TF2 Map Facts 52: The Egyptian Crusher
Вставка
- Опубліковано 19 гру 2021
- For some reason, I have a lot of trouble typing the word "Egypt", does the G or P or Y come first? My brain can never get it right.
Check out my other stuff here!
Twitter: / whomobi
Second Channel: / @2moe2beel
Steam Workshop: steamcommunity.com/id/Whomobil...
Gamebanana: gamebanana.com/members/1557592 - Ігри
When I finally start making playable TF2 maps (instead of simple test maps with no actual gameplay), this is the kind of this I would love to put in; just, like, a thing that indiscriminately murders _anyone_ in the spawnroom if the game has progressed long enough.
Interesting thing about that roof, it always has a kill box active, so if you manage to touch it at all you are dead
by touching the ceiling you can die at any point in the match, without it coming down to crush you
I once witnessed this myself. It didn’t go well
Has he done a video about the fake windows in cp_fastlane? If you capture the control points to move your spawn up, one of the spawns has a window with a view that was clearly never finished, and also isn't the same one you see if you walk out of spawn and look through the mesh fences.
I have not covered that one!
This one was suggested by someone but I forgot who it was! Very sorry if it's you.
Always loved this small detail.
I was aware of the crushing room on the third stage, surprised I never saw this one in action.
That's pretty cool, instead of having to use /kill
I actually got scared the first time it happend lmfao
i completly forgot about this series
You should do one on Angkor, a community map. It's a payload map, but has a capture point for moving an obstacle blocking the cart
Soldier trolling quick fix medic to rocket jump up the ceiling.
Fun fact: the Roof's killbox is always active
I've convinced Med's to go Quick Fix and then Rocket Jump them into the ceiling, killing them instantly
Always Funny
Once time when i play, i respawn, i wanted help To capture the control point, but they captured and i was atraped in the room, me and other guy and got crushed xD
Great Map Fact video!
Can't wait for another -Weird Maps- Map Facts video!
It happens in the room at 0:25 too.
Rip Red scout
And that, kids, is why your grandpa was using the Eureka Effect.
Shout out to everyone who actually died to this. I remember also getting stuck in that like 8 foot hallway near red spawn on Upward when I think the second to last point get capped. I got stuck in the shutting door no less
The first time i saw this i just spawned and wanted to go outside but the doors shut i was with a fellow engineer and we both looked at eachother thinking of what to do but it was to late and we were both crushed
I’ve been killed by this before
Help
No
later
Never noticed this…
Have you tried to cover the old Half-Life 2 Deathmatch puzzle maps?
There used to be an entire community around playing these "js_coop" maps which used source engine's physics to do puzzles requiring multiple players.
Oh yeah I'm planning to covr those at some point!
NOOOO dont crushma!!!
Today an't your day pancakes.
I thought the title was "egyptian crusader" and immediatly though "Oh god another f'ing Jojo reference"
I never understood why the creator put this thing there. Like, what's the point???
I would remove it if I could....
@@TARDISES Yeah, that makes sense, but i still thinks that it would be easier to just leave the inner door open, wouldn't it? So people can just turn around instead of dying and waiting to respawn.
Wait this was real,?
Who is mobile
i feel like this has been done to death
Only have 1 more then I'll go back to longer vids. These kinda worked out at first but They've run their course
i disagree. I love these videos
This is a very poor way to force players to change spawn rooms. Usually a map will be set up to teleport anyone in an old spawn to a new one, but a map like this and even upward kill whoever's in the spawn room so they'll change spawns.