The first time I played it was the night I discovered my dog was dying, and I played it to stay awake with him until the vet opened. After chewy died, I found the “end of the game” (I refuse to spoil anything) and I haven’t been touched by a piece of art like that before or since. It had a sense of optimism to what came next and was a lesson about mortality that I won’t forget.
A life event that really hurt me as well happened when I played this game and it changed my life after. It's still hard sometimes and I imagine you miss him still so much but the message behind this game is one of immense beauty and hope for better future things.
Outer wilds is a game I will forever remember, not many other games have given me such satisfaction when solving puzzles, its such a good blend between cozy and fear of the unknown. Glad its gotten a lot more recognition over the past few years and that you’re covering it now
Something fascinating about the ending that stuck out to me is that the music that played during the Big Bang has the same melody that the Outer Wilds Ventures and Friends played at the campfire. While the post-credit scene does confirm that the gang had some physical influence on the new universe, this brings up an interest regarding the Quantum Frequency that the signal scope picks up when pointing at quantum shards and the quantum moon; the frequency plays a chorus-like tone that changes its pitch now and again, so taking the post-credit scene and the Big Bang melody, this leads me to infer that the Quantum Frequency is actually evidence of music from the last universe. Who knows, maybe the people from the last one had the exact same experience as us and they, too, decided to sing in the last moments of their existence, leaving this frequency as their remnants. It's also sweet to think that our song might play in the new universe in quantum objects, being a representation of how three different species came together in their united curiosity and acceptance of the end.
interesting theory, but i have a very similar idea that doesnt quite perfectly align with it. It is a chorus in the shards, but it is a bit too non-descript for me to call it the music of the previous universe. Instead, what if each voice is a "hatchling" from a past universe, and the eye is a sort of amalgamation or hive mind of all past eye observers? What if the eye is more than an inanimate object, and what we see on its "surface" is its attempt to communicate with us by modifying and making "real" our memories? What we experience in the eye's museum seems a bit odd to be the "voice" of our silent, audience-insert protagonist in a game and journey about our own discoveries. We are the hatchling, and the hatchling is us. The hatchling isnt a unique "character" in the story with a will of their own separate from the player, even on a narrative level. We shape the potential of the new universe, but the only traces of our own universe are the scout (which is its own can of worms that doesnt really neatly fit into this theory enough to debate) and our own assimilation into the "consciousness" of the eye to watch over the new universe we helped create. Heck, we as the player observe the new universe, despite our hatchling avatar dying, and when the wall between player and avatar effectively doesnt exist, we have to consider anything shown to the player to also be shown to our avatar, even if they no longer have a physical body with which to observe it. We are a new voice in the choir of quantum rock.
One of the songs in Echoes Of The Eye sounds very similar to the quantum freaquency. Could it be that the last universe's music is from the owlks from the last universe?
I've always thought that 22 minutes was the loop time because thats as much time as the Nomai could squeeze out of a supernova. Their writings talk about how the amount of energy required for larger and larger time differences increases at a disgustingly high exponential rate. And the most energy they could ever possibly generate was from a supernova. They calculated that even with the astronomical amount of energy generated by a supernova, the most time that would buy them was a measly 22 minutes. Banger video as always, brother.
I think that's actually explicitly explained in some of the notes. There are myriad notes in the game though, all spread across different planets, so I can understand how Gingy may have missed it. Not to mention the walls where you need an insert to make them appear, as there are some inserts that need to be carried quite a long distance.
@@Accurate_Vision it's written in the high energy lab in what I think it's the scroll already on the wall. A place which is pretty important to go, he probably forgot about it when writing the script rather than missing the scroll completely
It's never stated that 22 is the maximum a nova could produce just that they had no other way to generate that much. I always asumed they chose a length they thought was long enough to find the eye and kept it as short as possible reduce the amount of required power. They ask if creating such a loop is possible leading me to assume they calculated how long it needs to be to be guaranteed to find the eye and then concluded after that a supernova is the only chance to reach that energy amount. So it could possibly be longer. They wouldn't need to ask if that was possible if they already knew a 22 minute loop is the max of exploding the sun.
@@LukasJampen Oh right, I remember reading from them that that's about how long it would take the probe to reach the ends of the solar system (I assume it's the end of where planets could persist in a stable orbit or something), unless I played tricks on my memory while playing and just assumed I learned that somewhere hah. There's also another time limit, which is how much would the protective shell of the Ashtwin Project could resist the supernova (which probably isn't much longer than that. I guess one could take out the project's core and await the game over to test it out heh).
In the stranger's simulation there's a panel thrown away that shows a flower followed by the finding of the eye, wich implies that the strangers knew finding the eye would give birth to new life but still chose to not let their current one die. This was most likely the reason why the Prisioner released the eye's signal and why the cry at the end is most likely from relief and his efforts were not in vain.
It is in the Dreamworld, iirc in the tower Dreamworld where you ride the boat (and usually get of halfway). Riding to the end gets you to the prisoners house, with their telescope and the painting.
well, yes and no. There is only one instance of that flower painting, and it is important to note how it matches the environment it is found in, and how that environment itself differs from the rest of the simulation. The building was burned, and that only matches the church of the eye from reality. At the same time, the building was a bit small to host worship services, and the single telescope further hints that it is a residence. So, if the connection through arson means sympathetic with the eye, then the house in question likely belonged to the single owlk who maintained sympathy for the eye, and we know exactly which one that is. What the game tells us directly is that the eye "told the owlks" about the death of the universe, and that life would prosper after them, but based off the reactions of the owlks and the context of the prisoner's house, we can practically assume the images portrayed through the slide reel are quite literal, being the exact images the eye gave. As such, the miscommunication isnt hard to see, as there was some room for interpretation in the slide reel. The prisoner saw the grass and took it to mean life after the death of the universe and their people, but in trying to deliver that message with the picture in their house to represent their personal hopes and optimism, they were branded a heretic and imprisoned for their actions. Yes, the owlks knew about the rebirth in so far as the existance of a dissenter, but no in so far as it was the accepted norm among the owlks as a whole.
One genius aspect of Outer Wilds is that the puzzles don't need items or level ups or dialogs to be unlocked : you can do everything first time, as long as you know. Usually game devs don't do that because it's too obvious and there is no challenge, but Outer Wilds managed to do puzzles that you can solve without item/dialog unlock but that you mostly don't solve at first because they test your knowledge. And when you understand, you excaim "it was obvious ! It was under my nose from the start !". This game is lightning in a bottle. (sorry if I'm not clear english is not my first language) @Gingy I'm not sure you "fly right through" the quantic moon, it's just the atmosphere make you lose visual contact for a second so the moon just change position (I think).
Note that we dont really "expierience" the time loops from a lore perspective. The nomai said people were arriving before they even entered the black hole, meaning the memories we have of the cycles come to us before we even have a chance to do them. Its like sitting in your chair and telling yourself "im going to read this book now", and the second you finished that thought you suddenly know the entire content of that book, because you read it in a now erased future and send those memories back to the "real" you, right this moment. i know its really hard to wrap you head around. But essentially, for our hearthian protagonist, he wakes up, and gets his head flooded instantly with all the information you will ever gather in the game. He knows there were multiple loops but he can only recollect waking up once, and suddenly having all that knowledge. The whole wake up, die, repeat stuff only happens in a theoretical future that gets erased instantly, because we get that knowledge in the past and thus prevent that future from happening, and even if we choose to repeat the same future, the machine causing the loop will eventually shut off, be it by us or natural causes, erasing the theoretical timelines, leaving us once again where we started the game.
Basically, you time travelled back to the past, to your past self, but with all memories intact. It's a mind-blowing idea that is really difficult to execute due to huge numbers of Newfound activities and possibilities. But the game did it wonderfully, by only making you take a single path even after knowing your future.
Very interesting perspective. Never thought of it that way. Although i dont know if i agree completely because if youre inside the ash twin when the sun goes supernova, your physical self gets sucked in and thrown out into the next loop with the same memories. you can literally go and talk to yourself inside the atp. i think that your consciousness and memories get copied and pasted onto your new body just like in the game soma. this makes me think about the nomai in a different perspective. from their point of view, they were ready to blow up the sun killing themselves in the pursuit of the eye. yeah sure their memories would get transferred onto their past self, but from their perspective, they would still keep on living through that process until they die (presumably from the supernova that they create). At that point, the nomai that eventually find the eye wouldn't technically even be same nomai that started the project. They did not care if THEY were the ones to find the eye and know its secrets, they just wanted the eye to be found and its secrets uncovered somehow, somewhere.
I don't see how this is different from experiencing the loops yourself though. The continuity of consciousness is already basically just receiving memories from the previous versions of yourself right? Like the me tomorrow wakes up with memories of my past self. The many loops in outer wilds don't "exist" but they were still experienced by the player.
that's right, but not fully right. you would still recall waking up every time and it would feel as if you were in a time loop, since you keep ALL your memories from the previous loop. it's a time loop in practice since it feels like one, but in theory you die at the end of every loop and that future gets 'rewritten.' the hatchling can recollect waking up over and over again because it's part of the 22 minutes.
I’m so glad you explained the fact that watching this video will rob you of the whole point of this game. It really is a once in a lifetime experience.
I try to get into it, but I don’t know what to do, I fly to a bunch of planets then die, then I get frustrated and put the game down. I want to watch this video to see where to go, but I don’t want everything spoiled,
@@captainmcknight No real spoilers here (its all stuff you can see when you first enter your ship) , but just on case someone wants zero info, here's the warning. ----------------------- my best safe advice is to use the computer in your space ship to organise. It helps so much to keep track of high-level information you learned. Don't forget that your hud shows you all your potential tool keybindings. I spend ages completely overlooking things like camera mode. Besides that, I found I most enjoyed the game settijg small mini goals (aided by the ship computer)
@@captainmcknight Outer Wilds is a pretty slow game to finish with no guides or anything, but thats what makes it great, figuring out things by yourself is super fun and rewarding. Some tips would be to use the computer in the ship and use the rumor mode to see if you’ve missed anything on places you’ve visited, read the lore in the walls and scrolls, and in general take your time with the game, if you miss something go in the next loop no problem. And if you really feel like you’re stuck do look up a guide or something to at least get you back in track, its your game and you decide how to play, it would suck for you to drop such a good gane as this for getting confused and lost, its your game and you decide how to play. If you feel burnt out then take a break and come back later
@@captainmcknight what he said at 1:30 is the key. Everything you need to do or can do is explained there. You fly to anything you can think about and try to apply those mechanics. You learn a little bit of the whole picture and die. Then you travel somewhere else. Hope you find a something in the video to get you started without robbing you from experiencing it for yourself. It's worth it
35:50 This moment. This sequence of you going into the Stranger, finding the boat and then dropping into a ring-world. I never had to pick my chin of the floor more than during this moment
I like the interpretation that the prisoner understood his species wasn't the one to make the call about the fate of the universe, that's why he deactivated the signal, thats why he screeched knowing what he did was heard and was ready to pass the torch to a new generation, just like the nomai gave the "torch" to your species in the game by caring for your ancestors.
I literally cried when I finished this game. It was so beautiful and somber. And never being able to play it the same ever again is bittersweet but fits so well with the theme. Surprised you didn’t talk about the music. The soundtrack is what keeps me going and actually playing the songs myself and in my own interpretations is how I can truly relive this experience
One of the most beautifully melancholic and hopeful games, so wonderful. The music especially has a huge impact on me, I’m glad it has some key importance start to end. Acceptance doesn’t have to be bleak, a comforting message! Also glad that this experience is one of a kind, special is defined thus. I’ve listened to many essays on this game I and I hope many more enjoy it. Great work and insight! ❤
This is one of my absolute favorite games. I wish I could wipe my memory of having played it so I can play it again for the first time. Since that's not possible, I watch a lot of blind playthroughs and get my kicks from watching others experience its wonder and perfection for the first time.
calling your videos "mediocre" is just insulting, Gingy you genuinely make amazing videos. They are always so well written, spoken and often help me to get a better understanding for games I've played but didnt understand on a deeper level, and for that I want to thank you
Amazing video, one small thing you said about the strangers tech allowing them to see the future. But didn’t elaborate. But they could scan brain waves and feel emotions of others implying the eye is another living entity. Also the brain tech is how they built the dream by using emotions and memories to construct an experience. Amazing video, love listening to others play throughs.
Every time this game gets covered by a larger channel it makes me incredibly happy. Outer Wilds is far an away the best game I've played and definitely a once in a lifetime experience for anybody. You've done the game justice with an incredible video ❤
I have not heard a better and thought provoking explanation of my favorite game and by the end I was crying about as much as I was at the end of the game itself, cheers man I loved it
This game is incredible. The music alone makes my skin crawl. It's such a terrifying theme to talk about and explore. It has deeply philosophical questions of your sense of being and questions a lot of how you perceive de world around you. I played this game while waiting for my daughter to be born, and this game made question a lot about myself. She's here now, and the world has never been the same again since she was born into it. I hope that one day I'm able to see her experience with the Outer Wilds. This is how important I think this game is. It's unbelievably good.
Gingy, your channel has provided me with countless hours of entertainment while at my job. I tried The Outer Wilds around the time the DLC came out after hearing about the game time and time again. I flew straight to Giants Deep and was paralyzed with a fear I’ve never felt before or since. I instantly uninstalled and haven’t gone back since. I still think about it and after watching your video and a few other retrospectives, I am going to try again and hopefully complete it this time. Thanks for being an awesome creator
Yo thank you so much for the donation man. Yeah Outer Wilds scared the shit out of me. The core of Giants Deep still unnerves me. Glad you enjoyed the video!
Easlily in my top5 gaming experiences of all time. And I'm playing video games since like 1992 or 1993. It's a materpiece. Thank you for the video man. You reminded me how good Outer Wilds was. I'm already starting to forget how the final puzzle sequence works so I may try to go through the whole thing in VR at some point to make it fell fresh again.
Judging by your previous videos and the understanding I got from your taste in video games, the moment I saw the word perfect on the thumbnail of this video I knew I should play it myself. About 60% through the game I was really tempted to just watch the video and spoil the game. But the intro convinced me to finish it myself so thank you for that. Now I can confidently say Outer Wilds is one of my top 3 games of all time and it's sad that I won't be able to experience it again.
Funfact for those who found the eye and the quantum moon stuff interesting, that's an actual principle of quantum mechanics called "Quantum Superposition" tldr it works more or less how this game presented it. An object in superposition occupies all possible states until it is observed. the cat in Schrodinger's box is both alive and dead at the same time until observation collapses its quantum state.
The message at the end is somewhat comforting to me as on this day I buried my Abuelo, it is somewhat comforting to make the most of what we have while we are here because at the end all we have is our experience in life. I just hope that at the end we all enjoy what we've done in life. (5-31-2024)
Loved this game. It took me years to beat this game since every time I tried to play I just couldn't get into it. I kept coming back to it because of how much praise it got, and on my third try (after owning the game for 3 years) it finally clicked and I couldn't put it down.
I played this game at probably the lowest point in my life: I had spent a terrible trimester in high school after quarantine, which hurt me way more than I was aware of (alongside other stuff). So I forced myself to try out this game I had bought many months before at the beginning of the Christmas holidays. This experience changed me. I had never experienced this much curiosity, this much emotional connection to a videogame's world. I had so many moments where my jaw dropped and I gasped in disbelief, even to some things that probably weren't that exciting. Sometimes it was too much to bear, I feared exploring new planets and the lore bombshells often made me have to take a rest. The game made me care when I just didn't care about anything in life anymore. I finished the game the day before the second trimester began, and the ending was very much lifechanging. Really. An entire game full of new experiences and emotions built up to such an emotional ending that opened my eyes to a new life perspective. I felt refreshed. I went to the first day of the second trimester feeling like a new person. Things got better, even if slowly, but Outer Wilds gave me a purpose and taught me in a beautiful way the value of life, time, the beauty of the world and of death and the fleetingness of it all.
I wish that these videos when talking about spoilers said "do NOT watch this video and go play the game" instead of "hey if you get interested you should go play it". This is a really special game and people shouldn't know anything about it when starting. But the thing is that people that don't know how special it is aren't gonna realize how special it actually is because there's nothing else like it. Ya know?
Thank you for creating this! I get super dizzy playing games like these but I always wanted to play. Thanks to this video I could finally experience the story.
I love this game so much it is literally perfect for me the music the atmosphere the gameplay the story ... and I love your videos the combination of both you and one of my favorite games is just perfection thank you so much can't wait for your next vid
40:30 SPOILERS . . . . . . . Echoes is still a puzzle game. There’s a way to do the endless canyon while having to do zero stealth. You must… . . . . . Go into the lodge with the lights on, turn on the interior bridge, and send the elevator down. Then turn out the lights and exit the dreamworld. Re-enter the dreamworld from another fire, typically the cinder isles tower. Go via raft to the endless canyon and take the elevator up. Ta-da, you’ve skipped 95% of the stealth section. Now just go down the stairs and run through the painting door. You don’t even have to turn your light off because the owlk behind you on the bottom floor can’t react fast enough.
I think the "stealth" elements off the strangers puzzle was meant to present you with the challenge faced by that species. To get through the puzzle the player must go against instincts and deliberately provoke the scary monsters, luring them away from the path they were blocking. The design of of the levels and strangers are meant to evoke a sense of fear, essentially helping to tell a story through gameplay mechanics about the need to overcome the fear of death.
@@taanwallbanks9841genre shift is a huge overstatement. It's still a puzzle game, it just has some extra horror elements. I say extra because the original game already had the anglerfish
@@spoodermattie7546 I mean, you don't randomly put stealth segments into a game with no enemies other than the anglerfish which are a glorified knowledge check
@taanwallbanks9841 ok but passing the strangers puzzle doesn't really require much stealth. You literally have to reveal yourself to get passed them, trying to be too sneaky doesn't actually work. The only real stealth elements are that 1)you can't walk right into them (same goes for anglerfish), and 2)you have to turn your light off and run around them when you lure them away from the entrance- but honestly that feels less like stealth and more like dodging 🤷♀️
My friend has told me to play this for years and I stubbornly never did. This video is the catalyst for me to play it TODAY. I will be back with my reportings.
YES! Been waiting for this review. Definitely be enjoying this video on repeat for a few weeks, gotta relive my first playthrough of this game somehow. :_)
When I finished this game, I couldn't help but think that universe being destroyed and creates anew is an eternal Cycle, and the Eye is always at its center with one person (or more) always intended to be there to close the "curtain" on the current universe and usher life into a new one. Also I think their being/essence is embedded into what becomes the fabric of the new universe and so they are somewhat conscious of what happens in the new universe and at that Universe's end, it is they (as the eye) that set in motion the events that guide the next "curtain closer".
Peak recognizes peak I was excited to see your video and I am very glad you liked it I don't know why but I get teary eyes whenever I ponder about the game, I love it so much and will forever recommend it
I saw this video, held off on watching it, and ended up finally getting around to playing it. Finished it today. Not really sure how to describe it but I loved it. Great video as always.
This games finale is hands down one of the best and most beautiful interpretations of the death and rebirth of the universe I have ever seen. Makes me cry everytime I hear that song.
I discovered you through the FF16 video, which onot only convinced me to buy that game, but also made you one of my favorite creators. I am always excited when I see a community post, about a new project!
About the stealth section in the DLC, there is a way to do the sections without needing to sneak around the strangers and Andrew Cunningham made an excellent video about the subject of if they are intended to be stealthed or not. Highly recommend watching his video. And i must admit i never thought about how out of place the sections feel for outer wilds until i learned that it is indeed possible to treat it as a puzzle and not a stealth section.
Hey uh spoiler alert for a game you can only play once, once you see the story and the puzzle solutions, that's it you've seen what it has to offer Greatly recommend if you haven't played, stop watching the video and go and play yourself
54:07 Talking about this one I have my personal theory that links our Universe and Outer Wild's one So, we know that the Eye of the Universe hasn't got its original "canon" physical form as it's a purely quantum object. Everything that we experience post entering the Eye was created by the Eye based on our memories and experience, a Timber Hearth's forest as it's our homeworld and the travelers with whom we spent the most time in the last moments of our life. I'm pretty sure that the new universe the Eye creates is also based on knowledge of one who enters the Eye. We may see the evidence of it in post credit scene which is different depending on what we discovered exploring the Solar system. But the key factor here is that a single creature even an intelligent one is not able to comprehend in their head every single minor aspect of how the universe exacly works. So the new universe will always be a bit simpler than the previous one as it will be based on relatively primitive experience of one who started this universe by observing the Eye. Taking that Outer Wild's universe is just another iteration in a possibly endless chain, we could assume that countless steps ago there was our universe being a distant ancestor to the game's one. Through this chain the laws of physics were getting extremely simplified leaving us with the world were planets are just about a kilometer in circumfence, a star goes from red giant to supernova in a couple of minutes and evolution from fish to an intelligent being lasts just several hundred thousand years.
15:40 I got the impression the cave used to be safe from filling with sand, which is _why_ they lived there, and why every entrance is covered with large doors, but over many years the sand eroded a way in
Would've never learned about this game if it wasnt for you! Such a cool concept amd another great video for me to sleep too. Thankyou for not including a loud part at the end lol
I found the stealth criticism valid, I struggled with the same problem when I played. There is a solution, albeit it has to be discovered inside the solution. The solution is simply to not travel using the light. You mentioned this very briefly when releasing the stranger. Walking away from the light reveals all the invisible pathway to the vault. Walking outside the light is like walking outside the simulation. This means that all of the enemies can be avoided because you're not really in the simulation, just walking through code.
@Gingy: @50:30 A small detail you missed in the game is, that it's not only "our" solar system that's dying, due to it's sun coming to it's natural end, but the whole galaxy or probably rather even universe! Just look into the distant space beyond the solar system while being in space. You can see all the stars slowly fading away and the night sky becoming darker by the minute. And while "our" sun goes supernova and therefore catches all the attention, all the other observable stars in the night sky are going super nova at the same time. While it's completely unrealistic what's happening within the game in just 22 minutes in terms of real life physics, it's a game after all. So we are to believe that physics in that universe just work like that. Since all the other physics (despite adding science-fiction stuff to quantum mechanics) are the same within the game, that made it hard for me to wrap my head around this revelation, that the Nomai really failed after all in regards to the sun station and their project. The twin project being only activated by a natural cause and the whole universe dying naturally was almost on of the last things that I fully understood about Outer Wilds. What a wonderful, lovely, and deeply touching game! You're video is also great and paid it tribute! :)
I've never been a big fan of indie games, but Outer Wilds will always hold a spot in my heart. Like most, I prefer it when the story and themes take the forefront and carry the game. But tbf, nothing will ever beat that feeling of finding the first piece to the massive puzzle of a story, and that sense of discovery and genuine bewilderment that comes with it.
Looking at how the story progressed, I'd have to assume that the eye was initially created because the first universe was dying and instead of wanting it to fade into black, the creators of the eye pulled a Lord Gwyn and reset everything.
Man I've never properly considered the possibility that the eye was created by another species or entity. That would raise a few questions though, one being - why don't they just observe the eye themselves to ensure the universe gets reset instead of leaving it to chance in the hopes that some other being detects and follows it's signal. I think a more likely answer is that it's just a natural feature of a universe to have a reset button of sorts. And it was purely upto luck whether it gets pressed or not.
I thought I could watch though all of this and was diapointed when you started talking about the dlc because I haven't finished it yet. 30 minutes into a video, very engaged and now I must continue to not be spoiled if the mysteries. A
My first thought was that the universe itself is in a time loop. That pressing the orb and restarting the universe is actually sending the signal back to just before the universe existed and leaving the universe with a signal to lure someone in to repeat the process
I made a comment about the video needing a firmer spoiler explanation and deleted it because yours is great. I am someone who was watching a video for the game and was turned away by a spoiler warning and couldn't be more thankful. Finished the video and I'm glad you enjoyed the game so much. One moment in the game I enjoy particularly much that you didn't go too deep on is when you finish the DLC and explain everything to the Stranger. The explanation you give him ( the video that plays) is different depending on the amount of information you have discovered up to that point, so you can either give the Stranger the fullest possible explanation knowing everything, the bare minimum if you complete the DLC without doing anything else, or varying degrees between the two and the cutscene will change accordingly. I really enjoy the full explanation cutscene and the song that plays ("Echoes of the Eye"), and I can't help but get emotional watching it because I think it embodies the themes of the game so beautifully. Playing this and returning to it for the DLC is a unique experience due to the problem you talk about at the end of the video of understanding the solution, but needing to go on anyway. Playing this way and still going after all the information so I could tell the Stranger the fullest explanation was quite rewarding and the end of the DLC rivals the end of the main game to me, which would have seemed impossible to even consider at the time. Great game and great video!
This is my favorite game of all time. I won't watch the video because I'm trying to stay away from it, so that I can someday replay it again. With luck I'll have a third of the experience I had the first time I played.
I am so sorry my friend, but that doesn't work 😢 Unless you have a magical ability to wipe your memory clean, no amount of waiting will enable you to relived the initial experience again. We are all doomed to endlessly roam UA-cam in search of yet another blind LP of our favorite game...
Man i finanlly get to watch your video! I had this game in my backlog for a few months now, and everybody told me to go in completely blind. So naturally i put off watching your video until i was done with the game. And i got to finish it this weekend. And while the end was predictably bitter sweet, i kow get to watch your video... Finally :))
>20:00 SPOILERS! . . . Lore-wise 22 minutes was based on the combination of the amount of energy the Ash Twin project could gather from the sun going supernova before collapsing to the radiation/heat and the length the probe needed to travel to eventually find the Eye of the Universe (while it's location was unknown, the Nomai were able to estimate maximum potential distance the Eye could be from the Sun).
The strangers are not exacty just shortsighted- they are zealous when they put a mind to it. Just like Nomai, the story of them being stranded in the Heartian system is cautionary tale for acting too fast- Nomai's is curiocity,Stranger's- blind faith. As for the vision torches Strangers use- I don't think all of them let you "see the future", my reading was that the one used to scan the Eye was specialized equipment and the scan done at close range.
You made me cry like a baby. This game is easily one of the best games ever made and this video really honored it. You are an amazing content creator. Please create a patreon because your content is incredible and I want you to keep doing this. Thank you for reminding me of every bit of happiness that this game brought me.
Sorry just seeing this now. Thank you for the donation Lucas that’s extremely kind of you. I’ve considered a patreon for some time and might start one soon. I appreciate the support alot thanks!
I wont lie. Playing this game, I had cried so much every time I would hear even a blip of that main theme. It for me conveys that idea of venturing into the unknown. Not to mention that our world is so huge too. And we might not even be able to find every part of it. And yet it makes me feel so happy and sad. I feel so overwhelmed by how much there is to see, and I might just never see it again. Not just the universe but the Earth itself. Maybe someday we will finally see space travel. Maybe we’ll be able to land on planets too. I wonder if I’ll be able to see it happen when I’m alive. Possibly not. Its ok though. It makes me happy to think the future will be able to.
Something that i think a lot of people miss that i love about the game's theme, is that Eyes are so so important to everything in the game. This was something i only realized when the DLC came out but... We have the (1) Eye of the Universe. The (2) mystery species that first came to the eye. The (3) Nomai who tried to reach the eye, before the mystery species cut off the signal before they arrived. And then (4) us, the Hearthians. Each stage of this discovery are represented by the number of eyes possessed by those discoverers.
I read this poem from some other video, matches with what you wrote! One eye sent out a signal Two eyes blocked it Three eyes tried to reach it Four eyes reached it
Just a remarkable game. Everything is beautiful, straight up to and including the end. I don't know why the ending makes me want to cry, but it does. It's not sad, it's not happy, it's just... profound.
40:52 After getting jumpscared by them a lot, I switched my thinking and started to think the strangers as just another puzzle to solve, this completely changes the way the strangers feel and makes outer wilds what it actually is, a puzzle game!
Outer Wilds is one of those hidden gems; I didn't really like it at first, I gave up for a while. I came back later and started exploring more, once I got a hang on the controls/mechanics of the game I became enamored by it. The gameplay is oddly relaxing
The first time I played it was the night I discovered my dog was dying, and I played it to stay awake with him until the vet opened. After chewy died, I found the “end of the game” (I refuse to spoil anything) and I haven’t been touched by a piece of art like that before or since. It had a sense of optimism to what came next and was a lesson about mortality that I won’t forget.
A life event that really hurt me as well happened when I played this game and it changed my life after. It's still hard sometimes and I imagine you miss him still so much but the message behind this game is one of immense beauty and hope for better future things.
😂🎉
@@jotjakubjotwhat the fuck is wrong w u
dude same- played this game, grandfather dying, end of game + grandfathers death -> revelation about life and death bro
Thank you for your stories. I hope the universe blesses each of you.
Outer wilds is a game I will forever remember, not many other games have given me such satisfaction when solving puzzles, its such a good blend between cozy and fear of the unknown. Glad its gotten a lot more recognition over the past few years and that you’re covering it now
❤😅❤😢😮🎉😂😊❤😅😊😅🎉❤😢🎉❤😅😅😮😅😢🎉❤😢😂😢🎉😂😂😢😮🎉❤😊😢😮🎉❤😅😢😊😮😊😢😂😊❤😢😮😊😅😮🎉❤😊❤😮😮😂😂😂😢❤😂❤🎉❤🎉😮😅🎉❤😅🎉❤😂❤😢😢😅😮🎉😢❤❤😮😊❤😢❤🎉😂🎉😢😅🎉😊😊😮😢😅😢❤😮😂😢😅🎉❤❤😮😢😊😅😂❤😢❤😢😢😊🎉😮😢🎉😊😮😂😮🎉🎉❤😮🎉❤😊😮😂😢😊
❤😅❤😢😮🎉😂😊❤😅😊😅🎉❤😢🎉❤😅😅😮😅😢🎉❤😢😂😢🎉😂😂😢😮🎉❤😊😢😮🎉❤😅😢😊😮😊😢😂😊❤😢😮😊😅😮🎉❤😊❤😮😮😂😂😂😢❤😂❤🎉❤🎉😮😅🎉❤😅🎉❤😂❤😢😢😅😮🎉😢❤❤😮😊❤😢❤🎉😂🎉😢😅🎉😊😊😮😢😅😢❤😮😂😢😅🎉❤❤😮😢😊😅😂❤😢❤😢😢😊🎉😮😢🎉😊😮😂😮🎉🎉❤😮🎉❤😊😮😂😢😊 13:46
“We do not have much connection, you and I. Still, this encounter feels special. I hope you won’t mind if I think of you as a friend.”
At 22:00 in the video he shows the supernova. Nice editing.
Didn't notice that til I read this! Ty
Something fascinating about the ending that stuck out to me is that the music that played during the Big Bang has the same melody that the Outer Wilds Ventures and Friends played at the campfire. While the post-credit scene does confirm that the gang had some physical influence on the new universe, this brings up an interest regarding the Quantum Frequency that the signal scope picks up when pointing at quantum shards and the quantum moon; the frequency plays a chorus-like tone that changes its pitch now and again, so taking the post-credit scene and the Big Bang melody, this leads me to infer that the Quantum Frequency is actually evidence of music from the last universe. Who knows, maybe the people from the last one had the exact same experience as us and they, too, decided to sing in the last moments of their existence, leaving this frequency as their remnants. It's also sweet to think that our song might play in the new universe in quantum objects, being a representation of how three different species came together in their united curiosity and acceptance of the end.
That's a beautiful theory ! Never thought about that way
interesting theory, but i have a very similar idea that doesnt quite perfectly align with it. It is a chorus in the shards, but it is a bit too non-descript for me to call it the music of the previous universe. Instead, what if each voice is a "hatchling" from a past universe, and the eye is a sort of amalgamation or hive mind of all past eye observers? What if the eye is more than an inanimate object, and what we see on its "surface" is its attempt to communicate with us by modifying and making "real" our memories? What we experience in the eye's museum seems a bit odd to be the "voice" of our silent, audience-insert protagonist in a game and journey about our own discoveries. We are the hatchling, and the hatchling is us. The hatchling isnt a unique "character" in the story with a will of their own separate from the player, even on a narrative level. We shape the potential of the new universe, but the only traces of our own universe are the scout (which is its own can of worms that doesnt really neatly fit into this theory enough to debate) and our own assimilation into the "consciousness" of the eye to watch over the new universe we helped create. Heck, we as the player observe the new universe, despite our hatchling avatar dying, and when the wall between player and avatar effectively doesnt exist, we have to consider anything shown to the player to also be shown to our avatar, even if they no longer have a physical body with which to observe it. We are a new voice in the choir of quantum rock.
One of the songs in Echoes Of The Eye sounds very similar to the quantum freaquency. Could it be that the last universe's music is from the owlks from the last universe?
I've always thought that 22 minutes was the loop time because thats as much time as the Nomai could squeeze out of a supernova. Their writings talk about how the amount of energy required for larger and larger time differences increases at a disgustingly high exponential rate. And the most energy they could ever possibly generate was from a supernova. They calculated that even with the astronomical amount of energy generated by a supernova, the most time that would buy them was a measly 22 minutes. Banger video as always, brother.
That's exactly correct
I think that's actually explicitly explained in some of the notes. There are myriad notes in the game though, all spread across different planets, so I can understand how Gingy may have missed it. Not to mention the walls where you need an insert to make them appear, as there are some inserts that need to be carried quite a long distance.
@@Accurate_Vision it's written in the high energy lab in what I think it's the scroll already on the wall. A place which is pretty important to go, he probably forgot about it when writing the script rather than missing the scroll completely
It's never stated that 22 is the maximum a nova could produce just that they had no other way to generate that much. I always asumed they chose a length they thought was long enough to find the eye and kept it as short as possible reduce the amount of required power. They ask if creating such a loop is possible leading me to assume they calculated how long it needs to be to be guaranteed to find the eye and then concluded after that a supernova is the only chance to reach that energy amount. So it could possibly be longer. They wouldn't need to ask if that was possible if they already knew a 22 minute loop is the max of exploding the sun.
@@LukasJampen Oh right, I remember reading from them that that's about how long it would take the probe to reach the ends of the solar system (I assume it's the end of where planets could persist in a stable orbit or something), unless I played tricks on my memory while playing and just assumed I learned that somewhere hah.
There's also another time limit, which is how much would the protective shell of the Ashtwin Project could resist the supernova (which probably isn't much longer than that. I guess one could take out the project's core and await the game over to test it out heh).
In the stranger's simulation there's a panel thrown away that shows a flower followed by the finding of the eye, wich implies that the strangers knew finding the eye would give birth to new life but still chose to not let their current one die. This was most likely the reason why the Prisioner released the eye's signal and why the cry at the end is most likely from relief and his efforts were not in vain.
That's the prisoner themselves' house and painting. They were the only one willing to see the positive, essentially
@@Cruxin Omg I must have missed that what house is it??
It is in the Dreamworld, iirc in the tower Dreamworld where you ride the boat (and usually get of halfway).
Riding to the end gets you to the prisoners house, with their telescope and the painting.
well, yes and no. There is only one instance of that flower painting, and it is important to note how it matches the environment it is found in, and how that environment itself differs from the rest of the simulation. The building was burned, and that only matches the church of the eye from reality. At the same time, the building was a bit small to host worship services, and the single telescope further hints that it is a residence. So, if the connection through arson means sympathetic with the eye, then the house in question likely belonged to the single owlk who maintained sympathy for the eye, and we know exactly which one that is. What the game tells us directly is that the eye "told the owlks" about the death of the universe, and that life would prosper after them, but based off the reactions of the owlks and the context of the prisoner's house, we can practically assume the images portrayed through the slide reel are quite literal, being the exact images the eye gave. As such, the miscommunication isnt hard to see, as there was some room for interpretation in the slide reel. The prisoner saw the grass and took it to mean life after the death of the universe and their people, but in trying to deliver that message with the picture in their house to represent their personal hopes and optimism, they were branded a heretic and imprisoned for their actions.
Yes, the owlks knew about the rebirth in so far as the existance of a dissenter, but no in so far as it was the accepted norm among the owlks as a whole.
One genius aspect of Outer Wilds is that the puzzles don't need items or level ups or dialogs to be unlocked : you can do everything first time, as long as you know. Usually game devs don't do that because it's too obvious and there is no challenge, but Outer Wilds managed to do puzzles that you can solve without item/dialog unlock but that you mostly don't solve at first because they test your knowledge.
And when you understand, you excaim "it was obvious ! It was under my nose from the start !".
This game is lightning in a bottle.
(sorry if I'm not clear english is not my first language)
@Gingy I'm not sure you "fly right through" the quantic moon, it's just the atmosphere make you lose visual contact for a second so the moon just change position (I think).
Note that we dont really "expierience" the time loops from a lore perspective. The nomai said people were arriving before they even entered the black hole, meaning the memories we have of the cycles come to us before we even have a chance to do them.
Its like sitting in your chair and telling yourself "im going to read this book now", and the second you finished that thought you suddenly know the entire content of that book, because you read it in a now erased future and send those memories back to the "real" you, right this moment.
i know its really hard to wrap you head around. But essentially, for our hearthian protagonist, he wakes up, and gets his head flooded instantly with all the information you will ever gather in the game. He knows there were multiple loops but he can only recollect waking up once, and suddenly having all that knowledge. The whole wake up, die, repeat stuff only happens in a theoretical future that gets erased instantly, because we get that knowledge in the past and thus prevent that future from happening, and even if we choose to repeat the same future, the machine causing the loop will eventually shut off, be it by us or natural causes, erasing the theoretical timelines, leaving us once again where we started the game.
Wow dude. You just blew my mind. I just beat the game and never quite put that all together
Basically, you time travelled back to the past, to your past self, but with all memories intact. It's a mind-blowing idea that is really difficult to execute due to huge numbers of Newfound activities and possibilities. But the game did it wonderfully, by only making you take a single path even after knowing your future.
Very interesting perspective. Never thought of it that way. Although i dont know if i agree completely because if youre inside the ash twin when the sun goes supernova, your physical self gets sucked in and thrown out into the next loop with the same memories. you can literally go and talk to yourself inside the atp.
i think that your consciousness and memories get copied and pasted onto your new body just like in the game soma.
this makes me think about the nomai in a different perspective. from their point of view, they were ready to blow up the sun killing themselves in the pursuit of the eye. yeah sure their memories would get transferred onto their past self, but from their perspective, they would still keep on living through that process until they die (presumably from the supernova that they create).
At that point, the nomai that eventually find the eye wouldn't technically even be same nomai that started the project. They did not care if THEY were the ones to find the eye and know its secrets, they just wanted the eye to be found and its secrets uncovered somehow, somewhere.
I don't see how this is different from experiencing the loops yourself though. The continuity of consciousness is already basically just receiving memories from the previous versions of yourself right? Like the me tomorrow wakes up with memories of my past self. The many loops in outer wilds don't "exist" but they were still experienced by the player.
that's right, but not fully right. you would still recall waking up every time and it would feel as if you were in a time loop, since you keep ALL your memories from the previous loop. it's a time loop in practice since it feels like one, but in theory you die at the end of every loop and that future gets 'rewritten.' the hatchling can recollect waking up over and over again because it's part of the 22 minutes.
I’m so glad you explained the fact that watching this video will rob you of the whole point of this game. It really is a once in a lifetime experience.
I'm playing it and it's Boring af wtf is this shit
Time to re-live the joy of descovery vicariously again.
My kids keep asking me to spoil this game for them. I can’t. I won’t.
I try to get into it, but I don’t know what to do, I fly to a bunch of planets then die, then I get frustrated and put the game down. I want to watch this video to see where to go, but I don’t want everything spoiled,
@@captainmcknight
No real spoilers here (its all stuff you can see when you first enter your ship) , but just on case someone wants zero info, here's the warning.
-----------------------
my best safe advice is to use the computer in your space ship to organise. It helps so much to keep track of high-level information you learned.
Don't forget that your hud shows you all your potential tool keybindings. I spend ages completely overlooking things like camera mode.
Besides that, I found I most enjoyed the game settijg small mini goals (aided by the ship computer)
@@captainmcknight Outer Wilds is a pretty slow game to finish with no guides or anything, but thats what makes it great, figuring out things by yourself is super fun and rewarding.
Some tips would be to use the computer in the ship and use the rumor mode to see if you’ve missed anything on places you’ve visited, read the lore in the walls and scrolls, and in general take your time with the game, if you miss something go in the next loop no problem.
And if you really feel like you’re stuck do look up a guide or something to at least get you back in track, its your game and you decide how to play, it would suck for you to drop such a good gane as this for getting confused and lost, its your game and you decide how to play. If you feel burnt out then take a break and come back later
@@captainmcknight Same
@@captainmcknight what he said at 1:30 is the key. Everything you need to do or can do is explained there. You fly to anything you can think about and try to apply those mechanics. You learn a little bit of the whole picture and die. Then you travel somewhere else. Hope you find a something in the video to get you started without robbing you from experiencing it for yourself. It's worth it
“Some of y’all sleep to these videos” is great
35:50
This moment. This sequence of you going into the Stranger, finding the boat and then dropping into a ring-world. I never had to pick my chin of the floor more than during this moment
Dont sell yourself short. Your videos are absolutely not mediocre!
I like the interpretation that the prisoner understood his species wasn't the one to make the call about the fate of the universe, that's why he deactivated the signal, thats why he screeched knowing what he did was heard and was ready to pass the torch to a new generation, just like the nomai gave the "torch" to your species in the game by caring for your ancestors.
I literally cried when I finished this game. It was so beautiful and somber. And never being able to play it the same ever again is bittersweet but fits so well with the theme. Surprised you didn’t talk about the music. The soundtrack is what keeps me going and actually playing the songs myself and in my own interpretations is how I can truly relive this experience
One of the most beautifully melancholic and hopeful games, so wonderful. The music especially has a huge impact on me, I’m glad it has some key importance start to end. Acceptance doesn’t have to be bleak, a comforting message!
Also glad that this experience is one of a kind, special is defined thus. I’ve listened to many essays on this game I and I hope many more enjoy it. Great work and insight! ❤
This is one of my absolute favorite games. I wish I could wipe my memory of having played it so I can play it again for the first time. Since that's not possible, I watch a lot of blind playthroughs and get my kicks from watching others experience its wonder and perfection for the first time.
calling your videos "mediocre" is just insulting, Gingy you genuinely make amazing videos. They are always so well written, spoken and often help me to get a better understanding for games I've played but didnt understand on a deeper level, and for that I want to thank you
Amazing video, one small thing you said about the strangers tech allowing them to see the future. But didn’t elaborate. But they could scan brain waves and feel emotions of others implying the eye is another living entity. Also the brain tech is how they built the dream by using emotions and memories to construct an experience. Amazing video, love listening to others play throughs.
Every time this game gets covered by a larger channel it makes me incredibly happy. Outer Wilds is far an away the best game I've played and definitely a once in a lifetime experience for anybody. You've done the game justice with an incredible video ❤
I have not heard a better and thought provoking explanation of my favorite game and by the end I was crying about as much as I was at the end of the game itself, cheers man I loved it
This game is incredible. The music alone makes my skin crawl. It's such a terrifying theme to talk about and explore. It has deeply philosophical questions of your sense of being and questions a lot of how you perceive de world around you.
I played this game while waiting for my daughter to be born, and this game made question a lot about myself.
She's here now, and the world has never been the same again since she was born into it.
I hope that one day I'm able to see her experience with the Outer Wilds.
This is how important I think this game is.
It's unbelievably good.
Gingy, your channel has provided me with countless hours of entertainment while at my job.
I tried The Outer Wilds around the time the DLC came out after hearing about the game time and time again. I flew straight to Giants Deep and was paralyzed with a fear I’ve never felt before or since. I instantly uninstalled and haven’t gone back since.
I still think about it and after watching your video and a few other retrospectives, I am going to try again and hopefully complete it this time. Thanks for being an awesome creator
Yo thank you so much for the donation man. Yeah Outer Wilds scared the shit out of me. The core of Giants Deep still unnerves me. Glad you enjoyed the video!
Easlily in my top5 gaming experiences of all time. And I'm playing video games since like 1992 or 1993. It's a materpiece. Thank you for the video man. You reminded me how good Outer Wilds was. I'm already starting to forget how the final puzzle sequence works so I may try to go through the whole thing in VR at some point to make it fell fresh again.
Your videos are always a big treat. Your writing is so good. Thanks!
Judging by your previous videos and the understanding I got from your taste in video games, the moment I saw the word perfect on the thumbnail of this video I knew I should play it myself.
About 60% through the game I was really tempted to just watch the video and spoil the game. But the intro convinced me to finish it myself so thank you for that.
Now I can confidently say Outer Wilds is one of my top 3 games of all time and it's sad that I won't be able to experience it again.
Funfact for those who found the eye and the quantum moon stuff interesting, that's an actual principle of quantum mechanics called "Quantum Superposition" tldr it works more or less how this game presented it. An object in superposition occupies all possible states until it is observed. the cat in Schrodinger's box is both alive and dead at the same time until observation collapses its quantum state.
The message at the end is somewhat comforting to me as on this day I buried my Abuelo, it is somewhat comforting to make the most of what we have while we are here because at the end all we have is our experience in life. I just hope that at the end we all enjoy what we've done in life. (5-31-2024)
Yay, my favorite game of all time gets featured! 🥳
And my personal choice for most overrated game ever made
@ThisChannelIsAbandoned300 You do you, Boo 😌
@@nazgu1 The 'ell did you call me
@@ThisChannelIsAbandoned300troll attempt failed lol
Loved this game. It took me years to beat this game since every time I tried to play I just couldn't get into it. I kept coming back to it because of how much praise it got, and on my third try (after owning the game for 3 years) it finally clicked and I couldn't put it down.
I had this with Elden Ring. Glad you found your way
@@deej0201 absolutely
I played this game at probably the lowest point in my life: I had spent a terrible trimester in high school after quarantine, which hurt me way more than I was aware of (alongside other stuff). So I forced myself to try out this game I had bought many months before at the beginning of the Christmas holidays. This experience changed me. I had never experienced this much curiosity, this much emotional connection to a videogame's world. I had so many moments where my jaw dropped and I gasped in disbelief, even to some things that probably weren't that exciting. Sometimes it was too much to bear, I feared exploring new planets and the lore bombshells often made me have to take a rest. The game made me care when I just didn't care about anything in life anymore. I finished the game the day before the second trimester began, and the ending was very much lifechanging. Really. An entire game full of new experiences and emotions built up to such an emotional ending that opened my eyes to a new life perspective. I felt refreshed. I went to the first day of the second trimester feeling like a new person. Things got better, even if slowly, but Outer Wilds gave me a purpose and taught me in a beautiful way the value of life, time, the beauty of the world and of death and the fleetingness of it all.
Every time I think about the campfire song, it gets stuck in my head and my heart gets heavy. Brilliant experience!
I keep finding myself applauding at the end of each video. Like I've just witnessed a beautiful play or life changing seminar
I wish that these videos when talking about spoilers said "do NOT watch this video and go play the game" instead of "hey if you get interested you should go play it". This is a really special game and people shouldn't know anything about it when starting. But the thing is that people that don't know how special it is aren't gonna realize how special it actually is because there's nothing else like it. Ya know?
The game about enjoying the journey and moving forward and being in the moment can only be truly experienced once. The medium is the message. Mastery.
Man I love him just ranting and telling about messed up things in a calming voice 🤣
finally! an analysis that isnt just a plot summary!
Thank you for creating this! I get super dizzy playing games like these but I always wanted to play. Thanks to this video I could finally experience the story.
I love this game so much it is literally perfect for me the music the atmosphere the gameplay the story ... and I love your videos the combination of both you and one of my favorite games is just perfection thank you so much can't wait for your next vid
Your Script Wiriting at the End gave me chills. So good
40:30
SPOILERS
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Echoes is still a puzzle game. There’s a way to do the endless canyon while having to do zero stealth. You must…
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Go into the lodge with the lights on, turn on the interior bridge, and send the elevator down. Then turn out the lights and exit the dreamworld. Re-enter the dreamworld from another fire, typically the cinder isles tower. Go via raft to the endless canyon and take the elevator up. Ta-da, you’ve skipped 95% of the stealth section. Now just go down the stairs and run through the painting door. You don’t even have to turn your light off because the owlk behind you on the bottom floor can’t react fast enough.
A beautiful perspective about death in the ending Gingy. Thank you. Such really is life.
I think the "stealth" elements off the strangers puzzle was meant to present you with the challenge faced by that species. To get through the puzzle the player must go against instincts and deliberately provoke the scary monsters, luring them away from the path they were blocking. The design of of the levels and strangers are meant to evoke a sense of fear, essentially helping to tell a story through gameplay mechanics about the need to overcome the fear of death.
I don't know if the developers were thinking that deeply about it, but I like that interpretation.
I think the developers would think quite a lot about a genre shift
@@taanwallbanks9841genre shift is a huge overstatement. It's still a puzzle game, it just has some extra horror elements. I say extra because the original game already had the anglerfish
@@spoodermattie7546 I mean, you don't randomly put stealth segments into a game with no enemies other than the anglerfish which are a glorified knowledge check
@taanwallbanks9841 ok but passing the strangers puzzle doesn't really require much stealth. You literally have to reveal yourself to get passed them, trying to be too sneaky doesn't actually work. The only real stealth elements are that 1)you can't walk right into them (same goes for anglerfish), and 2)you have to turn your light off and run around them when you lure them away from the entrance- but honestly that feels less like stealth and more like dodging 🤷♀️
My friend has told me to play this for years and I stubbornly never did. This video is the catalyst for me to play it TODAY. I will be back with my reportings.
How do you feel? 👀
YES! Been waiting for this review. Definitely be enjoying this video on repeat for a few weeks, gotta relive my first playthrough of this game somehow. :_)
I haven't had any spoilers of this game because I want to experience it, so I'm just here to say I really like ur videos and keep going
Just popping in to say that these videos have come such a long way, they’re amazing.
When I finished this game, I couldn't help but think that universe being destroyed and creates anew is an eternal Cycle, and the Eye is always at its center with one person (or more) always intended to be there to close the "curtain" on the current universe and usher life into a new one. Also I think their being/essence is embedded into what becomes the fabric of the new universe and so they are somewhat conscious of what happens in the new universe and at that Universe's end, it is they (as the eye) that set in motion the events that guide the next "curtain closer".
56:55 "Life moves pretty fast. If you don't stop and look around once in a while, you could miss it."
Peak recognizes peak
I was excited to see your video and I am very glad you liked it
I don't know why but I get teary eyes whenever I ponder about the game, I love it so much and will forever recommend it
Truly a beautiful game
i finished outer wilds right after discovering your channel, can't beliebe it's all coming together
You are rapidly becoming my comfort UA-camr
Love the long form content
The videos are so well made
Thank you for the amazing content
I saw this video, held off on watching it, and ended up finally getting around to playing it. Finished it today. Not really sure how to describe it but I loved it. Great video as always.
I really enjoyed this video. It is not mediocre at all. It is very well done.
This games finale is hands down one of the best and most beautiful interpretations of the death and rebirth of the universe I have ever seen. Makes me cry everytime I hear that song.
I discovered you through the FF16 video, which onot only convinced me to buy that game, but also made you one of my favorite creators. I am always excited when I see a community post, about a new project!
48:13 haha nice dude ! a genius match cut
I can't listen to the full traveler's song without crying. This game resonated with me on such a deep level. The DLC story in particular.
About the stealth section in the DLC, there is a way to do the sections without needing to sneak around the strangers and Andrew Cunningham made an excellent video about the subject of if they are intended to be stealthed or not. Highly recommend watching his video. And i must admit i never thought about how out of place the sections feel for outer wilds until i learned that it is indeed possible to treat it as a puzzle and not a stealth section.
Hey uh spoiler alert for a game you can only play once, once you see the story and the puzzle solutions, that's it you've seen what it has to offer
Greatly recommend if you haven't played, stop watching the video and go and play yourself
It always makes me happy to see someone discover all that this game is. One more, just happy to be roasting marshmallows at the end of it all.
54:07 Talking about this one I have my personal theory that links our Universe and Outer Wild's one
So, we know that the Eye of the Universe hasn't got its original "canon" physical form as it's a purely quantum object. Everything that we experience post entering the Eye was created by the Eye based on our memories and experience, a Timber Hearth's forest as it's our homeworld and the travelers with whom we spent the most time in the last moments of our life. I'm pretty sure that the new universe the Eye creates is also based on knowledge of one who enters the Eye. We may see the evidence of it in post credit scene which is different depending on what we discovered exploring the Solar system. But the key factor here is that a single creature even an intelligent one is not able to comprehend in their head every single minor aspect of how the universe exacly works. So the new universe will always be a bit simpler than the previous one as it will be based on relatively primitive experience of one who started this universe by observing the Eye. Taking that Outer Wild's universe is just another iteration in a possibly endless chain, we could assume that countless steps ago there was our universe being a distant ancestor to the game's one. Through this chain the laws of physics were getting extremely simplified leaving us with the world were planets are just about a kilometer in circumfence, a star goes from red giant to supernova in a couple of minutes and evolution from fish to an intelligent being lasts just several hundred thousand years.
Hearing the ending of Outer Wilds always manages to make my cry. Genuinely, such a wonderful, marvelous game.
15:40
I got the impression the cave used to be safe from filling with sand, which is _why_ they lived there, and why every entrance is covered with large doors, but over many years the sand eroded a way in
Would've never learned about this game if it wasnt for you! Such a cool concept amd another great video for me to sleep too.
Thankyou for not including a loud part at the end lol
I'm ill and have been watching Gingy story analyses for the past 10 hours. What's another hour, really?
Hope you feel better ❤️🩹
I found the stealth criticism valid, I struggled with the same problem when I played. There is a solution, albeit it has to be discovered inside the solution. The solution is simply to not travel using the light. You mentioned this very briefly when releasing the stranger. Walking away from the light reveals all the invisible pathway to the vault. Walking outside the light is like walking outside the simulation. This means that all of the enemies can be avoided because you're not really in the simulation, just walking through code.
@Gingy: @50:30 A small detail you missed in the game is, that it's not only "our" solar system that's dying, due to it's sun coming to it's natural end, but the whole galaxy or probably rather even universe! Just look into the distant space beyond the solar system while being in space. You can see all the stars slowly fading away and the night sky becoming darker by the minute. And while "our" sun goes supernova and therefore catches all the attention, all the other observable stars in the night sky are going super nova at the same time.
While it's completely unrealistic what's happening within the game in just 22 minutes in terms of real life physics, it's a game after all. So we are to believe that physics in that universe just work like that. Since all the other physics (despite adding science-fiction stuff to quantum mechanics) are the same within the game, that made it hard for me to wrap my head around this revelation, that the Nomai really failed after all in regards to the sun station and their project. The twin project being only activated by a natural cause and the whole universe dying naturally was almost on of the last things that I fully understood about Outer Wilds.
What a wonderful, lovely, and deeply touching game! You're video is also great and paid it tribute! :)
I've never been a big fan of indie games, but Outer Wilds will always hold a spot in my heart. Like most, I prefer it when the story and themes take the forefront and carry the game. But tbf, nothing will ever beat that feeling of finding the first piece to the massive puzzle of a story, and that sense of discovery and genuine bewilderment that comes with it.
amazing video as always Gingy, keep up the good work
Looking at how the story progressed, I'd have to assume that the eye was initially created because the first universe was dying and instead of wanting it to fade into black, the creators of the eye pulled a Lord Gwyn and reset everything.
Man I've never properly considered the possibility that the eye was created by another species or entity. That would raise a few questions though, one being - why don't they just observe the eye themselves to ensure the universe gets reset instead of leaving it to chance in the hopes that some other being detects and follows it's signal.
I think a more likely answer is that it's just a natural feature of a universe to have a reset button of sorts. And it was purely upto luck whether it gets pressed or not.
@@acass2010 This. It makes no sense for it to be created. It seems like a natural feature that occurs at the end of the universe's life cycle.
the big bang at the end has the best music in the game imo
Ever since your tweet I’ve been stoked for this one. Hell yeah’
Also your microphone quality sounds phenomenal in this one! Idk if I’m crazy but it sounds better than usual
53:00
"You know some of us sleep on these videos"
👀
THAT is entirely your fault, to have such an awesome voice !!!
I thought I could watch though all of this and was diapointed when you started talking about the dlc because I haven't finished it yet. 30 minutes into a video, very engaged and now I must continue to not be spoiled if the mysteries. A
I didnt expect this video but i needed it
My first thought was that the universe itself is in a time loop. That pressing the orb and restarting the universe is actually sending the signal back to just before the universe existed and leaving the universe with a signal to lure someone in to repeat the process
I just got this and finished it. Thank you for posting this! Excited to hear your thoughts. 🐐🐐🐐
My bf showed me this game ❤ couple months later the dlc came out. Best man ever 😊
One of the best UA-camrs made a video on the best game ever. Perfect.
Boy does seeing the end again bring tears to my eyes...then an ad played lol
Great video outer wilds in my opinion the perfect game and is glad to have experienced it looking forward to your next video
I made a comment about the video needing a firmer spoiler explanation and deleted it because yours is great. I am someone who was watching a video for the game and was turned away by a spoiler warning and couldn't be more thankful. Finished the video and I'm glad you enjoyed the game so much. One moment in the game I enjoy particularly much that you didn't go too deep on is when you finish the DLC and explain everything to the Stranger. The explanation you give him ( the video that plays) is different depending on the amount of information you have discovered up to that point, so you can either give the Stranger the fullest possible explanation knowing everything, the bare minimum if you complete the DLC without doing anything else, or varying degrees between the two and the cutscene will change accordingly. I really enjoy the full explanation cutscene and the song that plays ("Echoes of the Eye"), and I can't help but get emotional watching it because I think it embodies the themes of the game so beautifully. Playing this and returning to it for the DLC is a unique experience due to the problem you talk about at the end of the video of understanding the solution, but needing to go on anyway. Playing this way and still going after all the information so I could tell the Stranger the fullest explanation was quite rewarding and the end of the DLC rivals the end of the main game to me, which would have seemed impossible to even consider at the time. Great game and great video!
This is my favorite game of all time. I won't watch the video because I'm trying to stay away from it, so that I can someday replay it again. With luck I'll have a third of the experience I had the first time I played.
I am so sorry my friend, but that doesn't work 😢 Unless you have a magical ability to wipe your memory clean, no amount of waiting will enable you to relived the initial experience again. We are all doomed to endlessly roam UA-cam in search of yet another blind LP of our favorite game...
Man i finanlly get to watch your video!
I had this game in my backlog for a few months now, and everybody told me to go in completely blind.
So naturally i put off watching your video until i was done with the game.
And i got to finish it this weekend.
And while the end was predictably bitter sweet, i kow get to watch your video... Finally :))
Exploration, discovery and immersion
This game nailed it and hasn't been topped since and I'm happy with that
>20:00
SPOILERS!
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Lore-wise 22 minutes was based on the combination of the amount of energy the Ash Twin project could gather from the sun going supernova before collapsing to the radiation/heat and the length the probe needed to travel to eventually find the Eye of the Universe (while it's location was unknown, the Nomai were able to estimate maximum potential distance the Eye could be from the Sun).
The strangers are not exacty just shortsighted- they are zealous when they put a mind to it.
Just like Nomai, the story of them being stranded in the Heartian system is cautionary tale for acting too fast- Nomai's is curiocity,Stranger's- blind faith.
As for the vision torches Strangers use- I don't think all of them let you "see the future", my reading was that the one used to scan the Eye was specialized equipment and the scan done at close range.
You made me cry like a baby. This game is easily one of the best games ever made and this video really honored it. You are an amazing content creator. Please create a patreon because your content is incredible and I want you to keep doing this. Thank you for reminding me of every bit of happiness that this game brought me.
Sorry just seeing this now. Thank you for the donation Lucas that’s extremely kind of you. I’ve considered a patreon for some time and might start one soon. I appreciate the support alot thanks!
I wont lie. Playing this game, I had cried so much every time I would hear even a blip of that main theme. It for me conveys that idea of venturing into the unknown. Not to mention that our world is so huge too. And we might not even be able to find every part of it. And yet it makes me feel so happy and sad. I feel so overwhelmed by how much there is to see, and I might just never see it again. Not just the universe but the Earth itself.
Maybe someday we will finally see space travel. Maybe we’ll be able to land on planets too. I wonder if I’ll be able to see it happen when I’m alive.
Possibly not.
Its ok though.
It makes me happy to think the future will be able to.
Something that i think a lot of people miss that i love about the game's theme, is that Eyes are so so important to everything in the game.
This was something i only realized when the DLC came out but... We have the (1) Eye of the Universe. The (2) mystery species that first came to the eye. The (3) Nomai who tried to reach the eye, before the mystery species cut off the signal before they arrived. And then (4) us, the Hearthians. Each stage of this discovery are represented by the number of eyes possessed by those discoverers.
I read this poem from some other video, matches with what you wrote!
One eye sent out a signal
Two eyes blocked it
Three eyes tried to reach it
Four eyes reached it
Just a remarkable game. Everything is beautiful, straight up to and including the end. I don't know why the ending makes me want to cry, but it does. It's not sad, it's not happy, it's just... profound.
40:52
After getting jumpscared by them a lot, I switched my thinking and started to think the strangers as just another puzzle to solve, this completely changes the way the strangers feel and makes outer wilds what it actually is, a puzzle game!
Thank you gingy if it wasn't for you I wouldn't have known about this masterpiece of a game
I'm glad I subed to you
Outer Wilds is one of those hidden gems; I didn't really like it at first, I gave up for a while. I came back later and started exploring more, once I got a hang on the controls/mechanics of the game I became enamored by it. The gameplay is oddly relaxing
Life before Death. Strength before Weakness. Journey before Destination.
These words are accepted.
Outer wilds had to be one of the most magical games I played in a long times. The devs need to know that they made something great.
I waited for it so long.