Fantastic video, amazing how people are still finding unique ways to play these games after all these years. If I could offer one bit of feedback, it's that nicknaming all the Pokemon, while cute, does make keeping track of who's using what move a little more confusing especially when running through moves so rapidly that the on screen Pokemon doesn't yet match the commentary
Thanks for the comment! And the feedback :) That's fair! I do need to get better at matching the video to the audio. It's hard when tackle, string shot, harden, flash, takes 3 seconds to say, and 10 seconds to show up on screen :D Il have a think about the nicknames for gen 3, or il have a think about my script :) At least for the next video it'll be easy to follow, ditto ditto ditto!
What an excellent video! It's been a lot of fun seeing Gen 2 played from a completely different perspective! Definitely looking forward to that Ditto run!
Thanks Squidgy! Was the completely different perspective, the perspective of a gen 2 noob? :) Il try not to leave you waiting almost a year for the ditto one!
Ugh I really hope not!! If I can do it all with FRLG and RSE il be happy. But all 6 starters have signature moves, so il have to do at least 6 playthroughs! We'll see how it goes :) ditto first!
Nitpickiest nitpicks are my favourite type of nitpicks! So whilst struggle is treated as typeless in the type effectiveness part of the damage equation, the move is actually defined in the game files as a normal move! And by holding the pink bow, you actually do more struggle damage! ua-cam.com/video/2Z7o4RQDtzU/v-deo.html This video is great at going more in depth :)
AAAA thanks! Yeah, Struggle's actually coded as a Normal type move that does recoil damage, similar to Take Down and Double-Edge! It's "typelessness" comes from a check the game does when doing damage calculation that checks if the move is struggle. If so, the move has no type effectiveness. However, everything else (item boosts, physical vs. special, etc.) is done much earlier, and in those cases, it's treated like any other Normal type move! As such, there aren't any truly 'typeless' moves in Gen 2, only moves that ignore type effectiveness (but otherwise have a type).
When inevitably doing Gen 3, you can save yourself a bit of time by slightly altering the Python code. Assign each evolution line some sort of difficulty score to obtain, then sort your final lists by summed difficulty score. Not a perfect system of course but should help prevent you from having to get roamers or Pokémon with high catch rates etc I would assign every Pokémon a 0, and then just add points for every difficulty spike, like for example and without too much thought put into it: - low catch rate : +1 - 1% spawn only : +2 - 5% spawn only: +1 - version exclusive: +1 - roamer : +3 - event exclusive: +10
That's a great shout! I'll definitely do something like this if I end up with thousands of options again :D Only issue is, something tells me unobtainable jirachi is still gonna have to be on the list, for a move I've never heard of, doom desire!
Thanks mate! And haha yeh, if that odd egg would have hatched into a Pichu I'd have binned it, used a kangaskhan and then end result would have been 50... Hopefully Kang makes an appearance in gen 3 :)
That was fun and interesting ride, I bet that took a lot of preparations to get the overlay and strategy working.😊 I'm glad that my favourites,Octillery, Typlosion were in the video. I can't wait to see how far Ditto could do in gen 1 while mirroring the opponent's moves. 😮 Overall nicely done!and it is always worthwhile waiting for these videos. Keep it up!😊
To make things even MORE complicated for gen 3, Pokémon XD: Gale of Darkness gives the 80-ish Pokémon within access to moves that they cannot otherwise learn. At least the already required Lugia gets both Psycho Boost and Featherdance this way! So Deoxys and Pigeot shouldn’t be explicitly required!
So I've heard! The issue is with the 6 starters all having signatures, I'm going to be playing a lot of FRLG/RSE :D I'm hoping people forgive me if I ignore the fact that XD/Colosseum exist :) they'll get an honourable mention in the end (and maybe their own video in the future!)
Some of your "signature moves" are not signature, as they can be bred onto other mons. For example, you don't need to have Delibird use Present; you can breed it onto Miltank. You have to catch Delibird, of course, but you don't have to count it because it doesn't use a move.
It's a fair point, but I thought using breeding in that way would be a bit of a slippery slope... I didn't want to come out with a final team of 10 pokemon needed to use all moves, ignoring the fact that I had to catch 49 to get the moves and breed them into the eggs. So I try to say levelup and tm learnset up top so I'm not tempted to try and sneakily reduce the number using other mechanics in the game :) Although I'll be changing that intro to add "and tutor moves" for gen 3!
Haha I've started the research for gen 3 and it really feels like everything is a signature move, I'm predicting I'm going to not have very many options to consider when I'm choosing my team :D gotta get all 6 starters, gotta get the mythicals, gotta get the snake and the mongoose, gotta....
Was happy to see another one of these! With your ruleset using level up movesets only, would be interesting to see if egg moves change the number of Pokemon used at all. Wonder if any signiture moves can be passed down.
It would definitely be interesting! I was happy to use spontaneous egg moves like the odd egg getting dizzy punch, because I hadn't got a Pokémon that knew dizzy punch beforehand and bred it. But I worried if I started looking properly at egg moves, getting a venusaur with a bunch of moves and breeding it with something to make an egg for a pokemon I needed... Then should that venusaur count to my Pokémon count? I thought it was best to just avoid it and use breeding solely for devolution and cloning :D as nature intended
@@kangaskdan right I was going to say technically and logically you already have to have a pokemon with that move to pass it as an egg move so logically for the challenge whatever pokemon you would be using to generate egg moves you might as well just use the movie with that pokemon. Not counting breeding pokemon to the count would feel kind of like a cheap loophole to reduce your numbers
@@kangaskdan do you still have plans to do the Blaine run? Ive been looking forward to it for a long time, that series is honestly so amazing and underrated. The Surge story line was really clever and engaging
Ah thanks so much Rob, it's still on the to-do list, I've done the run itself and half the script, just gotta force myself to finish it off. I'm hoping I can get some momentum after this video and finally finish the gym leader stuff :)
You could technically use the Move Reminder of Stadium 2, to get those moves from the Hitmon line or those from the low level Pokemon, but that would require doing many runs of the Elite 4 + Champion there, since you can only get a move per run.. so yeah
Yehh that's not something I knew about until a few people commented about it on this one :D But oof, if I'm going for the easiest option, quickly trading 2 Pokémon from 2 red saves seemed a lot easier than multiple runs through stadium 2 :D Although it would technically make this more of a gen 2 only challenge (minus squirtle and moltres :D )
Cool video. One recommend: I think instead of using the modern art on the left (Started FR&LF) it would be better if you used the retro style water color art. Would fit the classic theme better
Good point! I just had the Pokémon art already and couldn't be bothered to upgrade/downgrade for the videos :D it's too late for ditto gen 1 but maybe il have it ready for ditto gen 2 :)
I've learnt about that since posting the video :) not sure what would take me more time though, riding around on my bike whilst watching UA-cam, or battling through a bunch of elite 4 stadium 2 runs :)
The hitmons, beedrill, eevees, cloyster, sunflora, were definitely necessary, il have to double check the others but I don't think the evolutions were needed. I was just tired of seeing the animation every level up :)
Oh god, if you have gen 3 spoilers, now is the time 😁 I've already researched volt tackle, and that pretty much every legendary and mythical has a signature, which should be fun 😂
@@kangaskdan Ah, Volt Tackle is a fun secret. Have fun getting all the legendaries, especially Jirachi without brazen cheating. But have you considered Shadow moves? Since both Colosseum and XD battles work the same as in the main games, I would say they count. A casual playthrough of XD could help with getting rare Pokémon - mainly Lugia knowing Psycho Boost which eliminates needing Deoxys. You can then freely trade the mons with the rest of Gen III games. Also, some moves change even within the same generation. Usually, it is only a slight change in PP or accuracy but Shadow Rush changes quite a bit so it would be cool to showcase it in Colosseum as well if you do choose to include the Shadow moves.
With the way I create my minimum team to use all moves, using the Pokémon disassemblies I'm thinking il want to try and keep this purely in the GBA games, it'll mean a little bit of brazen cheating here and there, but at least il be confident in my answer :D One day il be brave enough to venture into the other games, I hear good things about Colosseum!
So this strat is kinda really bending the rules but Pokemon Stadium 2 rewards the player with the ability to teach a pokemon that got through the elite four and champion portion of the gym leader castle a move from earlier in its level up set
Ah that would have been a great shout! Definitely would have helped me out with my hitmons. Hopefully people don't mind that strategy as I think il be relying on the move relearner in gen 3 for a bunch of moves!
@@kangaskdan It's less being a move relearner that had me thinking it is iffy and more just it is using a side game to get moves you otherwise couldn't
Maybe not smeargle herself, but definitely using moves like sketch metronome transform mimic mirror move, to get moves that aren't on the users level up or TM/HM learnset :)
I was already in awe of how much work this must have taken, but the last move being Explosion to finish off the fight with Red? Such a nice touch
Thank you! :D it was always either going to be explosion or struggle :)
Spoilers!
Fantastic video, amazing how people are still finding unique ways to play these games after all these years.
If I could offer one bit of feedback, it's that nicknaming all the Pokemon, while cute, does make keeping track of who's using what move a little more confusing especially when running through moves so rapidly that the on screen Pokemon doesn't yet match the commentary
Thanks for the comment! And the feedback :)
That's fair! I do need to get better at matching the video to the audio. It's hard when tackle, string shot, harden, flash, takes 3 seconds to say, and 10 seconds to show up on screen :D
Il have a think about the nicknames for gen 3, or il have a think about my script :)
At least for the next video it'll be easy to follow, ditto ditto ditto!
What an excellent video!
It's been a lot of fun seeing Gen 2 played from a completely different perspective!
Definitely looking forward to that Ditto run!
Thanks Squidgy!
Was the completely different perspective, the perspective of a gen 2 noob? :)
Il try not to leave you waiting almost a year for the ditto one!
Really love how you integrated it into a playthrough!
Thanks! Get ready to see it 6 times in a row in the gen 3 one :D
@@kangaskdan Oh man are you gonna need shit like Colosseum, Pokemon Channel and so on?
Ugh I really hope not!! If I can do it all with FRLG and RSE il be happy. But all 6 starters have signature moves, so il have to do at least 6 playthroughs! We'll see how it goes :) ditto first!
@@kangaskdan Depends on if you include shadow moves, which are kind of a gray area
The nitpickiest of nitpicks: The list on the left shows Struggle as a Normal type move but it's actually a typeless move.
Nitpickiest nitpicks are my favourite type of nitpicks!
So whilst struggle is treated as typeless in the type effectiveness part of the damage equation, the move is actually defined in the game files as a normal move! And by holding the pink bow, you actually do more struggle damage!
ua-cam.com/video/2Z7o4RQDtzU/v-deo.html
This video is great at going more in depth :)
@@kangaskdan that's crazy, TIL
AAAA thanks! Yeah, Struggle's actually coded as a Normal type move that does recoil damage, similar to Take Down and Double-Edge!
It's "typelessness" comes from a check the game does when doing damage calculation that checks if the move is struggle. If so, the move has no type effectiveness. However, everything else (item boosts, physical vs. special, etc.) is done much earlier, and in those cases, it's treated like any other Normal type move!
As such, there aren't any truly 'typeless' moves in Gen 2, only moves that ignore type effectiveness (but otherwise have a type).
🙌
Round 2 is here! Cant wait for the Gen 3 version!
Thanks mate! You'll have it this time next year :)
When inevitably doing Gen 3, you can save yourself a bit of time by slightly altering the Python code. Assign each evolution line some sort of difficulty score to obtain, then sort your final lists by summed difficulty score. Not a perfect system of course but should help prevent you from having to get roamers or Pokémon with high catch rates etc
I would assign every Pokémon a 0, and then just add points for every difficulty spike, like for example and without too much thought put into it:
- low catch rate : +1
- 1% spawn only : +2
- 5% spawn only: +1
- version exclusive: +1
- roamer : +3
- event exclusive: +10
That's a great shout! I'll definitely do something like this if I end up with thousands of options again :D
Only issue is, something tells me unobtainable jirachi is still gonna have to be on the list, for a move I've never heard of, doom desire!
@@kangaskdanyou can get it… it just costs like 200 dollars for Pokemon box ruby and sapphire, + a gamecube
Awesome video! Great to see you back making them. Ironic you didn't use kangaskhan though
Thanks mate!
And haha yeh, if that odd egg would have hatched into a Pichu I'd have binned it, used a kangaskhan and then end result would have been 50...
Hopefully Kang makes an appearance in gen 3 :)
That was fun and interesting ride, I bet that took a lot of preparations to get the overlay and strategy working.😊
I'm glad that my favourites,Octillery, Typlosion were in the video.
I can't wait to see how far Ditto could do in gen 1 while mirroring the opponent's moves. 😮
Overall nicely done!and it is always worthwhile waiting for these videos. Keep it up!😊
Thanks so much Batel 😁
@@kangaskdan You're welcomed😁.
Thanks for the video! I'm looking forward to the Ditto only run 👀
I'm glad!! I'm starting it today so hopefully the wait isn't too long :)
Interesting question and very satisfying showing, my brain is pleased seeing the numbers slowly going up.
Great video mate, I really enjoyed it!
Thanks so much! I enjoy seeing the numbers go up too 😁
Love this series!
Thank you! I'm glad it's officially a series now that it has a second episode :)
To make things even MORE complicated for gen 3, Pokémon XD: Gale of Darkness gives the 80-ish Pokémon within access to moves that they cannot otherwise learn. At least the already required Lugia gets both Psycho Boost and Featherdance this way! So Deoxys and Pigeot shouldn’t be explicitly required!
So I've heard!
The issue is with the 6 starters all having signatures, I'm going to be playing a lot of FRLG/RSE :D I'm hoping people forgive me if I ignore the fact that XD/Colosseum exist :) they'll get an honourable mention in the end (and maybe their own video in the future!)
@@kangaskdan oooh, very fair lol
So happy I subscribed to you after the Gen I video. This was such a treat at the end of a rough day.
Not as happy as I am :)
I hope tomorrow is a better day for you!
Some of your "signature moves" are not signature, as they can be bred onto other mons. For example, you don't need to have Delibird use Present; you can breed it onto Miltank.
You have to catch Delibird, of course, but you don't have to count it because it doesn't use a move.
It's a fair point, but I thought using breeding in that way would be a bit of a slippery slope...
I didn't want to come out with a final team of 10 pokemon needed to use all moves, ignoring the fact that I had to catch 49 to get the moves and breed them into the eggs. So I try to say levelup and tm learnset up top so I'm not tempted to try and sneakily reduce the number using other mechanics in the game :)
Although I'll be changing that intro to add "and tutor moves" for gen 3!
Yes! Been looking forward to this
These are so interesting to see!
Can't wait to see the later gens... where every single pokemon has a signature move 😅
Haha I've started the research for gen 3 and it really feels like everything is a signature move, I'm predicting I'm going to not have very many options to consider when I'm choosing my team :D gotta get all 6 starters, gotta get the mythicals, gotta get the snake and the mongoose, gotta....
glad there was another!
Hopefully it was worth the wait!
Absolutely loved the video!
Looking forward to the next one! :D
Thanks so much Luke!! :)
Love the intro
I'm glaaaaaaaaaaaad
Was happy to see another one of these!
With your ruleset using level up movesets only, would be interesting to see if egg moves change the number of Pokemon used at all. Wonder if any signiture moves can be passed down.
It would definitely be interesting!
I was happy to use spontaneous egg moves like the odd egg getting dizzy punch, because I hadn't got a Pokémon that knew dizzy punch beforehand and bred it.
But I worried if I started looking properly at egg moves, getting a venusaur with a bunch of moves and breeding it with something to make an egg for a pokemon I needed... Then should that venusaur count to my Pokémon count? I thought it was best to just avoid it and use breeding solely for devolution and cloning :D as nature intended
@@kangaskdan right I was going to say technically and logically you already have to have a pokemon with that move to pass it as an egg move so logically for the challenge whatever pokemon you would be using to generate egg moves you might as well just use the movie with that pokemon. Not counting breeding pokemon to the count would feel kind of like a cheap loophole to reduce your numbers
The Dan Man Returneth! Welcome back!
Cheers Rob!! My goal is to not wait 300 days to post the next one :)
@@kangaskdan do you still have plans to do the Blaine run? Ive been looking forward to it for a long time, that series is honestly so amazing and underrated. The Surge story line was really clever and engaging
Ah thanks so much Rob, it's still on the to-do list, I've done the run itself and half the script, just gotta force myself to finish it off. I'm hoping I can get some momentum after this video and finally finish the gym leader stuff :)
Another fantastic one. Watch on 0.75 speed folks
I can't stand my voice at 1x or 1.25x speed, I think 0.75x would kill me :D
Thanks for the comment!
You could technically use the Move Reminder of Stadium 2, to get those moves from the Hitmon line or those from the low level Pokemon, but that would require doing many runs of the Elite 4 + Champion there, since you can only get a move per run.. so yeah
Yehh that's not something I knew about until a few people commented about it on this one :D
But oof, if I'm going for the easiest option, quickly trading 2 Pokémon from 2 red saves seemed a lot easier than multiple runs through stadium 2 :D
Although it would technically make this more of a gen 2 only challenge (minus squirtle and moltres :D )
Cool video. One recommend: I think instead of using the modern art on the left (Started FR&LF) it would be better if you used the retro style water color art. Would fit the classic theme better
Good point! I just had the Pokémon art already and couldn't be bothered to upgrade/downgrade for the videos :D it's too late for ditto gen 1 but maybe il have it ready for ditto gen 2 :)
There is actually a move reminder in Gen 2… it’s in Stadium 2. Technically possible, so this could save some eggs.
I've learnt about that since posting the video :) not sure what would take me more time though, riding around on my bike whilst watching UA-cam, or battling through a bunch of elite 4 stadium 2 runs :)
I knew what the last move was :)
Haha great work Rob! I can tell you paid attention in school :)
10:56 Mrs. Matt at your service :)
17:47 Sometimes I like to feel pretty!
17:57 Sub strats best strats :D
Great video Dan!
Your eggy goodness and feminine energy really helped me finish off this challenge
so were all the evolutions you did necessary for certain moves? was a bit unclear about this point
The hitmons, beedrill, eevees, cloyster, sunflora, were definitely necessary, il have to double check the others but I don't think the evolutions were needed. I was just tired of seeing the animation every level up :)
Could you have used Pokemon Stadium 2 to teach the low-level Hitmon moves?
Yehh ConklesToTheMax suggested the same thing, it's a great idea! Something I never knew existed! :)
Chansey is 100% female, I believe
Oh what!?
I had no idea! I probably shouldn't have been surprised that I was drowning in female chanseys then.... :D
Must be find to program! However, if you find Dizzy Punch and Extremespeed odd in Gen II, oh boy, you are in for big surprises later on.
Oh god, if you have gen 3 spoilers, now is the time 😁
I've already researched volt tackle, and that pretty much every legendary and mythical has a signature, which should be fun 😂
@@kangaskdan Ah, Volt Tackle is a fun secret. Have fun getting all the legendaries, especially Jirachi without brazen cheating. But have you considered Shadow moves? Since both Colosseum and XD battles work the same as in the main games, I would say they count. A casual playthrough of XD could help with getting rare Pokémon - mainly Lugia knowing Psycho Boost which eliminates needing Deoxys. You can then freely trade the mons with the rest of Gen III games. Also, some moves change even within the same generation. Usually, it is only a slight change in PP or accuracy but Shadow Rush changes quite a bit so it would be cool to showcase it in Colosseum as well if you do choose to include the Shadow moves.
With the way I create my minimum team to use all moves, using the Pokémon disassemblies I'm thinking il want to try and keep this purely in the GBA games, it'll mean a little bit of brazen cheating here and there, but at least il be confident in my answer :D
One day il be brave enough to venture into the other games, I hear good things about Colosseum!
So this strat is kinda really bending the rules but Pokemon Stadium 2 rewards the player with the ability to teach a pokemon that got through the elite four and champion portion of the gym leader castle a move from earlier in its level up set
Ah that would have been a great shout! Definitely would have helped me out with my hitmons. Hopefully people don't mind that strategy as I think il be relying on the move relearner in gen 3 for a bunch of moves!
@@kangaskdan It's less being a move relearner that had me thinking it is iffy and more just it is using a side game to get moves you otherwise couldn't
Yehh that makes sense :)
Can the birds be caught in crystal? were did you hear that from?
By "the birds" I mean ho oh and Lugia :) only problem is they're both level 60 in crystal and don't have their signature moves any more.
@@kangaskdan ah thanks for the clarification!
Awesome
YIPPEEEEEE
assuming smeargle is banned for... obvious reasons...
Maybe not smeargle herself, but definitely using moves like sketch metronome transform mimic mirror move, to get moves that aren't on the users level up or TM/HM learnset :)
"herself" ?
@@OmaSushi-z7k The smeargle I caught was a lady :)
@@kangaskdan Ok, I see, thanks.
First 😎