it.
@Zoomer Stasi man you guys really do hate that people point out the obvious and intentional parallels between the enclave and the Nazis. The enclave are about as Nazi like as you can get without going full Wolfenstein.
@Zoomer Stasi man your reading comprehension isn't the best huh?
@Zoomer Stasi LARP harder boyo.
They have a high command. By your logic fallout 2 shouldve been the death of the enclave, but they came back in fallout 3. Apparently the nazis from argentina came back for the third game and had a base and a end of the world plot. Terrible comparison. They literally were in argentina mode after the second game and still came back. Comparing nazi germany getting swarmed from all sides, to american pre war government having bunkers all over the country in case of nuclear war, hoarding tech inside. That shit is not comparable lmao, plus again you proved yourself wrong with your own logic
A video like this on Pre-War America would be really cool
Erm, what the 4:58
That might be one helluva plot device for Fallout 5 whenever it comes out: to start the game not only in a Vault, but an Enclave Vault. With the story centering on whether to advance the Enclave mission, or to side with the outside against the Enclave. And yes, I know it's been done before elsewhere, but it's still a good storyline.
I feel like that would also be a good way to be in the Enclave faction. People say you can never “join the enclave” so why not have it so you’re born into it
For the record, the United States isn't a democracy either. It's a constitutional republic
And that constitution states that the represenatives are chosen by democratic vote, therefore, democracy is a major part of american government as writ by the Founding Fathers and their God given wisdom, and we must ensure that the democratic election system is enshrined and protected as it is the will of God.
A republic is a form of democracy
@@shadewolf0075yes, but pure democracy fails.
@@shadewolf0075 No since military dictatorships can still be a republic. Republic basically means the ruler is not a monarch. But still the US is a republic with representative democracy. I dont get when americans cope with like ”erm its a constitutional republic” as if that is mutually exclusive with it being a representative democracy.
@@Catgaming49 that’s is some BS and you know it. If a dictator takes over then it’s no longer a republic in any form but name to keep the masses oblivious to the fact they live under a authoritarian regime now. A republic is a form of democratic government and any dictatorship isn’t a republic but a autocracy disguised as one to obtain legitimacy to its’s people and the international stage
Now he never said that they were the bad guys sooooooo.