Blender How To Perfectly Bend Meshes & Objects

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 78

  • @3DTudor
    @3DTudor  Рік тому

    ⭐Check out the Blender Animation course on Udemy - www.udemy.com/course/blender-3d-rigging-animation/?referralCode=39A1E0B8F07B474DFE0F

  • @meadowgrey6469
    @meadowgrey6469 2 роки тому +3

    I've watched a video tutorial abt bending object but it only got me frustrated as it didn't worked. But yours solved the problem I've been struggling for a day. Thank you!

    • @3DTudor
      @3DTudor  2 роки тому +1

      Great to hear! That's exactly why I got this channel started :D

  • @thomasevergreen5282
    @thomasevergreen5282 2 роки тому +1

    "You're gonna need some edge loops, 'let me show you why-" That right there got you a sub immediately, you don't know how much I appreciate that blunt type of explanation

  • @ianbarddal7294
    @ianbarddal7294 2 роки тому +1

    Thank you for the nice job! I was trying all the sort of things around, and then I have found your tutorial and it clicked! Thank you so much again!

    • @3DTudor
      @3DTudor  2 роки тому +1

      Great to hear! ^^

  • @alenkaklim775
    @alenkaklim775 3 роки тому +3

    thank you very much for your lessons

    • @3DTudor
      @3DTudor  3 роки тому

      Glad you like them!

  • @danyort1014
    @danyort1014 3 роки тому +2

    This is exactly what i need! Thanks!

  • @LycheeFast
    @LycheeFast Рік тому +1

    Thanks alot for this tutorial

    • @3DTudor
      @3DTudor  Рік тому

      Glad it was helpful! ^^

  • @ClearTheRubble7
    @ClearTheRubble7 2 роки тому

    Okay, this was a little bit TOO good and easy to understand. Subscribed. 🤠

  • @FireDemon-ir5un
    @FireDemon-ir5un 3 роки тому +1

    This video help out alot,
    Great job!

    • @3DTudor
      @3DTudor  3 роки тому

      Glad it helped!

  • @fajarprasetya4306
    @fajarprasetya4306 2 роки тому +1

    thanks for your tutorial 👍

    • @3DTudor
      @3DTudor  2 роки тому

      Always welcome! :)

  • @trashman1156
    @trashman1156 3 роки тому +4

    Thanks for the tuto but would a lattice modifier would be better to have more control over how it bends ?

    • @3DTudor
      @3DTudor  3 роки тому +1

      It has its place for sure and I may cover that in another tutorial. :)

  • @StarLabs3D
    @StarLabs3D 2 місяці тому +1

    Good information 🇦🇶

    • @3DTudor
      @3DTudor  2 місяці тому +1

      Thanks for liking

  • @chrislee4667
    @chrislee4667 2 роки тому +1

    Could you use this to flatten an arched wall? Brilliant btw, so many good tips. loved it.

  • @icc7420
    @icc7420 3 роки тому +4

    What a nice job you've done! Congrats and keep it up! Thats so useful, thanks you so much 🤗🤗🤗

    • @3DTudor
      @3DTudor  3 роки тому

      Thank you! 😃

  • @lordyrich
    @lordyrich 3 роки тому +2

    I think I know but why do you have to do the part at the end when you change the rotation in edit then object mode?

    • @3DTudor
      @3DTudor  3 роки тому +1

      This is an easy way to change the axis is bending on. If I rotate in object then the object will be upside down and hard to judge :)

  • @wrillywonka1320
    @wrillywonka1320 Рік тому

    lol i love this..i was just asking everyone the other day why no one can say oriental anymore. didnt make sense to me. good job not bein a weenie

  • @Ali-sh3tg
    @Ali-sh3tg Рік тому +1

    ❤thank

    • @3DTudor
      @3DTudor  Рік тому

      Glad you liked it ^^

  • @Iastrebner
    @Iastrebner 2 роки тому +1

    When I press control+j to join everything together, the parts touching each other disappear, creating holes. Any idea what is going on?

    • @3DTudor
      @3DTudor  2 роки тому

      Normally this is caused by a modifier not being applied before joining.

  • @akiraakiraakiraakira
    @akiraakiraakiraakira 3 місяці тому

    yu are the last blender-bender

    • @3DTudor
      @3DTudor  3 місяці тому

      haha, thanks!

  • @TheDutchFreddy
    @TheDutchFreddy Рік тому +1

    Hi there 3DTudor thnx for all those videos about Blender ect ect ,but i have a question if i may? I have Blender 2.9 and also Blender 3.4 and i do exactly what you are telling in this video the first steps are ok but there is a problem when i am at 4.40 min of the video and doing the Array Modifer then it is all going wrong becuase i am not getting a second cube or ( stair step ) if you know what i mean and also i tried something else but i am in touble then when i must do the Loops because that dosent work ,i have done this now for 5 days and it is not working ,what do i do wrong ?? can you maybe help me pleace ,because i want to make a curved stairs kind regards Dan.

    • @3DTudor
      @3DTudor  Рік тому

      Array modifier is not really a user friendly in my opinion, I see so many people confused about it. First think you need to know that it's best to apply modifiers before using it (ctrl + a) as it works best that way. Also, you need to know that array is done based on origin points of a mesh, so make sure that that's at a center of your object. All in all, if you are working on curved staircase, i recommend you doing it from the world origin, and set up an object to be used to modify that array. I know it's confusing but I'm sure you'll get there in the end. Hope this helps :)

  • @mmo4754
    @mmo4754 2 роки тому +1

    When I tried this it just warped my geometry in bad ways... All I did was scale it, apply scale, add loop cuts, and then I tried to bend it with the modifier and it ignored the loop cuts and collapsed some of my geometry

    • @3DTudor
      @3DTudor  2 роки тому

      You need to make sure that the origin points are reset properly for the mesh. Click ctrl + a to reset all transforms then right click and set origin to an object and see if it helps.

  • @HEWfunkingKNEWit
    @HEWfunkingKNEWit 8 місяців тому

    6:30 *Using ctrl+a to APPLY transforms not reset them.

    • @3DTudor
      @3DTudor  8 місяців тому

      Yeah, people refer to it in both ways, I think older versions used to have it as 'reset'.

  • @Anonymousboxer7
    @Anonymousboxer7 3 роки тому +1

    can you teaches us how to create a basic knife

    • @3DTudor
      @3DTudor  3 роки тому

      Hi matey, I will keep that in mind for future videos for you :)

  • @CC-rx9ty
    @CC-rx9ty Рік тому

    would you know my it just tilts my object to the side instead of bending it?

    • @3DTudor
      @3DTudor  Рік тому

      You might need to apply rotation before using modifier. Use ALT + a for it

  • @fasspot
    @fasspot Рік тому

    Thank you for this great video!! :) I still struggle because my mesh always bend on itself... I don't obtain the same results as your bend, I don't understand why.... -_-

    • @3DTudor
      @3DTudor  Рік тому +1

      Glad it was helpful! Try having the object at the world's origin and press CTRL + A to apply rotation/scaling.

    • @fasspot
      @fasspot Рік тому

      @@3DTudor thank you so much again, it was the solution! 😁 🙏

  • @langstonreese7077
    @langstonreese7077 2 роки тому +2

    How will I know what angle I’m bending at?

  • @vazak11
    @vazak11 3 роки тому +1

    Oooh!

  • @channelname8623
    @channelname8623 Рік тому

    have they cleaned up this workflow in newer versions? or do you still have to use such a silly method to achieve simple bends? my simple deform does nothing, even after applying scale and testing each axis and location of object origin.

    • @3DTudor
      @3DTudor  Рік тому

      It is still the same type of a modifier... Is it not getting effected at all? maybe it needs additional topology? Changing origin point would also effect this...

  • @micahwright-dx1kj
    @micahwright-dx1kj Рік тому

    ive done exacty what you did and it is not working i am confused

    • @3DTudor
      @3DTudor  Рік тому

      It's hard to say, my guess is that you might need to click ctrl + a and apply modifiers for the objects, and i would recommend you try working at the world origin to see if it works better

  • @wesss9353
    @wesss9353 2 роки тому +1

    its a good video
    however
    it goes left and right
    not back
    when it does go back its not bending backwards its just going back as if move

    • @Drastilex6969
      @Drastilex6969 6 місяців тому

      facing the same problem

    • @Drastilex6969
      @Drastilex6969 6 місяців тому +1

      what i did, i put loop cuts around one the horizontal axis, then added the modifier, then rotated.

  • @dertobbe1176
    @dertobbe1176 Місяць тому

    I dont understand why it wouldnt deform on x and y in your setup

    • @3DTudor
      @3DTudor  28 днів тому

      Maybe an issue with origin point placement, or simply an older version issue...

  • @maikelkay9202
    @maikelkay9202 5 місяців тому

    It simply does not work the way you describe it. The deform modifier tapers the mesh toward the end, it does not bend it.

    • @3DTudor
      @3DTudor  5 місяців тому

      It might have something to do with origin point offset, try setting origin point to geometry and seeing if it fixes it :)

  • @tomlenz2312
    @tomlenz2312 3 місяці тому

    didnt worked for me, turned into a triangle

    • @3DTudor
      @3DTudor  3 місяці тому

      you might need to apply transformation (ctrl + a).

  • @dubtube6691
    @dubtube6691 6 місяців тому +1

    bend modifier is really bad in Blender

    • @3DTudor
      @3DTudor  6 місяців тому

      It's alright once you get used to it :)

    • @dubtube6691
      @dubtube6691 6 місяців тому

      @@3DTudor yeah alright but room for improvemen, like the lattice.

  • @johnnywick1110
    @johnnywick1110 Рік тому +1

    the end does not work for me. this is so stupid, why cant they make bending simple and easy.

    • @3DTudor
      @3DTudor  Рік тому

      The modifier is effected by origin point (right click on object and set it to geometry) and its transform values (alt + a to reset). Hope this helps :)

    • @johnnywick1110
      @johnnywick1110 Рік тому

      @@3DTudor thanks i will try later when i got time

  • @unknownuser8454
    @unknownuser8454 Рік тому

    Slow
    Down