Stainless Steel SSTO (Fully Stock)! - KSP
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- Опубліковано 16 вер 2024
- I wanted to make use of the new Stainless Steel fairing pieces by making a spiritual successor to the Bristol 188 Supersonic Aircraft. This one has a few upgrades, chiefly is its upgraded crew capacity, and its ability to fly into space!
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This video is intended for audiences 13+ years old.
#SSTO #KSP #Minmus
Craft file:
mega.nz/file/l...
Hey matt, try build a "budget" SSTO with metal beams and command chairs instead of actual parts
sounds accurate
Yesss
Probably suggest via twitter or discord, I'm not sure how much he looks at youtube comments.
@@aidandibenerdini4545 SSTO he makes is ~100,000 kerbucks, still more budget than staged rockets.. and fully reusable not to mention.
@@aidandibenerdini4545 he needs to make it LOOK cheap
dang, this SSTO looks hella slick. I love the stainless steel fairing.
The Fairing on takeoff looked like it had a blue-ish tint to it...
@KerbalMaster timestamp?
@@kerbalmaster4980 ye, I'm not sure how KSP handles the lighting of reflective parts but I'm guessing that was because the ocean was directly behind the fairings at that angle and maybe it coloured the entire fairing with a blue tint.
2KOOLURATOOL bro, you all forgetting the sky... which is blue...
Fairing trickery makes things infinitely cooler
Me using the fairing variant
How it looks in SPH: silver
How it looks in flight: Carbon Fiber
Probably need to turn reflection refresh mode to something other than “off” in the settings. They don’t look shiny if it’s not on.
It's a bug.
IKR! Its not stainless steel its stained steel!
Lately with space planes I’ve been clipping a docking port Jr inside pitched 45° down from the cockpit with an action group set to control from there, so I can do that and just set SAS to prograde for the aerobraking angle. Makes it a lot simpler!
Is the weight lower than on a small probe core?
@@HappyBeezerStudios The docking port Jr is a massless part, much like RCS engines, so its weight is a total lie.
The antenna was presumably considered to be inside the fairing, like the crew cabin entry door. That would explain why it wasn't destroyed in the atmosphere.
In the thumbnail, at first glance, it looks like an F-104 Starfighter of sorts.
A mix of F-104, F-94, and some Ilyushin in there
F-104 Stallfighter
Probably because of the silver. I still think the Bristol 188 is the -closet- closest in appearance IRL :)
@@MattLowne *closest :) but yeah, this SSTO looks so much as an homage to the 1950s version of the future.
@@MattLowne closet
"Best looking SSTO I ever made"
That SSTO called "the best looking ssto I've every made": Am I a joke to you?
Lol
Hey! My grandad was one of the lead engineers on the Bristol 188! I even have his blueprints/technical drawings with his notes on them! Awesome job at recreating it Matt!
Ayyyyy now use the fairings for starship ;)
Didn't think of that
Edit: I mean I didn't think of it
Nice idea
That is... Unexpectedly clever!
Possible but the issue is figuring out the cargo door. Can't have large holes in the side of fairings, the opening cargo door would be impossible to construct.
That’s what I did for my sfs
If we're making a spaceplane, why not DO IT WITH STYLE?!
-Totally not Doc Brown about the beauty of stainless steel vehicles
This is what the 1950's aspired to be
That looks awesome matt
Also I'm going to put an orbital base around every planet in KSP so
Hope Jeb doesn't die cuz it's in hard mode
I think you should make more things that go to space. It's a good idea.
have you literally seen any Matt Lowne KSP video?
all of them send something to space
@@t2hk_ *r/woosh*
@@tnsquidd I'm sorry, how am I meant to know if they're joking or not?
Usually there are lots of kids when there's a new video, either new or old members of the channel. How am I meant to know that this person isn't new to the channel and that he knows what Matt Lowne does?
t2hk it’s very obvious that this is a joke
HelloImAcat ever heard of sarcasm?
7:39 somebody has the need, the need for speed XD
I wish there was an option to allow Kerbals to EVA through fairings, as it allows you to make your rockets more aesthetically pleasing and less hotchpotched with all your miscellaneous hardware and to improve aerodynamic efficiency
You mean 'aerodynamefficiency' :P
@@edwardtye4119 aerodynamic efficiency. A measure that assesses a design to generate aerodynamic forces for efficient flight parameters. The most common measure of aerodynamic efficiency is the lift/drag ratio. --- no he doesn't, unless you were joking of course.
@@braeeee_ I was joking :)
@@edwardtye4119 oh alrighty sorry my bad
@@braeeee_ dw about it
Aye matt, 1.10 broke the ability for the lander can to be partially clipped into a fairing. I only know because it broke one of my spaceplanes while I was working on it during the update. You can fix it by having it be clipped into an uncompleted fairing. (It probably would have worked on the rear fairing because it is open to accommodate the nuclear engine)
This thing looks like something from WW2
Imagine being a crow and this thing passes you.
N u t
@HelloImAcat no.
Dislike the comment above me
Like the comment above me
Dislike the comment above me
Im so looking forward to ksp2 full colouring and pbr shading is ganna be epic
This ssto is sick Matt! Good job on making it!
Matt: covers windows with a fairing
Windows: am I a joke to you?
It's meant to be for crew
I knew you knew that but I said it just on case
Remember the old like bombers and stuff that had that metallic, stainless steel color. It has that “Golden Age of Aviation” aesthetic. I just love it. Classic.
Don't you mean the stainless steel age of aviation? lol
Matt and his SSTOS never stop amazing
I believe the issues you're seeing with the lander can and antenna are caused because they are attached to a part which is inside the fairing. Since the parent part is inside the fairing the game assumes that the child parts are also inside the fairing. There's similar quirks that you can exploit with aerodynamics, like attaching high-drag parts to the back of a plane, but moving it and rotating it to the front. The game assumes that the high-drag part is still "behind" a more aerodynamic part, making the craft more aerodynamic than it should be.
Regarding propeller planes breaking the sound barrier, the Tupolev TU-95M "Bear" was capable of achieving a speed of 574 MPH, which comes out to around Mach .74. The aircraft would have to pick up another 194 MPH to surpass Mach 1, which is actually doable if you were fine with diving the thing straight into the ground.
On the calculated level, the Convair XFY-1 Pogo could hit Mach .8 on paper.
In KSP I've actually been able to break the sound barrier using propjets, although obviously that's a simplified application of physics that doesn't take possible structural issues into account. Also, propjets are only available as modded parts.
As a stainless steel fox, I approve. To be honest, having no passenger portholes is realistic. It would make far more sense for each passenger seat to have a flatscreen TV on the back of the seat in front, and controls to allow them to access a number of external cameras on the hull, as well as a flight data screen or overlay. A better version of the system they already have in airliners.
Good job on making it to Minmus (and landing). When I tried to do it I failed horribly - I killed 14 Kerbals.
May they Rest In Peace.
Hopefully they respawn in a couple of days :P
@@bumbo222 Yeah, I hope so
I would spit my drink if it was 12 in a single trip. It would be more insane if it was 20+ in one trip.
It did happen to me by kraken some years back. Unexpected super wiggly solar panels tore the ship to pieces.
@@Aereto oof
Matt is is now on the same line as the Media
Matt: Tarmac
Tarmac = British; Asphalt = North American (in general). No idea why me using the common parlance of my own country is now a subject of controversy.
@@MattLowne I think he means "runway." You know, the technical term. The media is wrong whenever it calls the runway/taxiways/ramps/gates/literally-anything-else-on-the-ground-at-an-airport the "tarmac." Pretty sure that's what he means, anyway ;P
@@Cleptro yeah
@@MattLowne Waaaah, becuause your saying it funny! My countries way of pronouncing things is the only correct way! WAAAAAAAAAAAAAH.
The reason the antenna didn't break isn't because of the heating but rather the aero forces applied on it, you were going fast enough that the small amount of air you had was enough to be superheated, but not enough for it to put enough forces on it, I've done the same myself
I usually don't like stock much, but I have to say, that spaceplane is sexy as hell.
Just what i need after hours of studying ❤️
Yeah there was a spitfire that nearly broke the sound barrier (was very fast stock anyway and was flying directly down for a while and built up lots of speed). The pilot recorded seeing a strange mist appearing on the wings of the Spitfire but there was never a sonic boom. So he got close but not quite fast enough.
Nice looking SSTO, Matt!
You should definitely rebuild this thing when KSP 2 comes out
(new vehicle coloring options)
Quick idea that I just thought of: using those decal parts I bet you could get a transparent image of the side windows from the Mk-1 crew cabin and use them as a custom flag. Then you could have actual “windows” on your shiny SSTO. Maybe you could get an image of the lit up windows and use the breaking ground pistons to push them just a pixel over the dark versions to look like the windows light up? I haven’t tested that yet but custom windows as flags and using decals defiantly works!
Funky look with the flags positioned that way.... I like it!
so one of the youtubers found out that you can use your pilot's as parachutes as wings for your vessels so I thought why not I'm testing it out found out that you could easily get for kerbals put them in a seat around each other and make a parachute system for your gear I think they work much better than using actual parachutes and top it off it saves on how much weight that you do with it
Aaah, KSP. The game of build, crash, repeat.
So it's a die and retry
Smort
This is actually really nifty for craft aesthetics even if your main focus is not color. Just like for curved transitions between tank sizes and to make more unique looking cockpits
You do know that "UK Space agency" means "United Kerbin space agency"?
That's a great looking spaceplane. Probably the coolest looking I've seen. Great job
I’m pretty sure the reason why the lander can said hatch obstructed was because the lander can was connected to a node in the fairing as it was connected to the front of the inline cockpit.
I would watch a hardcore carrier mode to be honest.
On the "Propeller aircraft sound barrier" thing:
As aircraft started being made to go faster, they would spin the propellers faster rather than designing better propellers. It eventually got to the point of the tips of the propellers passing the speed of sound, which would cause problems in the flight; they had to design better propellers to counter this
The bell x1 is actually more bloated and orange. I’ve seen it in person before.
Matt: we need to do a power bomb maneuver.
Kerbals: its not possible.
Matt:no... it's nessesary.
Hey Matt! I have the solution to your fairing clipping problem: attach the landing can to a part outside the fairing and then offset it... since the root part is not inside the fairing you won't have the problem... cheers!!
This thing looks like something Gru would use lol
Surprised you don't have more likes
I can’t un see that now.😂
I also love your videos and you are the best KSP youtuber
I don’t need sleep..
I need....¥\+\£]>\£
Stainless steel SST🅾️
Yes
wow dude i totally watched the vid to the end and i really like it i swear!!!!
Totally 👌
lmao
thats temporaly impossible
@@SnakeChkn playback speed
@@MESYETI still temporally impossible for the time this was posted
The communotron antenna is registering as being behind the fairing so it is not affected by reentry
As far as I've read, the propeller aircraft attempting to break the sound barrier used to go to app. Mach 0.8 or 0.9, barely transonic.
So, I've been playing KSP for ages but I always opted for conventional rockets as I always had issues flying planes in the game. But today I just designed a Space Shuttle, focusing the greatest visual accuracy with the real thing rather than making it as good as possible... and it worked perfectly from the first try, somehow. I even managed to land it first try.
well small tip on sending videos to UA-cam, if it is kind of dark, raise on a 0-255 slider about 5 or on a 0-100 slider about 2 the brightness level and just a tad on the Gamma and "MAYBE" touch the contrasts and colors but just making blacks above the cut off limit UA-cam tends to set at flat 0 will let you keep your video's color. (just send a few unlisted short tests you can render in 1 minute. each with different settings.)
This is a great idea. I will use such a fairing for my low partcount Mig-15 replica.
Save danny,s sepatron obely rocket from the moon with the blunterbirds
while it was mostly a trans sonic aircraft, the Me-163 was a rocket powered interceptor that has been noted on multiple cases breaking the sound barrier in a dive, making it technically the first aircraft to break the sound barrier *Officially*, but maybe others were first.
The Bell X-1 was designed to mimic a .50 caliber bullet's aerodynamic shape, but with wings. (Note, at he time, the scientists did not know about swept wings, so the X-1 had straight wings. As proven later with the X-2, swept wings were much better.)
Chuck Yeager had no problems, (other than a broken rib). As a matter of fact, he named the X-1, (like all of his previous fighters), after his wife, "Glamorous Glenna".
The Bell X-1 was actually based off of the design of a .50 BMG bullet, simply because thats what Bell engineers knew could fly well at supersonic speed.
This is my favourite looking SSTO by far
I’m on console so building stuff like this is really awkward but I still love the videos, keep it up!
We don't even have the most recent updates, including the gimbaled SRB 😔
This thing is absolutely BEAUTIFUL.
Oooooooooo another Matt lowne video...Time to now shrivel up and get me popcorn
Nice job doing something other than a starship with the new stainless steel fairings.
this gives me the same vibes as my first SSTO, MYSTIC-A
It was super hard to fly, even with four RAPIER's, two Whiplash's, and an Aerospike
Happy birthday m'Lowne
Matt lowne on UA-cam: yea the game acts weird and this doesn’t work
Matte lowne on Twitter: HOWWW???? WHY IS THIS GAME SO BROKEN?!?!? I HATE EVERYTHING!!! GOOd L O R D
wut
Matt! You should try building something similar to the Star-Raker! It was going to be a heavy lift SSTO space plane! You could do something similar to it’s purpose which was to assemble a solar farm in orbit (or a few dozen of them) as the mission!
This is the best Ssto u have yet made
I've had to porpoise a couple of my ssto's to get them past the barrier. After this, I just redesign to have more engines.... 'moar boosters'
Your design looks great!
The only way a propeller driven plane can get close to supersonic speeds is if the propeller falls off at high altitude and the aircraft continues to dive under gravity. Oddly enough, this has happened. In 1944, Squadron Leader Tony Martindale was a test pilot at the RAE, and during tactical Mach limit testing, the reduction gear of his heavily instrumented Mk.IX Spitfire jammed and was wrenched out of the aircraft by the propeller, both disappearing backwards. The aircraft continued to dive, reaching Mach 0.92. However, it was now tail-heavy, and Martindale recovered consciousness to find himself at 40,000 feet. He was able to glide back to Farnborough.
About the power bomb thing for early supersonic flights
Back then jets simply did not have the power to reach supersonic speeds with their engines they climbed to a altitude and dived to convert the energy of altitude to the energy of speed this was used to get the speed for mach 1 but this is unrelated to tour power bomb for a main reason this has been used in WW2 and known as Boom and zoom prop fights were a simple struggle for altitude and energy the one with mor altitude usually won the engagement sometimes due to the aircraft poorly converting the speed back to altitude it was the only victory but the thing is such speed is very temporary almost immediately as soon as the aircraft balances the altitude they loose the speed quickly you on the other hand have a engine more efficient at higher speed so this is more equivalent to diving to gain enough speed so your radiator is on full efficiency so you can put your engine on a higher power without overheating and thus having more power for your aircraft and accelerating faster
Also prop aircraft cannot reach supersonic speed for that you require angled wings so they dont break propeller aircraft will break their wings way before they reach supersonic speeds
The Donier Do 335 Pfeil might have done that during WW2. Was the fastest prop plane at the time.
I think what you can do (for people downloading the craft) to make the wings stainless steel as well you can possibly use making history panel thingis in the structure section. You can color the panels as the silver foil thing
The first aircraft to break the sound barrier in diving flight (and thus first to break it period, a couple weeks before X-1 flight) was the F-86.
that is one cool-looking ssto. Respects
0:00 nice 'carball' you got there mate
The time warp into Krebin atmosphere reminds me of The Adama Manoeuvre from Battlestar Galactica
I only know of one plane that broke the sound barrier with a prop but it wasn't the movement of the plane, but the speed of rotation of the prop... The Thunderscreech! (well technically the end of the propellors were moving faster than the speed of sound.)
I'd love to see you do a playthrough with The World Beyond planet pack, and the KSP Interstellar Extended mod.
Actually I'll join your channel to see you make some crazy SSTA crafts with that mod..
And Near Future Technologies, and if we're using mods, might as well have TweakScale and HangarExtender
The sound barrier could likely have been broken by propeller aircraft, but due to mach tuck at those speeds and stress on the airframe the pilots certainly didn't live to tell about it
I made a lander today using the stainless fairing as an engine shroud and had the landing gear hidden, but the bottom was open. Landing gear "encased" in fairing.
Might also be able to use the silver structural panels on the wing surfaces for that stainless steel look
as far as I know, a Spitfire tried to break the sound barrier. as far as I know, the only thing that broke was the propeller
How stupid can humans be? They want to go 500 meters per second and they want to use a propellor? Pathetic. (btw how did you find this fact?)
Could have used flags that looked like the stainless steel for the wings
no propellor aircraft have broken the sound barrier, a B52 did go supersonic once in a dive however, a 50s bomber, that's probably what you've seen
the prop planes did break the sound barrier when they dived but there diving was due to altatude and the plane usually lost control so the dive led to lots of crashes
I actually remember reading about a german Me 262 pilot who claimed that he broke the sound barrier in it. He flew into a cloud and lost his bearing and when he exited it the plane was diving towards ground, he then hade to use the elevator and trim to get the plane out of the dive. He ended up landing in Switzerland with the plane and the swiz government took the plane that's now in a museum there. The man actually tried to get the swiz to give him the plane after the war as he claimed that it was his property. He later told in a interview that he didnt want to take the claim of being the first person to break the sound barrier but that people would accept that the Me 262 could break the sound barrier.
It was a very common occurrence during the later years of WW2. When fighters would go into a dive some would break the sound barrier. Very few recovered from the dive since the wave front would make the control surfaces useless. Those that did manage to recover would have significant stress load damage to the empennage. Control in the transfer stage and supersonic wasn't solved until the X-1 was outfitted with a stabilator.
I would recommend putting a couple of lights on the tail to light up the ship in the dark.
The white aerodynamics are for night visibility and heat venting
Matt! You should do a carrer in RP-1 in Realism Overhaul!
You need to place the crew module on the outside somewhere then off set it to where you want it. It bases the obstruction off of where the part was originally placed not where it physically is.
This makes me wanna download KSP again, but i don't own a pc :(
That's one svelt looking space ship Matt.
Ever noticed that Matt's spacecrafts are always "inspired by" something?
We love you anyway
Almost all of my rockets are original designs though. It's worth noting that all of the KSP pieces are based on IRL components so it's hard to avoid real-life similarities
@@MattLowne i know
19:44 I've noticed that to, I built an Eve lander and tested it on Kerbin, and I left the solar panels open and and even going 1km/s and having my craft on fire, they were fine
Me: runs the game at lowest settings
Matt’s NASA computer: lightning mod go boom 11:12
There’s a Bristol 188 you can get up close to in Cosford Aviation museum
That is BEAUTIFUL
7:31 And that is the start of the F-104 development...