Which Halo Map ACTUALLY Has Been Remade The Most?

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  • Опубліковано 7 лют 2022
  • From Halo CE all the way to later Halo's, there have been multiple instances of popular Halo maps being remade. But which Halo map ACTUALLY has been remade the most? Which Halo map takes the crown here and can call itself the most and best remade Halo map?
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КОМЕНТАРІ • 467

  • @peshkybee7721
    @peshkybee7721 2 роки тому +234

    Battle Creek could work very well in Infinite. Especially the Reach DLC version. Grapple would be so fun on it lol

    • @CapCommoner85
      @CapCommoner85 2 роки тому +15

      No u the map is so small tho

    • @peshkybee7721
      @peshkybee7721 2 роки тому +8

      @@CapCommoner85 with some tweaks like extra cliffside paths or caves it could be amazing

    • @garylococo2401
      @garylococo2401 2 роки тому +3

      Hang em high would be great to the grapple shot would be perfect for it there is so many maps I want to see come back

    • @theoneandonlydonut1029
      @theoneandonlydonut1029 2 роки тому +6

      Last resort would be perfect

    • @redmist6630
      @redmist6630 2 роки тому

      this was way more complicated than i expected
      also im on dinner

  • @MultiHairySack
    @MultiHairySack 2 роки тому +117

    There was a Halo 4 version of Lockout called Shutout.
    However, I don't know if it should be counted since it was a community made forge map but was added to matchmaking later.

    • @quantumfrost9467
      @quantumfrost9467 2 роки тому +11

      No YOU

    • @Windjammer19
      @Windjammer19 2 роки тому +3

      was gonna mention this.

    • @Nin10do0014
      @Nin10do0014 2 роки тому +5

      If it's in matchmaking, I think it should count

    • @slyp5409
      @slyp5409 2 роки тому

      @@Nin10do0014 I like how y’all don’t pay attention and are speculating over a rule already mentioned and established.

    • @mistermelancholy7698
      @mistermelancholy7698 2 роки тому

      @@slyp5409 indeed it doesn't count if made by fans. Ofcourse fans want all the classics back. But they did forget that H3 map that was also very similar to blood gulch we used to all play bowling on it, Standoff, it was based on harvest or earth i think and had two symmetrical pillbox bases sunk into the ground just like bloodgulch and was a very good map for daminating with a warthog or sniper and you could open and close the shutters on the bases. Biggest difference is its more condensed into the center, doesnt that count? Clearly inspired by the gulch as much if not more than valhalla even.. Or am I the only one who felt that.

  • @joseycarlson3564
    @joseycarlson3564 2 роки тому +122

    I love lockout and zanzibar. I wish they would remake them in Halo infinite.

    • @ChonkeyChief
      @ChonkeyChief 2 роки тому +1

      halo infinite will continue making multiplayer maps so they probably will add remakes of old maps

    • @stuartmorgan3654
      @stuartmorgan3654 2 роки тому +9

      There'll be several variations of fan made lockout remakes within a week of forge launching.

    • @TheSeamonkeyBrigade
      @TheSeamonkeyBrigade 2 роки тому +9

      No you

    • @Vasto_Kage
      @Vasto_Kage 2 роки тому

      @@stuartmorgan3654 bet

    • @ChonkeyChief
      @ChonkeyChief 2 роки тому

      ?

  • @Daniel_Nye
    @Daniel_Nye 2 роки тому +102

    Blood Gulch reings supreme as always! I had no idea about Longshore, I felt that it was a different map aesthetically. Avalanche I'm with you on, it has a lot of similarities to Sidewinder but I think Zealot definitely is a Midship remake just expanded upon.
    Also the forged maps that didn't get an official release I don't get why they count

    • @EagleTopGaming
      @EagleTopGaming 2 роки тому +4

      "Also the forged maps that didn't get an official release I don't get why they count." Because those forge maps where made by bungie, released with the game, and where in the official playlist. So I think that is why they are counted.

    • @Daniel_Nye
      @Daniel_Nye 2 роки тому +1

      @@EagleTopGaming Fair enough

    • @diamonddelver3845
      @diamonddelver3845 2 роки тому +5

      No u

  • @elijahhaynes216
    @elijahhaynes216 2 роки тому +70

    I have an idea for a video, if you guys don’t mind. Why not make a list of your favorite maps to show up in Halo Infinite sometime in the future?

  • @daviddempsey5854
    @daviddempsey5854 2 роки тому +53

    I need blood gulch in my life again, if they can make an arena map as big as launch site, they could do blood gulch.

  • @arthand7672
    @arthand7672 2 роки тому +10

    Honestly, I've always seen Valhalla as the spiritual sequel, if not remake, to blood gulch.
    If you're giving half points out, I think both versions of Valhalla could be half points for blood gultch

  • @SquattingxBear
    @SquattingxBear 2 роки тому +10

    That Creek remake in H2A and Lockout remake in Reach look fire, I'd love to play on those in MCC someday!

    • @PatrickHoffer
      @PatrickHoffer 2 роки тому +1

      I’d never seen that Creek remake in H2A. That should def come to MCC! Hopefully those files exist somewhere and can just be popped in.

    • @KevinIsNice6984
      @KevinIsNice6984 2 роки тому

      no u

  • @matthewnethken9943
    @matthewnethken9943 2 роки тому +6

    You know, I genuinely love the setup of this entire video. My favorite part is how we start with a chart that says,"3,4,5." At the end of the video, we really got"3,3, and a half, 4 and a half, and a single 5." Lmao

  • @Abot1609
    @Abot1609 2 роки тому +13

    They really need to add blood gulch back it is such a good map but maybe more cover around the open areas

    • @scottwatrous
      @scottwatrous 2 роки тому +3

      Bloodline was sort of that.
      Back when we were still doing Halo: CE LAN parties on Xbox, I was still in school and I was always drawing and scheming and wanting to get into game dev back then. I remember at one point I drew up all my master plans for what I determined would be the most epic level. It would have been a snow version of Blood Gulch with the dragons teeth from Hang Em High in the middle area, and a taller canyon that looked like the walls of Assault on the Control Room that had the traversable ledges that ran around the perimeter, with the iconic AotCR double bridge that crossed the middle of the map. You'd have the teleporters at the bases take you to your side of the bridge, and there was no way to jump down and survive but you could jump from your bridges to the enemy bridge, and then use the teleporter to get back down to the enemy base. So it became a wild sort of 'high road' option for CTF, while also being an epic sniper platform. Then Halo PC had Gephyrophobia which kindof had the bridge thing but like, just the bridge thing.
      I always meant to try to attempt to make my idea when Forge came out, but by then I was in college and too busy to spend time making maps and I don't think I could have turned Hemmorage into exactly my idea with the tools that were available. But we'll see, maybe with Infinite's forge we'll get a blood gulch template and I can give it a go.

    • @Abot1609
      @Abot1609 2 роки тому +1

      That would be cool and you should try it when halo infinite comes out with forge

  • @TriforceMaster64
    @TriforceMaster64 2 роки тому +5

    To me, Blood Gulch and Battle Creek are just so classic, that I really want them back. I think if Infinite is gonna last for 10 years, we gotta see them at some point... please?

  • @Airen130
    @Airen130 2 роки тому +19

    I’ve always argued Valhalla and blood gulch are so similar that they are the virtually the same being they have teleporters, caves and have a the same paths along the map in a snaking fashion. However lockout, blackout and cage are the same

    • @captmarko
      @captmarko 2 роки тому

      The video is great, I learned a lot as a long time fan. I guess we have maps that get translated to new games, some maps get remakes (they are morphed to fit a new theme and play style), and then the last kind which are heavily influenced by the base map.
      Blackout is the first type.
      Guardians is the second.
      Longshore is the last.
      I view Fragmentation from Infinite as a mix. Bigger to fit the new play style plus new features to the map, but the layout and essence are the same as the others in its history.
      The forge maps are all trying hard to be a translation of the map, but all end up looking plain within the limitations of forge.

    • @MicahIsBatman2
      @MicahIsBatman2 Місяць тому

      Blood Gulch plays completly different to Valhalla, the only thing they have in common is that they're both maps that are in a boxed canyon with two bases in them. I recommend Ascend Hyperion's video were he goes in depth explaining why they are so different, but here are the bullet points:
      - Vallhala works in any sandbox, whereas Blood Gulch requires a very specific type of sandbox were precision weapons underperform at long range
      - Blood Gulch is a flat and open map, compared to Valhalla which has plenty of cover
      - Blood Gulch has two sniper "towers" on both sides of the map, whereas Valhalla has none
      - Blood Gulch encourages stealth and vehicle combat much more than Valhalla.

  • @Robotbinn
    @Robotbinn 2 роки тому +3

    Would love to see Chiron TL-34 from CE, a Halo 2 faithful Lockout, and a version of Beaver Creek remade for Infinite.

  • @JediBob
    @JediBob 2 роки тому +40

    I really hope we get a blood gultch remake with infinite! I mean like a direct remake from Halo 1 with same landscape and everything! I’d also love to see Beaver creek be remade

    • @Original-Yellow
      @Original-Yellow 2 роки тому +4

      Blood gulch from CE was pretty perfect

    • @BanielDrown
      @BanielDrown 2 роки тому

      Anyone ever enjoy the Waterworks map from 2? Loved it

  • @bigmoneyswager
    @bigmoneyswager 2 роки тому +42

    One of the most exciting things about infinite to me is that its going to be live service for almost a decade (supposedly), cant wait to see how they reimagine some of these maps in the future!

    • @mrkillerspartan1
      @mrkillerspartan1 2 роки тому +1

      And assuming the forge is similar to Halo 5, then the community should be able to make really anything they don't

    • @colincampbell9200
      @colincampbell9200 2 роки тому

      Blood gulch in infinite would be so awesome.

    • @igooog
      @igooog Рік тому

      lol
      lmao

  • @Wizzkidwas
    @Wizzkidwas 2 роки тому +13

    I'd love to see Halo 3's Guardian and 4's Skyline get remade, they're my two favourite maps from those games

    • @DotDotEight
      @DotDotEight 2 роки тому +2

      guardian was remade as a forge map and used in matchmaking in h4, but I would love to see it in infinite

    • @Wizzkidwas
      @Wizzkidwas 2 роки тому

      @@DotDotEight Presuming "he" means Halo 5, in that case that's cool as hell, I never got an xbox beyond 360 so I never got to play 5

    • @DotDotEight
      @DotDotEight 2 роки тому

      @@Wizzkidwas sorry, that was a typo, i meant h4

    • @ABoxIsMyHome
      @ABoxIsMyHome 2 роки тому +1

      No u

    • @DotDotEight
      @DotDotEight 2 роки тому +1

      @@ABoxIsMyHome save it for the reach midship debate

  • @Steven-fu3sd
    @Steven-fu3sd 2 роки тому +6

    You're like my comfort channel to watch when I'm feeling down, always makes me smile. I love all the fun content, keep it up guys!

  • @jaketaylor8176
    @jaketaylor8176 2 роки тому +7

    Been watching your channel for the last 6 months and you are just on the grind, keep going! I used your video (and Naked Eli) to get the monopolized achievement and it helped me decide to never do LASO😂 you guys are such amazing Halo players and I love your content!

  • @M.O.G_YT
    @M.O.G_YT 2 роки тому +6

    Does the Rust map in Halo 5 count?because its a Remake from Call Of Duty

  • @scottwatrous
    @scottwatrous 2 роки тому +14

    Speaking of Blood Gulch in Fortnite and other games, a good video might be listing all the Halo maps that in some form or another show up recreated in other games; and another video on maps from other games that ended up homaged in Halo.

  • @1st_Amendment_Is_My_Right
    @1st_Amendment_Is_My_Right 2 роки тому +4

    What a cool map for Halo Infinite and game would be is a section of the campaign and a form of elimination/territory capture. You have like 5-10 FOB’s with 16+ players per FOB. Once you capture a FOB the team members of that FOB can no longer respond and their position will be indicated to the players that captured the FOB (as in the campaign you captured data). They can recapture it and all players will respond if recaptured. The Game objective is to capture all the FOB’s and eliminated the enemy.
    This could easily be a 30 minute to hour long game.

  • @flzrian3623
    @flzrian3623 2 роки тому +2

    I think you missed the remake of Sanctaury/Asylum in Halo 5. Forgot the name but they released it in 2018 along with Oddball

  • @TaTuSpartan
    @TaTuSpartan 4 місяці тому +1

    I realize I'm 2 years late, but Warlock actually had a forge remake featured in Halo Reach around the time the anniversary map pack dropped. It was in the playlist with the other map remakes!

  • @Tinkerer_Red
    @Tinkerer_Red 2 роки тому +6

    if any of the half points are counted then, valhalla and all remakes of that should each count as a half point to blood gulch because of all maps bungie was very clear that it was a re-imagining of blood gultch. On the other hand if that sound ridiculous, then so do all the other half points.

    • @every116
      @every116 2 роки тому

      I think all the half points are ridiculous, honestly. Bungie themselves talked about "spiritual successors" to previous maps like Blood Gulch to Valhalla and Guardian to Lockout, they were made to fill similar niches as the previous map but that doesn't make them remakes.

  • @Floomatech
    @Floomatech 2 роки тому +1

    If you wanna count this, Aquarius has a very, very similar layout to Midship. It has
    two spawns across from each other
    two side lanes
    The side lanes have upper and lower lanes, and they lead into the middle bridge
    The middle bridge has a power item in the middle (similar to sword spawn)
    Though there’s differences, and clearly a different aesthetic, it’s basically midship in infinite

    • @Windjammer19
      @Windjammer19 2 роки тому +1

      You just described a 3 lane map.

  • @4bidn1
    @4bidn1 2 роки тому +2

    Bruh it had never dawned on me that the cage on reach was the same cage from the CE concept that was then turned into lockout and that guardian was connected but it makes so much sense now that you show them back to back

  • @XxOGSnIPesxX
    @XxOGSnIPesxX 2 роки тому +8

    Can’t believe Guardian hasn’t been recreated and the missed opportunity to come out on Halo 5, I hope it comes to Halo Infinite or that the forge is able to be that powerful to make

  • @angelsilva7207
    @angelsilva7207 2 роки тому +9

    None of the “half point” maps like the remake for Battle Creak for H2A and the remake for Blackout for Reach should be counted but be like a “Triva” section for the video since they were never officially released.

    • @nickryan6787
      @nickryan6787 2 роки тому +1

      I feel bad for you. If it's really true as most people said that someone copied your comment and got more likes

    • @BigStreams_
      @BigStreams_ 2 роки тому +1

      I searched for a bit and sure enough, a second comment that’s identical to the one near the top that someone said was an exact copy of another

    • @angelsilva7207
      @angelsilva7207 2 роки тому

      @@nickryan6787 it’s cool, my guy, thanks 🙏🏽

    • @angelsilva7207
      @angelsilva7207 2 роки тому

      @@BigStreams_ yeah, he just worded a bit better than me. To be fair, I was eating at the time of making my comment so my mind wasn’t on proper sentence structure 😆

    • @4bidn1
      @4bidn1 2 роки тому

      I mean the ruleset was pretty subjective anyway, they made their own rules from the start to the end so I guess they can choose to count the half points aswell, I think they were biased towards those particular maps as they're community faves (which im fine with tbh, I agree)

  • @Wizzkidwas
    @Wizzkidwas 2 роки тому +24

    The half point system was very frustrating and really took away from the point of the video
    a map remake is always a direct, close to 1:1 remake, none of this wishy washy "Oh its got a similar layout" or "It's here but it never was put into any game." If it wasn't in a game and it isn't a close 1:1 remake, its not a remake
    Like Valhalla is inspired by blood gulch, it has a similar vibe to blood gulch, it plays somewhat similarly to blood gulch, but it isn't blood gulch

  • @Thirsty4Chicken
    @Thirsty4Chicken 2 роки тому +1

    Man just when I thought you weren’t going to mention the Halo Wars blood gulch & I was about to run to the chat, you made sure to do your homework. So glad you made mention of it, Because it is a great game that should not be overlooked.

  • @____z1
    @____z1 2 роки тому +2

    Hello! Thanks for the great content can’t wait to watch this one 😀

  • @sammiwammi8539
    @sammiwammi8539 2 роки тому +3

    To be honest is the map is made from the inspiration of another map (Like the midships varients) they should be under the same catagory, they might be slightly or drastically different but if they resemble or were altered from an original map, it's pretty much just an updated version.

  • @themajor5156
    @themajor5156 2 роки тому +1

    Last time I was this early, Thel 'Vdam was still Supreme Commander of the Fleet of Particular Justice.

  • @suddsy_gaming
    @suddsy_gaming 2 роки тому

    Love the content man!

  • @tekgeekster
    @tekgeekster 2 роки тому

    This is something I've actually wondered. Thanks!

  • @TheHaloHedgehog
    @TheHaloHedgehog 2 роки тому +3

    I feel like you need to be less lenient on maps that are remakes vs maps that are spiritual successors here. Stuff like Zealot, Guardian, Longshore, etc. are spiritual successors to the maps you mentioned but not remakes. The have similar looks and/or feels but aren't the same map. A remake to me must have the same layout as the original with only very minor changes if any. That's my take anyway.

  • @Ontinara
    @Ontinara 2 роки тому

    To add more fuel to the lockout fire, there was a remake in Halo 4 forge that was in official playlists so it could from that have another half a point.

  • @nathancarroll5859
    @nathancarroll5859 2 роки тому +1

    Blood Gulch is 👑 as always! Love your content, been watching for years and love the work you guys do!
    I agree the half point system wasn't ideal but I feel your frustration on trying to decide if it counts or not.
    100% agree that Zealot is a remake/rework of Heretic/Midship. Just feels the same in a lot of ways despite the different layout!
    Number 1 halo channel on UA-cam!

  • @benbot0733
    @benbot0733 2 роки тому +2

    I really really miss blood gulch, it had a certain magic to it. It makes me wonder why I'm here

  • @nathanbuster8428
    @nathanbuster8428 2 роки тому

    as for Zelot, I think it counts dispite the extra areas due to zanzebar (I dont have the will to spell check this btw) not having the majority of the interior that Last resort has

  • @1337GameDev
    @1337GameDev 2 роки тому

    8:47 - Yup. Never knew this, and never once thought of hang 'em high at all.

  • @WilliamPertzer
    @WilliamPertzer 2 роки тому +1

    I beleive Avalanche also had a H5 variant, I distinctly remember the area shown on diamondback in the snow playing btb

  • @BanielDrown
    @BanielDrown 2 роки тому

    Halo 2 map "Waterworks"... rarely gets mentioned... I LOVED that map. Plenty of hours played on that in split screen. It had Stalactites hanging to the cave ceiling, that if shot would fall and could kill enemies!
    Containment was also fairly enjoyable.

  • @Zenlore6499
    @Zenlore6499 2 роки тому +20

    Zealot ABSOLUTELY counts! Each remake has a few touches, and Zealot added an attic and a cellar.

    • @scottwatrous
      @scottwatrous 2 роки тому +8

      No U!

    • @diegonayahernandez6801
      @diegonayahernandez6801 2 роки тому +2

      I think it counts as a remake with inspiration

    • @benjaminw3922
      @benjaminw3922 2 роки тому

      Zealot is an INSPIRATION, NOT A REMAKE. its a half point at BEST!

    • @JustinBA007
      @JustinBA007 2 роки тому +3

      It added an attic and cellar, and it also removed the bases, removed most of the ramps and turned it into a continuous ring around the second floor, removed carbine tower, completely changed pink tower...
      The only similarities are that they're both round, purple, and have bridge in the middle. It's entirely different.

    • @Zenlore6499
      @Zenlore6499 2 роки тому

      @@JustinBA007 Like I said, each remake has a few touches. OF COURSE it’s different; THEY’RE ALL A BIT DIFFERENT.

  • @maraudershields283
    @maraudershields283 2 роки тому

    The thing about Guardian, is that sections of Lockout exist in it, but just jumbled around like a Halo 5 remix.

  • @norbertfranqui
    @norbertfranqui 2 роки тому +1

    As a long time Halo player, I never realized that I still automatically called the maps by the name of the first game they appeared in, without realizing each game had a different name for them. Until this video of course...

  • @toranasaurowo
    @toranasaurowo 2 роки тому

    when you hear the background music and think "where have I heard this before?" but then realize that's because you bought the Rocket Sloth album and listen to it daily

  • @Viperconn44
    @Viperconn44 2 роки тому +1

    I remember reading Bungie weekly updates back 10+ years ago. One of the phrases bungie kept mentioning was "spiritual successor." If I recall correctly, bungie thought direct 1:1 remakes were a bit boring. But they used that label for maps like guardian and Valhalla. Not direct remakes but took very obvious inspiration from them. Guardian and lockout have sniper towers, elbows, etc. And Valhalla and blood gulch have 2 bases at opposite ends with a pretty big field between them.
    I also can’t remember for certain but I thought I remember reading that guardian was a spiritual successor of lockout and ascension.

    • @marianorivera3272
      @marianorivera3272 2 роки тому

      Guardians is basically a less streamlined version of lockout. They are the highest skill intensive and mobility oriented maps in the game.

  • @spellxthief
    @spellxthief 2 роки тому

    i love the naming scheme where remakes get a new name that is somehow similar in spirit. also i liked the half points for the scoring in this video.
    there's so many maps i'd like to see in infinite, so i can't decide which to list so i'll just say i really want more covenant or forerunner aesthetic and architecture maps. all 4v4 maps but behemoth in infinite are human/unsc. also we need snow, deserts, and a city-like streets map in btb

  • @RougeMyst07
    @RougeMyst07 2 роки тому +2

    I’m pretty sure I heard 343 say they weren’t going to put remakes in a map to make the maps unique or whatever a while back.

  • @MasonAveKid437
    @MasonAveKid437 2 роки тому

    The Halo anniversary map pack for Reach was so good!

  • @franciscocasillas6562
    @franciscocasillas6562 2 роки тому +1

    Can you do a video based off of the different knee models in each game and how they affect combat?

  • @LordNelson6
    @LordNelson6 2 роки тому

    Who remembers system link on the OG Xbox with Halo CE?! The one kid who had multiple TVs having a party was great!

  • @ridark_
    @ridark_ 2 роки тому

    I just want The Pit back again, that was favorite map back in Halo 3

  • @brandonparson8821
    @brandonparson8821 2 роки тому

    Blood Gulch: "You could live with your own failure. And where did that bring you? Back to me. "

  • @benjamincooper745
    @benjamincooper745 2 роки тому

    There were also plans to remake "Lockout" again for "Halo Online". Concept art can be viewed online, but outside of the developers, no one knows if there was ever a build made.

  • @tarheelpro87
    @tarheelpro87 2 роки тому

    Ngl but Wizard is one of my favorite Combat Evolved maps but that’s probably just because everytime I play CE multiplayer to grind, I just seem to always win on that map and the map in general is fun for me.

  • @sussibeka8820
    @sussibeka8820 2 роки тому

    I hope if 343i brings sidewinder and blood gulch to the game because it was really fun playing on those maps

  • @cadenreed4878
    @cadenreed4878 2 роки тому

    I finally got the chance to listen to future payphones and it sound amazing!

  • @kevinmayer1582
    @kevinmayer1582 2 роки тому

    As soon as I saw the video title I knew it was going to be Blood Gulch

  • @Priception
    @Priception 2 роки тому +6

    I wouldn't put Longshore as a remake.
    As too much of it changed.
    Imo for it to be a remake the layout of the map must be the same. Otherwise its a reimagining

  • @SlowV6Mustang
    @SlowV6Mustang 2 роки тому

    Haven’t watched through yet, but if I had to guess I’d guess bloodgulch, it’s in ce, 2, in forge world for reach, 5 (technically a forge map but I’m pretty sure it was in matchmaking and officially made), and halo 2 anniversary multiplayer.

  • @yisustf3293
    @yisustf3293 2 роки тому

    Halo Infinite's Live fire is Lockout but more floored. it has some differences in layout but it's name starts with L just like Lockout, so it counts at least as Half point
    Ñ

  • @poweraverage5773
    @poweraverage5773 2 роки тому

    I want infinite blood gulch but would it be in 4v4 or 12v12? it would bring me back to the game tho

  • @mistermelancholy7698
    @mistermelancholy7698 2 роки тому

    Before watching. I wanna guess its definately lockout. Theres gaurdian, blackout, and a forge version in reach. It may not be the most but its my favorite. (We will see if im wrong) I hope to see a remake of headlong and gaurdian or blackout anyways I loved those map. Side winder was also badass, a good team map like bloodgulch or valhalla. After watching, im so happy to see lockout basically tie with blood gulch. I love both maps and the memories of old friends that we shared on them.

  • @likeapro2051
    @likeapro2051 2 роки тому

    Whoever made Blood Gulch must have been a genius. *flex*

  • @turbulanceeco1a246
    @turbulanceeco1a246 2 роки тому

    The vibe might be there, but the layout for Longshore is clearly distinct from hang em high. Even with this knowledge having extensively played both, they're not even close.

  • @Equivalate
    @Equivalate 2 роки тому

    Forge maps definitely should count. Especially if they were in rotation. Since 343 usually did post edits themselves to make it Playlist ready iirc

  • @macaron3141592653
    @macaron3141592653 2 роки тому

    8:13 Halo 5 Also had a Hang'em High remake, and they didn't even give it a different name. Same goes for the other CE maps that were a part of 5's Anniversary Slayer playlist. I feel that any map that's part of official map rotation should be included.

  • @andresmarin5418
    @andresmarin5418 2 роки тому

    I’m starting the video and I think that the map with the most remakes is for Blood Gulch. I’ll wait to see if I got it right.

  • @muffin1758
    @muffin1758 2 роки тому

    Before I begin the video, I'm gonna assume Blood gulch since it appeared CE, reach, 2, and 2 anniversary

  • @Will_Forge
    @Will_Forge 2 роки тому +2

    Zealot at 11:51 is NOT a remake of Midship. It's a remake of Derelict.
    Despite its fancy Covenant interior design overhaul, it is almost exactly the same as the Halo: CE map Derelict, which is a derelict Forerunner space station, just like Zealot is in the aft section of a derelict Covenant ship. Derelict was also remade into Desolation for Halo 2, and Assembly in Halo 3, making it a rare 4 map remake that you completely left off of your list. If you follow the design of Derelict through Assembly and into Zealot, the connection becomes crystal clear. While Desolation from H:2 is basically identical to Derelict in H:CE, they made alterations in Assembly.
    First they removed the teleporters in Assembly and replaced them with grav-lifts from the first floor to second floor in the center of the map and on opposite sides of the outer ring in the "bases" and "towers" on Assembly. Still rapid travel methods, but only vertically. Then they wanted to bring back the horizontal rapid travel from the original Derelict in Zealot, so they made the grave-lifts in the center shoot you to the outer ring, and the grav-lifts in the outer ring shoot you into space at an angle to descend wherever you want. Midship remakes have no rapid travel solutions. Because they swapped the teleporters for grav-lifts in Assembly and Zealot, they required new ways to ascend to the upper level of the main room to prevent the grav-lifts from becoming annoying choke points, so they added ramps where there used to just be enclosed hallways in Derelict. But make no mistake that aside from these unique features of this map's version, it is in fact not even close to being the same map as Midship. The only similarity to Midship Zealot has is that it's round, and it's inside a Covenant ship. Of course Covenant ships are round by design, and many maps are round without being Covenant ships, such as Derelict, so those are silly things by which to call it a remake of Midship.
    If you want other similarities between Derelict and Zealot that are absolutely unlike Midship and its remakes:
    1. Derelict was one of the few H:CE multiplayer maps to feature a skybox in space which it shows off proudly with massive windows, which is referenced in that you can actually go out into space through the energy field on Zealot's roof. Like the designers asked themselves "what if you could actually walk through these windows?"
    2. Derelict has only 2 floors in its loop, with added "towers" on the sides and a split third floor in the "bases" in Assembly, and a rooftop floor in Zealot. Midship has only 2 floors in its "bases", and 3 split level floors in the rest of the map, opposite of Derelict remakes.
    3. The "bases" in Assembly and Zealot both possess overlooks on their ramps that allow defenders to attack people ascending or descending the ramps from above, encouraging you to ascend backward to protect yourself against camping or crouching guardians that are hidden on your motion tracker. Midship variants lack this feature.
    4. Derelict had multiple means of rapidly travelling across the map in the form of teleporters which Assembly changed. Assembly replaced these with vertical-only grave lifts in the center, one in each base, and one in each tower. Zealot replaced these with grav-lifts that launch you onto the upper floor of the outer ring from the lower center area, and into space from the outer ring from which you could drop back into the map almost anywhere. None of the Midship variants have rapid travel of any kind.
    5. The looped path around the outside in Zealot and Derelict is winding but uninterrupted, and does not force the player to ascend or descend from the second floor to make their way around, very much unlike Midship. Assembly does interrupt this, but only slightly. It's possible with timed jumps to remain effectively on the second floor in Assembly at all times. Zealot restores it to a full loop.
    6. The loop around the outside has many areas that are completely exposed to the center of the map, but the central area of the map blocks direct line of sight across the map. Midship's center is completely wide open in every way.
    7. There are no medium to large sized rooms as "bases" in Zealot. It's just a continuation and section of the hallway just like in Derelict where everything is just part of the loop. Assembly has "bases" that feel like large rooms due to their layout, but are actually just looping paths with ramps. Midship has medium to large round rooms as "bases". This is important when explosions go off such as by grenades and rockets.
    8. Zealot has a defined inner circular area with an upper and lower floor, each of which has heavy cover against enemies in the outer loop just like Derelict. Meanwhile, Midship has little to no cover for those in the middle, and its floors are more of an undefined split level 3 story to 2 story design in a more fluid pattern.
    9. Related to 8, the middle platform in Derelict remakes is perfectly even with the second floor of the map, and blocks line of sight across the map, which it does NOT, and is floating above in the "bases" in the third floor in Midship and its remakes. This is vital for line of sight of Carbines, BRs, and DMRs, and completely changes the way the map plays.
    It's also important to note that I didn't play Halo 5, so for all I know one of the two "remakes of Midship" you listed could have also actually been a remake of Derelict and not Midship. It's possible that Derelict has been remade 5 times, and I wouldn't be able to tell you. Because, again, I only played through 5's campaign once right before Infinite came out, and never played its multiplayer. I don't know its maps.

    • @Will_Forge
      @Will_Forge 2 роки тому +1

      Took about a day to assemble all the derelict information out there, but I pushed through the desolation with a zealous drive to uncover the truth!... Midship.

    • @4bidn1
      @4bidn1 2 роки тому +1

      u right, u right

  • @markeppley1287
    @markeppley1287 2 роки тому +1

    I would love to see remakes of battle creek, hang em high, damnation and chill out from CE

  • @freeziboi3249
    @freeziboi3249 2 роки тому

    If I never have to see wizard from halo 1 remade in some capacity again it'd be too soon.

  • @Stephen-655
    @Stephen-655 2 роки тому

    Id love to see lockout again

  • @Miguel-jq6ol
    @Miguel-jq6ol 2 роки тому +2

    Aquarius feels like it could count as a midship remake. Aesthetically quite different but I'd say plays much closer than honestly Zealot from reach does

    • @Cruz533
      @Cruz533 2 роки тому +1

      No you

    • @Miguel-jq6ol
      @Miguel-jq6ol 2 роки тому

      ​@@Cruz533 Valid point

    • @4bidn1
      @4bidn1 2 роки тому

      @@Cruz533 Understandable, have nice day

  • @Riley2036_0
    @Riley2036_0 2 роки тому +1

    blood gulch is iconic

  • @sherri3218
    @sherri3218 2 роки тому

    Blood gulch is iconic, and no one is surprised by its victory

  • @justsomehalofan4386
    @justsomehalofan4386 2 роки тому

    Some of my favorite maps are the ones that have never had any official remakes, in fact here is my list of remade/non remade maps that I want to see return in Infinite:
    Maps that have been remade:
    - Sidewinder
    - Vahalla
    - Midship
    - Last resort
    Maps that haven't been remade (officially):
    - Infinity (CE)
    - Danger Canyon (CE)
    - Ice fields (CE)
    - Highground (3)
    - Guardian (3)
    - Waterworks (2)
    - Terminal (2)
    - District (2)
    - Sandtrap (3)
    - Death Island (CE)

  • @RednekGamurz
    @RednekGamurz 2 роки тому

    This video just reminded me that Guardian has never been officially remade before, and that's crazy to me. Halo 3 maps in general don't have a lot of remakes, with Valhalla, The Pit, and Avalanche being the only 3, 2 being remade in Halo 4, and Avalanche in Halo Online. Also, unless I'm forgetting something, I don't think any of the original Halo Reach maps have ever been remade officially (though I can see why, since most of Reach's original maps aren't the best).

  • @garretttekampe9564
    @garretttekampe9564 2 роки тому +1

    The cage was going to be renamed "Blackdown"

  • @tomchaney6085
    @tomchaney6085 2 роки тому

    Is Avalanche not also in Halo 5? I've definitely played big team super fiesta a good number of times on a map that looks very very similar

  • @thedustymoth
    @thedustymoth 2 роки тому

    Midship/heretic was remade as onyx in halo 4 as well.

  • @M1MOB
    @M1MOB 2 роки тому +1

    Guardian was not meant to replace lockout. Guardian is Guardian.
    Rocket: *So we are gonna give it a half point*
    Ah yes, the pump action shotgun is the same as the bulldog. It has a similar layout and it is used for the same kind of things. But the bulldog is the bulldog.

    • @benjaminw3922
      @benjaminw3922 2 роки тому

      No you!
      Guardian is inspired by Lockout! It shares similar features and pathing! Just because it looks different is irrelevant!

  • @TITAN_101
    @TITAN_101 2 роки тому

    Didn't Halo: 4 have a, at lest inspirational, version of Blood Cultch set on a cliff edge beside a Forunner structure (Can't remember name atm) cause I remember fiddling with it in Forge & RvB used it during the Chorus arc.

  • @bigdaddychemster1201
    @bigdaddychemster1201 2 роки тому

    If we count spiritual successors it's blood gulch/coagulation/valahalla/ragnarok/fragmentation/whatever they called it in H2A

  • @split_ce
    @split_ce 2 роки тому

    Don't forget there is a Zanzibar on CE too!

  • @alcohashbo3637
    @alcohashbo3637 2 роки тому

    I never thought halo wars would be the deciding factor here lmao

  • @sebastianorriola6636
    @sebastianorriola6636 2 роки тому

    343 already expressed disinterest in remaking maps for halo infinite, but i would love to see reimaginings in the vane of sand box to sand trap, or Valhalla to bloodgulch, zealot to midship. maps that are invocative of those classic locations, without outright being copies. I grew up with halo 3, and missing the advent of xbox live with halo 2, being a young child with a ps2 at the time i missed out on some of those halo 2 and halo CE dlc maps, that really captured my imagination as a kid, i would walk around waterworks, or coagulation feeling that creepy empty multiplayer map lobby sensation on slayer, wondering how it would play out with other people.

  • @patinate
    @patinate 2 роки тому

    I would want to see sandtrap complete with elephants

  • @church348
    @church348 2 роки тому

    if you are going to bend things to count those half points then you by definition have to count Valhalla and Ragnarok as Blood Gulch half remakes as well

  • @RakeHipster
    @RakeHipster 2 роки тому

    ”we don’t wanna overly do half points, but…”

  • @mechmaster-so4hr
    @mechmaster-so4hr 2 роки тому +1

    You forgot about the lockout remake from Halo 4 made in forge

  • @BoredPenguin539
    @BoredPenguin539 2 роки тому

    I have a feeling that’s it’s blood gulch

  • @cameronpoland3364
    @cameronpoland3364 2 роки тому

    Unrelated to this video, but y’all should definitely do a Halo Infinite LASO video! I just completed my own LASO run, and it’s probably the easiest LASO in Halo history due to the absence of the iron skull, the fact that bandana completely negates famine, and the scorpion gun that you can get in the 3rd level of the game (that scorpion gun carried me😂). It’s definitely not easy, but it’s nothing compared to previous LASOs, which I have attempted a couple times but have never completed any more than one level

  • @TorDorreboom
    @TorDorreboom 2 роки тому

    Blood Gulch was one of the most iconic maps in halo so it makes sense that it would have the most. I also really want to see it again in infinite

  • @princeharris2660
    @princeharris2660 2 роки тому

    I miss all the flood containment maps and the dark maps

  • @InhumanBaron
    @InhumanBaron 2 роки тому

    Regarding Longshore, I personally feel like if you can't at a glance from a spawn point go "Oh, this is exactly like that one map from X", then it's not exactly a true remake. The movement and sightlines are different on Longshore than Hang Em High, not to mention the fact it has vehicle spawns too. For that reason I'd say Hang Em High only has 3 variations.

  • @danielnorth9902
    @danielnorth9902 2 роки тому

    I know infinite is making it hard to make videos guys but it’s good seeing you still uploading

  • @THE_SOSC
    @THE_SOSC 2 роки тому +1

    I hope theres forge in infinite and it's part of the campaign map or its massive. I also hope it let's you place enemies or play as them. Imagine playing as a grunt fist fighting a marine