Death of a Game: Dragon's Dogma Online | Asmongold Reacts

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  • Опубліковано 11 вер 2024
  • by ‪@nerdSlayerstudioss‬ • Death of a Game: Drago...
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    Channel Editors: CatDany & Daily Dose of Asmongold
    If you own the copyright of content showed in this video and would like it to be removed:
    / catdanyru

КОМЕНТАРІ • 912

  • @kriss450
    @kriss450 5 місяців тому +791

    Even just co-op with ONE friend would be amazing. Two Arisen, Two Main Pawns.
    For anyone that would cry about balance, I really don't care when it comes to a co-op game.

    • @curttron
      @curttron 5 місяців тому +71

      Honestly that is all I ask for in a game like this. 2 Player co-op without losing the core gameplay. Unfortunate people seem to lean toward extremes

    • @rabitof5248
      @rabitof5248 5 місяців тому +31

      what about the 2nd player just being the main pawn?

    • @kriss450
      @kriss450 5 місяців тому +10

      @@rabitof5248 I'd settle for that, but I would almost prefer being able to part ways and take separate paths for combat, exploration, or even puzzles

    • @overdrive112
      @overdrive112 5 місяців тому +3

      @@rabitof5248 this would be perfect. so you can get summoned into other worlds, but without Area restriction or death = lobby dc like in dark souls.

    • @LuX7251
      @LuX7251 5 місяців тому +4

      Yes, the seamless multiplayer mod for elden ring did bring balance issues, but it was SO fun
      its the perfect example

  • @docilecatfish1370
    @docilecatfish1370 5 місяців тому +743

    It's crazy how whenever someone mentions co-op in Dragon's Dogma, so many fans act like it's a terrible idea, but here's a whole MMO spinoff Capcom made that was legitimately good.

    • @jeess174
      @jeess174 5 місяців тому +76

      No, multiplayer makes the pawn system useless which actually makes dragons dogma special.
      Edit: im not someone who really has good wifi so i don't even care for playing with other people but i can understand multiplayer if pawns can still talk

    • @co-team3486
      @co-team3486 5 місяців тому +44

      Had an amazing time in the game and really wished they included co-op in the DD2.

    • @afonsovaz4186
      @afonsovaz4186 5 місяців тому +159

      @@jeess174 or... the pawn system is used in single player. and in multi player it's removed beacuse you'd be playing with other people... I don't see the issue in that.

    • @DietersYT
      @DietersYT 5 місяців тому +35

      @@afonsovaz4186 how cool would it be though if everyone got a pawn and you had parties of 8 fighting huge enemies

    • @jeess174
      @jeess174 5 місяців тому +15

      you get more control making you're own fantasy being able to control youre companion in you're adventure which you can't do in a multiplayer setting

  • @CeraphineLuna
    @CeraphineLuna 5 місяців тому +86

    If he says "Arise-N" one more time I'm gonna lose it

  • @nerdSlayerstudioss
    @nerdSlayerstudioss 5 місяців тому +224

    Glad you covered this, we need to keep the pressure on Capcom and let them know we want DD2 to have online too! I completely agree about your interest/like in MORPGs like DD and PSO though. I completely agree about tab target for a broader audience (IMO hybrid is best), and the skill floor/ceiling.

    • @NewsofPE
      @NewsofPE 5 місяців тому +29

      no, we don't want DD2 to have online, we want DDO2

    • @Prototype9871
      @Prototype9871 5 місяців тому +8

      We NEED COOOP NOW KEEP IT UP

    • @nerdSlayerstudioss
      @nerdSlayerstudioss 5 місяців тому +7

      I feel you, I just feel like it's less possible@@NewsofPE

    • @Patte-chan
      @Patte-chan 5 місяців тому +6

      Ew, other people in my game? Disgusting!

    • @albertovega6830
      @albertovega6830 5 місяців тому +5

      Well the director said they are not planning to include online cause this is meant to be a single player game experience.

  • @robbiegta
    @robbiegta 5 місяців тому +145

    Him mispronouncing Arisen makes me about 99.99999% sure he's never played the game, as the pawns, every NPC and most quest givers say it at least once every couple of minutes 😅

    • @Maruragakari
      @Maruragakari 5 місяців тому +20

      ​@@ErdeZthis person talking about Nerdslayer, the creator of the video which Asmongold is reacting to in this video. Not Asmongold himself.

    • @nuke2099
      @nuke2099 5 місяців тому +8

      @@ErdeZ They aren't talking about Asmond.

    • @ErdeZ
      @ErdeZ 5 місяців тому +5

      @@Maruragakari Makes sense. My bad.

    • @isitonpc5299
      @isitonpc5299 5 місяців тому +19

      His channels about researching what happened to games that died. He's not pretending to review a game he hasn't played.

    • @CeraphineLuna
      @CeraphineLuna 5 місяців тому

      Yup

  • @rycerze3832
    @rycerze3832 5 місяців тому +139

    There is currently a private server that allows you to play DDO. You have do quite a bit to set it up though. It's not fully functional but it's enough to be able to explore, fight monsters, and give you a overall feel of the game. It's actively being worked/updated on now and has made large strides.

    • @user-jx2bx3gi9k
      @user-jx2bx3gi9k 5 місяців тому +6

      More people need to know this

    • @DaRoachDoggJrr
      @DaRoachDoggJrr 5 місяців тому

      Jon lee is my hero

    • @DaRoachDoggJrr
      @DaRoachDoggJrr 5 місяців тому +1

      My character is Fortinbras Fourteen on there btw

    • @nabuni0310
      @nabuni0310 5 місяців тому

      @@DaRoachDoggJrr we cant forget the big lad in the room Hole man

    • @Tsubaki189
      @Tsubaki189 5 місяців тому +2

      Can i have a link to the p.server?

  • @Caisio
    @Caisio 5 місяців тому +31

    The japanesse dev/producer disconnect with the rest of the world markets is baffling to me. I still remember an interview with the director and producer of ff7 remake, and they said that they were surprised that people outside of Japan wanted to play ff7 (this was 2-3 years ago), ... I was like whut???.

    • @Chippaization
      @Chippaization 5 місяців тому +7

      it took till MHW for capcom to realize people wanted to give them money for games

    • @MIZZKIE
      @MIZZKIE 5 місяців тому +15

      I'm from Japan, and trust me when I say that even after we've opened up to the world since 1853 (after hundreds of years of shutting out any form of contact), we are still a hermit country, with the majority of Japanese people not interacting with people from other countries AT ALL. It's no surprise that even game developers (except for Nintendo) think that the world is not interested in their content.
      The person above me is totally right. Monster Hunter World was Capcom's "Aha moment".

    • @SollomonTheWise
      @SollomonTheWise 5 місяців тому

      It's basically the narrow sightednes of japo centricism

  • @meitomiyazaki9848
    @meitomiyazaki9848 5 місяців тому +21

    Mans was calling it arise-in 😅

  • @user-uh3sf3mv9d
    @user-uh3sf3mv9d 5 місяців тому +83

    DDO was the absolute GOAT! I played it for a lot of its run time. I believe the reason for its end of service had to do with capcom pushing monster hunter. Very unfortunate.

    • @reagenlionel
      @reagenlionel 5 місяців тому +18

      It was because they shut down their capcom online games service. Which affected all their concurrent online only games. Which the original video failed to mention as well as other information.

    • @omidog06
      @omidog06 5 місяців тому +3

      Bruh i never even got to fully enjoy the alchemist class

    • @thatonepenguinperson618
      @thatonepenguinperson618 5 місяців тому +5

      ​@@omidog06It makes me so sad we didn't get the alchemist in DD2.…. There's nothing that gives me more dopamine than using catapults and shotguns... And then detonating explosions after all that set up... There's just NOTHING like it and I feel empty ._.

    • @hua..
      @hua.. 5 місяців тому +3

      The fact they even kept the game running for so long despite the fact they were having their asses being handed to them by FFXIV and especially PSO2 was remarkable, they ended up just shutting down their online games service simply because it wasn't worth keeping it up. Also, in hindsight, pushing monster hunter was clearly the right move

    • @brojakmate9872
      @brojakmate9872 5 місяців тому +3

      Sorry to tell you this but Capcom shut down not one but TWO Monster Hunter MMO (Online and Frontier)

  • @ryo6947
    @ryo6947 5 місяців тому +36

    DDO was my very first Open World MMORPG in medieval fantasy genre. It was one of the best time i had in my gaming history. Knew about it through a youtube ad. The map was so vast with so many lands, every place has its unique atmosphere.
    Gotta love the forests with many big trees, rivers, bridges, fireflies, the sounds and bgms were very relaxing, the Inn was cozy as well. Though there was many goblins and wolves especially at night. The most rememberable encounters i had in these forests were with lizards that guarded in front of an abandon sewer's entrance. And an Ent the Giant Tree boss inside a cave, it guarded the entrance as well. What i also found it really cool was the concept of dungeon inside a dungeon, there were some places called Catacomb and when you reached to the end of it which you thought you had already explored the whole place but there was another door in some of these catacombs that leaded to an even deeper floor. It gave off a sense that you're heading to the unknown and dangerous place, not to mention the place's atmosphere also shifted to something that made you stayed high alerted and extra careful the whole time compared to the upper floor. It was really well done thanks to the one who executed this idea.
    Aside from those points that i liked. Some lands and mission quests had a really wtf kind of terrains and paths, destination guide such as arrow wasn't a thing in DDO and it had caused me so much pain to figured out, it even came to the point that it forced me to jump down a lot to the verge of dying. It was really annoying.
    Grinding for high quality ranked equipments from the start as a f2p was very tough as well. I remember a mission quest that we had to fight a skinny black dragon and I ended up getting 1 tapped from a household shadow wolf that the dragon summoned most of the time. Then a lot of other players had to revive you, it took like 5 secs for you to get revived which could cause other troubles. Situation of teammates ended up dying just to revive you happened a lot. 5 secs were very long on a constant and chaotic battle, dying like 4~6 times already made you felt like a burden for the team. The battle was fun i tell you that, but it was definitely not cool either.

    • @deadjoey6042
      @deadjoey6042 5 місяців тому

      Wow this paints such a cool picture of the game, thanks for sharing!

    • @ryo6947
      @ryo6947 5 місяців тому

      @@deadjoey6042 Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and shjt that you had to go through to get crafted ones from the Crafting System.
      There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me feel sorry for my character's legs. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn.
      The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol.

    • @ryo6947
      @ryo6947 5 місяців тому

      @@deadjoey6042 Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and stress that you had to go through to get crafted ones from the Crafting System.
      There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me feel sorry for my character's legs. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn.
      The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol.

    • @ryo6947
      @ryo6947 5 місяців тому

      @@deadjoey6042 .Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and stress that you had to go through to get crafted ones from the Crafting System.
      There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me felt pretty bored lol. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn.
      The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol

    • @ryo6947
      @ryo6947 5 місяців тому

      @@deadjoey6042 I'd like to share a little more but for some reason UA-cam deleted my reply. The length was about the same as my previous story, don't really know why.

  • @chefnstrike
    @chefnstrike 5 місяців тому +4

    ESO is not dead.

  • @toodleselnoodos6738
    @toodleselnoodos6738 5 місяців тому +4

    About the co-op thing and players vs. pawns, pawns were your crafting system.
    You had to collect materials and then select the number of your pawns to work on it. You could have up to 3 different projects.
    Which is where Renting Pawns and Arisen-co-op comes in.
    If you wanted to play with other people - you could.
    If your friends weren’t on AND your Main Pawns were busy crafting, and you needed more pawns - YOU COULD.
    This is why 3 Main Pawns, Rental Pawns, and Arisen Co-Op worked beautifully.
    Unlike DD1, you had an EXPANDED list of commands for your pawns. You could command them to target weak enemies, strong enemies, aerial enemies, heal you, support you, buff you, back away, etc..
    Later on, they gained Dragon Powers allowing them to trigger random effects. Additionally, they could play ALL vocations too - Tank, DPS, Support.
    DDO was a super fun game to play and it was a shame that it got pulled. We never got the lands of the Water Dragon and the Black Dragon.

  • @KusanagiTakeru911
    @KusanagiTakeru911 5 місяців тому +78

    Yeah, kinda upset when i found out the game is shutted down but the private server is up tho

    • @user-jx2bx3gi9k
      @user-jx2bx3gi9k 5 місяців тому +1

      More people need to know this.

    • @ogletret
      @ogletret 5 місяців тому

      @@user-jx2bx3gi9k Private server isn't open to everyone

    • @Fractured676
      @Fractured676 5 місяців тому +2

      Lets put quotes around "Up". Its still very much incomplete.

    • @devarient
      @devarient 5 місяців тому +1

      It's just "shut" no need to add extra letters

    • @siegebot82
      @siegebot82 5 місяців тому

      ​​@@devarient people will cry grammar nazi but I see people fucking their spelling more and more every day

  • @zanychelly
    @zanychelly 5 місяців тому +15

    Coop Dragons Dogma 2 would be so cool… it doesn’t need MMO, I think of it being like Elden Ring/Souls.

    • @TK-7193
      @TK-7193 5 місяців тому

      dd coop would be like elden ring coop. if it wasnt outdated trash.

  • @connorgunion8597
    @connorgunion8597 5 місяців тому +8

    That’s crazy he mentioned the framework of lost planet. The 1st game was amazing, LP 2 was good but 3 was just confusing and lost its excitement the 1st game had. Anyone else here like lost planet ?

    • @syllawblood
      @syllawblood 5 місяців тому +3

      Lost Planet 2 had some insane pvp modes.

    • @connorgunion8597
      @connorgunion8597 5 місяців тому

      I never played that pvp damn I bet it was pretty cool @@syllawblood

  • @DrunkenDumbazz
    @DrunkenDumbazz 5 місяців тому +10

    The mmo had a full English patch, I played it with my friends. I'm disappointed that it shut down, and Dragons Dogma 2 doesn't have co-op. It was a lot of fun.

  • @callibor3119
    @callibor3119 5 місяців тому +6

    I hope modders can bring that game back to life and then bring it over to the west.
    We need that game on PC servers and for more modders to expand upon the game.
    That game is too good for it not be played across the globe.

  • @overtrolbmaerty9164
    @overtrolbmaerty9164 5 місяців тому +8

    The ONLY mmo ive enjoyed playing. Still cant beleive capcom didnt launch it global. It was such an upgrade to ddda, the sequel pales in comparision

  • @Wachalpharoh
    @Wachalpharoh 5 місяців тому +26

    I hope Dogma 2 is successful so we can get a DD2 Online global MMO for the folks wanting a co-op Dragon's Dogma experience. I get how people want co-op since this game feels like it would be perfect for co-op, but that is the point, it is a niche style of single player experience that FEELS like playing co-op and I for one am glad it exists, but I also think a co-op DD experience should also exist for those that want it. Hope we get more of the online exclusive monsters in the full game future expansion.

    • @Riccolino.
      @Riccolino. 5 місяців тому

      I was hyped for the game untill i realised that dd2 cant even have stable 30fps on ps 5 which is a gamebreaker for me. Such a shame.

    • @Wachalpharoh
      @Wachalpharoh 5 місяців тому +3

      @@Riccolino. I understand, I know that framerate is huge for many players, That said, due to the mere fact that there's no other singleplayer game that scratches this itch for me my hype remains. All the emergent systems, pawn dynamics and seemless open world (no loading screens!) is enough for me to deal with less than stellar frame rate, especially as I'm sure it will be patched down the line.

  • @iROHxo
    @iROHxo 5 місяців тому +37

    Dragon's Dogma 2 not being co-op is a wasted opportunity.

    • @Aggrofool
      @Aggrofool 5 місяців тому +17

      You're wrong. it's better as a single player game.

    • @mrmastermind1871
      @mrmastermind1871 5 місяців тому +3

      absolutely! when i saw gameplay I automatically thought it was coop but its single player

    • @marksmanmerc1
      @marksmanmerc1 5 місяців тому +4

      Nah, there's enough multiplayer games.

    • @REDBowllTheDevil
      @REDBowllTheDevil 5 місяців тому +2

      THANK YOU!! o7

    • @cwhit2575
      @cwhit2575 5 місяців тому

      ​@marksmanmerc1 what games similar to this have co op?

  • @retiresatisfied
    @retiresatisfied 5 місяців тому +7

    The Netflix show was... A thing that released 😂

  • @courtlandrobinson
    @courtlandrobinson 5 місяців тому +23

    Capcom also had Monster Hunter Online in Japan that was very successful like DDO…but they killed that off as well 🤦🏽‍♂️

    • @lucasvallet4487
      @lucasvallet4487 5 місяців тому +6

      That was monster Hunter frontier. Monster Hunter Online was a chinese game made in collaboration with tencent iirc. Both are dead today. MHO shut down because of dispute between tencent and capcom, MHF shut down after 12 years because the playerbase had become low and capcom decided to shut down the division in charge of MHF and Dragon Dogma Online

  • @chronoatog5650
    @chronoatog5650 5 місяців тому +1

    So fun fact the MMO cost of this would be minor, the server was only used in the hub area as someone who played the game, there would be lag there... BUT once you get to fighting zones it was hosted locally and the server just checked for loot/and your game data/memory so you couldn't cheat

  • @omegacloud222
    @omegacloud222 5 місяців тому +3

    It's so depressing. PSO was so revolutionary and paved the way that games like Monster Hunter are played with their lobby system. With NGS they moved to "open world" and its one of the most egregious changes to a long standing franchise (along with a lot of other smaller things) that alone nearly killed its entire identity so its fucking hilarious that games like Monster Hunter and Relink do exactly what NGS moved away from and are finding infinitely more success.

  • @OilFreeFeathers
    @OilFreeFeathers 5 місяців тому +3

    Considering Capcom takes ESG loans these days, they already couldn't afford to support a dying game like DDO.

  • @adhitiaridwanulloh5114
    @adhitiaridwanulloh5114 5 місяців тому +4

    I hope the Dragon Dogma 2 dev still hides some classes for the full version, I mean there are some cool classes in DDO to include in DD2, such as Alchemist, Scimitar, and Seeker AOT Skil.

    • @Sevren_
      @Sevren_ 5 місяців тому

      Please give me Alchemist

  • @pumacheyenne6823
    @pumacheyenne6823 5 місяців тому +18

    I think they could make a Dragon’s Dogma multiplayer but not an always online “games as a service” type. Something kind of like how the Borderlands franchise works. You could choose single player with your pawn and choose 2 other pawns, play with 1 friend and your pawns, or matchmaking into a party of 4 and leave your pawns behind. When you go solo again your pawn gets accelerated xp to catch up.

    • @CeraphineLuna
      @CeraphineLuna 5 місяців тому +1

      That would definitely be the safest play

    • @zikame1332
      @zikame1332 5 місяців тому +1

      Perfect idea, would love for this to be implemented into the game

  • @rMell
    @rMell 5 місяців тому +92

    You can still play it, you just have to jump through hoops to install it

    • @Smith-ft3uw
      @Smith-ft3uw 5 місяців тому +5

      @@PixogenPixels you can still play it i have played it but yes you are correct alot of the features are missing

    • @user-jx2bx3gi9k
      @user-jx2bx3gi9k 5 місяців тому

      Private server is up. Google it.

    • @jakubknap3137
      @jakubknap3137 5 місяців тому

      there is and discord with 3k+ people that hosts ddon and soon they are adding season 2@@PixogenPixels

    • @pwkn86
      @pwkn86 5 місяців тому

      It's actually playable and they have been making a lot of progress. Check out the white dragon temple. ​@@PixogenPixels

    • @reddboytv1332
      @reddboytv1332 5 місяців тому +2

      @@PixogenPixelsyou can I’ve played it recently,but it takes a lot to be able to have access to it.

  • @roberthlawekiii6731
    @roberthlawekiii6731 5 місяців тому +2

    Capcom has 100% learned how to multiplayer from the success of MH:W, if that could be streamlined into the ability to load in, giving sentience to a players' pawn if they 'fire an sos' or give it the full Baldur's Gate treatment and we build our players together, I think we could really have something.
    I think a full solo experience on release could potentially set the foundation for multiplayer in a future expansion. They have all the pieces, they just need to put them all together in the right order.

  • @Flyingmonkeysftw27
    @Flyingmonkeysftw27 5 місяців тому +3

    I struggled through this whole video. The guy saying “arisen” wrong made hurt to hear. Just tells me he’s making the video because DD2 has some massive hype around it, and not because they’re interested in the topic. You listen to any clip from the game and it’s always said the same way. But get that bag, it is what it is.

  • @Fractured676
    @Fractured676 5 місяців тому +2

    Also I'd kill for a monhun Dragons Dogma game. Adding magic and such to the Monhun formula just sounds so fun for me.

  • @fukunaga-kane
    @fukunaga-kane 5 місяців тому +5

    You should check out DDO’s vocations like High Scepter

  • @akun50
    @akun50 5 місяців тому +1

    I feel at least some of the reason why some games don't come overseas is the cultural differences. I mean, look at the vitriol that spills whenever a game gets censored or has its story changed to "fit Western Ideals". If you never intend to port it, you'd never have to make those changes. Another possibility is that if the stand alone game didn't see enough sales or praise, there's even less incentive to pursue a port of an MMO spinoff. Yet another could be the trouble with translation. Some games NEVER properly translate stuff, as seen in games like the original Maple Story, which IIRC, had quests _in the starting area_ that were bugged because the items needed to complete it were mistranslated and, since it was never corrected, the quests could _never be completed_.

  • @Christian-zf7gc
    @Christian-zf7gc 5 місяців тому +83

    This game with coop could have been so damn awesome

    • @Aggrofool
      @Aggrofool 5 місяців тому +16

      Disagree. Let singleplayer games focus on the singleplayer experience

    • @Grynfelt
      @Grynfelt 5 місяців тому +3

      True, the foundation is there with the party system but they just don't seem to want to do it for some reason, I hope more people are vocal about it and maybe they could implement it as a DLC later on...

    • @DietersYT
      @DietersYT 5 місяців тому +17

      @@Aggrofool what’s wrong with co-op being an option if encounters scale accordingly?

    • @Grynfelt
      @Grynfelt 5 місяців тому +26

      @@Aggrofool You absolutely have no idea what you're talking about, the fact that you don't have anyone to play the game co-op doesn't mean everyone shouldn't. A single player game like this could be played single player or co-op without anything about the single player experience being changed. The worst take I've seen on the internet possible right here. Baldur's Gate 3 has co-op and the single player experience wasn't diminished whatsoever, actually even more enriched due to the replayability the co-op aspect brought to the table. Stop thinking in 1 dimension with no basic understanding of game basics.

    • @NewsofPE
      @NewsofPE 5 місяців тому +1

      how about no

  • @GonzalezS777
    @GonzalezS777 5 місяців тому +2

    I wanted this game to come over so much and was devastated to see it closed down. Now I wish to see it revived.

  • @keterclassentity6716
    @keterclassentity6716 5 місяців тому +26

    japanese devs are too small minded to realize that releasing outside of japan WILL bring more sales

    • @nocturne3455
      @nocturne3455 5 місяців тому +15

      It doesn't even make sense NOT to in any way. You already made the game, 90% of the work is done. All you have to do is localize language, distribute, and do some marketing. That 10% extra effort could bring incalculable profit seeing as the rest of the world has 65x more people than Japan itself.

    • @marksmanmerc1
      @marksmanmerc1 5 місяців тому +25

      Hopefully they stay close minded. The last thing I want is for them to start emulating western game design trying to appeal to us.

    • @Gorgrs
      @Gorgrs 5 місяців тому +9

      ​@@marksmanmerc1they do not need to make the game appeal to us, we are asking for theyre games to be released here so we can play them as they are in the original servers.
      Trying to change a bunch of things (like blue protocol is doing i think) only divides the multiplayer experience.
      But some game devs do not understand that idk why.

    • @stzaleft7355
      @stzaleft7355 5 місяців тому

      Wahhhhhhhhh. Sniffl3 sniffl3 .. waàaaaaĥhhhĥhh.

    • @herpiegerbstick6808
      @herpiegerbstick6808 5 місяців тому +4

      ​@@Gorgrsyah except when you get it after playing for 5 hours, you head to their forums and start posting about what needs fixed, nerfed, and buffed. Maybe the Japanese game devs don't want to deal with diaper baby Western gamers...

  • @Seraphyx
    @Seraphyx 5 місяців тому +1

    This was probably one of the best dragons dogma experiences ever because it focused on the most fun parts of the game, the combat. DD was what I played on PC for a long time because MH was not available then, only on portable consoles for the most part (3ds, psp)

  • @chrislad24
    @chrislad24 5 місяців тому +3

    has the same combat but different systems to Dragon's Dogma you have to work with the other classes you can't solo not as a tank or not as a support. the DPS are bit bit tanky not really but kind of.
    but the important thing is the abilities that both of those other classes supply so you can break big enemies stamina essentially and when you do that they become again considerable amount easier to damage and take more damage and the only way to affectively do that when not massively over levelled compared to the enemy is to have the right damage affinity on your weapon which you need a tank to do and to have their weak point to revealed which you need to support to do.
    all classes can do damage of course but not like the dps, the dps could take a hit but not like the tanks, and the support can take agro but you don't want them to, and also the tanks are gods at agro and survivability if you have the skill you can level 1 solo bosses as the Shield Sage but god damn is it going to take long, and you will be 1 shot at any time, but your block will block all damage

  • @RustedBuddy5192
    @RustedBuddy5192 5 місяців тому +49

    I'm really sick of the idea that these games HAVE to be MMOs. I don't want to interact with hundreds people. People just ruin things. I get this is just anecdotal here but there has never been an MMO I played where people didn't break the immersion and play in the intended way, which is mostly due to competition. I may sound like I have a stick up my ass but just gets annoying where shit on eachother when they focus so hard on meta. "You don't need to do that quest, that reward is trash". Idk, I'd rather play with a couple of buds just vibing. Dragon's Dogma doesn't have to be an MMO. It could do great, not that it isn't already, if it had online coop and thats it.

    • @travishurst2242
      @travishurst2242 5 місяців тому +5

      I recommend FF14 then.

    • @theultimateevil3430
      @theultimateevil3430 5 місяців тому +5

      There are no MMOs nowadays. You don't have to interact with players beside some one-button dungeon queue system where players act just like advanced bots. Done with the dungeon? Back to your 30hrs of questing and unvoiced cutscenes before the next dungeon.

    • @stressedoutofexistence663
      @stressedoutofexistence663 5 місяців тому

      You just described WoW players 😂😂

    • @keysuperset2514
      @keysuperset2514 5 місяців тому +1

      simple, just don't play them lmao

  • @0Nuxx0
    @0Nuxx0 5 місяців тому +4

    GW2 does it realy well at convining tab target with action combat. There should be more mmos like this.

    • @LilyMrrgglton
      @LilyMrrgglton 5 місяців тому +2

      Yeah. But he calls it a garbage game cuz he watched his friend play it one time. Despite only arguement he has is claiming its graphics (compared to wow) are bad.
      Meanwhile also claiming that people who choose a game for its graphics are idiots, when defending wow. Go figure.

  • @TheJoyfulReaper
    @TheJoyfulReaper 5 місяців тому +12

    I use to play this using VPN, it was soooo dope

  • @DietersYT
    @DietersYT 5 місяців тому +112

    Needed more Waifus

    • @lazyllama8649
      @lazyllama8649 5 місяців тому +15

      Naturally

    • @Snackable_
      @Snackable_ 5 місяців тому +9

      Indeed

    • @socialstealthh
      @socialstealthh 5 місяців тому +10

      Never enough waifus's

    • @NewsofPE
      @NewsofPE 5 місяців тому +6

      maybe the waifus we needed were the western market not being exploited all along

    • @yous2244
      @yous2244 5 місяців тому +2

      Absolutely not

  • @bale6445
    @bale6445 5 місяців тому +5

    This is wild to me, cause my only gripe with DD, specifically in my carving the hours into my desk waiting furiously to play DD2, is that I can't drag my three buds into this awesome world and slaughter those god damn Suarian lizards

  • @themostbestwizard
    @themostbestwizard 5 місяців тому +2

    Live-service games dying isn't an issue of if but when. That's why I refuse to get invested in Helldivers 2. If it isn't playable offline, it's only a matter of time til it becomes no more than unplayable junk data.

  • @YA-kr4fr
    @YA-kr4fr 5 місяців тому +2

    The best way I can see a dragon dogma multiplayer to work is if they took the destiny road of ''looter shooter'' with the social hub and with some small open door maps to see other players and advance the story. The big focus should be in instance and action over systems like professions.

  • @daryl198920
    @daryl198920 5 місяців тому +3

    Dragons dogma online would of skyrocketed if it hit the west more so than elderscrolls online

  • @Evanz111
    @Evanz111 5 місяців тому +2

    Actually kinda cool seeing Asmon get invested enough into the Dragon’s Dogma universe, and catch up with the lore like this. I made some videos on Dragon’s Dogma, absolutely loved it. The most an MMORPG has felt like a single player one (in a good way)

    • @nuke2099
      @nuke2099 5 місяців тому

      He's not invested in its universe. He barely knows the lore.

  • @ArnnFrost
    @ArnnFrost 5 місяців тому +5

    Ah, something suddenly hurt when Lost Planet was mentioned here.
    God dammit Capcom!

  • @NotTelling-hl2uf
    @NotTelling-hl2uf 5 місяців тому +1

    Why not just have 2 player coop and have each player bring their pawn? It works perfectly. 4 people like always.

  • @alibutterfly82
    @alibutterfly82 5 місяців тому +6

    Oh god... it's the video with the "ah-RYZEN" pronunciation. I watched this on my own a few weeks ago and died of cringe and have since been resurrected. I now will die of cringe again.
    Arisen is said so many times in the game. It's literally how most of the characters in the game address your character. It's also a real word. I don't get it.

    • @nuke2099
      @nuke2099 5 місяців тому +2

      I have a feeling that the person who made the video did research on the video subject but never actually played DD1 at all.

    • @ToyokaX
      @ToyokaX 5 місяців тому

      @@nuke2099 He does this for most of the games he's done DOAG videos for. He's got a bad habit of mispronouncing things.

  • @wafflezz52
    @wafflezz52 5 місяців тому +1

    You give the player moves like springboard, that require multiple people to perform, yet we get only npcs? I will never understand that

  • @Nurptog
    @Nurptog 5 місяців тому +5

    I think the biggest reason for no co-op in DD2 is that Capcom doesn’t believe there should be more than one Arisen at a time due to lore reasons, outside of also programming and figuring out progression for the other person that joins
    I think that it would be a lot more viable that you’re able to create a secondary pawn for multiplayer instances that can be summoned exclusively for online play, and that can be leveled and gain experience just like your main pawn, and that can be hired by other players the same way that main pawns work as they do now
    Since there are seemingly endless variations of pawns and an uncountable amount of them, these would be the least immersion breaking method lore wise, and also make handling progression a lot simpler than managing two Arisen characters in one game world

    • @steamfeuver
      @steamfeuver 5 місяців тому +3

      Also just that the first game didn't have coop, the expectation isn't there for the game to have coop, the first game was successful despite the online component, and the game devs for DD prefer doing cool AI shit with pawns and async multiplayer than full on coop.
      Not every game needs a multiplayer or even a coop component, and especially in Japan, the culture has already shown a preference to have as LITTLE to do with other players as possible, at least when it comes to core experience of the game.

    • @gon720
      @gon720 5 місяців тому

      Are we around that is allowing another character to play has their own pawn instead of another arisen when you join someone else's game

    • @Nurptog
      @Nurptog 5 місяців тому

      @@gon720 I thought that at first, but then I tried to think about it from a developer’s point of view in how that could be potentially game breaking when returning to your world
      Say you join someone who has progressed to the end game, and can essentially power level your main pawn or give them some crazy strong gear that, when returning to your single player game, could be used to cheese the game from having some overpowered pawn, and take out any of the challenge that the developers want players to experience
      Having a playable secondary pawn for multiplayer instances only would have it entirely disconnected from your own game world, and would even be a secondary form of progression that likely would be customizable in the rift as you level them and wait between summons to other player worlds
      I suppose it essentially would turn the pawn rift into a type of multiplayer hub that not only would create a social element, but do so while still maintaining the choice of having the Japanese preferred “shorter term asymmetric” instances, or for players that want to stay for longer sessions (like playing with friends), also having the option to do so

    • @TheBigHugh
      @TheBigHugh 5 місяців тому

      There are multiple arisen present at the same time in DD1. you, king Edmund dragonsbane, and the old man on the hillfigure knoll.
      From the primary player's world perspective, the second player is nothing more than a companion to the arisen, meanwhile the second player is just that, a companion with their own pawn/companion.

  • @krumdark
    @krumdark 5 місяців тому +1

    Honestly this is the only feature missing from Dragon’s Dogma that would make it feel complete for me

  • @TheeActualKeyboardWarrior
    @TheeActualKeyboardWarrior 5 місяців тому +15

    This exposure for an mmo dragons dogma is gonna make capcom sweat dawg.

    • @Grynfelt
      @Grynfelt 5 місяців тому +5

      They don't even need to make an MMO, not everything needs or can work as an MMO even though dragon's dogma could be a good one. But why skimp away from the idea of co-op in dragon's dogma 2 when the base is there with the party system of player made characters? Larian did co-op since DOS1 in 2014, Skyrim has the Skyrim Together mod, I mean the players clearly want that experience available for them, why no go the extra mile and make it happen?

    • @CUBEoneVX
      @CUBEoneVX 5 місяців тому +7

      Dragons Dogma online was a master piece, it was really good and had so much content, it failed because they didnt bring it out of japan. ​@@Grynfelt

    • @NewsofPE
      @NewsofPE 5 місяців тому +4

      @@Grynfelt"could" be a good one? we already have the proof that it did, we don't need to shoehorn co-op into single player games, we don't need co-op in DD2, we need DDO2

    • @Ajbajnificent
      @Ajbajnificent 5 місяців тому +1

      @@Grynfelt DDO was awesome though. I played it on the JP servers. It failed because the idiots didn't bring it to their main audience: the west. I have no idea why. The game was legitimately great.

  • @namelessanomaly3946
    @namelessanomaly3946 5 місяців тому +1

    A lot of people are complaining about the enemy variety in Dragon's Dogma 2, me being one of them as I feel it's worse than the MTX, and performance issues. DDO had so much content and they used NONE of it when making DD2.

  • @SildurFX
    @SildurFX 5 місяців тому +10

    I played DDO for years with a bunch of friends and it was amazing, we are still sad that it got shutdown and disappointed that the second one won't have any coop.

  • @xCxTx0417
    @xCxTx0417 5 місяців тому +1

    Good in normal gameplay with friends, but so bad and tired in weekend farming events for good equipment...

  • @heyimurchin6575
    @heyimurchin6575 5 місяців тому +6

    Like JDM cars, they share but don't really share lol

    • @WayStedYou
      @WayStedYou 5 місяців тому

      Almost like they were banned for import by the us govt

  • @Warlock8ZERO
    @Warlock8ZERO 5 місяців тому

    Really don't understand how people can say co-op is almost impossible or a bad idea, when games like Valhiem, Palworld and Elden ring exist.
    Just having 2-4 player co-op would be a game changer for an open world RPG, you don't need hundreds of players on screen to make it fun.

  • @socialstealthh
    @socialstealthh 5 місяців тому +8

    Asmongold - "I'm there to swing my sword and see what happens" lol

  • @psivampire13
    @psivampire13 5 місяців тому

    I don’t need a full MMO for Dragon’s Dogma, but I would love it if you could play co-op with up to 2 other people. They would replace the pawns with their own characters. And if the players are offline, their characters use pawn AI.

  • @LexiBethH
    @LexiBethH 5 місяців тому +5

    i cannot stop twitching whenever he pronounces “arisen” like that

  • @Fractured676
    @Fractured676 5 місяців тому

    "Things like the trickster wouldn't work in an MMO"
    Man hasn't played City of Heroes.

  • @Grynfelt
    @Grynfelt 5 місяців тому +11

    I really don't understand why they didn't introduce co-op to Dragon's Dogma 2, pawns could've been controlled by your friends just as well as they would've been by AI, actually even better with the option to play solo with AI or co-op with friends, I don't think that would be that hard to implement, Larian understood this need since DOS1 to play co-op with friends. I really hope they introduce it as a DLC later on or if someone mods the game in such a manner that it is possible like in Skyrim Together, but I think it would be harder depending on the framework of the game. The base is there with pawns being controllable characters like your own, why not go the extra step and implement that?
    The game will still be awesome 100%, even the first game was awesome, but it's a wasted opportunity that could've catered to more people since a lot of people want to try out a single player experience with a friend or 2, idk why devs don't understand this or why they don't implement it in more games like these that are single player RPGs with a party system in place.
    I hope more people are vocal about this desire and maybe they will listen and get that co-op as a DLC at some point.

    • @NewsofPE
      @NewsofPE 5 місяців тому +2

      how about no

    • @zonzo7
      @zonzo7 5 місяців тому +7

      Let em make a single player game if they want to.

    • @tkmisere7591
      @tkmisere7591 5 місяців тому +3

      ​@@zonzo7 Let me wish for coop too

    • @MWaDo
      @MWaDo 5 місяців тому

      ​People who have no friends to play with will disagree with you, like this guy ​@@NewsofPE

    • @docilecatfish1370
      @docilecatfish1370 5 місяців тому

      My tinfoil hat theory is that Itsuno and a bunch of Capcom execs REALLY want to show off their 'A.I.' technology.
      In the trailers, DD2 highllights how adaptable the pawns are. If other PCs use your pawn, they'll come back with knowledge about monsters and quests. We've seen that pawns will also execute certain actions on their own (e.g. grabbing enemies, launching the player character). Given the hype around AI like ChatGPT nowadays, I wouldn't be surprise if Capcom was on the AI bandwagon too.

  • @JYMBO
    @JYMBO 5 місяців тому

    Damn been watching this guys "Death of a Game" series for years at this point, cool to see asmon found it

  • @snow56border
    @snow56border 5 місяців тому +4

    Asmon always shits on ESO not being a massive game. That game is wildly successful. Blizzard stopped sharing player counts in WoW as it was declining and numbers from FFIV and ESO started climbing over it. I dont know if steam charts are the only thing he uses to do comparisons, but ESO has the majority of its player based on its dedicated client. Definiately one of the most played current MMOs.

  • @georgetrinc
    @georgetrinc 5 місяців тому +1

    Hope the sequel does well enough to convince Capcom to try a online version of dragons dogma again

  • @Thr111ce
    @Thr111ce 5 місяців тому +5

    Played a private server, it was pretty fun!

  • @Megaphy
    @Megaphy 5 місяців тому +2

    I completely disagree with Asmon about tab targeting. I would even say players want the complete OPPOSITE, they want action combat. The fact that the top 2 MMOs have it has nothing to do with that, it's a complete coincidence. Action combat MMO are all Korean and everybody knows why they failed - P2W. The combat and visuals is always their only saving grace.

    • @Izkimar
      @Izkimar 5 місяців тому +1

      I actually think tab targeting is less accessible. It is a very obfuscated way of playing, and is an anomaly that exists within only this sphere of MMO gaming. Sure it is easier once you are used to it, and ofc it's easier for all the old mmo players who have been playing that style for decades. But it is a much more unnatural style of playing and has a steeper learning curve. Whereas hopping into an action based game and controlling your character's view and attacks with a reticle is much more intuitive.

  • @codycain5421
    @codycain5421 5 місяців тому +9

    sadly the ur drag was easily soloable. not a very hard fight imo.

    • @Denamic
      @Denamic 5 місяців тому +9

      It both was and wasn't. The Ur Dragon in offline mode is different from online mode. The offline version is pretty weak and easily soloable, but the online version is meant for hundreds of players to gradually whittle down until its health get low enough for people to kill it, with each time the dragon is killed, it gets even stronger. If you want a kill and get loot, you need to join the raid multiple times to get enough participation credit, and also join when it has low enough health to kill. It is literally physically impossible to solo the online version from full health to 0 without cheats.

    • @DragonbornOfTamriel
      @DragonbornOfTamriel 5 місяців тому +3

      @@Denamicyeah I feel like people forgot that the ur dragon online has trillions of health.

  • @matthewkennedy5483
    @matthewkennedy5483 5 місяців тому +1

    I would love the ability to go into the stone and select my friends and we could grab a pawn or 2 to round out the team to a max of 4 total together and custom build our group and go. It shouldn’t be too hard and it’s not too different from dark souls summoning friends. It would be amazing! I wonder if they would need to implement a level “share range” or a difficulty scaler to stop people from speed running though.

  • @cwhit2575
    @cwhit2575 5 місяців тому +3

    Japan "dont wanna allow other countries to play this game"
    Try to imagine a huge USA only allowing americans to play it.

  • @nahCyzar0520
    @nahCyzar0520 5 місяців тому

    Yeah, some online games will get unofficial support after it's Death usually via making fan-made servers done by reverse engineering and other methods.

  • @MFPF
    @MFPF 5 місяців тому +2

    When I played DD for the first time I couldn't stop thinking: "playing this game with more people would be the best thing in the world".

  • @dorminnimrod
    @dorminnimrod 5 місяців тому +1

    when the Ps4 dropped you could access it by making a Japanese PSN account and changing your proxy server to a Japanese one on these sketchy websites lol but anyway I played it for a few hours back then it was very hard not know how to read Kanji/Hiragana/Kanakata. I know a little bit now but It was a entirely different experience when it was popular.

  • @ProxCQ
    @ProxCQ 5 місяців тому +3

    18:37 Can't say Asmon is delusional about his skill level as a gamer. There it is. "Not that good."

  • @savokgear
    @savokgear 5 місяців тому

    Dragon's Dogma Online is my favorite game in the world. And although it was ruined by poor progression design, this game had an ideal combat system. There is not one game similar to it.

  • @josephblankenberger2396
    @josephblankenberger2396 5 місяців тому +3

    D4 bad

  • @Zoretsu
    @Zoretsu 5 місяців тому

    Just add 8 player raid bosses to DD2 where there’s 4 players and 4 pawns each player brings there own pawn and they can keep expanding on that

  • @MyOwnUTube1
    @MyOwnUTube1 5 місяців тому +3

    Whos dropping into tilted tanaris in plunderstorm

  • @RebirthOfHades
    @RebirthOfHades 5 місяців тому

    10 hours into dragon’s dogma: pawns are awesome they’re so smart!
    100 hours into dragon’s dogma: *3 pawns picked up and thrown off a cliff*

  • @MyOwnUTube1
    @MyOwnUTube1 5 місяців тому +7

    First

  • @esnezinu_neko8768
    @esnezinu_neko8768 5 місяців тому +1

    Not sure to which gameplay that online gameplay can be compared to. There were no games similar to it and still there are none.

  • @JMPERager
    @JMPERager 5 місяців тому

    Just the was Dragon's Dogma plays, and the fact that we have the kind of MMOs like New World where you don't just target an enemy and spam attacks, it'd be a PERFECT MMO in my opinion. Like, it'd be the best combat system of any of those MMOs. I really hope they decide to turn DD2 into an actual MMO (as a separate title of course).

  • @IThinkIStoleYourSandwich
    @IThinkIStoleYourSandwich 5 місяців тому

    Honestly i dont need to ever get ddo2, i just want the enemies to be ported over..... like thats a trove of content they probably have kept away from dd2 which sucks. Adding multi player to mainline dd might be unbalanced but the amount of crazy things that would happen with your friends would make this series blow up like elden ring, monster hunter and bg3

  • @NecrovoidTV
    @NecrovoidTV 5 місяців тому

    i dont understand how games like this die so fast when they are so good. this was like the only mmo that i stayed playing cause it was just so much fun

  • @RedAvery1
    @RedAvery1 5 місяців тому

    If they did it again it would win. Dragon Dogma just wasn’t that popular back then. Now it’s on top.

  • @harris812181
    @harris812181 5 місяців тому

    Something worth to mention that the video did not is that the main reason for the fallout is because of capcom closing its online game services, which leads to the downfall of the capcom online games, with DDON and Monster Hunter Frontier being the major ones.
    People would argue p2w elements being the main factor in DDON but if you actually played the game, you would notice that's not true at all. Most "meta" gear could be attained through grinding missions, especially war missions (limited time event) and iirc the only p2w gacha elements are crests and gears with high crest slot and low level requirements. Crest is like runes/glyph that you put in your weapon which gives you extra buff and debuff to your attacks. For example +poison/+golden/+slow/+sleep/+knockback power/ etc., you name it, and they have 5 different tiers for each (20/30/60/80/100), though the currencies are quite easy to obtain, and glyphs are reusable as well. There's no endgame gear per se since most people would be using the same ones, except for ability rings (which upgrades your active skill) and crest setup, which provides build variance or meta builds
    Yet, in order to get decent endgame gear, grinding is rough, like kmmo. Endlessly grinding the same mission for rewards and job points, as well as war mission for completion score, which then convert into tiered rewards at the end of the event.
    I have been playing DDON since launch and I would say it's one of the mmos that require heavy grinding, but can still have fun at the same time, by swapping roster or vocation, beating content alone, and killing extremely powerful moster like black knight, golden dragon and spirit dragon.

  • @satoro26
    @satoro26 5 місяців тому

    I was in an english speaking guild and played this till the day they pulled the plug. It's a crime this game never released world wide. It was such a god damn good singleplayer/co-op title.
    There is a private server work in progress project trying to bring it back. I hope we will get a new DDO after dogma 2 and hopefully this one will release worldwide. A man can dream right?

  • @lodunost
    @lodunost 5 місяців тому

    DDON was a lot of fun. I played and while I wasn't as fluent as I am now at Japanese. I got by. So many cat masks everywhere. I enjoyed the Spinx fight in DDON. I had a lot of friends on there who I still play games with. I really hope that they choose to give it another go in the multiplayer for DRAGONS DOGMA.
    I remember hearing by word of mouth for DDON. So that is how I got into it. I'm glad there is a friend project to bring the game back. But I don't think it will be any time soon. Capcom might block their attempts.

  • @grondunn9707
    @grondunn9707 5 місяців тому

    "Why didn't they do it again but good?" Is probably the most pondered question for so many dead games.

  • @skydmcsky
    @skydmcsky 5 місяців тому

    Monster Hunter 1 had online play, just like MHW today, friends gather in HUB, and you quest together. There was also locked content like Fatalis in MH1 that was only available online. Monster Hunter was truly ahead of its time.

  • @weltallelite
    @weltallelite 5 місяців тому

    Does it have to go full blown MMO? I’d be cool with some basic 2 player co-op. I’m cool with single player, but having an option to just play with one or two buddies would be plenty for me. You don’t need a steady stream of new content or massive servers. You can probably just have local hosting or however games like Dark Souls and Remnant handle it.

  • @toodleselnoodos6738
    @toodleselnoodos6738 5 місяців тому +1

    Wanted to add, the Trickster WOULD work in DDO. That’s what the Tank vocations like Shield Sage did in aggro control and drawing enemies around.

  • @reagenlionel
    @reagenlionel 5 місяців тому

    The game not having a lock on was not a problem at all. The game did not get shut down because of any reason in how it played. It played really good, better than DD1. It shut down by proxy of them shutting down their online games service in combination of the main team finishing DMC5 and starting DD2 which the team that did dark Arisen expansion was the ones doing online and went and recombine the teams.
    lot of information the original video did not cover. It didn't even cover hardly anything about the actual game itself such as features, gameplay, areas.
    Its such a broad overview. Didn't even talk to anyone who played the actual game when it was running despite linking the discord in the video.

  • @wallstbet
    @wallstbet 5 місяців тому

    Extra baths work well - my dad actually installed anew hot water heater himself and it made my baths way hotter in terms of the preowkrout or etc hot weather

  • @_highonstrife6410
    @_highonstrife6410 5 місяців тому

    I would like to see a co op addition , you would just control you're pawn when summoned into a freinds world

  • @KingOfHeartsTANK
    @KingOfHeartsTANK 5 місяців тому

    All I ever wanted from DD1 was to co op with 1 other person and explore the open world.
    I think they should do exactly what MHW does and let you travel a hosts world together with their own characters, and for big raid let 8 people team up, or just keep it 4 and make them very tuned. Dont make a separate game either, just do it with the base game.

  • @DopeGuyTy
    @DopeGuyTy 5 місяців тому

    Yall dont understand, this game was literally the best man. It couldve been big over here. I remember playing it and using a translator every few minutes. It was SO GOOD.

  • @Kenny22111
    @Kenny22111 5 місяців тому +2

    the UR-Dragon was part of the original game, not just Dark Arisen you find him near the bottom of the Everfall after you beat the main game. one of the coolest ideas for a boss fight i have ever encountered.