The Great Riddle of Tanagra Town - Fallout 76 Lore
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- Опубліковано 8 лют 2025
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#Oxhorn #Fallout #Fallout76
Bethesda finally revealed what is behind the door. I explored it in a live stream here: ua-cam.com/video/QlsZPB5Y-Z8/v-deo.html
Dude I just went by happers ferry and please do a video if my home town Franklin West Virginia is in the game
Pendleton county
"16x the detail"
Maybe its a giant harrold and the interloper is the heart
So..... the aliens were just a bunch of neck beards who learned how to speak common from anime’s and cartoons?...... gross, and Unnecessary since they’d need to learn other words in common to do that.........
Me and another person met at tanagra town and fought the fog crawler together, just wanted to share a cool experience I had there.
hey thats nice man fo76 players are really friendly
The prophcey
Some are really friendly people I just started playing the game 2 days ago and first thing that happened a hi lvl guy came and gave me weapons and ammo good weapons at that along with some armor
@@michaelbachman5890 I just did that for a little kid
I just went there for the first time today and got fucked up by a sloth
Noticed a little something interesting recently while at Tanagra Town. There is a line that describes the beast of Tanagra, "his face black, his eyes red." At 26:08 you can see a big metal box with brain fungus on it beside the wooden crate there. The bottom left side of the box is open and inside is a black teddy bear with red eyes.
Darmok and Jalad at Tanagra.
EvilTurkeySlices damn it beat me by 2 minutes
Sokath, his eyes uncovered
Beat me by 30... Dammit!!!!!!!
Shaka, when the walls fall
Temba, his arms wide!
This is all i could think of watching this episode...
I love the parallels between the Star Trek story & the way that players in-game have been communicating using the found notes and holotapes- in a recent article (can’t remember where I read it but it was a gaming site), the author talked about how they gave some food and water to a low-level player and the player dropped a note in return- the note detailed the personal account of an in-game character who was having a very hard time finding food, and perfectly conveyed the struggle for new characters to survive & the gratitude the player felt for their help.
Edit: holotapes, not holograms lol
Darmok on the ocean.
Gilad on the ocean.
Darmok at Tanagra.
Gilad at Tanagra.
The beast of Tanagra.
His face black, his eyes red!
The battle of Tanagra.
Darmok and Gilad at Tanagra.
Darmok and Gilad on the ocean.
NemFX, His Eyes Open!
When the walls fell.
Temba, his arms open.
Daym man. You remembered all of it. On of my fave next gen episodes
matthew squires no i didn't remember all of it.. there's surprisingly a lot to remember for such a simple concept
Maybe you should try doing what the alien captain did and recreate the story. You and another player not in your group should spend the night there by a fire. See if it triggers an event.
Maybe it'll be like a Wild Wasteland event? If it does trigger an event, that'd be very cool. Maybe it'll be the location of a boss fight in a future DLC.
Also maybe gift the stranger a knife?
@@fingerboxes now if only there was a way to kidnap players. It actually sounds like it might make pvp more interesting too.
@@D.Jay. maybe with the new scouts update later on..since the little boy you try to find at the water park was part of the scouts and learned to make traps etc
Temba Wide-Arms is an NPC in TES5 Skyrim. Not likely relevant to the puzzle, but the guy that abducted Piccard kept saying it. Bethesdas' strange obsession with this episode of Star Trek.
Ox, I just thought of something about Fallout 76. When I last played, I hit a few of the major locations. At each, I noticed a bowler hat had been left near the fast travel point. Quite a few also had suspenders and slacks left nearby.
I think some developers may be tuning in to your lore videos and noticed your unique outfit. They left your clothes near every local that the put lore into. They’re calling you!
Wow
I never noticed that
Cool
Forget where I found it but there was a teddy bear in a bowler hat smoking a cigar
Hahaha yeah I usually rock that on my armor less character
Oxhorn at Tanagra Town
The keypad at Tanagra Town
SHAKA WHEN THE WALLS FELL!
KIAZI'S CHILDREN, THEIR FACES WET.
SHAKA, HIS SAILS UNFURLED
What is this
@@FleetwoodDevelopments Kadir beneath Mo Moteh
@@viziroth oh, okay
@@FleetwoodDevelopments it a star trek reference to race that speaks in that unique grammar
perhaps it's as simple as the Devs wanting fans to come together to create a theory about Tanagra Town?
Well here’s multiple theories then:
The story is of two strangers meeting on an island and bonding together, becoming friends.
What if this riddle is of Harold and Bob AND The Interloper and the man that is being absorbed by the Interloper?
What if the creature that bonded with Harold is the same creature that has bonded with that man seen as “the conduit” for the Interloper?
What if because of Harold’s FEV and his goul-ifcation the creature, named Bob, was somehow pacified and didn’t harm humans? But now it was Harold who could summon people to him instead of the creature.
What if the man couldn’t pacify the Interloper and the Interloper went from being merrily plant life, and became the more man than tree?
The man though doesn’t want to harm humans because now he hears the true purpose of the interloper, so he strains the Interloper’s growth by creating new vines. The vine of the bog. He has been fighting the Interloper for a long time, thus the abundance of vines and the floating city.
Maybe there were a bunch of creatures like Bob and the Interloper released into the nuclear land after the bombs AT THE SAME TIME.
Bob is from the first games, and the Third, but 76 is only 25 years after bombs, so it could be possible that multiple creatures were released, but because of Harold’s goul form and the FEV, it took longer for Bob to grow than The Interloper.
The story of Tanagra is a warning about the multiple creatures that were strangers, on a island, this one being a sea of radiation, bonding, but not becoming friends, thus the horrors of the Interloper.
My main reason for this is because there had to be some intelligent creature in control of those vines in order to create such a staircase.
Maybe the man is trying to destroy the metal statue of Tanagra, thus it allows players to find it with a staircase. Maybe the statues give the creature that created the Interloper and Bob power? Or maybe they are anchors into our realm for the creature.
Maybe when the bombs dropped, the creature was able to open portals into our realm and release its “children.” That when its children feed, it can feed. That it tries to reach out into our realm and gain strength from worship and sacrifice.
Maybe the creature will die without its anchors, and that’s why the man wants to destroy them because he was tricked and is now horrified by the creature he sees as the creator.
Maybe the creature will die from a lack of worship and could see into our realm’s future and made itself bigger with cults and stuff to prepare for the oncoming war. That it was gaining more strength to open portals through the statues to release Bob and the Interloper and others.
Maybe the statues, because they are just faces, are the creatures eyes into our realm?
As for the statue in Fallout 4, it could be that there wasn’t a creature released in Boston, or that it was drowned, or that the Institute found it and killed it or captured it, but it died without a human host.
These are just some ideas I have, and I’m not even done with the video yet 🤣
I’m at 16:18 currently
But tell me what you think of any of my ideas. Are there parts where I’m misinformed? Or do you agree? Maybe you have something to add to it?
Just love the part where he is showing the star trek shit and the background is of fallout 4 lmfao
He has done it a lot :D it's an awesome way of showing "real world" footage in-game... like it was on tv in the fallout world... it's a wonderful touch that makes it feel even more in place of the fallout universe instead of just showing that footage fullscreen
Datamining results below....
Here's what I've found; will self-delete this if asked.
retrace my steps in cell 48,3 if xEditing
The keypad objects have no references to anything that would open them. This all revolves around world persistent 003D71FA 'WrhsDoorSmMetal01OPQ' which has the (cell temporary) keypads and a red button tied to it. I can't remember if I saw them or not... if there are a bunch of computer consoles and hospital equipment nearby, then that explains them, otherwise they're in that room.
There's also a cardboard cutout alien nearby somewhere, same cell (48,3). Says something, that does. So does the static drop of a recipe for Enclave Mk5 underarmor.
The "What have I done" note is ENB_MireLab_WhatHaveIDone, the ENB prefix leading me to believe this is an Enclave related storyline, as most other things ENB are at Whitespring Bunker.
"MireLab". Going to have to keep digging on this one... since REFRs have XYZ pos data I could always make a pointmap and see what's up, but that's labor-of-love intense work....
The lab may be on the other side of the security door. I have read accounts from players that have clipped into it that the have found the room mostly empty, but with a lot of lab equipment, chemistry stations and the like. Could we be dealing with an enclave research lab that accidentally created the strangler vines? (And awoke the Interloper?)
@@oxhorn ... probably so. Something related to the blown-up section in the science wing, there's dialog/tapes on that which have so far not appeared, and with the internal coding and the fact that there are three classes of alien NPC in the game data, something's coming.
Ever notice that the NIRA staff all took off for parts remote with their families shortly before the bombs fell? NIRadioAstronomy?
@@oxhorn I found it. There's a Mire lab terminal with a three-man lab team out investigating... well, everything.
One man starts mumbling in his sleep about what the plants want him to do next.
They request a transfer back to HQ for him; it's the residential wings that are destroyed in the bunker.
I'm not sure if this quest will be enabled or not, but if it does then I think the strangler heart in the mine will be a little more sprightly, until you kill it.
@@mfree80286 Please lord look into what tamable animals are available! I'm not sure if this is possible but i am 100% you're the man with the skills :)
Maybe two people, on the same party gotta kill the mire heart with knifes or alien tech? Idk.
Your detective work is second to none, good sir. Keep it up!
As soon as I heard the name, I immediately thought of that episode. Defenitely one of the best of the series. It does see to fit in the game as an apt metaphor.
im convinced that will be future content like the president wing in the enclave bunker and for now the keypad is locked
But reddit and UA-cam comments told me the game is dead and dlcs won't be released.
You’re correct, the keypad is now accessible after the latest update.
I think those "vines" are part of the body of the interloper
I agree
These are my theories as to what this could all mean:
The story is of two strangers meeting on an island and bonding together, becoming friends.
What if this riddle is of Harold and Bob AND The Interloper and the man that is being absorbed by the Interloper?
What if the creature that bonded with Harold is the same creature that has bonded with that man seen as “the conduit” for the Interloper?
What if because of Harold’s FEV and his goul-ifcation the creature, named Bob, was somehow pacified and didn’t harm humans? But now it was Harold who could summon people to him instead of the creature.
What if the man couldn’t pacify the Interloper and the Interloper went from being merrily plant life, and became the more man than tree?
The man though doesn’t want to harm humans because now he hears the true purpose of the interloper, so he strains the Interloper’s growth by creating new vines. The vine of the bog. He has been fighting the Interloper for a long time, thus the abundance of vines and the floating city.
Maybe there were a bunch of creatures like Bob and the Interloper released into the nuclear land after the bombs AT THE SAME TIME.
Bob is from the first games, and the Third, but 76 is only 25 years after bombs, so it could be possible that multiple creatures were released, but because of Harold’s goul form and the FEV, it took longer for Bob to grow than The Interloper.
The story of Tanagra is a warning about the multiple creatures that were strangers, on a island, this one being a sea of radiation, bonding, but not becoming friends, thus the horrors of the Interloper.
My main reason for this is because there had to be some intelligent creature in control of those vines in order to create such a staircase.
Maybe the man is trying to destroy the metal statue of Tanagra, thus it allows players to find it with a staircase. Maybe the statues give the creature that created the Interloper and Bob power? Or maybe they are anchors into our realm for the creature.
Maybe when the bombs dropped, the creature was able to open portals into our realm and release its “children.” That when its children feed, it can feed. That it tries to reach out into our realm and gain strength from worship and sacrifice.
Maybe the creature will die without its anchors, and that’s why the man wants to destroy them because he was tricked and is now horrified by the creature he sees as the creator.
Maybe the creature will die from a lack of worship and could see into our realm’s future and made itself bigger with cults and stuff to prepare for the oncoming war. That it was gaining more strength to open portals through the statues to release Bob and the Interloper and others.
Maybe the statues, because they are just faces, are the creatures eyes into our realm?
As for the statue in Fallout 4, it could be that there wasn’t a creature released in Boston, or that it was drowned, or that the Institute found it and killed it or captured it, but it died without a human host.
These are just some ideas I have, and I’m not even done with the video yet 🤣
I’m at 16:18 currently
But tell me what you think of any of my ideas. Are there parts where I’m misinformed? Or do you agree? Maybe you have something to add to it?
MemoDemo your theory is absolutely crazy! But if i think about it i think youre right.
1st marshal Joseph Stalin
Your comment made me laugh XD
Shoot the vines bleed=interloper no bleed=plant
pretty sure its the stragler vines
While I think your first theory is a lot more solid, about it heavily linking to DLC Content and a fight with the Interloper at some stage in the future, it might be a bit more simple.
It could be that they decided to put the easter egg reference to Star Trek TNG to attempt to inject some humour into the game, as they did with a crashed Starfleet TNG era Shuttlecraft in Fallout 2, and that there really wasn't much more to it that a pop-culture reference.
That being said, it is possible by extending the theme of "Darmok", as a core of the story was not just building a friendship through a mutual struggle, but learning to communicate with someone who at one time you may have been hostile to... as while Picard is on the planet, Riker on the Enterprise is increasingly having to consider attacking the ship to try and rescue the captain. Despite this tension obviously growing, it's Picard having been able to form a base of communication by relating the story of Darmok & Jalad at Tanagra to the Epic of Gilgamesh, who explains what happened to Dathon and disolves the tension.
Expanding on this, it might be a sign that in a future DLC we gain the ability to communicate with and possibly become allies with non-human factions such as the Super Mutants. We've already seen a non-hostile Super Mutant trader in 76, and even after tjhe Black Isle games where most Super Mutants have been "dumb dumbs", we still see some like Strong, Uncle Leo, Fawkes and Erikson.
So it could be that you're right about a battle uniting factions, but it wouldn't make sense of it to be other players like the Scorchbeast Queen fights, as there's nothing stopping us doing that now. Ghouls are all Feral in the game (unless they introduce some who survived the massacre at the Chemical Plant), and the Scorched are possessed, leaving either Super Mutants or the possibility of Deathclaws regaining the ability to talk, as options.
Just a theory though, and somewhat reliant on that Holotape the Overseer left about how mistrust destroyed the BOS, Free States and Responders.
A16AdamWalker Wait, what happened at what chemical plant?
Firstly,Please Tell me about The Massacer at the Chemical Plant.
Secondly,Death Claws don't regain lost Intelligence,since Probably already gained from the Mutations.Deathclaws Originate from Some Sort of Chameleon or something Similar.They have Not lost any Intelligence.However,it is Very plausible,even Possible that there would Come a Small Family or Tribe of Talking Deathclaws into the Game through DLC,as Deathclaws have been known to be able to Develop Humanlike Levels of Intelligence.
@@enderkatze6129 I don't want to spoil it for you, but basically it relates to the Quest "Tracking Unknowns" which you can pick up from the gate terminal at Harpers Ferry, basically it ties together some of the notes you find across Appalachia referencing people changing and being welcomed to a new community. It also explains why you find feral ghouls but not non-feral ones during a holotape found at Dyer Chemical.
Fair enough on the Deathclaws, just out of everything in Fallout 76, they were the only other group I could see talking and forming an alliance outside of Super Mutants, or as I said, any off-shoot survivors from the Chemical Plant
It could also be one of the cripids. Since the cult of the interloper is an off shoot of the cult of the mothman you could have to team with him. Lore shows that the mothman never came to harm people but to warn of impending doom. That would explain the clipped note mentioned above.
@@yancyholden Can we Just have a quick Talk on how the Mothman Looks _absolutly _*_Nothing_* Like the Real Life Descriptions and Sightings?
Data mining has linked that keypad to future DLC content
Fake Namerton we keep hearing about all of this possible dlc stuff like the vaults and this keypad, but Bethesda has yet to release or even preview any future plans.
@@rockerroller They've released a roadmap of their plans like two weeks ago. They even have dates of when the updates are coming. March 12 is the next update.
@@rockerroller 1 - look again, the DLC was announced quite some time ago
2 - "Alien Star Admiral". Remember that...
Michael Free I see you have read the guide. I have found out many things from there, like useful info. Aliens, like the Star Admiral are supposedly spawning at a rare rate around the map.
Tyler Johnson Da mining has linked this response to future DLC content.
I remember waiting with bated breath for this video back when 76 came out. Now, 4 years after it was finally released, I'm back as I explore Tanagra all over again after a year break from the game.
As of Patch 7 there is a Keycard located under the Tri-fold American Flag on the small ledge in that house with the Moonshine still on the third floor.
So say Darmok and Jalad are "you and I," and this Beast is something that we are here to fight and find a common ground with one another. Honestly, my thoughts on it are very very grand-scheme-esque, and the minute Ox said "you and I," and "beast," and "common ground," I pictured the beast was the goal of rebuilding Appalachia...of building West Virginia. Because it definitely is one beast, isn't it? :'D
The keypad is accessible now after the latest update
DARMOK AND JALAD AT TANAGRA!!
Oxhorn AND Star Trek in one episode? This is why I love you Ox!
I was thinking about the tanagra story and the interloper when I thaught that maybe this hints to the raiders and settlers will have to work together to kill or some how take care of the interloper
I tend to think that the Interloper possessed the Firstborn of the Woods that was created at Tanagra when the Vault 96 GECK exploded.
It was vault 94, vault 96 is still a complete mystery as to what went on in there.
Timothy Harris I though 96 had frozen animals and 63 was the vault that was the mystery (being on fire and such on the inside)
I've only heard that 63 was the source of the mole miners and vault 94 was the GECK gone wrong. Didn't hear nothing about 96 myself though. All speculation.
@@timothyharris1125 You are correct, I meant 94.
Well what about these ideas? What do you think?
The story is of two strangers meeting on an island and bonding together, becoming friends.
What if this riddle is of Harold and Bob AND The Interloper and the man that is being absorbed by the Interloper?
What if the creature that bonded with Harold is the same creature that has bonded with that man seen as “the conduit” for the Interloper?
What if because of Harold’s FEV and his goul-ifcation the creature, named Bob, was somehow pacified and didn’t harm humans? But now it was Harold who could summon people to him instead of the creature.
What if the man couldn’t pacify the Interloper and the Interloper went from being merrily plant life, and became the more man than tree?
The man though doesn’t want to harm humans because now he hears the true purpose of the interloper, so he strains the Interloper’s growth by creating new vines. The vine of the bog. He has been fighting the Interloper for a long time, thus the abundance of vines and the floating city.
Maybe there were a bunch of creatures like Bob and the Interloper released into the nuclear land after the bombs AT THE SAME TIME.
Bob is from the first games, and the Third, but 76 is only 25 years after bombs, so it could be possible that multiple creatures were released, but because of Harold’s goul form and the FEV, it took longer for Bob to grow than The Interloper.
The story of Tanagra is a warning about the multiple creatures that were strangers, on a island, this one being a sea of radiation, bonding, but not becoming friends, thus the horrors of the Interloper.
My main reason for this is because there had to be some intelligent creature in control of those vines in order to create such a staircase.
Maybe the man is trying to destroy the metal statue of Tanagra, thus it allows players to find it with a staircase. Maybe the statues give the creature that created the Interloper and Bob power? Or maybe they are anchors into our realm for the creature.
Maybe when the bombs dropped, the creature was able to open portals into our realm and release its “children.” That when its children feed, it can feed. That it tries to reach out into our realm and gain strength from worship and sacrifice.
Maybe the creature will die without its anchors, and that’s why the man wants to destroy them because he was tricked and is now horrified by the creature he sees as the creator.
Maybe the creature will die from a lack of worship and could see into our realm’s future and made itself bigger with cults and stuff to prepare for the oncoming war. That it was gaining more strength to open portals through the statues to release Bob and the Interloper and others.
Maybe the statues, because they are just faces, are the creatures eyes into our realm?
As for the statue in Fallout 4, it could be that there wasn’t a creature released in Boston, or that it was drowned, or that the Institute found it and killed it or captured it, but it died without a human host.
These are just some ideas I have, and I’m not even done with the video yet 🤣
I’m at 16:18 currently
Are there parts where I’m misinformed? Or do you agree? Maybe you have something to add to it?
I have good memories of this place me and my friend went here to explore. My friend fell off and died while I almost fell and caught myself on a ledge I slowly worked my way back to the main path and then ran from the glowing fog crawler.
Dear Oxhorn. My best hint is, that the barn only opens with a DLC. A DLC which also gave you acess to vault 94 where the G.E.C.K was activated as an experiment or for mistake. The GECK made the red roots grow under the city and lifted it into the sky as you found it. This theory is referenced by two notes. The obe you found on top by the student who returned and the second one i found was in a ruined house in the swap near the city. This note was written by someone who has to left his house because of the strong growth of the roots.
With great appreciation for your work sincerely your fan from italy. Manuel
Oxhorn and Star Trek TNG? I'm in heaven.
I agree 100%
Joshua Hicks too bad he diddnt describe the episode correctly.
He blatantly changed aspects of the episode to fit what he was trying to say.
The children of tamara was the races name
The children of tamara blocked communications. Not the planet.
The point was for them to defeat that predator looking dude
More Evidence this "Divergent" of Fallout's Timeline is the Lovecraftian Apocalypse Timeline??
R Guillaume I was thinking the same
I see what you're doing Todd!
It just works...
Probably not, the supernatural has always been in Fallout and both Fallout 3 and 4 have a bunch of Lovecraftian content. Like the Dark Heart of Blackhall manor and the Dunwich building in Fallout 3, plus Dunwich Borers in Fallout 4.
There are four lights
Thank you so much for this video. I saw one early one that used this location as an exemple that "Bethesda didn't care" because he didn't find any of the connections you did. On top of that he didn't even bother to get to the top of the house to reach the bobblehead, the corpse and the magazine, so he wrongly concluded that the only content for this location was the silly note.
Actually, there's a small justification for the bird cage (at least, to me) now: Who says that the cave where the metal face is wasn`t being mined for it? Still, if this Interloper being is as big as Harold was (remember Harold, the half tree guy?), I would be really afraid that it reached it's ultimate form. I think that even Liberty Prime would have it hard fighting against it.
Perhaps it is the result of being set so far in the past of the other Fallout games, but I would hazard a guess that perhaps the Interloper doesn't become some sort of Titan-sized monster roving the Wasteland for the sole fact that we don't see it in Fallout 3 or Fallout 4. Much like the Scorched Plague, which would have easily decimated post-Great War society, something must happen in Fallout 76 that contains the Interloper. Or perhaps that's not even the Interloper's goal?
There has to also be something to the fact that the Lovecraftian horror parts with the Pillar in the Dunwich Building, the giant metal heads, and the Interloper never show up on the West Coast of the Wasteland United States. I realize the easy answer is that Bethesda loves Lovecraft (Oblivion has an entire town that's just basically "Shadow Over Innsmouth" and Skyrim has tons of references as well), but perhaps there is a lore-friendly reason.
@@roetheboat1 but still, Lovecraft has written about Titan-like monsters, such Ctulthu (Did I spell it right?). And yes, this might not be the case for an epic Giant monster-robot fight, it does leave a slim door open for one in the future, since there had been many world locations related to these metal faces. I agree that they might not even related to each other and that they are particular "beings" common to their zone. But I believe they are evil (as they can brainwash people), they are powerful (those faces came in form for an unknown purpose) and they won't settle down for possesing mere humans, since their evil influence has spread on the surroundings and ergo, it wouldn't be impossible that at least one of these creatures reached a colossus-like form. Then again, I have an itch to see Liberty Prime fighting something of its own size.
Interloper vs. Liberty Prime is something that I’d pay money to see.
Simple theory, you are supposed to do this with another player. Like if there's two people at the keypad it'll activate...
When this game came out, and a month after playing and finding that stone head inside...I was already getting excited with the idea of what Oxhorn would say about it. Nothing else meant more to me than hearing him speak of this place, I waited so long that I forgot, but I'm glad I remembered now and that he indeed delivered what I knew he would some day. Thank you so much
lol it's pretty sad that I feel this way but after Oxhorn took the time to highlight a reference to one of my fav TNG episodes found within the game, I might have to rethink my decision to give up on FO76... You win this round Bethesda
The main issue I had with that episode is how do you develop technology like starships with a language that only references historical events and folklore. Imagine trying to teach algebra like that, especially if you're the 1st person to come up with the concept.
I mean, we don't speak like that so we cant imagine the complexities of how a language like that would function in every way. @@robdh4
we do have this type of communication now, memes. You can have an entire conversation using memes and the other person will most likely understand.
Deez nuts, you know what I mean?
@@iloveyourunclebob It probably would be possible for day-to-day things, but it just seems like they would need some sort of base literal language to develop the kind of advanced technologies needed to become a spacefaring civilization.
Oxhorn and the mystery, at Tanagra. When the walls fell.
Oxhorn with his sails unfurled.
I was given the impression that the Interloper is the one giving us a message. Trying to communicate because it cant verbally.
Finally some 76 lore
DARMOK AND JALAD AT TANAGRA.
SHAKA, WHEN THE WALLS FALL
Oxhorn’s deductive reasoning blows my mind. Had no idea about the Star Trek Reference and how this whole location could be a big riddle. Shows that there are still writers in the dark corners of Bethesda Game Studios who care about the lore. Thank you Osborn!
Oxhorn: I pose a Conundrum to ya, a Riddle if you will. KNOCK KNOCK!
When I was just leaving that place with a friend we got attacked by a mothman (this was during the mothman event).
Unexpected Darmok and Jalad caught me off guard and now I'm tearing up. That episode kills me.
shaka, when the walls fell.
How's it going all? Its a snow day here, I'm watching Oxhorn and cooking breakfast.
It good, my guy
I'm sick but this video is good entertainment
.. its hot and smelly and sticky... its summer where i live
Favorite locale. My team was totally going to pass it by before I started climbing it. Great photo location at the top.
There is always the possibility that the keypad simply isn't powered. Think about it: All explorable buildings with keypads, doors, terminals, etc, have a backup fusion generator. I didn't see any generators.
I find it so fitting that not even oxhorn can get 2 minutes into his video before showcasing massive glitches in those game. He just shot a glowing fog crawler 3 times with a railgun and it didnt even flinch. Gotta love that immersion
omg your sudden fascination with ST:TNG makes so much sense now
I don’t think Star Trek has to do with the riddle at Tanagra, rather a hint towards the plot of Tanagra. Rather than fighting a conventional “beast” they are fighting an influence or a force “beastly” in nature.
Or perhaps the beast is the mega sloth you faced early in the video, considering this game is meant to be played co-op.
Edit: Perhaps the door has something to do with DLC content.
I'm sure a lot of people have mentioned the character Temba Wide-Arm from Skyrim. I'd also point out that she asks the player for bear hides.
She asks you to give her something. Which is what Temba, his arms wide means.
I love the fallout 76 videos the most but all your videos are great!
Are you me?
I like watching people doing backflips too
@@john_dillermand no sir or ma'am I'm just me but I'm glad someone thinks like we do!
@@redtukeguy4263 Hahaha yeah that's pretty entertaining isn't it
I’ve found some people on reddit taking about it. It seems they’ve seen the inside by going camera mode and glitching inside the room. Apparently there’s a work bench and some stuff inside no one has yet to find a key or anything to unlock the door though. Awesome video thanks man!!!
For some reason the way he said "I can do it by myself, I don't need you" cracked me up XD Love your work Ox!
This video actually shined some light on a Skyrim character for me, named Temba Wide-Arms
I very much appreciate you explaining the analogy from Star-Trek's episode instead of just explaining the meaning in a sentence or two.
i think that Darmok and Jalad allegory is meant to represent the entire game
where the player is Picard, and Bethesda is the alien captain
they leave you with clues all over the game, in the hopes that you will like Bethesda as a company
Tanagra town sounds really cool so they can turn it into an event
I said that
@@firegun3085 great minds think alike
That crazy moment you realize that the NPC Temba Wide Arm from Skyrim is also a reference to this episode.
Oxhorn: i'm trying to snap a pic of that corpse over in that crate but it just wont
Me:*backing up from my PC*
I was exploring this place in the middle of the night. Right as I got to the very top, someone launched a nuke, and it detonated in the distance, framed perfectly by two mountains. It was such a cool view, couldn't have asked for a better shot.
Player ( What dose this Graffiti mean ).
Bethesta ( Right you a fan off Star Trek ? ).
Player ( No ).
Bethesta (......shit ).
Lol.
The only alternative I can think of is that the Interloper is the “friend” you’ll work with and the beast is something yet to be discovered or something the Interloper determines, itself, to be a common threat. But the “Didn’t want to hurt them” note points more toward Ox’s first theory. Excited about this one, I hope they don’t screw it up. It’d be cool if they added NPCs for this.
I feel like this place is a reference to the strangler heart event or a metaphor for the survivors have to band together to fight a common enemy "the scorched" and the beast "the scorchbeast queen"
I could listen to Ox talk about Star Trek episodes for about as long as I've spent watching the episodes themselves.
Imagine if we found good old Herbert the living tree at the top of the town haha
Love star trek and fallout, so this episode=2xgood
Found the passcode for the shed, you can find it on one of the terminals in the Enclanve base. It's 748250. There isn't anything really special inside, besides a armor mod plan; Shielded Lining Operative Underarmor
Watched a video about the newest update, hope Ox sees this
You arrive at Tanagra. The Interloper is already at Tanagra. Plus at the beginning you said a high level BEAST spawns...
You are Darmok, the Interloper is Jalad.
I think they're telling us the Interloper may mot be as bad was what we think it is.
Meanwhile at Bethesda, Dev 1 to Dev 2, have you just seen Ox's video? I thought YOU was supposed to finish that riddle before release!
When I found it and the notes and scribblings on the walls I remembered the star trek episode... I went offline to watch it again to refresh my memory and then went into town to search... my best guess at that time was that it was supposed to be tied to the main story and a hint at the scorched queen which you have to beat with others... but that doesn't tie in the metal face in the tunnel... nor does it explain the need for that warehouse with the keypad...
The keypad doesn't work since it's not powered and I found no way to power it... even thought about trying to build my camp there and using a power radiant thingy right next to the keypad.... but haven't done it yet
Oh man, that was a deep dive. This is why I love your lore videos and Bethesda's ambient story telling. Keep it up Ox!
Only 4 cave crickets?!? I had to fight over a dozen of them!
My good ol' boi Picard. That's one of the best episodes of TNG and I'm happy to see such a big reference here in F76.
Tanagra when the walls fell...
I think the door leads to a mine. And youre right its probly coming in a later release.
I had assumed that the analogy of Darmok and Jalad was specifically referring to the tendency to spawn high-level monsters here, which unless you're higher level yourself, you'd need to assemble a raid party. Total strangers working together to overcome a giant monster that threatens them all sounds pretty close to the story, huh?
The high-level creature that spawns below is a reference to the Beast of Tanagra: the common enemy that Darmok and Jalad fought!
I wasn't looking at the screen and jumped when he said "sorry isaac" lol
I'm thinking you need another Player(not in your group) to do something at the top of Tanagratown, this will activate the Keypad and allow the other person to open the door.
Climbing the path, it splits, one path there's TWO stacks of Cash. Could it be as simple as that? Does the Game track if you GIVE an Item to another Player(besides the Inventory transfer of course).
Oxhorn getting mad about not being able to find a key is funny. I really hope in a future dlc they keep going with the TNG reference
Oxhorn, there's a third explanation that fits the context more thoroughly:
Darmok and Gilad are the individual members of the factions that lay dead across Appalachia.
The monster is the Scorchbeast menace.
As we learned from the overseer's holotapes, the various factions had what they needed, not only to defeat the Scorchbeasts, not only to survive, but to thrive. The central theme of Fallout 76 is unity--it's working together to stitch factions into a wider organization for the purpose of facing existential threats. Good socio-political allegory in the current context.
So then, Appalachia is a cautionary tale to the Vault dwellers. It says work together--become friends by facing your shared foes--or die isolated. The... let's call it "parable" of Darmok and Gilad is a metaphor about the wider themes and struggles of the game as a whole. But deeper than that, it is necessary for the vault dwellers to explore each of the faction strongholds in order to put together the wider story of what happened, and how to defeat it. So it's no less true that the Vault Dwellers need the work and resources of the Responders, Raiders, Free States, BoS, and even the Enclave to triumph over the scorched.
What a beautiful easter egg to find in a game, this is the thing I love most about Fallout games, and it's great to see that this truly unique quality hasn't been bleached out of the Fallout games yet.
Thank you for pseudo-softballing the answer, btw. I don't think there's any way you didn't see the bigger picture, but it makes for a better comments section.
You understand the idea of the ‘creature’ could reference mainly the scorch plague, it’s way of directing such a message refer to a large group coming together for a common enemy, and there is no bigger enemy then the scorch plague itself
Oh thanks oxhorn, really big fan
Those Red Vines kind of remind me of this one SCP subject that has similar effects I don't remember what's it called
Riddle me this Batman
Hey Oxhorn, thanks so much for the video. The lore goes so deep and I love it. A few ideas to try.. 1. Have 2 people on and off a team press button at same time. 2. Have 2 people engaged in active PvP press button at same time. 3. Nuke the place. 4. Wait for future DLC. Would love to help but I'm on XBOX, my PC can't run any Fallout game.
I love this whole Interloper sub-plot. It's fascinating.
The Trekkie in me absolutely loved this video
I like Ox's explanation for the barn locked door way better than the actual revaluation that Ox found yesterday.. Huge let down..
Ox was motivated to do this video because of the Star Trek reference >.>
This was super interesting! Loved the vid.
Well I was thinking the same, definitely some future dlc, but what if the key is not necessarily in Tanagra? What if it's on another area of the map, I was going to say that somewhere that may be connected to the Interloper but you already explored those areas, so I'm not sure there is one, maybe we should just wait. ( I haven't played 76 in a couple of months but if I recall correctly there was a vault that was locked, and people are still waiting for it to open because there is no way to open it , no key, so maybe it's something like that)
As a Trek fan, I can point out that it likely means Darmok and Jalad on the ocean, which is one of the Tamarian Captain's rarer statements. Not them at Tanagra. Meaning New friendship and understanding gained through a shared challenge.
Darmok and Jalad at Tanagra means cooperation.
Mabye it will be available with one of the events like wild wasteland I feel like there's gotta be something more here you know
Darmok backwards is Komrad ☭
We’re all Komrad’s here
The keypad is a bug now fixed with the latest update and if you watch the new trailer there appears to be several sub levels underneath T/Town so this strongly hints at a big dlc later
Oxhorn
My guess is the easter egg at 10:15 is a nod to Brook from One Piece. The pumpkin is a center piece object used else where. Here the flowers represent his afro. The cream is a reference to how he is shown in the show using milk to repair his broken bones and become stronger. The fertilizer is a reference to how when meeting Brook, Luffy asks if he poops, to which he confirms this.
Person ( Hi want to be friends ).
Me ( Sure ).
Person ( Cool time to go fight a Polar Bear let's go ).
Me ( Awesome let'sssss....wait WHAT ? ).
Ha 😃.
Devs get deep in their lore writing. Lmao
Love the star trek reference to figure our a lore story.
I swear I think this episode ended up bleeding into my dreams last night cause I kept hearing tanagra throughout my dream and the TNG crew was in it
Thank you so much! I finally understand the Star Trek episode. It was so confusing to me until now.
Totally forgot this was a Fallout 76 video, I thought it was a Star Trek video about Darmok and Jalad. My favorite episode, by the way
The pumpkin face with flowers for hair must represent the interloper, and the 2 pots of cream would represent players.
Maybe you can sleep in the bunk beds with a player to show your "trust" and then open the door???
I haven't played fallout 76 I just like watching Oxhorn, but this intriguing!
My theory... Your second idea is right, kind of. Two random players meet here, they gang up on the "beast", this allows the key pad to be accessible. Maybe then, in this certain circumstance, you, or the other player, also find a code for the door. You then access it together. Or, as I recall the TNG episode, one of you falls to the beast, but the other kills it and finds a reward behind the door.