How The Pros Are Abusing Monitor Distance (it changes your mouse sensitivity)

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  • Опубліковано 2 січ 2025

КОМЕНТАРІ • 526

  • @StruthGaming
    @StruthGaming  9 місяців тому +19

    🎯 Check out the ClawMate mouse mod here - struthgaminggear.com/

  • @AIMLESS-NAMELESS
    @AIMLESS-NAMELESS 9 місяців тому +671

    bro if i sat that close id fucking coat the screen in spit

    • @BLM_Ben
      @BLM_Ben 8 місяців тому +6

      this is so true

    • @GuerillaBen
      @GuerillaBen 7 місяців тому +2

      lmaoo

    • @peacemaker6996
      @peacemaker6996 7 місяців тому +5

      say it don't spray it

    • @GuerillaBen
      @GuerillaBen 7 місяців тому +4

      @@peacemaker6996 what ith i thaid i canth

    • @Nordlicht05
      @Nordlicht05 7 місяців тому +2

      Aftermarked usb wipers for the screen 👍

  • @PINPAL
    @PINPAL 9 місяців тому +350

    For anybody who enjoys being close to the screen, I highly recommend getting some sort of monitor arm that allows you to swing it out, that way you can sit in "perfect" posture while still being able to put the monitor a few cm from your eyes.

    • @kennaee
      @kennaee 9 місяців тому +42

      LISTEN TO THIS! It feels like a hack to get your screen near you and still having space for your mousepad + keyboard under your monitor.

    • @juliwomp
      @juliwomp 9 місяців тому +8

      i just bought one literally last night, this a whole different lifestyle i’m always in a comfortable position. I be watching movies laid back in my chair

    • @od_avenon
      @od_avenon 9 місяців тому +2

      I was gonna say that, too. Struth is using a monitor stand on top of his tower. 😞

    • @Amir-gi5fn
      @Amir-gi5fn 9 місяців тому +3

      dont harm your eyes

    • @Pabloesc571
      @Pabloesc571 9 місяців тому +3

      I recommend not doing this at all, if you have to just get a bigger screen but that's horrible for your eyes

  • @traiboutilier2371
    @traiboutilier2371 8 місяців тому +210

    And mother always told me I was sitting too close to the television

    • @MatthewLawlor1
      @MatthewLawlor1 2 місяці тому +2

      and here we are, tips to sit 5cm from your screen and having VR headsets with screens so close they're almost touching our eyeballs

    • @Saltkoenigin
      @Saltkoenigin Місяць тому

      true what a world we live in​@@MatthewLawlor1

  • @SnugJoiner
    @SnugJoiner 9 місяців тому +765

    In summary, they sit closer to make the enemy bigger.

    • @Pejatube
      @Pejatube 9 місяців тому +128

      My friend, I thank you for saving my time.

    • @عبدالعزيزحمد-ه8ي
      @عبدالعزيزحمد-ه8ي 9 місяців тому +42

      sacrificing their peripheral vision information. It might be beneficial in tac shooters, but not really worth its drawbacks.. @@Pejatube

    • @MikeGrau0hr
      @MikeGrau0hr 9 місяців тому +3

      @@Pejatube .. and try around with leaning *slightly back* in the heat of the moment - and maybe lean forward for the sniper shot.
      being conscious of the changes - but changing is important imo. but im no pro aimer like struth...^^'

    • @mikeyfreeman5776
      @mikeyfreeman5776 9 місяців тому

      @@عبدالعزيزحمد-ه8ي100% worth it imo. I’ve been doing this for years now

    • @osterhai
      @osterhai 9 місяців тому

      makes sense, but shrinking your fov also means you need a higher sensitivity to turn around fully so maybe its not for everyone.

  • @-The-Golden-God-
    @-The-Golden-God- 8 місяців тому +92

    As someone who has been gaming for 30 years, my advice is to prioritise what's best for your body. Sitting that close to a monitor drastically increases the chance of you causing irreversible damage to your eyesight. Poor posture can have devastating effects over time, so invest in monitor arms, a large desktop and I highly recommended a sit/stand desk. Take regular breaks and strengthen your body with stretching and targeted workouts. Your back, neck and shoulders need particular attention. Over time, quick mouse flicks put a lot of strain on the shoulders and can lead to permanent damage.

    • @tylersmith9868
      @tylersmith9868 5 місяців тому +4

      Ok boomer

    • @chvIry
      @chvIry 4 місяці тому

      @@tylersmith9868shut up jit

    • @---pp7tq
      @---pp7tq 4 місяці тому +1

      Man of culture you've tried to say

    • @ziga226
      @ziga226 4 місяці тому +20

      Yup kids will get it when they are 40+ when your body says "you been abusing me for years mf now deal with it" yes iam 43 and my eyes and back are fucked and my arms also took a weird pose from sitting in very bad positions for years

    • @Basuko_Smoker
      @Basuko_Smoker 4 місяці тому +4

      I wish i knew this 10+ years ago, take care guys❤

  • @josko144
    @josko144 9 місяців тому +116

    You NEED to get a monitor arm im begging you

  • @ryanjohnson3881
    @ryanjohnson3881 8 місяців тому +30

    Boy let me tell you I tried this today in COD and holy shit I fried, but I am old so the entire time I had flashbacks to my mom screaming at me that if I sat to close to the tv I was going to go blind.

    • @MatthewLawlor1
      @MatthewLawlor1 2 місяці тому +1

      Sitting too close to a television or computer screen is bad for your eyes. Answer: Myth. Sitting too close to a TV or computer screen will not negatively impact the eyes. It may, however, be uncomfortable for some individuals with farsightedness, or a condition in which items that are close to you appear blurry.
      Im also old, blind in 1 eye and have been playing fps games since '94. Mom used to say the same thing. Jokes on her, my eyesight in my good eye has gotten better over time.

  • @mattw5840
    @mattw5840 9 місяців тому +45

    Those Esports guys were actually just intimidating their monitors 8:55

  • @defianteng
    @defianteng 4 місяці тому +5

    Great analysis. It took me too long to realize I was hyper focusing on sensitivity.
    Changing mouse grip and monitor distance affected my performance drastically.

  • @DevinCurrie
    @DevinCurrie 7 місяців тому +21

    Putting your head closer to monitor to increase the FOV sounds great but I'd be more concerned about it affects our eye health.

    • @prateekpanwar646
      @prateekpanwar646 4 місяці тому +4

      Faster myopia

    • @Zerbax-t3t
      @Zerbax-t3t 2 місяці тому

      @@prateekpanwar646 Yep this is true. I have been sitting close to my monitor for 15 years and have become pretty nearsighted😅

    • @prateekpanwar646
      @prateekpanwar646 2 місяці тому

      @@Zerbax-t3t This and another factor is light. Screens, LED bulbs have very small spectrum of light compared to natural sunlight which makes them efficient.
      We are made for sunlight, UV rays touching our eyeballs release chemical which call our brain to stop extending our eyes after childhood. But as we are spending more time with artificial lights that natural process is altered.
      I understand it's not possible to go out everytime but best you can do is to increase room light and match monitor's lightness with room. Don't use orange filter unless you really have sleep problem. And take breaks, I cannot remembered an app which reminds to take breaks.

    • @Sam-zw2kp
      @Sam-zw2kp Місяць тому

      Decrease FOV, not increase

  • @mihaivulcu2693
    @mihaivulcu2693 9 місяців тому +21

    my personal experience in csgo/cs2 is that if i sit closer i am more accurate / have faster reaction times (probably placebo?), but for other games that are not competitive i move the monitor as far back as possible to reduce eye strain and have as much awareness. i don't think i've seen any league of legends pros sitting close to their monitors as in cs

    • @rea280
      @rea280 9 місяців тому +5

      Possibly its easier for you to focus if the monitor is the only thing in your FOV. 24in does have a very nice edge in that regard because if it is right up in your face you can see the whole screen without having to adjust your head at all. I adapted from kissing a 24 to a more relaxed 27 1440p monitor and still score 115k+ gridshot scores and do well in the FPS I play but i guess it comes down to how you perceive space and your adaptability.

    • @diwanthegreat
      @diwanthegreat 8 місяців тому

      Lots crucial information are at the edge of the screen in Mobas so sitting closer is actually really bad.

    • @mihaivulcu2693
      @mihaivulcu2693 8 місяців тому

      @@diwanthegreat i agree

  • @ShaXCwalk
    @ShaXCwalk 5 місяців тому +8

    It's crazy how many people aren't aware of this. I made a reddit post on the aim trainnr subreddit today and no one knows it and dismiss it completely
    looked up quickly if anyone brought this up and ofc you did it. tbh atm you're the only credible aim UA-camr who actually knows what they are doing.

    • @StruthGaming
      @StruthGaming  5 місяців тому +3

      Thank you, I really appreciate that! Just had a look at the thread and added a summary so hopefully that helps.
      The idea of having a measurement for cm/360 that accounts for FOV is quite interesting and something i'll have a think about.

  • @weaboo_8965
    @weaboo_8965 3 місяці тому +1

    Even though I found this video 5 months ago after the upload, I realized that my monitor was too close to my face which made me very inconsistent. After adjusting my monitor further away, I have become more consistent and it doesn't feel like everything is happening to fast. Tysm

  • @jackmiller7052
    @jackmiller7052 9 місяців тому +39

    Just got my clawmates in the mail this week. They’ve saved my purchase of a death adder v3. I have huge hands and still can’t put my pinky or thumb near my mouse. They are a must have. Sometimes I wish mouses just attached to a band/circlet on my ring finger. Maybe an idea for V2. Thank you for caring about gaming ergonomics Struth. Stay grinding 👍

    • @ClaptainClips
      @ClaptainClips 9 місяців тому +2

      I just got my clawmates as well, my grip feels really good now after some practice with them. I'm only using one clawmate for my ring finger at the moment on my zowie ec2-cw

  • @nyxfred
    @nyxfred 9 місяців тому +11

    So easy answer: So you can lick the pixels off your monitor

    • @cuzr702
      @cuzr702 3 місяці тому

      The light hits your eyes sooner if you sit close. Science!

    • @nyxfred
      @nyxfred 3 місяці тому

      @@cuzr702 I like my answer better

  • @SavagePrisonerSP
    @SavagePrisonerSP 9 місяців тому +4

    10:01 Damn that Zenyatta got absolutely FOLDED! LMAO

    • @Kytrics
      @Kytrics 8 місяців тому

      😂😂

  • @Scream-Theory
    @Scream-Theory 7 місяців тому +3

    something that not a lot of people know is that humans have a blind spot in our eyes. The optic nerve enters the back of the eye, so there is a spot where there is no retinal tissue because that’s where the optic nerve enters. There is a specific angle of our vision where we actually can’t see because there is no retina for light to reflect off at that angle. there’s a little trick you can do to elicit the Blindspot where you put a dot on a piece of paper and bring it up to your face and move it around until the dot disappears.

  • @1q3er5
    @1q3er5 2 місяці тому

    this video is wild - i've always know this stuff affects my aim but its never been put so elegantly - great video

  • @VariantFPS
    @VariantFPS 9 місяців тому +1

    i have experienced that when ever i sit close to screen, my accuracy on small targets increases

  • @dantodd4209
    @dantodd4209 2 місяці тому

    Thanks you
    Finally someone make sense to me 🙌🏽love the vid bro lol I was doing everything wrong siting back almost mtr & an half
    Now I’m about to play with FOV as I’m always over aiming SEE IF THIS HELPS if it dose I’ll let you know
    Thank you very much ✊

  • @Willicur
    @Willicur 9 місяців тому +10

    6:55 cought me off guard lmao that was great

    • @MikeGrau0hr
      @MikeGrau0hr 9 місяців тому +1

      he was just standing there for a whole lmg mag ads 😭 when you put ALL skill points in aim...
      edit: oh nvm i see what you meant.. my fault^^'

  • @SefinFPS
    @SefinFPS 9 місяців тому +5

    godly video. Godly gameplay, godly educational/informational advice.. Thanks for that fov lesson

  • @idiom555
    @idiom555 5 місяців тому +1

    I have over 400 hrs in kovaaks and have overthought aiming to the point that it is a detriment to my progress in actual games and I have never thought about my monitor distance in terms of FOV and target size. This is the same reason you see a lot of pros play of 4:3.
    It feels so obvious after watching this video lmao thank you for this.

  • @An0therAverage1
    @An0therAverage1 8 місяців тому +1

    I truly appreciate these longer a more detailed videos, I get a lot more out of it. I also feel like I can more easily improve myself

    • @MadNoisy
      @MadNoisy 3 місяці тому

      me too 🤘🤘

  • @GhostSoldier100T
    @GhostSoldier100T 9 місяців тому +5

    love the more in depth vids. would like to see a vid about eye strain if possible :D

  • @lavacore26
    @lavacore26 9 місяців тому +1

    Conclusions about “how impactful some changes can be” followed up by “why” and “when” would be great to see in future vids. I personally look for things that are worth prioritising because it can be enough to give 20% of work for 80% of result and stop there. For me its better than get overwhelmed by trying to implement all the tricks at the same time as some of them might be simply not worth the effort

  • @vaughnbutler6129
    @vaughnbutler6129 7 місяців тому +2

    I can hear every adult from my childhood saying "Dont sit so close to the screen, youll hurt your eyes" 😂

  • @kyleistrying
    @kyleistrying 8 місяців тому +7

    For racing games like sim ones it’s pretty typical to try and get the monitor as close as possible because it’s common to adjust in game FOV to match what you’d see in a real car. Sitting at any given monitor distance you can calculate game FOV to match reality, further distances require lower FOV thus shrinking your overall view.
    So closer is great in sim racing to be able to keep a high FOV and still have it true to life

    • @kyleistrying
      @kyleistrying 6 місяців тому +4

      @@shadowxsm my dude I didn’t say they want a high FOV. Let me quote myself: ‘So closer is great in sim racing to be able to keep a high FOV and still have it true to life’
      I’m literally agreeing with you, the only way to have a high FOV in sim racing is to have the monitor very close or else high FOVs aren’t true to life (e.g. distorted and not good for racing)
      And no shit the monitor goes behind the wheel, you line it up so the dash in game is where it would be in real life. The closer you can keep it to that point the better, any further and you’re sacrificing FOV because of the extra distance

    • @kyleistrying
      @kyleistrying 6 місяців тому +1

      @@shadowxsm no worries 🤙
      I came in a little hot replying myself, it’s all good

    • @toututu2993
      @toututu2993 4 місяці тому

      You'll get a better result in vr my guy. Monitor isn't design for your eyes to get close those more damage and eye sore is likely than VR lenses. You can hace curve and triple monitors but those will hurt and mess with your visual mental than it does in vr

  • @ToddMusgrove79
    @ToddMusgrove79 6 місяців тому

    Thanks for the video, I like the "information dump", you can never have too much knowledge. I look forward to learning more from your videos.
    I'm looking forward to learning about this mouse you designed!

  • @dahlhousestudios
    @dahlhousestudios 8 місяців тому +2

    Amazing video! Such in-depth geekery. Struth!

  • @InvaderZae.
    @InvaderZae. 8 місяців тому +9

    Not me gaming on a 55 inch tv at arms length and noticing how it made me better without knowing why. More information taking up more of my FOV.

    • @TraaaaaasshBooooaaaatttt
      @TraaaaaasshBooooaaaatttt 7 місяців тому

      The only problem with such a large tv imo is looking at the corners and outside edge. Cant tell you how many times i got shot from people just on the fringes because i was focused on the middle of the screen

    • @---pp7tq
      @---pp7tq 4 місяці тому

      You mean any particular game?

  • @Im-Axes
    @Im-Axes 7 місяців тому

    This video helped me so much more than you can imagine. I realized I was leaning forward a lot, so I took a moment and got how I usually play and the relaxed my shoulders because they were tense from the posture. Sat back and relaxed everything and got comfortable, it kinda restricted my aim so I moved closer and started aiming with my arm instead of my wrist and played a game of swift play on Valorant after warming up in the range. Got 9 kills which is decent but the thing is, they were all headshots and 1 taps at that. I had a 100% headshot rate that game. That means every time I shot, it only hit the head and nothing else. That’s insane!!!

  • @robbytherob
    @robbytherob 7 місяців тому

    The advantage of moving up close is that it helps you focus at a target better especially when tracing. Focus in gaming means something a little different. Imagine you are watching a ceiling fan from a distance and notice how fast the blades are spinning. Focus is setting your eyes on a particular blade and tracking it around as it spins in a predictive manner. By zeroing in or “focusing” on 1 blade, you’ve “slowed” it down and made it easier to track.

  • @davocc2405
    @davocc2405 4 місяці тому

    This is why I push everyone I set up to get a monitor arm - I have seven of them. They permit you to push the screen back (e.g. watching video, news feeds, etc.), to mid-level (documents, coding, etc.) and right up close if you need it for gaming, immersion, fine work (I do this with photoshop sometimes), etc. Vertical and tilt are somewhat important but not as often beyond initial setup or avoiding glare; the horizontal and forward/backward movement are the most important.
    It also permits you to adjust for tiredness and focal length changes, whether you're wearing your glasses or not and other transient factors. Considering how cheap arms are - and that you don't need a gas lift one unless you're adjusting height all the time - I think this is an insanely cheap and worthy investment.

  • @igk916
    @igk916 6 місяців тому

    I feel you left a very important thing out of this analysis, resolution and aspect ratio. In counterstrike especially, and in WoW, they were games that were made and designed to be played on 4:3 aspect ratio monitors. In WoW when you play on 4:3 the hud looks completely different with how it stretches to fit the screen, all the information gets bigger, letting your peripheral vision see things way better in comparison to how it looks on 16:9. Which is why Pro WoW PVP players, have moved their addons closer and closer to the center of the screen over the years because as monitors and aspect ratios have gotten bigger , the hud keeps getting "farther" away from the users peripheral vision as the information becomes smaller and smaller in the corners of the screen.
    Which in counterstrike whether your on 16:9, 4:3 blackbars, or 4:3 stretched; they all change how big you perceive the enemy, your hud, and how fast your mouse moves horizontally across the screen as well as vertically.
    On 4:3 stretched in CS your X axis is a faster sensitivity at all times by just a touch, then the Y axis sensitivity. Depending on your monitor, resolution, settings, and aspect ratio, how the game "feels" to you varies drastically between each player, some CS pros may sit that close because its just built in muscle memory from playing on old monitors in the early 2000s.
    Also tournaments in general back then were super small as the esports scene was non existent, the space players had as a team to set up on a desk was very limited, they barely had room to have their M&KB set up so in turn the monitor would be super close.

  • @Keyourasa
    @Keyourasa 7 місяців тому

    5:30 i actually find this quite interesting since if u look at rainbow six siege quite alot of pros actually do the opposite where the zoom is 1:1 360 distance.
    ive also adapted this in just about every game its possible in including apex and the best way i can describe it is i let my arm do the aiming and my eyes have basically no part in it. the idea was to keep muscle memory consistant which so far has worked for me. so its kinda shocking to hear thats not what other games fps pros do

  • @niilokoslonen1275
    @niilokoslonen1275 6 місяців тому

    The perceived sensitivity with different monitor distances was a really neat observation!

  • @chocomilkfps1264
    @chocomilkfps1264 7 місяців тому

    bro i just found your channel and i lovveeee it. some of the topics you cover just blow my mind and the way you illustrate your points is top tier

  • @SC_46
    @SC_46 4 місяці тому

    I started playing cod again for the first time in almost 2 years and found that I play my best when I'm sitting much closer than any other game that I would play.
    I only have a 28in so when I'm close enough that it fills up all of my vision I feel much more connected.
    That's what led me here to see if this was the best way to play and it turns out that it is, kill confirmed.

    • @biizzlle
      @biizzlle 3 місяці тому

      Goes blind after a month

  • @HappyBeezerStudios
    @HappyBeezerStudios 8 місяців тому

    My favorite "very close to the screen" thing was from the Overwatch meme community way back. About a McCree player who had a magnifying glass taped to his screen to "zoom" in on the center.
    And about the whole "high fov for peripheral vision" vs "low fov for big targets", I ended up sticking to flat 100° in Apex. Sure it takes a bit away from the sides, but not so much that it becomes a problem. And the tiny bit further in does enough for my aim compared to the 106 or 120 maximum.
    And yes, I noticed the fov-flick ratio as well. If your fov is 120, then the edge is 60° away and you have to do a 60° flick to bring a target from the edge to the center. If your FOV is 80°, you need to do a 40° flick for the same edge-to-center flick. So changing fov can and will cause you to over or undershoot.

  • @TheRedeyes222
    @TheRedeyes222 8 місяців тому

    Great video, and super interesting concept. Not sure if anyone else feels like this, but I actually feel much more confident when the monitor is further away (Its a similar effect to when I have a higher FOV). It must be the ability for my paraphernal vision to more easily see what is changing around me, and gives me better reference. Recently I moved my monitor away, and it feels much better to me. EliGE was onto something...
    Love your content!

  • @SpinningSandwich
    @SpinningSandwich 6 місяців тому

    If you lean in real close to a small monitor, you're a lot more focused than if you reproduce the same FOV with a much bigger screen, especially if you can take a more relaxed position with the large monitor. Certainly there's a tradeoff between focus and peripheral awareness.

  • @BROKEW
    @BROKEW 9 місяців тому

    I remember commenting this topic as a video idea around a year ago, i was waiting since when since i was curious to see your intake on the topic, im gadly its out (even tho i already tried it all possibly distances) great content as always struth :p

  • @Yoshi92
    @Yoshi92 9 місяців тому +11

    Love your channel, but man please get a monitor arm! 😅
    I have one for 6 months now and it's rly an amazing upgrade, much better than what I expected. Why block mousepad & keyboard space with that box!
    Other than that, thanks for the helpful tips! :)

    • @Juandeagler
      @Juandeagler 9 місяців тому +2

      Monitor arms are great. However, I suspect he prioritises a consistent setup rather than using an arm.

  • @Soleft
    @Soleft 27 днів тому

    It's going to sound weird but I think sitting that close actually fucks up your new target spotting because you create a blind spot on your monitor. It's great when shooting and looking at the center of your screen, but you'll be slightly worse/slower at finding targets -30, +30 degrees left and right from your view.

  • @Dizzeke
    @Dizzeke 9 місяців тому +1

    I used to use my mousepad longways forward and that made me put my screen at the other side of my desk. the other day, i finally got a smaller keyboard so i was able to put my mousepad long ways left/right, and so i was able to move my screen 6~ inches closer, and its a 27" 1440p panel and every since i moved it closer, my ability to track targets in overwatch and spot enemies in treelines and shit in tarkov is at LEAST 50% more consistent and 25%~ easier

    • @DeepInsideZettaiRyouiki
      @DeepInsideZettaiRyouiki 2 місяці тому

      Simple optics... if you don't see, move closer. Like BASICS, every animal known.
      3440x1440: 21:9 or wider 34' or bigger.
      Bigger = see more in the distance.
      Wider = see more in the flanks, a.k.a FOV.
      Some even change aspect ratio in the game to STRETCH models to make them hitboxes larger, and with wider screen not suffer that much of FOV loss.
      And btw, just came from a vid when "Pros play on 27' inch" and even there people prefer 4K and low refresh rate.
      This is just crazy, how delusional stupid people can be just to protect their silly "upgrades".
      I remember the same conversation...that's dragged to this day, that everything above 60FPS is not visible for the eye, or that there is no need for monitors to have more than 60Hz of refresh rate.
      Just better to leave retards in their own echo chamber.

  • @kichu9887
    @kichu9887 9 місяців тому +1

    how do you think monitor resolution and size interacts with mouse DPI, when I got a bigger monitor that went from 1080p to 1440p I went form 400dpi to 1600dpi and just waited till it felt comfortable

    • @vincentvandeperre1670
      @vincentvandeperre1670 9 місяців тому

      has no coralation dpi is dots per inch not pixels per inch

    • @kichu9887
      @kichu9887 9 місяців тому

      @@vincentvandeperre1670 yes I understand that, but due to the change in the size of the monitor your field of view is altered no?
      this then makes the lower DPI feel even slower, not technically but it FEELS slower

    • @vincentvandeperre1670
      @vincentvandeperre1670 9 місяців тому

      @@kichu9887your edpi may feel faster with bigger monitor straight in our face. but resolution has nothing to do with monitor size.

  • @pirx9798
    @pirx9798 9 місяців тому +1

    Excellent stuff from someone with actual experience.
    Id like to know whats the consensus on monitors bigger than 27" for competitive gaming?
    Because I'm looking at these new 32" 240 hz screens but fear they might be too large to keep an eye (or two) on everything.

  • @guillermopinero3888
    @guillermopinero3888 9 місяців тому

    Excellent information, I just apply this in my gameplay, and just hit more shots to target.

  • @rush0wr987
    @rush0wr987 6 місяців тому

    Back in 2009, I had 40" monitor with 75hz...close to my face the same way in video. If you got into a firefight close quarter, the enemy would be large 5 inches tall...if long range, across the map, enemies would be at around 2-3 inches tall which make it easy not to miss any shots. Also, I could see enemies through cracks across the map due to color pixel being changed. Easy to catch.
    So many one shot kill sniping with desert eagle,
    this thing was overkill for cod4.

  • @EMAZINGERIK
    @EMAZINGERIK 5 місяців тому

    i actually really enjoyed this thank you !!

  • @tommalaga248
    @tommalaga248 3 місяці тому

    im a cs2 player and you can get around the eye strain by getting a bigger monitor. most hardcore cs players use a 24inch sceen sitting about 30cm from the sceen i have a 32inch screen and sit around 45-50cm from my screen which is already way healthier for my eyes and i get the exact same player model size.

  • @Sam-zw2kp
    @Sam-zw2kp Місяць тому

    6:35 I disagree that higher FOVs are used because it feels easier to aim. Im pretty sure it's just because of the increased vision.
    If you increase the FOV, the enemies become smaller and thus harder to hit. This is the exact reason why CS players and pros use stretched resolutions. Its to decrease the FOV and increase the enemy size.
    You already said yourself that in CS they sit so close to the screen because the limited movement allowes them to. But if its easier to aim at higher FOV, why are their decreasing theirs?

  • @FractalPrism.
    @FractalPrism. 7 місяців тому

    Im using an LG C1 OLED 4k 120hz 55inch as my monitor; when playing my posture puts my eyes 47.75 inches away from the screen.
    i feel more relaxed now, than when i sat closer to the Dell IPS 27inch 1440p 144hz which sat just above my kb on a monitor arm.
    i can certainly feel the difference with that 24hz loss, but the gain of all that extra screen while not needing to turn my head at all is nice.
    the "improved" perception of my fov is pleasant. but honestly i just wanted a 4k monitor for the higher reso and the upgrade to OLED from IPS, the rest is just comfort.

  • @Sk0lzky
    @Sk0lzky 4 місяці тому

    There's also one more contributing factor that is the "virgin point", as in focusing intensely shrinks the perceived fov while also leading to higher cortisol and acetylocholine secretion increasing alertness and focus. It may be why some players observe better results while sitting hilariously far from the screen.

  • @WisdomPowerCourage
    @WisdomPowerCourage 9 місяців тому +1

    Using this logic, couldnt it be beneficial to choose screen distance based on your arm/wrist mechanics? If you like using your wrist as much as possible, but you're terrible at high sens; move your monitor further back? Because the higher sens could be precieved lower? And vice verca.

  • @N4feYT
    @N4feYT 9 місяців тому

    As a person that uses 2 monitors with one of them being at 32' sitting very close to it like when I used to use a 24' is crazy on the eyes

  • @TheRedComet1821
    @TheRedComet1821 6 місяців тому

    I play with a Aourus 48 inch OLED monitor. Can confirm the huge field of view and the fact my targets are over a foot tall helps.

  • @permanent8387
    @permanent8387 9 місяців тому

    glad to hear i dont need to optimize my setup more 😤 am sitting at around arms lenght away (motinor reaches my wrists) and wont try bothering with monitor distance anymore..
    long ago changed my gaming posture from the fortnite era mongraal to yours that you showcased in this or kovaaks channel and its been a big help
    also if im not feeling lazy i might try stacking my mouse pads... but the problem is that my artisan hien is rough unlike my favorite pad artisan zero 😭 whenever i test it ill see if its too rough for my hand

  • @nickturnal__
    @nickturnal__ 8 місяців тому

    How crazy UA-cam algorithm showing me this video 1 day after receiving my reading glasses specifically for gaming.

  • @mystwaves
    @mystwaves 9 місяців тому

    thank you so much for this video! I've always wondered about this topic and if I should be implementing it.

  • @itzshifty11
    @itzshifty11 9 місяців тому

    There are a few reasons pro CS players sit closer to their screens. The vast majority of pro players play on 4:3 instead of native 16:9 resolution. Probably the original reason for this was that the original monitors were 4:3, but now even young players who have never seen a CRT monitor use it to get as many frames as possible. Most pros will have the GPU artificially stretch the resolution to fit their 16:9 monitor, creating a mild "fisheye" effect, where the edges of the screen seem to be warping, like mentioned in the video. So sitting super close works really well for this. It gives the player better frames, but more importantly a larger target, both literally stretched horizontally AND perceived because they sit so much closer to their monitor. This does also make horizontal aiming and movement seem faster, so horizontal sensitivity will be perceived as higher than vertical. Also, because of the nature of the Tac FPS genre and specifically CS, you generally know where you could be threatened from and it isn't 360 degrees like arena shooters/battle royales/etc. There are some pros in Valorant who are probably former CS players who play 4:3, but to a much lesser extent, probably because stretching does not stretch player models, so the only reason to do this is to match the sensitivity ratio from CS in 4:3 and get better frames.

  • @RicardotomcatPinheiro
    @RicardotomcatPinheiro 9 місяців тому +3

    Its all about the 1 on 1 feel of the sens, same as with players having their arm/mouse, behind the monitor, mimicking the arms of their char on screen. Playing further from the screen introduces some weird "detach" feel from the game and sens, almost like input lag/latency, its perception but its there. Most top cs players, at least the better aimers, play very close to the monitor, they aren't all blind or trying to see the models better. Get a monitor arm btw :P Love your videos, there aren't many channels discussing these topics, love it. :)

  • @Byynx
    @Byynx 7 місяців тому

    The reason why being further away from the screen u aim better it's because that position allows a better control of the mouse for some reason, your arm stays in a different way, not sure why but this happens to me too.

  • @ThomasMarxJKD
    @ThomasMarxJKD 6 місяців тому +2

    Good bye eye sight...

  • @ValentineNTT
    @ValentineNTT 9 місяців тому

    bro you always make the best vids, def one of my favorite youtubers! this was really EYE opening!

  • @goochipoochie
    @goochipoochie 9 місяців тому +1

    I am trying to play with my eye touching the monitor the results are shocking

  • @EgonSorensen
    @EgonSorensen 7 місяців тому

    I have Near-sightedness, also known as myopia and short-sightedness. Taking off my glasses makes things bigger, if/when I can focus and see clearly.
    I wouldn't call this abusing, but it clearly is a benefit if/when things on the screen are small and 'hard to see'
    On the other hand, it is annoying having to wear glasses to see 'everything' clearly normally and getting older affects ones focus abilities - fortunately there's 'PC' glasses for short-sightedness too (Not as strong as regular glasses, to bring focus area closer, while extending vision distance)

  • @justjay3750
    @justjay3750 7 місяців тому

    you my friend, get a like and a comment for providing actual value instead of just a click bait title and some useless fluff like 90% of youtubers.

  • @TheNegationist
    @TheNegationist 9 місяців тому +1

    Wait sorry, do you not use the clawmate mod?

    • @StruthGaming
      @StruthGaming  9 місяців тому

      Sure do, i'm using them on all my mice. What makes you ask that?

  • @JeffBourke
    @JeffBourke 4 місяці тому

    MOBA all have massive QOL issues with the in game camera height because they are all rooted in low resolution CRT monitors but they refuse to let people change it.

  • @magico6309
    @magico6309 8 місяців тому

    Forgive me if i missed any info, but at 5:00 you mention that using cm/360 as a conversion method for your ADS and zoomed scoped is not a good conversion method to use. From your opinion, what conversion method do you think is best to get the best ADS/Zoomed scoped sensitivity for the relationship between your hipfire sensitivity and ADS/Zoomed scope sensitivity e.g. best way for the sensitivity to feel the same as hipfire/best for performance as same as hipfire sensitivity. I know that this is a largely debated topic on websites like mouse-sensitivity and no one has a definitive answer as to what the best conversion method is for ADS/Zoomed scoped sensitivity, and all say that its personal preference. Further to this, do you have any other videos out there that explore this topic yet?

    • @StruthGaming
      @StruthGaming  8 місяців тому

      I don't have a video on this specific topic just yet. Personally I find focal length scaling to have the most sound reasoning behind it, and it works well for me in-game. When I play a new game that doesn't have focal length scaling, i'll often manually adjust it until it feels right, and then later look up what the value is for focal length scaling and it's often the exact same as what I naturally found or at least very close.
      Either i've adjusted to what focal length scaling feels like, or it is an intuitive conversion method.

  • @aussieexpat
    @aussieexpat 6 місяців тому

    Great video. It's there an answer in your math here about optimal size of screen?

  • @xstatixtribalelectronicmus2787
    @xstatixtribalelectronicmus2787 7 місяців тому

    That’s why I play on a 75” Hisense U7K with my couch about 5 feet away. It’s basically a 75” gaming monitor

  • @theharvestfloor1
    @theharvestfloor1 7 місяців тому +7

    Don't forget that you also see what's happening on the screen faster, as the time it takes for the light from the screen to hit your eyes, has drastically been reduced.

    • @SilentSputnik
      @SilentSputnik 6 місяців тому +4

      I truly hope you're joking

    • @theharvestfloor1
      @theharvestfloor1 6 місяців тому +2

      @@SilentSputnik Are you saying I'm wrong?

    • @SilentSputnik
      @SilentSputnik 6 місяців тому +1

      @@theharvestfloor1 what is the speed of light?

    • @theharvestfloor1
      @theharvestfloor1 6 місяців тому +3

      @@SilentSputnik The speed of light is how much time it takes for light to travel from one place to another.

    • @SilentSputnik
      @SilentSputnik 6 місяців тому +1

      @@theharvestfloor1 Yes, which is nearly 300 million kph. So sitting closer to the monitor will get the light to your eyes at most 0.0000000033 seconds earlier than usual.

  • @Khinh-xq6lx
    @Khinh-xq6lx 3 місяці тому

    if you have ips panel keep a good distance since the panel is colour accurate less effort for aiming, less eye strain

  • @caitlan1375
    @caitlan1375 9 місяців тому

    Oh yeah buddy, needed this. Ty!

  • @TheUnRemarkableGamer
    @TheUnRemarkableGamer 4 місяці тому

    A criticism of your peripheral vision test is that it doesn't account for motion. You may not be able to read letters far off the center but you can see motion across the whole screen. I sit a bit back from the monitor and at times even unfocus my eyes to better take in the entire screen at once. The benefit from being able to react to anything on screen near instantly far outweighs marginally better detail. We've seen this in tournaments when pros used stretched-res and literally could not see people because it was cut off (or too close to the screen in this case).

  • @severouspearous2757
    @severouspearous2757 9 місяців тому

    I was undecided between buying a 24.5" 540hz and your 32" 480hz oled, when I do aim training with my current monitor (27" 1440p 270hz) in some exercises my scores go up exponentially especially in tracking scenarios the closer I am to the monitor, but I noticed that by setting a slightly lower fov... I can still keep the screen further away having the same benefits as the monitor attached to my eyes.

    • @slof69
      @slof69 5 місяців тому +1

      540? wtf I'm stuck in the past

  • @acrylix3073
    @acrylix3073 8 місяців тому

    The cilary muscle wants a display to be >1m distance. We need much larger monitors to avoid eye strain due to cilary muscle contraction.

  • @simonb1846
    @simonb1846 6 місяців тому +1

    Or simply blackout everything but your monitor, mouse, and keyboard with blackout curtains or enough black sheets layers. And take a handful of shroomies. You'll see the individual pixel changes frame by frame.

    • @simonb1846
      @simonb1846 6 місяців тому +1

      You'll also need sunglasses and lowered brightness because it will be bright.😂

  • @sashomedia
    @sashomedia 9 місяців тому

    I will definitely recommend this video to a friend, who struggle with aiming.

  • @wdemon85
    @wdemon85 8 місяців тому

    Dude moves face right in front of screen
    Eyes: “please don’t”

  • @nickturnal__
    @nickturnal__ 8 місяців тому

    Why does sitting super close to monitor make me feel sick but sitting further back while wearing reading glasses doesn't?... the objects appear about the same size...

  • @1000HZago
    @1000HZago Місяць тому

    If our eyes are 200°:135° this means 16:10 aspect ratio monitor is better than 16:9-thoughts?

  • @veilmontTV
    @veilmontTV 8 місяців тому

    I get nauseous if my monitor is too close. I have 20/15 vision so i see very well and don't need to get closer

  • @mage3690
    @mage3690 3 місяці тому

    Gunfire Reborn uses a cm/360 conversion for scopes, and you have to set a different sensitivity for scoped shots (expressed as a percentage of your normal sens). I've tried it at 100%, and holy smokes it felt touchy. Not at all difficult to get used to, especially since I was using rawaccel at the time with a very low base sens and high ranp (bonus points because my main game is Overwatch, where scopes are a rarity), but very strange to feel nonetheless.

  • @cornballmcgoo7174
    @cornballmcgoo7174 6 місяців тому

    when im doing bad at battlebit i scoot the laptop up to my chest i always thought it was just a personal quirk

  • @samuelm4021
    @samuelm4021 6 місяців тому

    Same reason why people started using 27” monitors over the standard 24”. Enemy bigger. I wonder if any gaming screen manufacturers make 30” or larger screens?

  • @TwinbornMist
    @TwinbornMist 9 місяців тому

    I like my monitor arm because it lets me adjust the distance to each game i play with no change to my posture

  • @Bhilon
    @Bhilon 9 місяців тому

    Can somebody talk about how aim training and controlling recoil in a given game are two different functions?
    It seems that nowadays it’s hand in hand. If you can aim well then you can control recoil well. However, recoil is subject to the game designers input. It changes unbeknownst to the player unless read into the dev notes.
    We can all agree that Controlling recoil hinders aim performance making it undesirable. For example, if you were aim training a module and there’s a slight hitch in performance you’d adjust settings to maximize results.
    Therefore, most people have anti-recoil macros, scripts or some advanced way to counter the game developers recoil patterns. I personally don’t believe the amount of aim training can subside the pull down mechanics of recoil control

  • @AlanJohnPeach
    @AlanJohnPeach 9 місяців тому +2

    So, instead of something janky like this I juse use a LG C2 48" from about 18 inches. it's a glorious setup, and watching stuff from my couch is great as well. I don't know why anyone would pick a small monitor now. My secondary that it replaced was a QHD 32" (Exact same pixel density)

    • @juzhang6665
      @juzhang6665 9 місяців тому

      Ikr. Playing with small monitor up close strains my eyes like crazy😂 How’s fps gaming with the big tv?

    • @AlanJohnPeach
      @AlanJohnPeach 9 місяців тому +1

      @@juzhang6665Lovely bud. I will say however, this only applies if it's a high refresh OLED because the blacks actually being blacks reduces the eye strain from brightness with HDR haha, and the motion clarity reduces any discomfort from movement as well. Also, I see no reason whatsoever for picking an ultrawide instead when I can just choose a 21:9 aspect ratio in a game and achieve the exact same result. It's pretty much the best of all worlds. Then, for productivity, its colour gamut is excellent.

    • @AntivenomOW
      @AntivenomOW 9 місяців тому

      Same! 120hz, VRR, OLED, ambilight 💪😂

    • @AntivenomOW
      @AntivenomOW 9 місяців тому

      @@juzhang6665big gaming TVs are great

    • @wgnd1614
      @wgnd1614 9 місяців тому

      this video is clearly talking about competitive games and playing them with a monitor larger than 27" is definitely bad, so what is this comment about?

  • @cmcbunch
    @cmcbunch 4 місяці тому

    This is why I've been running triple head 40+ inch monitors since battlefield 3. Takes a mean pc to do it but when you have triple 4k 144hz 160 degree fov is a serious advantage.

    • @biizzlle
      @biizzlle 3 місяці тому

      Way too big

    • @cmcbunch
      @cmcbunch 3 місяці тому

      @@biizzlle Thats why no one will remember your name.

    • @biizzlle
      @biizzlle 3 місяці тому

      @@cmcbunch who’s bunch

  • @CyberneticArgumentCreator
    @CyberneticArgumentCreator Місяць тому

    Your high-resolution field of view is very narrow in the center of each eye's vision. The optimal distance is around arm's length because that way you see most of the screen in this rod and cone-dense area of the eyeball.

  • @Rubafix989
    @Rubafix989 6 місяців тому

    The most insane information for me was the fact that Hots still exists

  • @DTM1337
    @DTM1337 3 місяці тому

    Great video, thanks

  • @spixxy1751
    @spixxy1751 4 місяці тому

    So... if i am a rather decent aimer on R6 with ACOGs but i absolutely suck at games like CS or Valorant i would need to sit closer to the screen in those games to get a somewhat similar target size for my eyes in those games?

  • @TheMainEvnt601
    @TheMainEvnt601 6 місяців тому

    One of the greatest minds I’ve come across

  • @kaedes9749
    @kaedes9749 9 місяців тому

    Awesome video , thank you 😊