I started learning game dev at the age of 12, it's been 3 years. It's the best thing I've done in my life (even though I havent lived that much yet!). It seems intimimdating at first, but after a few tutorials that I found, and Construct 2, I've started making games. Im currently working on a project i started back in December. I just wanna finish something, because the challenge of a game dev is mostly having the motivation to continue. Good luck to everyone that wanna try it, you'll not regret it!
Even though I'm currently studying architecture, I've always wanted to learn how to make games in my spare time. Thanks Goodgis for the inspiration, much love and respect for you :>
It’s so hard for me to learn gamedev because I constantly have the mindset during tutorials of “but I don’t want to make your game I want to make my game” I wish more tutorials would just tell you what things do and potential uses and then just let you go free and make your own stuff.
This right here. I can't tell you how many times I google a very specific thing I'm trying to do. Once I find it, I figure out a way to adapt it to my needs so you need to think a little creatively. But most tutorials can help you set the foundation. :)
Prediction: He tells me how he learned to create games without school then tells me about how i can easily make games with the sponsor of today's video, Core.
Oh that's amazing, I'm an artist studying computer science in university, and I don't really have time to start toying with game making, but I've been willing to do it for a while.
School can give you a good foundation. Making game need knowledge in art, coding, sound, music and game design. You can fill some skill gap with school while self taught yourself for other skills. Using other people assets can cut your cost and learning curve. But make sure you don't plagiarize.
Great video! You really managed to get across the point that nobody is born talented and the things that help you become better at making games is your own curiosity and ambition.
You need directions, resources and principles as well. Now find resources is easy. Knowing what need to learn can give you shortcut. And I didn't know about project managing using kanban board until my project became a mess. That's one of the principal I found.
Literally, what I love about coding and problem solving in general, and what hooked me 3 years ago, is when you finally get that lil' thing you've been working on to work. Too bad that I don't have that much free time now. I'd love to be a Game Dev for living, but life won't allow it. Right now I'm working 8hs a day as a Computer Technician, minimum wage. It's too risky going Indie, and getting a job at a game compary today (at least on Spain) is real difficult (unless you have a college /university degree).
Oh my goodness, so much nostalgia, I have a very similar story, SWBF2 (lol), GM, school. But I never seriously tried going indie, I work for Ubisoft now, and it's a dream come true. Game maker was an amazing way to get started. Unity has bolt (visual scripting) now, which is also a massive deal for people just getting into programming games!
worth mentioning that there's a big difference between game *design*, which is deciding what will be in the game, and game *development* which is actually creating the stuff for the game. the development part is the hard part, and not necessarily because it's challenging, but because there's a hundred different elements to develop. art, music, code, cinematography, etc, then on top of all that if you want an actually decent product, perfect dev skills wont make that happen, you still need the mind to make the right decisions to make the best game you can, which is 100x more difficult when you have so many interconnected elements in addition to ones unique to games such as player interactivity.
Great video! I had a very similar start with game maker and absolutely loved it. Unfortunately I lost almost all my projects due to a laptop crash in 2013 and never got back into the engine. It's sad but I'm so glad I had that game maker experience because it taught me skills I use on a daily basis and began my interest in game systems.
Very cool of you to show that anyone can do this. A lot of larger game dev channels seem like they are unable to make mistakes or anything similar. Good to see someone reminding people game devs are human too.
This gives me hope that I can learn a lot about game design despite starting this year and despite never going to college. These videos are always insightful and I look forward to seeing more content from you!
goodgis you're my favorite gamedev youtuber. I really want to see longform videos from you. Each one of your videos always leaves me wanting more of an indepth dive into these awesome loooking games. they give me a lot of inspo in my own gamedev journey using godot and starting from scratch. hopefully one day to make it my job
We are around the same age. I start game dev by moding a game called CS2D as a 13 years old in 2008. But i think you have a better start than me. Back then, learning resources isn't something I can get and understand from a bookstore. But I have that same burning passion like you and that is the reason why I major computer science. I thought that if I couldn't do much because I don't know much about coding, I may as well get that knowledge from college. Now it's been 4 years since I start going to college. Although I have a bit struggle at math, but i still feeling alive doing a few projects both for credit and hobby. I didn't start my studio officially, or participate a game jam thought. Maybe it's because I lack of courage to take the point. But I'm glad to hear a similar story.
looking at this and hearing your journey has inspired me, especially the "learn the language before you jump in the game engine", cause i'm learning python right now to understand it's structure and how it is used, plus to help me be a decent solo dev. awesome video!!!
As a person who started gamedev by playing with rigid bodies in godot 7 months ago, and is now working on a game which they plan to publicly release, I approve of this message. You get the random gamedev on the internet stamp of approval 👩💻
Yeah, I hate being called a genius too. For many reasons. They get jealous without even trying and I don't feel smart. There is always something confusing me, but it's worth it because when I figure it out I have an awesome toy to share with people.
tbh, most of what I learned from school where already things I already learned from computer shops back when I secretly dropped out of college. The only real useful thing I gained from school is Math(trig, calc, physics, stats, etc...), really helpful for game development...might also be the reason why I adjust a little poorly to new tools cause I tend to reinvent the wheel.. like calculating distance between objects, when in godot there's actually distance_to() function. LOL
I actually worked with Zack Harmon, the dev of Gongbat. We were graphic designers for a TCG, Argent Saga and he showed me what he had for Gongbat and his plans, it was so sick. Love the guy, he's a sweetheart
dude! ive been at a roadblock with my development, starting with something WAY too big as a first project, and ive gotten discouraged several times now, i'm usually well aware on the little tips and tricks towards getting motivated and not giving up, but development is a big thing! it becomes more of a lifestyle then a hobby when its ALL you ever think about, and at a certain point i got tunnel vision like crazy, seeing this video, a genuine montage of progression, starting somewhere small, and building your way up, it felt like a huge relief! for once, a youtube video ACTUALLY helped me and resonated with me, social media most definitely finds it way to make you feel like you're not doing a good enough job, and this video might have just been the very reason il continue to work on my project! thank you!
That funny. I went to graphic design school 13 years before you were started.Tried to make a game (well draw the idea of the game). Didn’t finish either. But was a photographer for a while.
Maybe looking at the progression of your pixel art would be cool or your old game phantic moons structure. Also I really liked looking at your old game, has much charm, don’t self deprecate old work it’s what got ya there!
That frog game looks really good!! Great video, very inspiring, it's helping me push to finish my game! I'm looking to make a devlog here on UA-cam, once I've gone further on it. Thanks for the amazing work on here keep inspiring
I’ve made some small games and too many unfinished projects in my life and i have so many big ideas that i’ve wanted to make for years, but i’ve always been like: ”eh, what’s the point? i should do something more important and useful in life”. I turned 20 a week ago, and i finally decided that i want to make my dreams come true, because why shouldn’t i at least try? So now i’ve been working on one of my dream game ideas for a week, and honestly i’ve been very happy doing it. I’ve been giving up on my projects for too long so i finally want to achieve my goals. I have a lot to learn still but i’m finally motivated enough to actually focus on learning new things. I love watching these kind of videos, they make me even more motivated!
This is 100% true, I went to college for 4 years. Not only do I not use any of the knowledge from school in gamedev / youtube, but I also don't use any of that knowledge at my software engineering job. Just takes the willingness to learn and dedication
I major computer science so in game development, knowing C++ cut me some time getting familar with coding with game engine. Aside from that, not much else can be applied outside.
holy crap! didn't expect to get mentioned here; i remember phantic moon! i remember that jam, too! that was such a fun jam - thanks for the mention! it was great hearing your story. i'll certainly be subscribing and following firith!
@@Goodgis i thought i recognized that guy rising from the lava! hahaha it's awesome that i came across this. small world for sure! we oughta jam together sometime, it'll be cool to see what we can come up with! i'll keep an eye out for any fun upcoming jams 👁️
Great video. Reminded me of myself. I started on Game Maker 8 too and now, like 15 years later i am a game dev for a living. Best of luck to everyone who's starting this path.
It's interesting what a similar introduction to game dev we had. For both of us, it was 13 years ago with Gamemaker 7 with similar drives. It also sounds like we also both shifted away from game dev for a while and had a similar return like "oh wait I can do this now" haha.
I love your videos so much! The storytelling is very interesting and relaxing. Also love that you started with gamemaker as well! After using gamemaker for a few years I started using Unity and I'm now having trouble using anything else😂
currently in Egypt it's night time, and our school systek due to corona makes it hard to start, or that what I thought until I watched this video, tommorow I'm gonna start, and let's see how this goes
I just wanted to say that you inspired me to push ahead, and make a game. That’s why me and a team of 3 others have come together to make a fully fledged indie team and several upcoming games. Looking foward to seeing more from you and I hope you can see what me and my team can do.
I went to school for game dev for a month then they just forced me to do what they did instead of giving me freedom of making my own (its basically the origin story of why i hate scratch)
I almost failed the high school programming class which was just about writing primitive crap in pascal. I got 4 (the second to last grade/mark) from the subject just because i copied one code from some website.
Something that may go unappreciated often is just how interactive you are with your Community! I've noticed that you have replied to all comments. That's crazy! :D
Mannn I also used to use game maker back in the day thats so nostalgic to see the old interface. And the Yoyo games sandbox site was awesome. Also had a similar experience getting back into game dev recently and finding it much easier than I used to
i messed around with game maker when I was young as well. I picked it back up about 2 months ago and I know more today than I ever learned back them. Very exciting.
back 2008 I did thesame I tried looking up engines which could possibly make games which I did but I gave in too soon due to lacking of understanding and circumstamces, even so, I still have the urge to make one. thanks for this motivating video, I enjoyed it a lot.
I'm subscribed to a lot of game devs whose games actually look awful, but I continue to watch them for their insights in the industry and their positivity.
Hey that was a great video! I've been at it off and on for a few years now. I really wish I did more gamedev for enjoyment in my highschool years, because it's 1000x harder when you're wondering how to make money *and* not let your dreams die. I'm committing myself to learning Python though, and hopefully I could at least keep the lights on by coding, while I make games and go wild with Blender on the side. :) Your bit about social media showing "Everyone is perfect at something but you suck." was spot on.
This guy is so right I'm just starting and I see these people who are 100 times better than me and it makes me feel different and bad.But nonetheless I still keep going because I want to make a game similar to uncharted.Also thanks for the video it was cool
I started game development around the same age as you but I've only managed to complete 1 game which I did publish on Google play. It's a very potato 🥔 game called beware seagulls. I would give it more updates but I'm having a lack of motivation.
@@GoodgisTrue, 😃. But I have a gigantic test which is most of my grade that i barely studied for. Plus my charger is also being used in the morning by my sis and my battery is 10 percent :(
*0:11** S u p e r s m a r t* I was getting angry why the animation i want to make is not working because i forgot about the canvas group alpha is set to 0 so i can see the level stuff without having to disable the object with the animation. *_S M O R T_*
it's called passion. it beats everything, it goes more than hard work, to the point time is almost non-existent for you, just you and the code fluctuating before you.
A video that would be immensely helpful is a breakdown of terms and resources used in a game engine. What is a library, what are objects, what is a boolean, etc. I know so many small aspects of programming now due to tutorials, but I couldn't make a game object appear on scren on my own if I wanted to.
Thank you. This video really helped me. I am just someone trying to make games for my love of making things. I bean ""making" games for a year now and by making I mean downloading projects and tweaking them a bit then forgetting about them. But this video really helped me to pick up my mind and just get to work on actually a game of my own! Now all I need to do is get a idea!!
Goodgis I thank you you are a great inspirer and you got me back into wanting to do my passion project over and over again you truelly are a good person
So true! I started making games when I was 13. I am 17 now and never ever had 1 single hour of programming in school but I have 2 jobs in GameDev. Where there is a will there is a way!
@@corruptedteka I started at a young age and after 3 years I had lots of experience from just creating tons of games I never finished. Then I had a internship as a game-dev, they saw that I had tons of skill in coding and hired me. And a few months ago I took part in the GGJ, together with my artist. We created a super cool pixel game which I was very proud of and am still developing till this day. This game got more attention than my usuall games and also like 1 or 2 people streamed it. A game-dev company apparantly saw one of those streams and they reached out to me and wanted to hire me. So I would say that the most important parts where me wanting to learn it and actually doing something and then just bringing out games that show how much you love the process and people will notice.
I started game dev a year ago after I discovered Godot. I know how to make games but I easily lose motivation on finishing it. I also lose motivation after seeing other game developers that are better than me. Today, after watching thie video I am inspired to finish the work that I have started and to continue improving myself. Thanks for the video!
Great video! I'm amazed by the Firith website, as I don't usually see gamedevs with such well designed websites like yours. And I love the Rubik font you use in the videos (yeah, I'm a detail oriented person). Keep up the great work!
5:12 you see all those 9x9 squares? Well since they’re each 9x9, there is a total of 83 little squares in this frame Edit: that end was damn motivating lol I’ll start learning godot today :)))))))
So I watch this video now, i think that ive been wanting to be a gamedev ever since I was 11, i'm now 15 and i still havent done that much. Now, I want to see how I can get to the point of being well, a good gamedev. Planning to use Godot as my main game engine after using GMS for some little time. I want to say, man, you are an inspiration to me, and I want to grow as a gamedev because Id love to see my own creations come to form in any way. It really feels amazing to see things you create interact. Hope I can get better with time, as I also did with pixelart.
If you're interested, make sure to check out Core! :D
bit.ly/Core_Goodgis
Are you still going to make a game on pocket code :(
@@mystorioconscript3787
I know some java
I don't have a pc or wifi, I only have my phone. And I really want to make games (╥﹏╥)
@Milo Sanchez I'm using pocketgamedev thing
@@unzap7354 you Can download pocket code with the data from your phone
We all started somewhere. And we all said “hello world” to the world of gamedev.
Indeed...
U forgot the “!”
No, I never actually ran it. I always deleted it.
@@tallyinc9390 and the capitalization
My first sentence was "Hello Lava! : D"
^^
"Wow, i'm an adult now, I can think!"
XD
@Colin Smith no way. I’m not an adult and I’m not even close to thinking yet. You must be lying to yourself
Yeah dude I’m not an adult and I can’t think all I do is eat and drool
@Colin Smith what is think
is think food?
I'm not an adult but I can think... sometimes
I started learning game dev at the age of 12, it's been 3 years. It's the best thing I've done in my life (even though I havent lived that much yet!). It seems intimimdating at first, but after a few tutorials that I found, and Construct 2, I've started making games. Im currently working on a project i started back in December. I just wanna finish something, because the challenge of a game dev is mostly having the motivation to continue.
Good luck to everyone that wanna try it, you'll not regret it!
That's awesome!
Heck yeah, you go son!
thank you joseph stallin
@@funninoriginal6054 no problem (btw I dont even know how im stalin, probably my cousin or something. Gonna keep it for now lol)
Big fan of Battle Of Stalingrad. You made that one, right?
Even though I'm currently studying architecture, I've always wanted to learn how to make games in my spare time. Thanks Goodgis for the inspiration, much love and respect for you :>
Happy to help! :D
Core is the new raid shadow legends.
Jokes aside, im glad thr algorithm got me here. Your channel is the perfect example to quality AND quantity.
But Core is an actual quality product, not a money grabbing junk.🙂
LOL Thanks so much! :D Welcome aboard!
But instead of grabbing money from you, Core actually is a good source of income
Core seems as much of a scam as Roblox
It’s so hard for me to learn gamedev because I constantly have the mindset during tutorials of “but I don’t want to make your game I want to make my game” I wish more tutorials would just tell you what things do and potential uses and then just let you go free and make your own stuff.
I completely understand, that’s why you piece together tutorials to make your first game.
This right here. I can't tell you how many times I google a very specific thing I'm trying to do. Once I find it, I figure out a way to adapt it to my needs so you need to think a little creatively. But most tutorials can help you set the foundation. :)
Prediction: He tells me how he learned to create games without school then tells me about how i can easily make games with the sponsor of today's video, Core.
Lol, nah! The order is reversed. ;)
no, goodgis. that's how it was
My prediction was “it’s EZ (with the Z) to mak gaem”
I also thought I need to go university for making games when I was kid....Now I’m at High School and making games part time
Oh that's amazing, I'm an artist studying computer science in university, and I don't really have time to start toying with game making, but I've been willing to do it for a while.
@@badreddinekasmi8919 Hope you find aome time
Heck yeah!
School can give you a good foundation. Making game need knowledge in art, coding, sound, music and game design. You can fill some skill gap with school while self taught yourself for other skills.
Using other people assets can cut your cost and learning curve. But make sure you don't plagiarize.
@@memokingmh784 what games
It is truly very difficult not to compare yourself to others on social media and UA-cam, I hope the video encourages more people to try Game Dev.
Me too! :D
@@Goodgis can you learn good game developing in one year (is it possible)
Tldr: To be a gamedev ... Start today
just DO IT
;)
i think im gonna start tommorow but i know i will make this excuse 2000 more time until few years have passed
@@playonce4186 well then start now instead
Ok I will start today, OH wait... I don't have a PC and I'm almost 20
Great video! You really managed to get across the point that nobody is born talented and the things that help you become better at making games is your own curiosity and ambition.
Wow, thank you! :D
You need directions, resources and principles as well. Now find resources is easy. Knowing what need to learn can give you shortcut. And I didn't know about project managing using kanban board until my project became a mess. That's one of the principal I found.
You really encouraged me to create my first pixel art, please Never stop doing videos
That's awesome! Thanks so much!
Literally, what I love about coding and problem solving in general, and what hooked me 3 years ago, is when you finally get that lil' thing you've been working on to work.
Too bad that I don't have that much free time now. I'd love to be a Game Dev for living, but life won't allow it.
Right now I'm working 8hs a day as a Computer Technician, minimum wage.
It's too risky going Indie, and getting a job at a game compary today (at least on Spain) is real difficult (unless you have a college
/university degree).
I feel ya!
Oh my goodness, so much nostalgia, I have a very similar story, SWBF2 (lol), GM, school. But I never seriously tried going indie, I work for Ubisoft now, and it's a dream come true. Game maker was an amazing way to get started. Unity has bolt (visual scripting) now, which is also a massive deal for people just getting into programming games!
Woah, that's fantastic! :D
Such a good video, as an artist I find it hard to think my own work is good, but this helped me get over it and just make something
Glad to hear it! :D
worth mentioning that there's a big difference between game *design*, which is deciding what will be in the game, and game *development* which is actually creating the stuff for the game. the development part is the hard part, and not necessarily because it's challenging, but because there's a hundred different elements to develop. art, music, code, cinematography, etc, then on top of all that if you want an actually decent product, perfect dev skills wont make that happen, you still need the mind to make the right decisions to make the best game you can, which is 100x more difficult when you have so many interconnected elements in addition to ones unique to games such as player interactivity.
Great video! I had a very similar start with game maker and absolutely loved it. Unfortunately I lost almost all my projects due to a laptop crash in 2013 and never got back into the engine. It's sad but I'm so glad I had that game maker experience because it taught me skills I use on a daily basis and began my interest in game systems.
Oh that's so sad! Game Maker will always be my first love haha
Very cool of you to show that anyone can do this. A lot of larger game dev channels seem like they are unable to make mistakes or anything similar. Good to see someone reminding people game devs are human too.
Thanks! :D
This gives me hope that I can learn a lot about game design despite starting this year and despite never going to college. These videos are always insightful and I look forward to seeing more content from you!
You got this! :D
Love the journey man! Keep going, you are achieving great things!
Thanks man! :D Love ya, buddy!
Are you ok buddy Goodgis just kicked you
I started with Game Maker and The Game Maker's Apprentice too! That plus the YoYo Games community were so impactful.
Heck yeah!
Got my snacks, ready to wait another 2 hours till it goes live ! 😁
Nice!
DUDE THEY HAVE A DEWDROP DYNASTY CATEGORY
YUP
Where?
Let's see when UA-cam adds the game's Cover Image
He typed that in himself
@@Goodgis Auto generated by youtube pog
goodgis you're my favorite gamedev youtuber. I really want to see longform videos from you. Each one of your videos always leaves me wanting more of an indepth dive into these awesome loooking games. they give me a lot of inspo in my own gamedev journey using godot and starting from scratch. hopefully one day to make it my job
We are around the same age. I start game dev by moding a game called CS2D as a 13 years old in 2008.
But i think you have a better start than me. Back then, learning resources isn't something I can get and understand from a bookstore.
But I have that same burning passion like you and that is the reason why I major computer science.
I thought that if I couldn't do much because I don't know much about coding, I may as well get that knowledge from college.
Now it's been 4 years since I start going to college. Although I have a bit struggle at math, but i still feeling alive doing a few projects both for credit and hobby.
I didn't start my studio officially, or participate a game jam thought. Maybe it's because I lack of courage to take the point. But I'm glad to hear a similar story.
Thanks for sharing! :D
I have been in the mood to make games since I was 13 but you just made it 100 times more exciting
I've been teaching myself unity and c# and have been loving the process so much
That's awesome!
looking at this and hearing your journey has inspired me, especially the "learn the language before you jump in the game engine", cause i'm learning python right now to understand it's structure and how it is used, plus to help me be a decent solo dev. awesome video!!!
As a person who started gamedev by playing with rigid bodies in godot 7 months ago, and is now working on a game which they plan to publicly release, I approve of this message. You get the random gamedev on the internet stamp of approval 👩💻
Heck yeah!
Yeah, I hate being called a genius too. For many reasons. They get jealous without even trying and I don't feel smart. There is always something confusing me, but it's worth it because when I figure it out I have an awesome toy to share with people.
tbh, most of what I learned from school where already things I already learned from computer shops back when I secretly dropped out of college.
The only real useful thing I gained from school is Math(trig, calc, physics, stats, etc...), really helpful for game development...might also be the reason why I adjust a little poorly to new tools cause I tend to reinvent the wheel.. like calculating distance between objects, when in godot there's actually distance_to() function. LOL
Wow! haha
I actually worked with Zack Harmon, the dev of Gongbat. We were graphic designers for a TCG, Argent Saga and he showed me what he had for Gongbat and his plans, it was so sick. Love the guy, he's a sweetheart
That's awesome! I hope he's doing well.
Me when I finally figure out how to set up visual studio
LOL, same
dude! ive been at a roadblock with my development, starting with something WAY too big as a first project, and ive gotten discouraged several times now, i'm usually well aware on the little tips and tricks towards getting motivated and not giving up, but development is a big thing! it becomes more of a lifestyle then a hobby when its ALL you ever think about, and at a certain point i got tunnel vision like crazy, seeing this video, a genuine montage of progression, starting somewhere small, and building your way up, it felt like a huge relief! for once, a youtube video ACTUALLY helped me and resonated with me, social media most definitely finds it way to make you feel like you're not doing a good enough job, and this video might have just been the very reason il continue to work on my project! thank you!
Thank you for the encouragement! I have 2 weeks with a project, my first game, today my character has animtions and walks, yay!
Great job! That's wonderful! :D
That funny. I went to graphic design school 13 years before you were started.Tried to make a game (well draw the idea of the game). Didn’t finish either. But was a photographer for a while.
Maybe looking at the progression of your pixel art would be cool or your old game phantic moons structure. Also I really liked looking at your old game, has much charm, don’t self deprecate old work it’s what got ya there!
Thanks, I have a soft spot for my old games. :D
Thank you, that is inspiring. Actually starting my journey, I am just coding along the tutorials and trying to make a game of my own.
That frog game looks really good!! Great video, very inspiring, it's helping me push to finish my game! I'm looking to make a devlog here on UA-cam, once I've gone further on it. Thanks for the amazing work on here keep inspiring
Go for it! I believe in you!
I’ve made some small games and too many unfinished projects in my life and i have so many big ideas that i’ve wanted to make for years, but i’ve always been like: ”eh, what’s the point? i should do something more important and useful in life”. I turned 20 a week ago, and i finally decided that i want to make my dreams come true, because why shouldn’t i at least try? So now i’ve been working on one of my dream game ideas for a week, and honestly i’ve been very happy doing it. I’ve been giving up on my projects for too long so i finally want to achieve my goals. I have a lot to learn still but i’m finally motivated enough to actually focus on learning new things. I love watching these kind of videos, they make me even more motivated!
Thanks for sharing! :D
10 hours... Enough time to grabs some snacks
Hey bro can you get me some funyuns while you're up?
Heck yeah! XD
Nice Niko pfp!
This is 100% true, I went to college for 4 years. Not only do I not use any of the knowledge from school in gamedev / youtube, but I also don't use any of that knowledge at my software engineering job. Just takes the willingness to learn and dedication
I major computer science so in game development, knowing C++ cut me some time getting familar with coding with game engine. Aside from that, not much else can be applied outside.
For sure!
holy crap! didn't expect to get mentioned here; i remember phantic moon! i remember that jam, too!
that was such a fun jam - thanks for the mention! it was great hearing your story. i'll certainly be subscribing and following firith!
Woah! Long time, no chat. Space Man Bob was a classic. :D Great to see you around!
@@Goodgis i thought i recognized that guy rising from the lava! hahaha
it's awesome that i came across this. small world for sure! we oughta jam together sometime, it'll be cool to see what we can come up with! i'll keep an eye out for any fun upcoming jams 👁️
@@jacob.pavone Definitely! :D
Im amazed by how much you are able to reply to comments rather then other youtubers. Applause deserved 👏👏👏
Man, even though I discovered it like 2 months ago, I still think this channel is so underrated-
Awww, thanks so much! :D
Great video. Reminded me of myself. I started on Game Maker 8 too and now, like 15 years later i am a game dev for a living. Best of luck to everyone who's starting this path.
That's awesome! :D
you inspired me to download game maker and learn GML, I'm actually making pretty good progress.
thank you
That's awesome!
It's interesting what a similar introduction to game dev we had.
For both of us, it was 13 years ago with Gamemaker 7 with similar drives.
It also sounds like we also both shifted away from game dev for a while and had a similar return like "oh wait I can do this now" haha.
Haha that's awesome!
I love your videos so much! The storytelling is very interesting and relaxing. Also love that you started with gamemaker as well! After using gamemaker for a few years I started using Unity and I'm now having trouble using anything else😂
Thank you so much! :D
NO WAY YOU STARTED ON GAME MAKER TOO!! I wish I found game maker whenever I tried to learn development.
currently in Egypt it's night time, and our school systek due to corona makes it hard to start, or that what I thought until I watched this video, tommorow I'm gonna start, and let's see how this goes
Hey I'm from egypt too
That's awesome! I believe in you!
I just wanted to say that you inspired me to push ahead, and make a game. That’s why me and a team of 3 others have come together to make a fully fledged indie team and several upcoming games. Looking foward to seeing more from you and I hope you can see what me and my team can do.
That's awesome! I wish you guys the best of luck!
What are the games called?
I went to school for game dev for a month then they just forced me to do what they did instead of giving me freedom of making my own (its basically the origin story of why i hate scratch)
LOOK WHERE I AM NOW BABYYYY
Ahh, I gotcha. That's no fun.
Limitation breeds creativity
I almost failed the high school programming class which was just about writing primitive crap in pascal. I got 4 (the second to last grade/mark) from the subject just because i copied one code from some website.
@@kartarva3556 where are you now?
Something that may go unappreciated often is just how interactive you are with your Community! I've noticed that you have replied to all comments. That's crazy! :D
I appreicate that! Yes, I reply to every comment. Even if it takes me a week haha.
I need this cause I don't wanna go to school for game development and then be like I don't know where to work at lol
Hopefully this will help! :)
OF COURSE youre a graphic deeigner. Infinite power in that, going in to game dev is 100x easier for an artist.
XD
Mannn I also used to use game maker back in the day thats so nostalgic to see the old interface. And the Yoyo games sandbox site was awesome. Also had a similar experience getting back into game dev recently and finding it much easier than I used to
Part of me wants to make a game in 7.0 right now XD
i messed around with game maker when I was young as well. I picked it back up about 2 months ago and I know more today than I ever learned back them. Very exciting.
Heck yeah, that's awesome!
I just started game dev because of this videos :)
Love it! Best of luck to you!
Thank for the encouragement
Heck yeah! :D
8:12
Him: ...and get comfortable with the game engine your using...
Me: **making my own engine**
That's my dream! :D
Mine too :)
Btw: I love your content keep going
back 2008 I did thesame I tried looking up engines which could possibly make games which I did but I gave in too soon due to lacking of understanding and circumstamces, even so, I still have the urge to make one. thanks for this motivating video, I enjoyed it a lot.
Thanks for sharing!
I'm subscribed to a lot of game devs whose games actually look awful, but I continue to watch them for their insights in the industry and their positivity.
I hope you're not talking about me. ;)
I was born the year you began developing games. I’ve wanted to try and make a game for a while now, so this video is really useful. Thank you
Glad I could help! :D
"It actually started at 2008, now some of you may think i'm a boomer *because you were probably even born yet* "
How tf you know i'm 12?
hehe
Bruuuh same
Eita é br?
@@amitzy_anims magina
Haha I was born 2007 I made it just by over a year
Hey that was a great video! I've been at it off and on for a few years now. I really wish I did more gamedev for enjoyment in my highschool years, because it's 1000x harder when you're wondering how to make money *and* not let your dreams die. I'm committing myself to learning Python though, and hopefully I could at least keep the lights on by coding, while I make games and go wild with Blender on the side. :) Your bit about social media showing "Everyone is perfect at something but you suck." was spot on.
Thanks for sharing!
This guy is so right I'm just starting and I see these people who are 100 times better than me and it makes me feel different and bad.But nonetheless I still keep going because I want to make a game similar to uncharted.Also thanks for the video it was cool
Keep it up, you're doing amazing and you shouldn't let other people slow you down! :D
Cool! If I wasn't so busy with composing music for games, I would definitely be investing my time in development!
Hey, I feel that.
This channel is so underated.
really cool that everyone can see the easier way to aproach becoming a dev!
that is really epic :D
:D
I started game development around the same age as you but I've only managed to complete 1 game which I did publish on Google play. It's a very potato 🥔 game called beware seagulls. I would give it more updates but I'm having a lack of motivation.
That's fantastic though! :D
@@Goodgis I just got a partnership for the game I published in my comment above. I never thought someone would be so interested!
@@GaamingPros congrats!
my mom dad says this a timepass thing and i wanna prove them wrong so i am super desperate now and your video inspire me
This video is how gods are born
Nah, I'm an no god. haha But I appreciate the compliment.
@@Goodgis I think what he means is, gods will be born from watching your video. It's so inspiring! (:
I started a few months ago, and these kinds of thing keeps me going in what i want to do
I'm so glad!
I probable wont be able to attend though. The stream will be early morning for me somwhere 5pm?
Darn, but hey you can watch it when you wake up!
@@GoodgisTrue, 😃. But I have a gigantic test which is most of my grade that i barely studied for. Plus my charger is also being used in the morning by my sis and my battery is 10 percent :(
@@Goodgis welp even if I don't make it I will defenatly watch it :D
man u are so inspiring
this just motivated me as a young game dev
:D
*0:11** S u p e r s m a r t*
I was getting angry why the animation i want to make is not working because i forgot about the canvas group alpha is set to 0 so i can see the level stuff without having to disable the object with the animation.
*_S M O R T_*
haha!
it's called passion. it beats everything, it goes more than hard work, to the point time is almost non-existent for you, just you and the code fluctuating before you.
Basically haha
Other person:
¡ONE YEAR UNITY OOO: !!!
This Guy:
1 3 Y e a r s o f d e v e l o p m e n t
LOL
Spanish upside down exclamation mark moment
@@sr.pedrodasdrogas5213 si
Thanks for incouraging me Goodgis:), i'll give you an update later this year (im sorry if my english is bad)
I can't wait! :D
@@Goodgis i love this type of youtubers that read and replies, love from the Phillipines:)
I started with Scratch, now I use Unity
Nice!
That's a banger, that soundtrack lol. Your humours on point. Best of luck.
XD
so... you are my age times two
Wait so ur my age dividends by 8
6:40 gave me a mini heart attack
I thought this was a video not gonna lie
It is. :p
A video that would be immensely helpful is a breakdown of terms and resources used in a game engine. What is a library, what are objects, what is a boolean, etc. I know so many small aspects of programming now due to tutorials, but I couldn't make a game object appear on scren on my own if I wanted to.
It's my birthday today! I just noticed this video was premiered on my birthday, thanks for the video dude.
Hey, Happy Birthday! :D
@@Goodgis Thanks :)
BRUH YOYOGAMES AND GAME MAKER WAS MY LIFE WHEN I WAS 14!! The first few minutes of this video were a total nostalgia trip.
:D
Thank you. This video really helped me. I am just someone trying to make games for my love of making things. I bean ""making" games for a year now and by making I mean downloading projects and tweaking them a bit then forgetting about them. But this video really helped me to pick up my mind and just get to work on actually a game of my own! Now all I need to do is get a idea!!
That's awesome! I believe in you!
Goodgis I thank you you are a great inspirer and you got me back into wanting to do my passion project over and over again you truelly are a good person
So true! I started making games when I was 13. I am 17 now and never ever had 1 single hour of programming in school but I have 2 jobs in GameDev. Where there is a will there is a way!
Wow... I'm 17 as well and I haven't made a single productive thing ever.
Can I ask more about how you got where you are now ?
@@corruptedteka I started at a young age and after 3 years I had lots of experience from just creating tons of games I never finished. Then I had a internship as a game-dev, they saw that I had tons of skill in coding and hired me. And a few months ago I took part in the GGJ, together with my artist. We created a super cool pixel game which I was very proud of and am still developing till this day. This game got more attention than my usuall games and also like 1 or 2 people streamed it. A game-dev company apparantly saw one of those streams and they reached out to me and wanted to hire me. So I would say that the most important parts where me wanting to learn it and actually doing something and then just bringing out games that show how much you love the process and people will notice.
@@christhedevYT Man that's awesome, kudos to you. I'm gonna do my best to try to learn on my own. It's enjoying the process that counts, yeah ?
@@corruptedteka yeah you cant force it because it will take a looooong time and you wont be motivated for that long if you dont enjoy it
That's fantastic! :D
Damn, this is so inspiring!
Especially considering our adventures are pretty simila- yeah, I already wrote that somewhere.
:D
I started game dev a year ago after I discovered Godot. I know how to make games but I easily lose motivation on finishing it. I also lose motivation after seeing other game developers that are better than me. Today, after watching thie video I am inspired to finish the work that I have started and to continue improving myself. Thanks for the video!
Go for it! :D
Great video! I'm amazed by the Firith website, as I don't usually see gamedevs with such well designed websites like yours. And I love the Rubik font you use in the videos (yeah, I'm a detail oriented person). Keep up the great work!
A fellow type nerd, Thank you so much! haha
5:12 you see all those 9x9 squares? Well since they’re each 9x9, there is a total of 83 little squares in this frame
Edit: that end was damn motivating lol
I’ll start learning godot today :)))))))
So I watch this video now, i think that ive been wanting to be a gamedev ever since I was 11, i'm now 15 and i still havent done that much. Now, I want to see how I can get to the point of being well, a good gamedev. Planning to use Godot as my main game engine after using GMS for some little time. I want to say, man, you are an inspiration to me, and I want to grow as a gamedev because Id love to see my own creations come to form in any way. It really feels amazing to see things you create interact. Hope I can get better with time, as I also did with pixelart.
Go for it! I believe in you! :D
This video inspired me to try and continue without giving up like I always do thx!!!
That's awesome! :D
I love thinking about how other people are better yet I do it because I know one day I’ll be there
I actually tried Godot a couple of years back, and I am now making games in rust using game libraries.
I make games to experiment with the language.
Whoa, that's sweet!