@@joegaddy2030 But already cooked food is also kept there. You can't wash a stew, so that's kinda gross. Especially if the stew has been stewing in the cheek pouch the whole night as was the case in the video.
@@curious_illithidgood thing it’s just a video game about a hamster chef making food for animals that wouldn’t hesitate to eat their own shit in the real world
Damn, this actually looks really fun. I kinda wish it wasn't just the setup for horror shenanigans and I could drive around on a scooter as a little hampter chef.
y'know i was thinking exactly that. there are people that are going to enjoy this little Animal Crossing-like type of gameplay, or whatever horror game with standard slice of life element to it, but it seems that some neat ideas get changed into an horror game in some way, a little unfortunate but it is what it is
I could see the dev maybe working on it more. If they do they'd either remove the horror elements and add more characters and a couple more days or simply allow the glitch monster to follow the hamster from town to town/city as different levels kind of. It'd be fun to be allowed to earn little hamster money and buy little hamster upgrades
If you’re interested in this, theres these games: little dragons cafe, chef RPG, marenian tavern story and haunted chocolatier (not available yet). They might itch a scratch even if they’re not as cute as a hamster delivering homemade food on a scooter
I know what you mean. I like cooking games but there aren't many that are story driven with characters. What I'd love instead of Pokemon or Card dueling, I'd love a RPG cooking game where you wanna be the very best that no one ever was - with interesting characters and a rival chef and all. Sigh... I hope that becomes a thing one day.
I want this to become a full game. It's practically begging to be developed into a full slowburn horror game, with a colorful cast of characters, lots of yummy recipes, and a slow descent into madness that Little Hamster has to escape with his wits and cooking skills. Basically, I liked it, and I want to see more from this dev.
32:50 Fun Fact: Your typical electric scooter has an average speed of 15 to 30 miles per hour. The slowest rabbits can run at a minimum of 15 mph and most breeds average 25 mph. Rabbits also have high acceleration and can reach their top speed in seconds. Also, rabbit breeds seemingly get faster with their size. As the largest breed, Flemish Giants, can reach 45 mph and can grow to the size of medium-sized dogs.
Either way it was wise to leave that place. They didn't pay, no tip, and customers were rude. Like ok Karen you attack me for working for free? Shows you how undervalued delivery workers are.
I guess eating the mushrooms that were out of the corpse that was killed by that weird thing in the forest, made them all infected with the weird glitch stuff?
@@YourFriendlyShapeShifterFriend the bear was blocking it off though, and when he rushed the bike he deffo looked different than bunjamin and hops!! he also wasnt a jumpscare at the end. i think hes got a different touch to the game :think:
The mushrooms seem to be a red herring. As the bunny was already acting off before you even go out for the onions let alone mushrooms. The frog was also acting off since day one asking you for food for a long dead relative.
our protagonist storing the ingredients in cheek pouches is such a cute and thoughtful detail! this is a legitimately cute game without the horror i'd play it either way lol and the way the music just stops after dark builds up tension a lot
3:00 the sad little "but my salad :(" got me good Edit: i think the game could've gone without the horror aspects but I love the mechanics in the part where you have to collect the onions. Not being able to hide if your cheeks are too full is such a good way to nerf the hiding mechanic so it doesn't get over-used. Props to the creator for being creative, I love when games have something that makes it so you can't use the hide feature indefinitely.
The horror elements are a bit overblown but otherwise fine. Most Nintendo-developed games have a lot of horror under the surface. Kirby might be one of the darkest games ever made, since Humanity has a worse ending than even in Doom 2016.
It actually doesn't do what you're saying, it would enforce a soft cap if you didn't keep what you had on death and you had to return multiple times to get more of said items. Unfortunately you keep things on death and don't have to regularly return.
Fun fact, since it's related to the game itself. As far as the glitch pokemon go, the original Missingno is actually completely harmless. In fact, it's actually beneficial because you can use it to duplicate certain items. The only thing it glitches out in any sort of negative way is your hall of fame data, and even then I hear it's easily correctable. There are absolutely glitch pokemon that can destroy your save file though. Missingno isn't one of them however. At least in Red/Blue. Yellow is a different ballgame. In fact, Yellow glitch mons as a whole are much more erratic and dangerous. They also look way more terrifying with colored boxes so you have black and red abominations breaking the sound chip and screaming at you endlessly. Actually a thing that happens.
Well, you say that, but as a big pokemon oficianado, missingno has a lot of game breaking bugs tied to it. Yes there is duplication, which can cause intiger overflow, which can cause bag storage glitch. Missingno is also the reason for bad eggs, which can outright crash your game. Out of all the bugs in RB, it is one of the more harmless ones, but because of it, we have access to so many other exploits, like F7 and ACE. Hell, the original pokemon games are so broken that you can play pokemon Emerald in them.
@@thexp905 ...How exactly is Missingno responsible for bad eggs when it's in a game that literally doesn't have the breeding mechanics? Bad eggs are also, generally, less a "glitch" and more of a way to punish illegal pokemon in your games. The only time it wasn't was the unintended Bad Egg stuff involving Gen 9.
@@64RR377 missingno is just the way the game handled an error return for a database entry that doesn't exist. so the game doesn't crash. it's not _supposed_ to be there, it's there _ just in case_ you trigger a pokemon that doean't exist. the game wouldn't have data to pull from, which would crash, or softlock it. they might not have fixed things liek accuracy, or toxic in the legacy games, but NIntnedo is usually very good at fixing game-halting bugs. This is why MIssingo exists. there's no lore to it, aside of what the commiunity half-baked into existence.
4:28 Hamster:"i don't need to eat today. I'm stuffed with ENTREPRENEURIAL SPIRIT" Manly:"no you are not, you are starving, you need calories" 😂😂😂😂😂😂 Edit: damn, i didn't expect THAT many likes
Theory: I don't think those mushrooms were a good idea to eat. When hopper told you he wasn't sure if he ordered any food, I like thinking the Missingno itself was tricking you into feeding them the mushrooms by ordering those orders for Hopper itself, bear was probably just caught guarding the entrance.
i personally think it's the static tbh. everyone BUT Hamtaro was commenting on or complaining about the static sound. when Hamtaro goes outside the wall, he comments that the air out there FELT staticy, but he never once commented about hearing anything. it could be the mushrooms though as well since he also never ate the mushrooms
i imagine it depends on the mushroom type. like sure they look like plain field mushrooms but who knows what the species are. and plain mushrooms usually dont grow in carrion.
I love how Hamtaro pulls out a flashlight when its nighttime even on a scooter. I dunno if it's supposed to be a solution to a weird problem in the code or the headlight is just broken on the scooter but I love it all the same. Also ngl when I first saw the bed my first thought was "Wait he sleeps in the place he works at?" before realizing it was just his home in general lmao. Agreeing with everyone that I wouldn't mind this game being fleshed out into it's own non-horror indie game.
Yeah, if the dev somehow made it into a non-horror game I'd love to play it! But sadly I think the reason why many indie dev make it into a horror game in the first place is because it attracts more attention and leads to more sales. I still loved it anyway.
Only 8 minutes in and you can tell just how hard the developer worked on this game. I'm glad cause I love it soo far, especially the attention to detail like him carrying food in his cheek pouches
I hope the dev makes it a full game. And adds a gardening mechanic. Nothing major, just the ability to plant crops to grow more in your backyard to save travel time
You know what I think would've been cool? To have the distance indicator that shows you how far away you are from each character quickly getting lower and lower the closer they get to you, especially at night. Creepy af.
What a nightmare life. Being stuck in an ever degrading world that you can’t ever leave. Just watching as the only companions you have lose sanity and turn into unthinking prisoners of their own glitched code Also just the level of attention and detail to the mechanics and world is so incredible. What a stellar game
I think it’s the sound instead of the mushrooms that made the other characters go mad. The bear listens to it while he’s guarding the hole and the frog and bunny can hear it from their house. The hamster’s house is far enough away where he can’t hear it.
_With that bun's attitude..._ I was thinking rabbit stew would be a perfect meal lol. I liked the music, I thought the animals were so cute. I felt scared for our little chef and I'm glad he made it. What was in the static? On a side note, you have an excellent work ethic, MBH!
I'm kind of amazed by the graphics of this game. There are so many retro looking games nowadays, but they still look like typical low poly models with filters on top. This game looks straight out of old consoles, even the colors are rightfully atrocious and textures on the items are compressed, as a tech dumbass it's hard for me to imagine how this was done.
I think Manly makes such a good horror game UA-camr is because 1. His voice is very calm (and calming) 2. His voice actually fits a lot of (playable) characters 3. He plays the whole damn game/demo with every ending he can 4. Not a screaming type of guy Man, I just like him a ton
@@99sinshell it can keep the horror, you have to source your produce with more and more shady ways (like the mushrooms but intentionally dragging a body there and mushrooms very quickly grows)
I agree! For example, some ingredients was easy to forage, but some ingredients only grow in dangerous places with unspeakable monsters live in it. Then the dangerous place can be more than one place and many monsters to see/met!
I'm wondering if the plot is a lot more game design based. Like the style of game its based on, characters aren't supposed to even be able to die. So when Hop Pop goes out to the woods and dies, the game doesn't have assets for him, (replacing him with a glitched out missing no), and doesn't know how to react to him being dead. The game starts glitching out, and acts like he is still alive, because for all intents he CAN'T die, so when you feed them the mushrooms, the glitched code spreads to them. My guess is the code becomes so glitched out even bear gets taken over, and only hamster is unaffected because they are player controlled.
It could also just be that the frog just didn't want to accept that their dad had just died. The infected-mushroom spreading part definitely seems intentional, but I think I think the game might be a bit too short to draw much more conclusions than that.
I like when things finally goes down lol. Manly: "Hmm looks normal" The game 1 second later: _bunny screech and red screen_ Manly: "Don't worry bunny is not as fast as one might think" _Manly hops off the scooter and looks back_ "OH GOD IT'S SO FAST"
**Light Spoilers** I remember growing up in school my friends and I used to say it as "Missing No" and write it out as "Missingno" or "Missing#" But I think both Missing No and Missing Number are correct. In either case this game was a lot of fun! I like how it didn't go for the obvious 'cooking with your friends'/'cooking your friends' trope. Thanks for the video, Manly!
I think this is the most raw fear I've heard from Manly. I guess twitching corpses and horrors beyond imagination do nothing, but MissingNo. chasing Hamtaro strikes that fear of unknown, lol
I would NOT have guessed Missingno being the monster of this game, even at gunpoint. 😂 Love the game, fleshed out horror games like this have so much charm, even the music is nice how it progresses to dusk. So many details and rooms for secrets. Definitely exceeded my expectations. I also enjoyed how you just slept with the prepped food in your cheeks. Thats gotta taste good 🤌
It's a great touch for sure. Especially whenever the music stops and you're just left in unnerving silence. I think the horror could've been left out of the game (I love cozy little games and this one reminds me a lot of Overcooked and Animal Crossing, which were my childhood) but it's a good way to stir up some unsettling energy.
man the outdoor music when driving and walking has so much vibe to it im not even finished watching the video! i haven't even seen how everything i will go to shit! but i like it already
Right now, I’m at 14:14, and there’s two things I absolutely love: the characters movement and the soundtrack. Im almost sad it’s going to end up being a horror game.
The Missing No was actually really funny to see This was really adorable, and I really loved how when you realized how different the night was it was a bit unsettling at first. Ngl I kinda would like to see a whole game of this without the horror, the world was fun and interesting in both ways. The music was also super good the entire time
Jumpscares in this video: 19:30 - Game over, not exactly a jump scare though. 32:30 and 32:45 - Bunnjamin goes loco and chases Manly and it makes a loud noise when it follows and when it catches him. This chase sequence lasts for the rest of the game and the other characters also chase Manly and scream. 33:59 - game ends on a jumpscare. Human eye photos are over the eyes of the characters and stare.
I'd love to see this game be made into an extended full release game. The mechanics in it are charming and cute, and I could see there being some interesting potential if the story was extended.
I honestly, genuinely wonder if there's an alternate ending to this if you don't feed them mushrooms. While the obvious references here are apparent, the other thing that this very much seems to be referencing is Cordyceps, aka the fungus made famous by The Last of Us. You're exposed to it and immediately everyone starts asking you for mushrooms. None of them seem to have actually asked for mushrooms. It's a mind controlling fungus. The frog seemingly knew something had happened to his... dad? grandpa? Meaning the frog might've been lightly infected the entire time, sending you back there specifically in order to expose you to it. I mean... if the frog's NOT lying... then "hop pop" was a zombie. A... mushroom... controlled.... zombie.... Yeah... "Missingno" is perhaps an actual zombie. "distorted" only because it's fully gone and the hamster can't process what a zombie is. Perhaps even being the bear - who's ghost is trying to keep everyone away from the fungus. Or maybe all the missing residents (there's a bunch of empty houses, after all) were all like fused together to make the missingno thing, so it doesn't register as just "a zombie". I mean, it's probably just a case of "horror plots make zero sense" like usual, but.... eh. It's fun to speculate on something this open ended.
The problem is that The Bunny was already acting weird even before he ate the onion thing (I forget the food name) Like when he take the onion food, he said "Yes... It's mine...." And also, why would the rabbit even want that. I assume there is no market there and he didn't seem to be a forager type, so how could he know onion existed? I think I also overthink this. X,D
_One of the cutest horror game ever!_ Love that the the hamster chefs called hamtaro~ Love how he just twitches and the little walking sounds. Love that he stuffs food in his cheeks. So cute! The musics nice and as cozy as animal crossing. The whole cooking and delivering aspect can really make that part a standalone game in itself. Which i guess makes the horror bit stand out much better. Love that the big bad was missingno or the spooky glitch you might find in an old game that messes with you.
⚠️ SPOILERS ⚠️ I like how this game doesn't fall into the cliché "KILLER CHEF KILLS PEOPLE AND COOKS THEM" approach that most food/cooking-based horror media falls into. With how hamtaro's neighbors are portrayed (hopper taking the salad he was gonna eat in the beginning and bunjamin's general jerkiness) i first assumed that the story was gonna be hamtaro being mistreated by everyone around before finally snapping and going on a killing spree, but i was pleasantly surprised by the ACTUAL twist of the monster in the woods and the mushrooms turning people into zombies. That's really creative for this kind of game!
I think this game would be good with some slow burn psych horror spooky things goin on vibes more than jumpscare horror like that dead body mushroom thing n how the hamster was okay with it was really good and I think there’s so much potential here! Plus it’s super cute and clever!
I want a full legit game of this, gimme 10 hours of hamster chef. The creepypasta nature of it was a little off putting, but this game nailed the style, has the game play, and the music is spot on. Cute to creepy but in a slow burn is perfect.
So what I'm getting is that Hop Pop was infected, and him feeling down in the beginning was really him slowly dying. Then he ran off into the woods to die. OR Hopper was the infected one and was just hallucinating that Hop Pop was home when really he dead.
A survival horror with cooking amd crafting done in this N64 style would be fantastic. Maybe blending happy-cheery days with Animal Crossing style community building and Silent Hill-esc nights to survive could lead to a winning formula.
This is REALLY well done. The use of sound and music, the animations, the pacing. If the dev or devs are reading this, don't rush it, but I would recommend you seriously consider expanding on this idea. A commercial release of this with more polish, play testing, and content would be welcome. I could see myself paying 10 or 15 for a 10 or 15 hour experience like this. Regardless, the attention to detail and pacing is something not enough indie devs take to heart. Maceo, the guy behind Perfect Vermin and Orchestra, is one of my favorite game developers for this reason, and I couldn't be happier that he has started asking money for his work.
What a cute little hamster game. I sure hope nothing bad happens! -no in all seriousness, I do like these N64/PS1 styled games. Really refreshing to see.
horror aside the fact that the little hamster uses his mouth as storage is revolutionary! kinda wish it was just a little slice of life cooking game tho but thee horror is interesting maybe if it was a slow decent?
@@Proserpira Those panic attacks of yours are gonna put you in the ground early if you keep using them as an excuse to insult people you don't know. Think twice about what you choose to say.
Remy: "So, I heard you used to cook a lot?" Hamtaro: "I did, I even used to do food delivery..." Remy: "What made you stop?" Hamtaro: *flashbacks to the horrors he witnessed* "I don't want to talk about it."
This game is adorable, oh my god - I would love to see a more fleshed-out version, there are so many little details that make this feel special! It gives me the same feeling as OMORI did the first time - you know it’s horror going in, but the non-horror ‘facade’ part is so charming and nostalgic that you almost don’t want it to get spooky hahah
I adore this Gamecube/Dreamcast art style, I may be biased since I loved playing Gamecube games and eventually enjoyed imported Dreamcast games (like Sonic Adventure). Plus seeing the hamster's cheek pouch getting bigger storing food and him riding the bouncy scooter is so cute.
The title of the video and watching your Bonnie’s Bakery videos made me think other animals were gonna be cooked up in this game. I love the direction it took instead! So mysterious.
Okay we seriously need more games with these kinds of graphics. That slightly limited animation with just a few more polygons than something like the ps1 and nice resolution textures makes this feel almost like it's some kind of lost generation between the gamecube and N64.
I need this to be a full game (without the horror aspects maybe) 😭 this is actually so cute and I would play it hours on end bc it’s so cute and looks so fun 😭
I love this game so much!! I would love a more fleshed out version with a full story and more cute cooking/ delivering mechanics. Im a huge fan of these advanced gamecubeish graphics I wish more games used it c:
Pretty good game, personally I didn't really like how abrupt (and loud) the ending portion was, but I can totally see this becoming a great slowburn type horror game if it's ever updated or expanded upon
I love that he stores everything in his cheeks. They really put a lot of heart into this game. Mm, time for some Hop Pop Hot Pot. And I can't believe the bear was edging himself while on duty. But in the end, was the hamster really innocent? He fed body-mushrooms to the whole village, possibly infecting them.
This would be such a DELIGHTFUL cooking game! I wish it was a full one. Maybe like animal crossing, but you grow your town by spreading the word of your cooking! Possibly even creating a restaurant by end-game. I love the horror aspect the game took, though! Quite a great contrast between the cute imagery in the beginning and the odd and spooky indie style towards the end. The music change was also very interesting. I very much enjoyed this one. :)
It would be nice if the dev made a non-horror version of this,i love horror and the mix of cute and horror,but this game has a nice non-horror gameplay and the graphics give me nostalgia.
Oh another cooking game with cute characters with no horror whatsoever 👀 but in all seriousness this game looks promising so far. A shame it's a pretty short game.... Edit: well that was a pretty underwhelming ending lol.....
Welcome to the It's Hamtaro Time Club how It's Hamtaro Time are ya?
Garden of ban ban 3 just came out
Help! Theres a rat running amok😭
Feeling good because I caught a video the minute it came out
pretty hamtaro time today
very
The cheek pouch mechanic is adorable! I love how everything bounces as well.
I mean i guess it's kinda gross when you think about it
@@AshleyBeeidkThe food is presumably washed tho so it's not as bad.
@@joegaddy2030 But already cooked food is also kept there. You can't wash a stew, so that's kinda gross. Especially if the stew has been stewing in the cheek pouch the whole night as was the case in the video.
@@curious_illithidgood thing it’s just a video game about a hamster chef making food for animals that wouldn’t hesitate to eat their own shit in the real world
@@curious_illithid But like, they're animals they don't care.
Damn, this actually looks really fun. I kinda wish it wasn't just the setup for horror shenanigans and I could drive around on a scooter as a little hampter chef.
y'know i was thinking exactly that. there are people that are going to enjoy this little Animal Crossing-like type of gameplay, or whatever horror game with standard slice of life element to it, but it seems that some neat ideas get changed into an horror game in some way, a little unfortunate but it is what it is
I could see the dev maybe working on it more. If they do they'd either remove the horror elements and add more characters and a couple more days or simply allow the glitch monster to follow the hamster from town to town/city as different levels kind of. It'd be fun to be allowed to earn little hamster money and buy little hamster upgrades
If you’re interested in this, theres these games: little dragons cafe, chef RPG, marenian tavern story and haunted chocolatier (not available yet). They might itch a scratch even if they’re not as cute as a hamster delivering homemade food on a scooter
Why not a horror slice of life long game?
I know what you mean. I like cooking games but there aren't many that are story driven with characters. What I'd love instead of Pokemon or Card dueling, I'd love a RPG cooking game where you wanna be the very best that no one ever was - with interesting characters and a rival chef and all. Sigh... I hope that becomes a thing one day.
manly yelling "RUN LITTLE HAMSTER RUN" with so much emotion was not something i expected but it's definitely welcome lmfao
Imma Add The Time Code When I'll Get To That Moment.
17:30
manly doesnt have emotions
@@JayFaychAych How?
@@Whenyouwhenyouwhenyouwhenyouwhcause theyre in a trash bin, just like his soul
@@androidds5621 much appreciated!
Guard bear was the hero we didn't deserve.
He had the scariest job and stood by that hole in the wall to the end.
Respect to the poor bear
Indeed he was.
@@Chill-slash31337 May we never forget the bear, the myth, the absolute legend.
@@knucklejoe26 he is in our hearts forevermore
I want this to become a full game. It's practically begging to be developed into a full slowburn horror game, with a colorful cast of characters, lots of yummy recipes, and a slow descent into madness that Little Hamster has to escape with his wits and cooking skills.
Basically, I liked it, and I want to see more from this dev.
This comment, exactly.
I thought you said "that Little Hamster has to escape his wits and cooking skills."
@@goomba1000 that is what he said
@@TheOneTheaEnd He said "that Little Hamster has to escape with his wits and cooking skills."
@@goomba1000 oh
32:50 Fun Fact: Your typical electric scooter has an average speed of 15 to 30 miles per hour.
The slowest rabbits can run at a minimum of 15 mph and most breeds average 25 mph. Rabbits also have high acceleration and can reach their top speed in seconds.
Also, rabbit breeds seemingly get faster with their size. As the largest breed, Flemish Giants, can reach 45 mph and can grow to the size of medium-sized dogs.
These are good facts!
Also useful to know if I'm ever chased down by a ware rabbit
Fun Rabbit Fact!: Rabbits are always watching.
even more fun rabbit facts:even the smallest rabbit can fully devein a human in less than 42 seconds *:* >
Fun Rabbit Fact: The average rabbit can debone an average human adult within 2 hours
@@GasMaskedThings Fun Rabbit Fact!: There are more rabbits than you have bullets. And you have made him very, very angry.
Either way it was wise to leave that place. They didn't pay, no tip, and customers were rude. Like ok Karen you attack me for working for free? Shows you how undervalued delivery workers are.
Dude risked his life to find ingredients, cooked it, delivered it. For free. Wonder how they're powering up the scooters.
@@changednamelit ENTREPRENEURIAL SPIRIT!
I guess eating the mushrooms that were out of the corpse that was killed by that weird thing in the forest, made them all infected with the weird glitch stuff?
I considered it since Frog says he never ordered that dish.
But bear din't eat it tho??
Guess he got infected in the way too
@@YourFriendlyShapeShifterFriend the bear was blocking it off though, and when he rushed the bike he deffo looked different than bunjamin and hops!! he also wasnt a jumpscare at the end. i think hes got a different touch to the game :think:
@@loveshikashika4343 ohh,okayh👌
The mushrooms seem to be a red herring.
As the bunny was already acting off before you even go out for the onions let alone mushrooms. The frog was also acting off since day one asking you for food for a long dead relative.
our protagonist storing the ingredients in cheek pouches is such a cute and thoughtful detail! this is a legitimately cute game without the horror i'd play it either way lol
and the way the music just stops after dark builds up tension a lot
32:49 “don’t worry, bunnies don’t run as fast as these things” *a few seconds later:* “OMG HES SO FAST”
he's*
I love this! There's an actual game to go along with the cutesy horror themes, rather than: _innocent creatures become spooky ooOooOoOo_
this game really feels like the one Harvest festival game that one developer made... was this game made by the same person?
i really enjoyed it
Your profile picture is scarier than all the games manly has ever played combined.
@@tophatcat1173 roach dog jr
yeah
@@tophatcat1173 Not wrong
If anyone was curious the round carrots are called partisan carrots
Wow, it actually exist... 0o0
My family got one of those thick carrots for soup and it was so delicious!
Parisian Market Carrots is the name I'm familiar with. They're super cute!
3:00 the sad little "but my salad :(" got me good
Edit: i think the game could've gone without the horror aspects but I love the mechanics in the part where you have to collect the onions. Not being able to hide if your cheeks are too full is such a good way to nerf the hiding mechanic so it doesn't get over-used. Props to the creator for being creative, I love when games have something that makes it so you can't use the hide feature indefinitely.
Without the horror aspects it would have been Fetch-Quest: The Video Game. I have no clue why that sounds exciting
The horror elements are a bit overblown but otherwise fine. Most Nintendo-developed games have a lot of horror under the surface. Kirby might be one of the darkest games ever made, since Humanity has a worse ending than even in Doom 2016.
It actually doesn't do what you're saying, it would enforce a soft cap if you didn't keep what you had on death and you had to return multiple times to get more of said items.
Unfortunately you keep things on death and don't have to regularly return.
Fun fact, since it's related to the game itself.
As far as the glitch pokemon go, the original Missingno is actually completely harmless. In fact, it's actually beneficial because you can use it to duplicate certain items. The only thing it glitches out in any sort of negative way is your hall of fame data, and even then I hear it's easily correctable.
There are absolutely glitch pokemon that can destroy your save file though. Missingno isn't one of them however. At least in Red/Blue. Yellow is a different ballgame. In fact, Yellow glitch mons as a whole are much more erratic and dangerous. They also look way more terrifying with colored boxes so you have black and red abominations breaking the sound chip and screaming at you endlessly.
Actually a thing that happens.
Well, you say that, but as a big pokemon oficianado, missingno has a lot of game breaking bugs tied to it. Yes there is duplication, which can cause intiger overflow, which can cause bag storage glitch. Missingno is also the reason for bad eggs, which can outright crash your game. Out of all the bugs in RB, it is one of the more harmless ones, but because of it, we have access to so many other exploits, like F7 and ACE. Hell, the original pokemon games are so broken that you can play pokemon Emerald in them.
@@thexp905 ...How exactly is Missingno responsible for bad eggs when it's in a game that literally doesn't have the breeding mechanics?
Bad eggs are also, generally, less a "glitch" and more of a way to punish illegal pokemon in your games. The only time it wasn't was the unintended Bad Egg stuff involving Gen 9.
Stop using technical terms I don't even know python or Java yet let alone gameboy language :c
With the stuff revealed about the planned/unreleased mons, those missingnos are probably meant to be the cut mons
@@64RR377 missingno is just the way the game handled an error return for a database entry that doesn't exist. so the game doesn't crash.
it's not _supposed_ to be there, it's there _ just in case_ you trigger a pokemon that doean't exist. the game wouldn't have data to pull from, which would crash, or softlock it.
they might not have fixed things liek accuracy, or toxic in the legacy games, but NIntnedo is usually very good at fixing game-halting bugs.
This is why MIssingo exists.
there's no lore to it, aside of what the commiunity half-baked into existence.
I love how it's a mixed bag whether or not a horror game about cooking is going to be cannibalism or not.
I love horror games like this where there's an actual game behind it. It's so involved lol
Really ? I didnt thought there was something sinister behind
4:28 Hamster:"i don't need to eat today. I'm stuffed with ENTREPRENEURIAL SPIRIT"
Manly:"no you are not, you are starving, you need calories" 😂😂😂😂😂😂
Edit: damn, i didn't expect THAT many likes
or money
@@erichendricks1906 LOL
@@erichendricks1906*throws money while commenting on how much better life is with more money
@@fabianp.2986 People:"money does not bring happiness"
Me with money :"🥳🥳🥳🥳🥳🥳🥳🥳🥳🥳"
Theory: I don't think those mushrooms were a good idea to eat. When hopper told you he wasn't sure if he ordered any food, I like thinking the Missingno itself was tricking you into feeding them the mushrooms by ordering those orders for Hopper itself, bear was probably just caught guarding the entrance.
i personally think it's the static tbh. everyone BUT Hamtaro was commenting on or complaining about the static sound. when Hamtaro goes outside the wall, he comments that the air out there FELT staticy, but he never once commented about hearing anything. it could be the mushrooms though as well since he also never ate the mushrooms
@@Mariewolf_94 in fact he never ate anything, I mean he was going to eat a salad, but he didnt, because he already ate Entrepreneural spirit.
i imagine it depends on the mushroom type. like sure they look like plain field mushrooms but who knows what the species are. and plain mushrooms usually dont grow in carrion.
I love how Hamtaro pulls out a flashlight when its nighttime even on a scooter. I dunno if it's supposed to be a solution to a weird problem in the code or the headlight is just broken on the scooter but I love it all the same.
Also ngl when I first saw the bed my first thought was "Wait he sleeps in the place he works at?" before realizing it was just his home in general lmao.
Agreeing with everyone that I wouldn't mind this game being fleshed out into it's own non-horror indie game.
Yeah, if the dev somehow made it into a non-horror game I'd love to play it! But sadly I think the reason why many indie dev make it into a horror game in the first place is because it attracts more attention and leads to more sales. I still loved it anyway.
@@paolaanimatorthis and the open world kind of animal crossing/stardew valley games are a lot more time and effort consuming in terms of development.
Only 8 minutes in and you can tell just how hard the developer worked on this game. I'm glad cause I love it soo far, especially the attention to detail like him carrying food in his cheek pouches
I hope the dev makes it a full game. And adds a gardening mechanic. Nothing major, just the ability to plant crops to grow more in your backyard to save travel time
You know what I think would've been cool? To have the distance indicator that shows you how far away you are from each character quickly getting lower and lower the closer they get to you, especially at night. Creepy af.
22:56 - manly saying, "You people should just get your simple salads and be happy okay???" got me laughing so hard xD
What a nightmare life. Being stuck in an ever degrading world that you can’t ever leave. Just watching as the only companions you have lose sanity and turn into unthinking prisoners of their own glitched code
Also just the level of attention and detail to the mechanics and world is so incredible. What a stellar game
Doki doki vibes
This game just oozes charm. Good job to the developer
wish it was official and extended and like ... not horror...? This has the potential to be such a cute, calming game.
I love how the frog smelt a salad
I think it’s the sound instead of the mushrooms that made the other characters go mad. The bear listens to it while he’s guarding the hole and the frog and bunny can hear it from their house. The hamster’s house is far enough away where he can’t hear it.
_With that bun's attitude..._
I was thinking rabbit stew would be a perfect meal lol. I liked the music, I thought the animals were so cute. I felt scared for our little chef and I'm glad he made it. What was in the static?
On a side note, you have an excellent work ethic, MBH!
I'm kind of amazed by the graphics of this game. There are so many retro looking games nowadays, but they still look like typical low poly models with filters on top. This game looks straight out of old consoles, even the colors are rightfully atrocious and textures on the items are compressed, as a tech dumbass it's hard for me to imagine how this was done.
I think Manly makes such a good horror game UA-camr is because 1. His voice is very calm (and calming) 2. His voice actually fits a lot of (playable) characters 3. He plays the whole damn game/demo with every ending he can 4. Not a screaming type of guy
Man, I just like him a ton
He doesn't scream because he is a manly baddass hero!
Agreed. I mean, screaming can be funny, but loud noises annoy me sometimes.
And i just learned too much noise can actually cause deafness and noise pollution so yeah me too
His voice is so soothing I watch his videos to help me sleep almost every night haha
He has seen enough horror it barely fazes him anymore.
I still remember about the comment about his scream in the old witch house video.
Id love to see this game fleshed out more (non horror) it would be so fun
hell it can still keep the horror elements. I'd just want it to not all be build up to the big spooky revelation and be a proper game.
@@99sinshell it can keep the horror, you have to source your produce with more and more shady ways (like the mushrooms but intentionally dragging a body there and mushrooms very quickly grows)
And add some lore and it'd be a 10/10 game
@@SonicChaocc Yes, it needs lore
I agree! For example, some ingredients was easy to forage, but some ingredients only grow in dangerous places with unspeakable monsters live in it. Then the dangerous place can be more than one place and many monsters to see/met!
I'm wondering if the plot is a lot more game design based. Like the style of game its based on, characters aren't supposed to even be able to die. So when Hop Pop goes out to the woods and dies, the game doesn't have assets for him, (replacing him with a glitched out missing no), and doesn't know how to react to him being dead. The game starts glitching out, and acts like he is still alive, because for all intents he CAN'T die, so when you feed them the mushrooms, the glitched code spreads to them. My guess is the code becomes so glitched out even bear gets taken over, and only hamster is unaffected because they are player controlled.
It could also just be that the frog just didn't want to accept that their dad had just died. The infected-mushroom spreading part definitely seems intentional, but I think I think the game might be a bit too short to draw much more conclusions than that.
That's actually a really good theory, specially considering whenever the MissingNo detects the player it seems to make a frog croak
I wonder if the mushrooms were bad, considering frog didn't remember ordering them, also rip onion rings
I like when things finally goes down lol.
Manly: "Hmm looks normal"
The game 1 second later: _bunny screech and red screen_
Manly: "Don't worry bunny is not as fast as one might think"
_Manly hops off the scooter and looks back_ "OH GOD IT'S SO FAST"
**Light Spoilers**
I remember growing up in school my friends and I used to say it as "Missing No" and write it out as "Missingno" or "Missing#" But I think both Missing No and Missing Number are correct.
In either case this game was a lot of fun! I like how it didn't go for the obvious 'cooking with your friends'/'cooking your friends' trope. Thanks for the video, Manly!
Good: Cooking with your friends.
Bad: Cooking WITH your friends.
I think Missingno's true pronunciation is just electric shrieking and static. 🤷♀
Missing Note
i kinda wanted to see what would happen if you somehow got back inside your house during the chase scene
I think this is the most raw fear I've heard from Manly. I guess twitching corpses and horrors beyond imagination do nothing, but MissingNo. chasing Hamtaro strikes that fear of unknown, lol
I would NOT have guessed Missingno being the monster of this game, even at gunpoint. 😂
Love the game, fleshed out horror games like this have so much charm, even the music is nice how it progresses to dusk. So many details and rooms for secrets. Definitely exceeded my expectations.
I also enjoyed how you just slept with the prepped food in your cheeks. Thats gotta taste good 🤌
the music is so lively ..whoever did this is amazing haha..
It's a great touch for sure. Especially whenever the music stops and you're just left in unnerving silence. I think the horror could've been left out of the game (I love cozy little games and this one reminds me a lot of Overcooked and Animal Crossing, which were my childhood) but it's a good way to stir up some unsettling energy.
Really wish this was a interlude to like the full game, this game has a shit load of potential. This game looks and plays pretty good
Lol the creator cannot believe the attention his game had, hopefully he'll make more like these i really wanted to see more of it
That too much soul put into the game
I thought Manly soul will manifest in any second
exactly! don't think there was even a trashcan to compare to Manly's empty soul so you'll never be able to know
Or his EGO (Sorry, I saw Binah onur pfp and just couldn't hold myself from saying that)
man the outdoor music when driving and walking has so much vibe to it
im not even finished watching the video! i haven't even seen how everything i will go to shit! but i like it already
It's such a shame that the game ended so abruptly like that.
I wish there was more of a build up to the actual horror but it just wasn't really there.
I like how the hamsters cooking is more important than finding frog guys grandpa dead
Right now, I’m at 14:14, and there’s two things I absolutely love: the characters movement and the soundtrack. Im almost sad it’s going to end up being a horror game.
The Missing No was actually really funny to see
This was really adorable, and I really loved how when you realized how different the night was it was a bit unsettling at first. Ngl I kinda would like to see a whole game of this without the horror, the world was fun and interesting in both ways. The music was also super good the entire time
Jumpscares in this video:
19:30 - Game over, not exactly a jump scare though.
32:30 and 32:45 - Bunnjamin goes loco and chases Manly and it makes a loud noise when it follows and when it catches him. This chase sequence lasts for the rest of the game and the other characters also chase Manly and scream.
33:59 - game ends on a jumpscare. Human eye photos are over the eyes of the characters and stare.
Thank you so much! You're doing the lord's work
thanks to this, i was on guard the whole video waiting for these times lmao, still though thank you for compiling them ^^
who said heroes need capes?
This looks like a game that could've legitimately come out on like, the n64 or playstation
He stores the food in his cheek pouches.. adorable.
I'd love to see this game be made into an extended full release game. The mechanics in it are charming and cute, and I could see there being some interesting potential if the story was extended.
I was like "haha yeah it does look like missingno" until i realized it's LITERALLY the missingno sprite.
I honestly, genuinely wonder if there's an alternate ending to this if you don't feed them mushrooms.
While the obvious references here are apparent, the other thing that this very much seems to be referencing is Cordyceps, aka the fungus made famous by The Last of Us.
You're exposed to it and immediately everyone starts asking you for mushrooms.
None of them seem to have actually asked for mushrooms.
It's a mind controlling fungus.
The frog seemingly knew something had happened to his... dad? grandpa?
Meaning the frog might've been lightly infected the entire time, sending you back there specifically in order to expose you to it.
I mean... if the frog's NOT lying... then "hop pop" was a zombie. A... mushroom... controlled.... zombie....
Yeah...
"Missingno" is perhaps an actual zombie. "distorted" only because it's fully gone and the hamster can't process what a zombie is.
Perhaps even being the bear - who's ghost is trying to keep everyone away from the fungus.
Or maybe all the missing residents (there's a bunch of empty houses, after all) were all like fused together to make the missingno thing, so it doesn't register as just "a zombie".
I mean, it's probably just a case of "horror plots make zero sense" like usual, but.... eh. It's fun to speculate on something this open ended.
The problem is that The Bunny was already acting weird even before he ate the onion thing (I forget the food name)
Like when he take the onion food, he said "Yes... It's mine...."
And also, why would the rabbit even want that. I assume there is no market there and he didn't seem to be a forager type, so how could he know onion existed?
I think I also overthink this. X,D
@@L16htW4rr10r it's possible all the food outside the village is tainted in some way. So the onions had a similar effect to the mushrooms.
I want a longer version of this game, it feels like there's a genuine mystery to be cracked
_One of the cutest horror game ever!_
Love that the the hamster chefs called hamtaro~ Love how he just twitches and the little walking sounds. Love that he stuffs food in his cheeks. So cute! The musics nice and as cozy as animal crossing. The whole cooking and delivering aspect can really make that part a standalone game in itself. Which i guess makes the horror bit stand out much better. Love that the big bad was missingno or the spooky glitch you might find in an old game that messes with you.
⚠️ SPOILERS ⚠️
I like how this game doesn't fall into the cliché "KILLER CHEF KILLS PEOPLE AND COOKS THEM" approach that most food/cooking-based horror media falls into. With how hamtaro's neighbors are portrayed (hopper taking the salad he was gonna eat in the beginning and bunjamin's general jerkiness) i first assumed that the story was gonna be hamtaro being mistreated by everyone around before finally snapping and going on a killing spree, but i was pleasantly surprised by the ACTUAL twist of the monster in the woods and the mushrooms turning people into zombies. That's really creative for this kind of game!
i love these style games!! they are so cute and not evil at all!!!
I think this game would be good with some slow burn psych horror spooky things goin on vibes more than jumpscare horror like that dead body mushroom thing n how the hamster was okay with it was really good and I think there’s so much potential here! Plus it’s super cute and clever!
I want a full legit game of this, gimme 10 hours of hamster chef. The creepypasta nature of it was a little off putting, but this game nailed the style, has the game play, and the music is spot on. Cute to creepy but in a slow burn is perfect.
I should have trusted Manly, at least this time. I'll give it to you, Manly.
this game looks GREAT, these devs are truly skilled. Nailed the animal crossing music too
Imagine a much bigger version of the game with a full town and way more cooking in it, as well as secret demented and scary stuff hidden away to find
So what I'm getting is that Hop Pop was infected, and him feeling down in the beginning was really him slowly dying. Then he ran off into the woods to die. OR Hopper was the infected one and was just hallucinating that Hop Pop was home when really he dead.
I am still trying to figure out how Hop Pop was dead for months.
33:02 It's actually possible to get inside the house before the bunny kills you. Doing so triggers a unique death scene.
4:42 hahaha 😂 "ITS HAMTARO TIME"! 🐹
.
I remember that show
okay but the soundtrack ??? hello ??? *chef kiss*
The music in this game has no right to be as good as it is, the transition between the walking and scooter themes really adds to the cozy atmosphere.
A survival horror with cooking amd crafting done in this N64 style would be fantastic. Maybe blending happy-cheery days with Animal Crossing style community building and Silent Hill-esc nights to survive could lead to a winning formula.
This is REALLY well done. The use of sound and music, the animations, the pacing. If the dev or devs are reading this, don't rush it, but I would recommend you seriously consider expanding on this idea. A commercial release of this with more polish, play testing, and content would be welcome. I could see myself paying 10 or 15 for a 10 or 15 hour experience like this. Regardless, the attention to detail and pacing is something not enough indie devs take to heart. Maceo, the guy behind Perfect Vermin and Orchestra, is one of my favorite game developers for this reason, and I couldn't be happier that he has started asking money for his work.
What a cute little hamster game. I sure hope nothing bad happens!
-no in all seriousness, I do like these N64/PS1 styled games. Really refreshing to see.
I wish rhis was not only a horror game but like a non horror version where you can do the cooking delivery too it woupd be really fun both ways
Do you have any idea how many cooking / restaurant sims are out there?
horror aside the fact that the little hamster uses his mouth as storage is revolutionary! kinda wish it was just a little slice of life cooking game tho but thee horror is interesting maybe if it was a slow decent?
I'd buy this game if it's just a cute little game where you are a hamster cooking
That's nice dude
No one asked you
@@Proserpira nobody asked you either :/
@@Proserpira I asked.
@@Proserpira Those panic attacks of yours are gonna put you in the ground early if you keep using them as an excuse to insult people you don't know. Think twice about what you choose to say.
I feel like Hamtaro will be forever changed for me now…
that smile is so convincing surely it wont even involve violence!
10:05 I love how he’s singing with the song
We’ve seen a rise in cooking themed horror games. Cooking Companions, Bonnie’s bakery, and now this. Honestly I love it.
I love how ManlyBadassHero is slowly becoming the "cute chef who cooks and eats their friends" channel of gaming.
Man, Ratatouille sure is scary
Remy: "So, I heard you used to cook a lot?"
Hamtaro: "I did, I even used to do food delivery..."
Remy: "What made you stop?"
Hamtaro: *flashbacks to the horrors he witnessed* "I don't want to talk about it."
This game is adorable, oh my god - I would love to see a more fleshed-out version, there are so many little details that make this feel special! It gives me the same feeling as OMORI did the first time - you know it’s horror going in, but the non-horror ‘facade’ part is so charming and nostalgic that you almost don’t want it to get spooky hahah
26:26
Hopper: You're back! But where's Hop Pop?
Hamster with suspicipusly bulging cheeks: ...
I adore this Gamecube/Dreamcast art style, I may be biased since I loved playing Gamecube games and eventually enjoyed imported Dreamcast games (like Sonic Adventure). Plus seeing the hamster's cheek pouch getting bigger storing food and him riding the bouncy scooter is so cute.
he carries things by putting them in his cheeks that's SO CUTE OMG
Smth about these styled games is always so great
That jazzy piano solo on the scooter theme song was legit 👌
The title of the video and watching your Bonnie’s Bakery videos made me think other animals were gonna be cooked up in this game. I love the direction it took instead! So mysterious.
Okay we seriously need more games with these kinds of graphics. That slightly limited animation with just a few more polygons than something like the ps1 and nice resolution textures makes this feel almost like it's some kind of lost generation between the gamecube and N64.
this kind of reminds me of early wii games or like. old 3D pc games
it's a nice art style for sure
I'm so upset this isnt longer!!!! It has so much potential!!! :(((
I need this to be a full game (without the horror aspects maybe) 😭 this is actually so cute and I would play it hours on end bc it’s so cute and looks so fun 😭
omg i just want this to be a hamster cooking game. their little SCOOTER. owh my heart. adorable.
I love this game so much!! I would love a more fleshed out version with a full story and more cute cooking/ delivering mechanics. Im a huge fan of these advanced gamecubeish graphics I wish more games used it c:
This sort of reminds me of that one harvest animal crossing horror game you played a while back!
agreed!
Pretty good game, personally I didn't really like how abrupt (and loud) the ending portion was, but I can totally see this becoming a great slowburn type horror game if it's ever updated or expanded upon
Cute game. I love how the music changes when you get on the scooter and before you go home.
I'm just around 27:13 but when I saw "HE ALWAYS COMES BACK" I immediately thought of William Afton.
I love that he stores everything in his cheeks. They really put a lot of heart into this game.
Mm, time for some Hop Pop Hot Pot. And I can't believe the bear was edging himself while on duty.
But in the end, was the hamster really innocent? He fed body-mushrooms to the whole village, possibly infecting them.
This would be such a DELIGHTFUL cooking game! I wish it was a full one. Maybe like animal crossing, but you grow your town by spreading the word of your cooking! Possibly even creating a restaurant by end-game.
I love the horror aspect the game took, though! Quite a great contrast between the cute imagery in the beginning and the odd and spooky indie style towards the end. The music change was also very interesting. I very much enjoyed this one. :)
25:28 (giggles) "it's gonna be hop pop flavored!"
Oh Manly, never change.
very good...i was thinking it was gonna be Bonnie's Bakery, but with a cute hamster
It would be nice if the dev made a non-horror version of this,i love horror and the mix of cute and horror,but this game has a nice non-horror gameplay and the graphics give me nostalgia.
Oh another cooking game with cute characters with no horror whatsoever 👀 but in all seriousness this game looks promising so far. A shame it's a pretty short game....
Edit: well that was a pretty underwhelming ending lol.....