It's just a beginning - we could also manually place all interior, like school and hospital to it's true locations, and maybe later mix and compare to SH2 and SH0 town :)
Lo has hecho de nuevo, Giromancy. :) Gracias por todo tu trabajo, se nota sin duda que eres un gran fan de la saga, más aún de la primera entrega (+1).
Thank you so much for the video! I took the map of the first part for the final project at the university, and what a blessing that I found this video! Thank you!
No hay mucho de programación que digamos, solo se extrajeron los modelos 3d originales desde el disco del juego y se importaron hacia el motor gráfico Unity. Tuve que añadir algo de niebla y Occlusion Culling para que la distancia de dibujado de todo el pueblo no genere lag, prácticamente lo mismo que hicieron los creadores del juego. Modificar todas las texturas que contienen transparencias y algún que otro detalle. Lo único de programación que hay son unos scripts para poder mover la cámara (OrbitCamera) por todo el nivel, y el del menú principal para cargar el mapa, nivel principal. En cuanto a los scripts, están en formato Java. Un saludo y gracias.
Silent hill kinda looks slightly like Brooklyn. I wonder how tall the apartment buildings would have been if the developers had more computing power to work with.
WOW! I love to discover this kind of things! It would be nice if there will be the possibility to switch view mode like unity does. Shaded, wireframe and wireframe shaded
Hasta donde pensas llegar con esto?. Pensas hacer explorable todo el juego?. La verdad se pasaron todos los que colaboraron para lograr extraer los modelos 3D
La proxima ves haz el mismo video pero con musica del juego,ya sabes,ponele musica de silent hill,ese ambiente suave y vacio le da un toque de abandonado.
The game is made with 8x8 square meter grids, and that´s the maximun height for each building, there are a few buildings with more height, but most of the buildings are 8 or less meters square. Also, the fog and the camera angle in the original game is supposed to block your vision of the upper half of the buildings, so there is no need to make a fully visible building.
Alguien que me ayude quiero crear mundos para este juego pero no se que programas utilizar. ya e creado algunos de otras consolas como snes n64 pc y ps2 pero nada de ps1
That's incredible how good was the city created for a 1999 game
Great tool. Finally, have a way of finally seeing the game it was seen by the developers.
Hermoso, Silent Hill + Soda estereo. Gracias por todo.
De Musica Ligera caught me off guard haha
So awesome to see this level with such a classic song!!
You made my day - thank you, this is fantastic!
- Sparagas :)
Thanks to you, you and the other members made a wonderfull job! ;)
Congrats
It's just a beginning - we could also manually place all interior, like school and hospital to it's true locations, and maybe later mix and compare to SH2 and SH0 town :)
Gyromancy, te amo desde hace años. Sos uno de los mas grandes aportes a la comunidad de silent hill, sobre todo del 1 que es mi gran juego fetiche
It's seriously mindblowing how detailed and large they made such an open area on PSX tech
Lo has hecho de nuevo, Giromancy. :)
Gracias por todo tu trabajo, se nota sin duda que eres un gran fan de la saga, más aún de la primera entrega (+1).
Thank you so much for the video! I took the map of the first part for the final project at the university, and what a blessing that I found this video! Thank you!
GRACIAS TOTALES!
Buena canción! Estupendo lo que habéis hecho.
Came for the game, stayed for the music
OMFG, that's amazing!
genial amigo!!! que bueno seria un super remake exacto de este silent hill! 20 años pasaron y nunca olvido este juego lo tengo en la play 1 y en la 3!
thank you friend, exactly what I needed for my project! =D
@Andrews Alves I am curious now (^_^) Did you make something out of it???
No man me volo la cabeza, sos una maquina!!
This is excellent!
Awesome!
Now use these assets to remake the game in first person. :P
Pretty sure first person is an unlockable mode in the game. Prolly plays like crap tho
Por fin, cuanto espere algo asi.
Te pasaste gracias Giro.
En que lenguaje de programacion esta escrito soy programador.
No hay mucho de programación que digamos, solo se extrajeron los modelos 3d originales desde el disco del juego y se importaron hacia el motor gráfico Unity.
Tuve que añadir algo de niebla y Occlusion Culling para que la distancia de dibujado de todo el pueblo no genere lag, prácticamente lo mismo que hicieron los creadores del juego.
Modificar todas las texturas que contienen transparencias y algún que otro detalle.
Lo único de programación que hay son unos scripts para poder mover la cámara (OrbitCamera) por todo el nivel, y el del menú principal para cargar el mapa, nivel principal.
En cuanto a los scripts, están en formato Java. Un saludo y gracias.
great work!
Very cool 😁
So it's basically the town ripped from the game and put it into Unity Engine, right?
It looks amazing!
Will there be more places from the game?
VAMOS ARGENTINA CARAJO
amazing!
Fantastic work!
The town looks very good.
Silent hill kinda looks slightly like Brooklyn. I wonder how tall the apartment buildings would have been if the developers had more computing power to work with.
Amazing... How long till we get to view the insides of buildings and the lakeside?
Awuanta con soda estereo
Awesome!
This would be a cool unlockable in a game. I want to make a survival horror game and if I can do this as an unlockable that would sick!
Hope that they port the full on game on PC
I love you all
Soda stereo hits hard
damn boy
What's the name of the band? I like their music
Soda Stereo
Thanks
search for Capital Inicial "À sua maneira"
sounds very good(more rock n roll)
great(better) lyrics too
WOW! I love to discover this kind of things! It would be nice if there will be the possibility to switch view mode like unity does. Shaded, wireframe and wireframe shaded
Silent Hill and Sodastereo. That was unexpected...
It really impressed me a lot!
includes interiors of houses and buildings?
Hasta donde pensas llegar con esto?. Pensas hacer explorable todo el juego?. La verdad se pasaron todos los que colaboraron para lograr extraer los modelos 3D
I wish I could move that quick in real game. Graphics are sharp too
Tienes planeado hacer la version del mundo oscuro?
Es casi lo mismo en realidad
Con la niebla no se nota tanto lo absurdamente anchas que son las calles XD
Lol the car models look more detailed and shaped than Gran Turismo 2 or Ridge Racer 4
Only portishead, mazzy star or still corner should be authorised as a music for this game instead of yamaoka's works
It was foretold by ... You.
tremendo laburo chabon yo tambien tengo el crocotile es genial para estas cosas, que tenes pensado hacer con esto?
6:30 mini flauros?
La proxima ves haz el mismo video pero con musica del juego,ya sabes,ponele musica de silent hill,ese ambiente suave y vacio le da un toque de abandonado.
Will there be more, and will there be a collage of all the areas, where we can switch between them?
NAQUELE AMOOOOORRR À SUUUAA MANEEEIRAAAA
finally! lol
Link is Dead Can you fix it please 🙏🙏🙏😭😭😭
SILENT HILL x SODA STEREO
Me: i wonder if there is a beta content for silent hill
*UA-cam recommendation Finally attempts to be useful*
Awesome work.
Why is the upper half of tall buildings cut off?
The game is made with 8x8 square meter grids, and that´s the maximun height for each building, there are a few buildings with more height, but most of the buildings are 8 or less meters square. Also, the fog and the camera angle in the original game is supposed to block your vision of the upper half of the buildings, so there is no need to make a fully visible building.
excelente, esto es lo que venia haciendo con los modelos en unity? o son los niveles originales?
Gracias, estos son los niveles originales extraidos directamente desde los archivos del juego.
It is possible to rip those maps in .obj or any 3D related format?
buen aporte, lamentablemente ya no funciona la url de descarga, será posible que puedas actualizarla?
También la quiero
Hey man did you ever get another link up?
why you not go to the area at the beginning and show? where you need to follow sherl?
holas , che una preg sabes quien podria traducir o parchear juegos de ps1 ? como el mizurna falls ,teniendo los scripts ya traducidos en ingles ?
QUEEN BURGER!!!
Link Is Dead
De música ligera, By soda stereo
Alguien que me ayude quiero crear mundos para este juego pero no se que programas utilizar. ya e creado algunos de otras consolas como snes n64 pc y ps2 pero nada de ps1
Por favor resubilo amigo por favor te lo pido
Can I use the town model for my project?
You can extract by yourself the whole town model using the extraction tools that is in the ¨Official thread¨ link in the description.
I did, but I got errors and generally it looked like I got something wrong.
How were u able to go through the files and view em??
Can you increase the density of the fog to make it more similar to the game?
The music is not the vibe
LLAMEN A MOU QUE LARRY ESTA EN CUALQUIERA!!
eres gaucho?
silent hill y ceratti, que combi
remaster !
good video, bad music.