I know EEW is ending soon but given you’re a more experienced UA-camr, I’d like to see a return to the CD-I games but in depth like your current videos. You do you of course 😊
5:16 Everyone asks the "Are the bricks in the game the Toads described in the story?" You asked for the specifics, which I don't think anyone else has done.
@@HealingVoice39Literally when it specifically talks about bricks (not ? Blocks) containing items. They're the cursed Toads that you -steal- receive helpful shit from.
As someone who was born in the 2000s, Princess Peach, being named Princess Toadstool and a blue Bowser, feels so wrong to me. Anyways, I hope you're doing well, brother.
I was also born in the early 2000s and I first learned about Peach's old name as Princess Toadstool through the original Super Mario RPG Legend of the Seven Stars when playing it on the Wii U virtual console.
Born in the same decade, I learned of it from the DiC cartoons. Watching them online and on TV since (at least in the UK can’t confirm for the US) they aired the SMB3 and SMW cartoons well into the late 2000s
9:15 I....I didn't know you could do that in the title screen so I could continue where I game over'd......... BRUH I WISH I KNEW THIS WTF Fantastic video as always nem!
@@TwisterTH I suggest looking into it if you wanna know more since I'm not that well-versed with the method, but it basically involves a series of button inputs that no one in their right minds would pull off back then or even now (classic old video game stuff yknow)
1:47 Yeah, so turns out that you didn't. If you try beating "Bowser" with the Fire Flower, you find out that the "Bowser" was actually a random enemy disguised as Bowser. It goes on like this until World 7, and then on World 8, you challenge the REAL Bowser.
He probably does know that, he just writes a lot of the sins from the perspective of someone who only has the base, upfront knowledge about something, and to someone who didn't try to fight a fake bowser with fire, it'd be weird there are multiple. For an example of him questioning stuff he knows the answer to, in the FNaF videos, there are quite a few lore-related questions that are answered by the books, but still count as sins because of needing a separate medium to understand the story.
@@MattTOB618 Super Mario 3D Land and Super Mario Run even reference that. And if it was just an error, why do the "Bowsers" turn into different enemies when defeated? Why not the same for all of them, what, is the error selective as well?
@@MrRuePine It started as an error where it used the wrong sprite for the death animation, which then inspired them to make it part of the story during development.
Also at 7:40 i find it surprising that this manuel says kill as nintendo power game counselors back in 1987 apparently werent allowed to use words like "kill" or "crush". They had to say "destroyed" instead.
You (like most people) seem to have missed the part in the manual that specifies that the specific Toads who became blocks are the ones that give you items when you hit them, as a reward for finding them. This implies that only Toads who actually had items or coins when cursed were made into blocks. Mario is not and was never killing Toads who became bricks or anything like that…
He never implied that Mario killed Toads; he was asking what determined which powerup blocks Toads turned into (e.g. why did the Toad at the beginning of 1-1 turn into a Super Mushroom block while the Toad in the middle of 1-1 turned into a Fire Flower block?)
@@Yiron0 there isn't actually anything that differentiates between whether mario gets a mushroom or a fire flower when hitting a power-up block except for the state mario is currently in. if you hit the power-up block at the beginning of the level while in a powered-up state (such as when starting hard mode in this state), you will get a fire flower.
@@Yiron0OR! Flowers wouldn't be any more helpful to small Mario than Mushrooms would be since both just make him Super, so they send the more accessible one his way and keep the better one for themselves as they need it more for when Peach frees them.
1:52 The physics with water in this game universe become more confusing when you play Princess Peach: Showtime and get to the Mermaid plays. Since the game takes place in a theatre, practical stage effects are everywhere. The fact that there are no wires holding up Peach, the Mermaid Sparkla, or any of the Theets or Grape Troupe members dressed as mermaids as well as the air bubbles in the background indicate that the water is indeed real water, but then you start wondering how none of it is spilling out into the in-universe audience as there’s clearly no barrier holding it back.
Funny, but best explained around 7:45. After all, boos use this tactic (even onscreen) in platform games to avoid normal means of taking damage, not to mention they’re ghosts.
@@hipokeme That doesn't explain it at all. The shell hit it on screen. 7:45 explains why OFF screen enemies aren't hit in-lore (since from a meta perspective it's that they literally just don't exist yet.
4:02 "water in the fire WHY?!" (let's see how many understand that reference) I'm surprised you didn't reference the joke of the Toad (or Mushroom Retainer) sprite looks like is flipping you off
2:02 that’s one thing I always wondered with Mario Games, In the 2D Games and to an extent, 3D World, Mario doesn’t have to worry about oxygen, while in 3D Mario games, he has to breathe otherwise he’s finished.
@@alvaroperez2349 and this doesn't even get into the discrepancies of the Paper Mario games as well. A lot of Mario games feature the ability to exist in environments for either longer than normal humans, or indefinitely. Like in SMB you can stay underwater as long as you want, until the timer runs out. Same with Super Paper Mario in the River Styx and other watery areas, but yet he can't be in space without equipment to do so. The counters to that? Obviously Mario Galaxy 1/2 with NO explanation on whether that's just normal or thanks to the Luma with him. And TTYD, a game in the same series. You go to the moon* and can stay there as long as you want. *I know you go to the Moon in Odyssey, but haven't played it and don't know if there's anything special done there for that. So many questions about Oxygen dependency that are never confirmed or blatantly contradictory
8:44 to the manuals credit i think putting the part about getting one ups under the chain reactions part is supposed to hint at getting extra marios from high combos. Its kind of a stupid hint but the idea is definitly there i think
6:17 I can't find anything on the English name Lakitu, but I was surprised to find in my own research that the Japanese name for the enemy is Jugemu, after the famous rakugo story of the boy with a super long name (fans of FMA and Joshiraku may also recognize the name).
Thank you for not having one of your sins be "Mario kills Toads by breaking blocks". So many people just assume that without reading the power up section of the manual! It's a pet peeve of mine, and you proved your awesomeness by not saying it.
I know EEW is ending soon but given you’re a more experienced UA-camr, I’d like to see a return to the CD-I games but in depth like your current videos. You do you of course 😊
I like how you didn't do the cliché "Mario's a murderer because he breaks the bricks and hits the ? Blocks because they're Toads" schtick. A refreshing change of pace. It DOES beg the question of if the ? Blocks in later games are still Toads, since they give Mario coins and power-ups if he hits them as a means of thanking him.
2:19 You keep making some variation of this point in videos of other franchises and I've never understood it. You're thinking of it from a meta perspective, that the premise of the world is "all mushrooms are people", but that doesn't have to be the case. Just because we evolved from apes doesn't mean apes logically shouldn't exist. Mushroom people evolved from mushrooms, anthros evolved from other animals, both can coexist. Good video, looking forward to more Mario content soon
I guess I just think of it in the context of an object, right? Like, they're people first, mushrooms second. Why are there no people-like platforms? But I guess you're right, they are just... Fungi.
I love how he went from most 255 lives to seven on his first run through off the original Super Mario Bros Title. I can not wait for him to play through Lost levels / Mario 2. That is my favorite 2D Mario Title of all time. I love a good jump man challenge 10/10.
Even though this game is 38 years old, it’s wild to me how well it holds up compared to most NES games! P.S. If you plan on doing Lost Levels, then good luck, it’s literal hell.
I like the hidden detail that the first 7 Bowser fights aren’t actually against Bowser. They’re regular enemies magically turned into Bowser. You can only see them if you kill them with fire balls. 2:35 the people can talk. I wonder why they dropped the name Toadstool from Peach’s name. Her full name is Princess Peach Toadstool as evidenced by the letter in 64. Don’t get me wrong, I like Princess Peach more because of the alliteration. I just wonder why they did that.
1:48 You did not. Defeating it reveals it's a transformed regular enemy. 3:50 I'd also like to know how/why this happened. 4:04 Fire BARS. Also, fire can happen underwater, even in real life. Fire only needs fuel, heat & an oxidizer! 5:10 Ah, a classic, forgetting Luigi exists; In theory, someone on co-op could end with Player 2, AKA Luigi finishing the last castle. Anyway, fun analysis video! Thanks for uploading!
@SpritzSG There are still rules to the game world. Just because they're not 1-to-1 with the real world doesn't mean they don't exist. One of those rules is that a moving shell should kill you. Which is more believable: a moving shell kills you because moving shells do that (to the point that the booklet warns you of it) or your ability to stomp on a idle shell translates into a moving shell without killing you? Or the score multiplier that you get for hitting multiple enemies translates to repeatedly hitting a single shell?
@@deadersurvival4716it actually does make sense: in the entire 2D series you cannot bounce on an idle shell, only on a moving one. Even if you come to it from above will always be kicked. Now with this knowledge we can analyze this 1-UP trick: coming from above, Mario will kick the shell forward, wich will quickly bounce on the hard block and go backwards. Due to the shell now moving, it will become stompable, wich Mario will do due to his positioning. After being stomped, it will stop, becoming kickable, repeating the process And i agree with the other commenter, do not think about it much, since the Koopa shell's behavior changes between games: 3D Land and 3D World let you stomp one an idle one (leading to 1-UP tricks that are impossible in other games) the Paper Mario games let them float in mid air and return on their own without a wall, the Mario and Luigi games will make them directly change trajectory with a simple stomp (watch the Troopea's attack pattern from Superstar Saga) and bounce off enemies...
@@biondigiacomo7176 Your logic is flawed. You can stomp on idle shells, not moving ones. That's how shells stop being idle. Idle shells get kicked. Moving shells "knock out" both enemies and Mario.
6:41 Okay, this is a little strange, and I know this isn’t a sin of this game, but still. On the right, you can clearly see they gave Bowser a name as early as this game, his debut appearance. But up until Super Mario World if I’m not mistaken, he was always called King Koopa everywhere, or some variation of King Koopa; in his letter from Mario 3, his signature reads “King of the Koopa”, singular (this typo was fixed in the remakes). My question is, why was he not just called Bowser in those instances? I get it, his full name might be King Bowser Koopa, but I don’t think that’s ever actually stated aloud. And the reason I bring this up is because, like I said, Mario World was the first game to call him Bowser, and past that game, he’s never once called King Koopa. This must’ve confused a lot of the American audience because unless they read this manual, they’d never know Bowser and King Koopa are the same person.
Oh nice! A Mario EW, was wondering if you'd do something with the Mario franchise again! I also had a hard time with the Hammer Bros, but I feel like that's everyone's problem, Hammer bros are just so unpredictable. Also that Koopa shell definitely should've hit that hammer bro at 3:46, that hit box was just not there lol. Then there's the "Piranna" plant, I just chuckled and shook my head at that. Mario also (Maybe) being the Hero is oddly funny, guess he may or may not be the hero haha. Congrats on doing your end slate of the video all in one take! Can only imagine that doing these beginning to end can be real hard at times, but this was a great little video! I enjoyed it! Looking forward to the next video, Stay safe and Stay awesome! 🌙⭐
4:03 I think a possible explanation as to why there are fireballs besides video game logic could be underwater volcanoes but there's none in sight in the game.
I believe the coin "chain reaction" can refer to: -Getting a whole arc of coins in one jump (the only one of these that fits the whole term as opposed to just the "chain" part as _reactions_ are supposed to be _given_ effects of earlier actions) -Using invisible blocks as stepping stones -Multi-coin bricks And I hear you on 4-4. This is why time limits in video games often suck. Also WATER IN THE FIRE WHY I DO NOT UNDERSTAND ONE MORRRRRRE THING: I beat the hard mode, no warps. But the arcade version? Still haven't even beat one loop without warping. Because it is PAIN INCARNATE.
The first Super Mario Bros game holds so many secrets, and ones that I never even knew. If only I knew that holding A on the title screen takes you back to where you left off after a game over.
What he says about himself in the outro is definitely me as well. Leaned more on Mario when I was younger and I love Mario and Sonic just the same nowadays but I've been a little more focused on Sonic.
I always had the theory that hitting the blocks that don't get destroyed where the actual toads turned to blocks by bowser and they were helping you be giving coins, power-ups etc cause they are just blocks, they can't just throw the help at you willingly- you have to trigger it
1. The blocks with powerups in them are transformed citizens of the Mushroom Kingdom. It says so in the manual. That's why they stay solid. 2. The bosses of the first seven worlds are actually Bowser's minions disguised as him. You can see this if you defeat them with a Fire Flower, rather than using the axe.
He obviusly knows the second one, but let's not forget the perspective of Charriii's EWW: he does them with the mindset of a person with minimal knowledge of the lore and with information given by their experience with the games and the other ones of the series or the manuals, but not external media like other videos or comics and stuff. In his playthrough for this EWW he never encountered the Fake Bowsers with the Fire form and they are never mentioned in the manual, so he wouldn't have known that 7 of the 8 Koopa Kings are fake
I love you Charriii (as a fan ofc 😅), so I watched the advert at the start despite usually skipping them. EDIT: gotta love how half of the video is just going through the manual :D I loved it when you did that in Sonic Origins, so to see that again brings me joy
I honestly have been predicting that after his Sonic Marathon, that The Char Man would start a Core Mario Bros run. I am so glad I am right. Keep up the diligently funny work, my man
I just usually use the world warps when I play this game, makes it loads easier, world 1-2 has a secret area where you can warp to world 2,3 or 4, 4-2 has a warp to world 5 or a secret warp area which can take you to 6,7 or 8, if you don't know how to find them I'm sure there are videos of it
I'm going to be honest doing sins of gameplay is good because sins shouldn't be taken so seriously but it still points out the flaws in these games that people should talk about. We can talk about them without saying the game is horrible and should be compared to modern masterpieces.
I just want to say you are a phenomenal channel :), I'm a new fan; only started watching at the beginning of the year and I have REALLY enjoyed it so far, I even listen to some of your videos when I work, I hope this comment finds you well
I hope if you continue this, cause this was really fun to watch, and you do SMB2, or Doki Doki Panic, that you do a little bit from the CYOA official book as well as a follow up plot synopsis like you did with the manual. Thatd be a fun little extra not many probably know about
2:29 I mean, what makes Humans people but Lemurs not people? Both are in the Order of Primates, just like Mushrooms are (with some exceptions) in the Order of Agaricales.
@@deadersurvival4716 I mean, first of, I was assuming Toads and the Mushroom Platforms are Mushrooms, as that's what Charriii went with... But second, more importantly, Mushrooms aren't Flora, they are in their own Kingdom, Fungi. And the word "Mushroom" specifically refers to Fungi with Caps, which, as I established, are primarily in the Order of Agaricales.
In fact, that's specifically why I went with another Primate. Primates are an Order including both Humans and Lemurs, just like Agaricales is an Order that includes (most) Mushrooms with Caps, like the Platforms and presumably Toads... Both Orders are on the same classification "level". (Assuming of Course Toads are "Mushroom People" as opposed to people looking like Mushrooms.)
@@Sigmund_Froid Yes, I realize that they're fungi, and I know what you were saying. But I was pointing out that despite both being mushrooms, ones are explicitly ONLY mushrooms (i.e. more flora-esque) while the other has an actual sapience (i.e. more fauna-esque). The problem is that Toads, while resembling fungi, would be an entirely unique species in the Animalia kingdom. A more apt comparison would be humans and trees, rather than humans and monkeys. The Order of Toads vs Mushrooms isn't the issue. It's the Kingdoms themselves.
@@deadersurvival4716 Except, that's not my Argument. My argument is that, even assuming Toads were Mushrooms (as Charriii says "Mushroom People") they'd still only be as closely related to the Mushroom Platforms as Lemurs and Humans are. Also, The Giant Mushroom Platforms are still not Flora.
The way Bowser returns each castle is that World 1 through 7 are Goombas and other enemies in disguise to look like Bowser. We know this because when you kill the other Bowsers with a Fireball they revert to their real selves. But I agree that after the first castle the real Bowser would change the strategy and get of the axes.
So here's a thing that needs to be addressed from the original manual, bowser originally had kidnapped the princess but turned every other denizen in the mushroom kingdom into blocks. Your literally cosmically TEARING OFF THEIR HEADS AND USING THEM AS MUSHROOMS 4:06 WATER IN THE FIRE, WHY?!? WATER IN THE FIRE WHYYY?!??
Go to buyraycon.com/chariii5 for 15% off your order, plus free shipping! Brought to you by Raycon.
Charriii, have you seen gameplay and/or story of Black Myth Wukong? What are your thoughs if so?
ive beaten world and 3 but the original one is so lame. lol. Theres a and b. and b doesnt really help. like in 3
I know EEW is ending soon but given you’re a more experienced UA-camr, I’d like to see a return to the CD-I games but in depth like your current videos. You do you of course 😊
Do spider man PS4
honestly im in the same boat with raycon. i used headphones for most of my life, but almost 2 years ago i got raycons, and havent gone back
5:16 Everyone asks the "Are the bricks in the game the Toads described in the story?" You asked for the specifics, which I don't think anyone else has done.
Matpat 😐
@@j.e8051 He did "Mario is Mental"
The Toads are all the ? Blocks that give you coins and the power-up items.
@@siyahseeker where does that say it
@@HealingVoice39Literally when it specifically talks about bricks (not ? Blocks) containing items. They're the cursed Toads that you -steal- receive helpful shit from.
As someone who was born in the 2000s, Princess Peach, being named Princess Toadstool and a blue Bowser, feels so wrong to me. Anyways, I hope you're doing well, brother.
I was also born in the early 2000s and I first learned about Peach's old name as Princess Toadstool through the original Super Mario RPG Legend of the Seven Stars when playing it on the Wii U virtual console.
Born in the same decade, I learned of it from the DiC cartoons. Watching them online and on TV since (at least in the UK can’t confirm for the US) they aired the SMB3 and SMW cartoons well into the late 2000s
In America, I don’t think Peach’s first name was revealed until Mario 64z
9:15 I....I didn't know you could do that in the title screen so I could continue where I game over'd......... BRUH I WISH I KNEW THIS WTF
Fantastic video as always nem!
Discovering this secret about the game from 1985 in 2024 - ...That is truly something alright. 👏👀
@@TwisterTH I mean to be fair, it took us decades to find out you could play with two people on the original Punch-Out IIRC
@@VixstraLarge Wait, what?
@@TwisterTH I suggest looking into it if you wanna know more since I'm not that well-versed with the method, but it basically involves a series of button inputs that no one in their right minds would pull off back then or even now (classic old video game stuff yknow)
Imma tire
**bass boosted version of treetop rock from dkc starts playing**
😮
🚗🚗
😴💤💤
Imma soup
1:47 Yeah, so turns out that you didn't. If you try beating "Bowser" with the Fire Flower, you find out that the "Bowser" was actually a random enemy disguised as Bowser. It goes on like this until World 7, and then on World 8, you challenge the REAL Bowser.
I love when small errors like that get turned into a part of the story.
He probably does know that, he just writes a lot of the sins from the perspective of someone who only has the base, upfront knowledge about something, and to someone who didn't try to fight a fake bowser with fire, it'd be weird there are multiple.
For an example of him questioning stuff he knows the answer to, in the FNaF videos, there are quite a few lore-related questions that are answered by the books, but still count as sins because of needing a separate medium to understand the story.
@@MattTOB618 Super Mario 3D Land and Super Mario Run even reference that. And if it was just an error, why do the "Bowsers" turn into different enemies when defeated? Why not the same for all of them, what, is the error selective as well?
@@MrRuePine It started as an error where it used the wrong sprite for the death animation, which then inspired them to make it part of the story during development.
@@MattTOB618 Ah, I see. I thought you were saying that as fans were making that up, but that's actually canon then.
3:56 "Water in da fire... WHY?" - Korone 2020 (vtuber)
Also the origin of HAVE CONFIDENCE.
*bumbles into lava* NO CONFIDENCE.
4:32 The words are almost in sync with the jumps.
... I wish I could say I did that on purpose.
Also at 7:40 i find it surprising that this manuel says kill as nintendo power game counselors back in 1987 apparently werent allowed to use words like "kill" or "crush". They had to say "destroyed" instead.
They had to worry about demonetized in the 80's
destroying turties all day :3
You (like most people) seem to have missed the part in the manual that specifies that the specific Toads who became blocks are the ones that give you items when you hit them, as a reward for finding them. This implies that only Toads who actually had items or coins when cursed were made into blocks. Mario is not and was never killing Toads who became bricks or anything like that…
He never implied that Mario killed Toads; he was asking what determined which powerup blocks Toads turned into (e.g. why did the Toad at the beginning of 1-1 turn into a Super Mushroom block while the Toad in the middle of 1-1 turned into a Fire Flower block?)
So those Bricks we been breaking are just normal bricks. They're not Toads
@@Yiron0 there isn't actually anything that differentiates between whether mario gets a mushroom or a fire flower when hitting a power-up block except for the state mario is currently in. if you hit the power-up block at the beginning of the level while in a powered-up state (such as when starting hard mode in this state), you will get a fire flower.
@@cornbreadbutcringey5723 So Toads hate being generous and judge what to give based on Mario’s height
Some helpful kingdom citizens to our hero
@@Yiron0OR! Flowers wouldn't be any more helpful to small Mario than Mushrooms would be since both just make him Super, so they send the more accessible one his way and keep the better one for themselves as they need it more for when Peach frees them.
1:52 The physics with water in this game universe become more confusing when you play Princess Peach: Showtime and get to the Mermaid plays. Since the game takes place in a theatre, practical stage effects are everywhere. The fact that there are no wires holding up Peach, the Mermaid Sparkla, or any of the Theets or Grape Troupe members dressed as mermaids as well as the air bubbles in the background indicate that the water is indeed real water, but then you start wondering how none of it is spilling out into the in-universe audience as there’s clearly no barrier holding it back.
1:35 thatt's because these are the Toad that Bowser transformed Into blocks, the Power ups and coins are Toads thanking Mario
2:19 The Mushrooms are basically dead Marios every time Mario dies the dead body left behind grows a Mushroom.
3:39; how did the shell not hit him?
Yeah, even I call bullshit on that!
Funny, but best explained around 7:45. After all, boos use this tactic (even onscreen) in platform games to avoid normal means of taking damage, not to mention they’re ghosts.
Plot armor
@@hipokeme That doesn't explain it at all. The shell hit it on screen. 7:45 explains why OFF screen enemies aren't hit in-lore (since from a meta perspective it's that they literally just don't exist yet.
4:02 "water in the fire WHY?!" (let's see how many understand that reference)
I'm surprised you didn't reference the joke of the Toad (or Mushroom Retainer) sprite looks like is flipping you off
"Oouh, notto andastando..."
4:14 Yeah that’s going to the what are the rules collection. (I like the bit of revisiting sins, it’s awesome lmao)
2:02 that’s one thing I always wondered with Mario Games, In the 2D Games and to an extent, 3D World, Mario doesn’t have to worry about oxygen, while in 3D Mario games, he has to breathe otherwise he’s finished.
Mario got weaker in his 3d form
Why are you everywhere I go on UA-cam.
3D Land too, the forgotten one...
@alvaroperez2349 bro i swear i keep seeing u everywhere
@@alvaroperez2349 and this doesn't even get into the discrepancies of the Paper Mario games as well. A lot of Mario games feature the ability to exist in environments for either longer than normal humans, or indefinitely.
Like in SMB you can stay underwater as long as you want, until the timer runs out. Same with Super Paper Mario in the River Styx and other watery areas, but yet he can't be in space without equipment to do so. The counters to that? Obviously Mario Galaxy 1/2 with NO explanation on whether that's just normal or thanks to the Luma with him. And TTYD, a game in the same series. You go to the moon* and can stay there as long as you want. *I know you go to the Moon in Odyssey, but haven't played it and don't know if there's anything special done there for that.
So many questions about Oxygen dependency that are never confirmed or blatantly contradictory
Legend himself returns!
😒 yeah... "legend"
@@CSLRSZKMfam Why are you acting like that?
Do you not like him?
@@BeyondSeaSalt uh......
Returns? I think that's just the time it takes to make these videos
8:44 to the manuals credit i think putting the part about getting one ups under the chain reactions part is supposed to hint at getting extra marios from high combos. Its kind of a stupid hint but the idea is definitly there i think
6:17 I can't find anything on the English name Lakitu, but I was surprised to find in my own research that the Japanese name for the enemy is Jugemu, after the famous rakugo story of the boy with a super long name (fans of FMA and Joshiraku may also recognize the name).
9:15 I found this by pure accident when I was a kid
Thank you for not having one of your sins be "Mario kills Toads by breaking blocks". So many people just assume that without reading the power up section of the manual! It's a pet peeve of mine, and you proved your awesomeness by not saying it.
I know EEW is ending soon but given you’re a more experienced UA-camr, I’d like to see a return to the CD-I games but in depth like your current videos. You do you of course 😊
EWW is ending?
I especially want him to cover Arzette as a kind of throwback to ze popular 🍞 meme
I like how you didn't do the cliché "Mario's a murderer because he breaks the bricks and hits the ? Blocks because they're Toads" schtick. A refreshing change of pace. It DOES beg the question of if the ? Blocks in later games are still Toads, since they give Mario coins and power-ups if he hits them as a means of thanking him.
4:09 "Water, in the fire, why?!"
The way you said fish cracked me up❤❤❤. Thanks as always charriii!!❤
2:19 You keep making some variation of this point in videos of other franchises and I've never understood it. You're thinking of it from a meta perspective, that the premise of the world is "all mushrooms are people", but that doesn't have to be the case. Just because we evolved from apes doesn't mean apes logically shouldn't exist. Mushroom people evolved from mushrooms, anthros evolved from other animals, both can coexist.
Good video, looking forward to more Mario content soon
I guess I just think of it in the context of an object, right? Like, they're people first, mushrooms second. Why are there no people-like platforms? But I guess you're right, they are just... Fungi.
I love how he went from most 255 lives to seven on his first run through off the original Super Mario Bros Title.
I can not wait for him to play through Lost levels / Mario 2. That is my favorite 2D Mario Title of all time. I love a good jump man challenge 10/10.
2:07 good question I never thought of that lol
4:12 Feesh
Even though this game is 38 years old, it’s wild to me how well it holds up compared to most NES games!
P.S. If you plan on doing Lost Levels, then good luck, it’s literal hell.
I like the hidden detail that the first 7 Bowser fights aren’t actually against Bowser. They’re regular enemies magically turned into Bowser. You can only see them if you kill them with fire balls.
2:35 the people can talk.
I wonder why they dropped the name Toadstool from Peach’s name. Her full name is Princess Peach Toadstool as evidenced by the letter in 64.
Don’t get me wrong, I like Princess Peach more because of the alliteration. I just wonder why they did that.
4:12 "But there are FEESH!"
I think the "(maybe)" is referring to how you might lose or beat the game as Luigi.
1:48 You did not. Defeating it reveals it's a transformed regular enemy.
3:50 I'd also like to know how/why this happened.
4:04 Fire BARS. Also, fire can happen underwater, even in real life. Fire only needs fuel, heat & an oxidizer!
5:10 Ah, a classic, forgetting Luigi exists; In theory, someone on co-op could end with Player 2, AKA Luigi finishing the last castle.
Anyway, fun analysis video! Thanks for uploading!
2:15 actually you are. Miyamoto confirmed it.
The word of god (aka the concept of the creator telling you "that's how it is") doesn't override the fact that it makes no sense.
@@deadersurvival4716 nothing makes sense. this is mario for crying out loud
@SpritzSG There are still rules to the game world. Just because they're not 1-to-1 with the real world doesn't mean they don't exist.
One of those rules is that a moving shell should kill you.
Which is more believable: a moving shell kills you because moving shells do that (to the point that the booklet warns you of it) or your ability to stomp on a idle shell translates into a moving shell without killing you?
Or the score multiplier that you get for hitting multiple enemies translates to repeatedly hitting a single shell?
@@deadersurvival4716it actually does make sense: in the entire 2D series you cannot bounce on an idle shell, only on a moving one. Even if you come to it from above will always be kicked. Now with this knowledge we can analyze this 1-UP trick: coming from above, Mario will kick the shell forward, wich will quickly bounce on the hard block and go backwards. Due to the shell now moving, it will become stompable, wich Mario will do due to his positioning. After being stomped, it will stop, becoming kickable, repeating the process
And i agree with the other commenter, do not think about it much, since the Koopa shell's behavior changes between games: 3D Land and 3D World let you stomp one an idle one (leading to 1-UP tricks that are impossible in other games) the Paper Mario games let them float in mid air and return on their own without a wall, the Mario and Luigi games will make them directly change trajectory with a simple stomp (watch the Troopea's attack pattern from Superstar Saga) and bounce off enemies...
@@biondigiacomo7176 Your logic is flawed. You can stomp on idle shells, not moving ones. That's how shells stop being idle.
Idle shells get kicked. Moving shells "knock out" both enemies and Mario.
6:41 Okay, this is a little strange, and I know this isn’t a sin of this game, but still. On the right, you can clearly see they gave Bowser a name as early as this game, his debut appearance. But up until Super Mario World if I’m not mistaken, he was always called King Koopa everywhere, or some variation of King Koopa; in his letter from Mario 3, his signature reads “King of the Koopa”, singular (this typo was fixed in the remakes). My question is, why was he not just called Bowser in those instances? I get it, his full name might be King Bowser Koopa, but I don’t think that’s ever actually stated aloud. And the reason I bring this up is because, like I said, Mario World was the first game to call him Bowser, and past that game, he’s never once called King Koopa. This must’ve confused a lot of the American audience because unless they read this manual, they’d never know Bowser and King Koopa are the same person.
2:01 perhaps the time limit is how long he can hold his breath
No way 4:53 being possible in Any% is a SIN
Oh nice! A Mario EW, was wondering if you'd do something with the Mario franchise again!
I also had a hard time with the Hammer Bros, but I feel like that's everyone's problem, Hammer bros are just so unpredictable. Also that Koopa shell definitely should've hit that hammer bro at 3:46, that hit box was just not there lol. Then there's the "Piranna" plant, I just chuckled and shook my head at that. Mario also (Maybe) being the Hero is oddly funny, guess he may or may not be the hero haha.
Congrats on doing your end slate of the video all in one take! Can only imagine that doing these beginning to end can be real hard at times, but this was a great little video! I enjoyed it! Looking forward to the next video, Stay safe and Stay awesome! 🌙⭐
4:03 I think a possible explanation as to why there are fireballs besides video game logic could be underwater volcanoes but there's none in sight in the game.
6:58 To quote 64 Things Wrong with Super Mario Galaxy: "Why does this game use Emojis?"
Or in this case the Instruction Book for Super Mario Bros..
Awesome Video Bro!
I believe the coin "chain reaction" can refer to:
-Getting a whole arc of coins in one jump (the only one of these that fits the whole term as opposed to just the "chain" part as _reactions_ are supposed to be _given_ effects of earlier actions)
-Using invisible blocks as stepping stones
-Multi-coin bricks
And I hear you on 4-4. This is why time limits in video games often suck.
Also WATER IN THE FIRE WHY
I DO NOT UNDERSTAND
ONE MORRRRRRE THING: I beat the hard mode, no warps. But the arcade version? Still haven't even beat one loop without warping. Because it is PAIN INCARNATE.
Lets be real, without Super Mario Bros, we wouldnt have a third of the games we do today.
The first Super Mario Bros game holds so many secrets, and ones that I never even knew. If only I knew that holding A on the title screen takes you back to where you left off after a game over.
I didn’t expect this much content from this game. I’m looking forward to the Brothership video!
i feel like there will be a lot of sins about 1980s game design
3:39 That hammer bro had Invincibility frames
finally, gameplay focused Charriii5 video's
"What are the Rules Damnit." Is my favorite line you say in these.
So that's why the shell went through the Hammer Bro
What he says about himself in the outro is definitely me as well. Leaned more on Mario when I was younger and I love Mario and Sonic just the same nowadays but I've been a little more focused on Sonic.
Shigeru Miyamoto greatest achievement
This game saved the video game market crash, which, if it didn’t, no more video games could’ve been made.
Therefore, Nintendo IS gaming, IS PlayStation and Xbox, IS the entire industry.
2:16
Fun fact: you are actually!
Nintendo knew about this glitch
And actually coded it to be easier!
The more you know
Awesome video, Chariii! Cant wait for when we get the EWW of Lost Levels and it's just 30 minutes of Chariii saying sentences using the word "Fuck"
9:16 Of all the years I’ve known this game, I learned something new today 😅
9:16
In my entire life of being a Mario Fan, I genuinely never knew this until *EARLIER THIS YEAR.*
We missed you!
Looks like your new Editor did a great job, Sent kudos to them too!
The goat finally returns!!!
You know its a good day when Chari makes a video
I was born well after Super Mario Bros was released and yet this is nostalgic somehow
First! And also, Good to see you back Char! Missed you man
1:49 so fun fact. If you defeat early browsers with a fireballs it's discovered they are minions impersonating bowser.
Bowser is only at the end every other is just a costume just unknown information that needs to be spread
I always had the theory that hitting the blocks that don't get destroyed where the actual toads turned to blocks by bowser and they were helping you be giving coins, power-ups etc
cause they are just blocks, they can't just throw the help at you willingly- you have to trigger it
He's back at it again! Let's-A-Go!
5:24 I believe so yeah
1. The blocks with powerups in them are transformed citizens of the Mushroom Kingdom. It says so in the manual. That's why they stay solid.
2. The bosses of the first seven worlds are actually Bowser's minions disguised as him. You can see this if you defeat them with a Fire Flower, rather than using the axe.
He obviusly knows the second one, but let's not forget the perspective of Charriii's EWW: he does them with the mindset of a person with minimal knowledge of the lore and with information given by their experience with the games and the other ones of the series or the manuals, but not external media like other videos or comics and stuff. In his playthrough for this EWW he never encountered the Fake Bowsers with the Fire form and they are never mentioned in the manual, so he wouldn't have known that 7 of the 8 Koopa Kings are fake
2:15 - If you do that trick in Super Paper Mario, it will DEDUCT points!
I love you Charriii (as a fan ofc 😅), so I watched the advert at the start despite usually skipping them.
EDIT: gotta love how half of the video is just going through the manual :D I loved it when you did that in Sonic Origins, so to see that again brings me joy
2:17 The crown means 10, and the other slot goes down the CHR table, and the near-solid block is at place 67, so 67+10=77 lives.
I honestly have been predicting that after his Sonic Marathon, that The Char Man would start a Core Mario Bros run. I am so glad I am right. Keep up the diligently funny work, my man
11:16 congrats
I just usually use the world warps when I play this game, makes it loads easier, world 1-2 has a secret area where you can warp to world 2,3 or 4, 4-2 has a warp to world 5 or a secret warp area which can take you to 6,7 or 8, if you don't know how to find them I'm sure there are videos of it
2:14 Actually, correct me if I'm wrong but I think this might be the first time you are supposed to be able to do that.
The series is back!
I just remembered that this game turns 40 next year. How time flies…
That “start from the world you died in” secret was probably a developer only debug code that people happened to find.
You know it's a good day when charriii5 uploads.
I'm going to be honest doing sins of gameplay is good because sins shouldn't be taken so seriously but it still points out the flaws in these games that people should talk about. We can talk about them without saying the game is horrible and should be compared to modern masterpieces.
1:30 Pretty sure that's because they are made of different materials. Brick blocks are, well, made out of bricks and ? blocks are likely metal
They are made out of toads 💀
@@Minty_Warior toads that were turned into bricks
I just want to say you are a phenomenal channel :), I'm a new fan; only started watching at the beginning of the year and I have REALLY enjoyed it so far, I even listen to some of your videos when I work, I hope this comment finds you well
Nice to see you again!
4:02 That's because fire indeed can burn underwater if it's hot enough. If you REALLY believed in Mario science, you'd believe in underwater fire.
Just binged watch about 2 hours of your vids while doing laundry, gonna use some of your criticism foe my own game
I hope if you continue this, cause this was really fun to watch, and you do SMB2, or Doki Doki Panic, that you do a little bit from the CYOA official book as well as a follow up plot synopsis like you did with the manual. Thatd be a fun little extra not many probably know about
1:52 I think the reason why Mario can breathe underwater is because of the limitations of the NES and they didn’t want that level to be impossible
2:29 I mean, what makes Humans people but Lemurs not people?
Both are in the Order of Primates, just like Mushrooms are (with some exceptions) in the Order of Agaricales.
Monkeys are still living creatures in the same Kingdom as humans.
Toads and Mushrooms wouldn't even have that. One is fauna, the other is flora.
@@deadersurvival4716 I mean, first of, I was assuming Toads and the Mushroom Platforms are Mushrooms, as that's what Charriii went with...
But second, more importantly, Mushrooms aren't Flora, they are in their own Kingdom, Fungi.
And the word "Mushroom" specifically refers to Fungi with Caps, which, as I established, are primarily in the Order of Agaricales.
In fact, that's specifically why I went with another Primate.
Primates are an Order including both Humans and Lemurs, just like Agaricales is an Order that includes (most) Mushrooms with Caps, like the Platforms and presumably Toads...
Both Orders are on the same classification "level".
(Assuming of Course Toads are "Mushroom People" as opposed to people looking like Mushrooms.)
@@Sigmund_Froid Yes, I realize that they're fungi, and I know what you were saying. But I was pointing out that despite both being mushrooms, ones are explicitly ONLY mushrooms (i.e. more flora-esque) while the other has an actual sapience (i.e. more fauna-esque).
The problem is that Toads, while resembling fungi, would be an entirely unique species in the Animalia kingdom.
A more apt comparison would be humans and trees, rather than humans and monkeys.
The Order of Toads vs Mushrooms isn't the issue. It's the Kingdoms themselves.
@@deadersurvival4716 Except, that's not my Argument. My argument is that, even assuming Toads were Mushrooms (as Charriii says "Mushroom People") they'd still only be as closely related to the Mushroom Platforms as Lemurs and Humans are.
Also, The Giant Mushroom Platforms are still not Flora.
The way Bowser returns each castle is that World 1 through 7 are Goombas and other enemies in disguise to look like Bowser. We know this because when you kill the other Bowsers with a Fireball they revert to their real selves. But I agree that after the first castle the real Bowser would change the strategy and get of the axes.
i guess we doin mario now
I'm surprised you didn't make a joke about Toad "flipping you off".
I Would See More Of These TBH
looking forward to your take on the lost levels
2:13 I think he wanted to use it as a weapon
4:03: Water in the fire, why? I not understand. ~~ Korone
(4:14) Here's the thing: There are NO rules in the Mario Universe. Canon is up to Nintendo & maybe even OUR interpretation on how canon works.
What comes next? Super Mario Bros. The Lost Levels or Super Mario Bros. 2?
Love you Charriii can you please make EWW Mario Bros. Wonder next?
So here's a thing that needs to be addressed from the original manual, bowser originally had kidnapped the princess but turned every other denizen in the mushroom kingdom into blocks.
Your literally cosmically TEARING OFF THEIR HEADS AND USING THEM AS MUSHROOMS
4:06 WATER IN THE FIRE, WHY?!?
WATER IN THE FIRE WHYYY?!??