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The secret to Mixing Dolby ATMOS (HEADPHONES required for binaural audio examples)

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  • Опубліковано 17 сер 2024
  • Opening up new perspectives on music: Dolby Atmos, now available for anyone to try with Logic Pro 10.7, introduces many new options! Our Synchron products, captured with so many microphones with immersive surround in mind, are a perfect starting point for your mixing experiments.
    Stephen Limbaugh shows his approach and shares his thoughts, with sonic comparisons of different mixing philosophies, and discussing the pros and cons.
    00:00 Welcome / Introduction
    00:40 Stereo Approach
    01:26 More than Stereo
    03:00 Realism
    03:38 Missouri Waltz / Bösendorfer 280VC
    04:56 Atmos Bed and Objects
    05:50 Audio Comparison Bed/Object Mix (HEADPHONES!!)
    07:55 ATMOS settings Bed Mix
    09:56 Reverb
    11:35 ATMOS settings Object Mix
    12:32 Directionality and Equalizer Settings
    13:39 Review
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КОМЕНТАРІ • 16

  • @GabeGallucci
    @GabeGallucci 2 роки тому +1

    This is awesome, thank you for sharing!

  • @mazetoeden9334
    @mazetoeden9334 Рік тому

    Awesome, thanks for the video!

  • @user-sl5mz1sv8n
    @user-sl5mz1sv8n Рік тому +1

    Thank You !
    🙂🙏

  • @DolbyAtmosMixing
    @DolbyAtmosMixing 2 роки тому +2

    Increible explanation!

  • @emotionblur7214
    @emotionblur7214 Рік тому

    I do appreciate the effort you took to achieve this. Now, with my Scarlett 18i8 and my monitor headphones Audio Technika, I can hear a close-to-mono piano with a stereo reverb, which does sound in front of me rather than like the usual stereo recorded piano (with no "height" to speak of), but I imagined me listening to a real piano in front of me in a room and this doesn't match it at all, it definitely sound very artificial and I'm just not there. Whereas I could find at least one good binaural example of a monophonic source moving around me, I'm still struggling to find music that sounds 3D in binaural.

  • @leaveitorsinkit242
    @leaveitorsinkit242 2 роки тому +6

    All I can say is this: Dolby Atmos (through headphones) is still bi-aural audio (basically stereo).

    • @youknowwhoiam6484
      @youknowwhoiam6484 2 роки тому

      No stereo doesnt have the concept of depth and height while binaural does. So you'll hear things according to your experience!

    • @AnonGuardians
      @AnonGuardians Рік тому

      It's a little more complicated than that especially when you're dealing with headphones with multiple drivers.

    • @keywestjimmy
      @keywestjimmy 4 місяці тому

      Wrong. The mathematical equations for Binaural include HRTFs or head related transfer functions. Stereo headset listening is an interpretation of a stereo mix. 2.0 stereo has inherent cross-talk. In other words, it's mixed in. So in short Binaural and headset stereo are very different.

  • @bernardodounce
    @bernardodounce 2 роки тому

    Thank you for the explanation! One question only, how did you exported/bounced/mixdown the binaural audio for this video?

    • @ViennaSymphonicLibrary
      @ViennaSymphonicLibrary  2 роки тому +1

      Hi Bernardo, it's a "normal" bounce in Logic, using the binaural encoder. -Paul

  • @marxman00
    @marxman00 2 роки тому +3

    Real Live concerts usually sound worse than recordings because as a listener your always in a compromised environment. Why would you attempt to reproduce this compromised sound? any recording or reproduction of an audio event is already altered by a recording process. Films, I get it, but its already been done and always sounds horrible if you're not in the golden seat where it was mixed and Like all CG video in films, all that is acheived is a more and more synthetic experience. Atmos music is like recording a stereo system in a room and listening to that instead of the original What is the point??

    • @PLANETWATERMELON
      @PLANETWATERMELON 2 роки тому

      True. Perhaps compromised, but there is stil something about the sound of a live performance. I think they both have their own unique qualities to their sounds.

    • @ladyville3
      @ladyville3 Рік тому

      You saying you basically can never hear a good sound in real life? Never hear a good guitar played in real life? Lol.

    • @marxman00
      @marxman00 Рік тому

      @@ladyville3 NO,real life is always correct . a guitar is one thing ,why do you want to hear one thing coming from 7 places , nothing in nature comes from anything other than one place ,its called point source. our senses are based on this. Synthetic ambience pointless when it always will inevitably happen in a real ambient space

  • @VelvetSorrowmusic
    @VelvetSorrowmusic Рік тому

    all that work to listen in headphones in Binaural