Why do they keep nerfing stuff? "It feels like every time someone finds something fun, the fun is removed." - Pilestedt said, I hoped they would stop nerfs but they did not. To be fair, they have buffed a lot of stuff. However, these nerfs are clearly to make people buy the next 'meta'.
tbf the incen breaker was the best bug weapon in the game and had a super high usage rate, somewhere like 30-40%. they did the best route to nerf it which was to reduce its ammo cap which makes things more interesting then if they just nerfed its damage or something. now you gotta pick between a weapon with good ammo and decent damage or a weapon with a low ammo count but really good damage.
@@comic_the_ace Yeah im fine with that personally as its still viable, ammo lies literally everywhere. Im fine with most of the nerfs...But the flamethrower? Nope. Absolutely not. It was fine as it was, it could kill chargers and the smaller bugs but didnt do squat against the bile titan, which was fine as i would concetrate on smaller enemies and the chargers and my friends with AT would kill the biles....Now i guess im forced to take the AT because just yesterday i was juggling 3 chargers alone because i didnt take any AT option. I dont like the fact i have to be locked into using certain weapons, theres no fun in that whatsoever. Breaker incen nerf is fine. Flamethrower is not.
@@xXLONEWOLFXxCZ i think they should revert the flamethrower or make it where it can melt armor. it was a bug that it could kill chargers like that but at this point they shouldve made it a feature. hopefully they will listen to feedback.
Its like AH wants to kill the game themselves. I don't even care for the flamethrower nerf, I prefer machine guns. However, AH said more content would remain unrevealed until update day, which was false. Now age old issues from day one are back: theres no way to kill charger swarms, and rockets one shot you from across the map and ragdoll you at mach fuck back to Super Earth.
the new enemies DO make sense...the bots are constantly fabricating more, and the entire plot of the super colony, pesticide, and observing mutations under intense pressure perfectly explain new bug types.
@@vinumsabbathi5288 I’m simply saying the new enemies introduced do make sense within the frame of the game. Perhaps I don’t understand what OP meant due to poor wording
I agree, but the player numbers are far of what they were in the beginning. And I kinda feel the community is a little bit lost atm. This new update is really fun so far!
Man , they nerfed the flamethrower right before the new warbond , absolute braindead move.
And the breaker incendiary too. That was my go to for the bugs.
@@thev-side1331I didn’t know they did that. No wonder it sucked today. 😑
They reduced by two the magazine and added more recoil. Usable, but your can't go trigger happy as you used to unless you resupply constantly.
Its Arrowhead! Of course they did
That's cool but it doesn't change that players from country's can buy helldivers 2 because its still banned.
100%! That's one of my closing statements in the video.
Why do they keep nerfing stuff? "It feels like every time someone finds something fun, the fun is removed." - Pilestedt said, I hoped they would stop nerfs but they did not. To be fair, they have buffed a lot of stuff. However, these nerfs are clearly to make people buy the next 'meta'.
tbf the incen breaker was the best bug weapon in the game and had a super high usage rate, somewhere like 30-40%. they did the best route to nerf it which was to reduce its ammo cap which makes things more interesting then if they just nerfed its damage or something. now you gotta pick between a weapon with good ammo and decent damage or a weapon with a low ammo count but really good damage.
@@comic_the_ace Yeah im fine with that personally as its still viable, ammo lies literally everywhere. Im fine with most of the nerfs...But the flamethrower? Nope. Absolutely not. It was fine as it was, it could kill chargers and the smaller bugs but didnt do squat against the bile titan, which was fine as i would concetrate on smaller enemies and the chargers and my friends with AT would kill the biles....Now i guess im forced to take the AT because just yesterday i was juggling 3 chargers alone because i didnt take any AT option. I dont like the fact i have to be locked into using certain weapons, theres no fun in that whatsoever. Breaker incen nerf is fine. Flamethrower is not.
@@xXLONEWOLFXxCZ i think they should revert the flamethrower or make it where it can melt armor. it was a bug that it could kill chargers like that but at this point they shouldve made it a feature. hopefully they will listen to feedback.
Don’t call it a comeback,
Literally, people just went on summer break.
the game isn't dead. But, with all these UNNECESSARY nerfs, people will actually leave, not join the game.
Biggest comeback must be starwars battlefront 2 after the lootbox drama wich changed the gaming industry forever
Its like AH wants to kill the game themselves. I don't even care for the flamethrower nerf, I prefer machine guns. However, AH said more content would remain unrevealed until update day, which was false. Now age old issues from day one are back: theres no way to kill charger swarms, and rockets one shot you from across the map and ragdoll you at mach fuck back to Super Earth.
no
Yeah but this update just nerfed more shit and also introduce new enemies doesn't make sense
the new enemies DO make sense...the bots are constantly fabricating more, and the entire plot of the super colony, pesticide, and observing mutations under intense pressure perfectly explain new bug types.
@@user-jt1js5mr3f well yes but they are adding new and stronger enemies while nerfing ways to kill them
@@vinumsabbathi5288 I’m simply saying the new enemies introduced do make sense within the frame of the game. Perhaps I don’t understand what OP meant due to poor wording
Mf scrolled past the page of buffs
@@stormjet814buffs? They hardly do anything
I’m pretty sure the game isn’t dead lol
I agree, but the player numbers are far of what they were in the beginning.
And I kinda feel the community is a little bit lost atm. This new update is really fun so far!
@@thev-side1331 gotcha.
In fact the game has the most players it’s ever had. The numbers just seem to keep going up!! Any skepticism of this announcement is treason!
I'm seeing the numbers right now: 50k players on Steam! So happy for Helldivers 2!
Hell naw
It flopped