It's Now HARDER In Solo?! - HUGE Helldivers 2 Patch Notes | Deep Dive & Review Testing Everything!

Поділитися
Вставка
  • Опубліковано 28 тра 2024
  • Everything you need to know about Patch 1.000.3!
    Support me on Patreon: bit.ly/3LAZepB
    Discord: / discord
    VODs channel: / @domsroundtable.archives
    Let's dive into this Helldivers II Video Game with its Helldivers 2 Gameplay and this Helldivers II Guide and Helldivers 2 video game tips tricks and Helldivers II location and RPG bosses and Helldivers 2 location Helldivers II HOW TO Helldivers II warbonds weapon Helldivers II build weapon guide Helldivers 2 best bots weapon guide Helldivers II Weapon Boss Weapon best weapon Helldivers 2 latest patch ! Update DLC Announcement Armour Knights DLC Expansion Action RPG Space Game
    #helldivers2 #helldivers #action #gameplay #viral
    Other incredible links to spice up your life;
    Twitch ► twitch.tv/DomStrife
    Twitter ► @DomsRoundtable
    TikTok ► @DomsRoundtable
    I'm Dom and I make educational, informational and entertaining videos on a plethora of Video Games, such as Marvel's Spiderman 2, Starfield, Payday 3, Lords of the Fallen, Elden Ring, Armored Core 6, Assassin's Creed Mirage and other big new video games! If you've made it this far down the description, you truly are an inquisitive soul, and I honour and salute your curious nature! Please join this channel and let us venture where few dare, as we make fantastically phenomenal and fantabulously flamboyant videos, whilst of course having a great time! Thank you so much for being here and joining in the channel with me, I hope you have an amazing day and let's speak soon.
    Chapters:
    00:00 Intro
    00:50 General Changes
    01:17 CB9 Exploding Crossbow
    02:38 LAS-99 Quasar Cannon
    03:09 BR-14 Adjudicator
    03:46 Laser Cannon
    04:18 SG-8P Punisher Plasma
    04:45 ARC-12 Blitzer
    05:11 R-36 Eruptor
    05:41 LAS-16 Sickle
    05:52 Scythe
    06:04 Railgun
    06:29 MG-101 Heavy Machine Gun
    06:42 Remaining Minor Weapon Changes
    08:08 Guard Dog (Rover)
    08:34 Burning Damage
    09:06 Support Weapons & Stratagems
    09:41 Enemy Changes
    11:10 Enemy Patrols
    11:52 Gameplay and Fixes
  • Ігри

КОМЕНТАРІ • 406

  • @DomsRoundtable
    @DomsRoundtable  29 днів тому +69

    I personally disagree with a lot of this patch, what are you thoughts? 😮

    • @stuflames4769
      @stuflames4769 29 днів тому +7

      I agree with most of it. I don't think the Eruptor needed to get hit as hard as it did, and the crossbow even less. Most other stuff I'm on board with. The Quasar needed to be brought in line with the other anti tanks, and fixing the resupply buff was a buff to the recoilless indirectly so that helps on that end of the three anti tanks.
      The laser Rover trivialized bug swarm a bit too much, it needed to be brought down a bit. I'm fine with that.
      The buffs and fixes that exist are welcome. I think overall players got a bit stronger as a whole - particular load outs nonwithstanding.
      A lot of the stuff that got ammo decreases got resupply increases so their economy is about the same or better. I don't care about the laser recharge ammo decreases - they have enough reserves still considering their nature.
      Solo players maybe should expect to reduce difficulty a notch - which is totally okay. Solo helldive should be considered the ultimate challenge in a challenging game anyway... not something most should do or want to do all the time.
      I'm a bit worried about the striders, those things hit like trucks and I counted on my grenade pistol a lot to have an answer to them off a fresh drop in.

    • @cookiewithlove2081
      @cookiewithlove2081 29 днів тому +7

      Solo helldiver was legit too easy, stealth play pretty much prevented bot drops and bug breaches. The added patrols just made it more required to play more stealthily.
      It's still a possible clear by crawling around and playing like solid snake.
      P.S: you can cause explosions to distract patrols.

    • @killianz86
      @killianz86 29 днів тому +4

      So this was clarified by a Dev on the discord. The multiplier for patrols are supposed to be 1/4. But going into solo it was currently set at 1/6 and it was just readjusted to 1/4. The rest of the patch I'm okay with.

    • @lilstarfishdude
      @lilstarfishdude 29 днів тому

      The -15% Fire Damage unfortunately seems to effect (among other things) the Breaker Incendiary.
      Before this strange nerf, you could shoot the smallest bug (the Scavenger) up close with a burst of burning pellets and it would start to die in a couple of seconds.
      After the nerf it will now take around 3 full shots up close of burning pellets to kill it, effectively making the Breaker Incendiary a much less effective crowd control weapon, to the point of it feeling useless again on higher levels.
      I'm sad, since this was such a tricky but fun weapon.

    • @matthewfairchild3846
      @matthewfairchild3846 29 днів тому +2

      Most of its fine honestly. Last time ppl overreacted then got great stuff afterwards. I'm betting the same thing happens again. 😅

  • @darenabryant9100
    @darenabryant9100 29 днів тому +69

    The 20% 'nerf' on the Hulk flamethrower makes me laugh. 'What's 20% of infinity, son?'

  • @Child_of_woe_1994
    @Child_of_woe_1994 29 днів тому +30

    as a big solo player because I'm sick of constantly getting kicked for no reason I'm honestly a lot less interested in the game now they've screwed up solo play and making bullets bounce back at you will just piss me off after a while because when I've got a load of bots on me I'm not focusing on what parts I'm shooting I'm just shooting the hell out of them just to survive😕

    • @DemonsCyclesIBZ
      @DemonsCyclesIBZ 29 днів тому +9

      I have stopped playing from today, until they fix the thing of being able to play solo, I like to play solo and that's why they fuck me? fuck them.

    • @IgorZhuravlev
      @IgorZhuravlev 29 днів тому

      Whats the problem with playing at lower difficulty?

    • @ericlinville564
      @ericlinville564 29 днів тому +3

      @@IgorZhuravlev Less rewards?

    • @IgorZhuravlev
      @IgorZhuravlev 29 днів тому +1

      @@ericlinville564 I'm not even 50th level and I don't have what to spend em for.

    • @Brown95P
      @Brown95P 28 днів тому +4

      ​@@IgorZhuravlev
      Have you literally not seen the 600 medals you need to unlock most basic equipment, or did being carried by your friends through the harder difficulties make you blind?

  • @EXOWill
    @EXOWill 29 днів тому +49

    I don't mind them making changes to weapons, because the community always finds a way to overcome it. But swarming you with enemy's in lower levels solo is disheartening. I group up with my grandkids on the weekend for some higher level fun, but during the week I solo for medals and samples. Now they've made it frustrating to do so. Can't even bring up a stratagem while being swarmed!!!

    • @Thatbeardedguy86
      @Thatbeardedguy86 29 днів тому +2

      Have you tried since the change?

    • @IgorZhuravlev
      @IgorZhuravlev 29 днів тому

      Git gut

    • @ericlinville564
      @ericlinville564 29 днів тому +13

      @@Thatbeardedguy86 What he is describing is post change. He's literally describing it.

    • @jadenmurray1325
      @jadenmurray1325 29 днів тому

      Its okay. You cant fix stupid.​@@ericlinville564

    • @TheKillamanJoe
      @TheKillamanJoe 27 днів тому

      This is not actually what happens. The amount of enemies spawned for solo & teams of >4 players was supposed to be based on linear progression. But it was bugged, so they fixed it. Solo players were originally getting 1/6th of the enemies that a full team would get. They patched it to be closer to 1/4th, as was intended.

  • @rufnut5300
    @rufnut5300 29 днів тому +45

    I'm an average solo player and really enjoy this game. The lastest patch punishes solo play with the increase to enemy patrols. I play at lower difficulty and now I am struggling in games that should be straight forward. Why are the devs targeting sections of their player community (solo)? The current patch/version of the game is not enjoyable anymore.

    • @little_lord_tam
      @little_lord_tam 29 днів тому

      Never mind, I just realised the spawns of enemies are reduced to 1/4 when you play alone. It was 1/6 before. Its litterly a skill issue and I thought they made it harder for solo Player, while they are making it easier

    • @DemonsCyclesIBZ
      @DemonsCyclesIBZ 29 днів тому +6

      @@little_lord_tam Totally false, now enemies come out all the fucking time, when they didn't do it before.

    • @little_lord_tam
      @little_lord_tam 29 днів тому

      @@DemonsCyclesIBZ You missread my comment. I have never, not once, said it got easier with the patch.

    • @senseisprotege3632
      @senseisprotege3632 29 днів тому

      Feels Division’y

    • @IgorZhuravlev
      @IgorZhuravlev 29 днів тому +2

      Whats the problem to just play at lower difficulty when solo? It doesn't feel like a punishment. As for me I would be happy if EVERYTHING would be determined just by difficulty, with zero dependance on how many players are in game.

  • @THEleatherface24
    @THEleatherface24 29 днів тому +16

    Theyre intent on making the ultimate nerf; their playerbase

  • @CarlosDiaz-je1bg
    @CarlosDiaz-je1bg 29 днів тому +8

    Solo was a pain already. Constantly getting hit from behind.

  • @duross101
    @duross101 29 днів тому +130

    I'm getting kind of tired of trying a weapon out enjoying the hell out of it and then the response from the devs is to nerf it into oblivion? Are they trying to get people to stop playing?

    • @skylerspurlock4755
      @skylerspurlock4755 29 днів тому +19

      My exact thoughts I’m just done really

    • @dukeladderman1938
      @dukeladderman1938 29 днів тому +19

      Yes…. Yes they are.

    • @quaternarytetrad4039
      @quaternarytetrad4039 29 днів тому +13

      Perhaps they intend to make every weapon equally viable rather than having a meta?

    • @johnnybgoode8104
      @johnnybgoode8104 29 днів тому +39

      ​@quaternarytetrad4039 so then make worse weapons better. Not bring down other guns. That logic doesn't make sense in a PVE game.

    • @quaternarytetrad4039
      @quaternarytetrad4039 29 днів тому +10

      @@johnnybgoode8104 Or perhaps the "better" weapons are too good and make gameplay trivial rather than challenging. There is a reason the term "balance" is used when adjusting weapons stats

  • @miked5834
    @miked5834 29 днів тому +37

    I prefer solo diving and already don’t have enough time to complete all the objectives and now it’s pointless even playing the game.

    • @DemonsCyclesIBZ
      @DemonsCyclesIBZ 29 днів тому +8

      I totally agree, I play alone and I play a lot but after this patch I'm screwed, I'm done with this game, it's unplayable alone.

    • @senseisprotege3632
      @senseisprotege3632 29 днів тому +3

      Agree

    • @campbellblk7484
      @campbellblk7484 29 днів тому +5

      @@DemonsCyclesIBZI wanted to play alone but now I can’t. Sucks.

    • @IgorZhuravlev
      @IgorZhuravlev 29 днів тому

      Decrease difficulty and be fine

    • @CircaSave360
      @CircaSave360 29 днів тому +3

      I’m a solo diver too, it’s really disappointing.

  • @fuzzydragon
    @fuzzydragon 29 днів тому +27

    I can confirm that the laser cannon is the same against heavy enemies as it was before, The reduction is just to compensate for the base damage being increased.

    • @gotzn0name478
      @gotzn0name478 29 днів тому

      What counts as heavy enemies? The factory striders/bile titans?

    • @derpking3970
      @derpking3970 29 днів тому +2

      What the devs meant (according to Discord) is that they deal less damage against bellies of insects (and the like), more damage against heads and critical spots

    • @korak2183
      @korak2183 29 днів тому

      So what does this change exactly?

    • @ThePetroscz
      @ThePetroscz 29 днів тому

      @@korak2183 you kill small things faster! 😁

  • @baronzemo5301
    @baronzemo5301 29 днів тому +23

    Game is close to unplayable in solo now. Oh well, fun while it lasted. On to the next now.

    • @212something
      @212something 29 днів тому +1

      Lol get Gud

    • @Dante3214
      @Dante3214 29 днів тому +15

      @@212something He has a point. Deep Rock Galactic has mechanics that enable solo mode, by including a bot companion that partially fulfills the role the other players/dwarves would.
      Helldivers 2 by comparison, is hostile to solo play. I don't fully understand why yet. I do understand they want to limit how much one can progress by playing solo.
      This change essentially drastically reduces a solo player's ability to collect super samples.

    • @Dante3214
      @Dante3214 29 днів тому +1

      "We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th.
      Scaling of patrol spawns was exponential before, and that felt good on 4 player lobbies but a bit too empty when playing with fewer players, especially when playing solo. So now we made the scaling of patrols to be linear, which means if you play solo you will get 25% of the patrols compared to a 4 player lobby instead of having about 17% of the patrols. There is still a cap of patrols that can spawn at the same time so during situations when we spawn a lot of patrols, such as extractions, even solo players won't notice the difference. The change is made to make the world feel less empty for 1 and 2 player lobbies, especially on high difficulty missions which was also slightly too easy for solo players compared to our intentions."
      Hope this clarifies the change for everyone - we're not making the game arbitrarily harder!

    • @ArheIy
      @ArheIy 29 днів тому +9

      ​​​@@Dante3214it clarifies the change, but doesn't justify it. The amount of enemies has already been hard to manage for a solo player, and now it's literally unplayable. In case you're detected, all of your guns run out of ammo before you can deal with a bug breach/bot drop + 2-3 patrols that spawn around; and as if it wasn't enough, "being undetected" now means "lying under the rock for 5 minutes straight", because after 1 patrol walks by - another one spawns immediately. It worked fine before, so why change it in the first place?
      And btw, I doubt that it works properly now, because if this amount of patrols really had been a quater of what a full team has, a full team would've just be constantly swarmed by 8 and more patrols at any difficulty. It doesn't happen because there's a patrol number cap, but why isn't it 4 times less for a solo player too?

    • @SovietUnion_
      @SovietUnion_ 29 днів тому

      ​@@212something cringe a$$

  • @25xxfrostxx
    @25xxfrostxx 29 днів тому +29

    I just ran a level 2 to try out the revolver and liberator changes (the revolver feels incredible now) and I killed 251 enemies in 18 minutes. The "increased patrols" spawn about 80m from you already walking in your direction. I'm basically shelving thee game until a new warbond drops. I don't have any reason to play now.

    • @briannewman532
      @briannewman532 29 днів тому

      I will never understand people trying to play a game like this solo, but good luck in your search for a proper single player game. This isn't that, and I am glad they aren't catering to it.

    • @25xxfrostxx
      @25xxfrostxx 29 днів тому +7

      @@briannewman532 I will never understand why other people seem to care so much how people that aren't them play games.

    • @briannewman532
      @briannewman532 29 днів тому

      @@25xxfrostxx and I will never understand why someone wants to play a game completely counter to the way it was designed, when there are games SPECIFICALLY made for people like them. I don’t care how you play it, but I also don’t care that it got nerfed. You shouldn’t be able to farm credits and samples without actually interfacing with the game as it’s designed. And THAT is why they made it harder to solo.

    • @Brown95P
      @Brown95P 29 днів тому +4

      ​​​@@briannewman532
      Have you maybe considered the fact that randoms can be treasonous griefers and that someone may not have friends to play this game with? Or, y'know, that you need like *_SIX HUNDRED MEDALS_* just to get most basic equipment?
      Super credits literally do not matter *_at all_* unless the devs release a new warbond or there's actually something meaningful in the superstore for once; you need to stop thinking farmers do it to cheat the devs out of potential money.

    • @briannewman532
      @briannewman532 28 днів тому

      @@Brown95P cry more dude, it’s not a single player game. What you’re describing is extremely rare. I have over 230 hours in the game and have encountered griefers maybe twice? There’s no way to prevent it, but you’re describing it like it’s an epidemic that’s forced you to play solo, and that’s a fucking lie. Furthermore, if you want to play solo, fine, but don’t whine about them making it harder to play the game contrary to how they envisioned it. The ENTIRE game is built on cooperative team play. Honestly, they should just eliminate the ability to drop in solo at all, and then you could all go play something else instead of shitting your pants in the comment section of UA-cam.

  • @little_lord_tam
    @little_lord_tam 29 днів тому +10

    I agree with every change except that they make solo play harder. I get that you dont want to market for everyone, but cmon. My internet isnt stable enough to play with friends : (

    • @futuza
      @futuza 29 днів тому +1

      The difficulty was supposed to be 1/4 of what it is with 4 players, however they screwed up and made it 1/6 the difficulty as with 4 players, so this increases the difficulty to the intended 1/4. They didn't explain this in the patch notes though so everyone is pissed at them lol.

    • @little_lord_tam
      @little_lord_tam 28 днів тому +1

      @@futuza Yea its kinda how humans work. They assume they managed higher diff cause they are oh so good players while they realy just arent. Thats the only reason people complain about reasonable nerfs. ,,Oh I dont have so much success with this particular weapon anymore, the game must be broken"
      Humans will be humans. Biased and unaware

  • @calvinator7119
    @calvinator7119 29 днів тому +25

    I'm happy with the speed-loader (though I still think an 8 shot chamber would've been more effective), and thank God the hulk flamethrower was nerfed.
    That said, I would've traded most of this update for a stinger that works, less fire-tornados spawning at a given time, and more work on the match-making.
    If you're going to push multiplayer, to the point that you're punishing solo play, matchmaking should function better, and be more user friendly.
    I think patrol spawns should only vary based on difficulty, and mission type, not number of divers.

    • @calvinator7119
      @calvinator7119 29 днів тому +8

      It just feels like in the beginning almost any load out was viable, and the more they tweak, the more specific weapons just shine.
      And as new weapons are added, I fear they will struggle to find unique reasons to use them.
      The adjudicator fix works, I suppose, but effectively they just removed a marksman rifle, I stead of fixing it.

    • @Thatbeardedguy86
      @Thatbeardedguy86 29 днів тому +2

      What’s the issue with matchmaking? Mine works flawlessly.
      I’m not caring about any of these nerfs or whatever to weapons most people are crying about. The only one I don’t get it why make it harder for solo players. Odd

    • @calvinator7119
      @calvinator7119 29 днів тому +1

      @@Thatbeardedguy86 I get peoples frustrations over finding a weapon that suits their play style and having it change (sometimes pretty heavily).
      Matchmaking still gets buggy, at least on PS5, so after you launch missions and play with a team, the next mission just won't prioritize people, and no one joins. Restart fixes it, but I often end up soloing because of it.
      I don't understand adding more patrols based on number of players.

    • @Thatbeardedguy86
      @Thatbeardedguy86 29 днів тому +1

      @@calvinator7119 ahh I’m on PC. Never had any issues so far.
      I mean I get being upset if you love a weapon but I don’t feel any of these nerfs were insane. The Quasar was OP and the Eruptor too. I guess that’s just my opinion though.
      Yeah the solo thing makes zero sense. It was fine where it was.

    • @calvinator7119
      @calvinator7119 29 днів тому

      @@Thatbeardedguy86 I'm with you on those weapons for sure. They were the absolute answer to everything. I understand where they are heading. The idea of horizontal meta rather than vertical where there is one answer. I just hope they can keep that up. I hate losing a marksman rifle, because now it's just an inferior assault rifle. It needed fixing, but now it's a gun no one would choose to use.
      Hard agree!

  • @jasonfrancis9235
    @jasonfrancis9235 29 днів тому +5

    Welp, I'm out... making it impossible to play for solo means I've just been patched out. And it really is impossible; the patrols just don't ever stop coming, and that's on Challenging. It's not set to 25%; I was playing this afternoon and it was literally one after another after another, sometimes showing up two at a time from cleared spawns.

    • @mindsight9732
      @mindsight9732 29 днів тому

      1-3 extra patrols that are optional to stary with aren't that difficult.
      Your stuck because your reckless gun and explosive use keeps attracting evetyone and your not moving to next object as you kill.
      Unless there are hives, those fliers, detection towers and gunships are detection pain.

    • @jasonfrancis9235
      @jasonfrancis9235 28 днів тому +4

      @@mindsight9732 None of that is true. Controlled shots, no explosives, out away from any detection points. They simply broke it with this patch.

  • @skal-tel8077
    @skal-tel8077 29 днів тому +32

    Even before the changes to them I liked the regular guard dog for bots. It popped their heads pretty consistently on the smaller guys which meant less flairs and bot drops.
    Also, everyone that I've seen comment on the patrol changes never includes the bit before what's shown here in the video. They intended for a solo player to only have 1/4 of the patrols compared to the normal amount for 4 players, but they fucked it up and actually had it set to 1/6 instead. This patch fixed that so now its 1/4 as was intended instead of 1/6, so that's the only increase you'll be seeing.
    That part of context is very important.

    • @loganberkheimer1857
      @loganberkheimer1857 29 днів тому +4

      But getting heated and flaming the devs is so mich more fun and gets so many more clicks

    • @Gokkee
      @Gokkee 29 днів тому

      These posts are correct 👌 👆

    • @BetarayBillLover
      @BetarayBillLover 29 днів тому +7

      Dosent really matter if it was glitched and they fixed it, its still making an insanely hard thing harder

    • @skal-tel8077
      @skal-tel8077 29 днів тому +2

      @@BetarayBillLover
      Then play on a lower difficulty. No one's forcing you to play something you dont enjoy.

    • @BetarayBillLover
      @BetarayBillLover 29 днів тому +8

      @@skal-tel8077 oh for Christ sakes if somebody uses the difficulty as an excuse one more time I might blow my head off, that’s exactly what everyone was saying after that first update till a few days went by and everyone realized the spawn rates of shit was insane

  • @baltogames1501
    @baltogames1501 29 днів тому +20

    I feel like they sacrificed lower level solo players because they were a bit embarrassed by the guys doing solo Helldiver difficulty missions easily. A bad move in my opinion.

    • @DemonsCyclesIBZ
      @DemonsCyclesIBZ 29 днів тому +4

      people play solo because when they play with strangers they are killed at the end of the mission because they are stupid and because there is no penalty, people are tired of this kind of stupidity, that's why we play solo.

    • @spardax1068
      @spardax1068 28 днів тому

      just play in a lower difficulty if your skill is not good enough, I still see a bunch of people doing helldives solo on youtube, get good?

    • @mindsight9732
      @mindsight9732 28 днів тому

      Litterally 0 effect on the guys you mentioned doing lv9 solo, maybe a extra minute of pathing around patrols on a 40 minute map.
      Nothings really changed for solo play, more optional patrols walking around.

    • @Raven27120
      @Raven27120 28 днів тому

      @@DemonsCyclesIBZhow many times has this happened to you might I ask? Also, have you tried anything else like looking on discord for people to play with instead of immediately going solo? There are other options to having friends who play the game and randoms.

    • @kylepassey7813
      @kylepassey7813 28 днів тому +3

      @@mindsight9732 You've replied on nearly every single comment criticizing the spawn increases saying the same thing every single time.
      Consult your doctor if grass touching is right for you.

  • @shippy1001
    @shippy1001 29 днів тому +9

    The way I see it, the devs are going to balance the players out of the game real soon.

  • @BetarayBillLover
    @BetarayBillLover 29 днів тому +12

    Honestly just feels like they don’t want us to have fun and use certain weapons
    I had a teammate that let me pick up and use their eruptor yesterday and it was super fun so I bought the DD warbond and didn’t even unlock it yet and woke up to it being nerfed and my plasma punisher hurts too that was my main weapon
    It honestly feels like they don’t play their game

    • @senseisprotege3632
      @senseisprotege3632 29 днів тому +4

      Even if they do play it, they don’t have to grind like we do to unlock premium war bonds, to get the weapon everybody brags about, only to have it Nerf to shit.

  • @RamonAlek
    @RamonAlek 29 днів тому +8

    Solo player matches changes are unnecessary, it's bad against who likes playing solo, not everyone playing solo is farming supercredits.

    • @mindsight9732
      @mindsight9732 29 днів тому

      1-3 extra optional patrols?
      there are practically 0 on lv1 where people farm credits.

    • @RamonAlek
      @RamonAlek 28 днів тому +3

      @@mindsight9732 it's not that simple, i've playing on dif6 solo and the increased amount of patrols is insane, not to mention the short time period they reach you, patrols also seeks you even without seeing you.

  • @PatrickF.Fitzsimmons
    @PatrickF.Fitzsimmons 29 днів тому +13

    To get people to group up. Got tired of being shot or kicked and getting nothing as the boat landed so I play solo. I will quit first.

    • @briannewman532
      @briannewman532 29 днів тому

      God forbid they tune their squad-based multiplayer game for multiple players. Playing solo was basically an exploit. Go fuck around in some other game. No one is going to miss you.

    • @Brown95P
      @Brown95P 29 днів тому +1

      People that try to defend the anti-solo mindset are literally just being carried by their friends; they do not understand how common griefers are in randoms or the ridiculous amount of medals you need just to unlock most basic equipment when the lower difficulties provide virtually none.

    • @briannewman532
      @briannewman532 28 днів тому +1

      @@Brown95P dude I play EXCLUSIVELY with randoms. I’m 50 years old, I don’t have any friends that play video games. What you’re talking about rarely ever happens.

    • @Brown95P
      @Brown95P 28 днів тому +2

      @@briannewman532
      Yeah, ok dude, well l'm 68 years old and l don't have the time or patience anymore to roll my luck for respectable teammates in-between all the game-breaking glitches just so l can actually earn the 600 or so medals l need to unlock most of the basic equipment.

    • @PatrickF.Fitzsimmons
      @PatrickF.Fitzsimmons 28 днів тому +1

      @@briannewman532 I’m 58 and I have ptsd and severe social anxiety. What’s your point?

  • @philwithcheese
    @philwithcheese 29 днів тому +3

    Adjudicator is top tier for bots now. It was already super good against them before. I think people forget that bugs and bots need different load outs. Bots essentially require medium armor pen.

  • @acefire0005
    @acefire0005 28 днів тому +3

    I stopped playing partly into my second mission today. I quit. I uninstalled after trying to play solo and just……. No. I don’t know wtf they thought they were fixing. I don’t know wtf they were talking about when they said solo players were seeing 1/6th the enemy patrols. That has never been true. I would see them CONSTANTLY in solo missions, and with virtually no respawn timer. In groups it felt exactly the same amount. Now the enemy numbers are wildly inflated to punish me for being solo, lmfao.
    A ton of changes made me ask “…why?” but this one pisses me off. They made solo so infuriating for no reason. It was already hard. Spawns, if anything, needed to be reduced since stuff like difficulty 3 bot extractions threw sooooooo fucking many things at you, it was worse than doing a 7. Now there’s even more shit? Fuck this.
    I struggle a lot, dealing with other people, and sometimes need to just be alone. This is not a 1/6th to a 1/4th adjustment. It’s doing waaaaay more than that. The groups I did pre patch in the 5-7 range were never this crazy.

  • @Oscar-mh7ez
    @Oscar-mh7ez 29 днів тому +6

    They pretty much nerfed all the latest warbond weapons. I don’t understand why they would bring weapons in with “explosive” damage then decide to nerf all the AoE damage. Making the new weapons arguably worse than non explosive weapons.
    The only positives I see from the patch notes are the dmr damage increase, the adjudicator is better than the penetrator now, and the senator has a speed loader on full 6 reload. 😑

  • @___AD
    @___AD 29 днів тому +2

    Can I just say I appreciate the effort you went into making this video and adding footage of all the weapons so people know the weapons you are talking about. You didn't just do a video of you talking over the Patch Notes. Very Democratic of you.

  • @jackthefoxy3788
    @jackthefoxy3788 29 днів тому +4

    I swear as an solo player, this update kinda pissed me off.
    Look, as much I want to play team but an average guy like me who have work to do so I can’t just meet with the boys and play instantly.

    • @mindsight9732
      @mindsight9732 29 днів тому

      how so? it's 1-3 extra patrols on hard you don't have to engage with.!!

    • @jeroenthelord
      @jeroenthelord 28 днів тому

      ​@@mindsight9732its definitely more than 4, and on every difficulty. hopped on a lvl2 to farm credits and it is very noticeable

  • @gambitsheild9814
    @gambitsheild9814 29 днів тому +14

    Why did the buff the hulk??? It needed a nerf over anything... The bots need a nerf across the board generally.

    • @mindsight9732
      @mindsight9732 29 днів тому

      Eh, the only i'd change about bots is the hulk flamethrower range, instant kill, Jetpack burning/explosion damage, and how quickly none command troopers(One pistol, one blade) send up flares.
      Have a extra 2 seconds to track down all the other troopers before flare is all i'd suggest.

    • @gambitsheild9814
      @gambitsheild9814 28 днів тому

      @@mindsight9732 I'd also say slower fire rate for all units. Not necessarily by much, and probably differs from unit to unit because some are more guilty than others.

  • @ifyoubuildit6077
    @ifyoubuildit6077 29 днів тому +1

    I subscribed because you're the only content creator I could find who couples patch notes discussion with footage that is actually relevant to the discussion. Thanks for doing it right.
    Suggestion: I'd like to have seen the adjudicator up against bots- since it is supposedly medium armor pen.

  • @CharlesUrban
    @CharlesUrban 29 днів тому +12

    Arrowhead Balancing Plan:
    1. Find out what's most popular.
    2. Nerf the hell out of it.
    3. Repeat until players are trying to fight with the equivalent of pop guns.
    4. ???
    5. LIVE SERVICE GAME!

    • @little_lord_tam
      @little_lord_tam 29 днів тому +3

      Senseless Rant. Majority of the patches made the game easier. Legit the only nerf you gonna feel is the Quasar cannon nerf and that makes sense, since it put the Expendable out of Business entirely

  • @tatsumakijim
    @tatsumakijim 29 днів тому +5

    I don't understand the rationale to shaft solo players.

    • @mindsight9732
      @mindsight9732 29 днів тому +1

      how is 1-3 extra patrols shafting anyone, if you try to clear every patrol past lv5, your gonna in misdion till the tiner runs out.
      Patrols are optional.

  • @MrSierra116
    @MrSierra116 27 днів тому +1

    Who ever said the Sickle total mag nerf wasnt really a nerf because "muh infinite ammo" definitely never played higher than Diff5 and never played solo, especially in Blitz mission where the total enemy being group up into a small map + short mission timer
    Basically being carried by actual competent players that actually reload their weapon

  • @PeeGeeThirteen
    @PeeGeeThirteen 29 днів тому +4

    Time to take Time Off if it gets too unplayable

  • @Skyfysh
    @Skyfysh 29 днів тому +6

    Regardless of player count, enemy numbers should stay consistent. Modifying numbers to discourage a play style breaks the immersion. And for a company so dedicated to roleplaying their game, I’m surprised they would go in this direction.

    • @UmbraWeiss
      @UmbraWeiss 29 днів тому +1

      You talk about people who can't even finish a 5 difficulty ... they don't play their own game, and make changes just from stats... if people use a weapon to much, in 1-2 weeks , the gun will be nerfed, it's a never ending circle .

    • @mindsight9732
      @mindsight9732 29 днів тому

      they already modify numbers to lower enemies, and you weren't mad then. They add 1-3 extra optional patrols and you lose your mind.
      1/6th 4 players patrols for 1 player to 1/4 as intended.
      Patrols you can ignore.
      Solo play is soooo much harder now.

    • @AKIRA-oz5cg
      @AKIRA-oz5cg 27 днів тому

      @@mindsight9732yup I rage quites for the first time on a game today. night and day difference from last time I played two days ago. I was so confused why I kept loosing and getting bodied had to look up online if I was the only one and low and behold it looks like this game is starting to put nails in the coffin

  • @theodoreryan4155
    @theodoreryan4155 29 днів тому +5

    Guess I’m going back to GTA online this week. This just pissed me off.

  • @futuza
    @futuza 29 днів тому +1

    This patch is unfortunately a good lesson to Arrowhead about how it is important to avoid saying you nerfed things as much as possible, as this pisses players off even if it 'objectively' looks good on paper and the stats and numbers support it. Psychology is really important when it comes to patch notes and if you make it sound like you're getting rid of the good parts of the game it looks bad and people will be angry. Its better to just buff enemies, or buff weaker weapons, than nerf weapons to make them more equal/in line with each other. That said I still think people are overreacting a lot and haven't given the patch enough play timer to figure out if it really ruined the game and made it completely unfun, or if the balance pass was actually fair.

  • @rabidferret3376
    @rabidferret3376 29 днів тому +30

    While I can understand the Devs desire for a game that's "tough" and "solo discouraged" I think they're swinging way too hard to push that via balance changes rather than allowing a variety of interesting gameplay choices.

    • @CeresOutpost
      @CeresOutpost 29 днів тому +11

      They aren't understanding why the game went viral in the first place. Now they are hard at work removing the fun flow state factor that has made it great. We don't need it perfectly balanced - it needs to be satisfying to play.

    • @rabidferret3376
      @rabidferret3376 29 днів тому +4

      @@CeresOutpost you nailed it right on the head.

    • @Jason-..-
      @Jason-..- 29 днів тому +1

      ​@@CeresOutposta game isnt fun if everyone uses the same 4 weapons. That is not a healthy game. Balancing was needed.

    • @mindsight9732
      @mindsight9732 29 днів тому

      how are 1-3 extra optional patrols tough?

    • @rileynailling2498
      @rileynailling2498 28 днів тому +1

      @@mindsight9732 How are the patrols optional when they spawn and instantly walk towards your location? if you a walking between objectives you can avoid them sure, but if you are in the middle of an objective they will all converge on you. Killed all those bugs form that bug breach? here is another 4 patrols where almost every bug can call in another 1-3 bug breaches.

  • @ShinobiNeon
    @ShinobiNeon 28 днів тому

    The burning damage from all sources, across the board, is reduced by 15%. This means burning damage you take, burning damage you give out, burning damage from enemies, burning damage from you, burning damage enemies take. All of it.

  • @spek30
    @spek30 28 днів тому +1

    I just started playing this game about a week ago, and I’m a solo player 90% of the time. It’s has been so much fun so far. But this patch hit hard! I just tried a hard mission and the bug numbers were just too much!

  • @Metaspace2
    @Metaspace2 28 днів тому +1

    WTF, the custom keyboard layout loading bug has STILL not been fixed!!
    As a left-handed player, I need to reassign my keys after every game launch.
    The bug is so trivial (number pad flag for keys not being respected), I probably could did it myself in half an hour :-/

  • @keenoogodlike
    @keenoogodlike 29 днів тому +2

    This patch mainly nerf almost every weapon in the game and tremendous increase enemies on solo mission. You will encouter large enemy group patrols very often. Why turture solo player? Weapons like Testla Tower, smoke bomb and Barrier orbital still useless as before. Still, bug fixes are appreciate.

  • @senseisprotege3632
    @senseisprotege3632 29 днів тому +1

    You know, I wasted so much time and effort on the division one and two to develop the perfect loadout for each situation, only for the devs to Nerf it into the ground, similar to this bullshit.
    -and you can’t even save loadouts in HD2. It won’t even save my HUD settings, gotta make my weapons dynamic every time I logon.
    I’m not wasting my time anymore.
    Free Preview of what’s coming:
    -a new premium warbond with the new meta weapon. You’ll grind to get it, only for it to be nerfed.

  • @lordpezl5424
    @lordpezl5424 28 днів тому

    I only use the senator since release of the game and the grenade pistol. Got very used to the loading 1 round at a time so the speed loader is a God sent to me.

  • @dontclickthechannel7949
    @dontclickthechannel7949 29 днів тому +6

    Heres how I feel. There are no changees that make me want to go play. For me, thats what keeps these live services playable. I slog enough IRL.

  • @Danny___Riot
    @Danny___Riot 29 днів тому

    Yea I agree we saw the quasar nerf coming from miles away but like you said I was hoping it would be a recharge nerf and not a damage nerf and certainly not both but I can deal with the new recharge rate. If that’s the nerf we have to eat then let it be so. I’m looking forward to trying the new railgun buff now that it’s not a complete waste of a support weapon.

  • @jamesfedheld1051
    @jamesfedheld1051 13 днів тому

    Quick tip for dealing with chargers, one expendable anti tank to the face stops em good

  • @augustonichele5971
    @augustonichele5971 29 днів тому

    Spear user here. It only needs more AI images for better targeting. its Suposed to be a VERY long range weapon, to use at high ground on bases and stuff, so you must act more like a turret with it, see if you get a "yellow" and fine tune it, not try to shoot something 5m in front of you. the "ai" may be targeting something near or beyond what you can see. You need to basically get the "full picture" in reticle :)

  • @nova_e1121
    @nova_e1121 29 днів тому +4

    Nerf nerf nerf solo difficulty raised but why? I am tired its hard enough soloing dif. 7+ for me. Now its getting more impossible! Not everyone is a youtuber and has the time to sweat for a higher difficulty!

  • @acheron16
    @acheron16 29 днів тому +4

    The Quasar nerf was expected.
    The laser cannon nerf was unnecessary and stupid.
    This was the reason why I didn't even bother with the Devastator, they always end up nerfing the good ones.
    Most changes here are either unnecessary, pointless or just poorly thought out.

  • @Danny___Riot
    @Danny___Riot 29 днів тому +2

    The explosions sucking you in were really frustrating. You were unexpectedly much closer to the thing you’re attacking now it just screwed your flow up occasionally.

  • @kylevidauri4869
    @kylevidauri4869 26 днів тому

    All these people whining, I also drop solo, on Helldive. I love the increase patrols, it requires you to keep a low profile and pick your battles, which you should already be doing anyway. The swarms are so fun to blast away.

  • @stuflames4769
    @stuflames4769 29 днів тому +1

    Clearly the automatons and bugs are on alert, after all this conflict.

  • @Phier554
    @Phier554 29 днів тому +1

    The guard dog needs a better ammo supply really not the damage

  • @spardax1068
    @spardax1068 28 днів тому

    People make a mountain out of molehill, there was no significant nerf, quasar still powerful you just have to wait extra 5 seconds for recharge now, as long as you not killing something like very large enemies you still down everything with one shot, I never tried the Blitzer I tried it now thanks to the buff and I love it, atleast this way I can try other weapons and different playstyles, instead of playing 100 missions with the same loadout.

  • @bluelense7
    @bluelense7 28 днів тому

    the rover doesn't feel any weaker besides having a little more time to stim before it gives me laser eye surgery through the back of my head

  • @TentsUp
    @TentsUp 29 днів тому +2

    Sad about Solo play. Also what are you settings ? I can see so much more on your videos then when I play ? Thanks

    • @Thatbeardedguy86
      @Thatbeardedguy86 29 днів тому +1

      Check if your depth of field is on and if so turn it off. Turn up sharpness a bit. Also turn Volumetric Fog to low. Should help some.

    • @mindsight9732
      @mindsight9732 29 днів тому

      1-3 extra patrols you can just avoid makes you sad?

    • @AKIRA-oz5cg
      @AKIRA-oz5cg 27 днів тому

      @@mindsight9732bro are u one of the fuvking developers….u keep defending this BS update when it’s literally unplayable. it’s a night and day difference from how it was even a day ago. this game is gunna start declining immediately unless they fix this trash patch

  • @TobysArmy
    @TobysArmy 29 днів тому +1

    The crazy number of patrol increase is at all levels... I was constantly swarmed playing a game on level 2 today waiting for a friend just doing some medal hunting, and 475 kills later and barely being able to get out through extraction after swarm after swarm of patrol came rolling in was just ridiculous. 475 kills at level 2??? Just because I was by myself?? What are they getting with 4 man teams, like, 100 between all 4 players?

  • @Lowlander-ci7is
    @Lowlander-ci7is 28 днів тому

    The patch was great, the weapons were nerfed to promote team work, you have to work together now to bring down the bigger enemies...
    That's the way the game should be...

  • @carwynthomas5836
    @carwynthomas5836 23 дні тому

    The change to solo playing and spawn rates has really put a sour taste in my mouth. The OUTRAGEOUS spawn rates of bots is just insane. Playing on difficulty 4 just to get common and rare samples, hit extraction just to be met with endless waves of bots that just don’t stop spawning in….the agro range seems even worse now and the patrols also seem endless. It would make sense to up the spawn rates when playing in a team but solo? Come on, there’s fun challenging then there’s just irritatingly challenging. It was perfect before imo: hard enough to keep my on my toes but easy enough to collect enough samples and extract with them consistently. Now I struggle to even extract solo
    (I’m not a sweat, I’m a casual player who plays when not busy with life and work)

  • @SkydreamPony
    @SkydreamPony 28 днів тому

    Gutted to see the Guard Dog Rover nerf, but also not surprised. Running away from a few bugs, it would uninterrupted kill spewers, hunters, the lot. Made some stuff too easy tbh.

  • @lilsdon
    @lilsdon 29 днів тому +1

    I was hoping they would want every team member to press a button to call in the drop ship, some idiots just go there and call in, we lose the lot now

    • @CoffeeTheFreshmaker
      @CoffeeTheFreshmaker 29 днів тому

      You can wait with boarding it till timer is out though right? Though if they instantly board it, then that's annoying ofc. Maybe allow you to call several pelicans. So people who wanna drop out early can, then you can SoS new people in after or something?

  • @JordanDC87
    @JordanDC87 18 днів тому

    I use to play tier 6 and 7 normal but these recent patches has made them crazy hard. We wasted 15 to 20 reinforments just to take out 2 gunship towers. I can't even figure out what primary to use anymore now that they ruined the eruptor

  • @CoffeeTheFreshmaker
    @CoffeeTheFreshmaker 29 днів тому

    I think the laser cannon is actually stronger against weak/normal enemies and the same against heavies, since they buffed overall and nerfed heavy damage, so might be unchanged for them? Making it more versatile if so.
    Same with rover change. It uses scythe so might have nerfed it to keep it in like with what it was before cause of scythe buff.
    I think they're just bad at clarifying these things in notes.

  • @Fairyhell
    @Fairyhell 28 днів тому

    It wouldn't be a big deal when they increase patrol IF Patrol should act like a patrol (perfect example is in Warhammer Vermintide). The patrol in this game most of the time walk toward you.

  • @kilikx1x
    @kilikx1x 29 днів тому +2

    I like a lot of this patch but at the same time it almost feels like they are buffing/nerfing guns based on *popularity* and not necessarily viability, which is a shame. Also the patrol change is absolutely mind boggling and I can't see any reason for them to add that to the game at all.

    • @futuza
      @futuza 29 днів тому

      Devs clarified that what happened was they originally screwed up and had the solo difficulty set to 1/6th compared to a 4 man squad (for the patrol changes), it should have been 1/4th the difficulty of the 4 man squad. This patch corrects that and brings it back up to 1/4th. The patch notes unfortunately didn't clarify that and so it sounds like a really stupid change, but it makes sense with the context. That said, I don't think a lot of people have really had time to try out the solo properly (its been less than 24 hours) to see if it really is too difficult now, I felt like solo missions were too easy before, so this change makes sense to me.

  • @OIVIARxPRx
    @OIVIARxPRx 29 днів тому

    People who say quasar was to powerful i mean it was but not that powerful it had it drawback we only used quazar mostly for the chargers

  • @jessecarter960
    @jessecarter960 29 днів тому +1

    “Weapon good” let’s nerf it. Every time. And they can’t even see the irony of BUFFING the railgun.

  • @ConfusedKnight7
    @ConfusedKnight7 27 днів тому

    Not only do we have less lives to deal with bugs or bots, now there is more bugs and bots. Can't wait for them to nerf Eagle Cluster. Because that's literally the only stratagem that you have to bring because you can't clear anything without it. Bugs annoying now because everything just slows you down or instant kills you. Bots are just.... Vietnam flashbacks but also being in World War 2 flashbacks, while you are still trying to hunker down in your World War 1 trench.

  • @dudeyoudontneedmyname
    @dudeyoudontneedmyname 29 днів тому

    Medium armor pen, able to put multiple rounds on target quickly and accurately at range, and every Helldivers YTer is saying "nobody uses the Adjudicator". Brother, I've been making time with it since I unlocked it, and you've been sleeping on a capable primary.
    Edit: I dunno how it's gonna feel after the patch, though. I kinda have to run through all the weapons again now to figure 'em all out. I feel like this was waaaaay too much all at once. I also think we could have used a couple more armor passives dealing with fire damage and burning. (Oh, the hypocrasy! XD)

  • @jsmusicanddrums
    @jsmusicanddrums 29 днів тому

    I'm only level 5 so that's a bummer about solo play. I hate being the weak link on a team, so I guess I just have to improve....... for democracy 🎉🎉🎉

    • @futuza
      @futuza 29 днів тому +1

      Devs clarified that what happened was they originally screwed up and had the solo difficulty set to 1/6th compared to a 4 man squad, it should have been 1/4th the difficulty of the 4 man squad. This patch corrects that and brings it back up to 1/4th. The patch notes unfortunately didn't clarify that and so it sounds like a really stupid change, but it makes sense with the context. That said, I don't think a lot of people have really had time to try out the solo properly (its been less than 24 hours) to see if it really is too difficult now, I felt like solo missions were too easy before, so this change makes sense to me.

  • @huehue5286
    @huehue5286 28 днів тому

    they even nerfed the shitty weapons no one uses, jesus man, it feels like they hired the overwatch team to make these patches.

  • @jayallen7368
    @jayallen7368 29 днів тому

    what to use for drop ships quaser is f ed back to anti tank rounds

    • @E3.20
      @E3.20 29 днів тому

      RR is still viable option.

  • @DuraheLL
    @DuraheLL 29 днів тому

    3:34
    MA DOOD
    Wtf it was valid before and it's GREAT NOW! xD Seriously!!!
    (I mean it WAS valid as in usable but should have been better but not near any catastrophe some said, people just didn't understand how to use it - this is truth)

  • @joshhonea9647
    @joshhonea9647 29 днів тому +2

    I like to drop an extra quasar cannon when possible so I can blast those shrieker nests quickly from across the map.

  • @Mrtojo
    @Mrtojo 29 днів тому

    Don't know what but they all are harder to kill than before. Using way more ammo now, and so many more heavy than before. Landed and there way 5 chargers round landing.

  • @kleindropper
    @kleindropper 27 днів тому

    They turned the game from a shooter into a "runaway simulator"

  • @6paths502
    @6paths502 28 днів тому

    When it comes to the “dmr’s” they are so bad I almost don’t want to play with someone who uses it, they’re just not good, they aren’t effective at all against anything worth being effective against, they need a huge buff to make them even considerable to play with

  • @AKIRA-oz5cg
    @AKIRA-oz5cg 28 днів тому

    I thought it was just me. but for the first time in years I actually rage quit a game out of pure frustration. there was 5 bile titans and only me and my friend playing on top of that like 4 of the ones that just ram u and one shot u. it was only level 5 difficulty. the game literally just spams u with OP enemy’s and doesn’t know when to stop. they need to upgrade the weapon damage or nerf the spawn rate of OP enemy’s. 5 bile titans on a small map at a single time is outrageously unfair.

  • @maliticus7474
    @maliticus7474 29 днів тому +1

    I love helldivers 2 as a game concept, but I can't wrap my head around their constant decisions to nerf the player over and over. We had unneeded nerfs to ammo and fire rate for weapons the community enjoyed using and blatantly, pointlessly low damage increases to weapons no one uses. While they were at it they buffed enemies and raised spawns to fuck over solo players while their match making still barely works. The number of times I have tossed a SOS beacon during a 40 minute mission and had NO ONE join by the time I finished it is not small.
    It's like they are a crotchety old dude sitting on their porch hearing kids having the audacity to be having fun somewhere near by. They worry far more about nerfing the player than they do about fixing glaring issues. DOT damage is still broken for everyone but the host... but by all means nerf guard dogs...

  • @shwah8299
    @shwah8299 29 днів тому +3

    Match making isn't an issue, why would they discourage solo play? This makes no sense. I just got into stealth gameplay.

    • @VampiricDragon666
      @VampiricDragon666 29 днів тому +2

      To add to this, the friending system is currently broken and has been for quite a bit now, making it very hard to squad up with others who like diving with you. Others have scheduling conflicts and can't play with a full squad so they can either go alone or risk getting kicked out by randoms. Very disheartening, especially after spending 40 minutes on one mission just to lose everything because the host couldn't keep their emotions in check. It makes people want to stop playing, and for a live service game (or any online game in general), that's the last thing you want since it doesn't have a single player contingency plan to keep the game alive. Not every solo player is farming super credits and it sucks that solo players get a bad rep because of those bad eggs. Some solo players are testing a weapon they recently unlocked, or need more samples, or are doing a personal order, or are doing all of those things. I personally don't care if they solo or not, as long as they spread Managed Democracy.

    • @mindsight9732
      @mindsight9732 29 днів тому

      Then you will notice 0 change, an extra 1-3 patrols to avoid.

  • @clutchitup8565
    @clutchitup8565 29 днів тому

    They better start msking this game more fun for people or you will see alot of people quitting

  • @kainibus
    @kainibus 27 днів тому

    Where is your Sekiro playthrough?!

  • @RandomMakingEncounters
    @RandomMakingEncounters 25 днів тому

    I'm pretty new and play solo quite a bit to try to build basic skills. I don't want to dive with a team and be that weak link that everyone gets tired of respawning. The number of patrols is simply absurd when playing solo now. I'm really unclear why they've inversely increased the difficulty. I'm all for balanced game play but this has made me not want to play. Is this some strategy to reduce the number of overall players? Servers too busy? No desire to support the introverts of the world? Feels counterproductive.

  • @icemanespoo2977
    @icemanespoo2977 29 днів тому +2

    Seriously how often did you use more then six mags on the Eruptor before picking more from the ground, supply pack or supply drop. I would not even call the change on the Eruptor a nerf.

  • @homingice6444
    @homingice6444 28 днів тому

    Been kicked by hosts for no reason? There's always solo diving...oh wait.

  • @DoomKnightPK
    @DoomKnightPK 26 днів тому

    Yeah I really enjoy this game and what is in about and getting into the role play side of it. That said, them trying to force people to play together now by enforcing heavy penalties is not appropriate. Very disappointing to see.

  • @MarkCrowley75
    @MarkCrowley75 29 днів тому +3

    They keep nerfing the fun and buffing the grind. I think I may be done after this patch. The fact that DOT still isn't fixed five patches later, but half my weapons ARE nerfed each time says that they don't care what part sucks for me, just that they dont want me to have much fun doing any of it.

  • @johnnybgoode8104
    @johnnybgoode8104 29 днів тому +2

    Devs area going out their way to ruin the game. Some people like solo diving. Lets nerf weapons in a PVE game, where PVP is discouraged. But we're nerfing stuff even though there aren't any new enemys or change to balance to call for it.

    • @mindsight9732
      @mindsight9732 29 днів тому +1

      They buffed most weapons though, and the quaser recharging in your pocket is nothing compared to taking a knee with recoiless or the expendable strategem.

  • @IsaacChoo88
    @IsaacChoo88 28 днів тому +1

    Remember guys, you are not allowed to talk bad about this game, just git gud

  • @shagadelic.mp4
    @shagadelic.mp4 29 днів тому

    Overall it feels like they just made all the weapons worse and didn’t fix the ones that desperately needed it.

  • @CRWorld22
    @CRWorld22 29 днів тому +1

    Going to God of war... Kill some bad guys there.
    These devs are just going the wrong way.
    How are 90% of the weapons unusable.
    Sigh, so hopefully when the game came out

    • @mindsight9732
      @mindsight9732 29 днів тому

      Majority of guns tweaked or buffed.
      Quaser in pocket longer? no one cares.
      Extra ammo you didn't need on errupter who cares.
      Markship rifle buffs and fixes accross board.
      Base gun boosted.
      main nerf looks like recoil increased on the redeemer.
      They broke no weapon this time, and buffed many.

    • @CRWorld22
      @CRWorld22 25 днів тому

      @@mindsight9732 see, it's "fans" like you that make , devs turn into "CoD".
      Fan boys make games crap.
      Accepting what they give you

  • @Fonsos777
    @Fonsos777 29 днів тому +4

    This is becoming just tiring at this point, I'm just done with the game, after a horrible helldive mission yesterday at the end of my night I was not so eager to play anymore, and now comes this patch and just finishes for me.
    I'm going to just drop a negative review, not recommending the game and move on, was having fun with ER yesterday, time to make another character for the DLC, also go back to Deep rock to get me some materials before the new season.
    Also play Manor Lords and finally start my octopath traveler playthrough.

    • @mindsight9732
      @mindsight9732 29 днів тому +1

      buff most of the weapon, add 1-3 extra optional patrols, you quit.
      cute.

  • @malibutaa
    @malibutaa 29 днів тому

    Well, they did it, they pushed me away from a game a loved. I fell in love with the eruptor and now it’s useless to me. Even with 12 mags I would run out of ammo in every other game, depending on how crazy it gets and now it also has reduced AOE. I have never played a game so religiously before and now I’m done.

    • @clutchitup8565
      @clutchitup8565 29 днів тому

      I felt the erupter was useless and not that great before the nerf lmfao

    • @malibutaa
      @malibutaa 29 днів тому

      @@clutchitup8565 I lot of my friends say the same but I loved it. It was fun to me and I would run out of ammo with it almost every game because things would get so intense. Despite that, I would often get the highest accuracy and kill count in the game because my role was to eliminate the little guys. Now, it’s useless to what I liked to do.

    • @mindsight9732
      @mindsight9732 29 днів тому

      How, i use maybe 3 mags a game, 6 vs bugs, unless it's defend the nukes.
      Erupter is great for avoiding fights, and one shots so many things. Breaks bot legs, snipes heads, snipe bug mouths. Avoid chargers/titans/none strider miniguns/hulks.

    • @malibutaa
      @malibutaa 29 днів тому

      @@mindsight9732 Playing higher difficulties, I guess. It doesn’t always happen, but I usually play with one friend and 2 randoms. When things get chaotic and you have wave after wave of enemies and someone calls in the resupply half way across the map, you run out of ammo quick. It’s 5 rounds per mag. Taking out medium size bases or nests usually leaves with almost no ammo. I use the rifle to take out everything including fabricators and bug holes.

  • @jakubnezgoda3154
    @jakubnezgoda3154 28 днів тому

    5 sec. more for quasar is too much. I carried it on every mission but now. how am I deal with 3 chargers and 2 bile titans at once if all my stratagems cooling down? And 6 magazines and nerfed explosion for Eruptor is bad joke. at least they can make it reloading shots little bit faster and 6 round mag. My two favorite weapons are weak in big fights. Oh i forgot rover damage nerf...30%??? Who's idea it was? My most used bag. This patch was bad move I am going back to Cyberpunk for while

  • @darenabryant9100
    @darenabryant9100 29 днів тому +2

    One of the major issues with this game right from the beginning was 'Out of ammo!' and 'Last Reload!' during missions. It's not like you have anything else to fight with once all the ammo is gone. So what in the unholy hell were they thinking when they did this, reducing ammo on so many weapons? If anything, they should be buffing clip sizes and amount, not nerfing it.
    Them buffing the bots even more is... a lot of words come to mind, and none of them good. Let's just say it's not making me want to play the game more. I have a friend who is trying to teach me how to play up to Helldive difficulty and I've been doing decently. This is like setting me back several weeks of training.
    And them making it harder for content creators to make solo game content is literally self destructive. Every video made is free publicity; why on earth would they make it harder to make, or more of a struggle? 'But it's a team based game!' ...take a look at Steam forums and read about skilled players getting kicked at extraction so they get nothing, or people just randomly trolling by kicking players for no reason and tell me that again. Everyone is in it for themselves, unless you have a real friend to play with online. When they can fix THAT, THEN make solo play less viable, not before.

    • @mindsight9732
      @mindsight9732 29 днів тому

      resupply for the three players and ammo points of intrest for the loner are usually more then enough.
      How is ammo a issue? even them they only touch a weapon with infinite ammo and a weapon with a low rate of fire and one shots any light or medium enemy, while it tickles heavy enemies. Well tjose and that crossbow that is struggling.

  • @briannewman532
    @briannewman532 29 днів тому

    Playing solo is an exploit. Hope this fixes it.

  • @skywolf7717
    @skywolf7717 29 днів тому +2

    Just done with this game. This game has more nerfs than new content. Done with the rollercoaster week to week of nerfs followed by nerfs. It doesn't matter what gun you migrate to it will just be nerfed until its unfun. I'll check back into the game after a few years once its calmed down and stabilized itself or the balance guy is fired.

  • @JordanDC87
    @JordanDC87 18 днів тому

    When I have players leaving or dropping its making this game unplayable. Why arrowhead.

  • @patrickhamos2987
    @patrickhamos2987 29 днів тому +2

    Classic dev not understanding what's enticing about their game. It's not th ebugs, it's not the weapons... it's the worlds. And difficulty 1 is our opporunity to explore these worlds, as well as test gear, weapons, tactics, and do every and anything in the world of HD that you dont have time to do on a higher diff misison.
    Don't ruin what I call "Explorer Mode" . It's one of the best parts of the game. Making solos have to face more pats is just stupid and douchebaggery. They dont undestand bc they are too stupid.

    • @mindsight9732
      @mindsight9732 29 днів тому

      Oh Noo. 4 extra bot troopers every 4 minutes on my empty lv1 map.
      How will i ever kill the 6 bot troopers at the flag pole now?

  • @shonbendavid6256
    @shonbendavid6256 29 днів тому

    This patch gave me depression

  • @jimjump7953
    @jimjump7953 29 днів тому

    Just in time for Manor Lords. Different game, different genre... BUT, you gotta go where youre welcome... Or at least not effed with when youre minding your own biz. Thank heavens for PC gaming. Uninstall and replace