I would really appreciate if you made a video explaining how to set up a small outdoor landscape (ex: forest) with the HDRP. From the volume setting to the PP. on UA-cam 99% of UA-cam talk about unity superficially while no one go more in to the deep of that.!!
hahaha so true but reality is that most of them are not even game developers. They do what 5 year olds can do. Just like picking and dropping things around thats it!
Another great video - thanks for covering this project and I'm really interested to see the future vids you mentioned. ('got to be honest thought - I'm a little confused at how the reflection probes are working in this specific scene...)
Thank you, you're awesome! Question - does the automatic depth of field script work outside of this project? Maybe you can upload it for those of us with a weaker computer? Also, would love to see more Cinemamachine tutorials from you! Thx again!
I already tried to export the wind shader out of their project and it doesn’t work outside of it. The only way we could replicate this is creating a new scene in the same project 🤷🏼♂️
@@UGuruz please do. I try to take pieces out of bigger Unity-made projects like the fps sample, the 3d game kit, and even the playground, and I often find it is not at all decoupled or well suited for using outside of the entire mammoth codebase it comes with. It would be nice if I could pick and choose the features I actually want without requiring a specific Unity subversion with specific scripting defines, lighting and color settings, and whatever else these things require to run at all.
@@UGuruz how can i add like you add invector player whitout pink colour to be with the normal textures because wen i add something from project from assets stour wen i add it into book of the dead it is pink
The only thing about Unity is they keep updating to point this and point that but nothing works what use is updating something early if nothing works I guess that's why it free it's really a beta tool and truly the idea of unity is great but not worth the headache you have to jump through rings of fire get your ass burned off trying to use it I will come back to unity when they at least get 75% of the bugs fixed right now it is to dam buggy using unity is like having a house full of roaches.
I do find that I have become cynical to importing anything new because I know I'll be riddled with errors. It's too bad the process isn't smoother. When it works well, Unity is wondrous. And when it doesn't, it's an enthusiasm sapper.
I would really appreciate if you made a video explaining how to set up a small outdoor landscape (ex: forest) with the HDRP. From the volume setting to the PP. on UA-cam 99% of UA-cam talk about unity superficially while no one go more in to the deep of that.!!
hahaha so true but reality is that most of them are not even game developers. They do what 5 year olds can do. Just like picking and dropping things around thats it!
I love this video! You really go into detail of many of the things that are usually overlooked or things that go unnoticed!
Thanks. This project is really very awesome.
Another great video - thanks for covering this project and I'm really interested to see the future vids you mentioned.
('got to be honest thought - I'm a little confused at how the reflection probes are working in this specific scene...)
wich app u use to creat this?
amazing video. hooked now, gotta watch all of them :)
Thank you, you're awesome!
Question - does the automatic depth of field script work outside of this project?
Maybe you can upload it for those of us with a weaker computer?
Also, would love to see more Cinemamachine tutorials from you!
Thx again!
Actually I never tried that but now I will.
@@UGuruz that would be awesome! thank you!
Plz make a tutorial on wind hdrp
Very well explained.
Thank you
You're welcome. :)
WoW. This Video is SOOOOO helpful for me. WoW..
Glad it was helpful!
thx you! very interesting video
You are welcome!
We can make a video and upload it to youtube ..is it monetizable 😮
Hi,,, do I have to install always High Definition Render Pipeline? when I open a new project?
No
@@UGuruz can I have your email? please
You can directly contact me on my discord server. Btw you can find the email in channel about section.
I already tried to export the wind shader out of their project and it doesn’t work outside of it.
The only way we could replicate this is creating a new scene in the same project 🤷🏼♂️
I will try that.
@@UGuruz please do. I try to take pieces out of bigger Unity-made projects like the fps sample, the 3d game kit, and even the playground, and I often find it is not at all decoupled or well suited for using outside of the entire mammoth codebase it comes with. It would be nice if I could pick and choose the features I actually want without requiring a specific Unity subversion with specific scripting defines, lighting and color settings, and whatever else these things require to run at all.
Also is using the occlusion probes possible/easy outside of this project?
For now its a bit difficult due to lack of documentation. However you can find some information about it on Unity forum.
What is the PC spec. that need to implement all this ?
My System:
Core i7 2600K
Ram 32 GB
GTX 1050 TI
Can we play it without graphic card Or in low end pc
I guess no.
@@UGuruz ok thanks 👍 coz I was trying to play it in my i3
Hi can you help me? I have some questions about BOOK OF THE DEAD?
Yes, please tell me.
@@UGuruz how can i add like you add invector player whitout pink colour to be with the normal textures because wen i add something from project from assets stour wen i add it into book of the dead it is pink
@@UGuruz i mean when i have the book of the bead in my project, and then i add something, it is pink, and how can i fix that?
You need to properly implement HDRP in your project. Check this - ua-cam.com/video/Ua08A3kMJWY/v-deo.html
@@UGuruz thanks men
can u plz give me a copy of this asset bkz it is removed
please I need answer
The only thing about Unity is they keep updating to point this and point that but nothing works what use is updating something early if nothing works I guess that's why it free it's really a beta tool and truly the idea of unity is great but not worth the headache you have to jump through rings of fire get your ass burned off trying to use it I will come back to unity when they at least get 75% of the bugs fixed right now it is to dam buggy using unity is like having a house full of roaches.
I do find that I have become cynical to importing anything new because I know I'll be riddled with errors. It's too bad the process isn't smoother. When it works well, Unity is wondrous. And when it doesn't, it's an enthusiasm sapper.
1st
Sir please help me
What kind of help do you want ?