i really thought it was funny when the game told you not to hit the ball over the cliff. the devs clearly wanted you to, and the body near the hole was meant to be like "oh shit i think I just murdered a man with my eldritch golf passions," but playing the whole the 'correct' way, you just find a dead body there and its obvious you werent the one who killed him. idk, i just thought it was funny
a good bit of your actions changing how you'd perceive that. hit the ball over and you'll think you killed the guy, dont and youre left to wonder who else might've done it
I think it’s smart that if you play correctly you wonder who or what did this, but if you play incorrectly you assume this was all your fault for not playing by the rules. Therefore, there is no correct way to play.
@@jacket2383 MC killed a god who recognized him as something other than human. He killed several of the zombies that were trying to kill him. Whenever he went into the water, he remarked that his "body" can't swim. The zombies may have been able to kill MC's human body, but there was definitely something Eldritch piloting it.
I can't believe Manly read the warning not to shoot it over the cliff, completely misunderstood which cliff, and then wonders if he could have done it (and what that implies), but still knows the ball washer is to clean up the blood
I know! I kept waiting for him to try and shoot to the right to try and cut down on his score. It would have made the discovery on the other side of the cliff much better.
Tbh I suspected that the protag is some kind of an eldritch abomination just from the very first human interaction you have. The incredibly threatening "I know" and "I'm not done" kind of answers, along with the incredibly intense way the protag stares down other people just really makes the protag feel like the monster. I guess at the end, it turns out the protag isn't human after all, with the way that eldritch god talks to them
My guess is that the protag was possessing some rando for whatever unknowable reasons - possibly to just play golf, possibly to hunt down and kill that entity that was zombifying people - and left their body at the end.
you know, when I saw 'the ball cannot enter the water' followed by 'this body cannot swim', my immediate thought was "oh damn we're a sentient golf ball".
It's like Arnold Palmer said “The game has such a hold on golfers because they compete not only against an opponent, but also against the course, against par, and most surely- against the supernatural diety demanding blood sacrifice ” -Arnold Palmer
I love the aspect of this game that the main character is also creepy as hell, if it was a normal person it would go home the moment security told them to. But they're clearly weird and make everyone around feel uncomfortable. Game makes it obvious that main hero is some kind of creep with golf obsession, they won't stop playing, because these "vampires" not the only one who is may be dangerous here..
The plot seems very open ended so I looked at the comments on another playthrough of this and someone noticed that the protagonist's text changes after they wake back up outside of the course They also noted that it's likely the game's takeaway was that portag was possessed or something that's why everyone human is so scared of them
@@changednamelit I thought in that case that the player was some sort of human shaped SCP monster or a creature taking a human form but the ending and font change can imply that we were playing as a pre-existing person being influenced by something
i love how after it was introduced it left the player alone for a while, basically programming them to keep looking over their shoulder all paranoid like
Ah yes, a game that utilizes the most stressful parts of the real-life golf experience: being watched and followed by strangers waiting behind you, and trying to find your ball in a vast overgrown course.
This isn't the first time golf and horror have been brought together, but this just might be the weirdest, and that is with the golf ball mascot monster game in mind. I'm glad it kept that comedic angle through it without necessarily stopping the unsettling atmosphere. This was wild.
@@georgekerscher5355 recurring jokes(or running gags if you prefer) are always memorable, though sometimes they do feel a bit out of place and even quite empty. just like my soul.
I just love these "sports horror" (like the fishing horror) games where we the protag has a one-track mind. There is unspeakable horrors happening around us but NOPE gotta golf 💀
This looks like a genuinely good game to me. It starts out with the basic golf, adds in the vampire stalkers mechanics, then twists with the world of darkness. The statue people are creepy with twisted smiles. The flashing visages when you're in the dark is superb. And this is all before you see the face of the god entity. PLUS a boss fight that brings back chipping your shots to hit up in the tree, new root spikes, and adds a vampire back in to juggle. AND A MUSICAL NUMBER?? The dev is really killing it with the facial expressions on these people. From the golf course attendants that look terrified as you talk to them, to the malicious eyes of the Greener Grass employees. Just an amazing experience all around.
You're definitely not a normal person. When he said "I know who I'm dealing with" and "I'll eat your dinner" Seems to me that you're a god as well. The god of golf.
26:38 Honestly, this moment and what Manly said made me think about something. There've been a lot of studies and such written on how people familiar with games play games versus people who don't really play games, and I think this is one of those moments. I know I get kinda antsy like Manly did here when a game seems to hitch out of nowhere, especially in a seemingly not-tense moment, that recognition of "oh the game is loading something that's taking extra processing" that just has you waiting for the shoe to drop of some boss around the corner, or the chaser enemy spawning in, or some such. And now I kinda wanna know if any horror games have played with that idea intentionally, or that I'd like to see one that did. Just a few moments throughout the game, doing something like loading some huge garbage asset just out-of-bounds to make the game hitch a little during a tense moment to make the player freak out, or have the chaser enemy be ever-so-slightly notable as causing that sort of load-in lag, only for one appearance of it to suddenly not have that. Just, little meta things that don't break the fourth wall narratively, but mess with the player's preconceptions as people who have the subtle, unintentional instinct based on experience with hardware limitations and such. The kinda thing that wouldn't be picked up by John Doe from Iowa deciding to play a spooky game for a change since he likes horror movies and he *did* get that new pc for work last month... It's kinda cool when games take "genre savvy" and use it for new levels of engagement that won't get a rise out of the *entire* audience, but will hit twice as hard for the part that gets it, so I'm curious about that aspect now that it's been sorta been brought into focus. Anyway, great video as always Manly, thanks for giving me a cool game thing to think about this week on top of a nice, long LP to watch
It sounds good, but honestly it'd be very hard to do. If it's not done perfectly the player would just assume some poor optimization in whatever area it occurs in.
You know, what you just said is kinda something that another UA-camr i remember (named The Librarian) has also mentioned, the fear of something just loading in and you thought you weren't alone in that one open sandbox game you play. he plays a lot of Gmod and uses a VR headset to walk around maps for an interesting experience, one time he was so freaked out when the game paused for a moment, then right after that saying... *"something just loaded in."*
This is the kind of concept that would make for a one trick pony. It is good when you write it out as an idea, but imagine a full length experience where the thing of the matter is "you think this will happen but I am just messing with you“. As a 20 minute joke submission there exists potential, but otherwise providing such niche idea will serve to make a few laugh and a lot to complain about laggy video game.
@@Hanako44 Oh, I wasn't thinking in terms of if the game was *only* that, but rather, if that was something incorporated into another game. Like a full-on, fully developed and structured horror game, but with a few extra bits here and there like what I mentioned, as opposed to that being the main gimmick. Like you say, some loading tricks are far from enough to fill a game, but they could heighten the experience of a game that's ready got a lot of atmosphere and story to it.
Man we need more messed up golf games, I feel like it's the definition of "mundane horror". Like how much more mundane can you get past GOLF? I need my freaky golf tourneys, dammit
I found the look mechanic to be very stressful. The anxiety I had watching those vampires chasing Manly. Kudos to the dev, it's a great game and I liked the commercial at the end! I half expected the protagonist to say something like "I don't even like golf" at the end. I love that the player is probably some eldritch being possessing a random person to get their golf fix.
As someone who works at a golf course, I can tell you that those are in fact not vampires, those are the Greenskeepers and are probably just mad that you keep putting your bag down on the Green (it's bad etiquette because it ruins the grass).
Thats the most accurate security guard ever in a video game just going 'aight Ima head out' when the golfer talked back to him. I would know, Im a security guard.
Your a pushover. You are a SECURITY GUARD. You are hired to GUARD something and can't even do the job properly. You let literal beggars and thieves on the property, at least that's what they are if they are unable or unwilling to pay and they need to be removed by force. You would be fired if you worked for my father.
Oh yeah I remember chasing you on that golf course! Gotta say you suprised me, most people just run screaming. You were the first person to shoot a golf ball at me!
I like the silly ending and how the landscapers look like the enemies. The commercial is weird and funny, but it implies that the landscapers were somehow in on what happened as they all look kinda evil. I like weird stuff like that.
the ending boss fight also reminds me of a dream, the type where you're trying to dodge something but dream logic makes your movements very clumsy, yet you still somehow manage to come out on top
I love that Yatoimtop has dipped into more horror-centred stuff, they have a spark for environmental storytelling and I love their designs. I assume the greener grass company was spreading the saplings of this evil god tree (earlier it said they imported trees from Europe), otherwise I have no clue about anything else
Oh, looks like a normal game of golf to me. Someone tries to cheat a bit on the green, everyone gets a bit stingy with losing golf balls into the water, the Sealed Lord of Golgolfa has risen and the golfer with the purest soul becomes The Avatar Of the Iron Swing... the usual.
This feels like an MMO quest waiting to happen. "Greetings adventurer. We have zombies on our golf course, and we've already lost a worker. Please slay 12 zombies." As a course(corpse) obstacle they certainly serve their purpose. I approve of how weird this game got. Interesting.
Halfway through this video. [Spoilers up to 34:50] I'm wondering what the protagonists is? Their responses seem very strange (when you get to respond), and they're very determined to golf. I know if I was there, I'd be getting out of there as soon as I was caught by the law! And I'd be extra getting out of there when I saw the law broke! Edit: 1:05:03 Spoilers My immediate reaction to seeing the boss was "Wtf" but honestly? Killing a Tree God is a pretty good way to end summer. And I would definitely get that song stuck in my head if I saw that commercial on television
You can actually tell that something's wrong with the player character all the way back in 3:55, with that golf-loving tirade. Even in the first talk with the security guard, you can see that expression of fear on the security guard's face in the end.
@@aquablast3155 id imagine whatever's controlling the flesh body doesn't know natural human expressions very well(really exagerated smile that looks unrealistic and spooky) kinda like gman if you think about it
I love seeing responses with theories and pointing out details. I just thought that the protag was suspicious, I didn't even notice the expressions! [Reasoning below] Normally, when you get caught doing something you're not supposed to (especially if you can possibly get into a lot of trouble), you would try to get out of trouble, right? Saying stuff like, "Oh, I didn't know! I'm sorry, must've slipped my mind. Oops, I thought it was okay!" Anything to avoid getting truly caught, *especially* against people that can get you in trouble. But you get the option to just state, _"I know."_ No backpedaling, no denial, no promising to leave, just a statement. You know you're not supposed to be there, you know you should leave, but you know that _you're not going to._ But yet, you still get to golf with no consequences. The security guard just. Accepted it. And *_left._* No further comments, no more questions. I didn't even think about how the guard might be scared, or how the protagonist might be acting while talking... makes a lot more sense, lmao
bit of the lore stuff I got from other channel. The protagonist are possessed by American Nature god, who use his obsession in golfing to get him into the golf course. The Golf course belong to invasive nature god from Europe due to the invasive trees and grasses from the Europe planted in the golf course by the club, the god that possess the protag is using him to kill those trees and banish the invasive god from the land. Proof? 1) If you jump into the water, you get the caption of "This body can not swim" 2) When the god confront you, it said "I now realize who I am talking to, I will have your dinner too" assuming the dinner mean the land our god reside on. 3) In the ending, nature god did its thing and stopped possessing the protag, you can see his thought font changed.
I think the player/eldritch golf entity controlling the protag, because the text from before we beating the tree boss and after we defeat it is different
I love when Manly posts right before i killed myself Makes me know my reason to live is for watching him Edit: y'all in comment believe that i'm going to kill myself. This is just a sarcasm guys 😭
_That back 9 will kill ya'_ You actually did pretty well considering you had to maneuver around weird possessed people 61/45 par!! The end with finding the temple (twice!) and boss part might have been a bit tedious, but the whole game had pretty interesting mechanics and the holes were good. The musical made the whole thing lol. Moral: Keep your eye on the ball.
It is a shame Manly didn't catch what the Cliff Wall was. I think the "Accident" is suppose to be a tutorial for how to handle the threats. Which is why the threats seemed so excessively oppressive and often more obnoxious then threats. I think when you get the light balls and meet the threats again it is suppose to escalate as a tutorial for the climax. Or not.
Even though we've seen quite a few Golfing Horror games, they're always a pleasure to watch mostly because you have that balance between a relatively quiet/peaceful atmosphere while golfing (if you don't rage at the course and just take in the scenery) and an ever-growing tension that's built up by horror games All of them so far have been pretty On Par with each other
To be honest the sound design in this game is also pretty good, _especially_ when you get to this tense moment with the unintelligent instruments prepping up and coming down in a sense 31:19 incredible job whoever worked on the atmospheric music when getting to this place
The main character reminds me of Hunters on Old World of Darkness. Essentially an empowered normal humans who can sense supernatural and have strange abilities that makes them able to defeat the inhuman (like The Judge type who can dominated weaker beings and literally sentence a vampire to not eat humans, otherwise they would expose; or Waywards, who are essentially hunter psychopaths that terrorise both the supernatural and mundane alike, they will blow up a hospital if it means to kill 1 or 2 high ranking vamps). Hunters tend to be strange, act a bit weird and both humans and supernatural feel uncomfortable around them. Only thing is, I don’t remember the messenger coming down to one of them and be like “here is a golf club, go to town on the local lovecraftian horror”… but it might be somewhere in the lore.
Personally, my thought was a NWOD Promethean, which would explain the unsettlingly intense passions, inhuman reactions, and making people deeply uncomfortable. Could even explain the "this body cannot swim" thing, depending on the type.
As someone on a golf team, I can confirm that this happens on a regular basis. We actually all get together at the end of practice to clean the blood off our clubs
"this body cannot swim" That is such a great line. It raises so many questions and gives the game a creepy sensation even before the enemies arrive (assuming the player is curious and discovers it early on). Loved it, and the game's really memorable! Also I may have to buy the soundtrack, dang that final boss theme is rad.
Something about your voice is so calming and I love watching your videos late at night because it’s horror style but also oddly relaxing. I hope you and everyone here has the best week they can!
Just say, “I know,” when confronted…ok…I don’t break into places. But if I’m ever confronted by someone telling me to do something, I’ll just stare at them really hard and say, “I know…” I used to go golfing with my dad when I was little and I remember there always being 18 holes. The Greener Grass Awaits advertisement was pretty convincing.
Glad to see even Manly was feeling the tension of these enemies. Props to the dev, they're incredibly well tuned. They give you just enough pressure to feel like they're unfair (they aren't) and that does wonders with the way they are constantly harrying you mixed with the intentionally clunky way you have of dropping the bag and taking the clubs and getting locked in on the golf ball to hit it. Eventually, you stop trying to slowly aim the shot and just try to get the ball moving downrange while keeping them in your peripherals. It's masterful stuff.
43:25 is the most quiet jumpscare I ever seen, surprisingly effective, almost shat my pants. How you gonna put "innocent" and "horror" in the same sentence lol
Pretty nice music. The golf course might be a little long, with the vampire roundabouts. It started out as a simple golf sim, and remained a true golf sim to the very end.
the simple detail that you have two clubs to choose from in the beginning lovingly reminds me of the red golf bag of different golf clubs my grandfather left behind for me and my siblings. nice lil thing. also i feel manly needing to gauge how the power-scaling works in-game to get a feel for it. you really gotta trial-and-error those margins when first starting out :' )
The font the character used changed right about the end, which makes me think that whatever was using them as a flesh suit was gone... Imagining getting possessed and all the demon makes you do is play golf?
11:20 same, cause the “I can’t pick up my bag if I’m not looking at it” thing is so overly specific that it’s like it’s possible for the player to, but if they do then humans will see that they are a monster
This is honestly a really well made game. Vampires being savage hunters is the norm so it’s actually really interesting to see someone conceptualize it as something that stalks you in plain sight. The music is also very nice and fits the atmosphere so well. Hope to see more from this dev.
This game is absolutely fuckin surreal, and yet it's the first horror game in a LONG time that's actually creeped me out. Shockingly in love with this game!
I feel like I've met this Golfer before, you know, the one that is like "I don't care if the rapture is happening and hell spawn are fighting around me! I pay my dues to this country club, I work hard, and I put up with my demanding partner daily to have this one day to Golf! Now get your corpse off my green so I can putt damn it!"
I remember your channel barely had 300k subs like 5+ years ago. I feel watching someone grow, especially from almost being non-commentary-like to interactive, and it's incredibly wholesome. Memorable games like the Purgatory in my opinion changed you I think. Now just by a year, you can earn a million sub. Keep up the good play and enjoy man. You're a true gamer that I've never seen getting into some internet drama.
I've been subbed since the Inscryption playthrough, with around 700k subs, and it was Manly's lowkey, laidback, and non-overhyped style of delivery that hooked me. It felt like he wouldn't say anything just to fill the air, only if he felt like it deserved to be said, if that makes sense. It's a style I find genuinely charismatic and hope he holds onto for a long time
Theres so many compliments I could give this game from the tutorial development to the style put on it but I really just have to mention that the way it was portrayed that the player character was uncomfortably staring down NPCs was very skillful and stylistic.
Manly, your channel is the reason I signed up for yt in 2012…I was watching your videos for a little while and decided I should make an account so I could help with a thumbs up. No joke. You’ve been helping me relax and sleep every night for years. Thank you :) My on loop.
I can't wait to see the completionists that managed to get birdies and highers in that game while trying to avoid those creatures. It sounds like a fun challenge.
12:57 Manly reads to not hit the ball OVER THE CLIFF WALL and since he is a good boy he listens to this instruction and DOESN'T HIT THE BALL OVER THE CLIFF WALL, WHICH WAS TO HIS RIGHT, but instead hits the ball into the water WHICH WAS NOT OVER THE CLIFF WALL... as he obviously intended!
God damn this makes vampires look scary as hell in a way i have never seen before, absolutely love it, at least I assume those are vampires... I thought they were just husks of the previous people who have been attacked, it's kind of hard to see the fangs so I'm not really sure
This is the type of horror I’m here for! From the NPC interactions being goofy to the “Vampire” stalkers being unsettling, the woods section ramping it up to spooky, and the final boss being kinda scary? Amazing. (Plus, right after you finish it goes right back to goofy.)
The way the dialog is done in this game is so.. new? weird? idk its just the way the background noise amps up like somethings about to snap and then the abrupt cut of the dialog options never failed to fill me with dread and i hope i can find other games that do this too i need it please 😭
I absolutely loved the dialogue sections of this game! They were so cinematic -- I especially loved 28:47, where the employee's question, "Are you okay?" is drowned out, but we can still read their lips and the protag is able to answer appropriately. (This is the moment I realized something incredibly odd was going on with the dialogue beyond the music ramping up.) The humans the protag speaks to are so unnerved -- it makes me wonder what the protag looks like as the tension builds.
Throughout the game, you have the text telling you what to do. Can't look away form bag, go to next hole, ect. The evil god, after recognizing you, says "your suit of flesh is fragile" Then, after it's over, you wake up. The text wonders how you got there... and it's in a different font than what we've seen all game. Speculation, you were a normal person possessed by an angelic entity (or something similar) for the explicit purpose of slaying the Tree God.
I feel like when the game said not to hit the ball over the cliff wall that was a clue that is supposed to make you try to do that, and then you find the dead body and think oh I must have hit the security guard when I hit the ball blindly over the wall. Then manly just went the way he’s supposed to and the game wasn’t prepared and just put the body there anyway.
Hello there, Manly, i am currently suffering due to my dog being very sick, as i believe it is dying. Thank you so much for your videos, your nonchalant commentaries and the way you play the games is making everything a lot easier to me, distracting me from her situation
ngl these monster people are kinda cute. the way they tilt their head, the smile, the dead eyes. i really love the run cycle and general animation combined with the artstyle and proportions. idk they just give me gremlin energy and i'm absolutely here for it.
@ 25:53 Didn't you read the sign? He's going to get refreshments in the lobby. Also, I'm surprised you didn't try to smack one of the vampires with a golfball.
Felt a lot like the main message was like, man v nature, how the beauty of the land was razed to make a golf course, and then the player character comes along worshipping golf, and then the company is hired to help fend off the reclaiming of the course by nature, but nature takes a hold of their minds and turns them against the player character
The game reminds me of an old bizare japanese game about a girl trying to rescue a friend from an evil scientist by playing golf. I remember it because the game have an unexpected and sudden sad ending.
I think those vampire people that kept trying to get you while you were golfing could have been killed at any time early on just like the others if you just lined up a shot into them and hit them with your golf ball, Manly you are probably the only person that ever played this game who didn't think to do that.
It never would have occurred to me either that they were killable. Jacksepticeye was the same way not realizing it when I watched his video. It's funny how so far him & Manly decide to not hit the ball over the cliff. Which probably would have shown you can kill them that way lol 😂.
I see a lot of people say this, but the ball does nothing but bounce off of them until you get to the dark forest with the light ball. There is an achievement you can get that unlocks the cheat "all balls kill", but you can't get that until you've already beaten the game (you have to beat the final boss in under 80 seconds if I remember right).
Manly's little mischievous chuckle when he puts down the Cheating Bag the first few times and when his golf ball goes into the water is so adorable. Bro is a troublemaker at heart
Great indie game. Was wondering how they'd implement the horror part in golfing, and if it was like the other golfing horror game where you just run from a monster. The peekaboo stuff and the lightbulb golf ball mechanic was cool.
This is how it always goes with landscapers. You think they are gonna be chill because they are always high, and next thing you know they are raising something eldritch. Either that or they are all booked up...
Welcome to the Par Club how Par are ya?
Day 527 of asking Manly to play A Cold Love Story through UA-cam comments
Very Par
feelin' very par today, manly.
Very
Feeling all lot of par
i really thought it was funny when the game told you not to hit the ball over the cliff. the devs clearly wanted you to, and the body near the hole was meant to be like "oh shit i think I just murdered a man with my eldritch golf passions," but playing the whole the 'correct' way, you just find a dead body there and its obvious you werent the one who killed him. idk, i just thought it was funny
a good bit of your actions changing how you'd perceive that. hit the ball over and you'll think you killed the guy, dont and youre left to wonder who else might've done it
I think it’s smart that if you play correctly you wonder who or what did this, but if you play incorrectly you assume this was all your fault for not playing by the rules. Therefore, there is no correct way to play.
Ha! I didn't catch that so thank you for that :)
I thoroughly enjoyed this one!
Most of streamers who play this also don't hit over the cliff, they basically following the signs advice. Dunno if this count as fail or success.
Does that guy resemble the handyman we meet earlier, or is that just me?
I like how calmly the main character continues to play golf, despite the fact that ghosts are literally behind him. Like, dude, come in the morning!!!
Maybe we’re the ghosts
The dialogues imply MC is possessed by something, that wants to defeat the final boss, and loves golf.
TBH, the MC is a touch more eldritch than the ghosts, especially given how disturbed the normal humans' reactions are.
@@johannessmith1369 no it's not considering it can get K*lled by a "zombie". The MC is just a crazy golfer
@@jacket2383 MC killed a god who recognized him as something other than human. He killed several of the zombies that were trying to kill him. Whenever he went into the water, he remarked that his "body" can't swim. The zombies may have been able to kill MC's human body, but there was definitely something Eldritch piloting it.
Goes golfing, kills a god, leaves and does not elaborate. Truly a gigachad golfist.
He wanted to golf by himself in that afternoon, and there was no security guard, corpse, ghosts or evil gods that would stop him
The golf JRPG.
If you look closely enough, the text font changes at the end implying the player possessed character wasn’t possessed anymore
Gigagolfer
@@Felix-FelixWhat a mad lad, such determination.
I can't believe Manly read the warning not to shoot it over the cliff, completely misunderstood which cliff, and then wonders if he could have done it (and what that implies), but still knows the ball washer is to clean up the blood
I know! I kept waiting for him to try and shoot to the right to try and cut down on his score. It would have made the discovery on the other side of the cliff much better.
This
I think it's even funnier and suits Manly that he didn't do the intended way lol.
I think maybe the game wants the player to do that so when they walk around the cliff they'd think he killed the guy near the hole
He's kinda dumb in a weird way like that. It's entertaining
Tbh I suspected that the protag is some kind of an eldritch abomination just from the very first human interaction you have. The incredibly threatening "I know" and "I'm not done" kind of answers, along with the incredibly intense way the protag stares down other people just really makes the protag feel like the monster. I guess at the end, it turns out the protag isn't human after all, with the way that eldritch god talks to them
My guess is that the protag was possessing some rando for whatever unknowable reasons - possibly to just play golf, possibly to hunt down and kill that entity that was zombifying people - and left their body at the end.
Yeah, it was either a being, or just someone who really, really like golf.
I dunno man, all golf players seem pretty freaky to me
He’s the doomguy of golf
that or it the golf version of Van Helsing
you know, when I saw 'the ball cannot enter the water' followed by 'this body cannot swim', my immediate thought was "oh damn we're a sentient golf ball".
I like your style 😏
i like how when you stare at them long enough they tilt their head like "what are you waiting for? turn around"
Exactly, i really like how these enemies operate than you're usual if you look away they move
It's like Arnold Palmer said “The game has such a hold on golfers because they compete not only against an opponent, but also against the course, against par, and most surely- against the supernatural diety demanding blood sacrifice ” -Arnold Palmer
That's one of my favorite quotes about golf
Golfers are the only thing standing between us and the thousand year crimson nightmare.
So true king
@@TheGlenn8Mini-golfers are our last resort if things get out of hand
Amen
I love the aspect of this game that the main character is also creepy as hell, if it was a normal person it would go home the moment security told them to. But they're clearly weird and make everyone around feel uncomfortable. Game makes it obvious that main hero is some kind of creep with golf obsession, they won't stop playing, because these "vampires" not the only one who is may be dangerous here..
Then at the end it turn the MC was possessed all along, seeing as their font is different & they say don’t know where they are.
Also the evil spirit god.
The plot seems very open ended so I looked at the comments on another playthrough of this and someone noticed that the protagonist's text changes after they wake back up outside of the course
They also noted that it's likely the game's takeaway was that portag was possessed or something that's why everyone human is so scared of them
Possessed only by the love of golf
@TheGoategg1 even eldritch abominations want to go golfing every once in a while
I mean even without the font change the giant head tells us that we'll "pour" out and "the body"(our protag) is the last sacrifice it needs
the protagonist is a golf god.
@@changednamelit I thought in that case that the player was some sort of human shaped SCP monster or a creature taking a human form but the ending and font change can imply that we were playing as a pre-existing person being influenced by something
I'm glad there are still gave devs making relaxing golfing simulators.
Great way to unwind after a stressful day.
Gotta appreciate them for that.
Yea, they even added some dudes to watch over the player
@@Jamzy33fr my guy they're a REAL one for that!
@@AltKaxREALl
It was peaceful for so long that i forgot this was a horror game. But that little mechanic of looking away is scary and stressful
i love how after it was introduced it left the player alone for a while, basically programming them to keep looking over their shoulder all paranoid like
"we are closed"
"I KNOW"
"so, you should leave"
"I KNOW"
terrifying, I'm gonna start using that lmao
Same
Ah yes, a game that utilizes the most stressful parts of the real-life golf experience: being watched and followed by strangers waiting behind you, and trying to find your ball in a vast overgrown course.
This isn't the first time golf and horror have been brought together, but this just might be the weirdest, and that is with the golf ball mascot monster game in mind. I'm glad it kept that comedic angle through it without necessarily stopping the unsettling atmosphere. This was wild.
You commented wrong. You’re supposed to spam “If I had a nickel for every time golf and horror has been combined in a game, I would have X nickels…”
@@SirDubbsAnd also add "Which isn't a lot, but it's weird it happened X times".
@@SirDubbs
Dan Povenmire and Swampy Marsh will likely only be remembered for Phineas and Ferb and _that_ _line_ in particular
@@georgekerscher5355 recurring jokes(or running gags if you prefer) are always memorable, though sometimes they do feel a bit out of place and even quite empty.
just like my soul.
what's the other golf horror game? (or games..?)
I just love these "sports horror" (like the fishing horror) games where we the protag has a one-track mind. There is unspeakable horrors happening around us but NOPE gotta golf 💀
Fishing Horror has somehow become my absolute favorite micro-genre
This looks like a genuinely good game to me. It starts out with the basic golf, adds in the vampire stalkers mechanics, then twists with the world of darkness. The statue people are creepy with twisted smiles. The flashing visages when you're in the dark is superb. And this is all before you see the face of the god entity. PLUS a boss fight that brings back chipping your shots to hit up in the tree, new root spikes, and adds a vampire back in to juggle. AND A MUSICAL NUMBER?? The dev is really killing it with the facial expressions on these people. From the golf course attendants that look terrified as you talk to them, to the malicious eyes of the Greener Grass employees. Just an amazing experience all around.
You're definitely not a normal person. When he said "I know who I'm dealing with" and "I'll eat your dinner" Seems to me that you're a god as well. The god of golf.
I am now imagining thor playing golf.
26:38 Honestly, this moment and what Manly said made me think about something. There've been a lot of studies and such written on how people familiar with games play games versus people who don't really play games, and I think this is one of those moments. I know I get kinda antsy like Manly did here when a game seems to hitch out of nowhere, especially in a seemingly not-tense moment, that recognition of "oh the game is loading something that's taking extra processing" that just has you waiting for the shoe to drop of some boss around the corner, or the chaser enemy spawning in, or some such.
And now I kinda wanna know if any horror games have played with that idea intentionally, or that I'd like to see one that did. Just a few moments throughout the game, doing something like loading some huge garbage asset just out-of-bounds to make the game hitch a little during a tense moment to make the player freak out, or have the chaser enemy be ever-so-slightly notable as causing that sort of load-in lag, only for one appearance of it to suddenly not have that. Just, little meta things that don't break the fourth wall narratively, but mess with the player's preconceptions as people who have the subtle, unintentional instinct based on experience with hardware limitations and such. The kinda thing that wouldn't be picked up by John Doe from Iowa deciding to play a spooky game for a change since he likes horror movies and he *did* get that new pc for work last month...
It's kinda cool when games take "genre savvy" and use it for new levels of engagement that won't get a rise out of the *entire* audience, but will hit twice as hard for the part that gets it, so I'm curious about that aspect now that it's been sorta been brought into focus.
Anyway, great video as always Manly, thanks for giving me a cool game thing to think about this week on top of a nice, long LP to watch
Gotta say thats a pretty damn good idea
It sounds good, but honestly it'd be very hard to do. If it's not done perfectly the player would just assume some poor optimization in whatever area it occurs in.
You know, what you just said is kinda something that another UA-camr i remember (named The Librarian) has also mentioned, the fear of something just loading in and you thought you weren't alone in that one open sandbox game you play. he plays a lot of Gmod and uses a VR headset to walk around maps for an interesting experience, one time he was so freaked out when the game paused for a moment, then right after that saying... *"something just loaded in."*
This is the kind of concept that would make for a one trick pony. It is good when you write it out as an idea, but imagine a full length experience where the thing of the matter is "you think this will happen but I am just messing with you“. As a 20 minute joke submission there exists potential, but otherwise providing such niche idea will serve to make a few laugh and a lot to complain about laggy video game.
@@Hanako44 Oh, I wasn't thinking in terms of if the game was *only* that, but rather, if that was something incorporated into another game. Like a full-on, fully developed and structured horror game, but with a few extra bits here and there like what I mentioned, as opposed to that being the main gimmick. Like you say, some loading tricks are far from enough to fill a game, but they could heighten the experience of a game that's ready got a lot of atmosphere and story to it.
Man we need more messed up golf games, I feel like it's the definition of "mundane horror". Like how much more mundane can you get past GOLF? I need my freaky golf tourneys, dammit
washing dishes maybe?
God. I can imagine it.
How about a card game of uno with the devil as a game
@@Mettra8021Inscryption is kinda like that
@@Proserpira that’s just a thursday night on the job… perfect for horror!
@@Mettra8021 that would be awesome
I found the look mechanic to be very stressful. The anxiety I had watching those vampires chasing Manly. Kudos to the dev, it's a great game and I liked the commercial at the end!
I half expected the protagonist to say something like "I don't even like golf" at the end. I love that the player is probably some eldritch being possessing a random person to get their golf fix.
Could you explain how those people are vampires? What makes them such?
for once, my horrible sleep schedule pays off
I’m on that same boat!
same lmao
@@EricN64 *We* are on that same boat
Just a few more and we can set sail to the Carribean Island
@@cheynesullivan3448ohhh, thought u were being the grammar police for a sec 😅
As someone who works at a golf course, I can tell you that those are in fact not vampires, those are the Greenskeepers and are probably just mad that you keep putting your bag down on the Green (it's bad etiquette because it ruins the grass).
Thats the most accurate security guard ever in a video game just going 'aight Ima head out' when the golfer talked back to him. I would know, Im a security guard.
Your a pushover. You are a SECURITY GUARD. You are hired to GUARD something and can't even do the job properly. You let literal beggars and thieves on the property, at least that's what they are if they are unable or unwilling to pay and they need to be removed by force. You would be fired if you worked for my father.
I love how both Manly and CJUs response to the first corpse at the hole is “I can use this to my advantage.”
I dunno what the problem is here, this is just a normal game of nightgolf. Happens to me all the time when I go out for a game.
Oh yeah I remember chasing you on that golf course! Gotta say you suprised me, most people just run screaming. You were the first person to shoot a golf ball at me!
@@Came_from_the_stars wait... IT WAS YOU?! Damn why didn't I think to hit you?
I like the silly ending and how the landscapers look like the enemies. The commercial is weird and funny, but it implies that the landscapers were somehow in on what happened as they all look kinda evil. I like weird stuff like that.
That first area on the stairs reminds me so deeply of a dream I had.. It’s honestly really uncanny, right down to the colours.
the ending boss fight also reminds me of a dream, the type where you're trying to dodge something but dream logic makes your movements very clumsy, yet you still somehow manage to come out on top
I love that Yatoimtop has dipped into more horror-centred stuff, they have a spark for environmental storytelling and I love their designs.
I assume the greener grass company was spreading the saplings of this evil god tree (earlier it said they imported trees from Europe), otherwise I have no clue about anything else
I thought that too, it must be tied to those trees! Whatever is possessing the protagonist seems to want to kill the god
The god in control of our protag is likely the eled god of this world. Hence the dialogue from handy man.
They would make a killing directing commercials
Dont know what this dev was smoking but they had a vision and they ran with it all the way to the end. And it was executed really well. Impressive
Oh, looks like a normal game of golf to me. Someone tries to cheat a bit on the green, everyone gets a bit stingy with losing golf balls into the water, the Sealed Lord of Golgolfa has risen and the golfer with the purest soul becomes The Avatar Of the Iron Swing... the usual.
1:03:28 I like how hole 8 was just a frowny face in the end. Even the game is upset by your score.
This feels like an MMO quest waiting to happen. "Greetings adventurer. We have zombies on our golf course, and we've already lost a worker. Please slay 12 zombies." As a course(corpse) obstacle they certainly serve their purpose. I approve of how weird this game got. Interesting.
Honestly AQW vibes, that mmo had all kinds of weird and funny quests
Halfway through this video. [Spoilers up to 34:50]
I'm wondering what the protagonists is? Their responses seem very strange (when you get to respond), and they're very determined to golf. I know if I was there, I'd be getting out of there as soon as I was caught by the law! And I'd be extra getting out of there when I saw the law broke!
Edit: 1:05:03 Spoilers
My immediate reaction to seeing the boss was "Wtf" but honestly? Killing a Tree God is a pretty good way to end summer. And I would definitely get that song stuck in my head if I saw that commercial on television
You can actually tell that something's wrong with the player character all the way back in 3:55, with that golf-loving tirade. Even in the first talk with the security guard, you can see that expression of fear on the security guard's face in the end.
@@aquablast3155 id imagine whatever's controlling the flesh body doesn't know natural human expressions very well(really exagerated smile that looks unrealistic and spooky)
kinda like gman if you think about it
I love seeing responses with theories and pointing out details. I just thought that the protag was suspicious, I didn't even notice the expressions! [Reasoning below]
Normally, when you get caught doing something you're not supposed to (especially if you can possibly get into a lot of trouble), you would try to get out of trouble, right? Saying stuff like, "Oh, I didn't know! I'm sorry, must've slipped my mind. Oops, I thought it was okay!" Anything to avoid getting truly caught, *especially* against people that can get you in trouble.
But you get the option to just state, _"I know."_ No backpedaling, no denial, no promising to leave, just a statement. You know you're not supposed to be there, you know you should leave, but you know that _you're not going to._ But yet, you still get to golf with no consequences. The security guard just. Accepted it. And *_left._* No further comments, no more questions.
I didn't even think about how the guard might be scared, or how the protagonist might be acting while talking... makes a lot more sense, lmao
bit of the lore stuff I got from other channel.
The protagonist are possessed by American Nature god, who use his obsession in golfing to get him into the golf course. The Golf course belong to invasive nature god from Europe due to the invasive trees and grasses from the Europe planted in the golf course by the club, the god that possess the protag is using him to kill those trees and banish the invasive god from the land.
Proof?
1) If you jump into the water, you get the caption of "This body can not swim"
2) When the god confront you, it said "I now realize who I am talking to, I will have your dinner too" assuming the dinner mean the land our god reside on.
3) In the ending, nature god did its thing and stopped possessing the protag, you can see his thought font changed.
I think the player/eldritch golf entity controlling the protag, because the text from before we beating the tree boss and after we defeat it is different
I just love when Manly posts right before I’m about to go to sleep
I love when he posts right before i wake up
I love when Manly posts right before i killed myself
Makes me know my reason to live is for watching him
Edit: y'all in comment believe that i'm going to kill myself. This is just a sarcasm guys 😭
It’s a great excuse to not go to sleep!
@@Mynovelwillcometruereal
@@Mynovelwillcometrueedgyy
13:20 I think when they said cliff wall, they meant the one to your right.
Not the one going into the water, but the one that leads to the golf hole.
_That back 9 will kill ya'_
You actually did pretty well considering you had to maneuver around weird possessed people 61/45 par!!
The end with finding the temple (twice!) and boss part might have been a bit tedious, but the whole game had pretty interesting mechanics and the holes were good. The musical made the whole thing lol.
Moral: Keep your eye on the ball.
tfw an eldritch god possesses a man to play golf against another eldritch god.
It is a shame Manly didn't catch what the Cliff Wall was.
I think the "Accident" is suppose to be a tutorial for how to handle the threats. Which is why the threats seemed so excessively oppressive and often more obnoxious then threats. I think when you get the light balls and meet the threats again it is suppose to escalate as a tutorial for the climax.
Or not.
I liked that they didn't leave notes or any direct lore, they let you figure it our an make your own conclusion.
Even though we've seen quite a few Golfing Horror games, they're always a pleasure to watch mostly because you have that balance between a relatively quiet/peaceful atmosphere while golfing (if you don't rage at the course and just take in the scenery) and an ever-growing tension that's built up by horror games
All of them so far have been pretty On Par with each other
Anything to make golf interesting
some of them even hit a holl-in-ones-brain
"On Par??"???? Ar eyou kidding mw
"There's a ghost behind us, you may take a peak but don't make it abvio-"
Manly: *head turn 180°
like literally in every horror game manly played 🤣🤣
Idk if it’s because of how fast those things run or if it’s because I’m watching at but those things are genuinely terrifying
To be honest the sound design in this game is also pretty good, _especially_ when you get to this tense moment with the unintelligent instruments prepping up and coming down in a sense 31:19
incredible job whoever worked on the atmospheric music when getting to this place
The main character reminds me of Hunters on Old World of Darkness. Essentially an empowered normal humans who can sense supernatural and have strange abilities that makes them able to defeat the inhuman (like The Judge type who can dominated weaker beings and literally sentence a vampire to not eat humans, otherwise they would expose; or Waywards, who are essentially hunter psychopaths that terrorise both the supernatural and mundane alike, they will blow up a hospital if it means to kill 1 or 2 high ranking vamps). Hunters tend to be strange, act a bit weird and both humans and supernatural feel uncomfortable around them.
Only thing is, I don’t remember the messenger coming down to one of them and be like “here is a golf club, go to town on the local lovecraftian horror”… but it might be somewhere in the lore.
Personally, my thought was a NWOD Promethean, which would explain the unsettlingly intense passions, inhuman reactions, and making people deeply uncomfortable. Could even explain the "this body cannot swim" thing, depending on the type.
As someone on a golf team, I can confirm that this happens on a regular basis. We actually all get together at the end of practice to clean the blood off our clubs
Everyone here, the moment this came out like me all of us have a horrible sleeping schedule or live in a different time zone
Its 1:00 I live in new York and I can confirm my sleep schemes shit.
*schedule
Yeah you right
Same
Why are you calling me out?
"this body cannot swim"
That is such a great line. It raises so many questions and gives the game a creepy sensation even before the enemies arrive (assuming the player is curious and discovers it early on). Loved it, and the game's really memorable!
Also I may have to buy the soundtrack, dang that final boss theme is rad.
Something about your voice is so calming and I love watching your videos late at night because it’s horror style but also oddly relaxing. I hope you and everyone here has the best week they can!
Just say, “I know,” when confronted…ok…I don’t break into places. But if I’m ever confronted by someone telling me to do something, I’ll just stare at them really hard and say, “I know…”
I used to go golfing with my dad when I was little and I remember there always being 18 holes. The Greener Grass Awaits advertisement was pretty convincing.
Glad to see even Manly was feeling the tension of these enemies. Props to the dev, they're incredibly well tuned. They give you just enough pressure to feel like they're unfair (they aren't) and that does wonders with the way they are constantly harrying you mixed with the intentionally clunky way you have of dropping the bag and taking the clubs and getting locked in on the golf ball to hit it. Eventually, you stop trying to slowly aim the shot and just try to get the ball moving downrange while keeping them in your peripherals.
It's masterful stuff.
43:25 is the most quiet jumpscare I ever seen, surprisingly effective, almost shat my pants. How you gonna put "innocent" and "horror" in the same sentence lol
Pretty nice music. The golf course might be a little long, with the vampire roundabouts.
It started out as a simple golf sim, and remained a true golf sim to the very end.
the simple detail that you have two clubs to choose from in the beginning lovingly reminds me of the red golf bag of different golf clubs my grandfather left behind for me and my siblings. nice lil thing.
also i feel manly needing to gauge how the power-scaling works in-game to get a feel for it. you really gotta trial-and-error those margins when first starting out :' )
The font the character used changed right about the end, which makes me think that whatever was using them as a flesh suit was gone... Imagining getting possessed and all the demon makes you do is play golf?
Somehow I can't help but have this feeling that this story is perfectly fine to be turned into a B-horror movie starring Nicolas Cage.
11:20 same, cause the “I can’t pick up my bag if I’m not looking at it” thing is so overly specific that it’s like it’s possible for the player to, but if they do then humans will see that they are a monster
This is honestly a really well made game. Vampires being savage hunters is the norm so it’s actually really interesting to see someone conceptualize it as something that stalks you in plain sight. The music is also very nice and fits the atmosphere so well. Hope to see more from this dev.
This game is absolutely fuckin surreal, and yet it's the first horror game in a LONG time that's actually creeped me out. Shockingly in love with this game!
Imagine being dedicated to golf and just having a driver and a putter.
I guffawed a bit too hard when Manly said "Sweet! Forbidden ball!"
See, this is the kind of horror I like. The looking away from the enemy mechanic is so terrifying.
The main character is the true definition of "This sign can't stop me because I can't read!"
This is an incredibly well done game, from mechanics to music. Kinda rare thing to see, espesially on Manly chanel
I feel like I've met this Golfer before, you know, the one that is like "I don't care if the rapture is happening and hell spawn are fighting around me! I pay my dues to this country club, I work hard, and I put up with my demanding partner daily to have this one day to Golf! Now get your corpse off my green so I can putt damn it!"
I remember your channel barely had 300k subs like 5+ years ago. I feel watching someone grow, especially from almost being non-commentary-like to interactive, and it's incredibly wholesome. Memorable games like the Purgatory in my opinion changed you I think. Now just by a year, you can earn a million sub. Keep up the good play and enjoy man. You're a true gamer that I've never seen getting into some internet drama.
I've been subbed since the Inscryption playthrough, with around 700k subs, and it was Manly's lowkey, laidback, and non-overhyped style of delivery that hooked me. It felt like he wouldn't say anything just to fill the air, only if he felt like it deserved to be said, if that makes sense. It's a style I find genuinely charismatic and hope he holds onto for a long time
Theres so many compliments I could give this game from the tutorial development to the style put on it but I really just have to mention that the way it was portrayed that the player character was uncomfortably staring down NPCs was very skillful and stylistic.
Manly, your channel is the reason I signed up for yt in 2012…I was watching your videos for a little while and decided I should make an account so I could help with a thumbs up. No joke. You’ve been helping me relax and sleep every night for years. Thank you :) My on loop.
I can't wait to see the completionists that managed to get birdies and highers in that game while trying to avoid those creatures. It sounds like a fun challenge.
12:57 Manly reads to not hit the ball OVER THE CLIFF WALL and since he is a good boy he listens to this instruction and DOESN'T HIT THE BALL OVER THE CLIFF WALL, WHICH WAS TO HIS RIGHT, but instead hits the ball into the water WHICH WAS NOT OVER THE CLIFF WALL... as he obviously intended!
God damn this makes vampires look scary as hell in a way i have never seen before, absolutely love it, at least I assume those are vampires... I thought they were just husks of the previous people who have been attacked, it's kind of hard to see the fangs so I'm not really sure
The statues that pose when you're not looking are doing the poses from the intro to Keep Your Hands Off Eizouken!
whaaat
I love how these things are trying to kill him and the pc is literally like “ I gotta finish my golf game!”
This is the type of horror I’m here for! From the NPC interactions being goofy to the “Vampire” stalkers being unsettling, the woods section ramping it up to spooky, and the final boss being kinda scary? Amazing. (Plus, right after you finish it goes right back to goofy.)
As a person who never played golf I assume that's what playing golf looks like
The way the dialog is done in this game is so.. new? weird? idk its just the way the background noise amps up like somethings about to snap and then the abrupt cut of the dialog options never failed to fill me with dread and i hope i can find other games that do this too i need it please 😭
I absolutely loved the dialogue sections of this game! They were so cinematic -- I especially loved 28:47, where the employee's question, "Are you okay?" is drowned out, but we can still read their lips and the protag is able to answer appropriately. (This is the moment I realized something incredibly odd was going on with the dialogue beyond the music ramping up.) The humans the protag speaks to are so unnerved -- it makes me wonder what the protag looks like as the tension builds.
I got extreme Happy Mask Salesman vibes from everything that interacted with you.
Throughout the game, you have the text telling you what to do. Can't look away form bag, go to next hole, ect.
The evil god, after recognizing you, says "your suit of flesh is fragile"
Then, after it's over, you wake up. The text wonders how you got there... and it's in a different font than what we've seen all game.
Speculation, you were a normal person possessed by an angelic entity (or something similar) for the explicit purpose of slaying the Tree God.
obsessed with the way it dramatically zooms in on a character before a dialogue option appears
I feel like when the game said not to hit the ball over the cliff wall that was a clue that is supposed to make you try to do that, and then you find the dead body and think oh I must have hit the security guard when I hit the ball blindly over the wall. Then manly just went the way he’s supposed to and the game wasn’t prepared and just put the body there anyway.
It's also proof that the employee wasn't killed by your golf ball, since he has wounds that do not correlate to blunt force trauma.
When manly silently placing the bag to walled the hole I frikin died 😂
36:10 Manly not realizing that a standard golf course has 18 holes. Lol
Hello there, Manly, i am currently suffering due to my dog being very sick, as i believe it is dying. Thank you so much for your videos, your nonchalant commentaries and the way you play the games is making everything a lot easier to me, distracting me from her situation
I’m very sorry about your doggy:( im wishing her and you health and happiness
Very sorry to hear about your dog. Our prayers are with her.
The boss fight is really unique. The protag just wanted to play some golf. Ended up killing a god 🤣
This reminds me of the game where you get chased down by a guy in a golf ball costume and he tries to kill you!
I was watching that one yesterday lmao
These golfing horror games are shockingly good.
ngl these monster people are kinda cute. the way they tilt their head, the smile, the dead eyes. i really love the run cycle and general animation combined with the artstyle and proportions. idk they just give me gremlin energy and i'm absolutely here for it.
Ooooh, just in time for bed. :) Excellent.
I like the visuals of this game. Nice ambience.
That advertisement video gives me a vague sense of happiness, in spite of its weirdness
@ 25:53
Didn't you read the sign? He's going to get refreshments in the lobby.
Also, I'm surprised you didn't try to smack one of the vampires with a golfball.
"You shouldn't be here"
"I know"
"GTFO"
Well...at least they were nice enough to let the vessel go home afterward.
Felt a lot like the main message was like, man v nature, how the beauty of the land was razed to make a golf course, and then the player character comes along worshipping golf, and then the company is hired to help fend off the reclaiming of the course by nature, but nature takes a hold of their minds and turns them against the player character
The game reminds me of an old bizare japanese game about a girl trying to rescue a friend from an evil scientist by playing golf. I remember it because the game have an unexpected and sudden sad ending.
I think those vampire people that kept trying to get you while you were golfing could have been killed at any time early on just like the others if you just lined up a shot into them and hit them with your golf ball, Manly you are probably the only person that ever played this game who didn't think to do that.
It never would've occurred to me to try to hit them, either.
your username is so funny to me every time i see it, also this is genius and i wish i could try it myself
It never would have occurred to me either that they were killable. Jacksepticeye was the same way not realizing it when I watched his video.
It's funny how so far him & Manly decide to not hit the ball over the cliff. Which probably would have shown you can kill them that way lol 😂.
I see a lot of people say this, but the ball does nothing but bounce off of them until you get to the dark forest with the light ball. There is an achievement you can get that unlocks the cheat "all balls kill", but you can't get that until you've already beaten the game (you have to beat the final boss in under 80 seconds if I remember right).
4 years later and you are still the coolest youtuber i know. 🤙🤙👍
Manly's little mischievous chuckle when he puts down the Cheating Bag the first few times and when his golf ball goes into the water is so adorable. Bro is a troublemaker at heart
You’re no longer just a golfer, but a eldritch god killer.
I love the in game implications of the gods dialogue that you, the players are actually some incarnation of the god of golf itself.
Great indie game. Was wondering how they'd implement the horror part in golfing, and if it was like the other golfing horror game where you just run from a monster. The peekaboo stuff and the lightbulb golf ball mechanic was cool.
This is how it always goes with landscapers. You think they are gonna be chill because they are always high, and next thing you know they are raising something eldritch. Either that or they are all booked up...