Oh my God, Dude. My request got delivered. Thanks a ton my man. You rock!!! As I had thought, your perception regarding recoveries and the Drills and Techniques to master them is UNIQUE, I've never seen anybody do this in the RL community. We can't help but want more from you.
You're most welcome! This was something I had thought about a lot lately, since I've been coaching it for a while. You requesting it just gave me the push I needed :D
Oh you've got this, I've coached even diamond-level players on the walldash and they actually pick it up with this method. It does take a few weeks - you gotta be patient - but it's just like speeding up your fingers to play the guitar (i.e. slow first with a metronome, gradually speed it up over weeks).
one thing i noticed with wall dashes is that theyre like 10x easier to do in pillars map so when youre first starting to try them it can help with understanding them better and build the confidence
For wall dashes I have found it useful to do my diagonal flips by holding only forwards and a directional air roll button. This doesn't change my direction while driving on the wall, but executes a perfect 45 degree diagonal flip when I dodge.
Hey Kev, just a note (you might want to add an annotation): 8:35 you mention console players can use the slomo mutator in exhibition. Console players actually got the ability to make free play slomo with the update that added ball controls to free play. You just go to settings while free playing. I think even a lot of console players don't notice this since you don't often go to settings while free playing.
Bruh……. Can confirm, as a console player who freeplays almost every day and has lately been switching to exhibition to initiate a slo-mo sesh… Thank you for your service.
I use only DAR with my powerslide being on ARR, it would be a wise suggestion to press ARR and ARL at the same time for recoveries so that you don't have to time powerslide right as you land. SSL 5K hrs, I've found that to be useful.
Hello Kevpert ! I am so glad you are back into content creation ! Your videos helped me a lot and I look forward to keep improving with your advice ! As a player who only used free air roll for my entire rocket league carreer, I do find myself struggling while learning directional air roll, particularly concerning the fast aerial take off. Any chance you could cover that in one of your next videos ?
I'm glad to be back too! What do you mean by fast aerial takeoff? Isn't that just a double jump aerial, which doesn't require air roll? I think directional air roll can be learned to a good level within 3-4 weeks. It just takes some commitment to training it, really just focusing on it in workshop maps for 20-30 hours total. Perhaps some shooting or rebound packs can take you the rest of the way.
@@Kevpert As you said a fast aerial is a simple double jump takeoff, but I see you and others sometimes use your second jump, after the first tornado spin. Since pro use it as well it must be efficient, but I don't understand why someone would do that instead of an normal fast aerial and start spinning later (once you're already tilted back). Anyways, I will keep the grind with your awesome tutorials. I tried your new air roll one and figured out that I know nothing about air rolls :) Looking forward with the recoveries training as well!
@Navajo Oo Ah, that's more of a movie to counteract the recoil you get from hitting a ball coming towards you... it just gets your car back in position for an air dribble. You can do it with normal air roll too.
Idk why I have never seen your vids before, this shit is fire. Btw that mawkzy flip cancel thing has been around for a while, I remember seeing pros like squishy and retals do it post goals
Thank you for coming back kevpert I love your training packs and your tutorials :) what I would do to get coaching from you haha you really improved me with your videos and personal coaching would help me so much, so if u have time hit me up and of course with payment
Damn dude, its good to have you back ❤. What is your goal besides doing UA-cam videos with rocket league ? Are you gonna play tournaments/showmatches, your skill is pretty insane?
The skill I'm at is probably around Rank B+ (seems to be where we perform results-wise), but my mechanics are not really that strong, I just hide my weaknesses well. But my real passion is in coaching. I've worked with RLCS players in the past, and I think it's something I want to pursue. I like working with lower-level players too, and of course, UA-cam is a lot of fun because the impact can be far-reaching.
@@Kevpert that's cool man. I respect the honesty . If you really want to coach im sure you will be very successful at it, no doubt. You could maybe even start a venture with Wayprotein ( i only mention since you two seem cool and i know you know of eachother / respect eachother) because I know hes been coaching in the past and has a good insight on the game like you . Just spitballin lol you're gonna kill it either way. If you need anything just let your community know. We gottchu man.
You're an angel, this stuff is so good. Any sort of settings guide in the works? I'd never heard your points about deadzone changing how many flip angles you can get. Or dodge deadzone allowing you to do chaindashes without changing direction much. Do you have trouble backflipping at .2? And why do use a square deadzone instead of circle?
Hmm, I can make one, maybe sometime next week? For the deadzone changing diagonal flip angles, check out this tool (halfwaydead.gitlab.io/rl-deadzone/). The higher the deadzone, the smaller the green areas, which are your diagonal angles. It's a tradeoff with consistent sideflips/frontflips/backflips though, which has implications with stalls since they require a perfect sideflip. Dodge deadzone - it's more to do with the corrective movement. If you bring your stick to the edge of it's input range, you'll turn more after your wall dash. So having a smaller dodge deadzone and shrinking the technique to do less corrective movements is a little more efficient. The diagonal dodge is the same whether you have a small or large dodge deadzone. I haven't found an issue with backflipping at 0.2. It's what Nwpo uses, and he was the first I saw use walldashes in that way. Square allows you to do the Maktuf reset. Not that I'm able to do it... But I just prefer it, been using it for 6+ years. Originally, Kuxir used to use the DS3, which had an in-built square deadzone, whereas the DS4 was a circle. So I did the same to imitate his movements.
@@Kevpert Thanks so much! I'll be playing around with these. I think that answers my questions though I wouldn't be surprised if you have some other nuggets of insight about sens and whatnot.
That is actually in the game, Psyonix added it recently. In Free Play, it's Settings -> Boost Options -> Auto-Refill. I set the boost recharge delay to 0.50.
Oh my God, Dude. My request got delivered. Thanks a ton my man. You rock!!!
As I had thought, your perception regarding recoveries and the Drills and Techniques to master them is UNIQUE, I've never seen anybody do this in the RL community. We can't help but want more from you.
You're most welcome! This was something I had thought about a lot lately, since I've been coaching it for a while. You requesting it just gave me the push I needed :D
@@Kevpert Much love. Keep coming up with these gems.
I don't know what you're doing the past year, but your recent surge of upload are more than welcome. Thanks for the vid broski.
Hey, you're most welcome! I basically quit my job to go full-time into content creation + coaching in Rocket League.
Recoveries are important, every play you make has a recovery plan! Thanks Kev
Finally someone mentions that Mawkzy flip cancel! I've been seeing pros do it for ages now but no-one talks about it
Your tutotrials are a blessing. I've been trying to learn walldash for a longtime, this gives me hope
Oh you've got this, I've coached even diamond-level players on the walldash and they actually pick it up with this method. It does take a few weeks - you gotta be patient - but it's just like speeding up your fingers to play the guitar (i.e. slow first with a metronome, gradually speed it up over weeks).
POG KEVPERT BANGER INCOMING
Simply incredible, I've learned so much, thank you!
You're welcome!
one thing i noticed with wall dashes is that theyre like 10x easier to do in pillars map so when youre first starting to try them it can help with understanding them better and build the confidence
Another banger, even as a mechy player already, I feel like I learned a ton from this tutorial thanks
For wall dashes I have found it useful to do my diagonal flips by holding only forwards and a directional air roll button. This doesn't change my direction while driving on the wall, but executes a perfect 45 degree diagonal flip when I dodge.
Hey Kev, just a note (you might want to add an annotation):
8:35 you mention console players can use the slomo mutator in exhibition. Console players actually got the ability to make free play slomo with the update that added ball controls to free play. You just go to settings while free playing. I think even a lot of console players don't notice this since you don't often go to settings while free playing.
Oh, I think I missed this. Great point!
Bruh…….
Can confirm, as a console player who freeplays almost every day and has lately been switching to exhibition to initiate a slo-mo sesh…
Thank you for your service.
Whenever kev uploads a tutorial, I drop everything and watch.
You got some crazy camera settings 😂, nice tutorial tho!
Ahh yes, finally some direction from the legend himself!! Great video!
when we needed him the most, he's back
Bro I remember grinding this game and getting to GC because of your tips. Glad to see you again.
Don't Give Up Kev pert. Keep pushing with this exceptional content.
I absolutely love these videos! That's why I subbed!
I use only DAR with my powerslide being on ARR, it would be a wise suggestion to press ARR and ARL at the same time for recoveries so that you don't have to time powerslide right as you land.
SSL 5K hrs, I've found that to be useful.
Ones until you lose was also a fire series
fan of ur content since 2016
Thank you my guy. It's amazing to see how you've pushed Mexican RL with your performances in RLCS X. Hope you're doing well!
LETS GO KEV
#TruckNuts
Hello Kevpert ! I am so glad you are back into content creation ! Your videos helped me a lot and I look forward to keep improving with your advice !
As a player who only used free air roll for my entire rocket league carreer, I do find myself struggling while learning directional air roll, particularly concerning the fast aerial take off. Any chance you could cover that in one of your next videos ?
I'm glad to be back too! What do you mean by fast aerial takeoff? Isn't that just a double jump aerial, which doesn't require air roll?
I think directional air roll can be learned to a good level within 3-4 weeks. It just takes some commitment to training it, really just focusing on it in workshop maps for 20-30 hours total. Perhaps some shooting or rebound packs can take you the rest of the way.
@@Kevpert As you said a fast aerial is a simple double jump takeoff, but I see you and others sometimes use your second jump, after the first tornado spin. Since pro use it as well it must be efficient, but I don't understand why someone would do that instead of an normal fast aerial and start spinning later (once you're already tilted back).
Anyways, I will keep the grind with your awesome tutorials. I tried your new air roll one and figured out that I know nothing about air rolls :) Looking forward with the recoveries training as well!
@Navajo Oo Ah, that's more of a movie to counteract the recoil you get from hitting a ball coming towards you... it just gets your car back in position for an air dribble. You can do it with normal air roll too.
Been watching your tutorials since 2015 ❤
stooooop single-handedly raising the fucking skill ceiling!!! I'm never gonna reach GC this way....
10/10, as walways, keep it up!
true in my opinion all this so-called tech is ruining the game
Don’t be intimidated by this really ignore everything n look at the game with simplicity n do what sounds good. Also believe in Jesus Christ
nice! you are back! need to watch the other videos too :D
great video and explanations as usual
solid vid m8 i love learning the foundational movements
this is certified poggers
I’ve been looking for the mawkzy flip cancel for months now i just didn’t know what it was called thanks
Idk why I have never seen your vids before, this shit is fire. Btw that mawkzy flip cancel thing has been around for a while, I remember seeing pros like squishy and retals do it post goals
Haven’t seen ya in ages, I’d say around 2-3 years haha
Kevpert: “Assume you have at least Platinum level mechanics.
Me in Champ 3: RIP
Haha it's not about where you start, it's about the training method. That'll get you places!
Welcome back! ❤❤❤
Thank you!
Thank you for coming back kevpert I love your training packs and your tutorials :) what I would do to get coaching from you haha you really improved me with your videos and personal coaching would help me so much, so if u have time hit me up and of course with payment
Love to see it ma boy!
Damn dude, its good to have you back ❤. What is your goal besides doing UA-cam videos with rocket league ? Are you gonna play tournaments/showmatches, your skill is pretty insane?
The skill I'm at is probably around Rank B+ (seems to be where we perform results-wise), but my mechanics are not really that strong, I just hide my weaknesses well.
But my real passion is in coaching. I've worked with RLCS players in the past, and I think it's something I want to pursue. I like working with lower-level players too, and of course, UA-cam is a lot of fun because the impact can be far-reaching.
@@Kevpert that's cool man. I respect the honesty . If you really want to coach im sure you will be very successful at it, no doubt. You could maybe even start a venture with Wayprotein ( i only mention since you two seem cool and i know you know of eachother / respect eachother) because I know hes been coaching in the past and has a good insight on the game like you . Just spitballin lol you're gonna kill it either way. If you need anything just let your community know. We gottchu man.
Miss your tutorials
1:35 I'm scared to ask how he press the right d-pad while moving the left analog
Paddles
good tips/vid keep it up
You're an angel, this stuff is so good. Any sort of settings guide in the works? I'd never heard your points about deadzone changing how many flip angles you can get. Or dodge deadzone allowing you to do chaindashes without changing direction much. Do you have trouble backflipping at .2? And why do use a square deadzone instead of circle?
Hmm, I can make one, maybe sometime next week?
For the deadzone changing diagonal flip angles, check out this tool (halfwaydead.gitlab.io/rl-deadzone/). The higher the deadzone, the smaller the green areas, which are your diagonal angles. It's a tradeoff with consistent sideflips/frontflips/backflips though, which has implications with stalls since they require a perfect sideflip.
Dodge deadzone - it's more to do with the corrective movement. If you bring your stick to the edge of it's input range, you'll turn more after your wall dash. So having a smaller dodge deadzone and shrinking the technique to do less corrective movements is a little more efficient. The diagonal dodge is the same whether you have a small or large dodge deadzone.
I haven't found an issue with backflipping at 0.2. It's what Nwpo uses, and he was the first I saw use walldashes in that way.
Square allows you to do the Maktuf reset. Not that I'm able to do it... But I just prefer it, been using it for 6+ years. Originally, Kuxir used to use the DS3, which had an in-built square deadzone, whereas the DS4 was a circle. So I did the same to imitate his movements.
@@Kevpert Thanks so much! I'll be playing around with these. I think that answers my questions though I wouldn't be surprised if you have some other nuggets of insight about sens and whatnot.
4:34 not working for me :(
What's the freeplay plug-in or setting that replenishes your boost every few seconds?
That is actually in the game, Psyonix added it recently. In Free Play, it's Settings -> Boost Options -> Auto-Refill. I set the boost recharge delay to 0.50.
Man i forget about these camera settings, You're SOOO far away! lol
you can also do a landing wavedash.
It's the same thing as a zapdash, I think. Azapatos popularized it in top level 1s.
@@Kevpert ah ok. i just called it a lan(d)dash
How do you keep your hands on the controller? 🤯 You re using left chat pad to powerslide and normal airroll, do I see right?
I have the Sony DS4 Paddle attachment. Left Paddle = DPAD Left, Right Paddle = DPAD Right
@@Kevpert Ok now everything is clear 😂 anyway I love your dedication to rl, keep it up man.
hello mr bert
Oh hello mr. most varuabur player
@@Kevpert economic recovery plan when?
I have L3 bound for left airroll, do you think i can still wall dash
Don't see why not. It doesn't use air roll at all!
what car is that
Nomad (the base one, not GXT)
Good Video, you need a better thumbnail.
left d pad for powerslide/ air roll WHAT
It's mapped to Sony Paddles I've attached to my DS4. Left paddle is mapped to Left DPad (which has powerslide & air roll).
@@Kevpert whew. I forgot about paddles!