Austin is pretty mixed on: Throne and Liberty (Review)
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- Опубліковано 8 лют 2025
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Throne and Liberty has got a lot going for it, but it's 'free' price tag comes with a hefty hidden price, and a lot of its most important systems aren't full baked yet.
Video written, voiced and edited by Austin B.
#Review #throneandliberty #MMORPG
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Raycons are garbage.
This review is a miss. Reporting on systems without having fully experienced them is at a detriment to the game and your credibility as a reviewer. For instance, your qualms with the weapon system. For one, weapons are the class system. You would not expect to have a fully useable night elf shadow priest just because you did not want to continue playing your warg hunter? You would have to put in time to level it. Such is the same here. But ability guides fall off a cliff you say? It is in the gameplay loop that you should use the remainder of your open world currency to farm, complete contracts and gain loot that can be made into the ability books. Lastly you can even dissolve the highest tier into tens to hundreds of the lower tier. That doesn't sound like a lack of skill books. It sounds like a lack of understanding on the reporting of the games systems.
@@slainetroyard9004 homie out here defending a generic Korean mmo in public
@@tdarassp I was highlighting their inability to properly review. Judging by your methods of speaking, you wouldn't "know nuttin bout dat". "Homie"
@@slainetroyard9004 average redditor moment
Austin in the MMO review dungeon
Lost Ark just came out with some new update/expansion, watch him get thrown into that next heh.
It has to be done. Gotta share the Ls mmo players have been taking for years. That said, NW Aeternum next pls!
If you are still in GW2 in 2024 you probably love MMOs tho, so must not be bad to review all of those lol.
Austin: may I get a pittance, sir? Perhaps some Silent Hill 2?
"mmo review dungeon" sounds like a crossover between ross's game dungeon and josh's worst mmo ever series (which I would absolutely watch)
I'm glad you added Austin to the channel. It's nice to get some coverage on MMOs.
Love has Mexican accent!
Now if only fighting game enjoyers would get some love.. 😢
100%
It's kind of fun watching Amazon find out that making good games is a problem you cant just throw infinite money at until it's solved.
They are the publisher, Ncsoft made it 😊
Same with thier shows. Rings of power cost like $700m and its abysmal lol.
This wasn't made by Amazon. They're just publishing it. It's a korean game.
Amazon only publishes this. People really need to look up the difference here. Again Amazon does throw money at shit, but as an example under T&L-s review is misleading.
NC Soft the korean developer made the game not amazon.
"Only the paid for outfits can be dyed"
Me, a GW2 player: You wot mate?
its been 10 years and still nobody could make better mechanics than gw2. Even wow stole its mount system.
Supposedly, Guild Wars 3 is in development.
Right? Guild wars fucking blows @@xxxzzz5406
@@diamond_h0us Excited to see it. I love everything about GW2 but the combat is just not clicking with me. It feels very light and unimpactful to me.
Gw2 yawn fest
The fact the listed alternatives are all decade old games really puts into perspective how rough a place the MMO genre is in. Especially since only one of them was a MMO.
Yeah we know dude
Austin is fully an incredible staple of the channel. He fits so well, and gives me the exact reviews I come to expect from ShillUp! Could not be happier with more and better reviews.
I checked out as soon as I heard "NCSoft" and Korean MMO.
You're not getting me this time, you bastards.
Definitely relatable.
@@GuardianKoran 🤣
you're missing on the mmo of the era. cut the western delusion and play the video game first.
@@abdelrahmanrad I've uninstalled it
@abdelrahmanrad Nah bro.
If you try to experiment yourself to a build by time of endgame, you better get that creditcard ready. A few missteps throw you back dozens of hours of grinding. One of those MMOs where if you don't start with a written guide you literally end up as a pleb, unable to contribute anything to lvl50+ content, especially if you try to do some solo stuff.
Redditors/discord mods will call that terrible greedy design a “skill issue” 😂😂
My gf swapped builds 3 times already and is still the most geared player in our guild
@@MrCarlWax Depends on what you mean with "build". If it is different weapons I doubt it. You loose your masteries, skill-levels, have to redo all your traits. If it's just skill specialization and a few traits, yep it is doable but certainly not a "new" build.
@@MrCarlWax is this "build swapping gf" in the room now with us?
You can swap builds as much as you want, for free anytime. But swapping weapons is very punishing to the point you may as well just start a new character.
One thing Austin forgot to mention in this video (but I think it was sheer luck he didn't run in to it himself specifically) was that, we discovered by chance and quite painfully, pvp is not opt in, and a lot of events and zones change between safe and pvp mode quite frequently, for example I was catching up in levels to Austin but got side railed HARD because the place I had to do my quests was a pvp zone and I just kept getting annihilated by Max level players whilst trying to just do basic story beats, same with there's these open world dungeons, we found out to our dismay that of a night time they become pvp zones, to which we proceeded to get stomped by a full group again just trying to grind lol.
You can totally opt-out pvp. World bosses rotate with 2 peace and 2 conflict options, world events also rotate as such. You don't miss out any of it. And for the night conflict in the open dungeons: night only lasts for 20 minutes as opposed to 2.30 hour or so day time. I don't know how it is not an opt-in opt-out thing. You literally have PvE options every time.
Max level players who stomp much lower level players will never not be utterly pathetic critters
@@emrahkahraman3495 it should be PVP opt in, not opt out. It’s still a dumb decision to have temporary PVP zones at all.
forced pvp sucks when there’s literally nothing you can do to survive it
@@Ceece20 No it isn't it gives those who like open world PVP and those who don't both a chance to play and the dungeons going PVP is only at night
Same thing with the world bosses they spread out the PVE and PVP phase ones so you rarely will not get a boss fight that's not PVE only do some research in other words
What's upsetting is all the amazing talent out there that could produce amazing projects if only they had the funding. It's easy to imagine that hundreds of quality games could've been released on the money Amazon has wasted on mid, failed and canceled projects.
Oh that system where the best gear for a given role only comes from one dungeon…that’s probably the most concerning piece by far, and I imagine if any one factor could save/slay it, it’s that. Gotta incentivize everyone to do every dungeon enough
They simply could just rotate the gear that drops at each dungeon., maybe have 2 be able to drop it and rotate.
@@dragonsieu76 Yeah, it's a huge problem if left unchecked, but thankfully it isn't a make or break scenario yet. Easily fixable.
I guess they are hoping that enough people are playing with friends they they'll want to clear out multiple dungeons to get each other geared?
@@iambobwhoru Not really, best priority gear can be achieved through certain dungeons yes, but healers still need some other dungeons to acquire their headpieces, rings, this and that. It is not as one sided, it is just everybody wants to get the "weapon" first which makes it look like healers only want to run one particular dungeon.
There is actually a system where if you run every dungeon 5 times you can guaranteed get the weapon you want from one dungeon. But the game does an awful job at explaining everything :/
If you can math and understand the "pity" system that guarantees you an item if you do each of the 6 dungeon 5 times, you conclude that it is faster to run the other dungeons for the guaranteed drop, after running the dungeons you want items from 5 times, than to keep hard focusing on the drop which has a ~78% chance after 30 runs or ~95% after 60 runs.
Sadly the game doesn't exactly push that into players faces, aka it does a very bad job at guiding players.
I got to level 40 and got ahold of some blue/rare daggers. Up until that point I had run with an green/uncommon sword&shield (s&s) and crossbows. When I realized I was more effective with those daggers than my s&s, I came to note that the path to upgrade my dagger skills was going to take WAY longer than the grind I had for my s&s. I had used skill books (for skill upgrades, upgrade stones (for weapon stat upgrades), and training dew (for weapon mastery leveling). All of those couldn't be refunded, nor could they be quickly regained without running through the story on a new character.
You don't get a full grasp of the capabilities of the weapons you use until you upgrade them, but if you don't end up liking them, then you just sunk dozens of hours of grinding-worth of materials. And while you could hold onto most of the materials until you reached level 50, which is max level as of now, there are parts to the campaign and world that make running with base stat gear infuriating to clear.
Decisions like what two weapons your loadout for your character will be, shouldn't be determined before you even figure out what symbols below your item decription in the game may even mean.
I now run s&s or daggers with my crossbows, but I doubt I'll ever be able to make a true tank or dps class before I give up on this game. It has earned $10 from my premium season pass upgrade, but that's all I give them (unless they can really improve this game from the state it is in). (I doubt they'll actually improve/change it enough for me to like it until I'm long done with the game.)
Just listening to the review gives you anxiety for how gearing works in this game, its not a treadmill its a wheel of Pain from Conan The Barbarian. Kudos to Austin, sticking to it to make the review.
lol gearing is easier than in gw2 and wow. you're missing on the mmo of the era. cut the western delusion and play the video game first.
T&L, in my opinion would have been a solid game if it was equally developed for PvE players as it is PVP players. Yeah, they sprinkled some extra elements in there for us adventures, but in a half-assed way. About 25-30 hours in you realize it’s still 80/20 a PVP, Guild battle, based game.
Free to play korean mmo is just about the most cursed combination of words I could imagine to describe a game.
you're missing on the mmo of the era. cut the western delusion and play the video game first.
@abdelrahmanrad but I did play it and it sucks. Monetization that will only get worse. Boring combat like most mmos. I hate that there's no classes. Quests are boring.
Look, if you like it then cool but you can't get me to believe this is the game of era for one second.
About when you change a weapon you need to manually drag the abilities on your bar, there is a better way.
At 15min you see the character's weapons and armor. All the way down in the middle you have "Equipment and Stats Set"
Then you can do the same but on the Skills screen. In the bottom middle you have "Quick Slots Set"
To make it easy for you put the skills for your combination of weapons in the same slot.
Armor/weapon set on 2, activate skill set 2
Large guilds that require your entire time dominate everything. Your progress is super gated and will boil down to: 1. do contracts daily for insignificant advance 2. do 3 dungeons that you can get loot for per day 3. do a bunch of public dugeons for as long as you have either weekly contract scrolls or another currency. Done. That's it. 1-2 hrs max per day and you've got nothing truly left to do :)
And open world bosses, arena, guild vs guild pvp, and side quests, exploration and probably more I’m not thinking of.
4:10 That's because it's voiced by the same voice actress from BG3 the incredible Amelia Tyler
And who did not voice the narrator in this game lol
She also voices malady in divinity OS2 (larians previous game)
Do you have the source because it sounds similar but quite not like Ameila, reminded me Kate beckinsale TBH 😂
Whoever she is she made me a lot more attentive to the story than any other part of the narrative. Amazing voice-over.
That is definitely not her
I played it for 54hrs and put it down. I thought it was pretty average. The world was large and populated and it has cool events and world bosses on a set schedule like GW2. Combat is a bit jank as it's tab target with dodge and parry, it has rubber banding/desync, traversal style of turning into an animal isn't my cup of tea. I think the base 50 dungeons are too harsh for most people, my experience was basically wiping several times and then people leaving. The P2W is also crazy, you can literally buy anything and everything based on the RNG of the AH proc. When you craft or get loot dropped there is a low % chance that it will be AHable. I made a ring and sold it for 6k Lucent which is $140 AUD on Steam and that's cheap, weapons are like 20k. Anyone who wants to play this game at a competitive level either has to be spending $ or play it like a job. I'd rather invest my time into other MMOs.
Wait a moment. Did i get it right that your P2W argument is the auction house, in which players themselves are responsible for the prices and which always has way too high prices at launch?
@@willey3286 do you remember the shit storm around the real money auction house in Diablo 3?
Congrats you are a fool trying to justify that garbage.
pve andie doesnt understand guild focused pvp mmo
What are these other MMOs worth ur time ?
Every MMO has some form of P2W be it wow tokens, cash shops or gear bundles which even GW2 has so pls tell me about this magical non P2W MMO I'll wait
You missed the Ability Set, at the bottom of your ability screen it allows you to have multiple sets of abilities, all you need to switch form one to another is not have any ability on cool down. For example I play Sword+ Shield tank and I have a set for soloing and another for group tanking.
Right but his point was that it prevents you from being able to try new weapons, not builds with the same weapons and thats true for most builds. You only get 3, so me for example I play Staff and Daggers - one is my solo play damage build, the second is my PvP build, and the third is my group content build where I swap out my Poison for Thunder for the endurance debuffs that is way better for group content. So as he stated if i wanted to try a new weapon I do have to reset everything completely and I'm not going to do that because then if I don't like it now I have to reslot all of my PREVIOUS abilities. This leaves no room for other weapons or other builds. I definitely think they need more load out slots; 3 just isn't enough.
@@GrippeeTV Yep the game definitely discourages you form changing weapons. And we have only 2 character slots... So I can see extra character slots coming to the shop soon
We live in a day and age where video games variety is king. Why, oh why would anyone play a game they "tolerate?"
I am NOT mixed on Throne and Liberty.
It's a bit shit, innit?
A bit ? Its pretty shit lul
Quite the opposite!
I’m loving it so much to do and I love how the crafting
As soon as I hear "Korean MMO", I'm out.
This ends the same way it always ends. Microtransactions out the ass and grind, grind, GRIND!
I have 40 hours and I’m still having fun, and have things I still want to do in the game. I don’t care if i can play a game forever. I just play till it’s not fun anymore and go play something else.
Some extra info. On launch day at 9PM Eastern on NAE the crowd of players in the starting town had a 3070 pegged at 98% getting 44 fps on lowest possible settings, on highest settings 12 fps with significant slow down for the rest of the pc.
Austin dissecting this game like a goddamn scientist.
"One chapter, for example, had me dealing with a deranged doctor who I found out was drugging patients and taking them to his cellar because it turns out he's a vampire."
So they lifted the plot of the Witcher 3 side mission, Carnal Sins. There are actually a few quests you mention that sound like Witcher 3 quests. Steal from the best I guess.
Plagerise, don't shade your eyes, don't let others work evade your eyes!!
50 hr in and am about to quit. Open dungeons grind is fun for while but the return of the grind is minimal and rarely feels like its worth it. Game does not value players time. The flying whale (used as transport to go to an open dungeon island) was scheduled today for 15 pm and it never showed up.
Horrible game, gearing is terrible. Having to do contracts/dailies just 10 per day. So you can grind open douneons is so bad! And only can do 3 dungeons per day. And once you chose your weapons you very Hardly change to something else :(
MMO main quests are always inherently offputting to me. Regardless of how good the story is. Like you're telling me its not majorly immersion breaking to have the entire story be revolving around your characters impact on everything, only for the cutscene to end and you see 400 players standing there doing the same thing.
That’s why I like what Helldivers 2 does with its Major Orders. It’s like a main quest but it’s an actual group effort. Not just your main character.
They defo don't work with "chosen one" style, they work better with army or group stories
I have the ability to seperate the two parts of the videogame from itself. One is the story in which im the MC the other is the videogame where I as a human need to interact with the videogame in order to play it and its Genre.
@dedokodo5 its just weird. Like shpuldn't MMO's focus on live active large scale storytelling and such rather than singular chosen one stories? If I wanted to play that story I'd rather play a single player RPG without the disconnect that probably in 98/100 cases has better gameplay and quest design.
I think you're overthrowing it.
Phenomenal! Another cheap easter mmo that tells you when to stop playing vs stopping when you feel like youve had enough.
Either the game does not communicate it well, or players are bad at understanding math though. It is technially faster for a whole set of gear to do the 6x5 dungeon run for the "pity" option than hard focusing on one dungeon if you want to kit out your character. Start with 5 runs on the dungeons that have items you need and you have a ~22% chance in 5 runs to get the items you want from each dungeon(60 runs will net you a 95% chance for the drop, so 1/20 players will have the pleasure of being frustrated after 60 runs on the same dungeon), then do the remainder that do not drop anything you need. This will on average be faster and also guarantees an item. If you want to min max this you can also run the drop dungeons often enough to pre-gather the amount of tokens for the pity and then switch to the others to finish. Anyway it is smarter for the average player to play all dungeons in the end instead of focusing, so that "healers will not run the other dungeons" problem comes down to bad explanation and player stubborness (which admittedly is a game design flaw after all, but not a mechnical fault).
theres no matchmaking problem, its just that the majority of people use the party board to find and make groups and not the actual dungeon queing
99% of the Korean/Chinese industry is crap like this. Pretty graphics, horrible monetization, and pretty soulless.
Very nice and nuanced review. Ty Aistin and Skillup
It really just mix of Gacha Mobile Game System and MMO huh. The whole energy recharge daily logins thing
You sound fuckin dumb
Yeah mobile games have shown people spend money on these types of games
nope. completely the opposite in fact. you're missing on the mmo of the era. cut the western delusion and play the video game first.
@@magentaurous4025 you're missing on the mmo of the era. cut the western delusion and play the video game first.
@@magentaurous4025 so far I have honestly not seen any push to populate the cash shop. And once you unlock the auction house, you'll buy and sell items with the premium currency . Meaning that there are ways to earn it in game.
Mind you I have played black desert for a long time and refused to pay for p2w gear. That game is an absolute grind if you wanna achieve anything else then lvling to 52.
This game however. Feel pretty decent. And it seems to have an honest balance when it comes to the cash shop, as you will almost certainly earn the premium currency. I also feel like this game is more fun if you just play it in a more casual way
Looks like any other MMO that fades after a few weeks. The only reason it’s lasted this long is probably from sponsored streams.
It’s been a past a weeks already. Never once watched a stream either. Kinda of a weird take since my server is constantly packed with players when they’re supposed to be watching streams right? Are we gonna move the goal post to 2 months now?
@Amplefire this is cope tbh we all know this shit is not gonna be around very long. Very feisty over a p2w game tho very curious.
@@Amplefire The game is pretty good. The negativity around it is insane, It's all nitpicking from people who barely try to understand anything.
But at the end of the day we all love to laugh at others failure, it's human nature I guess.
@@Amplefire :)
@@mikejones8808 Call it whatever you want. Ya'll a bunch of wierdoes praying for the downfall of a game that you don't even play rofl. Wherever you got your crystal ball from to see the future; hook me up with it so I can let my packed server know that it's shutting down.
Austin has finally passed 1mil subscribers!
Fair Review. Like others mentioned some pretty heavy Design flaws in Guilds and Dungeons. So I would actually not recommend New Players Joining any Guild until Max Level. But Yes T&L will lock you out of SOME Content if you are only a Solo Player. If they fix this, it should end up decent for the average Joe and Sally.
No matter what this game won't stick tbh
1. The targeting is absolute crap in this game
2. The grind is mind numbing at end game and is a giant gacha game.
3. The community is also absolute crap too, not caring if youre still learning the game on the first week the game is out.
4. I play ffxiv and i couldnt give a damn about the story of throne and liberty
5. The glide mechanic is stupid. Just give us flying mounts or give us a reasonable way to level up our transformations.
6. The game doesnt teach you basic mechanics. Not that the community is any helpful as they are impatient pricks.
7. Guild rewards. A ton of work to gather crap only for a 15 min bonus.
8. Doing weeklies is a big rng nightmare. Good luck getting gear you need, bozo. Consume game.
9. Nobody stays in a party for world bosses. Only the best of thr best gets loot from world bosses. Everyone else gets a consolation prize. (If youre a healer, good luck)
10. The combat is clumsy and enemies teleporting everywhere. Forced cc required on trash mobs or wipe only with an audio cue. Good luck if you are deaf or playing without sound.
11. Marketboard requires premium currency to use. Wtf
12. Permanent language filter treating me like a child.
13. Better pick the right build or you aint joining a party.
14. Have idiots queue in as the wrong role for the quick queues which griefs the party
15. Perfect dodging 8 enemies at the same time or sequentially like an idiot
16. Learn how to perfect dodge or you will die to mechanics
Honestly, i had fun leveling up but i did not have fun at max level.
you suck at mmos. simply stop playing. this is the best mmo we had since wow.
Honestly I'm about 20 hours in the game right now and I'm having fun don't know if it stays this way once i reach 40-50 hours considering it's an MMO. Nothing revolutionary but still somewhat good for a Free To Play game.
I dipped at endgame, once you realize the grind, it ain't worth it. 5/10 game
Which means you didn't reach the endgame ... when you actually do, you realize that there is about 1-1,5h of content to "grind" daily (you don't have to do it daily, you can do it all i.e. once a week without losing anything) and the rest is just fun doing events or pvping. Grind in this game is almost nonexistent atm.
@NaibFedaykin I did reach the endgame, thanks, and I realized very quickly that the grind is not worth it to keep me invested. It's not even that good of an mmo to begin with. I'd rather pay a monthly fee and play a vastly superior ffxiv.
@@Orinocomplex Sure, you can play whatever you want. What I'm saying is using the term "grind is not worth it" is a funny phrase to use in case of a game with almost nonexistent grind factor. Unless playing any of mmo games is a "grind" for you, which would be quite sad and I would avoid a genre at that point.
@NaibFedaykin I said it's not worth the grind. There is a grind, and it's not a fun grind. 5/10 game. I won't compare this game to a good mmo.
@@Orinocomplex Srsly? You call hitting the lvl cap from 0 to 50 in 5h and 1h of daily quest/tokens routine(or 7h a week) a "grind"? xDDD No point arguing then :)
Nah.
I don’t support predatory developers no matter how good a game is. Set a standard in your life that promotes higher industry standards. Then you won’t make the same mistake like you did promoting bungie.
Larian For The Win
Also worth knowing that dungeons are even more egregious for tanks and healers than you said; at the moment the dungeon rewards are also based on damage done, so healers and tanks get even less reward than the DPS. Big contributing factor to the wait times, since even healer-preference players like me don't want to deal with the grind.
On the Dungeon queuing aspect, you should use the party board instead of 'Matchmaking' - I don't know why it s not clearly mentioned before but most players wont be going via Matchmaking.
Yeah who the fuck is using that????? It's a GUILD FOCUSED GAME. this guy is a clown
I'm actually completely surprised by how much I'm enjoying it. I know it won't be for everyone but it really feels like Lineage 3 and while everyone else was playing WoW I was playing Lineage 2. I'm really hoping they don't totally butcher this with monetization but, it is NCSoft after all.
19:01 After hearing all that, I honestly plan on just uninstalling the game. I don't want the stress of wanting to progress when it screams p2w for that progression.
I think its pay to progress, which is understandable because the game is free to play. Considering there is no hard stop to progress through the campaign its justified to ask players to pay some money to continue playing the game.
If these mechanics where in a subscription game, or a game you had to buy it would be predatory. But 40 hours of fairly fun and challenging content for free is hardly anything to scoff at.
@korniestpatch No you're correct, I'm not denying that art all. I just feel like the part about having to pay to progress with getting better gear or take your chance at almost impossible drop rates just to get items for the next rarity of gear like i think he mentioned is a little ridiculous to me. Nobody wants to run around end-game still rocking green gear and unmatched damage. ButIi get your point. Honestly wished this was a buy to play model knowing I'm getting what I pay for.
@@Kappachino1911 i wouldve bought the game too
I'm just here to say Wayfinder comes out Oct 21st. It is not the MMO we wanted, but it is the one we needed... it's an ARPG. 😅
Do check it out!
LMFAO. hope this is a joke. TL > wow.
Total agree on all. You forget to note side activities, which are barren, cooking and fishing.
looking at this game’s UI is actively making me nauseous
You’ll survive buttercup.
@@Amplefire no one asked you
@@mmlop4704 and nobody cares if you get nauseous.
Same, it's too cluttered, very badly designed
You must have never played EverQuest, or Perfect World.
Or Ultima Online for that matter.
This is nothing.
Honestly looks better than I expected, but I'm going to wait for some more polish before I jump into it. Loadouts and fixing the itemization look pretty essential for this one, for me. So until that's fixed, I'm just going to stick to GW2 and Warframe to scratch the MMO/live service itch.
If anything you want to play now to get all the freebies they give out when these types of games launch. If you wait to play you will have a much worse time upgrading once they stop giving out the freebie launch period premium stuff. I'd say if you are truly interested in playing this game, play enough now to get all free stuff then quit until it you truly want to play it
Ever since Baldurs Gate 3 (and Elden Ring) I've fully embraced anti-microtransactions. I don't play anything that has them, period. If a great MMO comes out but it's 30 bucks a month to play I'd be more than happy to pay that subscription for a great microtransaction free MMO.
Microtransactions, battlepasses, lootboxes, etc have handicapped video games and I'm done even just contributing my player count to those games.
Edit: Feel I should expand on my position.
I have no problem paying what a game is worth. If i'm getting 100 fun hours of gameplay a month, then charge me 50 a month to play. That is cheap entertainment. The problem with microtransactions is they have to intentionally make the game worse to entice you to make the game better by buying microtransactions.
This goes for cosmetics too. Rather than tying awesome cosmetics to achievements or game progression, they paywall them and now they mean nothing other than you had 5 bucks burning a hole in your pocket.
Problem is financial. We the consumers are fine with games being worse then they should be as long as someone else is paying the microtransactions. Basically we pay less for a game because the whales are subsidizing it but the game also suffers from that quality wise.
I honestly don't blame gaming companies. They are doing what makes money and microtransactions make money. I blame the consumer, we are the problem. We reward anti-consumer practices and bad game design because we like shiny colors, fake progression, and "cool" skins more.
Myself I've just chosen not to contribute to the enshittification of gaming anymore. No judgement, don't think you are a POS or anything if you buy microtransations. Just saying that I'm done.
I’m the same besides cosmetic purchases. Let the people with money to burn give the developers of games I enjoy playing more money to make content for me I say
May the player base someday follow in your footsteps
I got badly burnt by hearthstone played for months (my fault), and after a bit realise I didn't even really like the game that much, I was just playing to get new cards , so quit , cost me hundred of dollars, not complaining but lesson learnt, now I play can them and feel no urge to waste money, I realise hey are soulless and empty , like a run down Casio , with glassy eyed women serving you drinks
Clearly not since there are subscription MMOs, but if they aren't called FF or WoW almost no one is paying.
If everyone thought like this the gaming landscape would be significantly different. However, there’s whales out there putting in enough money to cover all of us. That’s the only people they care about.
Any MMO that is not a 100000/10 is not worth playing. No one is going to spend decades and 10000s of hours in a ok game
Sounds to me that if Amazon doesn't abandon this, and actually provide solid updates and support, we have a solid MMO on our hands.
First off, great review as always.
Oh boy that end game gearing, the biggest of ooofs and a big no thank you imo. Not worth the squeeze even if it seems to have some cool stuff going for it. Surprisingly gambling free. These type of Korean style MMOs used to have at least 2 or 3 spinning wheels and some dice rolls linked to loot and daily rewards. Good on them to have less of that stuff.
Peace
I will be interested in this game when they upgrade to Unreal Engine 5.5
Anytime I see a game like this with heavy-handed p2w, I'm instantly out.
And while I'm glad Austin calls out the game for being Pay to Win, and I know extrapolating on the specifics and depths of that is important in a review - it can end up feeling like sugarcoating when you say "it's more like pay to save time" when that is, in all ways, pay to win. Pay to not grind as much, pay to get gear someone else got so you don't have to farm it yourself, that all is Pay to Win and is not made some nebulous "lesser" version of p2w by not being as egregious as BDO or other game with even worse p2w.
It all sucks, and talking about it in that way feels like trying to soften the blow of what is still a predatory system.
As a frequent MMO enjoyer I am glad new releases are getting covered here. Is there any plan to take a look at New World Aeternum when it launches later this week?
It's definitely clicking with me at the moment. Who knows if it'll keep on doing so but I played lineage 2 for years and years. This is effectively a rebranded lineage.... complete with open world dungeons of the same name. (ant nest was a huuuge nostalgia spike for me) Perfect? Nope. Am I married to it? Not at all. I'm just not able to be as hard core as I used to be in my late teens and early twenties but I am having fun and I can't say that to be the same in all mmos nowadays.
NCSoft also did City of Heroes/Villians and Dark Ages of Camelot, which were both great MMORPGs
How did Austin not find the skill loadouts? You don't have to assemble your bar Everytime you swap weapons...?
People leaving after a wipe is a modern day mentality issue. Many gamers cant handle even the slighest challenge anymore and only want instant gratification.
1- Please don't use dungeon matchmaking, just search for a party on the party board so you don't get queued up with noobs. everything 2000 mmr and up should be fine.
2- I've got 8k (like $120) Lucent so far just selling items on the AH as f2p.
For me the biggest prboem after 90 hours is the endgame everyday loop, it's boring. Do daily contracts, do your 3 dungeons then do the public dungeons. you can do events, crafting and pvp in between but I don't feel those activities are enough to keep people interested.
need to get in a guild and do stuff with them. tons of open world events to do and get best in slot for pvp.
If GW2 looked anything like T&L I would switch just like that
I have tried it and I've got to say that they've optimized it incredibly well, but as the review suggests, the free to play fun is there until you get to the endgame.
I feel like this game would have an active player base for maybe a month or two, only to drop immensely after players hit the P2W wall. (the whales will stick of course)
Congrats on becoming the new channel for all Twitter Republicans. Ruining the discourse for video games is so great, thanks.
Theres one point that you kind of misinformed by not explaining. When you pointed out the monetization you showed a bag that had a specific currency to buy it and you could buy a lot, with a season cap, a currency thsts only found via gameplay and completing "achievements". Its in the cash shop yes, but its not something you can pay for, and its a good method to progress.
The monetization is indeed p2w and it feels more in the late game, but still a decent MMO and one that kind of clicked for me. Thank you for your review!
Hearing how grindy it sounds around the 18m mark makes me wish the autoplay options were not removed :D
20 runs of the same dungeon to get one item? Count me out.
Austin, its 8am and I am extremely hungover. Thank you for your calming voice. Throne and Liberty 10/10.
Drink more water before you passout. Hangovers are caused by dehydration. It shrinks the membrane around your brain and that is what causes the pain.
@@wearesimulated1579 lol thanks for the tip
@@xxxzzz5406 i uh what
Great review Austin 1 question though. What is Okshan?
its NCsoft and amazon. It will go the rout of Lost Ark and become very pay to win, with RNG systems like the Rune system that Korea has, thats coming to the west. The more IRL money you pump into the game the better your stats become, it has nothing to do with skill. Its simple, if your a f2p player you are at a handicap. Its kinda insane
I can't help but wonder why games like T&L insist on making experimentation next to impossible when GW2 lets you freely swap anything out basically at any time. With how much freedom GW2 gives you providing anything less is shooting your game in the foot before the race even starts...
I’m enjoying it so far however it needs some polish. If your going to have two weapons please please when I swap give me different skills instantly on my hot bar. Not have to have everything mushed on one or have to find a key bind to change them.
I putted on the video but had to leave it in pause to do some other stuff. Been working for like an hour and every time I open the browser I look up and missread "Autism is pretty mixed" before quickly correcting myself 🤣
The game is great. But so misunderstood, and that's a feature. A huge part of the skill gap between players is how deep their understanding of the game goes. It's important that everyone is at the mercy of their own knowledge in this game. It makes pvp so much more dynamic. You can and will absolutely crush this game as a free to player, but you have to know how. You don't even need to spend 40 hours a week to stay competitive. This game is a real one. Not for the faint of heart or the easily put off. But it's a blast.
The only good thing I can say about this game is that any ESO players will definitely enjoy it, its like a next gen Elder Scrolls Online game.
Why are all MMO UI's absolutely disgusting to the eye? All look super dated, and an ADHD overload of names, numbers, buttons. Always puts me off playing them.
I tend to agree. At least WoW lets you edit the UI to how you like it or you can download a mod for more if you want. This just is another RPG that I would call “2017 form-fit”.
if you have ADHD, you are the problem.
You know u can customize it, right?
Have you tried New World? It has a fairly minimalist UI and the game plays pretty well
You fully can edit the UI
kinda interested how Archage Chronicle will turn out...
It will be like any mmo launch, people will play it until the p2w gets to annoying and they quit
So my friend pretty much forced me to play this with him, and i heavily disliked it for the first 4 or so hours. But man, I have never had a game get so much better after the 20 hour mark. Usually MMOs have a decent story to follow to keep you hooked. After chapter 3 i skipped every cut scene which is a problem, yes. But the story mode is so easy you breeze through it. Once i got to level 50 and beat the game, this might be one of my favorite gear grinds on a vanilla release in so long. Comes with those like 7 co op dungeons which all feel like mini raids, events happen constantly throughout the game world so i can look at the calendar then play another game until that time comes for me to hop over and compete.
This is coming from a staff/dagger DPS perspective and they made being a mage on here really nice. However, and a big however, I decided on a weapon combo that was considered meta so i lucked out when i checked builds around level 20, so i have had a decent time playing due to that.
This game is a 6/10 ride through the story, but the post level 50 grind, especially if you join a guild that has a discord and is actually active, this game does alot for co-op that i feel other MMO's didnt do as good on vanilla.
Also, i understand the people idea of "Pay to win" with the auction house. I have not spent 1 dollar on this game, and ive earned 3 purples that all went for 5k+ lucent. I know have about 12k Lucent cause of that and plan to hoard for the future since ive had decent luck on drops and people in the guild willing to have their pick ups sent to the guild for someone else to receive.
This game comes out to an 8/10 experience for me, YOU NEED TO GET INTO A GUILD. Soloing this game seems like an extreme chore, but if youre playing a game like this that is such a group heavy experience as a solo, you are going to have a bad time. We both joined a guild and can just jump into their channel and have a decent time dungeon diving or even world event farming.
Give it a chance, you might end up liking it, I was pre hating it cause of Amazon and it being a Korean mobile game before hand, but i have been happily surprised and now have 67 hours.
It's honestly a good game that suffers from bad combat & movement. If they somehow fix that this will survive for years to come.
It astonishes me they would go halfway to making a robust character building model only to kneecap their entire system by bottlenecking weapons with the cash shop or grinding.
That face animation at 1:32 🤪
I think they should just make it so weapons don't get destroyed when you transfer. That would help a lot
tried it out for 10 hours with friends and just uninstalled at a certain point. it just feels soulless. the combat seems cool and im glad the controller integration is pretty good, but nothing about the world, characters, or quest design stood out to me. feels like one those fake games you’d see someone in a movie play.
was talking to a friend who i was playing with and made the same comparison between the narrator and BG3s narrator. i'm glad im not insane.
I was okay when I first played T&L, but I havnt felt any enthusiasm to go back
Great review, picked out all the nuance to the systems well. GJ Austin.
tbh this game is f2p, you can easily keep up if you play a small 8 hours every day
A small 8 hours a day? Was this a joke lol
just shows how good GW2 really is, its honestly just needs more time in the oven to cook
I didn't care for it at first... the main quest line was really good, graphics amazing.. but at max level I was so confused. Ended up joining a guild, they walked me through and wow.. I'm hooked.
Is it different on PC? I had 3 loadouts for my stats and skill loadout that I could just swap between
Im loving the game but im already getting bored because of the dungeon and abyysal points gatting limiting what i can grind. Im at the point where i log in do 3 or 4 dungeons my daily contracts and use the remaining abyys points on dungeons then once thats all burnt out i sit there with nothing to do
Soooo…the mail story is lotr + got+ Heroes?!!
You are slightly misunderstood on how to craft skill books, weapon upgrade materials, etc. its not hard and not really that time consuming, mtx not required at all just makes it faster.
Also not hard finding groups for dungeons at all so im a little confused why you are just match making and not using the party finder?
otherwise nice review
Choosing to review this over new world or silent hill 2 is definitely a choice lol
Thank you for this insightful review. My friends got caught up in the hype but the "korean" and "mobile port" tags had me very suspicious.
That gear upgrading system seems absolutely atrocious, and the fact that changing weapons is impossible without swiping takes the cake. I will not be falling for this trap.
It gets worse the longer you play
I agree, endgame farming is not particularly engaging, low drop rates, you can't craft blue gear, dungeon bosses have several one shot mechanics that make even one person not knowing how to do it wipe the fight, which breeds toxicity, open world bosses are dominated by the bigger guilds and the rest get basically nothing, and other problems. I think they should have extended the leveling process and put a bit more emphasis on the journey instead of pushing everyone to level cap super fast.
@@Ubersichteh, MMOs have basically been all endgame now. And players will optimize the fun out given enough time.
Welcome to Korean live service games.
@@Ceece20 Exactly. One of my biggest complaints about the game is that everything about it has been figured out and you're either aware of all meta strats, builds and farm spots or get lost in the dust.
Visually, the game is incredible. The best-looking mmo to date. It's worth playing the game just for the aforementioned visuals, and its free
The uninspired quests, art style, and monetization doesn't make up for the neat tech features they've put in the game.
Egh, as a person who sometimes just plays a game to walk around the map to look at vistas, an immersive mmo with beautiful graphics and 40 hours of enjoyment is good enough for me, I never dedicate myself fully to that sort of thing so it's fine, on top of that I've never seen an mmo with actual players in anything other than raids
If you seen the Chinese anime called Quanzhi Gaoshou (The King's Avatar) they are playing a game called Glory in that anime. Throne and Liberty is exactly like that game to me minus the furries.