How To Fit Clothing For VRChat/Unity In Blender

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 177

  • @underscoremavis
    @underscoremavis Рік тому +77

    small tip that will probably only save 2 seconds lol - when you go to delete the unneeded vertex groups, you can left click and drag your mouse over the locks to the right of the vertex name on the groups that you NEED, then clicking on the arrow pointing down you can click on "delete unlocked groups." itll remove the groups you dont need in 1 click
    also in my experience "nearest face interpolated" seems to get the best results for the mesh data transfer. to each their own tho for sure!

    • @PxINKY
      @PxINKY  Рік тому +10

      Thank you! Pinned 💖

    • @ForRunnerz
      @ForRunnerz 10 місяців тому +5

      @@PxINKY kinda late but if you have cats, you can press the "zero weght bones" button to delte useless bones

  • @oxan13687
    @oxan13687 10 місяців тому +2

    Thanks! You have no idea how long I was stuck on getting the object to transfer correctly on my character. The export settings was the problem.

  • @TierHarribel
    @TierHarribel 9 місяців тому +11

    Amazing video, you're a good teacher!
    A lot of these VRChat tutorial creators, especially on the Booth side, tend to think they're comedians so their tutorials end up being unbearable but also just not in-depth at all.
    Yours are however, so easy to understand and consume because there's none of that filler content. Thnk you very much, I'll attempt this tomorrow when I wake up

    • @PxINKY
      @PxINKY  9 місяців тому

      Hope it worked for you! And thank you for all the kind words

  • @nokutokamomiji
    @nokutokamomiji Місяць тому +3

    This video is truly heaven-sent. It manages to teach you something so easily that many other tutorials completely fail to do. I managed to finally get clothes on my model after millions of failed attempts. Thank you very much for this!

    • @PxINKY
      @PxINKY  Місяць тому

      Very happy to hear that

  • @ekovian
    @ekovian Рік тому +32

    This will definitely come in handy when I'm trying to add clothing to my Nardo. Thank you for making this video!

  • @SATOhara3173
    @SATOhara3173 Рік тому +9

    I love you so much I could start crying right now lmao. I was able to attach some pants I made to my character but for some reason the jacket wouldn't work no matter what. This got it rigged when everything else failed at 6 am. You're a river to your people.

  • @wglkm1800
    @wglkm1800 7 днів тому

    Thanks a ton for making these videos. They're very helpful. I've dug through so many forums and videos looking for the info I really need to modify my av but so many tutorial makers fill their videos with inappropriate/harmful slop jokes. You're quick, to the point, speak at a pace that's absolutely easy to keep up with without getting bored, and gosh you never say "Uh."
    Just great all around. I'm still working towards figuring out my own project, but your videos have been a huge help keeping me on task and in the right direction. I really appreciate you for putting the time into making these for everyone!

  • @ChazDinkle
    @ChazDinkle 10 місяців тому +2

    Great tutorial! I'm about 10 years out of practice with Blender, and I really appreciate you explaining all of your shortcuts along the way.

    • @PxINKY
      @PxINKY  10 місяців тому

      Happy I could help! Welcome back :3

  • @blucor
    @blucor Рік тому +7

    FINALLY, i find someone who shows how to actually change the proportions to get it to fit. I kept scaling and deleting vertexs and made a hot mess 😂😂 Definitely saved this video for later when i add clothes to my character. You rock!

  • @loganfairbairn4605
    @loganfairbairn4605 Рік тому +13

    For many pieces of clothing, adjusting the mesh manually with sculpting will lead to increased stretching of the UVs, meaning you would need to re-unwrap and re-texture your model for a professional quality result for clothing that requires major adjustments to be properly fitted.

    • @RobinCernyMitSuffix
      @RobinCernyMitSuffix Рік тому +6

      That highly depends on the amount of sculpting you do. If you just adjust it a little, like he did in the video, there will be no real benefit from retexturing ;)

  • @NinesGoetia
    @NinesGoetia Рік тому +5

    You are great to watch, very nice voice and instructions! Love the little onscreen avatar that shows you using your mouse

    • @PxINKY
      @PxINKY  Рік тому +1

      Aww thank you! I always appreciate comments like these, helps me stay motivated 💖

    • @EzekiesAcheron
      @EzekiesAcheron 8 місяців тому +1

      @@PxINKY Your avatar is cute and all but it's also massively in the way. "This tab down here" WHICH ONE I CAN'T SEE IT

  • @hull11820
    @hull11820 Рік тому +2

    thank you very much for your tutorial ❤- helping a friend to edit their avatar and your clothing tutorials, both in blender and here in unity have been great assistance and she looks the best 😸

  • @Avilore
    @Avilore Рік тому +3

    Hi Pinky! You're my hero for doing this, as I learn so much from your videos! I can't wait to one day say thank you in vrchat with my own diy avatar!
    Stay amazing!

  • @idarkstarx6939
    @idarkstarx6939 9 місяців тому +3

    This will definitely come in handy when I’m trying to add cybernetics to my body because the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass you call a temple will wither, and you will beg my kind to save you. But I am already saved. For the machine is immortal. Even in death, I serve the Omnissiah.
    Thank you for making this video!

  • @ollie_greenhorn
    @ollie_greenhorn Рік тому +5

    This tutorial was fantastic! Thank you so much! I ended up having problems with my jacket's sleeves clipping into my avatar's arms when I run but I just ended up retexturing my avatar's arms to have my sleeve texture LOL

    • @PxINKY
      @PxINKY  Рік тому

      Glad it helped!

  • @lupa9794
    @lupa9794 Рік тому +8

    God your are a hidden gem, thank you for posting a no bullshit tutorial. Like... Seriously XD

    • @PxINKY
      @PxINKY  Рік тому +1

      Thank you for your comment, means a lot to hear support ♥

  • @newraptor_karaoke
    @newraptor_karaoke 6 місяців тому +4

    Kinda wish you either move or remove your pngtuber in the corner cause its covering a lot of menu things that I wish I can see.

  • @Joe_334
    @Joe_334 11 місяців тому

    Oh man, this will be very useful since I am getting a grasp for making clothing in Gravity Sketch.

  • @ShockKiri
    @ShockKiri Рік тому +4

    Could you consider making a tutorial on frankensteining/ kitbashing models?

    • @PxINKY
      @PxINKY  Рік тому +2

      soon! When I consider myself confident enough myself ^-^

  • @sketchbookonline2040
    @sketchbookonline2040 Рік тому +2

    7:29 I’m not getting the “Apply Shape Key to Basis” option for some reason

    • @awsomeusername100
      @awsomeusername100 Рік тому +5

      Must have the CATS plugin for it to show.

    • @meek319
      @meek319 Рік тому

      thanks this is what i was looking for as well, went spiraling through comments just to see if anyone else had this problem xD@@awsomeusername100

  • @juli1444
    @juli1444 7 місяців тому

    Thanks so much for that great tutorial. Data transfer is such a great tool. I had some problems with cat's so I just skipped that step and added it directly onto my model.

  • @Nix7c0
    @Nix7c0 Рік тому

    Thanks for the video, this was actually a huge help for getting my first steps and actually getting something that worked!

  • @SoloDolo235.
    @SoloDolo235. Рік тому

    Been waiting for this one yay! Thank you!

  • @SAUCYUWU
    @SAUCYUWU Рік тому +3

    👏🏾 saving me once again

  • @undermoons7799
    @undermoons7799 18 днів тому

    Hii, thank you so much for the amazing video! I wanted to ask at 10:00 when I applied nearest edge interpolated, the clothing doesn't seem to follow the base? Not sure how to troubleshoot this part Edit: NVM I FIXED TI! Thank you!!!

  • @MangoniaMoo
    @MangoniaMoo Рік тому

    this is exactly the stuff I was looking for, thank you! ❤

  • @kittypybro8084
    @kittypybro8084 20 днів тому

    the apply select key to basis doesnt show when i apply all the whole shapekey structure disappear

  • @dopeylee6772
    @dopeylee6772 9 місяців тому +2

    I’m very very confused on what to do for the add shapekey to basic it doesn’t show up on mine

    • @PxINKY
      @PxINKY  9 місяців тому +3

      I believe this was a feature with CATS. You can also just hit the "apply all shapekey" button imstead

  • @gabbertrapbewwwy
    @gabbertrapbewwwy Рік тому +1

    Thank you this really helped

  • @fjordkota2500
    @fjordkota2500 19 днів тому

    Hiya, can you make a tutorial explaining how to get clothes meant for one avatar onto another while also using VRC fury to attach them when they don’t have any presets? (Like a nardo asset on a disko rex)

    • @PxINKY
      @PxINKY  19 днів тому +1

      that is what this video goes over, you just need to delete the vertex groups / old armature
      then just use my vrcfury clothing tutorial

  • @JESSEFATMAN
    @JESSEFATMAN Рік тому

    Amazing video dude. It helped a ton. Thank you.

  • @Netzu965
    @Netzu965 Рік тому +1

    Here i was just blindly scaling My jackets, thank you!

  • @XItzNikkiPlayingX
    @XItzNikkiPlayingX Місяць тому

    I have a question. Since at this point " 6:41 " what are we deleting exactly. I've been trying to figure it all out, because I was following step by step through the video on what to do and it completely lost me.. and I'm very much stuck.. Please help..😵‍💫

    • @PxINKY
      @PxINKY  Місяць тому

      Vertex groups (aka bone weights)

  • @ludwigthedragon8645
    @ludwigthedragon8645 10 місяців тому +1

    do you have a tutorial for how to edit clothes that Do have bones on em already?

    • @PxINKY
      @PxINKY  10 місяців тому +1

      Remove the bones then follow this video

    • @ludwigthedragon8645
      @ludwigthedragon8645 9 місяців тому

      @@PxINKY what if I want to keep some of the bones for physbones later, like strings and such?

    • @PxINKY
      @PxINKY  9 місяців тому

      @@ludwigthedragon8645 that gets a little more complicated, you can either add those bones to the armature and then copy them + the normal armature
      or isolate them and just add them back after

  • @Nexuul
    @Nexuul 10 місяців тому

    you've dramatically improved mine and my friend's workflows, thank you so much ❤
    also what's the little mouse button tool you have on the left?

    • @PxINKY
      @PxINKY  10 місяців тому +1

      github.com/nutti/Screencast-Keys
      github.com/jayanam/shortcut_VUr

  • @reiex1589
    @reiex1589 9 місяців тому +17

    It does not help that you block the right corner making it hard to follow what your doing over there smh

    • @PxINKY
      @PxINKY  9 місяців тому +3

      I try my best to add pop ups on the side for the cases that i block it.

  • @eliot_lynx
    @eliot_lynx 6 місяців тому

    I did everything like in the tutorial, but for some reason at 10:19 my clothing still doesn't move. Only the body. And I don't know why

    • @PxINKY
      @PxINKY  6 місяців тому

      You may have messed up somewhere along the path, remember that the order that you combine / join stuff is extremely important!
      additionally make sure it has the armature modifier on both meshes

  • @goguma_doduk
    @goguma_doduk Рік тому

    Thank you for the great video, it really helped. but I put the fbx file into Unity and Material was look fine but if I touched the blend shape key of cloth, the modified clothes break, how can I fix it?

  • @YungK
    @YungK Рік тому +1

    Shapekey to Basis not appearing

    • @PxINKY
      @PxINKY  Рік тому +1

      Appologys, tho i didnt know till now, this is a feature that comes with CATS, its a free blender addon you can get here:
      github.com/absolute-quantum/cats-blender-plugin/archive/refs/heads/development.zip

    • @LeerooyJenkins
      @LeerooyJenkins 9 місяців тому

      @@PxINKYhad to scroll down to find this, thank you!

  • @reoninraira
    @reoninraira 17 днів тому

    how can I sculpt the pants that I want to fit without it become weird looking

  • @goofybillie
    @goofybillie Місяць тому

    How did you get access to elastic deform / the other icons. Blender is only showing me a dozen or so?
    Edit: Read update notes. What would be the closest brush to use?

  • @Junarhdiary
    @Junarhdiary 9 місяців тому

    can i follow this tut even when the clothes i import arent wavefront only by fbx?

  • @tenshik3769
    @tenshik3769 Рік тому +1

    This is such a great video!
    I did however have an issue that once I used FACS to apply some pants I took off one avatar (I wiped it of everything from the old avi) to put on a similar body avi, when testing for clipping with Gesture Manager and Go Loco, when placing the avi in to a cross legged position (or other large degree joint bend positions) the butt clips through the pants severely and the front of the waist of the pants sinks inside the lower tummy area.
    Is there anything you can suggest to fix this issue?
    Amazing video though. I genuinely feel like my blender skills leveled up after watching this! ^.^

    • @PxINKY
      @PxINKY  Рік тому

      You may need to manually repaint / touch up that area

  • @ludwigthedragon8645
    @ludwigthedragon8645 9 місяців тому

    is there no faster way to do the vertex group part? the nardo has so many vertex groups lol

    • @PxINKY
      @PxINKY  9 місяців тому

      You can lock those that you want and then hit "delete unlocked vertex groups"
      Alternitively you can keep them and just remove the meshs you dont need / want

  • @nataliehammond8227
    @nataliehammond8227 Місяць тому

    I will use this tutorial once I get a laptop that allows blender and vrchat

    • @PxINKY
      @PxINKY  Місяць тому

      Best of luck!

    • @nataliehammond8227
      @nataliehammond8227 Місяць тому

      @PxINKY bad news, I can't get a laptop for Christmas I'm cooked, atleast I can get blender on my vr

  • @FishboyAbzu
    @FishboyAbzu 4 місяці тому

    This has helped me so much lol

  • @blacky_Original
    @blacky_Original 11 місяців тому

    I don't have the Dyntopo tool like you do in the layout level, only in the sculpting level :/

  • @LunaKitten08
    @LunaKitten08 3 місяці тому

    what do i do if when i attaching the vertex groups things it says (error this moddifier is disabled)

  • @ChubbyDuck-q1t
    @ChubbyDuck-q1t Місяць тому

    im sorry how do i import my model when i try to do it its not there for me

  • @user-bd3pj8fy9q
    @user-bd3pj8fy9q 6 місяців тому

    what if your clothes has additional bones?
    for example a drawstring on the hoodie

    • @PxINKY
      @PxINKY  5 місяців тому

      you can separate those parts and re-add them at the end, thats what i personally do

  • @Nesomi
    @Nesomi Рік тому +1

    amazing work!

  • @babyplagueplogue857
    @babyplagueplogue857 Рік тому

    I love the tutorial and how well it guided me but sadly my blender crashes whenever I get the weight paint and I don't want to do it all over again a third time.

    • @PxINKY
      @PxINKY  Рік тому

      save between steps
      another thing, try downgrading to 3.5 blender

  • @amberthepyromancer1804
    @amberthepyromancer1804 7 місяців тому

    the x mirror doesn't show up for me in sculpt mode

  • @APTTMHYAH
    @APTTMHYAH Рік тому

    How’d you get you character in the bottom right corner to moves its hand and mouth with yours? That’s cool

    • @PxINKY
      @PxINKY  Рік тому

      I commissioned someone for it, its a custom program they wrote and did the art for"
      link to them is in the description ^-^

  • @Darkvolk
    @Darkvolk Рік тому +1

    Thank you!

    • @PxINKY
      @PxINKY  Рік тому +1

      Happy to help! :3

  • @ygypt
    @ygypt 6 місяців тому

    what if im trying to add pants to a model whos legs are in a different pose, or adding a tpose shirt to an apose model? sculpting the model that far off always ends up very distorted

    • @PxINKY
      @PxINKY  6 місяців тому

      You can try using the base armature (if it comes with one) and pose that, then set the pose as default and remove the armature
      Alternatively you can pose your model and do the same thing, just note to pose it back if you want.

  • @ov868
    @ov868 Місяць тому

    I like the little pink dragon, but it is kind of annoying not be able to see what you are clicking.

    • @PxINKY
      @PxINKY  Місяць тому

      I have just recently gotten my hands on an OBS plugin that should solve this issue in the future!

  • @shortstackpuppy
    @shortstackpuppy 6 місяців тому

    This is a late comment, but hopefully you'll still come across it for an answer. If I want to refit clothing to a edited nardo base with clothing rigged for a regular nardo, do I still have to worry about messing with the bones or can I just sculpt it to fit? Thanks in advance

    • @PxINKY
      @PxINKY  6 місяців тому

      Depends if the edited nardo base was just mesh or if they modified the weights / bones.
      If its the ladder then id suggest fitting it to the modified base

    • @shortstackpuppy
      @shortstackpuppy 6 місяців тому

      @@PxINKY perfect, thank you!

  • @gtr1
    @gtr1 Рік тому +1

    Hey, how can I rig different clothes to one character(I want to use it in a game engine)?

    • @PxINKY
      @PxINKY  Рік тому

      Thats exactly what this video is for

  • @millompr6924
    @millompr6924 Рік тому

    Thank you so much for this! Such a life saver :']

    • @millompr6924
      @millompr6924 Рік тому

      One issue I'm having though, I don't have the move/select tools you do for when you're selecting the armature to see the weight painting, anything on how to fix that..?

    • @PxINKY
      @PxINKY  Рік тому +1

      you didnt add the "armature" modifier

  • @Demonamic777
    @Demonamic777 4 місяці тому

    The Apply Shapekey to Basis feature does not exist anymore.

    • @PxINKY
      @PxINKY  4 місяці тому

      i would recommending using vrcfury instead of cats for attaching clothing to a model

    • @s53nu5
      @s53nu5 Місяць тому

      Depending on what you're refitting, I recommend not using a shapekey at all if you don't intend on reversing your work. That's at least what works for me.

  • @Nemzky
    @Nemzky Рік тому

    I used this guide and the same jacket model as you. After importing the finished fbx into unity it loses all its textures and also loses the "inside" of the jacket. (looking inside the jacket you can see through it). Was wondering if you had any issues when you imported into unity?

    • @PxINKY
      @PxINKY  Рік тому +1

      The inside being lost is due to no back-face on it, most materials will fix these automatically
      Materials aren't fully automatic, it will either give you an untextured or grey material, I would recommend making your own!

    • @Nemzky
      @Nemzky Рік тому

      @@PxINKY Thanks for the reply!

  • @ARandomKhy
    @ARandomKhy 8 місяців тому

    i have a small issue on a model and the elastic deform when i move it the faces apears making it look weird and if i use the subdivision boolean it will just freeze blender

    • @PxINKY
      @PxINKY  8 місяців тому

      you may need to manually add loops to parts if the density is too high

  • @vilxyi
    @vilxyi Рік тому

    Thank you once more

  • @BeneMolto
    @BeneMolto 6 місяців тому

    I am using blender 3.4, will that work just fine with this tutorial?

    • @PxINKY
      @PxINKY  6 місяців тому

      Yes, it should

  • @floofiewilde
    @floofiewilde 9 місяців тому

    Heya! I followed both of your tutorials (this one + import with VRCFury), in unity everything seems normal, but when I import the cloth (Rex's Latex Swimsuit2), it's clipping in my Archer model. How can I fix this?

    • @PxINKY
      @PxINKY  9 місяців тому

      does the archer model have any shapekeys that increase the size of any body parts? that could cause clipping

  • @vanagandromega
    @vanagandromega 6 місяців тому

    Brother, your sona is in the way of a good chunk of info. I can't see where "this tab here" is.

    • @PxINKY
      @PxINKY  6 місяців тому

      Apologys, this is an older video, and I do believe I forgot to edit in the screenshots

  • @Void_Delphox
    @Void_Delphox Рік тому +3

    GOATED

  • @BornCloth24
    @BornCloth24 6 місяців тому

    my clothing has a skeleton in its armature, do I delete that, or do I leave it on there?

    • @PxINKY
      @PxINKY  6 місяців тому

      You should delete the armature and remove any vertex weights it has

  • @KlausTheArcticFox
    @KlausTheArcticFox Рік тому

    very nice model

  • @bobbyhunter-t1o
    @bobbyhunter-t1o Рік тому

    how do i select my whole avatar and not little parts of my avatar?

  • @yasci9451
    @yasci9451 Рік тому

    hi I have a question. I did everything to the letter but when I try to put it on unity using av3 creator I'm left with the dress in t pose. What could it be ?

    • @PxINKY
      @PxINKY  Рік тому

      Have you tried manually? ive never used av3 so i dont know if that could be causing the issue

    • @yasci9451
      @yasci9451 Рік тому

      Thank you

  • @Morganashley226
    @Morganashley226 2 місяці тому

    how do i add it to my avi with physbones tho?

    • @PxINKY
      @PxINKY  Місяць тому +1

      this should work just fine with physbones
      you just need to make sure that you are adding it correctly to your avatar to make sure the physbones interact correctly (id recommend using VRCFurys armature / shapekey link features)

  • @noadsmagee5512
    @noadsmagee5512 Рік тому

    Why remove the unneeded vertex groups? How do they affect the data transfer?

    • @PxINKY
      @PxINKY  Рік тому +3

      Its just bloat, you don't need bone data on parts that don't exist

  • @yukwwim.7333
    @yukwwim.7333 5 місяців тому

    I can`t import my avatar into Blender bcs it`s another format (unity package file), what should I do?

    • @PxINKY
      @PxINKY  5 місяців тому

      unity package is a file archive (like .ZIP)
      you need to open your unity package, inside of that should have your model. this model will be a .fbx (or .blend/ other file types)
      that's what you want to import

  • @KlausTheArcticFox
    @KlausTheArcticFox Рік тому

    question how would i line up my rig with a jacket that is not in the Tpose position?

    • @PxINKY
      @PxINKY  Рік тому +1

      You could use pose mode, then apply the pose as default

    • @KlausTheArcticFox
      @KlausTheArcticFox Рік тому

      ok thanks@@PxINKY

    • @PxINKY
      @PxINKY  Рік тому +1

      @@KlausTheArcticFox No worrys, if you get stuck try using google + Blender Docs to learn more, There are plenty of indepth stuff on how to do exactly this!

    • @KlausTheArcticFox
      @KlausTheArcticFox Рік тому

      will do thxs ^^@@PxINKY

  • @infnitythewolf9452
    @infnitythewolf9452 Рік тому

    What would I do in the situation where the clothing model is in an A-pose rather than a T-pose?

    • @PxINKY
      @PxINKY  Рік тому

      you can either re-pose your avatar to be in T-pose and apply the transforms
      or try sculpting it on A-pose

  • @ayylmao9094
    @ayylmao9094 Рік тому

    what happens if i dont delete the the vertex groups that dont show up

    • @PxINKY
      @PxINKY  Рік тому

      Itll just bloat the clothing / vertext group list which will make your avatar package size a little bigger (not by a lot, but its still unessasssry data being stored)

    • @ayylmao9094
      @ayylmao9094 Рік тому

      alright thx dude its just that the base im using named the bones in another language so it makes it a bit of a struggle@@PxINKY

  • @KarmaLN
    @KarmaLN Рік тому

    When i add the Data Transfer Modifier and generate data and apply it nothing happens. Any idea why?

    • @PxINKY
      @PxINKY  Рік тому

      did you select the body mesh?

    • @KarmaLN
      @KarmaLN Рік тому

      @@PxINKY The issue was that i didnt click "Vertex Groups" at the Vertex Data

    • @PxINKY
      @PxINKY  Рік тому

      @@KarmaLN Nice catch, hope its all working now!

  • @JESSEFATMAN
    @JESSEFATMAN Рік тому

    Ok so this is frustrating. Tried to figure it out myself but no luck. Would you know why I go through the trouble of sculpting clothes to fit perfectly and work perfectly in blender but the second i get it in unity its like it shrunk and even manually upping the size in unity it refuses to fit the base like it did in blender. What am I missing here?

    • @PxINKY
      @PxINKY  Рік тому

      Could be the export size you selected from blender, try messing around with export settings when going from blender to FBX

    • @JESSEFATMAN
      @JESSEFATMAN Рік тому

      my bad pinky. i never removed this comment. i figured it out already with help from one of your other vids. Thank you
      @@PxINKY

  • @Emo_Power
    @Emo_Power 5 місяців тому

    Wow, I've been doing this for two years and I've never used the elastic deformation tool. >.

    • @PxINKY
      @PxINKY  5 місяців тому +1

      Its really nice!

  • @shredder4544
    @shredder4544 Рік тому

    4:58 "I'm going to hide the body."

    • @PxINKY
      @PxINKY  Рік тому

      They wont find it 😇

  • @jasonthealphawolf9583
    @jasonthealphawolf9583 Рік тому

    What if you were do a video to how to make wheels move on vehicle avatars that would be cool ^^

  • @psyilux
    @psyilux 2 місяці тому +1

    Using cats to bind clothes nowadays is honestly a nightmare being that the armatures are never right & im new so im shit at rigging. Is there any way to bind clothes without using this disaster of a plugin? This video is long and I’m having trouble finding the “bind the clothes” part
    I’ve scoured youtube for about an hour looking for a way to bind clothes correctly WITHOUT cats 😭 surely theres ways to do this without cats? 🤔

  • @yeetstroke
    @yeetstroke Рік тому +2

    👍

  • @vadimbanshee
    @vadimbanshee 4 місяці тому

    1:17 This timecode just for me, nevermind ;)

  • @akiraakiraakiraakira
    @akiraakiraakiraakira Рік тому

    CTRL + P to parent to empty groups

  • @ZariusNG
    @ZariusNG Місяць тому

    love ur tutorials but u block what i need to see please shrink or make transparent please

  • @dopeylee6772
    @dopeylee6772 9 місяців тому

    Yeah this video somewhat help but the last part of it I cannot for the like of me actually help at all

    • @PxINKY
      @PxINKY  9 місяців тому

      stop by my discord and i may be able to help you out!

  • @박성현-h3k
    @박성현-h3k 11 місяців тому

    Goat ㅋㅋ

    • @PxINKY
      @PxINKY  11 місяців тому

      🩷

  • @ListeningPoint
    @ListeningPoint 5 місяців тому

    Maybe don't have your vtuber cover up the menu you're using...

    • @PxINKY
      @PxINKY  5 місяців тому

      I missed editing an overlay in this video, thats on me
      you can try trial and error to get the correct one, but again appologys

  • @psxpuppy
    @psxpuppy 11 місяців тому +1

    cute toebeans :3

  • @Kepora1
    @Kepora1 Рік тому +1

    At 7:30 I can't see a thing you're doing, your little avatar is in the way. I really suggest removing it in videos like this.

  • @Conductor-C
    @Conductor-C 12 днів тому

    no

  • @NoCat.
    @NoCat. Рік тому +1

    im so not looking forward to this

    • @PxINKY
      @PxINKY  Рік тому +1

      With practice it'll come like second nature :3
      Just be patient ^-^

    • @NoCat.
      @NoCat. Рік тому

      @@PxINKY for sure, making my own avatar has been a tedious slow process but it’s been fun. Feels weirdly good to go in test something and pull off my headset to make adjustments

  • @projectfenrir100
    @projectfenrir100 5 місяців тому

    your head in the way

    • @PxINKY
      @PxINKY  5 місяців тому

      Appologys, i think i forgot to place what to press on the screen, this is my bad.
      you should get it with slight trial and error (click them till it looks like what ive got)

  • @ShotzFired88
    @ShotzFired88 Місяць тому

    Thank you!