Understanding Texture Coordinate Node for PBR and Procedural Textures (Part 1)

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  • Опубліковано 10 кві 2023
  • Blender Procedural Mastery (Blender Course)
    www.bacosil.com/procedural-ma...
    In this Blender tutorial, I will explain how the texture coordinate node works and the differences between its various types. Understanding this node is crucial for creating realistic and accurate textures in both physically based rendering (PBR) and procedural textures in Blender. Watch this tutorial to learn how to use the texture coordinate node and take your texturing skills to the next level.
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КОМЕНТАРІ • 24

  • @nuke2625
    @nuke2625 Місяць тому

    thankx a lot. this is undoubtedly one of the few best vids on this

  • @alexvirr
    @alexvirr Рік тому +3

    Love your work, thank you that was super helpful Mohammed!

  • @larnortetteh8598
    @larnortetteh8598 Рік тому +2

    Great video. looking forward to part 2

    • @Bacosil
      @Bacosil  Рік тому

      will be posting that in 24 hours! 😄

  • @LeonBlade
    @LeonBlade 7 місяців тому +1

    Thank you for this. It helped me figure out exactly what I wanted to know. Specifically, the bit about Object mode which is what I wanted to use, but wasn't sure exactly how it worked.

    • @Bacosil
      @Bacosil  7 місяців тому

      Happy to know it helped you. I was also super confused about this when I was starting out as well 😄

  • @EMAHGERD
    @EMAHGERD 4 місяці тому +6

    Rule 1 of the digital creative world: The best teacher is always some Indian guy with waaay too little subs on UA-cam. Thank you for this awesome video!

  • @bojarajan04
    @bojarajan04 Рік тому +2

    That's lot of work and info bro

    • @Bacosil
      @Bacosil  Рік тому +1

      Thanks, hope it was helpful

  • @hamiltonsilesmercado5373
    @hamiltonsilesmercado5373 4 місяці тому

    Thank you so much.

  • @alionitchi
    @alionitchi 7 місяців тому +1

    thanks, nice content

    • @Bacosil
      @Bacosil  7 місяців тому

      Glad you liked it 😄

  • @rocthered
    @rocthered 8 місяців тому +2

    For the stretched part, I was trying to use a procedure texture and noticed the same stretch thing. But there is no option of "box" in the procedure texture. Is it possible to fix that?

    • @Bacosil
      @Bacosil  8 місяців тому

      For procedural texture there is no box option, instead you have to use the object co-ordinate, check this video ua-cam.com/video/U60foGDU2Nw/v-deo.html at 0:58 I solve that issue here

    • @rocthered
      @rocthered 8 місяців тому

      @@Bacosil Thanks for the quick reply😀
      That did not work for me though. Probably because I am doing a complex cloth with wave texture. No matter I choose x, y or z, there is always some part almost parallel to that direction and the waves are therefore stretched..
      Guess procedure texture is just not for cases like this.

  • @mateuszfiakiewicz1007
    @mateuszfiakiewicz1007 Рік тому

    I'm not going to watch the video right now because I don't need it right now but I just came to tell you that you have a very good thumbnail for this video it encourages you to click through

    • @Bacosil
      @Bacosil  Рік тому

      Thanks a lot for this awesome comment 🙌

  • @mprayagraj
    @mprayagraj Рік тому +1

    wow, Is there any coupon for your course 😅?

  • @ayshaafreen9840
    @ayshaafreen9840 Рік тому

    👍👍

  • @user-tm8tm5lf5t
    @user-tm8tm5lf5t 2 місяці тому

    Ctrl + T dont work why ?

    • @huzzigaming8002
      @huzzigaming8002 2 місяці тому

      Enable "node Wrangler" addon from preferences.