Substance Designer - Layered Rocks Material

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 45

  • @ubercactus5612
    @ubercactus5612 4 роки тому +3

    I'm learning designer and it's been like 3 days since I installed it but I'm loving it thanks to people like you!

    • @3dextrude
      @3dextrude  4 роки тому +1

      Awesome! Great to hear!

  • @K9Tvz
    @K9Tvz 6 років тому +42

    Oh Designer, How I love and hate you at the same time lmao

  • @TheAngelArrow
    @TheAngelArrow 4 роки тому +4

    good tut, learned a lot actually, seeing you mess around with those sliders made me do the same thing and i learned a bunch of cool things. ty for this :)

  • @bearbones7913
    @bearbones7913 5 років тому +3

    Dude you really helped me with my modeling skills thanks so much, just got substance painter can't wait to learn more about it

    • @3dextrude
      @3dextrude  5 років тому +1

      Awesome! Great to hear

  • @morganlak4337
    @morganlak4337 4 роки тому +2

    First song is the Beach theme from Plok if anyone's still wondering

  • @educate3d
    @educate3d 6 років тому +4

    Helpful as always. Have been applying your techniques to my own stylized art pieces. Appreciate it. Will definitely support your patreon

  • @Jelleydev
    @Jelleydev 4 дні тому

    is this the full process? like could i recreate it?

  • @petertremblay3725
    @petertremblay3725 6 років тому +4

    Thank a lot mate exactly the kind of tut i was waiting for!

  • @camaradavitinho
    @camaradavitinho Рік тому

    i think they changed the edge detect node, its not working as in your video, unfortunately (despite of that, your tutorial is amazing, taught me a lot!)

  • @campbellwinslow6986
    @campbellwinslow6986 2 роки тому

    daaang, normally I hate when the tutorials have music, but this was exactly what I listen to while I'm working lol.
    Great stuff!

  • @Kalyson
    @Kalyson 6 років тому

    That's Amazing :D

  • @NamNguyen-kc6ud
    @NamNguyen-kc6ud 4 роки тому

    Am I missing something??!!!! How can the normal and height map give out the result that bump??? I mean you wouldn't believe the bump surface is fake. It'ss like a surface that have topology give out that bump intensity. I mean HOW?!! OMG i need to test this, I didn't believe that flat surface can turn out like that.

  • @gag_artisttwitch6623
    @gag_artisttwitch6623 6 років тому +1

    Hello 3dEx at exactly 0:36 you realize that your ambient occlusion has a problem and you click on the 3D view to open a tab, what is this shortcut to open this tab? thank you so much

    • @3dextrude
      @3dextrude  6 років тому +1

      to preview it in the 3D view, hold down right mouse click over the ambient occlusion and drag it to the 3D view and choose "ambient occlusion"

    • @gag_artisttwitch6623
      @gag_artisttwitch6623 6 років тому

      @@3dextrude thanks you :

  • @Alex-rl7tp
    @Alex-rl7tp 6 років тому

    Amazing ! Is it available for purchase on your gumroad page ?

    • @3dextrude
      @3dextrude  6 років тому

      Thank you! It is, link in the description.

  • @aldeirleroy
    @aldeirleroy 6 років тому +1

    I loved the list of songs! Does anyone know the author?

    • @3dextrude
      @3dextrude  6 років тому

      The tracks are from the games plok and axelay

  • @thamzhenghui1996
    @thamzhenghui1996 5 років тому

    Hi, at 1.27, Why my Flood Fill to Gradient cannot connect with the Blend node? I was confused..

    • @3dextrude
      @3dextrude  5 років тому +1

      Really? Make sure you are using the grayscale version and not the color version for both the flood fill and the splatter nodes.

    • @thamzhenghui1996
      @thamzhenghui1996 5 років тому

      @@3dextrude Thank you !! Fixed! Appreciated!

  • @craylixart
    @craylixart 3 роки тому

    New to this. Can someone tell me how to import a cube in here at start

  • @tolga599
    @tolga599 Місяць тому

    Plok theme :D

  • @StoicVagrant
    @StoicVagrant 5 років тому

    Hi, which rgaph template did you use? i dont have the AO output.

    • @3dextrude
      @3dextrude  5 років тому +1

      You can duplicate one of the outputs and set it to AO

    • @StoicVagrant
      @StoicVagrant 5 років тому

      @@3dextrude got it. Thank you

  • @Hranitel-istorii
    @Hranitel-istorii 6 років тому

    Are you tought long because creat these model?

    • @3dextrude
      @3dextrude  6 років тому

      Not sure what you mean, I make it as I record; I don't really rehearse it.

    • @Potatinized
      @Potatinized 5 років тому

      you can really see he gone through some trial and error phases.

  • @히치하이커-j2h
    @히치하이커-j2h 5 років тому

    can i get a music name?

  • @vladkostin7557
    @vladkostin7557 2 роки тому

    Wait.. DOes it not tile?

    • @3dextrude
      @3dextrude  2 роки тому

      If I remember correctly it should

    • @gold_twisted
      @gold_twisted Рік тому

      @@3dextrude No it does not

  • @j_lee_design
    @j_lee_design 4 роки тому

    the slack notification sound at like 7:55 threw me off

  • @pragvanshshah1881
    @pragvanshshah1881 6 років тому

    sir i have an issue with my MAYA model ( TEXTURE ISSUE ). when i applied normal map on my model some of part visible black. i know the reason behind it. the reason is in UV. some part who is visible black are facing opposite side in UV. i manually change that wrong sided UV. is there any technique who is gonna simplify this headache ?? Bcoz when we model hardsurface modeling this manually technique waste lots of time. i tried vertex and face normals technique. but this technique is work on model's opposite face not on UV's opposite direction. could you pls help me to out this ??

  • @DVGat_SoftWare
    @DVGat_SoftWare 6 років тому

    It would be better to show how to properly export your material. And then in the Substance painter it looks like a hat full.
    PS I would be very grateful.