It's too bad Blender Foundation is running out of money. Whenever you make videos on blender, it'd be such a big help to include a small reminder to donate, but only if you can afford it. (If you have done this before, then I'm sorry for missing that.) Thank you for covering this in general, though. Your videos reach a wide audience, and a large portion of them have never used a 3d software. Showing the power of Blender in such a digestible format is really cool :) for those denying: less than 0.05% of active users actually donate. Blender is making an absolute miniscule amount of money compared to their services provided, and dedication to improving the software. If you are offended by this truth, or simply don't believe it, then you're the problem. Go donate. Even a dollar helps.
@mascarademermelada8746 sadly can not find the video that was posted about this, but basically, yeah. for blender to continue paying their developers, and improving the Software, they are currently making quite a miniscule amount. The more features blender has, the more money it costs to upkeep. They also plan on hiring many more devs.
Currently rendering the first scene of my short film being made with 4.3. the shot is 15 seconds and is looking to render for a total of 36 hours on my 4090 at 24fps.
Great video! We CG artists are a funny breed:New feature #2: Now we graduate to the actual physically accurate metal nodeNew feature #3: Finally we have control to break the laws of physics with light linking!We want physically accurate tools AND we want tools to break physical accuracy 🙃
For some strange reason, I cannot wipe the mental image of Ren Höek from the Ren & Stimpy show presenting these new features in Blender. On a serious note: love the video, awesome and to the point!
wow. i started with 3D writing little 3d wireframe display software on a Z80 based computer. Then Sculpt 3D/4D on Amiga. I stopped back in the late 90s because I got sick from doing that kind of work. This is amazing for free.
I used to use 3ds max / maya for game dev, but that was and still is soooo expensive. I agree Blender is way better nowadays (I don't even need max / maya anymore) and it's awesome that the big corps finally have some competition. Thanks Blender!
Im glad they offer indie licenses at least which makes me still using both 3ds Max and Maya. But yeah its good that Blender exists and for more than just competition reasons.
Blender is one of the things that's constantly making me feel happy. 😃 Even with all the new tech, that UI docking and dragging may be what I'm most excited for. lol. I've constantly accidentally resized a dock and had no idea how to revert it.
It’s FKN mind blowing. I’ve worked in software most of my life on this planet. After 2 years with Blender, few commercial products even come close. Blender is literally the story telling software from beginning to end. Stay Curious.
It's not 'free', it's only free to use, because they rely on donations and alternate financing. So if you can remind people that they can donate to keep it going and get better features, that would be good. Nice video.
Awesome video but your colour temperatures are going the wrong way - closer to 1000K are the warmer tones, and 6000K is already quite cold, blueish. Your 7500K scene is getting warmer and warmer. Aaand having this software for free is mind blowing
Eevee even got real time cryptomatte support! Cycles still lacking that. That is so cool if you just wanna bloom a certain object in previz without rendering it out.
I know you said this a dozen of times already. For people outside US its really hard to pay for a program. We just dont have the same access to that virtual money, nobody paypals you etc etc.
for some reason your voice resonates really well with my table and I can feel the vibrations of your voice through my coffee mug. Really gives that extra wham to each and every paper
Blender was made free because it's inconsistent with the Alt-click or Alt-Enter method to change multiple objects properties, weird due to the non-standardized workflow and incomplete because of no C++ API. Its features are still much better than 3ds Max's, although its animation and VFX tools are way behind Houdini's/ Maya's
Please do more of this content and less ChatGPT/Nvidia/Image generator videos. I've said it before, but I will continue to say it: *These* are the videos that get me hyped for upcoming (or now-current) technology and research, not the aforementioned 3 subjects that seem to have taken a priority on your channel lately. Please bring back a more generalized set of videos on your channel. These are just flat-out better content.
For those who are able, please consider supporting the Blender Foundation. Blender is an incredible, freely available software that merits our backing.
@@arddas1683 Your question cannot be answered, simple as that. Blender and Unreal Engine are not comparable, they're completely different kinds of software with different purposes. It's like asking "which is better, water or oil?"
Let's not take the bait. The guy responding is just a troll with no real argument. I've been doing professional VFX for 13 years, working with tools like Max, Maya, Modo, ZBrush, and Substance. While each has its strengths, Blender stands out because it's an all-in-one solution that allows senior generalists like me to tackle any project efficiently. Blender evolves rapidly, with impressive updates every few months, thanks to its open-source nature and a massive community contributing to its development. Open-source projects, when well-funded, grow faster and perform better than proprietary software because they have broader support and collaboration. Compare it to Chrome-pervasive because it's open-source. Proprietary software, on the other hand, can feel like a sluggish drain on resources. You can stick to multiple VFX apps with expensive licenses, inconsistent workflows, and endless headaches, or you can use one powerful, free app like Blender, supplemented by a few paid tools when needed. It’s just smarter. At the end of the day, people need to realize not everyone is wasting money on Autodesk. If you’re frustrated about sinking time and money into slow, overpriced software, that’s on you. And yeah, typing while angry is never a good idea!
As with most modelling and rendering software, the more the better really. The higher end the system the faster you can work and render. You should aim to maximize RAM size, CPU speed, and GPU speed though. Disk storage is important but can be easily expanded later. In general for a laptop you will want to ensure it has a dedicated GPU and not an iGPU (integrated GPU) and that it can cool itself well. Really 3D workstations are better being desktops since they tend to do better with sustained full load on CPU and GPU, say when rending a scene for 2 days straight.
@@EvokAiDepends on what you want to do in it. For grease pencil, modelling, rigging etc, even a relatively low end pc will work. For sculpting, simulations, large scenes, you need a good cpu and good amount of ram. For rendering and baking, you need a good gpu. I think a $1500 gpu will handle all of this well, especially if you go for used. Ofcourse there is no such thing as too good when it comes to productivity hardware as every drop of performance will save you time.
@@EvokAiBlack Friday sales on 4080 laptops maybe, if you can find 4080 or 4090 and a lot of ram at this price do it Otherwise, if you have a desktop add a 4090 into it if it’s capable enough to power it
was most likely script writing out of habit (or a little hiccup). Most of the time, you don't think of softwares being free. either that, or it was a joke.
Im surpised that blender is getting these features only now. wow it's lagging so far behind. IOR, Volumetrics, and lighting exceptions only now. I thought I would have improves more since I learned it at 3.1. And still no meaningful improvements in modeling
Really? I love Blender's GUI. I'm genuinely curious what you don't like about it (in particular I'd like to hear how you think it compares to the paid alternatives).
@@clonkex Almost everything are in tabs/dropdowns. As someone who works with complex scenes, you'd typically want everything to be within arms reach, but this is not the case with blender unfortunately. The UI itself may look clean and sleek, but when working you have to go through at least 3 dropdowns to find a simple feature
@@ivander1511 I certainly don't want to dismiss this argument because I want Blender's UI to work for everyone, but I do think I would need a bit more context to understand how that differs from other software you've used. It seems to me Blender's UI is largely similar to any other 3D software.
I used to look forward to what technological breakthroughs you would be showcasing in each video, so in contrast to that this hype for any minor update of popular software is pretty weak content.
Nah dude dard disagree. I've been watching for years and blender has always popped in. Karoly is, as he'll remind you I'm sure, a light transport researcher and covered the developments in Cycles as it first hit Blender and as it gained features. On the contrary I don't watch often anymore because it's all AI (GNN GAN, LMM whatever you call it) which is covered to the nines since it's new and interesting.
@@Curt-0001I'm sure as a light transport researcher he is well aware that "light linking" is nothing new and has been well over a decade availabe in at least Maya, Cinema 4D, Modo and probably multiple other 3d software as well. This is just sad circle jerk hype.
Developers don't _need_ to be paid. Lots work for free on open-source projects. But yes, we are benefiting from many other people's extensive time, effort and knowledge. It's silly to point it out though. No one ever means free as in "came about at no cost".
@@clonkex Bruh, developers need to eat and make a living. They deserve to get paid. Did you actually read the title of this video? I pointed it out simply to answer the question in the title. Also, those people who donate for Blender deserve credits. Blender bought from NaN and getting rapid development, because people donating. Giving them credit is silly now? Wow.
@@clonkex Humbleraider is right. Developing a 3D software is not like creating a website. It requires a highly specific profile of programmer that it's really good. Not everyone can do it.A 3d junior dev can make 60-80k easily a year, and a senior makes from 120k to 300k depending the company. If Blender doesn't offer money the software dies.
@@TwoMinutePapersI really don't understand why people keep asking this. They say your content looks fully AI generated. All this crazy AI has made people so paranoid 😭
Just made my first ever donation for Blender...
Even though I suck at 3D, Blender really deserves more from us...
You’re a Ghanaian?
Congrats, you are now a 1 in 1000 of the active blender users who donate!
@@USELECKSIONS close...
Just thought that i have to make another donation soon while watching… i suck at 3D too but software like that just needs to be rewarded!!!
@@frederikkfoglfrey8664 Thx bro ! Lets keep Blender going on our very own small scale ! 😊
It is free because we bought it from the original company and released it as open source. I helped with that at the time.
I am thankful for the good folks like you.
Thank you sir
Thanks .. What was game changer on "paid" blender that changed the open source game ?
thank you so much, to you and all who helped to achieve that
Thanks I'm really happy and grateful for that
The true essence of open source.
and free! (as in freedom)
It's too bad Blender Foundation is running out of money. Whenever you make videos on blender, it'd be such a big help to include a small reminder to donate, but only if you can afford it. (If you have done this before, then I'm sorry for missing that.)
Thank you for covering this in general, though. Your videos reach a wide audience, and a large portion of them have never used a 3d software. Showing the power of Blender in such a digestible format is really cool :)
for those denying: less than 0.05% of active users actually donate. Blender is making an absolute miniscule amount of money compared to their services provided, and dedication to improving the software. If you are offended by this truth, or simply don't believe it, then you're the problem. Go donate. Even a dollar helps.
Thanks so much - I didn't know! Made a note about this.
Is it? :0
@@TwoMinutePapersThank you too!! Glad to have helped!!
@mascarademermelada8746 sadly can not find the video that was posted about this, but basically, yeah. for blender to continue paying their developers, and improving the Software, they are currently making quite a miniscule amount. The more features blender has, the more money it costs to upkeep. They also plan on hiring many more devs.
They're making more money than ever, the problem is most of that is corporate founding and they don't want to rely as heavily on it
Dontated to the foundation . no matter how small a one time donation , it will help to make sure that development continues
This is why i keep donating to blender. Makes my dreams possible.
Currently rendering the first scene of my short film being made with 4.3.
the shot is 15 seconds and is looking to render for a total of 36 hours on my 4090 at 24fps.
That's actually quite fast. Are you rendering in Cycles?
@@mrlightwriter why do you guys think its fast? 36 hours 24 fps 15 sec on a 4090 seems too slow
@@mrxet😂
Exactly 10 frames per hour
@@mrxet it's roughly 1 frame every 6-7 minutes, that is pretty fast for a fully raytraced renderer
new free money glitch discovered. 5:02 "get for free then ask for your money back" XD
I audibly laughed at that one! Took me by surprise haha
I'm loving the joke deliveries on recent videos.
Literally as I read this it said It 😂 this free money glitch was destined to find me
Now every Blender update is revolutionary.
I don't know how its all free Dr. Karoly, but everyone rejoices that it is. Thank you for covering one of my favourite pieces of software!
Great video! We CG artists are a funny breed:New feature #2: Now we graduate to the actual physically accurate metal nodeNew feature #3: Finally we have control to break the laws of physics with light linking!We want physically accurate tools AND we want tools to break physical accuracy 🙃
4:52 the "what a time to be alive" just brings joy to my brain
Yes, the Blender Developers are most awesome.
Such a cool program! I remember trying it 6 years ago and the improvements are incredible
Thank you for making so many videos, and not literally giving us two small papers.
For some strange reason, I cannot wipe the mental image of Ren Höek from the Ren & Stimpy show presenting these new features in Blender.
On a serious note: love the video, awesome and to the point!
wow.
i started with 3D writing little 3d wireframe display software on a Z80 based computer. Then Sculpt 3D/4D on Amiga. I stopped back in the late 90s because I got sick from doing that kind of work.
This is amazing for free.
New features keep emerging way faster than I can learn them. What a time to be alive and learn Blender. 😄
Big fan of both "Blender and two minutes papers" ❤😍👌
I used to use 3ds max / maya for game dev, but that was and still is soooo expensive. I agree Blender is way better nowadays (I don't even need max / maya anymore) and it's awesome that the big corps finally have some competition. Thanks Blender!
Im glad they offer indie licenses at least which makes me still using both 3ds Max and Maya. But yeah its good that Blender exists and for more than just competition reasons.
It's definitely a step in the right direction, they need to bring back perpetual licenses.
Blender is one of the things that's constantly making me feel happy. 😃 Even with all the new tech, that UI docking and dragging may be what I'm most excited for. lol. I've constantly accidentally resized a dock and had no idea how to revert it.
So amazing, I was honestly wondering if I should bother updating from 4.2 but this is genuinely incredible
Man, you make boring stuff fun. That's a rare quality.
I bet that's all awesome for people who know how to use blender, it all looked cool
It’s FKN mind blowing. I’ve worked in software most of my life on this planet. After 2 years with Blender, few commercial products even come close. Blender is literally the story telling software from beginning to end. Stay Curious.
What a time to be alive!
I like how his voice tone is like a Sine curve 🥰
You realise that most of those features were available in professional programs for years? It is still a catch-up game for Blender.
I just subscribed to blender - WHAT A TIME TO BE ALIVE!
It's not 'free', it's only free to use, because they rely on donations and alternate financing. So if you can remind people that they can donate to keep it going and get better features, that would be good. Nice video.
Awesome video but your colour temperatures are going the wrong way - closer to 1000K are the warmer tones, and 6000K is already quite cold, blueish.
Your 7500K scene is getting warmer and warmer.
Aaand having this software for free is mind blowing
In the age of generative AI, I'm glad tools like Blender continue to improve and shine
Blender is probably in the top 10 open source projects in 2024, a truly remarkable engineering effort!
Great work!
Light Linking... FINALLY 🤯
Wait, Blender didn't have light linking before?
You could do it with render layers I believe.
they had, but it was cycles only
now in 4.3 eevee has light linking too
Light linking has been there since Blender 4.1
We need to donate guys
and i'm still stuck at the old versions, i wish i could have some of the small improvements in these versions..
I hope I can still start with de default cube, delete it and create another cube after this great update 😭🥰
awesome!
Eevee even got real time cryptomatte support! Cycles still lacking that. That is so cool if you just wanna bloom a certain object in previz without rendering it out.
I know you said this a dozen of times already. For people outside US its really hard to pay for a program. We just dont have the same access to that virtual money, nobody paypals you etc etc.
The light linking already existed in previous versions
yeah, pervious UNSTABLE versions. This is first stable release
I want to know the node setup for 3:45 and what all is affected by that.
Man, I miss the "Deer felou scalars"...
This is Two Minutes papers with Dr Karoly Zsolnai-Feher
Why are the colour temp K-values backwards? Lower is warmer.
And here's me, who is still using Blender 2.83
I have one question:
How will I start noticing new changes if I already barely see them? 🤔
I'm just wondering where "Dear Fellow Scholars, This is 2 minute papers with DR. Karoly Zsolnai Feher" we will be 2 more papers from now..
Blender is Awesome!
finally a video not about ai
Or Nvidia
no panic 4.4 coming
I love you! :)
for some reason your voice resonates really well with my table and I can feel the vibrations of your voice through my coffee mug. Really gives that extra wham to each and every paper
I’m already above all this stuff. I’d like to simulate the entire planet, digital twin .. nothing for me in blender.
Blender was made free because it's inconsistent with the Alt-click or Alt-Enter method to change multiple objects properties, weird due to the non-standardized workflow and incomplete because of no C++ API. Its features are still much better than 3ds Max's, although its animation and VFX tools are way behind Houdini's/ Maya's
Yeah but the price 😂
@@ItsWesSmithYo Houdini price is worth it to create world-class VFX
Its vfx tools are definitely better than Maya at this point. Animation lacks but a completely overhauled animation system is under development.
"Hahaaa!" ♥
Please do more of this content and less ChatGPT/Nvidia/Image generator videos. I've said it before, but I will continue to say it: *These* are the videos that get me hyped for upcoming (or now-current) technology and research, not the aforementioned 3 subjects that seem to have taken a priority on your channel lately.
Please bring back a more generalized set of videos on your channel. These are just flat-out better content.
For those who are able, please consider supporting the Blender Foundation. Blender is an incredible, freely available software that merits our backing.
Its not for free. Some of us pay for it. You're welcome.
5:04 ? I got the update free I thought blender is still free?
My brain just exploded😵💫
Blender is one of the BEST thing that has happened to Soul Trap Prison planet Earth, thank you Ton!!!
Epic
Robotik varlık.
Which is better blender or unreal engine?
Those aren't even the same kind of software.
Which is better, a screwdriver or a hammer?
Which is better, calculus or linear algebra?
I really want to know 🙂
@@arddas1683 Your question cannot be answered, simple as that. Blender and Unreal Engine are not comparable, they're completely different kinds of software with different purposes. It's like asking "which is better, water or oil?"
first time to computer graphics? Almost all of it is open source
is this your actual voice?
It's almost a shame we're led to ask "How is this free?" instead of "Why do we pay for inferior products?"
Ah here we go again, another amateur hobbyist Blender cultist spitting out edgy nonsense outta basement.
@@hound_of_justice The wannabe professional edgelord calling others basement dwellers, the irony.
Let's not take the bait. The guy responding is just a troll with no real argument. I've been doing professional VFX for 13 years, working with tools like Max, Maya, Modo, ZBrush, and Substance. While each has its strengths, Blender stands out because it's an all-in-one solution that allows senior generalists like me to tackle any project efficiently. Blender evolves rapidly, with impressive updates every few months, thanks to its open-source nature and a massive community contributing to its development.
Open-source projects, when well-funded, grow faster and perform better than proprietary software because they have broader support and collaboration. Compare it to Chrome-pervasive because it's open-source. Proprietary software, on the other hand, can feel like a sluggish drain on resources.
You can stick to multiple VFX apps with expensive licenses, inconsistent workflows, and endless headaches, or you can use one powerful, free app like Blender, supplemented by a few paid tools when needed. It’s just smarter.
At the end of the day, people need to realize not everyone is wasting money on Autodesk. If you’re frustrated about sinking time and money into slow, overpriced software, that’s on you.
And yeah, typing while angry is never a good idea!
@@SaHaRaSquad He's right. Blender is cool, but it's got nothing on the fidelity of programs like Houdini and Maya
Blender is awesome!
What laptop specs would you recommend for blender?
As with most modelling and rendering software, the more the better really. The higher end the system the faster you can work and render.
You should aim to maximize RAM size, CPU speed, and GPU speed though. Disk storage is important but can be easily expanded later.
In general for a laptop you will want to ensure it has a dedicated GPU and not an iGPU (integrated GPU) and that it can cool itself well. Really 3D workstations are better being desktops since they tend to do better with sustained full load on CPU and GPU, say when rending a scene for 2 days straight.
FAST
@@Curt-0001 is there available for that with only $1500 budget?
@@EvokAiDepends on what you want to do in it. For grease pencil, modelling, rigging etc, even a relatively low end pc will work. For sculpting, simulations, large scenes, you need a good cpu and good amount of ram. For rendering and baking, you need a good gpu.
I think a $1500 gpu will handle all of this well, especially if you go for used. Ofcourse there is no such thing as too good when it comes to productivity hardware as every drop of performance will save you time.
@@EvokAiBlack Friday sales on 4080 laptops maybe, if you can find 4080 or 4090 and a lot of ram at this price do it
Otherwise, if you have a desktop add a 4090 into it if it’s capable enough to power it
When companies actually care:
Blender is made by a nonprofit organization, not a normal company.
"Just ask for your money back" 🤣
Dude u talk like Devanand😂
Donations are needed now is the time if you can afford it blender is worth it
WTH he talkin bout I'm using 2.8
Always love your Blender update videos, thanks for helping support the best open source 3D software!!
What a time to be alive
PLEASE DONATE for blender 🙏
ask for my money back? It's free tho
was most likely script writing out of habit (or a little hiccup). Most of the time, you don't think of softwares being free. either that, or it was a joke.
...Yes, that's the joke.
Aren't higher kalvin values cooler looking than lower values?
Im surpised that blender is getting these features only now. wow it's lagging so far behind. IOR, Volumetrics, and lighting exceptions only now. I thought I would have improves more since I learned it at 3.1. And still no meaningful improvements in modeling
Dear fellow scholars
1
Saar youre indian rajeesh good morning
It's amusing just how terrible g,imp is in comparision even though 2D editing is hundreds of times simpler.
W H AT. A TIME TO BE ALIVE
BTW, YOUR VIDEO IS THE BEST
Capitalism at its finest: struggling to fathom a good thing being free
Blender: GUI Nightmare.....
Really? I love Blender's GUI. I'm genuinely curious what you don't like about it (in particular I'd like to hear how you think it compares to the paid alternatives).
@@clonkex Almost everything are in tabs/dropdowns.
As someone who works with complex scenes, you'd typically want everything to be within arms reach, but this is not the case with blender unfortunately. The UI itself may look clean and sleek, but when working you have to go through at least 3 dropdowns to find a simple feature
@@ivander1511 I certainly don't want to dismiss this argument because I want Blender's UI to work for everyone, but I do think I would need a bit more context to understand how that differs from other software you've used. It seems to me Blender's UI is largely similar to any other 3D software.
It's only free if your time is free
Name one comparable piece of software that doesn't require many hours to learn it.
4th
Im a bot dont like my comment
Nah. And nah.
This is true! Two Minute Papers is absolutely producing content at the highest level when it comes to showcasing new technology in the graphics world!
Don’t tell me what to do I will approve of you if I want to
I used to look forward to what technological breakthroughs you would be showcasing in each video, so in contrast to that this hype for any minor update of popular software is pretty weak content.
Nah dude dard disagree. I've been watching for years and blender has always popped in. Karoly is, as he'll remind you I'm sure, a light transport researcher and covered the developments in Cycles as it first hit Blender and as it gained features.
On the contrary I don't watch often anymore because it's all AI (GNN GAN, LMM whatever you call it) which is covered to the nines since it's new and interesting.
@@Curt-0001I'm sure as a light transport researcher he is well aware that "light linking" is nothing new and has been well over a decade availabe in at least Maya, Cinema 4D, Modo and probably multiple other 3d software as well. This is just sad circle jerk hype.
@@Ba4rden nothing else happened. 🐸👍🏻
@@Curt-0001Yeah let's not brush over the revolutionary... *checks notes* ...movable windows.
@Ba4rden hey I'll keep replying as long as you do.
It's free as in beer. Meaning some one else is paying.
it's literally GPLv3 software funded by donations what
@sc4tt3rbr4inZ Exactly. It is free for many because some people are paying (donate). Developers need to get paid and that's completely normal.
Developers don't _need_ to be paid. Lots work for free on open-source projects. But yes, we are benefiting from many other people's extensive time, effort and knowledge. It's silly to point it out though. No one ever means free as in "came about at no cost".
@@clonkex Bruh, developers need to eat and make a living. They deserve to get paid.
Did you actually read the title of this video? I pointed it out simply to answer the question in the title.
Also, those people who donate for Blender deserve credits. Blender bought from NaN and getting rapid development, because people donating. Giving them credit is silly now? Wow.
@@clonkex Humbleraider is right. Developing a 3D software is not like creating a website. It requires a highly specific profile of programmer that it's really good. Not everyone can do it.A 3d junior dev can make 60-80k easily a year, and a senior makes from 120k to 300k depending the company. If Blender doesn't offer money the software dies.
ok I can't listen to the alien voice anymore
Alien voice? What cause it doesn't sound like THAT tiktok bot voice?
Lol those options are in 3ds max since ever
Wow, every blender user definitely cares about this
@@Киноварь They definitly should, since they disillusionedly claim blender is the best
Is your voice now AI generated? Have you become one with the papers??
Nope. All of these videos are me behind the microphone. Always has been!
🤔@@TwoMinutePapers
they do not have a good east european style 2nd language english voice yet 😂
@@TwoMinutePapersI really don't understand why people keep asking this. They say your content looks fully AI generated. All this crazy AI has made people so paranoid 😭
@@Ila_ArasI mean it isnt that difficult to tell truth be told ai isnt that advanced yet. People are either dumb or ignorant.
First