That's what I call a crystal clear tutorial. Interesting and entertaining. This Chronicles of Drunagor looks amazing and, for my taste, the mechanics of the game feel very fun. Thanks for the tutorial. I was coriuous about this game, now I'm very interested and considering backing it.
I wonder why they didn't go for a circular action with the initiative track rather than that zig zag back to the left motion. Seems more intuitive to follow the track all the way round back to the beginning. Anyway, great clear vid along with the extended playthrough. The game looks very interesting.
LOVE the minis !!!! But man this game is fiddly I, like alot of the mechanics and some I think just bog the game down, I would have liked to see dials in the base for the monsters health or numbers on the base and a arrow on the ring to show current health, I Hope they have the Minis selling separately.
I agree...but i still think its much more organized than gloomhaven. I think I've spent the cost of gloomhaven on etsy just to get better organizers for health and cards
Currently watching the video, after seeing that Gargoyle interaction, the replay value worries me. Once you've already interacted with something, you now know what will/can happen.
Sorry about that, yes you essentially got a sneak peak at the video before it was fully released. I should have done those things originally, this is a mistake on my part.
Did the movement of the Skeleton archer get cut? It's like you moved it to explain how attacks worked but never put it back? Or maybe you just never showed it doing its move action.
@@JonGetsGames Around 27:00 they're in 1 position, then around 28:00 you talk about what happens when they activate, and when you then explain ranged attacks the figure has moved. I wondered if you'd accidentally cut the phase where they moved, or maybe you'd just moved them to better show the example of ranged attacks.
Great video, you managed to explain the concepts in a very didactic way so it's not overwhelming. And kind of fun at the same time.
That's what I call a crystal clear tutorial. Interesting and entertaining. This Chronicles of Drunagor looks amazing and, for my taste, the mechanics of the game feel very fun. Thanks for the tutorial. I was coriuous about this game, now I'm very interested and considering backing it.
Very well made video. Your explanations really cover all the interesting aspects of the game. Good job.
Frage an den Crawler-Experten 😉: Lohnt sich das Ding? Spricht mich schon ziemlich an. Wie ist deine Meinung?
@@MarcSc1971 Ich finde das Spiel richtig ansprechend und denke die ganze Zeit schon über ein Video nach. Das könnte sich richtig lohnen, ja.
@@DieNische Dann werde ich da wohl mal einsteigen. Danke dir!
I wonder why they didn't go for a circular action with the initiative track rather than that zig zag back to the left motion. Seems more intuitive to follow the track all the way round back to the beginning. Anyway, great clear vid along with the extended playthrough. The game looks very interesting.
Excellent how to! Thank you so much!!
LOVE the minis !!!! But man this game is fiddly I, like alot of the mechanics and some I think just bog the game down, I would have liked to see dials in the base for the monsters health or numbers on the base and a arrow on the ring to show current health, I Hope they have the Minis selling separately.
I agree...but i still think its much more organized than gloomhaven. I think I've spent the cost of gloomhaven on etsy just to get better organizers for health and cards
Well done. Thank you!
Can't wait till December couldn't afford spilt shipping
Currently watching the video, after seeing that Gargoyle interaction, the replay value worries me. Once you've already interacted with something, you now know what will/can happen.
Agreed plus the doors are all preset to
Hmm, that is a good point.
No Klingon subtitles or link to full playthrough? Is that just because it’s unlisted right now?
the same issue here
Sorry about that, yes you essentially got a sneak peak at the video before it was fully released. I should have done those things originally, this is a mistake on my part.
6:54 the ring card is spelled wrong..."reroling"
Did the movement of the Skeleton archer get cut? It's like you moved it to explain how attacks worked but never put it back? Or maybe you just never showed it doing its move action.
Do you happen to remember when this happened in the video?
@@JonGetsGames Around 27:00 they're in 1 position, then around 28:00 you talk about what happens when they activate, and when you then explain ranged attacks the figure has moved. I wondered if you'd accidentally cut the phase where they moved, or maybe you'd just moved them to better show the example of ranged attacks.
Ready to back this on the 29th of October
Does anybody know when the new KS will start?
Tomorrow (just in case you weren’t aware)
Este juego saldrá en español (me refiero a todos los componentes) o saldrá solo en inglés
I'm not sure, you should ask on the boardgamegeek.com forums.
Anyone else get a HAL9000 vibe off this guy? "I'm sorry I can't do that Dave." Slightly spooky.
Such a well made video... Too bad they've now made some big changes to the character management and layout...
Can you please give specifics?
@@sp1cychick3n it is somewhat rectified now. They are now providing two ways to upgrade your characters... Tech tree and multiclass.
Sthunderrocker's Vids I’m going to assume that is a good thing? What do you think about it??
I appreciate the gender neutral pronoun use
No problem, this is something I've been working on over the years and it's become much more natural.
@@OneDadManyKids That's absolutely what's going on here and you are free to unsubscribe from my channel if this makes you uncomfortable.
@@OneDadManyKids I am fine with anyone unsubscribing or never subscribing if gender neutral pronounds makes them uncomfortable.
what a crappy game. Looks like weak pvc. 4:50 see how wobbly this shit is?