CHARACTER ANIMATION COMPARISON | Wuthering Waves vs Genshin Impact

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  • Опубліковано 16 гру 2024

КОМЕНТАРІ • 105

  • @calebstephan2083
    @calebstephan2083 5 місяців тому +131

    The fact every wuwa character has their own unique plunge attacks shows how creative the dev team is. In genshin every weapon Type has only one plunge attack 😂

    • @echo3568
      @echo3568 5 місяців тому +1

      Dont the catalysts have unique ones atleast

    • @Gheniel_
      @Gheniel_ 5 місяців тому +30

      ​@@echo3568 blue ball, green ball, yellow ball, red ball 😂

    • @echo3568
      @echo3568 5 місяців тому +14

      @@Gheniel_ oh shit 💀

    • @markleebatiquin9179
      @markleebatiquin9179 5 місяців тому +1

      2:20 😂😂😂 hahahahhaha 😆

    • @Gheniel_
      @Gheniel_ 5 місяців тому

      @@markleebatiquin9179 WAJAJA is the best twitch emote imo 😂

  • @Cloudss993
    @Cloudss993 5 місяців тому +135

    The ending lol, but true genshin really is so lazy with their animation

    • @manggamusasuleiman
      @manggamusasuleiman 5 місяців тому

      Aye, perhaps this is why genshin never earn ground breaking funding when new character is released unlike wuwa

    • @raulsalazar05
      @raulsalazar05 4 місяці тому

      an example the new XIAO for Natlan 😂😂🤣🤣

  • @idiosyncrasy6941
    @idiosyncrasy6941 5 місяців тому +76

    Calcharo killed Aerith with that downward stab in FF7

  • @tsukiri_masho
    @tsukiri_masho 5 місяців тому +70

    I like that wuwa has more personality. Each of them has individual animations, (except for gunner's aim-shot & aerial attack)
    In genshin, you cant even tell difference between nauvelitte, Barbara, kokomi cuz all 3 turn into blue orb when they plunge. If you're catalyst of different element, then you will turn to orbs of different color but thats it.

  • @drekhunter
    @drekhunter 5 місяців тому +58

    Not to mention that when they do something original they remove it later, rip Rosaria spear kick T_T

    • @GodSejeong
      @GodSejeong  5 місяців тому +23

      Don't forget Rosaria's original model getting nerfed as well.

    • @ZhongLiT
      @ZhongLiT 5 місяців тому +2

      N the boba also got nerfed

    • @tunamayhoe
      @tunamayhoe 5 місяців тому

      Considering she was the only tall female polearm character at the time it seemed unique but that animation would definitely be used for other tall female polearm users like Raiden and Candace.

  • @kingofbel6499
    @kingofbel6499 5 місяців тому +47

    The recycled animations in Genshin are one of the biggest reasons I never enjoyed that game. You get a brand new character, just to find out his animations are the same as other characters you already have. Its baffling to me people never complained about that.

    • @jukesdtj656
      @jukesdtj656 5 місяців тому +25

      They tried and were silenced because "Its not a big deal don't bully the multi billion dollar company for reusing animations"

    • @josephjauregui9776
      @josephjauregui9776 5 місяців тому +9

      Woah there, thousands of people have complained about it. Mihoyo literally does not care. They want your money, not your satisfaction.

    • @ThomasAndy-qu8dp
      @ThomasAndy-qu8dp 5 місяців тому +7

      @@jukesdtj656 my biggest issue with this community.
      Im sorry but you make billions from gambling simulator, i can expect a higher quality from them.

    • @dantemiles689
      @dantemiles689 5 місяців тому

      Yup basically paying for the same thing every update

    • @najwaalexandra6302
      @najwaalexandra6302 5 місяців тому

      and some salty genshin fans dare say wuwa is the one repetitive lol

  • @ZhongLiT
    @ZhongLiT 5 місяців тому +29

    Wuwa also have 4 star ult animation while being small then gi so fk hoyo

  • @Cedricccccccc
    @Cedricccccccc 5 місяців тому +11

    honestly even if they (genhsin) have good basic attack animation you'll most of the time never get to see them cause all you do is press E and Q then switch.
    you only see basic attacks if it's the core part of the gameplay which most of the time requires elemental infusion cause physical damage is pretty much useless and confuses me why can't they just remove it at this point lol.

    • @GodSejeong
      @GodSejeong  5 місяців тому +4

      @@Cedricccccccc If they remove Physical, a lot of the characters would lose value in some way. For example: Kazuha's C6, Diluc's infusion on ult, Ayaka's infusion on dash.
      Basically it's something that has to be removed from as early as v1.0 ~ v1.1 if they want to do so.

    • @SundaysFleshlight
      @SundaysFleshlight 5 місяців тому

      Lyney is a BIG example of this.

  • @devilkazumi578
    @devilkazumi578 5 місяців тому +13

    I love that wuwa has puppets and gautlets

  • @imjustczarina
    @imjustczarina 5 місяців тому +4

    "moveset are recycled" THIS IS WHAT I'VE BEEN SAYING. The moveset between new characters don't feel any different than others! That's why it's getting less and less exciting to be hype for new characters cause it's just like the old ones

  • @hblanche
    @hblanche 5 місяців тому +32

    And then, when Genshin finally had a chance to do something different with a female Melusine; they copped out and made her a short female human.

    • @GodSejeong
      @GodSejeong  5 місяців тому +10

      @@hblanche Billion dollar company with nuclear fusion reactor, btw

    • @dweemiesdarkmount
      @dweemiesdarkmount 4 місяці тому

      Nah that part I blame Genshin players. They hate furries. Someone tard really called ZZZ a furry fest because of 2 furry characters. Even though they make the game even more unique. Genshin Devs are afraid to experiment and the players are too scared to accept change uniqueness. Everything needs to be waifus and husbandos. Bunch of horny losers. We will never get unique looking characters like vampires, trolls, actual onis, demons, etc. everything must be hot and sexy.
      Sorry for the yap

  • @hikari9262
    @hikari9262 5 місяців тому +7

    Looking at the comments it is apparent people love Genshin so much they exert every amount of effort to hate on it.
    Good thing I love playing both games.

  • @Jinny-Wa
    @Jinny-Wa 5 місяців тому +21

    Now WuWa only needs stairs walking and jogging animation. Currently it doesn't have

    • @freykiva3887
      @freykiva3887 5 місяців тому +1

      True, I've noticed this and thought it was goofy. The walking down stairs is alright but walking up is funny.

    • @N.biebie8428
      @N.biebie8428 5 місяців тому +2

      i mean they can still do it if we ask for tho, wuwa only been released for 1-2months. and the fact that they listen to players and really cares about us shows that anything is possible unlike Genshin

    • @drixthunder6555
      @drixthunder6555 5 місяців тому +1

      they doing Q&A if something not right so Kuro is listening and giving you free items if it's done not like GI .... did they listen? -_-

  • @zekeaffy9647
    @zekeaffy9647 5 місяців тому +8

    The Ost in the background is Donglu research station

  • @raviolibirb8009
    @raviolibirb8009 12 днів тому +1

    Genshin's claymore hold attack is basically the exact same as BotW's two handed weapons hold attack animation. They can't even came up with a new one 🤦‍♂️

  • @andy-xz2uk
    @andy-xz2uk 6 місяців тому +31

    mint pickers

  • @kevinseraphin5456
    @kevinseraphin5456 5 місяців тому +2

    It's even more than the normal/plunge and charged attack themselves, where you REALY see the attention to detail is when the character actualy stop attacking, in Wuwa, after EVERY SINGLE attack of a combo, when you breack the combo and stop attacking, each character has unique animations to get back to neutral position, and to clarify, I'm talking AFTER the animation of the attack, when you are no longer locked in the animation, you regain control of the character, the animation that play if you don't imput any other attack or mouvement, if you mouve or do another attack these animations are skiped.
    The best exemple for that IMO is Danjin, when you use her E, she start dual wielding her blood sword, wich disapear after the combo, they couls have easily used a single animation for her to do it, but no, all these have distinct animation (I use a controler, Y being basic attack and X being skill, it's easier than sayin clicks and E):
    Y
    Y>Y
    Y>Y>Y
    Y(hold)
    Y(hold+50%forte gauge)
    Y(hold+50%forte gauge)>Y
    Y>X
    Y>Y>X
    Y>Y>X>X
    Y>Y>Y>X
    Y>Y>X>X>X
    Y>Y>X>X>X>X
    After ALL of them, the animation to get to her neutral position is different, for no fucking reasons other than looking cool, and it's true for every character.

  • @LordDaemont
    @LordDaemont 5 місяців тому +11

    Blue Archive chibis have more personality than Genshin. The absolute state.

    • @hehuho890
      @hehuho890 Місяць тому

      indeed, and each chibi model is unique to each student

  • @emo_toya
    @emo_toya 5 місяців тому +3

    it makes the characters actually look like they have personality

  • @crooked4827
    @crooked4827 5 місяців тому +5

    Bruh that ending was foul 😂

  • @yuminanirvalen
    @yuminanirvalen 4 місяці тому +5

    Is it just me or do GI characters feel like WuWa NPCs ? 😅

  • @kKevin09
    @kKevin09 5 місяців тому +5

    I died at the end LMAOOOOOOO

  • @Ricepad
    @Ricepad Місяць тому

    How did you get the Port City of Guixu Remix before the release of Shorekeeper 1.3!?!?

  • @Mr.Spiller27
    @Mr.Spiller27 5 місяців тому +3

    Keep making these contents bro👍

  • @Zero01k
    @Zero01k 5 місяців тому +7

    Absolute state of mint pickers

  • @Mr.Spiller27
    @Mr.Spiller27 Місяць тому

    Bro why you stopped making contents (

  • @АнтонЗверив
    @АнтонЗверив 4 місяці тому +5

    准确的,一针见血的

  • @TheZombie2415
    @TheZombie2415 5 місяців тому

    That ending lmao,
    Fucking luled because it's ironic how game who make so much barely invest a lot in their animation.

  • @oOoKiMoOo01
    @oOoKiMoOo01 5 місяців тому +1

    I honestly don't like Baizhi "plunge" attack. She look vulnerable midair after doing it and she just drop.

    • @r.d.6290
      @r.d.6290 5 місяців тому

      Any "mage" character's air attacks at this point, tbh.

  • @illuminahara
    @illuminahara 5 місяців тому +3

    I actually didn't know this about genshin🤯Kuro designs and animations are created with love and care❤

  • @srzarz3017
    @srzarz3017 5 місяців тому +3

    Genshin really scammed the sht out of its players, literally 50% just a recycle of the older characters. Thts just messed up.

  • @chunieyDTI
    @chunieyDTI 5 місяців тому +6

    The video: 🤓😌😯🙂
    The ending: 💀💀🤣😂👹💩👽🤡😹

  • @polo-je4iy
    @polo-je4iy Місяць тому

    Fortunately, the rare amount of character that really uses plunge attacks have a unique animation in their kit (Xiao, Gaming, Xianyun) and on all others characters we technically don't see this animation in their gameplay unless we decide to do useless move just because.

  • @Aibadenshi
    @Aibadenshi 5 місяців тому +5

    I say, Genshin doesn't really need it animation to be overly flashy like Wuwa does since it core combat is alot different from Wuwa.
    In Genshin where elemental reaction take the center stage they just need the animation clear precise and functional to work so there isn't more dozen things happening on screen, but there are exception to this with character that have specific mechanics that is emphasized with their own flashy animation when performing such task.
    Like how Itto have his own unique Charge Attack and Clorinde and Childe skills turned them into different kind of playstyle with their own unique effects and many other character that also did this.
    Wuwa combat being very straight forward without other stuff like elemental reaction like Genshin tie to it combat really needed the animation bump since if it doesn't it will fall flat and would be worse then Genshin does. So being over the top it really needed.
    It's like comparing the Greek God of War to the Norse God of War game releases just recently.
    Greek GoW needed it gameplay to be flashy while the Norse GoW doesn't need it combats to be overly flashy due to it different combat style compare to the Greek GoW.

    • @GodSejeong
      @GodSejeong  5 місяців тому +6

      @@Aibadenshi Are you sure you want to debate on whether WW's combat is more straightforward than Genshin?

    • @Aibadenshi
      @Aibadenshi 5 місяців тому +2

      @@GodSejeong You hit enemy with skills ultimate and what your character have, time parry, dodge attack, swap to apply buff and other effects.
      Unless there are more then that tell me.

    • @GodSejeong
      @GodSejeong  5 місяців тому +4

      @@Aibadenshi You know that Genshin is basically skill-ultimate-reaction-swap, right? WW is skill-ultimate-swap (with effects!)-parry-dodge-Echoes-forte. Even the swap alone requires you to build up energy. This is before we apply Swap Cancel.

    • @Aibadenshi
      @Aibadenshi 5 місяців тому +4

      @@GodSejeong Both are the same generally when you play yes. Attack Skills Ultimate Swap and we can just goes in a fight throwing whatever we can at the enemy so they die.
      But Wuwa mechanic is a lot homogeny and basic then Genshin does it why I said it more basic then Genshin does since it more less a Skills Check.
      Parrying is Parrying.
      Echo is just another skills.
      Forte is unique depend on character like Genshin with some.
      Intro/Outro is just slight extra effect when swapping.
      While Genshin elements is despite being easy to master is like periodic table sort of deal.

    • @GodSejeong
      @GodSejeong  5 місяців тому +7

      @@Aibadenshi You are way overrating the elemental reaction. At best it's a DPS booster that requires almost nothing to master since they're more straightforward than any of the character's kit.
      Reminder that if you're dismissing forte as something tied to character, elemental reaction is also something related to character as well.

  • @dweemiesdarkmount
    @dweemiesdarkmount 4 місяці тому +1

    Lol, give WuWa a few years or months. They will start recycling animations too.

  • @zedeon6299
    @zedeon6299 5 місяців тому +3

    Genshin could never 😂

  • @summer1210-j5s
    @summer1210-j5s 5 місяців тому +1

    genhsin could never

  • @HSGG_
    @HSGG_ 5 місяців тому +1

    DRAMA MAMA

  • @1Apex_LegendProMaster007
    @1Apex_LegendProMaster007 4 місяці тому +2

    Genshin has unique attacks like Raiden Shogun while WuWa just copy most of the characters from Honkai

    • @GodSejeong
      @GodSejeong  4 місяці тому +2

      @@1Apex_LegendProMaster007 Raiden Shogun shares the same plunge animation as every polearm characters lmao 😂
      Proof?

    • @polo-je4iy
      @polo-je4iy Місяць тому

      @@GodSejeong i think he doen't talk about plunge attacks but normal attaack while ult that make more sense beacause if quote you : "Raiden Shogun shares the same plunge animation as every polearm characters" yes, but we never fucking do plunge atk with Raien

  • @raulsalazar05
    @raulsalazar05 4 місяці тому

    😂😂🤣🤣🤣🤣🤣🤣 I am glad i was F2P in genshin. and yes WUWA is miles ahead.

  • @roxas5071
    @roxas5071 5 місяців тому

    my only problem with wuwa is the choreography
    because like for Jianxin, she turns around, poses with her balls, then turns around again to actually hit the enemy...?
    that feels so out of place for a martial arts master like Jianxin to do
    Calcharo is okay but that animation is basically Xiao tier
    the rest are fine tho my main problem was Jianxin's ult
    and ig Jinhsi's ult too because it doesnt feel like a hit it feels like she is just striking a pose or buffing herself

    • @N.biebie8428
      @N.biebie8428 5 місяців тому +5

      1.okay first Jianxin is a Taoist monk martial artist and her animation is gorgeous even Animation professional reaction video on every character in wuwa says her ult is beautiful her animation is graceful and you're the first person i see that dislike her animation but it's okay because it's your opinion (no one ask tho)
      2.just don't compare Genshin animation to wuwa please Yuanwu a 4* animation alone is better, impactful, detailed and cool than any genshin animation to this day
      3.Xiao kit was to jump up and down which animation you think is at the same level as Calcharo? none....
      4.Jinhsi's ult is the most beautiful ult in the entire gacha game industry and she was supposed to pose because the dragon is the one hitting the enemies tho?? after every attack she pose gracefully, she even have a walking animation after her attack it's so obvious like why do you have problem with this??
      5.Every genshin character have at least 1 reuse animation like attacks, skills, ultimates. NPC are reused. cutscene animation are reused that's a multimillion company with a game that was 4years old not improving anything for players i bet they throw their money into the nuclear reactor program

    • @roxas5071
      @roxas5071 5 місяців тому +1

      @@N.biebie8428 bro chill i said his ULT is xiao tier
      its just a simple 1 second pose there isnt much to it, its whatever, the rest of his ult state is very well animated tho
      and my problem with Jianxin isnt the animation its the choreography, the animation is fine i just dont see why she turns around twice, why is she posing mid battle like its a photo shoot
      jesus cant even have little nit picks on this community
      oh and about Yuanwu, Yuanwu's ult has good impact (not really my fucking screen spasms out a lot when doing has ult its so weird) but thats just Wriothesley's ult level at MOST

    • @luckytanuki5449
      @luckytanuki5449 4 місяці тому

      ​@@roxas5071it's cause the people liking this video have made hating genshin their entire personality lol. People like you, and me who like both games are seen as the outliers... Can't criticize their game. Ironic that wuwa fans hate on genshin players for being brainwashed into liking it and defending it, but then do the same thing with wuwa. I like both games. I like genshin for it's vast world, unique and colorful scenery, unique and appealing character designs, and for their use of colors in the settings. I like wuwa for the combat and for many of the quality of life features that genshin doesn't have (like a mf'ing skip button, God am I tired of having to sit through every characters dialogue pressing the next button PLEASE HOYO ADD A SKIP BUTTON)

  • @doy130
    @doy130 5 місяців тому +5

    When it comes to move set animations wuwa obviously more superior bc uniqueness (their 3d face/head model alone almost unique each character) the benefit of new generation game, genshin could never
    but when it comes to animations quality genshin still reasonably more polished than wuwa, genshin animations has more finesse, since their focus leaning towards aesthetic (they fleshed out on how the frills/fabrics designed in clothes/costume to appear beautiful to look at when character moves as example, the clothes physics has typical genshin's smooth animation that wuwa could never, for now maybe)
    Each game has different creative decision approach or focus

    • @GodSejeong
      @GodSejeong  5 місяців тому +3

      Are you sure about that?
      I already know which one has better outfit animation + detail (it's WW). Might upload a video on that just for you.

    • @doy130
      @doy130 5 місяців тому +1

      Interesting
      Don't compare it based how detailed the outfit animated because the outfit details design on wuwa mostly more detailed
      Compare the quality on how the fabrics/outfit frills, hair, etc animated when they move.
      Genshin is more exaggerating to make it more accentuate, which make the physics more pleasant to look at.
      Maybe compare elegant vs elegant such as xianyun vs jinhsi

    • @GodSejeong
      @GodSejeong  5 місяців тому +3

      @@doy130 I won't really focus on whether exaggeration is good or not because then Taoqi's uh, those, can be seen as a bad example of exaggerated animation (subjective tho, people love it)

    • @GodSejeong
      @GodSejeong  5 місяців тому +3

      @@doy130 ua-cam.com/video/qszIkLssgJ8/v-deo.html
      The video

    • @doy130
      @doy130 5 місяців тому

      Uh I was talking about the general principle of the technique but sure could apply for those kind jiggle physics too.
      But I'm talking about a fluid movement of some object element you can see its mass, exaggerated animation comes into play to some degree for that dramatic effect, wuwa lacked in that aspect compared to genshin from what I observe (reasonable for genshin bc their asset/model segment more simple, 'easier' to polish and flesh out)

  • @hyphen1210
    @hyphen1210 5 місяців тому +5

    Peoole are really feeling good comparing a game with a 4 year old game. And making a logic out of it, and see no problem in literally everything in wuwa (ui) copied from genshin

    • @GodSejeong
      @GodSejeong  5 місяців тому +22

      Four years old means nothing if the game is a live service, meaning that it can be constantly improved especially with the amount of revenue earned. Reminder: Genshin completely renewed their team deployment menu 3 years into development. For comparison, Limbus Company did this not even a year after their launch.
      Also, Genshin's UI is a rip off from typical Ubisoft games. Just like how HSR ripped off Tales of Crestoria's UI. The reason why no sane people would bring this up is because UI is not about originality, but practicality.

    • @tunamayhoe
      @tunamayhoe 5 місяців тому +1

      When it comes to UI and UX, if it works, there's no need to change. Can it be improved? Yeah but there's no point fixing what's not broken.

    • @giraffehorse3407
      @giraffehorse3407 5 місяців тому +1

      Bruh genshin’s ui is something common in many mobile games lmao, in fact most gacha games have similar ui(I’m talking about non-open world ones).
      It seems that you never touched any non-hoyo gacha game before

    • @giraffehorse3407
      @giraffehorse3407 5 місяців тому +1

      @@GodSejeongyep, and I think genshin players are the first one to nitpick about ui, when many games with the same genre has similar ui(take a look at dark souls and nioh for example)

  • @faded_evil
    @faded_evil 5 місяців тому +3

    Lazy dev ever

  • @gilbert503
    @gilbert503 6 місяців тому +6

    Lol

  • @thesyalonikatarima4163
    @thesyalonikatarima4163 5 місяців тому +2

    Well at least Genshin has a stable network

    • @GodSejeong
      @GodSejeong  5 місяців тому +5

      www.reddit.com/r/Genshin_Impact/comments/j133yz/bug_megathread_10/
      Reminder that no games are safe from bug during release nowadays.

    • @lunosse9886
      @lunosse9886 5 місяців тому +2

      Well at least WuWa didn’t have that Elemental Crucible event on release as their first event
      What a mint picker take.

    • @N.biebie8428
      @N.biebie8428 5 місяців тому +5

      you're not there when it launch and trust me Genshin was just as bad but back then there's no competition so players don't have anything to compare it with but now people have genshin to compare with wuwa

  • @Drauzet
    @Drauzet 5 місяців тому +1

    WAJAJA

  • @codesymbi
    @codesymbi 6 місяців тому +2

    XDDDD