Damn I'm making people work with my videos :D Glad I could help, try to don't spoiler to much, because exploring on your own is part of the game :) Good luck in your factory and have an awesome day
A note about productivity modules; the effectivly increase the output for the same input so the 40% prouctivity bonus means you are producing 1.4 crafts per cycle. It does not reduce the cost of a rocket by 40% it reduces it by about 28.572%
I've decided to start over after 40 hours of having a tiny factory with no real ability to grow. Now I'll just try and make everything huge, and these tips will be very useful. Thanks for the tips, I love this channel
4334 hrs on Factorio (Yes, I still have a social life, more or less..) Love your video's, be it the humor or the tips , every time learning something new. Great work!
@@vitorhugo331 Sounds like you never turn off Factorio since it's creation 😂👍 I just went over 5k but I don't know much I am at right now since I am working on a huge mega base and still building (300h thus far)
These train tips were super useful! Knowing that I could reserve item slots for specific items solved a huge problem in my factory. I only have 180 hours right now.
I think sleeping is some kind important, but what can I know, I'm just some dude from internet :) Thanks for your comment and have a great day or night, looks like it doesn't matter
A good way to avoid getting killed by your trains are colored lights. Set up a train stop sign about a train’s length away or so from a place you frequently cross the tracks and use a colored wire to connect it to a basic light. In the light settings, make them read “everything” and select “colors” for the output. Do this for each direction a train may come from and Voilà, you have a personal stop lights that tell you when a track is safe to cross
You can build basic mining drills on coal fields in a circle so they feed themself... that way you can hold shift and lmb (i believe it was shift :D) to get all the acces coal from them
9:36 It's actually helpful in a way that it can show that production of X is lower than consuption of it. Helped me on my TINS run to fix my mistakes before they become very apparent.
I think it's not so obvious in game reality, because when your buffer fills, production/consumption usually equalize: u can't produce more than you consume. Same with opposite situation: you can't consume more than you produce. Of course it helps sometimes, but it's not main method, because for me it's not much more obvious then just checking your factory with your own eyes.
@@spartanzneverdie3211The other issue is that it is most useful where you have something produced and consumed in one place. If you have motors being manufactured in four different places to feed separate production facilities the statistics can mislead you by saying everything is good while you have excess production for your blue science but your electrical engines for bots are starving. It is absolutely a useful tool, but one needs to know how and when to use it.
I’ve been playing for 20 years and I think Factorio is the game I spent most time on. I’m about 550 hours, and still I’ve only completed the game only once... It goes pretty much like this : - start building fast to get as many products and techs running ASAP - try to tidy things up a bit - produce more - realize everything’s a mess and your setup looks like shit (also you you need MORE RED CIRCUIT !!!) - after 100 hours you decide it’ll be too bothersome to just deconstruct already built stuff so you start a new game and you promise yourself you’ll do it cleaner this time - go back to step one - no, still messy, start again
Welcome to factorio man, Good to know that my videos are helpful and entertaining, I'm trying to improve quality with every new video! If you want to see my video focused full on entertaining there is a 2 minutes of all your pains in factorio (freshly uploaded ~4 hour ago) ua-cam.com/video/2MnXgqCxMIg/v-deo.html
I've learned a lot from blueprints I downloaded online. But that was after my 100h of playtime. You can always learn something new and blueprints are a really good way to learn new techniques
I just started playing Factorio and stumbled onto your videos, what a happy accident! Your sense of humor is fantastic and your tips and tricks are SUPER helpful! Thank you very much for helping me efficiently alienate my friends and family!! Also, 50 better then 10 - definately!
1/50 were new, but very useful - inventory slots and train slots! i was going to build circuits for this for my next build and now i dont have to! thanks Trupen, been a fan for a long time! 1200hrs btw
So with counting, half of the tips I had zero idea about, 366 hours here. I was surprised by how easily approachable your teaching methods are that it's very definitive but not condescending in the slightest. Poor attitudes shown by some people who teach about the game gave me a bad taste in the mouth about listening to tips or advice, but you changed my mind about that. Much appreciated, cheers
I wish you like tips and tricks, because I'm slowly making another video in this type, but focused on biters this time. Have a great day and thank you for your support
@@Trupen I absolutely do like tips and tricks, although I don't like biters - have them disabled for now lol. But I'll make sure to watch it for a future reference :) Currently I'm gathering knowledge and courage on a non-biter world!
I put gates with circuits and signals everywhere , trains just stop for me to pass. In some parts of the base, I put a latch, trains won't enter if I'm that part, all signals become red..
My way of crossing tracks is just destroying a piece of rail : every train passing there will instantly stop and will restart once you'll have replaced the rail
My way of crossing the rails is just crossing the rails, it's kinda fun playing it risky. Sometimes I like chilling on the tracks and move over when a train is about to hit me
Thanks for the video - 1.3k hours to date. The one I didn't know was the marking inventory spots for specific items, can't wait to try that out. Especially on trains when I am moving to a new base. That is awesome. Great Video.
My brain underwent a factory reset so whether or not I had known these tips this video was useful and refreshing. Knowledge gained. Knowledge regained. GAINS!
200 hours in the game and I still didn't know quite a bit of them. But most important is to get the Stronger Explosives 2 research. DESTROY THE TREES WITH NADES. Then use flamethrowers to make "accidents" and a final nuke as a final solution. Btw, i've been binging your content recently. Its really awesome, i love it :)
A note for trains hitting you, train signals can be wired with a circuit to display the current status on the red, yellow and green signal. Use a program speaker and just tell it if the signal != green then to sound off.
oh i like this just tested it, setting it to alarm on yellow and using the vibraphone actually makes it sound like a train crossing this is gonna be useful once we replace our trains with supersonic trains
Shift 1-0 to change the top toolbar to that number. Shift-5, top tool bar will now be the 5th toolbar... So you can make a building one, a weapons one, etc, etc.
Hey this was super comprehensive! A lot of beginner and general guides out there regardless of the game fail (time after time) to mention the smallest things like *looking at your minimap to avoid death-by-train*. Excellent work!
Many players played factorio without cliffs for most the time, because cliffs are quite new. This is why veterans feel cliffs are only annoying thing. But you are right, some people might take is as additional challenge and build around them, everything is up to individual players :D
23/50 - 964h but consider that 1) i leave my games running a lot when i should quit them and also shut down the pc (going to the gym, visiting mother, going clubing, cooking dinner) and 2) i'm sure i knew some of the other tips at some point but have forgotten them during the last 3 years of not playing factorio. great videos man, love your sense of humor, no i mean your completely serious delivery of objective information about this not at all addictive game. i am the 32%
@@Tetracarbon I know very little about music, so this type of video might be impossible to do for me, however I might give it a try. And keep going with your channel, quality over quantity team :D
100%. ez. And a few tips from me: 1. If you have multiple factorio games, it's a good idea to organize save files by folders. To do so, open saves folder in the explorer, and create a subtree. Factorio will handle it. 2. If you have problems with biters, you could modify the game settings while creating the map and increase the number of grass tiles and trees - they are more effective in consuming pollution. Also trees-heavy maps would make it harder for biters to reach you. Just remember not to use any flamers here! 3. Since you have followed my advice and maxed out the number of trees in the map, try getting Spidertron faster - it can move through any trees! 4. After unlocking logistic robots, you can set up logistics requests to automatically remove trash from your inventory like ore, wood, or crafting materials by setting the requests max limit to 0. Robots will automatically transport any of these items to the yellow chests as long as you are within the range of network. 5. If you struggle with supplying the distant outposts, you should build a dedicated train station. The outpost counts the number of items in the network, and if it is less than specific amount, it enables the supply station. The supply train arrives and is unloaded until the specific threshold. Use filtering inserters together with the circuits to do so. 6. You can and should use circuits to do things! Enable/disable stations, disable boilers when accumulators are full, create sushi belts for labs, and more!
500 hours and I knew 45/50 of these tips I just started watching your stuff, and I'm fascinated with your accent; I've never heard a Russian accent like yours before!
40/50 tips I knew, one of which (inserters taking science across labs) I learned from watching you teach some guys how to play Factorio deathworld a few days ago. So prior to that, it would have been 39/50. I have somewhere in the ballpark of perhaps 750-1000 hours in Factorio, across several 50+ hour games. My current game has 146 hours and I have only just reached yellow science. I like to take my time. :)
100 hours on steam, and I knew 10% of these. Very helpful, thank you! (especially for the command to disable biter nest expansion. I was getting sick if them spawning RIGHT NEXT TO my oil outposts)
Man I've been playing this game since 2018 and still do, and yet still I didn't know like 20 of the tips especially the power pole, underground transport belts and pipes. Thank God I found this video
Thanks for the green circuts layout. In my first world they was the largest pain to produce in enough quantities to constantly launch rockets. Also here is the tip: Your nuclear reactors eat fuel all the time, even when electricity are not produced and produce much less polution, than boilers. There's a relatively easy way to make priority fur nuclear energy before coal. 1. Completely separate your steam boilers from the main grid. 2. Create an electric switch, a red wire and accumulator. 3. Place and connect accumulator to main grid via REGULAR wire. 4. Place and connect switch to accumulator via RED wire. 5. In switch menu write A
I liked your video, but just to point out, having 40% more productivity means you get 14 rockets parts for every 10, reducing the required components to 71.42%, you get this number by diving 100/1.4. So we could say you get a reduction in the required components by almost 30%, cheers.
Thanks, I know that I messed up some math there and unfortunately it can't be fixed, because youtube doesn't provide any editing tools for creators. So this mistake will be there for eternity...
I've been playing factorio for about 60 hours, my brain has told me it feels bad for trying to figure things out on my own(( Thank you for this video! It makes me feel better
I knew like maybe 40 of these, the middle click on inventorys BLEW MY MIND thank you so much! Ive been playing for about 600 Hours without that information >.
11:32 +15% top speed with nuclear fuel (same as rocket fuel), not +115% 14:54 +40% productivity means the cost of a rocket is reduced by 2/7, not by 2/5
Yes I know, I've messed up some words and instead of saying "increase to 115%" I said "by" However on rockets parts, there is nothing to explain. My math is just 100% wrong xd
47,5h, I´m still very new to this. I dont use Blueprints because coming up with my own designs is the whole fun for me, yesterday I fully automated Solar Panel + Accumulator Production, currently trying to figure out how to make a Robot Production Factory. I love Videos like this, this is helpful for me as a beginner without spoiling the fun for me by offering full designs.
My playtime is 8h 44min. I played the tutorial [All 5 parts] for 4.7hours. And then starts a free game with my friend who started playing with me and we spend like 3hours and 30 minutes. We are having electricity problems and we dont know how electricity works. We found out that we are making way less then we are using. So we wanted to expand our electricity ... eee.. electricity base.... the. ( boilers and steam farms) (( I dont remember the names xd)) So i searched some factorio beginners videos and Im watching xd.
The image printer halfway through is freaking me out. I do not remember ever seeing anything like that before, but this predates my work and is quite similar, so I feel like I must have! Pretty cool experience, if freaky.
50/50 Over 7000 hours (Please don't judge me....I like trains). Love your videos find them quite entertaining. Funny been seeing aa lot of your vides from like a year ago popping up in my recommended. Keep it up =D
I had to turn on subtitles, I was starting to get confused at the "radio" for different things. Two tips that made me go "Yasssss" 1. Reserving the inventory space 2. Extra tool bars! The rest I already knew c:
Timestamps are easy to make and allows you to find quick information. You can open a description then press ctrl+f and find thing what you are looking for :)
3 роки тому+1
1200h on steam record. 200+ before steam. 37 from Germany. Knew all the tips but I enjoyed your video anyway. Great content, great humor.
I think I need to make video with more advanced tips, because too many people knows too much about this game xd Thanks for watching and good luck in your factory!
Prior to about a week ago, the farthest I had gotten in factorio was green science. No joke: after 400+ hours, I had never gotten past green. Since then I have gone all the way to purple and yellow science. Only space to go.
@@dooder9612 it’s not so much that it was difficult, because it’s really not, I just ended up getting a bit bored and busy, and never ended up putting the time in and going farther in the game
@@FireChee I cant see how could a person spend 400 hours and not get bored by not going over the green science ... xD i assume you continued the tutorial world? limiting yourself?
i knew about like 30 out of 50 - but still found them interesting :D well done and also - i feel like a noob with only 330 hours in factorio, keep them videos up - i love them
Reminder : 6:10 - Le petite navion (nourrir les labs) 8:05 - Ore -> Fer -> Acier directement sans intermédiaire 5:21 - Fondrie mixed belt + Mall kesako 12:22 - Déplacer train via map => Shift + CD ou CG
Turn on my subtitles for better understanding!
50/50 tips, 500-1500h in factorio
Category timestamps:
(3 tips) Word settings: 0:33
(11 tips) First 1h in factorio: 1:38
(7 tips) Designing factory: 4:58
(13 tips) Expanding factorio: 7:02
(7 tips) Trains: 11:20
(9 tips) Late game / Megabase: 13:34
Fuck no i love your accent, aint gonna read shit, im gonna learn to understand you
@@dexnocturna2448 YES SAME!!
nah, Its fine, bacons consume power !
@@monad_tcp It is known.
Where are you from?
I spent over 2 hours watching this 16 minute video, and taking notes like I was studying for an exam. I didn't know 20 of things you listed!
Damn I'm making people work with my videos :D
Glad I could help, try to don't spoiler to much, because exploring on your own is part of the game :)
Good luck in your factory and have an awesome day
@@Trupen you're cute Trupen
just goes to show what a killer of a game this is
Hey David, did you pass the exam? I’m studying currently
@@danadams2221 Yeah, I did finish the game. Then I installed mods and had to study all over again!
Love your sense of humour.
Good to know that people likes my jokes, I was wondering if they aren't too stupid xd
Thanks for your comment and have a good day dude!
I liked the one about bacons
A note about productivity modules; the effectivly increase the output for the same input so the 40% prouctivity bonus means you are producing 1.4 crafts per cycle. It does not reduce the cost of a rocket by 40% it reduces it by about 28.572%
yeah I've messed up math a bit :/
Upcoming maths teacher here. Definitely putting that as a problem in a test one day
at 100% it wouldn't be "reduce cost by 100%" but "reduce cost by 50%", right?
@@migueeeelet yes
@@3irikur why
Cliffs can be very helpful as they can't be destroyed by biters. Few turrets and walls on strategic places can save a lot of your military budget.
I like to spend all my money on destroying the eco system
I've decided to start over after 40 hours of having a tiny factory with no real ability to grow. Now I'll just try and make everything huge, and these tips will be very useful. Thanks for the tips, I love this channel
Thanks and I hope your base will be huge and efficient this time :D
4334 hrs on Factorio (Yes, I still have a social life, more or less..) Love your video's, be it the humor or the tips , every time learning something new. Great work!
wow, this video wasn't made for people like you, I'm talking how belts/inserters works here xd
I'm glad that you still like my videos :D
18.263 hours in factorio and i still think i have social life
ps: please send help
@@vitorhugo331 So, or you got the game in the beginning (like 2016) or you don't have any social life😂😅
@@vitorhugo331 wft?
@@vitorhugo331 Sounds like you never turn off Factorio since it's creation 😂👍
I just went over 5k but I don't know much I am at right now since I am working on a huge mega base and still building (300h thus far)
Thank you for teaching me how to save having to start over every time I wanted to play was such a pain
No problem, it was honor to serve you this knowledge :)
Finally after 1200 hours I finally know how to save
"did you do it?"
"yes..."
"what did it cost?"
"all of my uranium"
can't stop laughing when i heard fuck-torio at the start of the video
I've never think about this in THAT way.
But you got a point.
I wish youtube won't flag this video for "bad laungage" xd
Global Warming - The Game. Nuking trees in the name of progress.
You don't need to worry about environment
if there will be not environment left 😀
@@Trupen nothing shall stand in the way of progress.
I‘m auth left and approve this 🤟🏾
K i l l i n g i n t h e n a m e of
@@mariocamspam72 Auth brofist
These train tips were super useful! Knowing that I could reserve item slots for specific items solved a huge problem in my factory. I only have 180 hours right now.
Glad I could help you :)
42/50 - 679 hours - sleep is overrated - great video xD
I think sleeping is some kind important, but what can I know, I'm just some dude from internet :)
Thanks for your comment and have a great day or night, looks like it doesn't matter
A good way to avoid getting killed by your trains are colored lights. Set up a train stop sign about a train’s length away or so from a place you frequently cross the tracks and use a colored wire to connect it to a basic light. In the light settings, make them read “everything” and select “colors” for the output. Do this for each direction a train may come from and Voilà, you have a personal stop lights that tell you when a track is safe to cross
You can use gates and a circuit network to actually block yourself from stumbling onto the tracks when its coming
SO THAT'S HOW YOU DO THAT! Cheers man :D
3:50 Unless you want to do the achievement that requires the player to craft less than 111 items manually throughout their playthrough.
You can build basic mining drills on coal fields in a circle so they feed themself... that way you can hold shift and lmb (i believe it was shift :D) to get all the acces coal from them
Wait isn't it in video?
I had to forgot to add this footage to the video xd
I think it's Ctrl
730h.... sleeping, taking breaks? i don't understand
That's why I smuggled it in subconsciously in the video.
9:36 It's actually helpful in a way that it can show that production of X is lower than consuption of it. Helped me on my TINS run to fix my mistakes before they become very apparent.
I think it's not so obvious in game reality, because when your buffer fills, production/consumption usually equalize: u can't produce more than you consume. Same with opposite situation: you can't consume more than you produce. Of course it helps sometimes, but it's not main method, because for me it's not much more obvious then just checking your factory with your own eyes.
@@spartanzneverdie3211The other issue is that it is most useful where you have something produced and consumed in one place. If you have motors being manufactured in four different places to feed separate production facilities the statistics can mislead you by saying everything is good while you have excess production for your blue science but your electrical engines for bots are starving.
It is absolutely a useful tool, but one needs to know how and when to use it.
playtime is 90 hours. i've owned the game for about 2 weeks. this game is addictive.
It is indeed :D
I’ve been playing for 20 years and I think Factorio is the game I spent most time on. I’m about 550 hours, and still I’ve only completed the game only once...
It goes pretty much like this :
- start building fast to get as many products and techs running ASAP
- try to tidy things up a bit
- produce more
- realize everything’s a mess and your setup looks like shit (also you you need MORE RED CIRCUIT !!!)
- after 100 hours you decide it’ll be too bothersome to just deconstruct already built stuff so you start a new game and you promise yourself you’ll do it cleaner this time
- go back to step one
- no, still messy, start again
@@r.c8756 yo 20 years???
@@pogwaterTheJuice yes, 20 years, i started playing videogames as a kid, i’m 35
@@r.c8756 and 80% of the time is just staring at the magnificent factory because it's way too satisfying to look at
Been playing for a week and there were five tips I hadn't heard - but the video was so entertaining I loved the whole thing.
Welcome to factorio man,
Good to know that my videos are helpful and entertaining, I'm trying to improve quality with every new video!
If you want to see my video focused full on entertaining there is a 2 minutes of all your pains in factorio (freshly uploaded ~4 hour ago)
ua-cam.com/video/2MnXgqCxMIg/v-deo.html
Great now every time I mine a rock I’m going to think “Protein!”
Knew 48/50 and have 1400+ hours in game. Great video!
Thanks, good luck in your game
Tips 36. Has lowered my train related deaths by 90%, thanks!
I've learned a lot from blueprints I downloaded online. But that was after my 100h of playtime. You can always learn something new and blueprints are a really good way to learn new techniques
Yes you can, but I feel like first playthrough should be blueprints free to give new player a chance to make mistakes and explore on his own :D
I just started playing Factorio and stumbled onto your videos, what a happy accident! Your sense of humor is fantastic and your tips and tricks are SUPER helpful! Thank you very much for helping me efficiently alienate my friends and family!! Also, 50 better then 10 - definately!
I'm glad you enjoy my videos :D
Reading the comments and watching your videos, I can't help but be amazed at how amazing the Factorio community is (I used a google translator)
1/50 were new, but very useful - inventory slots and train slots! i was going to build circuits for this for my next build and now i dont have to! thanks Trupen, been a fan for a long time! 1200hrs btw
So with counting, half of the tips I had zero idea about, 366 hours here. I was surprised by how easily approachable your teaching methods are that it's very definitive but not condescending in the slightest. Poor attitudes shown by some people who teach about the game gave me a bad taste in the mouth about listening to tips or advice, but you changed my mind about that. Much appreciated, cheers
I've started red circuit production and dear God I NEED more.
you always need more circuits :)
Something tells me I'll be checking out this channel often in the near future.
I wish you like tips and tricks, because I'm slowly making another video in this type, but focused on biters this time.
Have a great day and thank you for your support
@@Trupen I absolutely do like tips and tricks, although I don't like biters - have them disabled for now lol. But I'll make sure to watch it for a future reference :)
Currently I'm gathering knowledge and courage on a non-biter world!
@@Peter_739 You can always turn off expansion and lower some evolution factor settings to make game adjusted for yourself. :)
12:00 you can use circuit signals to make the factory swear at you to get off the tracks.
Mechanism that nobody want and everybody need :D
I put gates with circuits and signals everywhere , trains just stop for me to pass. In some parts of the base, I put a latch, trains won't enter if I'm that part, all signals become red..
My way of crossing tracks is just destroying a piece of rail : every train passing there will instantly stop and will restart once you'll have replaced the rail
@@5cover That's such a manual solution
My way of crossing the rails is just crossing the rails, it's kinda fun playing it risky. Sometimes I like chilling on the tracks and move over when a train is about to hit me
First tip... mind blown. I started a whole new world for that reason specifically lol
Hey man I have about 220 hours on factorio and knew 26 of those tips! Great video I definitely took some notes 📝
Trupen my man, your videos are why I started playing and I'm glad you make such great videos that ease new players into this world!
Thank you that you appreciate my work put into videos
Thanks for the video - 1.3k hours to date. The one I didn't know was the marking inventory spots for specific items, can't wait to try that out. Especially on trains when I am moving to a new base. That is awesome. Great Video.
My brain underwent a factory reset so whether or not I had known these tips this video was useful and refreshing.
Knowledge gained.
Knowledge regained.
GAINS!
I''ve been playing a while and learned quite a bit. MORE TIPS PLEASE
200 hours in the game and I still didn't know quite a bit of them. But most important is to get the Stronger Explosives 2 research. DESTROY THE TREES WITH NADES. Then use flamethrowers to make "accidents" and a final nuke as a final solution.
Btw, i've been binging your content recently. Its really awesome, i love it :)
A note for trains hitting you, train signals can be wired with a circuit to display the current status on the red, yellow and green signal. Use a program speaker and just tell it if the signal != green then to sound off.
oh i like this
just tested it, setting it to alarm on yellow and using the vibraphone actually makes it sound like a train crossing
this is gonna be useful once we replace our trains with supersonic trains
I love the way you say beginners. It's enchanting
Shift 1-0 to change the top toolbar to that number. Shift-5, top tool bar will now be the 5th toolbar... So you can make a building one, a weapons one, etc, etc.
You are right, it's very useful shortcut :D
thanks that's probably the best tip here
Hey this was super comprehensive! A lot of beginner and general guides out there regardless of the game fail (time after time) to mention the smallest things like *looking at your minimap to avoid death-by-train*. Excellent work!
I wouldn't want to remove cliffs, I feel its part of the challenge building around them
Many players played factorio without cliffs for most the time, because cliffs are quite new. This is why veterans feel cliffs are only annoying thing.
But you are right, some people might take is as additional challenge and build around them, everything is up to individual players :D
It would be good for a creative world, so you can test builds without having to destroy the cliffs yourself
Is it really tho? Once you research cliff explosives they're virtually absent anyway.
23/50 - 964h but consider that 1) i leave my games running a lot when i should quit them and also shut down the pc (going to the gym, visiting mother, going clubing, cooking dinner) and 2) i'm sure i knew some of the other tips at some point but have forgotten them during the last 3 years of not playing factorio.
great videos man, love your sense of humor, no i mean your completely serious delivery of objective information about this not at all addictive game.
i am the 32%
I’ve played so much I already knew all of these tips, but your videos are great I would love to watch more! Entertaining and funny. Keep going!
Thank you
Trupen yeah. My channel too.
Btw, I was the guy on reddit who suggested you should remix the “can’t reach” buzzer using Novation Launchpad.
@@Tetracarbon I know very little about music, so this type of video might be impossible to do for me, however I might give it a try.
And keep going with your channel, quality over quantity team :D
39/50 200 hours. Thanks for the tips!
You're welcome :D
U from Poland? Your accent is so noticable ^^
Yes, I am :)
i bet your tall
@@Trupen kurwa
Damn it, a myślałem że z Rosji
kiedy powiedział że tylda to od razu bylo wiadomo
Every time I start playing again, I wind up coming back to this video. Thanks for making it Trupen.
100%. ez.
And a few tips from me:
1. If you have multiple factorio games, it's a good idea to organize save files by folders. To do so, open saves folder in the explorer, and create a subtree. Factorio will handle it.
2. If you have problems with biters, you could modify the game settings while creating the map and increase the number of grass tiles and trees - they are more effective in consuming pollution. Also trees-heavy maps would make it harder for biters to reach you. Just remember not to use any flamers here!
3. Since you have followed my advice and maxed out the number of trees in the map, try getting Spidertron faster - it can move through any trees!
4. After unlocking logistic robots, you can set up logistics requests to automatically remove trash from your inventory like ore, wood, or crafting materials by setting the requests max limit to 0. Robots will automatically transport any of these items to the yellow chests as long as you are within the range of network.
5. If you struggle with supplying the distant outposts, you should build a dedicated train station. The outpost counts the number of items in the network, and if it is less than specific amount, it enables the supply station. The supply train arrives and is unloaded until the specific threshold. Use filtering inserters together with the circuits to do so.
6. You can and should use circuits to do things! Enable/disable stations, disable boilers when accumulators are full, create sushi belts for labs, and more!
I just realised i suck in maths. I've Always been building green circuits with a 3x1 ratio instead of 3x2...
Fun fact, speedruners build in 1:1 ratio because it's easier and faster :)
@@Trupen I also think that's the actual ratio with full productivity improvements so you save time when upgrading.
500 hours and I knew 45/50 of these tips
I just started watching your stuff, and I'm fascinated with your accent; I've never heard a Russian accent like yours before!
Yeh sounds Spanish or Italian to me
just like rimworld
40/50 tips I knew, one of which (inserters taking science across labs) I learned from watching you teach some guys how to play Factorio deathworld a few days ago. So prior to that, it would have been 39/50.
I have somewhere in the ballpark of perhaps 750-1000 hours in Factorio, across several 50+ hour games. My current game has 146 hours and I have only just reached yellow science. I like to take my time. :)
I'm new to this game and this video helps me a lot❤
Now I make factorys by myself instead downloading blue prints from the internet 😌
100 hours on steam, and I knew 10% of these. Very helpful, thank you! (especially for the command to disable biter nest expansion. I was getting sick if them spawning RIGHT NEXT TO my oil outposts)
Glad i could help you, biters expansion is very annoying and you can prevent them only by building huge wall, what is very time-consuming :)
Man I've been playing this game since 2018 and still do, and yet still I didn't know like 20 of the tips especially the power pole, underground transport belts and pipes. Thank God I found this video
amazing video for both beginners and some experienced players.
Thank you
Thanks for the green circuts layout. In my first world they was the largest pain to produce in enough quantities to constantly launch rockets.
Also here is the tip:
Your nuclear reactors eat fuel all the time, even when electricity are not produced and produce much less polution, than boilers. There's a relatively easy way to make priority fur nuclear energy before coal.
1. Completely separate your steam boilers from the main grid.
2. Create an electric switch, a red wire and accumulator.
3. Place and connect accumulator to main grid via REGULAR wire.
4. Place and connect switch to accumulator via RED wire.
5. In switch menu write A
you take a really amount of time to make this. Appreciate that! Congrats!
I haven't played Factorio yet, but your videos are always entertaining to me. Yes I'm Subscribed! :D
I liked your video, but just to point out, having 40% more productivity means you get 14 rockets parts for every 10, reducing the required components to 71.42%, you get this number by diving 100/1.4. So we could say you get a reduction in the required components by almost 30%, cheers.
Thanks, I know that I messed up some math there and unfortunately it can't be fixed, because youtube doesn't provide any editing tools for creators. So this mistake will be there for eternity...
nearly 50/50 tips, 1900h into the game since steam, but probably another 1000 before the steam release. Excellent video.
wait, you just watched a whole video and learned "nearly nothing new" and you still consider this as excellent video, how does it works?
Hey Trupen.
4740 hours.
Love your vids and discord.
My biggest tip for beginners would be try not to forget where you left the car
I've been playing factorio for about 60 hours, my brain has told me it feels bad for trying to figure things out on my own(( Thank you for this video! It makes me feel better
Amazing video bro, have 112 hrs on factorio but haven't played it since 0.17
It is good to hear that my video is amazing
@@Trupen It's really good to be back after some long time. Love the humour as well :)
I knew like maybe 40 of these, the middle click on inventorys BLEW MY MIND thank you so much! Ive been playing for about 600 Hours without that information >.
11:32 +15% top speed with nuclear fuel (same as rocket fuel), not +115%
14:54 +40% productivity means the cost of a rocket is reduced by 2/7, not by 2/5
Yes I know, I've messed up some words and instead of saying "increase to 115%" I said "by"
However on rockets parts, there is nothing to explain. My math is just 100% wrong xd
Such a nice video omg
I knew maybe a bit less than 50% of tips and have about 30-40 hours in factorio (mostly pre-1.0)
Thank you and good luck with your factory :D
More than 1000 hours in game. Nothing I didn't know. Countless hours spent on factorio subreddit did its job :)
Total noob here. A mere 90 hours of Factorio. Tips I knew: none, zero, nada, zilch.
Thankfulness level for this video: off the charts. Thank you.
Glad you enjoyed it!
I like your style and accent! Ty my friend, for the tips!
You're welcome :D
47,5h, I´m still very new to this. I dont use Blueprints because coming up with my own designs is the whole fun for me, yesterday I fully automated Solar Panel + Accumulator Production, currently trying to figure out how to make a Robot Production Factory.
I love Videos like this, this is helpful for me as a beginner without spoiling the fun for me by offering full designs.
My playtime is 8h 44min. I played the tutorial [All 5 parts] for 4.7hours. And then starts a free game with my friend who started playing with me and we spend like 3hours and 30 minutes. We are having electricity problems and we dont know how electricity works. We found out that we are making way less then we are using. So we wanted to expand our electricity ... eee.. electricity base.... the. ( boilers and steam farms) (( I dont remember the names xd)) So i searched some factorio beginners videos and Im watching xd.
The image printer halfway through is freaking me out. I do not remember ever seeing anything like that before, but this predates my work and is quite similar, so I feel like I must have!
Pretty cool experience, if freaky.
Your imagine printer is way better, because you built it yourself unlike me...
@@Trupen Oh yes i absolutely do, haha
Just over 500 hours, and I knew all of these
50/50 Over 7000 hours (Please don't judge me....I like trains). Love your videos find them quite entertaining. Funny been seeing aa lot of your vides from like a year ago popping up in my recommended. Keep it up =D
Watched the video for the content. Subscribed for the thicc Russian accent. 😂
I got comment before that I have indian accent, your guess is more accurate, but it's a difference slavic country :)
the pipe wall trick is a great idea for early game. never thought of that. Thanks :)
I myself prefer to just put more turrets, but I usually play with weak biters :)
Good stuff!
Thank you
I had to turn on subtitles, I was starting to get confused at the "radio" for different things.
Two tips that made me go "Yasssss"
1. Reserving the inventory space
2. Extra tool bars!
The rest I already knew c:
Usefull time stamp :seniorpepe:
Timestamps are easy to make and allows you to find quick information.
You can open a description then press ctrl+f and find thing what you are looking for :)
1200h on steam record. 200+ before steam. 37 from Germany.
Knew all the tips but I enjoyed your video anyway. Great content, great humor.
Thanks :D
50/50 487hours.. And that's only what I have on steam.. I guess I have a bit more than that lul
Great game
I think I need to make video with more advanced tips, because too many people knows too much about this game xd
Thanks for watching and good luck in your factory!
I've been playing for over 200 hours now and I only knew about half of those things. Great video.
Can you make one explaining absolute and relative blueprints. It's very powerful if you want to tile blueprints together
it's on my todo list
@@Trupen oh. i saw a sneak peek in advanced tips. but like to know how to tune the reference points with absolute and relative BP's.
101 Hours on Factorio, it aint much, but its honest work.
400 hundred hours in, was expecting to know everything but I didn't know you could shit click in a train to make it move
it's quite new feature, like 1 year :)
Yeah I didn't realize you could send it to nearest station. I summon them to me but not station.
I LOVE factorio
As well as you trupen you helped me with my spaghetti megabase
Super filmy, fajnie byłoby z napisami polskimi :)
tak, muszę dorobić napisy do reszty filmów :/
Love your sense of humor. Great tips. Looking forward to trying these out
good to hear
Prior to about a week ago, the farthest I had gotten in factorio was green science. No joke: after 400+ hours, I had never gotten past green. Since then I have gone all the way to purple and yellow science. Only space to go.
Why is that so? i dont find it terribly hard to develop? I dont mean to insult xou but what challenged you?
@@dooder9612 it’s not so much that it was difficult, because it’s really not, I just ended up getting a bit bored and busy, and never ended up putting the time in and going farther in the game
@@FireChee I cant see how could a person spend 400 hours and not get bored by not going over the green science ... xD i assume you continued the tutorial world? limiting yourself?
@@dooder9612 Partially but also just kept replaying and improving the start, and of course mods
i knew about like 30 out of 50 - but still found them interesting :D well done and also - i feel like a noob with only 330 hours in factorio, keep them videos up - i love them
Same
0:29 do it
I watched this video a feww times already, but still learn something new everytime! Keep up the good work!!!
Awesome, thank you!
Reminder :
6:10 - Le petite navion (nourrir les labs)
8:05 - Ore -> Fer -> Acier directement sans intermédiaire
5:21 - Fondrie mixed belt + Mall kesako
12:22 - Déplacer train via map => Shift + CD ou CG
I have 400 hours and didnt know assemblers were a thing... i was crafting everything by hand. I just started with blue science now.
another great video :seniorLove:
Thanks again!
Planet Citizens! Awesome! I loved your belt feeder for laboratories. I will use that one.
50/50 3500h
3800 hours in Factorio - I knew 31/50 tips. Best tip that you shared was #50, that I could save the game and go to sleep... occasionally.
yeah it's easy to forgot about this little detail during expansion
2:48 ah yes
I think it's a good idea to surprise viewer in some way :D
Information overload!!! Brain dysfunction imminent. POWER!