How To Fit Clothing For VRChat/Unity In Blender

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  • Опубліковано 6 вер 2024
  • In This Video, I Show You How To Fit Clothing To Your Model With The Use Of Blender! The Clothing Can Be Rigged Or Un-rigged! (Just Make Sure To Wipe The Rig Before Starting!)
    =======================================
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    Get the Nardo here: nardoiri.gumro...
    Sketchfab model used: sketchfab.com/...
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    VRChat SDK3: vrchat.com/hom...
    Blender: www.blender.org/
    =======================================
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    =======================================
    Fitting Clothing Blender Unity VRChat Furry Nardoragon Custom Fit Model Shapekeys Sculpting Intro

КОМЕНТАРІ • 150

  • @underscoremavis
    @underscoremavis Рік тому +66

    small tip that will probably only save 2 seconds lol - when you go to delete the unneeded vertex groups, you can left click and drag your mouse over the locks to the right of the vertex name on the groups that you NEED, then clicking on the arrow pointing down you can click on "delete unlocked groups." itll remove the groups you dont need in 1 click
    also in my experience "nearest face interpolated" seems to get the best results for the mesh data transfer. to each their own tho for sure!

    • @PxINKY
      @PxINKY  Рік тому +7

      Thank you! Pinned 💖

    • @RokSoniikForRunnerz
      @RokSoniikForRunnerz 6 місяців тому +4

      @@PxINKY kinda late but if you have cats, you can press the "zero weght bones" button to delte useless bones

  • @ekovian
    @ekovian Рік тому +27

    This will definitely come in handy when I'm trying to add clothing to my Nardo. Thank you for making this video!

  • @blucor
    @blucor 9 місяців тому +5

    FINALLY, i find someone who shows how to actually change the proportions to get it to fit. I kept scaling and deleting vertexs and made a hot mess 😂😂 Definitely saved this video for later when i add clothes to my character. You rock!

  • @loganfairbairn4605
    @loganfairbairn4605 Рік тому +8

    For many pieces of clothing, adjusting the mesh manually with sculpting will lead to increased stretching of the UVs, meaning you would need to re-unwrap and re-texture your model for a professional quality result for clothing that requires major adjustments to be properly fitted.

    • @RobinCernyMitSuffix
      @RobinCernyMitSuffix Рік тому +3

      That highly depends on the amount of sculpting you do. If you just adjust it a little, like he did in the video, there will be no real benefit from retexturing ;)

  • @ChazDinkle
    @ChazDinkle 5 місяців тому +1

    Great tutorial! I'm about 10 years out of practice with Blender, and I really appreciate you explaining all of your shortcuts along the way.

    • @PxINKY
      @PxINKY  5 місяців тому

      Happy I could help! Welcome back :3

  • @SATOhara3173
    @SATOhara3173 Рік тому +6

    I love you so much I could start crying right now lmao. I was able to attach some pants I made to my character but for some reason the jacket wouldn't work no matter what. This got it rigged when everything else failed at 6 am. You're a river to your people.

  • @TierHarribel
    @TierHarribel 5 місяців тому +1

    Amazing video, you're a good teacher!
    A lot of these VRChat tutorial creators, especially on the Booth side, tend to think they're comedians so their tutorials end up being unbearable but also just not in-depth at all.
    Yours are however, so easy to understand and consume because there's none of that filler content. Thnk you very much, I'll attempt this tomorrow when I wake up

    • @PxINKY
      @PxINKY  5 місяців тому

      Hope it worked for you! And thank you for all the kind words

  • @ollie_greenhorn
    @ollie_greenhorn Рік тому +5

    This tutorial was fantastic! Thank you so much! I ended up having problems with my jacket's sleeves clipping into my avatar's arms when I run but I just ended up retexturing my avatar's arms to have my sleeve texture LOL

    • @PxINKY
      @PxINKY  Рік тому

      Glad it helped!

  • @NinesGoetia
    @NinesGoetia Рік тому +4

    You are great to watch, very nice voice and instructions! Love the little onscreen avatar that shows you using your mouse

    • @PxINKY
      @PxINKY  Рік тому +1

      Aww thank you! I always appreciate comments like these, helps me stay motivated 💖

    • @EzekiesAcheron
      @EzekiesAcheron 3 місяці тому +1

      @@PxINKY Your avatar is cute and all but it's also massively in the way. "This tab down here" WHICH ONE I CAN'T SEE IT

  • @idarkstarx6939
    @idarkstarx6939 4 місяці тому +1

    This will definitely come in handy when I’m trying to add cybernetics to my body because the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass you call a temple will wither, and you will beg my kind to save you. But I am already saved. For the machine is immortal. Even in death, I serve the Omnissiah.
    Thank you for making this video!

  • @lupa9794
    @lupa9794 Рік тому +7

    God your are a hidden gem, thank you for posting a no bullshit tutorial. Like... Seriously XD

    • @PxINKY
      @PxINKY  Рік тому +1

      Thank you for your comment, means a lot to hear support ♥

  • @hull11820
    @hull11820 8 місяців тому +2

    thank you very much for your tutorial ❤- helping a friend to edit their avatar and your clothing tutorials, both in blender and here in unity have been great assistance and she looks the best 😸

  • @oxan13687
    @oxan13687 6 місяців тому +1

    Thanks! You have no idea how long I was stuck on getting the object to transfer correctly on my character. The export settings was the problem.

  • @Avilore
    @Avilore Рік тому +3

    Hi Pinky! You're my hero for doing this, as I learn so much from your videos! I can't wait to one day say thank you in vrchat with my own diy avatar!
    Stay amazing!

  • @juli1444
    @juli1444 3 місяці тому

    Thanks so much for that great tutorial. Data transfer is such a great tool. I had some problems with cat's so I just skipped that step and added it directly onto my model.

  • @Joe_334
    @Joe_334 6 місяців тому

    Oh man, this will be very useful since I am getting a grasp for making clothing in Gravity Sketch.

  • @ShockKiri
    @ShockKiri Рік тому +4

    Could you consider making a tutorial on frankensteining/ kitbashing models?

    • @PxINKY
      @PxINKY  Рік тому +2

      soon! When I consider myself confident enough myself ^-^

  • @Nix7c0
    @Nix7c0 9 місяців тому

    Thanks for the video, this was actually a huge help for getting my first steps and actually getting something that worked!

  • @SAUCYUWU
    @SAUCYUWU Рік тому +3

    👏🏾 saving me once again

  • @MangoniaMoo
    @MangoniaMoo 11 місяців тому

    this is exactly the stuff I was looking for, thank you! ❤

  • @reiex1589
    @reiex1589 5 місяців тому +8

    It does not help that you block the right corner making it hard to follow what your doing over there smh

    • @PxINKY
      @PxINKY  5 місяців тому +2

      I try my best to add pop ups on the side for the cases that i block it.

  • @Netzu965
    @Netzu965 Рік тому +1

    Here i was just blindly scaling My jackets, thank you!

  • @SoloDolo235.
    @SoloDolo235. Рік тому

    Been waiting for this one yay! Thank you!

  • @dopeylee6772
    @dopeylee6772 5 місяців тому +2

    I’m very very confused on what to do for the add shapekey to basic it doesn’t show up on mine

    • @PxINKY
      @PxINKY  5 місяців тому +2

      I believe this was a feature with CATS. You can also just hit the "apply all shapekey" button imstead

  • @Nexuul
    @Nexuul 5 місяців тому

    you've dramatically improved mine and my friend's workflows, thank you so much ❤
    also what's the little mouse button tool you have on the left?

    • @PxINKY
      @PxINKY  5 місяців тому +1

      github.com/nutti/Screencast-Keys
      github.com/jayanam/shortcut_VUr

  • @FishboyAbzu
    @FishboyAbzu 4 дні тому

    This has helped me so much lol

  • @JESSEFATMAN
    @JESSEFATMAN Рік тому

    Amazing video dude. It helped a ton. Thank you.

  • @Void_Delphox
    @Void_Delphox Рік тому +3

    GOATED

  • @gabbertrapbewwwy
    @gabbertrapbewwwy 9 місяців тому +1

    Thank you this really helped

  • @Nesomi
    @Nesomi Рік тому +1

    amazing work!

  • @sketchbookonline2040
    @sketchbookonline2040 Рік тому +2

    7:29 I’m not getting the “Apply Shape Key to Basis” option for some reason

    • @awsomeusername100
      @awsomeusername100 Рік тому +4

      Must have the CATS plugin for it to show.

    • @meek319
      @meek319 11 місяців тому

      thanks this is what i was looking for as well, went spiraling through comments just to see if anyone else had this problem xD@@awsomeusername100

  • @Emo_Power
    @Emo_Power Місяць тому

    Wow, I've been doing this for two years and I've never used the elastic deformation tool. >.

    • @PxINKY
      @PxINKY  Місяць тому +1

      Its really nice!

  • @tenshik3769
    @tenshik3769 7 місяців тому +1

    This is such a great video!
    I did however have an issue that once I used FACS to apply some pants I took off one avatar (I wiped it of everything from the old avi) to put on a similar body avi, when testing for clipping with Gesture Manager and Go Loco, when placing the avi in to a cross legged position (or other large degree joint bend positions) the butt clips through the pants severely and the front of the waist of the pants sinks inside the lower tummy area.
    Is there anything you can suggest to fix this issue?
    Amazing video though. I genuinely feel like my blender skills leveled up after watching this! ^.^

    • @PxINKY
      @PxINKY  7 місяців тому

      You may need to manually repaint / touch up that area

  • @goguma_doduk
    @goguma_doduk 9 місяців тому

    Thank you for the great video, it really helped. but I put the fbx file into Unity and Material was look fine but if I touched the blend shape key of cloth, the modified clothes break, how can I fix it?

  • @amberthepyromancer1804
    @amberthepyromancer1804 3 місяці тому

    the x mirror doesn't show up for me in sculpt mode

  • @babyplagueplogue857
    @babyplagueplogue857 10 місяців тому

    I love the tutorial and how well it guided me but sadly my blender crashes whenever I get the weight paint and I don't want to do it all over again a third time.

    • @PxINKY
      @PxINKY  10 місяців тому

      save between steps
      another thing, try downgrading to 3.5 blender

  • @ARandomKhy
    @ARandomKhy 4 місяці тому

    i have a small issue on a model and the elastic deform when i move it the faces apears making it look weird and if i use the subdivision boolean it will just freeze blender

    • @PxINKY
      @PxINKY  4 місяці тому

      you may need to manually add loops to parts if the density is too high

  • @ygypt
    @ygypt Місяць тому

    what if im trying to add pants to a model whos legs are in a different pose, or adding a tpose shirt to an apose model? sculpting the model that far off always ends up very distorted

    • @PxINKY
      @PxINKY  Місяць тому

      You can try using the base armature (if it comes with one) and pose that, then set the pose as default and remove the armature
      Alternatively you can pose your model and do the same thing, just note to pose it back if you want.

  • @ludwigthedragon8645
    @ludwigthedragon8645 6 місяців тому +1

    do you have a tutorial for how to edit clothes that Do have bones on em already?

    • @PxINKY
      @PxINKY  6 місяців тому +1

      Remove the bones then follow this video

    • @ludwigthedragon8645
      @ludwigthedragon8645 5 місяців тому

      @@PxINKY what if I want to keep some of the bones for physbones later, like strings and such?

    • @PxINKY
      @PxINKY  5 місяців тому

      @@ludwigthedragon8645 that gets a little more complicated, you can either add those bones to the armature and then copy them + the normal armature
      or isolate them and just add them back after

  • @newraptor_karaoke
    @newraptor_karaoke Місяць тому

    Kinda wish you either move or remove your pngtuber in the corner cause its covering a lot of menu things that I wish I can see.

  • @ludwigthedragon8645
    @ludwigthedragon8645 5 місяців тому

    is there no faster way to do the vertex group part? the nardo has so many vertex groups lol

    • @PxINKY
      @PxINKY  5 місяців тому

      You can lock those that you want and then hit "delete unlocked vertex groups"
      Alternitively you can keep them and just remove the meshs you dont need / want

  • @floofiewilde
    @floofiewilde 4 місяці тому

    Heya! I followed both of your tutorials (this one + import with VRCFury), in unity everything seems normal, but when I import the cloth (Rex's Latex Swimsuit2), it's clipping in my Archer model. How can I fix this?

    • @PxINKY
      @PxINKY  4 місяці тому

      does the archer model have any shapekeys that increase the size of any body parts? that could cause clipping

  • @eliot_lynx
    @eliot_lynx 2 місяці тому

    I did everything like in the tutorial, but for some reason at 10:19 my clothing still doesn't move. Only the body. And I don't know why

    • @PxINKY
      @PxINKY  2 місяці тому

      You may have messed up somewhere along the path, remember that the order that you combine / join stuff is extremely important!
      additionally make sure it has the armature modifier on both meshes

  • @user-bd3pj8fy9q
    @user-bd3pj8fy9q Місяць тому

    what if your clothes has additional bones?
    for example a drawstring on the hoodie

    • @PxINKY
      @PxINKY  Місяць тому

      you can separate those parts and re-add them at the end, thats what i personally do

  • @millompr6924
    @millompr6924 Рік тому

    Thank you so much for this! Such a life saver :']

    • @millompr6924
      @millompr6924 Рік тому

      One issue I'm having though, I don't have the move/select tools you do for when you're selecting the armature to see the weight painting, anything on how to fix that..?

    • @PxINKY
      @PxINKY  Рік тому +1

      you didnt add the "armature" modifier

  • @lanam.7541
    @lanam.7541 Рік тому +1

    I cant figure out what tab he clicks at 2:28 😭 that’s as far as I got before giving up

    • @PxINKY
      @PxINKY  Рік тому

      You can see it right above my head (it looks like an upsidedown triangle with squares in the corner)
      tho I'm sorry, I must have forgotten to edit that in

  • @Darkvolk
    @Darkvolk 10 місяців тому +1

    Thank you!

    • @PxINKY
      @PxINKY  10 місяців тому +1

      Happy to help! :3

  • @blacky_Original
    @blacky_Original 7 місяців тому

    I don't have the Dyntopo tool like you do in the layout level, only in the sculpting level :/

  • @yukwwim.7333
    @yukwwim.7333 Місяць тому

    I can`t import my avatar into Blender bcs it`s another format (unity package file), what should I do?

    • @PxINKY
      @PxINKY  Місяць тому

      unity package is a file archive (like .ZIP)
      you need to open your unity package, inside of that should have your model. this model will be a .fbx (or .blend/ other file types)
      that's what you want to import

  • @vilxyi
    @vilxyi 9 місяців тому

    Thank you once more

  • @KlausTheArcticFox
    @KlausTheArcticFox Рік тому

    very nice model

  • @Vanaa109
    @Vanaa109 Місяць тому

    Brother, your sona is in the way of a good chunk of info. I can't see where "this tab here" is.

    • @PxINKY
      @PxINKY  Місяць тому

      Apologys, this is an older video, and I do believe I forgot to edit in the screenshots

  • @miseruFH
    @miseruFH 5 днів тому

    I have rewatched this so many times idk if I’m just thick skulled as hell but I don’t get this 6:10

  • @vadimbanshee
    @vadimbanshee 3 дні тому

    1:17 This timecode just for me, nevermind ;)

  • @shortstackpuppy
    @shortstackpuppy 2 місяці тому

    This is a late comment, but hopefully you'll still come across it for an answer. If I want to refit clothing to a edited nardo base with clothing rigged for a regular nardo, do I still have to worry about messing with the bones or can I just sculpt it to fit? Thanks in advance

    • @PxINKY
      @PxINKY  2 місяці тому

      Depends if the edited nardo base was just mesh or if they modified the weights / bones.
      If its the ladder then id suggest fitting it to the modified base

    • @shortstackpuppy
      @shortstackpuppy 2 місяці тому

      @@PxINKY perfect, thank you!

  • @dopeylee6772
    @dopeylee6772 5 місяців тому

    Yeah this video somewhat help but the last part of it I cannot for the like of me actually help at all

    • @PxINKY
      @PxINKY  5 місяців тому

      stop by my discord and i may be able to help you out!

  • @BeneMolto
    @BeneMolto 2 місяці тому

    I am using blender 3.4, will that work just fine with this tutorial?

    • @PxINKY
      @PxINKY  2 місяці тому

      Yes, it should

  • @gtr1
    @gtr1 11 місяців тому +1

    Hey, how can I rig different clothes to one character(I want to use it in a game engine)?

    • @PxINKY
      @PxINKY  11 місяців тому

      Thats exactly what this video is for

  • @jasonthealphawolf9583
    @jasonthealphawolf9583 Рік тому

    What if you were do a video to how to make wheels move on vehicle avatars that would be cool ^^

  • @APTTMHYAH
    @APTTMHYAH Рік тому

    How’d you get you character in the bottom right corner to moves its hand and mouth with yours? That’s cool

    • @PxINKY
      @PxINKY  Рік тому

      I commissioned someone for it, its a custom program they wrote and did the art for"
      link to them is in the description ^-^

  • @BOB-xz3uk
    @BOB-xz3uk Місяць тому

    my clothing has a skeleton in its armature, do I delete that, or do I leave it on there?

    • @PxINKY
      @PxINKY  Місяць тому

      You should delete the armature and remove any vertex weights it has

  • @yeetstroke
    @yeetstroke Рік тому +2

    👍

  • @Nemes1sXx
    @Nemes1sXx 10 місяців тому

    I used this guide and the same jacket model as you. After importing the finished fbx into unity it loses all its textures and also loses the "inside" of the jacket. (looking inside the jacket you can see through it). Was wondering if you had any issues when you imported into unity?

    • @PxINKY
      @PxINKY  10 місяців тому +1

      The inside being lost is due to no back-face on it, most materials will fix these automatically
      Materials aren't fully automatic, it will either give you an untextured or grey material, I would recommend making your own!

    • @Nemes1sXx
      @Nemes1sXx 10 місяців тому

      @@PxINKY Thanks for the reply!

  • @coco-7013
    @coco-7013 Рік тому

    I know this vid was posted 3 months ago but
    but at 10:40 I cant seem to find the Weight Paint select.
    I don't know why I don't see it but if pxinky or anyone else knows a way to fix this please tell me. ty

    • @PxINKY
      @PxINKY  Рік тому +1

      The order that you select the mesh + bones is important, make sure the red/orange order is exact like the video!

  • @yasci9451
    @yasci9451 11 місяців тому

    hi I have a question. I did everything to the letter but when I try to put it on unity using av3 creator I'm left with the dress in t pose. What could it be ?

    • @PxINKY
      @PxINKY  11 місяців тому

      Have you tried manually? ive never used av3 so i dont know if that could be causing the issue

    • @yasci9451
      @yasci9451 11 місяців тому

      Thank you

  • @infnitythewolf9452
    @infnitythewolf9452 Рік тому

    What would I do in the situation where the clothing model is in an A-pose rather than a T-pose?

    • @PxINKY
      @PxINKY  Рік тому

      you can either re-pose your avatar to be in T-pose and apply the transforms
      or try sculpting it on A-pose

  • @JESSEFATMAN
    @JESSEFATMAN Рік тому

    Ok so this is frustrating. Tried to figure it out myself but no luck. Would you know why I go through the trouble of sculpting clothes to fit perfectly and work perfectly in blender but the second i get it in unity its like it shrunk and even manually upping the size in unity it refuses to fit the base like it did in blender. What am I missing here?

    • @PxINKY
      @PxINKY  Рік тому

      Could be the export size you selected from blender, try messing around with export settings when going from blender to FBX

    • @JESSEFATMAN
      @JESSEFATMAN Рік тому

      my bad pinky. i never removed this comment. i figured it out already with help from one of your other vids. Thank you
      @@PxINKY

  • @shredder4544
    @shredder4544 Рік тому

    4:58 "I'm going to hide the body."

    • @PxINKY
      @PxINKY  Рік тому

      They wont find it 😇

  • @YungK
    @YungK Рік тому +1

    Shapekey to Basis not appearing

    • @PxINKY
      @PxINKY  Рік тому +1

      Appologys, tho i didnt know till now, this is a feature that comes with CATS, its a free blender addon you can get here:
      github.com/absolute-quantum/cats-blender-plugin/archive/refs/heads/development.zip

    • @UmbralViper
      @UmbralViper 5 місяців тому

      @@PxINKYhad to scroll down to find this, thank you!

  • @noadsmagee5512
    @noadsmagee5512 Рік тому

    Why remove the unneeded vertex groups? How do they affect the data transfer?

    • @PxINKY
      @PxINKY  Рік тому +3

      Its just bloat, you don't need bone data on parts that don't exist

  • @akiraakiraakiraakira
    @akiraakiraakiraakira 10 місяців тому

    CTRL + P to parent to empty groups

  • @user-yh2kv6mt2j
    @user-yh2kv6mt2j 9 місяців тому

    how do i select my whole avatar and not little parts of my avatar?

  • @Karma-ig5gg
    @Karma-ig5gg Рік тому

    When i add the Data Transfer Modifier and generate data and apply it nothing happens. Any idea why?

    • @PxINKY
      @PxINKY  Рік тому

      did you select the body mesh?

    • @Karma-ig5gg
      @Karma-ig5gg Рік тому

      @@PxINKY The issue was that i didnt click "Vertex Groups" at the Vertex Data

    • @PxINKY
      @PxINKY  Рік тому

      @@Karma-ig5gg Nice catch, hope its all working now!

  • @KlausTheArcticFox
    @KlausTheArcticFox Рік тому

    question how would i line up my rig with a jacket that is not in the Tpose position?

    • @PxINKY
      @PxINKY  Рік тому +1

      You could use pose mode, then apply the pose as default

    • @KlausTheArcticFox
      @KlausTheArcticFox Рік тому

      ok thanks@@PxINKY

    • @PxINKY
      @PxINKY  Рік тому +1

      @@KlausTheArcticFox No worrys, if you get stuck try using google + Blender Docs to learn more, There are plenty of indepth stuff on how to do exactly this!

    • @KlausTheArcticFox
      @KlausTheArcticFox Рік тому

      will do thxs ^^@@PxINKY

  • @ayylmao9094
    @ayylmao9094 10 місяців тому

    what happens if i dont delete the the vertex groups that dont show up

    • @PxINKY
      @PxINKY  10 місяців тому

      Itll just bloat the clothing / vertext group list which will make your avatar package size a little bigger (not by a lot, but its still unessasssry data being stored)

    • @ayylmao9094
      @ayylmao9094 9 місяців тому

      alright thx dude its just that the base im using named the bones in another language so it makes it a bit of a struggle@@PxINKY

  • @user-mh9zq3ej8v
    @user-mh9zq3ej8v 6 місяців тому

    Goat ㅋㅋ

    • @PxINKY
      @PxINKY  6 місяців тому

      🩷

  • @MoshiiMoshiiUKG
    @MoshiiMoshiiUKG 7 місяців тому +1

    cute toebeans :3

  • @ListeningPoint
    @ListeningPoint Місяць тому

    Maybe don't have your vtuber cover up the menu you're using...

    • @PxINKY
      @PxINKY  Місяць тому

      I missed editing an overlay in this video, thats on me
      you can try trial and error to get the correct one, but again appologys

  • @projectfenrir100
    @projectfenrir100 Місяць тому

    your head in the way

    • @PxINKY
      @PxINKY  Місяць тому

      Appologys, i think i forgot to place what to press on the screen, this is my bad.
      you should get it with slight trial and error (click them till it looks like what ive got)

  • @Kepora1
    @Kepora1 8 місяців тому +1

    At 7:30 I can't see a thing you're doing, your little avatar is in the way. I really suggest removing it in videos like this.

  • @NoCat.
    @NoCat. Рік тому +1

    im so not looking forward to this

    • @PxINKY
      @PxINKY  Рік тому +1

      With practice it'll come like second nature :3
      Just be patient ^-^

    • @NoCat.
      @NoCat. Рік тому

      @@PxINKY for sure, making my own avatar has been a tedious slow process but it’s been fun. Feels weirdly good to go in test something and pull off my headset to make adjustments

  • @ellie9762
    @ellie9762 4 місяці тому

    can i follow this tut even when the clothes i import arent wavefront only by fbx?