I don't like the outside world. It's too unorganized, unlike my 300+ hs factory in my oldest save file. Everything is so beautifully symmetrical and purposeful. The factory must grow!
@@Farcsy97 for most of the game's technology, gun turret have more damage per second (dps) than lasers at every tech level (assuming you have access to lasers as is the case with scenarios lile story missions mod. In simple words, after researching all red and green, gun turrets with piercing ammo has more dps than lasers (which are with no upgrades at current tech level). Adding military science and later blue science doesn't sway the scale. However, it's only for the enemies resistance against physical damage that lasers win against gun turrets. Read about resistance in the wiki if I didn't update this post.
Something it took me amazingly long to find... Use both the min and max settings on your inventory requests. Add a inventory request for copper ore and set them both to zero; that means whenever you pick up copper ore the bots will immediately take it away. Do this and you spend much less time managing your inventory.
10:47 Good thing to know too: Once a miner runs out it will still output the total resources of the resource patch it used to belong, even though it is not on a patch anymore. That means you can just use the closest miner, you don't have to wire the miner at the center. If you deconstruct that miner though you won't be able to place it again, so "auto-deconstruct miners when out of resources" mods will break your circuit :)
That should easily be fixable by adding some kind of clause in the mod which disallows marking the miner for deconstruction if it both is connected to a circuit network AND the amount of ore left in the patch !=0.
I'm surprised you did not talk about what to me is the most important tip ! just like train and weapon slots, you can set filter in your inventory. it might seem like a useless feature, but have you never ordered bots to deconstruct something, to see they cannot get back into your backpack ? just reserve a spot for them, and you'll always have room for them !
It is actually really useful for distributing resources aswell. You have have an undergound belt go below a machine with 1 gap, then pick up from its "front" with an inserter to insert into the machine
I cannot believe I haven't attempted to filter weapon slots. That blew me away, that respawning pistol is such a huge pain in the ass. Also really cool that you can output patch count by wiring up miners. Keep up the good work, I'm surprised I've learned at least one thing from each of these videos, even though I've got 700+ hours in the game! Cant wait to see your 100k plaque!
I know it's a necro, but on the off chance anyone comes looking for car on belt info: The circuit conditions are to stop the belts so that the cars wait long enough for the inserters to fill them. Also, orient cars with their nose to the north as much as possible, as they use slightly more ups when in any other rotation
@@Trupen Also, Trupen, I have to thank you so much for this video. Tip #11 just saved my life. I've recently started to begin to play Factorio again, and I have been struggling with biters ruining my day. I was trying to figure out how I could get ammo to my turrets without having to go back and forth between my outposts, or having to set up a dedicated ammo train. But now, I can just set one of my train's cargo slots to be ammo, and transport it directly on the ore train itself. You're the greatest!
Wagons as big buffer chest between assemblers! Yes!!! Strange that I didn't think of it when I already knew about using cars that way, but here we are.
0:10 woah i actually genuinely didnt notice this that's so weird :O 8:24 when you get to a point that you have that many science packs, a few extra resources spent on cars isnt really that bad. hardly a sink in your bank. 10:01 i always forget that this exists, its niche but is super helpful :D a tip i always like to suggest is: dont stop using basic inserters! you can literally save GWs of power by using basic inserters in place of fast or stack inserters by using the right inserters for the right job, there are some setups you will basically NEVER need fast or stack inserters for, even if you speed boost them to the max possible speed they can have. idle inserters are costing you energy with no benefit, and the higher tier the inserters go the more energy they consume while idle. basic inserters also consume less energy while working compared to fast or stack. if basic inserters _would_ have idle time in a set up that means any better inserters will have a lot more idle time than that. but then when they ARE working, they are still consuming more power than basic inserters, so in these cases its always better to use basic inserters.
I knew most of these, but still learned new things, thanks Trupen! Saving 2 tiles on trains fits quite perfectly with a station design I had. Gotta check if it works. Didn't know you can reserve weapon slots.
Alright I was just passing by and in the 250~300 hours I've spent in my runs, I've always wanted a feature to limit my train wagon slots to a specific resource. And hot damn you delivered.
Just connect every inserter wia Wireless to the Logistics Network, and let him only insert to the machine, if less than x amount is already in the network.
I hope you learned something from this video :D (turn on community subtitles in English, Russian, German or Polish) If you are looking for somebody to play with, join our Discord: discord.gg/AYf3DYS 💙 I appreciate any feedback that can help me improve next videos, especially comments about my grammar, pronunciation and editing :D
Ошибка, written without errors) I knew about the wagons-chests, but seeing the rows of wagons, I came up with the idea of mobile production at different compact bases-enclaves and the cars-chests will just look good in this passage. grain 420000000 (42 seven zeros) with a minimum frequency of resources, maximum coverage and scale water, it will just be an interesting world, due to the fact that in the lower right corner there are all the starting resources along with oil, which will allow you to move there, away from the cloying boring spawn, and in the upper left corner there is a cool island in the middle of a large lake, where you can make a mall.
Reserving gun slot is great! I am definitely starting a box of shame lol. And never before did I think of reading miner signals. Thanks for these great tips!
03:36 Дружище, я половину из того что ты говоришь не успеваю понять(спасают субтитры). Но подписался после первого просмотра видео ! У тебя хорошие, интересные и местами забавные видео, приятный голос и акцент :D Но это так к слову, спасибо тебе за видео и удачи во всём !!!! ( My friend, I don't have time to understand half of what you're saying (subtitles save). But I signed up after watching the video for the first time! You have good, interesting and sometimes funny videos, nice voice and accent: D But by the way, thank you for the video and good luck in everything !!!! )
I was like ... pff I play this game for 5 years, I have seen all the tips and tricks videos and read on Wiki and redit. What new can there be for me .... wait you can do what with your gun slots?!?! Thank you for this video.
I love these videos! I was a bit scared, cause all the ones I was watching were from several months/years ago and I wasn't sure you were still making them. But this is awesome! I love it, keep it up :D
Zastanawiałem się nad twoim pochodzeniem po akcencie i byłem w 80 % pewien, że Jesteś z Polski, teraz sprawdziłem i rzeczywiście tak jest. Nie jest to ofensywa w twoją stronę, bo fajnie się Ciebie słucha. Pozdrowionka i powodzonka :D. Spoko materiały tworzysz
This video is great, some of this stuff toke me hundreds of hours to find out myself. If you played factorio for some time you should definitely watch this. Also awesome work. Can't wait for more!
A server Im in just started a factorio game and I am definitly going to build some... "interesting" blueprints for them, thanks for all the great inspiration (especially the car science, I cant stop laughing at the car science)
There are those who take games free in Epic games store. There are those who pirate them. And there are those who use Trupen's tricks and not even subscribe.
There is an typo in description 18. Horizontal and Vertical blueprint flip:10:01 There is no space between flip:10:01 so it doesn't work as timestamp in video
You missed an easy first tip: how the heck are your blueprints jumping past each other and placing cleanly instead of overlapping smoothly like normal?
I like this trick, so, if you press ESC you can see button that says "Quit the game" if you press it you can get a life
I don't like the outside world. It's too unorganized, unlike my 300+ hs factory in my oldest save file. Everything is so beautifully symmetrical and purposeful. The factory must grow!
My 40 hour factory just lost all of it's power all of a sudden, and I only had laser turrets, so the bugs pretty much decimated my factory 😢
@@Farcsy97 Rip
@@Farcsy97 for most of the game's technology, gun turret have more damage per second (dps) than lasers at every tech level (assuming you have access to lasers as is the case with scenarios lile story missions mod. In simple words, after researching all red and green, gun turrets with piercing ammo has more dps than lasers (which are with no upgrades at current tech level). Adding military science and later blue science doesn't sway the scale. However, it's only for the enemies resistance against physical damage that lasers win against gun turrets. Read about resistance in the wiki if I didn't update this post.
@@reda29100 Lasers are appealing for not needing to be supplied physically. Dps was never the worry
Spidertron DJ isn't stupid. It's genius!
i... never even.. what... how.... *brain implode*
Something it took me amazingly long to find...
Use both the min and max settings on your inventory requests. Add a inventory request for copper ore and set them both to zero; that means whenever you pick up copper ore the bots will immediately take it away. Do this and you spend much less time managing your inventory.
Yeah that's a nice tip, I will use it in some next video
@@Trupenты русский? На 1:40 видно ошибку с русским текстом
@@MatviCoolkEnglish хуюсский
Another tip.
Scorch marks from nukes never go away and are visible on the map as a dark spot.
Thanks for the info, I'll use it in some video :D
Ouch !
nahh ima patch that with a mod
it actually will STILL remain if you build concrete over it and then remove the concrete, unlike a lot of other normally semi-permanent effects :D
It's an "atomic negotiation landmark"
"a more advanced engeneer like you"
me: the most unorganized factory in factrio
same here
Are you challenging me?
Uhmm you can be experience while theres a speget, it just depends on how you play
Did somebody order spaghetti?
Spaghetti logistics + wastes too much space. Some are unorganized, get over it
10:47 Good thing to know too: Once a miner runs out it will still output the total resources of the resource patch it used to belong, even though it is not on a patch anymore. That means you can just use the closest miner, you don't have to wire the miner at the center.
If you deconstruct that miner though you won't be able to place it again, so "auto-deconstruct miners when out of resources" mods will break your circuit :)
That should easily be fixable by adding some kind of clause in the mod which disallows marking the miner for deconstruction if it both is connected to a circuit network AND the amount of ore left in the patch !=0.
@@roadtrain_ you wanted to say OR I guess lol. Otherwise, it would be always marked if it is not connected or its empty.
@@tvujtatata Yeah not sure what I was thinking LOL
I'm surprised you did not talk about what to me is the most important tip !
just like train and weapon slots, you can set filter in your inventory.
it might seem like a useless feature, but have you never ordered bots to deconstruct something, to see they cannot get back into your backpack ?
just reserve a spot for them, and you'll always have room for them !
except if they are carrying stuff that doesnt fit in inv. xD
That underground belt+chest buffer was beautiful, I would have never thought about taking things from the "front" side of a underground belt
It is actually really useful for distributing resources aswell. You have have an undergound belt go below a machine with 1 gap, then pick up from its "front" with an inserter to insert into the machine
I cannot believe I haven't attempted to filter weapon slots. That blew me away, that respawning pistol is such a huge pain in the ass. Also really cool that you can output patch count by wiring up miners. Keep up the good work, I'm surprised I've learned at least one thing from each of these videos, even though I've got 700+ hours in the game! Cant wait to see your 100k plaque!
I'm glad that you can learn at lest one new thing from my videos :D
The idea of using cars to distribute science is genius. Definitely using that.
Looks good. Trying to figure out what the circuit conditions are for though.
Souless gaming has a whoie base based on cars ua-cam.com/video/pM5yo956xwk/v-deo.html
I know it's a necro, but on the off chance anyone comes looking for car on belt info:
The circuit conditions are to stop the belts so that the cars wait long enough for the inserters to fill them.
Also, orient cars with their nose to the north as much as possible, as they use slightly more ups when in any other rotation
Didn't know about the wagon filter, that's great
I'm glad you learned something new :D
@@Trupen This isn't specific to wagons fwiw, any storage can use filters like this.
2:19 : good to know that it was fixed in less than 4 hours
Right, I could mention that :D
Hey Trupen. I'm OP of that post :) Love your vids, keep em up.
These are intermediate tips
5:07 "what about disconnecting them with FAU" the polish accent kicked in I see
happened :)
Or German, hehe...👍🏽😁
The amount of quality in this video is insane. Also spidertron dj is amazing 👍
Thanks a ton!
I have never laughed so hard at a factorio vid as I did when I saw DJ Spider. That's gonna make me smile all day long.
0:02 second from right, 3 assemblers up, that copper cable assembler has no inserter.
you are right, I didn't see that :D
@@Trupen Also, Trupen, I have to thank you so much for this video. Tip #11 just saved my life. I've recently started to begin to play Factorio again, and I have been struggling with biters ruining my day. I was trying to figure out how I could get ammo to my turrets without having to go back and forth between my outposts, or having to set up a dedicated ammo train. But now, I can just set one of my train's cargo slots to be ammo, and transport it directly on the ore train itself. You're the greatest!
For real. My friend and I really keep each other in check to make it not too late. It's still often 1:30am but that's respectable for factorio.
Wagons as big buffer chest between assemblers! Yes!!!
Strange that I didn't think of it when I already knew about using cars that way, but here we are.
you can always learn something new :D
@@Trupen Not only that, but you turn 2 lanes with 1 set of red inserters into only blue/green. Now I'm thinking of changing my science pack delivery
One of the funniest channels on all of UA-cam while also covering one of my favourite games. Thank you for the fantastic content
Glad you enjoy
No joke, 10min of Factorio is like 1h in real-time... You call it a video game, for me it's timemachine.
I learnt 3 new things, thank you for reviving the game for me
May your factory grow with vigor.
I'm glad you learned something new :D
0:10 woah i actually genuinely didnt notice this that's so weird :O
8:24 when you get to a point that you have that many science packs, a few extra resources spent on cars isnt really that bad. hardly a sink in your bank.
10:01 i always forget that this exists, its niche but is super helpful :D
a tip i always like to suggest is: dont stop using basic inserters! you can literally save GWs of power by using basic inserters in place of fast or stack inserters by using the right inserters for the right job, there are some setups you will basically NEVER need fast or stack inserters for, even if you speed boost them to the max possible speed they can have. idle inserters are costing you energy with no benefit, and the higher tier the inserters go the more energy they consume while idle. basic inserters also consume less energy while working compared to fast or stack.
if basic inserters _would_ have idle time in a set up that means any better inserters will have a lot more idle time than that. but then when they ARE working, they are still consuming more power than basic inserters, so in these cases its always better to use basic inserters.
great video! (except the misstake "what will happend" ahaha)
So there is another mistake on this single screen? Great xd
Lol I took it to be deliberate. Poetic license by author
I knew most of these, but still learned new things, thanks Trupen!
Saving 2 tiles on trains fits quite perfectly with a station design I had. Gotta check if it works.
Didn't know you can reserve weapon slots.
Alright I was just passing by and in the 250~300 hours I've spent in my runs, I've always wanted a feature to limit my train wagon slots to a specific resource.
And hot damn you delivered.
The middle mouse button stuff was great and will actually help me solve a problem.
glad I could help :D
Great video Trupen !
Certain parts generated some hysterical laughs on my part... Factorio veterans will understand :P
Ppl
Spidertron DJ is the funniest thing I've ever seen in factorio LOL Trup you're brilliant.
you can do the reserve slot trick easier, simply take an item and hover it over, then press middle mouse, it then imprints said item onto the slot
you are right, I've forgot to show it :/
You can also Shift+Righclick on the Filtered Slot, and Shift+Leftclick on other Slot to Copy the Filter.
I knew most of these things, but you, sir, deserve way more subs for such entertaining content! Subbed and liked, have a great day
Thanks you for your kind words :D
Another tip, lecture yourself about difference between active and passive provider chests, or you will end up with 150k long-arm inserters
Can I borrow some of those inserters?
Me:
Looks at my passive chest full of blue assemblers
Tis fine
Just connect every inserter wia Wireless to the Logistics Network, and let him only insert to the machine, if less than x amount is already in the network.
In short, active chests wants to get rid of its contents and passive chests are willing to give away their contents
Hilarious video. Especially Spidertron DJ. Thanks for the tips!
Glad you enjoyed it!
When Trupen teaches I always learn and laugh.
Spidertron DJ, made me laugh out loud.
6:05 Holy shit XD
Note to my future self -> Using Wagon as a big chest
8:45 -> Using Cars as a big chest *but movable*
Man, I hope factorio is more popular. Also, you're very underrated
Thank you, I'm doing my best to make factorio more popular :D
You're the reason why I'm proud of this country
I hope you learned something from this video :D (turn on community subtitles in English, Russian, German or Polish)
If you are looking for somebody to play with, join our Discord: discord.gg/AYf3DYS 💙
I appreciate any feedback that can help me improve next videos, especially comments about my grammar, pronunciation and editing :D
Please don't translate titles. It looks so cringe this way xD.
another day wasted to translate your videos
I HATE FACTORIO
BUT I LOVE HIM
ty man, i ve learnt something new, farewell pistols xD
Ошибка, written without errors) I knew about the wagons-chests, but seeing the rows of wagons, I came up with the idea of mobile production at different compact bases-enclaves and the cars-chests will just look good in this passage. grain 420000000 (42 seven zeros) with a minimum frequency of resources, maximum coverage and scale water, it will just be an interesting world, due to the fact that in the lower right corner there are all the starting resources along with oil, which will allow you to move there, away from the cloying boring spawn, and in the upper left corner there is a cool island in the middle of a large lake, where you can make a mall.
@trupen did you know you can blueprint tiles like concrete stone and even dirt?
I didn't even know this game existed until now. And i can't stop watching it
if you start playing you will also have problems to finish ;)
"Its good to have somebody to tell you its already 4 in the morning"
I feel personally attacked
;)
Reserving gun slot is great! I am definitely starting a box of shame lol. And never before did I think of reading miner signals. Thanks for these great tips!
nice
Thanks arrow :D
Great video, amazingly I already knew everything except the importance of diagonal smelters...
oh yea, diagonal smelters are very important :)
I remember people complaining about not being able to mirror blueprints, but now you can and that's pretty cool. I didn't know they added that.
i'm so happy that there are polish subtitles! (YOU ARE BAN FOREVER)
Good fun...laughing at the car uses, yes, I needed that! Thanks!!
03:36 Дружище, я половину из того что ты говоришь не успеваю понять(спасают субтитры). Но подписался после первого просмотра видео ! У тебя хорошие, интересные и местами забавные видео, приятный голос и акцент :D Но это так к слову, спасибо тебе за видео и удачи во всём !!!!
( My friend, I don't have time to understand half of what you're saying (subtitles save). But I signed up after watching the video for the first time! You have good, interesting and sometimes funny videos, nice voice and accent: D But by the way, thank you for the video and good luck in everything !!!! )
thank you for your kind words))
Классное и информативное видео.
Согласен
spasiba)
@@Trupen :)
1:02. I had to laugh so hard because the presentation got me off guard. Finally someone who presents factorio in a enjoyable way.
I'm glad you like my style :D
OMG, I didn't know you could force weapon types in your weapon slots!! Greatest freaking tip of all time!!!
Excellent as ALWAYS. Also, Spidertron DJ, hahaha!
Glad you enjoyed!
From 1k to 20k already! I knew I had a good feeling when I subscribed! Keep up the great content!
Thank you, I will
Making fun of your own very difficult accent: 10/10
😆
I haven’t played factorial in months
Now I want to play it again because of this video, despite being rather terrible at it.
Love the power pole bit
advanced tip: the arrows on belts tell you which direction it moves...lmao
I'm totally stealing that spidertron DJ idea when I eventually get to that level of tech. Its hilarious.
I wish you fast progress :D
I see Trupen, I click.
Lol samr
I was like ... pff I play this game for 5 years, I have seen all the tips and tricks videos and read on Wiki and redit. What new can there be for me .... wait you can do what with your gun slots?!?! Thank you for this video.
You're welcome I clad I could serve you some tip you didn't know :D
I love these videos! I was a bit scared, cause all the ones I was watching were from several months/years ago and I wasn't sure you were still making them. But this is awesome! I love it, keep it up :D
making videos in this way it's quite time consuming and I don't have much free time on hand, so I don't upload very often :/
Woah! UA-camr with Good tips, Great humor, entertaining footage And it's all linked to Factorio?? Sounds like the right place for me!
Thank you, I'm glad it was helpful for you :D
10:45 wait a minute, is this my blueprint?
yes)
What is the function??
looks like an input reader per second
@@bladehunter8175 it's sushi belt controller
@@bladehunter8175 look at output, 1 to 1 to 1 item ratio
@@nikrik01 oh soooo cool
Never thought about using cars to transport science packs :D gotta do that to flex on my friends now haha
Zastanawiałem się nad twoim pochodzeniem po akcencie i byłem w 80 % pewien, że Jesteś z Polski, teraz sprawdziłem i rzeczywiście tak jest. Nie jest to ofensywa w twoją stronę, bo fajnie się Ciebie słucha. Pozdrowionka i powodzonka :D. Spoko materiały tworzysz
Dzięki :D
This video is great, some of this stuff toke me hundreds of hours to find out myself. If you played factorio for some time you should definitely watch this.
Also awesome work. Can't wait for more!
Thank you :D
Dude, 8% of your viewers are subs? Keep going, you're doing something correct!
seriously underrated channel
Thanks
Your videos are amazing!
Thanks :D
I just realized I play too much as well, yet I had some new things about circuits and bots, thanks
Glad I could help you :D
this is a required video before i hire somebiter to work in my factory
Holy shit, I'm halfway and this is on a whole other level. And I learnt new stuff! Amazing work, keep at it. :]
Thank you, I didn't know that blueprints can be mirrored
You're welcome
Dedicated slots exist in the game? You are a legend!!!
Thank you :D
You're humor is awesome
1:10 - they will write on my grave: "Died laughing at this joke"
really well made video, now i want to get back to this game
thanks and good luck with your comeback :D
8:15
"FOR THIS!"
Fine, I'll subscribe >.>
Map view blueprints is big brain plays
omg man , u made my day!!! "peaceful negotiation"
Omg this is too genuis! the vehicle science!
Using a wagon as a really big chest?
Genius!
A server Im in just started a factorio game and I am definitly going to build some... "interesting" blueprints for them, thanks for all the great inspiration (especially the car science, I cant stop laughing at the car science)
Good luck then :D
Homie, well said! Easiest sub ever!
Factorio is such a masterpiece.
I really enjoyed the spidertron dj
maybe I was a bit too harsh to him :/
There are those who take games free in Epic games store.
There are those who pirate them.
And there are those who use Trupen's tricks and not even subscribe.
haha
Your videos are hilarious!! And yes I did learn some things.
I'm glad to hear that :D
Really nice video! greetings from germany
Thanks :D
so you can blueprint the station with mining drills attatched for it, then snap it to a large power pole between them. Click and drag depots!
The factory must grow
Wow 4 traductions for this video, is pretty good !
it's work of the whole community
Dennis (Germany), Mr Axolotl (Russian), DEMEMZEA + Fox The Runter (Portuguese) and me English/Polish
What goes after 17?
Trupen: 19!
sorry, I did a typo in the description and now should be good
@@Trupen No need to apologize. Great vids man!
Woaha, so you can now mirror blueprints, jez.. there actualy some usefull stuff...
There is an typo in description
18. Horizontal and Vertical blueprint flip:10:01
There is no space between flip:10:01 so it doesn't work as timestamp in video
Thanks, I got other comment saying that I can't count to 19 and I had no clue what he mend
Now I know
Trupen: "And you will have two tiles of free space, don't waste it on stupid things like Spidertron DJ "
Me: Makes 5 Spidertron DJs
wait that's illegal
Goes on to automating Spidertrons, and making blueprints for Spidertron DJ
genius level content. absurd level factorio. I love it, first class entertainment.
8:29 This is a great tip although I don't even know how to get a car with dedicated inventory slots.
Dude I love your accent. Makes it easy to watch because it's so smooth. Where are you from?
Poland :D
"A few lines" with a fraction of a base the size of a football stadium.
Yup, that's about right.
You missed an easy first tip: how the heck are your blueprints jumping past each other and placing cleanly instead of overlapping smoothly like normal?
snap to grid - relative
@@AndrewBezdenezhnykh after some googling, I found out about that option. Thanks!
I have been today years old when I learned about horizontal blueprint flipping with G...
Fantastic video, you hit all the bases, really enjoyed it
Glad to hear it!