@@LeoCunha17the original course is complete with 70 hours of content and over 250 lectures. The course is also being remastered and updated, in separate course.
@@SmartPoly Good afternoon I'm not interested in the full course, since I don't have the time or desire to study all the features of Unreal Engine at the same time. I'm only interested in one topic now - procedural content generation. I am interested in the procedural creation of meshes of objects, the placement of objects on the map in accordance with patterns, the possibility of controlled randomization, the creation of texture maps and materials, and similar things.
1.) 0:28 Hope the release version of Megalights also be used even without HWRT too (although rather leave it as an option). 2.) Speaking of lighting, which of these 5 lightings have better performance? Software Lumen, Real-time Pathtracing, Hardware Lumen with Megalights, or or just classic dynamic lighting with Megalights? Just curious because we don't need to bake lighting (which sometimes too hard and also costs us too much development time). 3.) 2:34 ...and so we have now this build-in customization plugin, and it's great. 4.) 5:58 Finally! We'll have a potential future to see the other ue5.5 games with nanite 5.5 fully enabled with 60+ fps (if only we don't use offline Pathtracing and/or any Lumen). (Edit:) And weirdly enough, I can't find Nanite Skeletal Meshes in both UE 5.5 highlight video and UE5.5 roadmap site despite already there upon release
So how do we download MetaHumans these days with FAB? In the video there's a menu option under WINDOWS => METAHUMAN IMPORTER (04:47) but I don't have that in my v5.5 version. I'm curious about the "optimized" download versions and wanted to check that out.
Have you succeeded or tried adding Breast bones to a female skeleton? I got the bones added BUT the weight painting did not go well, a tut would be great
@@ganzukc2676 Thanks, I was guessing the team had not added the update yet to the library version. I was thinking of deleting it and redownloading but did not want to do the 6 gig until %100
@@SmartPoly I don't like changing software after every update, new features = new bugs . I'll have to be patient and at the same time continue to learn from you in mastering Unreal :D
I really like your videos, I rarely critique, but you might think about not saying the version 5.5 after every sentence or point you make. It really gets monotonous and tedious to listen to. We all know from the title and the intro, that should be enough unless you need to differentiate between the given and a different version. Please don't take it wrong, your info, explanation and overall quality is bar none. I only critique because I appreciate your videos, thank you very much. I would love to see a video on the new Animation, Skeletal, VFX and Rigging tools/features. Also multilayering the new Audio to Mouth animations with an expression layer. These are things I will be needing to become efficient with on the project I'm working on.
Check Out My Multiplayer Survival Game Course:
smartpoly.teachable.com
Is the course already complete?
@@LeoCunha17the original course is complete with 70 hours of content and over 250 lectures. The course is also being remastered and updated, in separate course.
@@SmartPoly i want to buy the remastered course for unreal 5.4, how is going the progress of the update? How many hours there is already?
@@SmartPoly Hey SmartPoly love your works. I wanna ask, will you do black friday sale for Multiplayer survival game course?
@@SmartPoly Good afternoon
I'm not interested in the full course, since I don't have the time or desire to study all the features of Unreal Engine at the same time. I'm only interested in one topic now - procedural content generation. I am interested in the procedural creation of meshes of objects, the placement of objects on the map in accordance with patterns, the possibility of controlled randomization, the creation of texture maps and materials, and similar things.
Finally someone actually covering what's New instead of just showing the highlight video posted by epic games
yep theres a lot of those videos in my feed
Love this! Maybe a small tutorial for your teachable course to show us how to use a metahuman for the character editor?
Bro Unreal Engine 5.5 Full Course Beginner to Professional PLZ😢😢😢
this
I’ll make a beginner tutorial soon
Including the new plugins like mutable?
1.) 0:28 Hope the release version of Megalights also be used even without HWRT too (although rather leave it as an option).
2.) Speaking of lighting, which of these 5 lightings have better performance? Software Lumen, Real-time Pathtracing, Hardware Lumen with Megalights, or or just classic dynamic lighting with Megalights? Just curious because we don't need to bake lighting (which sometimes too hard and also costs us too much development time).
3.) 2:34 ...and so we have now this build-in customization plugin, and it's great.
4.) 5:58 Finally! We'll have a potential future to see the other ue5.5 games with nanite 5.5 fully enabled with 60+ fps (if only we don't use offline Pathtracing and/or any Lumen). (Edit:) And weirdly enough, I can't find Nanite Skeletal Meshes in both UE 5.5 highlight video and UE5.5 roadmap site despite already there upon release
basic requirements of UnReal engine 5.5
16 core cpu, 4090 gpu, 256 gb ram
10000w psu and extremely cold climate
Just put your pc in ice😭😭
15:27
YES
YES
YES
YES
Auto navigation links is amazing. Installing now
Why are you so excited about this? Was it so painful to add custom nav links?
Jeeeesus! Nanite on SKM?! Wasn't expecting this to come out so soon!
So how do we download MetaHumans these days with FAB?
In the video there's a menu option under WINDOWS => METAHUMAN IMPORTER (04:47) but I don't have that in my v5.5 version.
I'm curious about the "optimized" download versions and wanted to check that out.
i’m uploading a tutorial on how to download metahumans in 5.5, stay tuned
@@SmartPoly - thank you!
Дякую за ваш курс , у вас найкращий курс !
Bro create a tutorial for GASP
You should make a PCG tutorial
Thanks for overview) pliz take a look at animation sample with a litlle tuts.🖐
It's so challenging learning UE (yes, I have the course access). UE keeps changing so it's like a moving target.
Dehydration is the system to save on resources? Sounds like a shout out to the Trisolarians.
Can you go over the new Reality Capture
pls
what’s new with it
@@SmartPoly nothing new i just want to learn how to use it
15:35 my horror game is gonna be so hard with this
my whole project imploded when i tried to migrate it lol. we gonna be here a while
I just deleted mine and said... Well here we go again.
Have you succeeded or tried adding Breast bones to a female skeleton? I got the bones added BUT the weight painting did not go well, a tut would be great
Yo bro you need to add the character animation and customization to the Multiplayer Survival Game Course PLZZZZ with sugar lumps on the side lol
its experimental + zero documentation or sample project. So unfortunately no
@@SmartPoly Once new documentation or support for it is released, will you consider adding it?
Do you know how to get the 5.5 game animation sample project? When I made a new project with it. It was still in 5.4 and no new features.
just update it in the epic games launcher
What I did was remove the local content of the sample project and reinstall it, and that way I was able to access the 5.5 version option.
@@ganzukc2676 Thanks, I was guessing the team had not added the update yet to the library version. I was thinking of deleting it and redownloading but did not want to do the 6 gig until %100
How to use First Person Rendering? Cant find any guide or answer how to enable it :/
Survival course Reeeemastered in 5.5 :P
Still Waiting for the Battle Royale Game Tutorial ❤
Me 2.
Make video about vr game in UE
16:50
Running around a fortnite map in vr is wild
Audio driven Animation work for song, I test it with a song created by SunoAI and have upload the video to my channel.
I really want stellar blade updated with 5.5!
It'd still be meh though
I'll wait UE5 6.0 :)
that will be 3 more years
@@SmartPoly I don't like changing software after every update, new features = new bugs . I'll have to be patient and at the same time continue to learn from you in mastering Unreal :D
The lights in the house dim when I open this program.
Wow 😮❤
I really like your videos, I rarely critique, but you might think about not saying the version 5.5 after every sentence or point you make. It really gets monotonous and tedious to listen to. We all know from the title and the intro, that should be enough unless you need to differentiate between the given and a different version. Please don't take it wrong, your info, explanation and overall quality is bar none. I only critique because I appreciate your videos, thank you very much.
I would love to see a video on the new Animation, Skeletal, VFX and Rigging tools/features. Also multilayering the new Audio to Mouth animations with an expression layer. These are things I will be needing to become efficient with on the project I'm working on.
You sound a lot like Luke Barousse.
If you guys haven't... meshed around. 😂
why 1080P? yikes
ahh yes more experimental plugins.
Question: @15:45 who is she?
noice
Wow, so first 50% of the video is just completely useless crap. :D
first
500 views in 40 minutes, bro fell of
coming from bro who never fell on in his life