This is probably the last review video for a few weeks, ive been at my computer working on this 24/7 and im gonna take a break to enjoy my summer! When i get back, let me know what game i should do next! Also ill be streaming on Twitch in the meantime so make sure to follow :)
I was able to stealth through some if not most of the missions in my recent veteran playthrough. Like the jungle mission,most of the federation day one up until we fight to get to the guy who knows rorke and all that, and also clockwork.
@@xazrith6139 1 out of the 3 missions you just mentioned break stealth though, clockwork and federation day the federation comprises you and you have to go loud
There was one thing Ghosts did that we haven't seen ever again: Good. Bot. AI. They were built to be perfectly capable to PLAY FRICKING SEARCH AND DESTROY and that's INSANE for the time. No AI today handles objective modes like Ghosts' AI did. It was one of the selling points for me, since I just wanted to play and practice the other modes.
What an awful take, you are saying the only good thing was A.i who the hell plays against or with bots unless ur 5 years old without an internet connection. Sad person u must be.
I genuinely loved the apocalyptic art style of the game. It was something new for COD. It might've been a bit bland but compared to other post apocalyptic games like New Vegas for instance it still looks great
it was a huge contrast in comparasion to black ops 2 and at the time people kind of wanted it to look more serious, i do agree it was hard to tell people from enviroment at times tho
@R Hamlet technically already did. Every mission and multiplayer map in Chernobyl would be in Ukraine. Though I know thats not what you mean. Given it was only a couple years between the Iranian general assassination and its recreation in current MW2, I would say give them at least 2 years
Yea, the scenery wasn't really all that bad, and if you connect ghosts being hidden to them blending in the background, there are a few dots to be connected. Also, am I the only one who thought that the main character not speaking wasn't a drawback, I thought that would fit his character a little more, sure some dialog wasn't the best but this CoD still had me at an emotional state at some scenes
Fun fact, after you shoot Rorke in the train you have to swim out of the train to safety, but if you turn around Rorke is actually gone, this is either a fine detail or they were just to lazy to put the model in, considering Rorke couldnt realy have escaped via any other way.
@@a_malicious_tea2658cod always sequal baits they always leave just a few loose ends to lead up to a sequal since most of the times they do ghost was the first game since cod 4 to not have a direct sequal (waw is technically a prequel for bo1 for what it's worth mentioning)
Yup and call of duty 3 and 2 are in between of waw and before. I do believe infinity ward will continue ghost 2 😅 now that modern warfare is done! We can see Price and the Ghost gang together. mind you Ghost is A Special Division And Price And Soap do come out in multiplayer. Ghost 2 would probably be a tie in game to Modern ware fare. & S A D & Task 141.
@@dtxspeaks268it's not sequel baiting. Raven failed at being a studio so they merged with sledgehammer games. Their was gonna be a ghosts 2 but they cancelled it. Now we're never getting it
Extinction is still to this day the mode that I remember playing and enjoying so vividly, unlike any game prior or since. Truly phenominal and fun with various and diverse environments. In addition, The Fog was probably the coolest MP map due to the chance of getting to play as Jason (?).
Ghosts doesn't get enough props for just how creative all of the missions were, recalling correctly they were all super fun and unique with a few small branching paths even
I literally played ghost the most out of every cod game. I sort of grew up and didn’t have the time to ever play another cod. I loved the feel and the atmosphere.
Coming from a military family, the opening scene with the father was actually pretty grounded imo. It reminded me of my grandpa retelling the stories of our family, or my uncle telling me about his time in Vietnam, or my other grandpa talking about his time on a carrier
I envy you my grandfather was there too never spoke about the military until the day i joined and he slapped the hell out of me saying I made the biggest regret of my life. He’s passed since then taking his experiences with him to the grave
@@RoCK3rAD Your grandfather was right for saying that. He's probably seen shit you couldn't imagine. War isn't a joke, and most modern wars aren't worth dying or killing for...
Ghosts had the best, out of any cod: 1. Minimap. 2. Perk system and perk choices 3. Match scoreboard (shows only your stats and pulls down the full scoreboard when you hit the button). 4. Best footstep sounds. 5. KD/stats tracker/comparison in lobby.
Personally Ghosts had possibly the best setting in the entire series, followed closely by Advanced warfare. Something about a long drawn-out war on what looks like a nearly post-apocalyptic America just vibes so well.
When I was younger when I played it I thought that was the future like just in case if the enemy side one they will be fighting off evil in the shadows and they kinda remind me of Batman too I know that’s a weird thing to say but hey I did I love the city in Batman and most maps reminded me that in ghost
I loved the setting for the same reason I loved MW2's DC missions, it was like the end of the world. If the story had just solely been about the orbital bombardment (or suitcase nukes, or whatever) and endless invasion crippling the country to the brink of total defeat and ghosts subsequently doing ghost shit it would've been great. It could've been split up into major sabotage missions followed by larger battles showing how it caused certain deadlocks or losing fights to turn around to the point of going on the offense, you wouldn't even need a 2nd protagonist for it if they only wanted one.
The campaign, even with it's uninteresting lore, characters, and story, is still a hell of a good play in my opinion. Each and every mission feels special and unique with love and care put behind everything. Every mission feels different and fun in their own way, and there's quite a few missions as well.
It is the most diverse campaign in all of COD in terms of gameplay. Tank mission, helicopter mission, diving, arctic, jungle, urban downtown, stealth missions and all out warfare missions, everything. IMO it has the most enjoyable levels to play IN ALL OF COD. And I've played all campaigns from COD4 - AW + MW2019
Sorry but the campaign's story is so batshit it's interesting on that aspect alone. Secret South American super power? Totally not Tom Clancy rip off super soldiers? Rods from God fired on American soil? All the crazy middle eastern stuff?
I'm to this day sad that we don't have a follow up. Yeah the gameplay and story itself might not have been perfect, but I enjoyed Ghosts campaign far more than any other COD
28:50. This. So much this. In fact, in my mind, what would drive the point home even harder would be if, while in the Federation's custody, they tortured Rorke _so much_ that it left him horribly scarred and even mute, so that his reappearance as a villain would be even more shocking and heartbreaking. If handled correctly, it could also make him an incredibly intimidating villain, especially if he constantly manages to stay one or two steps ahead of Logan and co. throughout the remainder of the story.
Extinction is also one of the best PVEs ever made in my opinion. It was interesting, varied, different, and the progression was very satisfying in my opinion. It felt like l4d with aliens.
Extinction was the absolute tits, and unfairly shat on because it wasn't Zombies. And yet what's so funny about that, is that whenever any studio besides Treyarch does a Zombies mode; the community criticises them for not doing something original. Edit: Lmao, I should've guessed there'd be a couple of Jimmies who interpreted "Criticised for not being original" as "their zombies wasn't good". Y'all need to learn how to read and not pop a vein in your big toe.
I didn't take the campaign too seriously. That's why I didn't mind Rorke at all, he's so ridiculously overpowered that comes off as comical, he also seems to not take the story seriously at all; he's getting captured by the Ghosts and he doesn't give a damn, he's about to get thrown off a plane a he doesn't give a damn, he's killing his former friend in front of his sons and he doesn't give a damn, he got shot through the chest and he doesn't give a damn. It's almost as if Rorke unconcioussly knew the story was a mess since the beginning and said "Fuck it, why should I take this seriously?"
Even then, if they just did two simple things, his character would actually work: - Make him an actual good guy for Ghosts - Make him some kind of elite super soldier All you'd have to do to make him a good guy is to actually have some nice dialogue during slower scenes. To make him canonically extremely powerful, have him THE best Ghost by showing him in action and by mentioning it in dialogue. Eventually, he'd sacrifice himself, showing that he really was a good guy, and him dying (actually captured) would better show how desperate the situation was against the Federation. Him being turned into a villain would then make him much more threatening and interesting as a villain.
Exactly the story he’s like my father basically that’s why I liked it And that’s what games are meant to be and have fun enjoy with your friends or enjoy by yourself like the campaign
Ghosts is one of the weirdest, unique, and forgettable cod I've played but It's still oddly nostalgic. I did love the cool moments in the campaign though like the space fight and the building rappel and the orbital destruction scene at the start(also the sabotaged map variants). I had no idea what the story was and thet ending felt so out of place lol
I feel like 2013 and 2014 were just weird years in gaming where the games were weirdly nostalgic in some ways, whether they were good or not - COD Ghosts/Advanced Warfare, Titanfall, Arkham Origins, Disney Infinity, Battlefield 4, NFS Rivals, Payday 2, Sleeping Dogs, FNAF OG, Knack, Forza Horizon 2, GTA V and The Crew all come to mind. I think part of what made these games weirdly nostalgic that they came out during the transition between the 7th and 8th Generation consoles, this they had to be on both generations. As for FNAF OG, it came out during a time when retro-style indie games were popular, especially with 90s/early 2000s kids
I agree on ghosts being the most nostalgic thing, this was my first cod that I officially bought with my own money and despite all the hate it got, I found some fun in it with certain maps and gamemodes like infected with friends while also finding cool spots to camp. Man the fact that eminem even came onto the hype train made me buy it as a teen. Survival was always on my playlist while playing this. It’s a flawed game forsure but man was the hype for this game real. I remember people saying that this was going to be the biggest cod ever based on map size alone while being ported onto new gen. Such a missed opportunity but you can’t say activision didnt try.
@@dtxspeaks268 the campaign is different for everybody, i been hearing from some people that they wanted a true conclusion to the story after that cliffhanger ending. For me I couldn’t care less i was focused on extinction and multiplayer, The graphics you cant really blame considering it was one of the first games to ever be on the next gen hardware but by the tail end of the 7th gen they should’ve improved on the 360 port. AW did take a step up after ghosts on both fronts so they at least succeeded there. Cod Ghosts shouldve been the biggest cod yet but it failed miserably beyond belief
@@Chrizz531 well, COD campaigns were great, but then Ghost comes out and turns out to be a nonsensical Hollywood action fest with the most forgettable characters (with the exception of Roarke and the dog). As for the graphics, that's no no excuse. The classic CODs, COD 4, WAW, MW2, BO1, MW3 and BO2 all had better graphics and more interesting color schemes. I'll give Ghosts credit for having interesting MP maps and DLC, and the Extinction mode. I liked those.
@@leoncaso9028 The player is definitely to blame. There are a ton of other guns to use, you don't HAVE to use a scummy loadout hell I go out of my way to use load-outs I can't do well with. You improve faster and the game is more enjoyable for both your teammates and the enemy team. (Unless someone on the other team is just using OP shit in which case I switch to something super scummy and hunt that guy down)
I’m surprised when people talk about ghosts they don’t mention the coolest part that has only been in ghosts… they had like a “clan” vs “clan” war mode with its own prizes for winning them. It’s the equivalent of like gunfight tournament in the newer games. I miss it
Cod Ghosts was amazing imo. Honeybadger was an amazing weapon! Clan Wars was also super cool and something I looked forward to after school! Also don't forget the interesting DLC weapon which could change from an AR to an SMG platform!! Good times :)
My theory is that they purposefully wanted a silent protagonist in Logan so that players would relate and care more about Hesh because they intended in the sequel to have us play as Hesh and the main antagonists would be Logan and Roarke. It’s clear that from the get go they intended Ghosts to be the next cod sub-franchise like Modern Warfare and Black Ops. I think they were already planning a Ghosts 2 and 3 and the story of Ghosts suffers from this because they made it too much of a setup for the next game or next games rather than being it’s own story that can stand by itself. Cod 4’s story does lead nicely to MW2 and MW3 but it didn’t need those sequel stories to be good, it was good on its own. Even with MW2 ending on a cliffhanger, that story and MW3’s story can both stand on its own two legs and be a good story.
I personally love the campaign. I’ve never played cod campaigns for compelling stories or emotional moments. I play them for fun and unique gameplay that you won’t get from mp. Ghosts is my favorite campaign bc it very fun to play, probably the most unique in its missions and the gameplay never got stale. Imo the campaign is the only enjoyable aspect of this subpar game. Also I still want a sequel to this campaign.
It is the most diverse campaign in all of COD in terms of gameplay. Tank mission, helicopter mission, diving, arctic, jungle, urban downtown, stealth missions and all out warfare missions, everything. IMO it has the most enjoyable levels to play IN ALL OF COD. And I've played all campaigns from COD4 - AW + MW2019
Im a huge zombies fan. I usually play that mode first when i get a new one. Extinction is a nice switch up from zombies and i liked how it was different from zombies but still filles that itch in your bone for wave defense.
It’s crazy how extinction influenced Cold War Zombies. Having to play to upgrade your perks and skills etc etc. love your videos. If we go back in retrospect you have to see the influence it had on Cold War zombies
I feel you covered everything here well except the extinction mode. Comparing it too much to zombies and not really giving the gameplay variety you can have justice.
For real extinction was hands down my favorite thing in any call of duty to date lmao 1000x better than zombies and that’s an opinion not many share but damn do I have some great memories of extinction lol I recently spent like 150$ on ghosts and all the dlc just to play it again😂🙏
I completely agree with his criticism. Extinction being repetitive to replay isn't an issue in some similar games so "Stop comparing it to zombies" isn't really a fair response. Resistance 2 co-op had light procedural generation, and it was so good. The game gave you 6 maps (unlike Extinction's 1 base map) and while being distinct from each other anyway, the tile layout and objectives also varied a lot each time on top of that. It never played the same, and the class you picked each run was important too and could be grinded. I'm comparing it to an experience that it's similar to (not zombies) and it falls FAR short of it. It's nothing compared to that game. *Not being very dynamic in ways that other games had already addressed is a valid criticism.* Extinction is like a 6/10. There's fun to be had for some, but it's repetitive and it didn't catch on because most people genuinely didn't like it that much. Many have even forgotten it. Also, I don't think my first few runs on it were that enjoyable to begin with. The experience of shooting the basic enemies is kind of similar to a few of the new enemy types introduced in Halo 4 (ugh). Drilling the hives (defend/hold down the area) is the kind of objective that a lot of people complain about in FPS games too, let's be honest.
exactly, just because some side of the call of duty franchise revolves around zombies, doesnt mean you throw it in ghosts face every time you bring up extinction, it's something new and fun. comparing it to zombies to prove a point is not valid.
I remember even as a 13-14 year old thinking the premise of the campaign (South America banding together and taking over the world) was totally nonsensical EDIT: I totally forgot about how the villain survived a fire extinguisher to the head, a .44 to the chest at point blank range, and being trapped in a sinking train car hundreds of meters offshore only to sneak up on the protagonist on a totally wide open beach and beat the shit out of him
Rorke got shot in the chest from a .44 Magnum, fell unconscious while drowning, and somehow managed to wake up, swim to safety, and beat the shit out of Logan and Hesh (???). the writers did not clock in to work.
@@catwiffhat4274 ya, a .44 mag to the chest is unsurvivable unless you have a hard plate carrier, soft body would not save you. .44 mag is a hell of a pistol round.
Can I just say how much I loved extinction? Sure it was hard to get into at first, but after learning how to play it, I started liking having objectives more than round based zombies.
@@alexryherd9810 I'm sayin though. They should've just left everything how it was and freshened up the graphics. They butchered the whole storyline and level design.
@@jeremybianco8647 the maps were beutiful but they were made for an insanely high playercount that the maps felt empty just because there weren't enough players
Ghost was so so so bad. That was the game that killed cod for me after hundreds and hundreds of hours and prestiges in modern warfare 1, 2, and 3, world at war, and black ops 1, and 2
If they do a remake, basically having a somewhat interactive story like with cold war, with just some basic non-dogshit writing, slower pacing, and some better color pallets and graphics, it might genuinely be my favorite cod ever. Too bad that's never ever going to happen lol.
If you keep saying that you want it and more people want it maybe Activision will make it again hopefully I would like a number to at least go to the great better than most of these games that are out now
Great video but as one of my top 3 favorite games I wish to try to help others enjoy the game more and I truly think people just didn’t give ghosts the chance because it was to different. At launch I hated it but after getting deeper into the lore and how the stories played out I grew finder because it’s more fleshed out than you would expect. As such here are something’s that you missed or just kinda glossed over. This is not meant in any negative way but just to give more information so more people can hopefully enjoy the game a little bit more. Campaign 13:50 The Federation’s true name is “The Federation of The Americas”. The Federation started after a war in the Middle East which caused a global energy crisis in which most South American countries created the federation to gain more power as they had large amounts of oil and gas productions and their main goal was to unit all of America (continents as in the name of the federation) because of the US’s past with oil and gas production. 17:50 the federation doesn’t just show up they were on the shuttle that Mosley says was their ride home either by highjacking it or someone apart of the ODIN crew knew of the plan and let it happen. 20:15 The ghosts are just a selective group like the Navy Seals and they knew that they already knew that the ghosts were real just not who they were or their purpose. 21:30 In the mission “The Hunted” after the plane goes down and you land in the jungle the other ghost asks each other if there ok and one asks if anyone saw Logan (player) and someone responds for him. They didn’t ask Logan himself and with another line you can assume Logan has never talked and is completely mute. 25:45 Going to their home and meeting up with the ghosts and trying to rescue Ajax was the test. 31:20 Rorke planned on getting captured by the Ghosts. As he says “You made my job a lot easier” as he had set up the location they were to capture him in order to try to kill them in the plane crash. With the multiplayer the only real thing you overlooked was the point streak system. The system was put into place to incentives playing the objective of the game mode rather than just getting kills. Like in BOI1/2 there is no incentive for playing the flags in domination other than the win as kills were what everyone looked at because kill streaks were so strong. 56:40 The cryptids are actually not aliens at all, in Nightfall it is told to use that the cryptids are a very old species that live on earth before the mass extinctions as they lived underground only coming up after the end of the campaign with the ODIN (Loki) strikes hitting Colorado. 1:02:00 The map is just very deep underground and not a different planet as they are not aliens.
I will say I was mostly talking about BO1 as I played multiplayer on BO1 a lot more and I hadn’t played BO2 in a while. I will admit I forgot how the streaks worked in BO2 and always thought playing objectives in domination was less than getting a kill. But I will say Ghost’s point streak is still different and sets kills and objectives equally which was the point I was trying to bring up. Thanks for reminding me of this and maybe I’ll have to try to find a my working copy of BO2 to play again.
I would've loved it in MW19 instead of the disappointing Spec Ops we got. Those visuals would've been absolutely stellar with the same level of love poured into it.
They very much explained the Federation getting soldiers to the ODIN station. The ride they’re on was supposed to be the Federation dropping off some scientists but instead they threw a whole bunch of troops in there to overtake the satellite system for a first strike. Like, they mention this very explicitly. This ship is supposed to be the player character’s ride home before the ambush.
Why would the Federation be dropping off scientists to an American military satellite if the United States and Federation are in the middle of a very active Cold War? Remember just a few years ago the US invaded Venezuela and a few months prior to this the Federation was killing American citizens in Mexico. That's like if we let Russian government "scientists" tour American nuclear missile bases right now.
And the station doesn’t have armed personnel? A whole military base? Like come on. The weapon is overwhelmingly under protected. And serves zero purpose other than to push the plot.
@@SainiRohan I thought I heard somewhere that along with the Federation scientists, the security personal aboard ODIN was getting switched out, hence why the station was seemingly defenseless for a moment. Could be why the Federation stormed through ODIN and captured it so easily (Until ODIN Control said "Fuck You" and threw it into the ocean).
In my opinion it felt like the movement had weight behind it and you where actually moving with a decent amount of gear on and not able to run 40 mph and jump fucking 3 meters dodging bullets and as for the sliding well agian it felt like it had weight. The dusty visuals i always though was due to the game being post apocalyptic setting. Other players blending in to the environment is kinda the whole point of camouflage. ghosts kinda felt like it was trying to get a realistic grasp on some gameplay mechanics that older player wanted and new players couldn’t get the feel of. The story was left on such a cliff hanger.
I think the gunplay was one of the smoothest in any COD. ADS always felt snappy and the movement felt solid. The maps on the competitive side of the house looked awful but played well in classic 3 lane style. Also the footsteps where top tier. Overall on the competitive side of COD, the game was boring but I feel the reason why is because it was essentially mw2 and 3 boiled down.
I think people ride this game way too hard for an underwhelming campaign which is only popular because of a cliffhanger, a multiplayer which had many problems such as extremely large maps and poor balancing and score streaks, and then extinction was a mode with potential but couldn’t ever be as grindable as zombies without buying DLC. I would recommend watching the Act Man videos on this game.
The people who like this game are either kids who started with it or older folks who don't play enough games to have a higher standard. Aka the types of people who spend their free time camping with a thermal LMG because they can't be bothered to demand more from their entertainment
Ghosts was my first cod game that I ever played. I played it on my 360 and I loved it. I still have not found a cod game that I have enjoyed as much as ghosts in the sense of multiplayer. Never was into campaign in any cod and zombies wasn't in ghosts. The worst part about transitioning away from ghosts was losing the k9 scorestreak. I will always miss the days of playing with my brothers and a few ai and racing to see who could get the dogs first and hoping they would take out my brothers streaks
@@Gta4isgarbage Eh, some people just don't care about video games as much as you may do. How he plays them may be sad to you, but what is sad to me is the fact that you felt the need to respond with a comment even more sad than his comment could have ever been.
Not so much the comment, just the fact that you felt you should say something as stupid as you did. Next time, read my comment a little closer. @@Gta4isgarbage
Couldn't agree more. I loved the MP. Were there issues? Some that were never fixed even? Yeah... But I'm pretty sure that applies to any CoD game. I thought it was great, overall.
This was the only cod my group of friends and I could set up an unbreakable spawn camp every single match on every single map. That fact alone negates all the positives, even if you ignore the constant glitches. We all had KD's in the mid hundreds, some of us thousands, without using any hacks or cheats.
@@onejediboiits simple because others have opinions like i loved ghosts extinction for example was a great break away from zombies. not all maps are huge either most are pretty nicely designed as well sure there camping spots but like all cods have those not just ghost killstreaks i can KINDA agree on there's some dumb ones what the satcom but most are good.
Main issue was that the players blended into the game’s surroundings/background too well. so it was hard to essentially spot our enemies. most maps we much larger than typical maps where you would go long without seeing an enemy that way if you got picked off it was frustrating. Lastly, none of the guns in game felt consistent in use. It was hard to even find a go to gun
@@doublejacketjimmy391 looking back maybe they were too balanced as I mean none of the guns really stood out as much better than the others. FAD was my close range of choice and I think I used one of the lgs or marksman rifles for the larger maps
It literally has every other problem that every other cod has and people destroyed this game because of that it made me wonder so much why everyone hated on it when bo2 was the same multiplayer wise
As it should be, it's game designs were an abject failure. It's bad because it was broken garbage, not because it was different. This is coming from someone who had over 1k hours, most through pub stomping and spawn camping with a group of friends. I loved MW3 though, played it even more than MW2. Also Advanced Warfare and Infinite Warfare where amazing too, even if the multiplayer wasn't my cup of tea.
I dunno man I replayed the campaign, and played some Extinction and Multiplayer with friends recently and it held up just as well as I remember. Not saying it was perfect but this is still my favorite COD game
Characters are meh, don’t really feel real and sometimes it’s outright funny. I mean the dad scene is comedic, like actual comedy. Also how are we the best stealth group ever and get caught in basically every stealth mission? Idk when comparing to other cods, it’s mid unfortunately, but if this is the only cod to exist, then ig it’s decent.
@@tactualoregon8476 I mean I still played the shit out of it but I was 13, 21 now so it’s easy for my brain not to b stupid and to see the glaring flaws this game has other cods don’t, and even the good cones with other cods as well. But I surprisingly probably played this no less than bo2 or 1, and I maxed out everything I could in both of those.
Extincion was a very good game mode and had better and more complex progression systems than other games at the time. The devs really worked hard on this one from cutscenes to overall graphics. It was let down by the other parts of the game. Id love another iteration of extintion, maybe humans try to re conquer earth or they go about surviving in space
i had the most fun on ghosts compared to any other call of duty. black ops 2 was difficult for me to play because I couldn't see anything, so the target finder sight was my go to attachment online 😎
Ghosts gave us what the multiplayer community was asking for at the time. No more (or at least fewer) 3 lane maps, larger maps, faster kill times, newer weapons, fun events and game modes. It was everything we asked for and we found out we didn’t actually want that much change to the formula. It just wasn’t Cod enough. I still loved the Michael Myers map and playable character which was so cool and the other fun events.
I never recall anyone asking for that? Especially larger maps. The smaller maps on bo2 were most popular. Faster ttk I never recalled being asked for either, hell people were constantly complaining about guns killing too fast like the Remington or Lsat (pre-nerfed pdw might be the only exception). The most Ghost answered to was the E-sports community, and that’s not even saying much as that side of the community was relatively ignored as well. The snipers, knifers, trickshotters, pubstompers, and casual players were all ignored about their complaints. The bo2 complaints were not improved upon either, they were made worse damn near, just in the other direction.
It always blew my mind that you can, not only live, but continue fighting after being shot in the gut with a 44 Magnum. It was absurd when I first saw it all those years ago and it’s absurd now
Yeah I remember shooting him, and being 100% sure he was dead, because if that bullet didn't kill him. He would drown, the compression would kill him you know stuff like that.
Dude ate a .44 to the chest, got beat up on several times before that, AND had a train car fall on him while underwater. Him surviving that was just plain goofy.
My worst gripe with the campaign is the fact that the US somehow just has this massive missile system capable of destroying entire countries, but it has zero security. The federation somehow managed to launch a spacecraft into space, travel hours to get to the area the ship is in, and get close enough to the ODIN ship to break in, all without the US or the ODIN crew knowing. They also had no weapons, the only guns the crew obtain after the attack are from Federation forces. Super dumb, especially since without ODIN, the story would never even happen.
I was 11 and in 6th grade when this game came out. I didn't play cod, but I remember all the kids loving this campaign and saying that they couldn't wait for a sequel.
There’s literally only 1 character I remember and do genuinely love from this game and it’s Keegan. Only because he’s the silent one, his mask looks cool, clutches time and time again and is your partner in federation day. Truthfully the golden piece of corn in this big turd of a game
Couldn’t agree more with infected. I remember playing so many hours of infected and the glitches in the game made it so fun. Ogs remember the iceberg glitch
I remember one MP game where I was following this enemy player with a K9 dog next to him, however as I got close, the dog somehow clipped backwards and killed me before it even faced me. I always knew that specific Scorestreak was mildly OP but I was in awe with what happened there.
If I had friends to play it with me, I think Extinction would've been my absolute favorite mode. It's a fantastic portion of Ghosts, even if map 1 is vastly more simple than the rest. It just hits that odd little itch when I play it every so often.
The shitty reveal scene would've been at least fine if their father hadn't talked until he took off the mask and the other 2 talked for him and Hesh's voice actor didn't deliver his lines absolutely terribly
I personally like the story (without the ending) but I understand what you are talking about. I think a second one could do better now with time if choosen to be revisited
Literally the best CoD since MW1. Had outstanding maps, gun play, guns, Extinction was great, had a super fun campaign, and Killstreaks. It genuinely felt like the last time a CoD developer tried to make a good game.
@@MetalxLicaxPPmy ass this game was the best everyone knows that mw2 to bo2 run laps around this game Extinction gets boring after the 5th run cause it's the same shit having to stick to a god damn pistol Multiplayer maps were too huge and since the ttk was too fast it means you wouldn't find anyone Campaign was fun my ass, space and jungle were the only good ones the rest were mediocre slop Kill streams have been the worst in this game with the fucking satcom, why yes the perk streaks were cool but it's just a worse mw3 one. You can have your own opinion but don't make it objective
It would've been interesting if Extinction became it's own series separated from the Call of Duty IP. It could be like an interesting mix of a PvE and a Horror Game
Even though the mp was Meh over all I gotta say this was probably the last game that had strong and iconic weaponry. Ak12, the R5, honeybadger, bizon, mtarx, vector, the bulldog and much more. I love the fast ttk the weapons actually felt strong. Like cmon I remember running the Remington r5 with red dot and muzzle break being able to 3 shot people across the map felt bad ass and satisfying.
If you mean real weapons then sure. I will say AW gave us some iconic weapons like the HBRA3 and Bal-27. Heck BO3 with the VMP and Locus were also iconic in their day. Still, glad to see the Honeybadger be the poster weapon for MWII season 1.
I’d love to see this perk system in mw2, it could make the most complex create a class system that could result in some crazy min maxing between the new gunsmith and those, it could make a 2 year cod deep enough to keep people engaged.
Even though I didn’t like Ghosts that much I do like the leaning mechanic it had and the intro cutscene explaining the history of the Ghosts looks incredible even today
Saying Ghosts was received with open arms or came out to a growing and happy CoD community is just not true. Sure, it didn't have a huge backlash before release like Infinite Warfare did, but I clearly remember people demanding CoD to switch to a new engine after MW3, which everyone at the time perceived as an underwhelming game (partially because of how technologically inferior BF3 made it look). I clearly remember the first reveal of Ghosts at the Xbox One presentation and everybody in the chat immediately mocking it and criticizing the lack of new engine (which Activision had led everyone to believe they would have). Despite the fact Black Ops 2 was one of the best entries in the franchise, the peak of the CoD popularity had been gone, and Ghosts specifically had to live up to some expectations that everybody knew long before release it wouldn't live up to.
I actually really enjoyed this entry and I really wanted a follow-up for the campaign. I mostly play COD for the campaigns as I find the multi-player the same from game to game and Ghosts campaign was a lot of fun IMO
I enjoyed ghosts, for me every new cod that came out was a banger i enjoyed every moment playing zombies, extinction, campaign and multiplayer with my friends. It didn’t bother me if it was good or bad but I had so much fun with my friends. That’s the most important thing imu. Appreciate the moments you got back then because at some point your friends will not go online and you wish u can go back enjoying all the small things a game has to offer.
Exactly man games are should be just for fun appreciate what you got instead of hating on it cause all you doing is hating on the memories that you have with your friends
I clicked on this video not to watch it, but just to say that it’s highly under-appreciated. Sure, it wasn’t the black ops series or the modern warfares, but man I had so much fun with this as a kid, and I would still pick this up today and happily play it. And look at what cods we have today… People compare Ghosts to amazing titles this franchise had, and forget that games can be good outside of comparison to top hits. It was different, man. And the campaign is still in my top 5 cod campaigns
The Michael myers and predator kill streaks are some of the coolest ideas cod has ever had. We need more of this. Perhaps a terminator and alien killstreak would be rad. Honestly, just a whole 80s killstreak pack would be kill. I'd pay 20 bucks easily for that.
I was that guy using the M27 with a thermal and the Deadeye perk. Nobody stood a chance with that setup 😅 Also I agree about the frustration with IEDs but there was a perk you could use that highlighted them so you wouldn't have to worry about them again.
From World at war to mw3 i bought every single cod game. I remember living in college dorm and buying Ghost, but my room was in the exact spot of the dorm that the main wifi did not work, my ethernet port in the room was broken and had to use guest wifi. It had speed in KBs, so I never got to play much of Ghost. Just 10 feet from my room was the fast connection internet.
I'm glad you mentioned infected. The way too big maps with all the hiding spots were perfect for this Mode. I honestöy played Till prestige 6 just the infected Mode. With win Rates over 100 (cause you couldn't Lose an infected round). And i totally get that you don't like extinction and yeah zombies is way better no question but i really enjoied extinction for what it is.
my gripe is that not many people realized you are supposed to attempt at aplaying tactically in multiplayer but since no other call of duty has done this it devolved to camping etc etc
I remember playing cod ghosts when I was a kid and really enjoying it. I didn't remember much about the campaign so the goofiness really caught me off guard in this video.
to me the core of a multiplayer shooter is: - weapon selection - perk systems - fun objectives like killstreaks and gamemodes - good maps - hit detection (obviously) from this video, which I mostly agree with, it sounds like only some of the maps are lackluster. fixing the ieds and the lmg would make the multiplayer pretty good compared to other cods. I would therefore say that it is not fundamentally broken. Also, for some reason I do not mind the mediocre visuals. I love these videos and I can tell you put a lot of effort into them.
The game loved putting me in Stonehaven. I don't know how many times I quit playing just because how often I would get this map. Now if the map was 1/3 its size it would have been decent.
Dude said that the maps look like they have dust on them when that's literally what it's supposed to be for most of them🤦♂️ The part about people blending with the map was true (although that doesn't matter much to me and that's how military equipment coloring and camouflage is supposed to work) but the visuals are fine. He was wrong about the visuals.
I remember being a huge Battlefield fan back in 2013 and was excited whenever ghost wasn’t received well. Now Battlefield 4 had a not so graceful launch, but it still felt like this was battlefields chance to takeover COD. Which is kinda crazy to say in 2022, but that’s just how my middle school brain perceived it back then.
It was around that time that I really got into the Battlefield series, particularly 4 and 1; but kinda dropped off thereafter. Hard-line was a fun romp, but nothing special at the end of the day.
Few dope things about the game imo.. In multiplayer, especially in ladder/money matches.. It helped a ton when your character would scream out where the enemy is.. For example, on derail, or w/e map it was.. I would know the enemy was in the Owens Building because i could hear a teammates character yell, "ownes building".. which also helped with understanding call outs
Ghosts was my first COD game that I owned on Xbox One. It holds a special place for me because of that and my nostalgia goggles are strong with this game.
I absolutely love extinction, but everything else is mid to low tier, the ending of the campaign is painful, unless I want to play extinction I really don't have a reason to play it.
Not sure if you ignored the info or just didn’t see it, but there was a lot of stuff that could’ve been explained in the story if you just payed attention. Especially at the start of the story in the space mission at the station that shoots rods, not missiles, you see the federation exiting a spacecraft and the lady says that it could be the maintenance crew arriving. And they also explain how they didn’t take the entire world over, it’s just a federation of South American countries, and global tensions are high
“what went so wrong with it?” It was made by Infinity Ward after the original team left to form Respawn Entertainment. It was the first FPS for a lot of the new team, let alone their first COD, so there was just NO WAY the game would live up to the hype and expectations of the MW series.
I think its biggest problem was just that it was a risky move at the time. With practically a whole new team, IW tried to start a new subsieries of CoD games. Same with Infinite Warfare. I really wish CoD would keep trying with this kind of stuff. AW’s campaign wasnt even that bad.
Regardless of how the came turned out, Ghosts had some of the coolest and most interesting DLC content, I would argue in C.O.D history. The special character packs, the DLC camos, very interesting and innovative maps, the two (technically 3) really good and cool DLC weapons; they kinda knocked it out of the park with its DLC content
They knocked the whole game out the park everyone was used to the zero tactics of bo2 and were pissed they couldn't jump into a game n get kills by sprinting arround the map oh and extinction they tried to make something nice for us n we ruined it one of the best game modes imo I loved it I could actually play a few missions without getting bored like after you pack a punch your weapons in black ops the game is kinda over unless you want to grind for an Easter egg
@@crackergaming3840 extinction is objectively dogshit. It’s the same thing every time and there’s only one free map, so you gotta pay practically the price of a whole new game to have more content
@@crackergaming3840 This is Call of Duty, not ARMA. This whole series is about sprinting around the map and chaining kills, and Ghosts definitely isn't any different. Does the Cranked gamemode not make this super obvious?
The reason why it looks dusk and dirty, on screen is because in the campaign they are in a battle, so thing are going to be broken and grey on the maps
I really loved this game, it was out during some of the best times in my life and I look back on it very fondly. It was also the first CoD I got to play the multiplayer.
The walking dead is actually a reference to a Vietnam squad that was completely surrounded and and outnumbered, they were sent a message to lay down their weapons. So these soldiers sent a letter back that said something along the lines of “we’ll put them down when we’re dead”
This is probably the last review video for a few weeks, ive been at my computer working on this 24/7 and im gonna take a break to enjoy my summer! When i get back, let me know what game i should do next! Also ill be streaming on Twitch in the meantime so make sure to follow :)
MW3 or BO3
I recommend doing world at war or advanced warfare next
Waw
I loved ghost.
I’m just waiting for the BO3 campaign breakdown. The ending absolutely buckled my head. I still haven’t worked out what ending of that campaign is
My biggest gripe with the game is you're supposed to be one of the greatest stealth groups ever. But yet you get caught in every stealth mission.
Lmao tru
But but you don’t understand rock or whatever knows the ghosts
I was able to stealth through some if not most of the missions in my recent veteran playthrough. Like the jungle mission,most of the federation day one up until we fight to get to the guy who knows rorke and all that, and also clockwork.
@@xazrith6139 1 out of the 3 missions you just mentioned break stealth though, clockwork and federation day the federation comprises you and you have to go loud
Lol yes because that was the new standard of stealth back then
I’m very surprised you never mentioned the Advanced Fish AI System. Don’t know how you could forget such revolutionary technology
FACTS!!
*Super Mario 64 enters the chat*
Omg the 360 advertising of the fish haahahaha
Payday 2 parody moment
53:10
There was one thing Ghosts did that we haven't seen ever again:
Good. Bot. AI.
They were built to be perfectly capable to PLAY FRICKING SEARCH AND DESTROY and that's INSANE for the time. No AI today handles objective modes like Ghosts' AI did. It was one of the selling points for me, since I just wanted to play and practice the other modes.
You can use the delicious support squadmate to cap flags with you in multiplayer. Enjoy and Good hunting!
What an awful take, you are saying the only good thing was A.i who the hell plays against or with bots unless ur 5 years old without an internet connection. Sad person u must be.
Some might say they were too good. They’d confidently hipfire you from across the map like they new what the bullet spread would be
@@jacksonboyd8630that’s better than bots that are just canon fodder
@@darrenmays2036 agree to disagree
I genuinely loved the apocalyptic art style of the game. It was something new for COD. It might've been a bit bland but compared to other post apocalyptic games like New Vegas for instance it still looks great
it was a huge contrast in comparasion to black ops 2 and at the time people kind of wanted it to look more serious, i do agree it was hard to tell people from enviroment at times tho
@R Hamlet technically already did. Every mission and multiplayer map in Chernobyl would be in Ukraine. Though I know thats not what you mean. Given it was only a couple years between the Iranian general assassination and its recreation in current MW2, I would say give them at least 2 years
No
Yea, the scenery wasn't really all that bad, and if you connect ghosts being hidden to them blending in the background, there are a few dots to be connected. Also, am I the only one who thought that the main character not speaking wasn't a drawback, I thought that would fit his character a little more, sure some dialog wasn't the best but this CoD still had me at an emotional state at some scenes
New vegas just has an orange filter over it
Fun fact, after you shoot Rorke in the train you have to swim out of the train to safety, but if you turn around Rorke is actually gone, this is either a fine detail or they were just to lazy to put the model in, considering Rorke couldnt realy have escaped via any other way.
It's called lazy writing and a shxt attempt at sequel baiting
@dtxspeaks268 I never understood why their ending pushed for a sequel considering the hell they went through developing the first one
@@a_malicious_tea2658cod always sequal baits they always leave just a few loose ends to lead up to a sequal since most of the times they do ghost was the first game since cod 4 to not have a direct sequal (waw is technically a prequel for bo1 for what it's worth mentioning)
Yup and call of duty 3 and 2 are in between of waw and before.
I do believe infinity ward will continue ghost 2 😅 now that modern warfare is done! We can see Price and the Ghost gang together. mind you Ghost is A Special Division And Price And Soap do come out in multiplayer. Ghost 2 would probably be a tie in game to Modern ware fare. & S A D & Task 141.
@@dtxspeaks268it's not sequel baiting. Raven failed at being a studio so they merged with sledgehammer games. Their was gonna be a ghosts 2 but they cancelled it. Now we're never getting it
I honestly miss the character customization and Extinction. The Micheal Myers mode was also extremely fun alongside some of the dynamic maps.
I liked grinding for all the DevGru gear. Plus my weird ass liked the perk system.
Michael*
@@dirt_dert_durt Potato Tomato same thing.
@@Nightshade31401 Literally not. Never has Micheal been the correct spelling of the name. You're just wrong.
@@dirt_dert_durt Yeah, who cares? It's a UA-cam comment and it doesn't matter. I'll spell it fuckin' Miekeal if I want to.
Extinction is still to this day the mode that I remember playing and enjoying so vividly, unlike any game prior or since. Truly phenominal and fun with various and diverse environments. In addition, The Fog was probably the coolest MP map due to the chance of getting to play as Jason (?).
Holy shit I remember that bro that was amazing
Even becoming the predator and snoop dogg voice pack was sick
Michael Myers
Ghost had the best season pass in COD history no cap
That's wiold I remember hating extinction probably even more than the multi-player
Ghosts doesn't get enough props for just how creative all of the missions were, recalling correctly they were all super fun and unique with a few small branching paths even
Thank you
Thank u
But the story was like super disconnected from the missions... & Characters
they shoe horned it in.
@@WishIWasWildRandy so, the last of us 2 had a shitty story but the gamplay, map, enemy and character design was still top notch
yes it was very good game.
I literally played ghost the most out of every cod game. I sort of grew up and didn’t have the time to ever play another cod. I loved the feel and the atmosphere.
Coming from a military family, the opening scene with the father was actually pretty grounded imo. It reminded me of my grandpa retelling the stories of our family, or my uncle telling me about his time in Vietnam, or my other grandpa talking about his time on a carrier
I envy you my grandfather was there too never spoke about the military until the day i joined and he slapped the hell out of me saying I made the biggest regret of my life. He’s passed since then taking his experiences with him to the grave
@@RoCK3rAD So how was it in the military?
@@RoCK3rAD Your grandfather was right for saying that. He's probably seen shit you couldn't imagine. War isn't a joke, and most modern wars aren't worth dying or killing for...
your uncle shouldve died in the country he invaded
@@notaspider4084mission failed you’ll upset em next time
Thank you for showing us the "Dad" scene in it's entirety. It was by far the most comedic thing in Call of Duty.
I genuinely don’t get how even kid me thought that was good
apparently hesh after knowing his own father for 20+ years, he doesnt recognize his voice. jesus.
chopper doesn't get the importance of comedic relief
@@ItsJustNery no he gets it. But this game clearly tried to take itself seriously despite being ass.
atrocious scene 💀
I enjoyed Ghosts. Had a great time working for that Ghille suit
Ghosts had the best, out of any cod:
1. Minimap.
2. Perk system and perk choices
3. Match scoreboard (shows only your stats and pulls down the full scoreboard when you hit the button).
4. Best footstep sounds.
5. KD/stats tracker/comparison in lobby.
Also unquie map spefic stuff like the ghost pirates
And it had the little suitcase objective system for bonuses. I really enjoyed that
I loved CoD Ghosts. I still don’t understand why so many people hate it. To be fair I don’t give a shit about campaigns in a Call of Duty game.
Don’t forget to mention the integrated Pro scene/clan wars etc
@@Enthusiastlist cause it fucking sucked
Personally Ghosts had possibly the best setting in the entire series, followed closely by Advanced warfare. Something about a long drawn-out war on what looks like a nearly post-apocalyptic America just vibes so well.
Except the setting was entirely nonsensical. A continent of third world nations with No Nukes pretty much taking over the world. Absolute stupidity.
When I was younger when I played it I thought that was the future like just in case if the enemy side one they will be fighting off evil in the shadows and they kinda remind me of Batman too I know that’s a weird thing to say but hey I did I love the city in Batman and most maps reminded me that in ghost
Stop
I loved the setting for the same reason I loved MW2's DC missions, it was like the end of the world. If the story had just solely been about the orbital bombardment (or suitcase nukes, or whatever) and endless invasion crippling the country to the brink of total defeat and ghosts subsequently doing ghost shit it would've been great. It could've been split up into major sabotage missions followed by larger battles showing how it caused certain deadlocks or losing fights to turn around to the point of going on the offense, you wouldn't even need a 2nd protagonist for it if they only wanted one.
@@dubvuchyea502 Start
You forgot the greatest technological achievement in this COD..... The fish AI that moves away when you swim 🥴🥴🥴🥴
The campaign, even with it's uninteresting lore, characters, and story, is still a hell of a good play in my opinion. Each and every mission feels special and unique with love and care put behind everything. Every mission feels different and fun in their own way, and there's quite a few missions as well.
A lot of pretty mid missions though
It is the most diverse campaign in all of COD in terms of gameplay. Tank mission, helicopter mission, diving, arctic, jungle, urban downtown, stealth missions and all out warfare missions, everything. IMO it has the most enjoyable levels to play IN ALL OF COD. And I've played all campaigns from COD4 - AW + MW2019
Sorry but the campaign's story is so batshit it's interesting on that aspect alone.
Secret South American super power?
Totally not Tom Clancy rip off super soldiers?
Rods from God fired on American soil?
All the crazy middle eastern stuff?
I'm to this day sad that we don't have a follow up. Yeah the gameplay and story itself might not have been perfect, but I enjoyed Ghosts campaign far more than any other COD
i love riley
love the dog models in this game, very immersive, it felt like i had a real attack dog companion
28:50. This. So much this. In fact, in my mind, what would drive the point home even harder would be if, while in the Federation's custody, they tortured Rorke _so much_ that it left him horribly scarred and even mute, so that his reappearance as a villain would be even more shocking and heartbreaking. If handled correctly, it could also make him an incredibly intimidating villain, especially if he constantly manages to stay one or two steps ahead of Logan and co. throughout the remainder of the story.
Extinction is also one of the best PVEs ever made in my opinion. It was interesting, varied, different, and the progression was very satisfying in my opinion. It felt like l4d with aliens.
Extinction was the absolute tits, and unfairly shat on because it wasn't Zombies.
And yet what's so funny about that, is that whenever any studio besides Treyarch does a Zombies mode; the community criticises them for not doing something original.
Edit: Lmao, I should've guessed there'd be a couple of Jimmies who interpreted "Criticised for not being original" as "their zombies wasn't good". Y'all need to learn how to read and not pop a vein in your big toe.
It could’ve been good but it felt too linear to me
@@N-GinAndTonicTM LOL THANK YOU. Plus the quality of zombies has dropped off a damn cliff. Maybe because they keep fucking rehashing it.
@@N-GinAndTonicTM IW zombies is regarded one of the best and was miles better than Extinction.
@@N-GinAndTonicTM mw3 survival way better than extinction
I didn't take the campaign too seriously. That's why I didn't mind Rorke at all, he's so ridiculously overpowered that comes off as comical, he also seems to not take the story seriously at all; he's getting captured by the Ghosts and he doesn't give a damn, he's about to get thrown off a plane a he doesn't give a damn, he's killing his former friend in front of his sons and he doesn't give a damn, he got shot through the chest and he doesn't give a damn.
It's almost as if Rorke unconcioussly knew the story was a mess since the beginning and said "Fuck it, why should I take this seriously?"
Even then, if they just did two simple things, his character would actually work:
- Make him an actual good guy for Ghosts
- Make him some kind of elite super soldier
All you'd have to do to make him a good guy is to actually have some nice dialogue during slower scenes. To make him canonically extremely powerful, have him THE best Ghost by showing him in action and by mentioning it in dialogue. Eventually, he'd sacrifice himself, showing that he really was a good guy, and him dying (actually captured) would better show how desperate the situation was against the Federation. Him being turned into a villain would then make him much more threatening and interesting as a villain.
Meanwhile woods in b01 is invincible no matter what.
Also I think the campaign was just strange like Rorke is a bad guy because he was poisoned in a hole. Like TF
Exactly the story he’s like my father basically that’s why I liked it And that’s what games are meant to be and have fun enjoy with your friends or enjoy by yourself like the campaign
@@Mr.mustard. not really he was tortured and then brainwashed
Ghosts is one of the weirdest, unique, and forgettable cod I've played but It's still oddly nostalgic. I did love the cool moments in the campaign though like the space fight and the building rappel and the orbital destruction scene at the start(also the sabotaged map variants). I had no idea what the story was and thet ending felt so out of place lol
I feel like 2013 and 2014 were just weird years in gaming where the games were weirdly nostalgic in some ways, whether they were good or not - COD Ghosts/Advanced Warfare, Titanfall, Arkham Origins, Disney Infinity, Battlefield 4, NFS Rivals, Payday 2, Sleeping Dogs, FNAF OG, Knack, Forza Horizon 2, GTA V and The Crew all come to mind.
I think part of what made these games weirdly nostalgic that they came out during the transition between the 7th and 8th Generation consoles, this they had to be on both generations.
As for FNAF OG, it came out during a time when retro-style indie games were popular, especially with 90s/early 2000s kids
I agree on ghosts being the most nostalgic thing, this was my first cod that I officially bought with my own money and despite all the hate it got, I found some fun in it with certain maps and gamemodes like infected with friends while also finding cool spots to camp. Man the fact that eminem even came onto the hype train made me buy it as a teen. Survival was always on my playlist while playing this. It’s a flawed game forsure but man was the hype for this game real. I remember people saying that this was going to be the biggest cod ever based on map size alone while being ported onto new gen. Such a missed opportunity but you can’t say activision didnt try.
@@Chrizz531 honestly Ghosts' main problem was the trash campaign and the graphics and OST being bland
@@dtxspeaks268 the campaign is different for everybody, i been hearing from some people that they wanted a true conclusion to the story after that cliffhanger ending. For me I couldn’t care less i was focused on extinction and multiplayer, The graphics you cant really blame considering it was one of the first games to ever be on the next gen hardware but by the tail end of the 7th gen they should’ve improved on the 360 port. AW did take a step up after ghosts on both fronts so they at least succeeded there. Cod Ghosts shouldve been the biggest cod yet but it failed miserably beyond belief
@@Chrizz531 well, COD campaigns were great, but then Ghost comes out and turns out to be a nonsensical Hollywood action fest with the most forgettable characters (with the exception of Roarke and the dog).
As for the graphics, that's no no excuse. The classic CODs, COD 4, WAW, MW2, BO1, MW3 and BO2 all had better graphics and more interesting color schemes.
I'll give Ghosts credit for having interesting MP maps and DLC, and the Extinction mode. I liked those.
I enjoyed it, it was great as long as people weren't sitting with lmg thermal
Which was unfortunately 99.9% of the games you ended up in.
@@reg1990 So true, and so sad
@@trentonbernat818 yea and it's the fault of the game and not the player. So this game is not good.
@@leoncaso9028 The player is definitely to blame. There are a ton of other guns to use, you don't HAVE to use a scummy loadout hell I go out of my way to use load-outs I can't do well with. You improve faster and the game is more enjoyable for both your teammates and the enemy team.
(Unless someone on the other team is just using OP shit in which case I switch to something super scummy and hunt that guy down)
@@spookwagen-thegreat1350 why they don't camp so much in bo2
I’m surprised when people talk about ghosts they don’t mention the coolest part that has only been in ghosts… they had like a “clan” vs “clan” war mode with its own prizes for winning them. It’s the equivalent of like gunfight tournament in the newer games. I miss it
MW3 had that, called cod elite, clan wars for custom clan tag colors and custom titles
Ghosts really wasn’t as bad as people make it out imo
@@Tendenciess cod elite was not the same thing bro lol
Cod Ghosts was amazing imo. Honeybadger was an amazing weapon!
Clan Wars was also super cool and something I looked forward to after school! Also don't forget the interesting DLC weapon which could change from an AR to an SMG platform!!
Good times :)
I love the honey badger!
My theory is that they purposefully wanted a silent protagonist in Logan so that players would relate and care more about Hesh because they intended in the sequel to have us play as Hesh and the main antagonists would be Logan and Roarke. It’s clear that from the get go they intended Ghosts to be the next cod sub-franchise like Modern Warfare and Black Ops. I think they were already planning a Ghosts 2 and 3 and the story of Ghosts suffers from this because they made it too much of a setup for the next game or next games rather than being it’s own story that can stand by itself. Cod 4’s story does lead nicely to MW2 and MW3 but it didn’t need those sequel stories to be good, it was good on its own. Even with MW2 ending on a cliffhanger, that story and MW3’s story can both stand on its own two legs and be a good story.
I have a feeling there will be a ghosts 2. Since after MW 2022, they aren't making any more MW games.
@@c0ya1 where you getting that info that thats the last MW
@@Nick-oh6ms we all decided to stop doing wars after it releases.
@@c0ya1 MW2 is literally abt to release bro 😂
Flawed theory cause voiced protagonists make it so you care about the characters.
Look at Mason and Woods and
Mason and Reznov
I personally love the campaign. I’ve never played cod campaigns for compelling stories or emotional moments. I play them for fun and unique gameplay that you won’t get from mp. Ghosts is my favorite campaign bc it very fun to play, probably the most unique in its missions and the gameplay never got stale. Imo the campaign is the only enjoyable aspect of this subpar game. Also I still want a sequel to this campaign.
agreed.
It is the most diverse campaign in all of COD in terms of gameplay. Tank mission, helicopter mission, diving, arctic, jungle, urban downtown, stealth missions and all out warfare missions, everything. IMO it has the most enjoyable levels to play IN ALL OF COD. And I've played all campaigns from COD4 - AW + MW2019
You should go play the infinite warfare campaign I find it to be the best and done by the same team
Im a huge zombies fan. I usually play that mode first when i get a new one. Extinction is a nice switch up from zombies and i liked how it was different from zombies but still filles that itch in your bone for wave defense.
@@ogk129 extinction was cool the looting aspect of it is something I wish they brought back
It’s crazy how extinction influenced Cold War Zombies. Having to play to upgrade your perks and skills etc etc. love your videos. If we go back in retrospect you have to see the influence it had on Cold War zombies
I feel you covered everything here well except the extinction mode.
Comparing it too much to zombies and not really giving the gameplay variety you can have justice.
For real extinction was hands down my favorite thing in any call of duty to date lmao 1000x better than zombies and that’s an opinion not many share but damn do I have some great memories of extinction lol I recently spent like 150$ on ghosts and all the dlc just to play it again😂🙏
@@oVoxxy it really cost you that much? damn, i spent like £15 on it a few years ago and got the season pass and some camo packs too
I completely agree with his criticism. Extinction being repetitive to replay isn't an issue in some similar games so "Stop comparing it to zombies" isn't really a fair response. Resistance 2 co-op had light procedural generation, and it was so good. The game gave you 6 maps (unlike Extinction's 1 base map) and while being distinct from each other anyway, the tile layout and objectives also varied a lot each time on top of that. It never played the same, and the class you picked each run was important too and could be grinded. I'm comparing it to an experience that it's similar to (not zombies) and it falls FAR short of it. It's nothing compared to that game. *Not being very dynamic in ways that other games had already addressed is a valid criticism.*
Extinction is like a 6/10. There's fun to be had for some, but it's repetitive and it didn't catch on because most people genuinely didn't like it that much. Many have even forgotten it. Also, I don't think my first few runs on it were that enjoyable to begin with. The experience of shooting the basic enemies is kind of similar to a few of the new enemy types introduced in Halo 4 (ugh). Drilling the hives (defend/hold down the area) is the kind of objective that a lot of people complain about in FPS games too, let's be honest.
exactly, just because some side of the call of duty franchise revolves around zombies, doesnt mean you throw it in ghosts face every time you bring up extinction, it's something new and fun. comparing it to zombies to prove a point is not valid.
Comparing it or not, the game is still $hit
I remember even as a 13-14 year old thinking the premise of the campaign (South America banding together and taking over the world) was totally nonsensical
EDIT: I totally forgot about how the villain survived a fire extinguisher to the head, a .44 to the chest at point blank range, and being trapped in a sinking train car hundreds of meters offshore only to sneak up on the protagonist on a totally wide open beach and beat the shit out of him
Rorke got shot in the chest from a .44 Magnum, fell unconscious while drowning, and somehow managed to wake up, swim to safety, and beat the shit out of Logan and Hesh (???). the writers did not clock in to work.
That's something I imagine they'd try to explain in the sequel, but never had the chance.
@@catwiffhat4274 ya, a .44 mag to the chest is unsurvivable unless you have a hard plate carrier, soft body would not save you. .44 mag is a hell of a pistol round.
@@catwiffhat4274 right, total nonsense
@@catwiffhat4274 also Hesh was behind Rorke when he was shot and he got fucked up worse than Rorke did
Can I just say how much I loved extinction? Sure it was hard to get into at first, but after learning how to play it, I started liking having objectives more than round based zombies.
I would argue it was the one good thing about Ghost, me an my brother played it more than BO2 zombies
Thats probably a sin
I loved everything about this game I'd play it 100x over before I even touched the new MW3
@@alexryherd9810 I'm sayin though. They should've just left everything how it was and freshened up the graphics. They butchered the whole storyline and level design.
@@jeremybianco8647 I agree.
@@jeremybianco8647 the maps were beutiful but they were made for an insanely high playercount that the maps felt empty just because there weren't enough players
No ghost was the last actual boots on the ground game that I could find myself playing for hours without getting bored.
Same
Good refute Joseph
Ghost was so so so bad. That was the game that killed cod for me after hundreds and hundreds of hours and prestiges in modern warfare 1, 2, and 3, world at war, and black ops 1, and 2
Personally enjoy extraction it was its own game
@@remingtonrojas maybe just cause ur dookie sauce
If they do a remake, basically having a somewhat interactive story like with cold war, with just some basic non-dogshit writing, slower pacing, and some better color pallets and graphics, it might genuinely be my favorite cod ever. Too bad that's never ever going to happen lol.
The campaign would be so much better if they got rid of that dogshit twist at the end
If you keep saying that you want it and more people want it maybe Activision will make it again hopefully I would like a number to at least go to the great better than most of these games that are out now
Bet...
@@iamahiphopfan3759 its not even a bad twist...do more research on the story i love the cliffhanger but its deeper than being dragged off the sand
@@Im_SSJay it is a terrible twist do more research on how to write a good story
Great video but as one of my top 3 favorite games I wish to try to help others enjoy the game more and I truly think people just didn’t give ghosts the chance because it was to different. At launch I hated it but after getting deeper into the lore and how the stories played out I grew finder because it’s more fleshed out than you would expect. As such here are something’s that you missed or just kinda glossed over. This is not meant in any negative way but just to give more information so more people can hopefully enjoy the game a little bit more.
Campaign
13:50 The Federation’s true name is “The Federation of The Americas”. The Federation started after a war in the Middle East which caused a global energy crisis in which most South American countries created the federation to gain more power as they had large amounts of oil and gas productions and their main goal was to unit all of America (continents as in the name of the federation) because of the US’s past with oil and gas production.
17:50 the federation doesn’t just show up they were on the shuttle that Mosley says was their ride home either by highjacking it or someone apart of the ODIN crew knew of the plan and let it happen.
20:15 The ghosts are just a selective group like the Navy Seals and they knew that they already knew that the ghosts were real just not who they were or their purpose.
21:30 In the mission “The Hunted” after the plane goes down and you land in the jungle the other ghost asks each other if there ok and one asks if anyone saw Logan (player) and someone responds for him. They didn’t ask Logan himself and with another line you can assume Logan has never talked and is completely mute.
25:45 Going to their home and meeting up with the ghosts and trying to rescue Ajax was the test.
31:20 Rorke planned on getting captured by the Ghosts. As he says “You made my job a lot easier” as he had set up the location they were to capture him in order to try to kill them in the plane crash.
With the multiplayer the only real thing you overlooked was the point streak system. The system was put into place to incentives playing the objective of the game mode rather than just getting kills. Like in BOI1/2 there is no incentive for playing the flags in domination other than the win as kills were what everyone looked at because kill streaks were so strong.
56:40 The cryptids are actually not aliens at all, in Nightfall it is told to use that the cryptids are a very old species that live on earth before the mass extinctions as they lived underground only coming up after the end of the campaign with the ODIN (Loki) strikes hitting Colorado.
1:02:00 The map is just very deep underground and not a different planet as they are not aliens.
BO2 created the Pointstreak system. Ghosts just continued it.
BO2 started scorestreaks. Idk where u got the idea that ghosts was the first game to do it
I will say I was mostly talking about BO1 as I played multiplayer on BO1 a lot more and I hadn’t played BO2 in a while. I will admit I forgot how the streaks worked in BO2 and always thought playing objectives in domination was less than getting a kill. But I will say Ghost’s point streak is still different and sets kills and objectives equally which was the point I was trying to bring up. Thanks for reminding me of this and maybe I’ll have to try to find a my working copy of BO2 to play again.
Yeah feel like all mfs in this CS played the game for 2 hours
The one thing that kept me playing ghosts was extinction. I wish they could bring it back
I would've loved it in MW19 instead of the disappointing Spec Ops we got. Those visuals would've been absolutely stellar with the same level of love poured into it.
I mean, the community is still very active with new players joining on the regular.
They very much explained the Federation getting soldiers to the ODIN station. The ride they’re on was supposed to be the Federation dropping off some scientists but instead they threw a whole bunch of troops in there to overtake the satellite system for a first strike. Like, they mention this very explicitly. This ship is supposed to be the player character’s ride home before the ambush.
Why would the Federation be dropping off scientists to an American military satellite if the United States and Federation are in the middle of a very active Cold War? Remember just a few years ago the US invaded Venezuela and a few months prior to this the Federation was killing American citizens in Mexico. That's like if we let Russian government "scientists" tour American nuclear missile bases right now.
Which mission?
@@elitechaz8440 literally the first mission. Listen to the astronaut dialogue.
And the station doesn’t have armed personnel? A whole military base? Like come on.
The weapon is overwhelmingly under protected. And serves zero purpose other than to push the plot.
@@SainiRohan I thought I heard somewhere that along with the Federation scientists, the security personal aboard ODIN was getting switched out, hence why the station was seemingly defenseless for a moment.
Could be why the Federation stormed through ODIN and captured it so easily (Until ODIN Control said "Fuck You" and threw it into the ocean).
In my opinion it felt like the movement had weight behind it and you where actually moving with a decent amount of gear on and not able to run 40 mph and jump fucking 3 meters dodging bullets and as for the sliding well agian it felt like it had weight. The dusty visuals i always though was due to the game being post apocalyptic setting. Other players blending in to the environment is kinda the whole point of camouflage. ghosts kinda felt like it was trying to get a realistic grasp on some gameplay mechanics that older player wanted and new players couldn’t get the feel of. The story was left on such a cliff hanger.
I think the gunplay was one of the smoothest in any COD. ADS always felt snappy and the movement felt solid. The maps on the competitive side of the house looked awful but played well in classic 3 lane style. Also the footsteps where top tier. Overall on the competitive side of COD, the game was boring but I feel the reason why is because it was essentially mw2 and 3 boiled down.
I think people ride this game way too hard for an underwhelming campaign which is only popular because of a cliffhanger, a multiplayer which had many problems such as extremely large maps and poor balancing and score streaks, and then extinction was a mode with potential but couldn’t ever be as grindable as zombies without buying DLC. I would recommend watching the Act Man videos on this game.
An extremely shitty cliffhanger I may add
The people who like this game are either kids who started with it or older folks who don't play enough games to have a higher standard. Aka the types of people who spend their free time camping with a thermal LMG because they can't be bothered to demand more from their entertainment
So basically you don’t like big maps cause kill streaks we’re fine and so was balancing sounds like someone needs to just get better lmao
@@colin5038 hurr durr i disagree so u need to git gud hurr durr
@@judgejudys3xdungeon94 just proving my point lmao
Ghosts was my first cod game that I ever played. I played it on my 360 and I loved it. I still have not found a cod game that I have enjoyed as much as ghosts in the sense of multiplayer. Never was into campaign in any cod and zombies wasn't in ghosts. The worst part about transitioning away from ghosts was losing the k9 scorestreak. I will always miss the days of playing with my brothers and a few ai and racing to see who could get the dogs first and hoping they would take out my brothers streaks
Turning my brain off and shooting the bad guys is exactly how I play every CoD game and it hasn't failed me so far.
That's actually sad
@@Gta4isgarbage Eh, some people just don't care about video games as much as you may do. How he plays them may be sad to you, but what is sad to me is the fact that you felt the need to respond with a comment even more sad than his comment could have ever been.
@jsnnF my comment, "That's actually sad," is apparently a sad comment 🤣.
Not so much the comment, just the fact that you felt you should say something as stupid as you did. Next time, read my comment a little closer. @@Gta4isgarbage
@@jsnnF you did say it was sad look at your own comment
Bro I always said… this cod is one of the ones that could’ve been one of the best… just was missing something. The multi was great.
Couldn't agree more. I loved the MP. Were there issues? Some that were never fixed even? Yeah... But I'm pretty sure that applies to any CoD game. I thought it was great, overall.
This was the only cod my group of friends and I could set up an unbreakable spawn camp every single match on every single
map. That fact alone negates all the positives, even if you ignore the constant glitches. We all had KD's in the mid hundreds, some of us thousands, without using any hacks or cheats.
@@kampybballer21 that is hilarious hahaha. at least it was fun though
You liked the MP? How? Maps were way too big and poorly designed, shit killstreaks, list goes on
@@onejediboiits simple because others have opinions like i loved ghosts extinction for example was a great break away from zombies. not all maps are huge either most are pretty nicely designed as well sure there camping spots but like all cods have those not just ghost killstreaks i can KINDA agree on there's some dumb ones what the satcom but most are good.
Main issue was that the players blended into the game’s surroundings/background too well. so it was hard to essentially spot our enemies. most maps we much larger than typical maps where you would go long without seeing an enemy that way if you got picked off it was frustrating. Lastly, none of the guns in game felt consistent in use. It was hard to even find a go to gun
I loved how you can’t see the enemy lmao, I don’t like the red dots above everyone’s head
I agree with everything except guns. They're really good and well balanced except that laser LMG.
@@doublejacketjimmy391 looking back maybe they were too balanced as I mean none of the guns really stood out as much better than the others. FAD was my close range of choice and I think I used one of the lgs or marksman rifles for the larger maps
I always equipped thermal sight to my rifles so i could actually see my targets
@@virgondust5562 yes tht def did help just didn’t like the sway with it
I love how everyone is defending the game in the comments, personally I loved ghost. Extinction was amazing.
It literally has every other problem that every other cod has and people destroyed this game because of that it made me wonder so much why everyone hated on it when bo2 was the same multiplayer wise
@@crackergaming3840 the maps, style, and colors were much better in bo2 wdym ? The campaign was also better story wise, and had a great zombies
Ghosts is considered to be the black sheep of the COD franchise and I feel like its unique because of this reason
As it should be, it's game designs were an abject failure. It's bad because it was broken garbage, not because it was different. This is coming from someone who had over 1k hours, most through pub stomping and spawn camping with a group of friends.
I loved MW3 though, played it even more than MW2. Also Advanced Warfare and Infinite Warfare where amazing too, even if the multiplayer wasn't my cup of tea.
@@kampybballer21 ghosts >>>> bo2
@@roderickclerk5904 that's a bit of a stretch, ghosts is better than modern cod but bo2 is much better than it.
@@kampybballer21 infinite warfare was crap that was the worst one
Nah, this, as I remember, this game was the very LAST good COD and one that's criminally hated for no reason
I dunno man I replayed the campaign, and played some Extinction and Multiplayer with friends recently and it held up just as well as I remember. Not saying it was perfect but this is still my favorite COD game
on the same page brother, #codghosts2
Characters are meh, don’t really feel real and sometimes it’s outright funny. I mean the dad scene is comedic, like actual comedy. Also how are we the best stealth group ever and get caught in basically every stealth mission? Idk when comparing to other cods, it’s mid unfortunately, but if this is the only cod to exist, then ig it’s decent.
@@calebstevens9446 good for you, it’s still my favorite
@@tactualoregon8476 I mean I still played the shit out of it but I was 13, 21 now so it’s easy for my brain not to b stupid and to see the glaring flaws this game has other cods don’t, and even the good cones with other cods as well. But I surprisingly probably played this no less than bo2 or 1, and I maxed out everything I could in both of those.
Extincion was a very good game mode and had better and more complex progression systems than other games at the time. The devs really worked hard on this one from cutscenes to overall graphics. It was let down by the other parts of the game. Id love another iteration of extintion, maybe humans try to re conquer earth or they go about surviving in space
i had the most fun on ghosts compared to any other call of duty. black ops 2 was difficult for me to play because I couldn't see anything, so the target finder sight was my go to attachment online 😎
Ghosts gave us what the multiplayer community was asking for at the time. No more (or at least fewer) 3 lane maps, larger maps, faster kill times, newer weapons, fun events and game modes. It was everything we asked for and we found out we didn’t actually want that much change to the formula. It just wasn’t Cod enough. I still loved the Michael Myers map and playable character which was so cool and the other fun events.
I never recall anyone asking for that? Especially larger maps. The smaller maps on bo2 were most popular. Faster ttk I never recalled being asked for either, hell people were constantly complaining about guns killing too fast like the Remington or Lsat (pre-nerfed pdw might be the only exception). The most Ghost answered to was the E-sports community, and that’s not even saying much as that side of the community was relatively ignored as well. The snipers, knifers, trickshotters, pubstompers, and casual players were all ignored about their complaints. The bo2 complaints were not improved upon either, they were made worse damn near, just in the other direction.
It always blew my mind that you can, not only live, but continue fighting after being shot in the gut with a 44 Magnum. It was absurd when I first saw it all those years ago and it’s absurd now
Yeah I remember shooting him, and being 100% sure he was dead, because if that bullet didn't kill him. He would drown, the compression would kill him you know stuff like that.
I think that's the least of this games problems lol
Dude ate a .44 to the chest, got beat up on several times before that, AND had a train car fall on him while underwater. Him surviving that was just plain goofy.
My worst gripe with the campaign is the fact that the US somehow just has this massive missile system capable of destroying entire countries, but it has zero security.
The federation somehow managed to launch a spacecraft into space, travel hours to get to the area the ship is in, and get close enough to the ODIN ship to break in, all without the US or the ODIN crew knowing.
They also had no weapons, the only guns the crew obtain after the attack are from Federation forces.
Super dumb, especially since without ODIN, the story would never even happen.
I was 11 and in 6th grade when this game came out. I didn't play cod, but I remember all the kids loving this campaign and saying that they couldn't wait for a sequel.
I played through the entire campaign in 2013 and every bit of footage shown apart from the space mission was new to me
There’s literally only 1 character I remember and do genuinely love from this game and it’s Keegan. Only because he’s the silent one, his mask looks cool, clutches time and time again and is your partner in federation day. Truthfully the golden piece of corn in this big turd of a game
Couldn’t agree more with infected. I remember playing so many hours of infected and the glitches in the game made it so fun. Ogs remember the iceberg glitch
Memory unlocked
Underrated and had the most unique mode I still like playing to this very day; Extinction! Would not mind Ghosts 2 if it ever happens.
Bro! My bro and I still play to this day too! I've been asking for Ghosts 2 since the beginning!
@@steve13fly nice 👍
@@steve13fly bruh
At least bring Extinction back 😭
@@Sir_Slimbread that game mode is so bad 😂
I remember one MP game where I was following this enemy player with a K9 dog next to him, however as I got close, the dog somehow clipped backwards and killed me before it even faced me. I always knew that specific Scorestreak was mildly OP but I was in awe with what happened there.
If I had friends to play it with me, I think Extinction would've been my absolute favorite mode. It's a fantastic portion of Ghosts, even if map 1 is vastly more simple than the rest. It just hits that odd little itch when I play it every so often.
Same bro, I used to join public matches (also had no friends to play with lol) and it always a good time!
Worked with randoms i played the game with randoms during its active life cycle and i did every map multiple times
The shitty reveal scene would've been at least fine if their father hadn't talked until he took off the mask and the other 2 talked for him and Hesh's voice actor didn't deliver his lines absolutely terribly
"Our New Dog model has taken from High resolution scans of from actual Seal Team service dog"
I still found the game enjoyable
“Bet you didn’t say back in 2013 😂
I personally like the story (without the ending) but I understand what you are talking about. I think a second one could do better now with time if choosen to be revisited
Literally the best CoD since MW1. Had outstanding maps, gun play, guns, Extinction was great, had a super fun campaign, and Killstreaks.
It genuinely felt like the last time a CoD developer tried to make a good game.
Delusional take. Imagine saying Ghosts was better than both Black Ops games
@@dirt_dert_durt It was.
@@MetalxLicaxPPmy ass this game was the best everyone knows that mw2 to bo2 run laps around this game
Extinction gets boring after the 5th run cause it's the same shit having to stick to a god damn pistol
Multiplayer maps were too huge and since the ttk was too fast it means you wouldn't find anyone
Campaign was fun my ass, space and jungle were the only good ones the rest were mediocre slop
Kill streams have been the worst in this game with the fucking satcom, why yes the perk streaks were cool but it's just a worse mw3 one. You can have your own opinion but don't make it objective
@@dirt_dert_durtnah it was good yall are weird
@@MetalxLicaxPP Nah it wasn't better than both black ops but its not as bad people make it out to be.
It would've been interesting if Extinction became it's own series separated from the Call of Duty IP. It could be like an interesting mix of a PvE and a Horror Game
This was my favorite cod and I LOVED Extinction! So slept on
Facts
Yeah same! Top 3 for me easily
I never had a problem with this game I never understood the hate it got
It was around the time where people began Ranking everything. What's the best, what's the worst. And ghosts showed up at the wrong time.
Agree
Even though the mp was Meh over all I gotta say this was probably the last game that had strong and iconic weaponry. Ak12, the R5, honeybadger, bizon, mtarx, vector, the bulldog and much more. I love the fast ttk the weapons actually felt strong. Like cmon I remember running the Remington r5 with red dot and muzzle break being able to 3 shot people across the map felt bad ass and satisfying.
Hit detection was really good too
Or only that, the Ripper and the Maverick were the last guns in a CoD that we could buy outright, and were actually solid weapons
If you mean real weapons then sure. I will say AW gave us some iconic weapons like the HBRA3 and Bal-27. Heck BO3 with the VMP and Locus were also iconic in their day.
Still, glad to see the Honeybadger be the poster weapon for MWII season 1.
It had the best most balanced perk system of any COD even today
I’d love to see this perk system in mw2, it could make the most complex create a class system that could result in some crazy min maxing between the new gunsmith and those, it could make a 2 year cod deep enough to keep people engaged.
Even though I didn’t like Ghosts that much I do like the leaning mechanic it had and the intro cutscene explaining the history of the Ghosts looks incredible even today
Ghosts could’ve been better. And it ain’t just from the graphics, gameplay or multiplayer. But also the campaign and the lore of the world setting.
Saying Ghosts was received with open arms or came out to a growing and happy CoD community is just not true. Sure, it didn't have a huge backlash before release like Infinite Warfare did, but I clearly remember people demanding CoD to switch to a new engine after MW3, which everyone at the time perceived as an underwhelming game (partially because of how technologically inferior BF3 made it look). I clearly remember the first reveal of Ghosts at the Xbox One presentation and everybody in the chat immediately mocking it and criticizing the lack of new engine (which Activision had led everyone to believe they would have). Despite the fact Black Ops 2 was one of the best entries in the franchise, the peak of the CoD popularity had been gone, and Ghosts specifically had to live up to some expectations that everybody knew long before release it wouldn't live up to.
I actually really enjoyed this entry and I really wanted a follow-up for the campaign. I mostly play COD for the campaigns as I find the multi-player the same from game to game and Ghosts campaign was a lot of fun IMO
I enjoyed ghosts, for me every new cod that came out was a banger i enjoyed every moment playing zombies, extinction, campaign and multiplayer with my friends. It didn’t bother me if it was good or bad but I had so much fun with my friends. That’s the most important thing imu. Appreciate the moments you got back then because at some point your friends will not go online and you wish u can go back enjoying all the small things a game has to offer.
Exactly man games are should be just for fun appreciate what you got instead of hating on it cause all you doing is hating on the memories that you have with your friends
well said
I clicked on this video not to watch it, but just to say that it’s highly under-appreciated. Sure, it wasn’t the black ops series or the modern warfares, but man I had so much fun with this as a kid, and I would still pick this up today and happily play it. And look at what cods we have today… People compare Ghosts to amazing titles this franchise had, and forget that games can be good outside of comparison to top hits. It was different, man. And the campaign is still in my top 5 cod campaigns
The Michael myers and predator kill streaks are some of the coolest ideas cod has ever had. We need more of this. Perhaps a terminator and alien killstreak would be rad. Honestly, just a whole 80s killstreak pack would be kill. I'd pay 20 bucks easily for that.
I was that guy using the M27 with a thermal and the Deadeye perk. Nobody stood a chance with that setup 😅
Also I agree about the frustration with IEDs but there was a perk you could use that highlighted them so you wouldn't have to worry about them again.
All I remember about this game is that there was a dog in it.
From World at war to mw3 i bought every single cod game. I remember living in college dorm and buying Ghost, but my room was in the exact spot of the dorm that the main wifi did not work, my ethernet port in the room was broken and had to use guest wifi. It had speed in KBs, so I never got to play much of Ghost. Just 10 feet from my room was the fast connection internet.
I'm glad you mentioned infected. The way too big maps with all the hiding spots were perfect for this Mode. I honestöy played Till prestige 6 just the infected Mode. With win Rates over 100 (cause you couldn't Lose an infected round).
And i totally get that you don't like extinction and yeah zombies is way better no question but i really enjoied extinction for what it is.
my gripe is that not many people realized you are supposed to attempt at aplaying tactically in multiplayer but since no other call of duty has done this it devolved to camping etc etc
the game is more fun when you play via crawling through the map, overall stealthy as its really fun that way shame the KILL CAM exists tho
Unpopular opinion I know, but…. We need a Ghosts 2.
They can’t leave in in suspense with Rourke.
I loved this game & grinded the hell out of it
Same
Every single time IW announced a COD after Ghost I wanted Ghost 2, but gave up hope when MW was announced 🥲
I want a ghosts 2 😭
It’s so weird to feel nostalgia with this game, to look at it and feel old school. I loved this game
I remember playing cod ghosts when I was a kid and really enjoying it. I didn't remember much about the campaign so the goofiness really caught me off guard in this video.
to me the core of a multiplayer shooter is:
- weapon selection
- perk systems
- fun objectives like killstreaks and gamemodes
- good maps
- hit detection (obviously)
from this video, which I mostly agree with, it sounds like only some of the maps are lackluster. fixing the ieds and the lmg would make the multiplayer pretty good compared to other cods.
I would therefore say that it is not fundamentally broken.
Also, for some reason I do not mind the mediocre visuals.
I love these videos and I can tell you put a lot of effort into them.
The game loved putting me in Stonehaven. I don't know how many times I quit playing just because how often I would get this map. Now if the map was 1/3 its size it would have been decent.
Dude said that the maps look like they have dust on them when that's literally what it's supposed to be for most of them🤦♂️ The part about people blending with the map was true (although that doesn't matter much to me and that's how military equipment coloring and camouflage is supposed to work) but the visuals are fine. He was wrong about the visuals.
I remember being a huge Battlefield fan back in 2013 and was excited whenever ghost wasn’t received well. Now Battlefield 4 had a not so graceful launch, but it still felt like this was battlefields chance to takeover COD. Which is kinda crazy to say in 2022, but that’s just how my middle school brain perceived it back then.
After ghost I said fuck cod and played bf4 for a while because I tried AW and Bo3 and hated them both for the greedy loot box system and horrible maps
It was around that time that I really got into the Battlefield series, particularly 4 and 1; but kinda dropped off thereafter.
Hard-line was a fun romp, but nothing special at the end of the day.
@@joshe9915 the maps in those games weren’t horrible tho wym?
I agree with the lootboxs tho
They all suck.
@@joshe9915 battlefield had the same greedy shit the whole latter half of last decade was a dark time for gaming monetization
You forget that this game also had the first instance of picture in picture scopes in CoD.
What does that mean😊
Really glad you covered extinction and infected two of the literal best modes in ghosts hands down, was so fun to play in its hay day
Few dope things about the game imo.. In multiplayer, especially in ladder/money matches.. It helped a ton when your character would scream out where the enemy is.. For example, on derail, or w/e map it was.. I would know the enemy was in the Owens Building because i could hear a teammates character yell, "ownes building".. which also helped with understanding call outs
Ghosts was my first COD game that I owned on Xbox One. It holds a special place for me because of that and my nostalgia goggles are strong with this game.
I absolutely love extinction, but everything else is mid to low tier, the ending of the campaign is painful, unless I want to play extinction I really don't have a reason to play it.
Not sure if you ignored the info or just didn’t see it, but there was a lot of stuff that could’ve been explained in the story if you just payed attention. Especially at the start of the story in the space mission at the station that shoots rods, not missiles, you see the federation exiting a spacecraft and the lady says that it could be the maintenance crew arriving. And they also explain how they didn’t take the entire world over, it’s just a federation of South American countries, and global tensions are high
“what went so wrong with it?”
It was made by Infinity Ward after the original team left to form Respawn Entertainment. It was the first FPS for a lot of the new team, let alone their first COD, so there was just NO WAY the game would live up to the hype and expectations of the MW series.
I think its biggest problem was just that it was a risky move at the time. With practically a whole new team, IW tried to start a new subsieries of CoD games. Same with Infinite Warfare. I really wish CoD would keep trying with this kind of stuff. AW’s campaign wasnt even that bad.
I dont think Steven is gagging to write a ghosts 2 campaign
Regardless of how the came turned out, Ghosts had some of the coolest and most interesting DLC content, I would argue in C.O.D history. The special character packs, the DLC camos, very interesting and innovative maps, the two (technically 3) really good and cool DLC weapons; they kinda knocked it out of the park with its DLC content
No
They knocked the whole game out the park everyone was used to the zero tactics of bo2 and were pissed they couldn't jump into a game n get kills by sprinting arround the map oh and extinction they tried to make something nice for us n we ruined it one of the best game modes imo I loved it I could actually play a few missions without getting bored like after you pack a punch your weapons in black ops the game is kinda over unless you want to grind for an Easter egg
@@crackergaming3840 extinction is objectively dogshit. It’s the same thing every time and there’s only one free map, so you gotta pay practically the price of a whole new game to have more content
@@blu4390 as yall pay $20 a warzone skin 🤣🤐
@@crackergaming3840 This is Call of Duty, not ARMA. This whole series is about sprinting around the map and chaining kills, and Ghosts definitely isn't any different. Does the Cranked gamemode not make this super obvious?
The reason why it looks dusk and dirty, on screen is because in the campaign they are in a battle, so thing are going to be broken and grey on the maps
I loved Ghosts and still think it's incredibly underrated
I really loved this game, it was out during some of the best times in my life and I look back on it very fondly. It was also the first CoD I got to play the multiplayer.
I feel bad for you...
The walking dead is actually a reference to a Vietnam squad that was completely surrounded and and outnumbered, they were sent a message to lay down their weapons. So these soldiers sent a letter back that said something along the lines of “we’ll put them down when we’re dead”