After further analysis, I think I'll make a video on what respawn should do to balance. As well as bring other critical points, to help make the game stronger. Thank you for the feedback!
Too true, I should've stated this cause it was on my mind. It's really because of how invested into the fight teams can be while both teams remain relatively healthy. Before if a fight took too long you could retreat, because what really matters is a knock to full push a team. So without it people play safe. Now if you knock someone and push, that fight can take a whole minute. Its crazy, thank you for a point to bring up on my next video!
I like the idea of having small influences for certain playstyles, but the way they have it now I would have to agree. Too many things which makes a br too unpredictable
They very much overtuned supports and I have alot of problems with the overall design decisions they made this season. I very much agree with the point on how supports shouldnt have increased movement speed when healing (that would more thematically fit skirmishers). Like all of these buffs they did to supports, each buff by themselves and in a vacuum are fine, but its all of the buffs STACKED on top of each other is what i feel is the problem. I REALLY dont like how strong the health regen is after reviving someone. If they plan on keeping that in, they NEED to tone that shit down to like max 50 hp and reduce the heal rate by half. It prolongs gunfights and invalidates the usage of heals sometimes. I dont mind supports healing for double with syringes but it is a huge HELL NAH for me when it comes to shield cells. Sorry for the schizo rant lmao
no need to apologize lmao I love these schizo rants, cause honestly I'm currently making a video going over this exact topic into a analytical breakdown. So thanks for commenting this! I'm glad I'm not alone in this type of thinking lol
wraith player crying before this no one play support cause they say r useless when 20 season domnation by wraith octane meta no one complain they inting solo dying 1v3 because they think they r the best ur the one who ruin this game
Objectively incorrect. The last time any of these two were in meta was octane when revenant got a unlimited range buff on his totem. Wraith hasn't been meta for 15 seasons. Please argue with actual critics and analysis of what is wrong instead of skill issue and emotions.
After further analysis, I think I'll make a video on what respawn should do to balance. As well as bring other critical points, to help make the game stronger. Thank you for the feedback!
Also, getting 3,4,5 partied became more common, because often we cant finish the fight in under a minute, and its a guaranteed game over
Too true, I should've stated this cause it was on my mind. It's really because of how invested into the fight teams can be while both teams remain relatively healthy. Before if a fight took too long you could retreat, because what really matters is a knock to full push a team. So without it people play safe. Now if you knock someone and push, that fight can take a whole minute. Its crazy, thank you for a point to bring up on my next video!
I feel like in general characters have too much and it gets too messy to balance. I miss the days when gun skill mattered more than team comp
I like the idea of having small influences for certain playstyles, but the way they have it now I would have to agree. Too many things which makes a br too unpredictable
They very much overtuned supports and I have alot of problems with the overall design decisions they made this season. I very much agree with the point on how supports shouldnt have increased movement speed when healing (that would more thematically fit skirmishers). Like all of these buffs they did to supports, each buff by themselves and in a vacuum are fine, but its all of the buffs STACKED on top of each other is what i feel is the problem. I REALLY dont like how strong the health regen is after reviving someone. If they plan on keeping that in, they NEED to tone that shit down to like max 50 hp and reduce the heal rate by half. It prolongs gunfights and invalidates the usage of heals sometimes. I dont mind supports healing for double with syringes but it is a huge HELL NAH for me when it comes to shield cells. Sorry for the schizo rant lmao
no need to apologize lmao I love these schizo rants, cause honestly I'm currently making a video going over this exact topic into a analytical breakdown. So thanks for commenting this! I'm glad I'm not alone in this type of thinking lol
Crypto and maggie counters to supports should not have been nerfed
I agree completely. All I gotta say is drop that flatline on the ground gang....
too true 😭
I play on playstation 5 and its nearly impossible to push the knocks because lack of movement
yeah I can't imagine console lobbies with that lmao
wraith player crying before this no one play support cause they say r useless when 20 season domnation by wraith octane meta no one complain they inting solo dying 1v3 because they think they r the best ur the one who ruin this game
Objectively incorrect. The last time any of these two were in meta was octane when revenant got a unlimited range buff on his totem. Wraith hasn't been meta for 15 seasons. Please argue with actual critics and analysis of what is wrong instead of skill issue and emotions.