Firearms Expert Reacts To Left 4 Dead Franchise Guns

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  • Опубліковано 24 лис 2024

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  • @DropsOfMars
    @DropsOfMars Рік тому +974

    4:29 in classic Left 4 Dead fashion, you hop on the minigun, rev up, and immediately Louis runs in the line of fire.

  • @CoaLMaN122PL
    @CoaLMaN122PL Рік тому +5352

    The MP5 in L4D2 was originally only in the german version, as a compensation for not being able to have any sort of real gore in the game valve added some Counter Strike Source weapons into the game, but in the last stand update for left 4 dead 2 these weapons were officially added to all versions of the game

    • @duyphan4617
      @duyphan4617 Рік тому +278

      Also, German version of the game also brought back gore.

    • @thepatterpatrol26
      @thepatterpatrol26 Рік тому +46

      ​@@duyphan4617 no it didn't, the German one had no gore

    • @Eyeling
      @Eyeling Рік тому +296

      Us Australians lost the gore, but we also didn't get the CSS guns until the Last Stand. So we really got the short end of the stick.

    • @therm0alfred448
      @therm0alfred448 Рік тому +147

      ​@@thepatterpatrol26 Recent TLS update did brought it back the gore for German version

    • @txt5220
      @txt5220 Рік тому +126

      ​@@Eyeling You Aussies really have the worse VG ratings board

  • @ironiso411
    @ironiso411 Рік тому +975

    The little details about M60 in L4D2 is that the survivors actually remarks that it is quite heavy whenever they picked one up

    • @Sheridan2LT
      @Sheridan2LT Рік тому +133

      I mean, it LOOKS heavy.... You could easily find that.

    • @jaysnow4074
      @jaysnow4074 Рік тому +17

      I didn't know this gun was in the game until just now, must be PC exclusive?

    • @Slaking_
      @Slaking_ Рік тому +111

      @@jaysnow4074 no, it's just quite rare to find. It's a chance spawn like chainsaws and laser sights

    • @thonking7193
      @thonking7193 Рік тому +53

      @@jaysnow4074 it's a rare weapon, meant to be the most powerful one in the game so it only shows up once or twice per campaign

    • @DeliveryMcGee
      @DeliveryMcGee Рік тому +48

      @@thonking7193 At one point they had rotating special game modes. One was all M60s with unlimited ammo. It was ... exactly as fun as you'd think. :D
      As for Jonathan's comment, I'm actually rather glad they didn't do the Rambo thing and kept the belt in its bag where it belongs. The ammo is shipped in a bag that clips on the side of the gun and keeps it from getting all covered in mud and stuff and jamming the gun! Don't take it out of that!

  • @hody.8381
    @hody.8381 Рік тому +1875

    Fun fact about the Scar, it was actually originally fully automatic during development! However, it proved too hard to balance correctly without making the M16 obsolete. So they just made it burst fire with a larger magazine.

    • @Sheridan2LT
      @Sheridan2LT Рік тому +69

      Kinda wish they'd removed the M16 then to compensate... The current M16 feels a little weak 😅😭

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 Рік тому +199

      It's so dumb. They should have swapped the stats and behavior for both weapons.

    • @spoonybard64
      @spoonybard64 Рік тому +134

      @@Sheridan2LT The M16 is a savior on realism mode where headshots are more important, thanks to its ROF and accuracy compared to the other rifles. The rifles are all decently balanced because of that I think, minus the SCAR's ridiculously long reload time.

    • @WowSuchGaming2009
      @WowSuchGaming2009 Рік тому +7

      Should have made it fully automatic it wouldn’t have been hard to balance

    • @DrewFr33m4nn
      @DrewFr33m4nn Рік тому +49

      @@Sheridan2LTthe m16 is god tier what are you on about.

  • @shropshirec
    @shropshirec Рік тому +291

    For the mismatched pistols in L4D2, Valve was going to actually randomize the pistol models between levels so you'd have a variety of pistols. They couldn't implement it due to it eating into the Xbox 360 and PS3 console's limited memory, so they left it on the cutting room floor.
    The Pistols that were supposed to be randomized were a SIG, a Glock, a Colt, and a Ruger pistol, respectively.
    If you install the "Overhauling the Originals" mod on the Workshop, it's pistols are randomized in the way Valve intended them to be.

    • @tPlayerioT
      @tPlayerioT Рік тому +18

      community patch could officialize it tho, like they did to last stand

    • @zelpyzelp
      @zelpyzelp Рік тому +20

      @@tPlayerioT They had the opportunity to do so, but RNG gun models is something best left to mods given it *does* eat into memory for something cosmetic (there's plenty of mods that restore the pistols though so it's no big deal)

    • @tPlayerioT
      @tPlayerioT Рік тому

      @@zelpyzelp yeah, the game is really broken so if they manage to make it a official it probably will break the game even more. At this point a new game is easier than writing in the spaghetti code

    • @michaelkennpeduhan9635
      @michaelkennpeduhan9635 11 місяців тому +2

      *furiuosly searches workshop* hats off to you fellow user

    • @zelpyzelp
      @zelpyzelp 11 місяців тому

      @@michaelkennpeduhan9635 Oh for reference, mods that use the cut RNG pistols tend to have "Overhauling The Originals" or "OTO" in the title (as that mod was the one that originally restored the models)

  • @TheRhetoricGamer
    @TheRhetoricGamer Рік тому +368

    Ah yes, the AI jumping right in front of your line of fire while you use the minigun. Classic Left 4 Dead.

    • @palecaptainwolfkayls8499
      @palecaptainwolfkayls8499 Рік тому +3

      I forget, but are they actually programmed to do that? Somehow I remember that being a thing to add to cinematic value…

    • @TheRhetoricGamer
      @TheRhetoricGamer Рік тому +34

      @@palecaptainwolfkayls8499 Nah, that's not something the Director did. L4D just had infamously bad AI.

    • @TheRhetoricGamer
      @TheRhetoricGamer Рік тому +16

      ​@@palecaptainwolfkayls8499 The AI would immobilize you with a medkit while making a run for the rescue vehicle. I died three times on "no game over" runs this way. Thankfully, they later patched this.

    • @palecaptainwolfkayls8499
      @palecaptainwolfkayls8499 Рік тому +12

      @@TheRhetoricGamer
      …I completely missed that you weren’t referring to the zombies.
      Ah.

    • @glennzarate312
      @glennzarate312 7 місяців тому +2

      They literally "jump the gun"

  • @Torque_Mk1
    @Torque_Mk1 Рік тому +1997

    Never ask a woman her age,
    a man, his salary,
    and Mrs Ferguson why there are 3 bodies and a Tank outside the safe house.

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Рік тому +552

      I've just read her this comment - she approves :D

    • @Wishuponapancake
      @Wishuponapancake Рік тому +51

      @@JonathanFergusonRoyalArmouries hey Jon! Have you ever given the game Receiver a try? It's an insanely cool game that models every moving part inside the gun, and you have to manipulate every part of the gun manually. (also the second was is even more crazy with the realism!)

    • @Kitteh.B
      @Kitteh.B Рік тому +60

      @@JonathanFergusonRoyalArmouries I adore that you read the comments, read choice comments to your partner, and play games with your partner! Never stop being awesome Jonathan! :D

    • @mercenarygundam1487
      @mercenarygundam1487 Рік тому +4

      @@Kitteh.B Ah right 21:51

    • @Mystic-Midnight
      @Mystic-Midnight Рік тому +11

      Is that not the way to play l4d2 with close friends? Back in high school as soon as that final escape was in view it was a free for all to see who escaped.

  • @scarymeunster9095
    @scarymeunster9095 Рік тому +1500

    This guy actually has phenomenal game design insight. He understands and embraces suspension of disbelief, and thinks things through on a game design level. Must be his engineering knowledge from curating all those different systems and mechanisms.
    I hope we can have an ER doctor or SFX artist react to Special Infected. I’d love to see what they have to say on the grotesquely exaggerated yet partially grounded concepts in their design.

    • @samholdsworth420
      @samholdsworth420 Рік тому +101

      His name is Jonathan Ferguson!

    • @dannyboy_m3821
      @dannyboy_m3821 Рік тому +208

      ​@@samholdsworth420And he is, dare I say, the keeper of firearms and artillery at the Royal Armoury Museum in the UK

    • @robertcowley-yamamoto4880
      @robertcowley-yamamoto4880 Рік тому +89

      He's also a gamer and generally a big nerd. What a wonderful man!

    • @marcellosilva9286
      @marcellosilva9286 Рік тому +84

      @@dannyboy_m3821 Which, to my knowledge, houses a collection of thousands of iconic weapons from throughout history!

    • @JohnPeacekeeper
      @JohnPeacekeeper Рік тому +20

      We do have someone who I recall was in the field of biology that already did that. Name is Roanoke Gaming.

  • @ChoomOfDoom
    @ChoomOfDoom Рік тому +741

    It’s actually surprising to see how much L4D got right with their guns. Honestly if John didn’t point out the mix between the heat shield and suppressor on the Mac 10 I’d never notice

    • @Sheridan2LT
      @Sheridan2LT Рік тому +29

      Now I can't unsee it. I mean, sure on the one hand you can't really grip a bare MAC-10 suppressor right after unloading, on the other the character never does.

    • @LightsJusticeZ
      @LightsJusticeZ Рік тому +24

      I never knew those were even zipties. I always though they were barbed wire someone wrapped around it to make the gun more badass or something lol

    • @Matt-td8xw
      @Matt-td8xw Рік тому +1

      Makes sense to me, it's technicly a CS:Source mod afterall.

    • @pootis_the_mans8007
      @pootis_the_mans8007 Рік тому +3

      @@LightsJusticeZ its to put the flashlight on the gun if you looks at the model,and that the reaso why you flashlight move every time you shoot something ro reload

    • @contra7631
      @contra7631 Рік тому

      ​@@Matt-td8xwitsnt

  • @RangerOfTheOrder
    @RangerOfTheOrder Рік тому +594

    It makes me feel better about myself knowing that Jonathan also sometimes struggles with the Mini-14 mags

    • @Sheridan2LT
      @Sheridan2LT Рік тому +21

      God, I'd never wish a Mini-14 over like any other 22 rifle or an M14 on anyone 😅

    • @DJ-iu5bb
      @DJ-iu5bb Рік тому +6

      yeah I always struggle with this its actually very hard to reload

    • @JohnHumanname
      @JohnHumanname Рік тому +3

      Just takes practice is all.

    • @nickporter9264
      @nickporter9264 Рік тому +2

      It’s a lot easier with twenty round magazines.

  • @Vanq17
    @Vanq17 Рік тому +379

    That call-out at the end was so lovely and endearing!

    • @stephenlawrence554
      @stephenlawrence554 Рік тому +43

      Johnathan is a national treasure

    • @tomisabum
      @tomisabum Рік тому +25

      You know its love when they'll always shoot the jockey off you despite having run ahead.

  • @TamiyaGuy123
    @TamiyaGuy123 Рік тому +180

    I've gotta say, I think the videos where Jonathan has some experience of the games that are being analysed are among the best by far. There's something incredibly entertaining about seeing him simultaneously gun-nerd and videogame-nerd it up with these older games. Brilliant series!

    • @Rowcan
      @Rowcan Рік тому +7

      It feels weird seeing you in the wild. But you are correct, Jonathan is a perfect mix of nerd for this kind of thing.

  • @nautica3241
    @nautica3241 Рік тому +208

    Jonathan, the MP5 was only realeased for the German version of the game, since it released without any gore there (because of local laws) Valve gave the players a few extra weapons as compensation and it was one of them. Recently they added all the extra weapons from the German version for everybody

    • @duyphan4617
      @duyphan4617 Рік тому +21

      And also brought back gore for the German version of the game/

    • @Immolator772
      @Immolator772 Рік тому +15

      The weapons are from CSS.

  • @Autonate_42
    @Autonate_42 Рік тому +238

    My only complaint about this is that he didn't go through the combat shotgun, yes its a spas-12 but it still would be cool to see his takes on it in L4D2.

    • @Sheridan2LT
      @Sheridan2LT Рік тому +46

      Fun fact: all the shotguns in L4D1 had correct reload animations for full and empty, and you could interrupt it by left clicking then continue the reload after chambering a round.
      But other than that, it's unremarkable, I guess you could argue firing a SPAS-12 with the stock folded was a huge self-handicap for a shotgun.

    • @Autonate_42
      @Autonate_42 Рік тому +52

      @@Sheridan2LT the most likely reason why games have the stock ontop is because that's its signature look, people look at that and know what it is.

    • @mr.kittysavestheworld695
      @mr.kittysavestheworld695 Рік тому +31

      @@Autonate_42 ​ It does look cooler, in my opinion. With the stock down, it looks much more like any other typical shotgun, and the distinctive appearance is basically the only reason the SPAS is popular in fiction in the first place.

    • @Autonate_42
      @Autonate_42 Рік тому +11

      @@mr.kittysavestheworld695 That and also in most games, L4D2 included is the fact that is a powerful semi-auto weapon, not to mention it sounds powerful in most titles.

    • @atk1152
      @atk1152 Рік тому +6

      same with the Dual Pistol where you can able empty clip animation but it's only able to do once since you need to pick up a secondary pistol to trigger it

  • @mrdntgetshot2759
    @mrdntgetshot2759 Рік тому +102

    I love that John is also a L4D connoisseur. This man is a treasure

  • @lukethornton9066
    @lukethornton9066 Рік тому +193

    I think Into The Radius would be a good game for an episode. The gun cleaning and maintenance along with the jamming, re-useing magazines and conservative ammo all in VR would give Jonathan alot to talk about along with the guns themselves.

    • @Pattamatt1998
      @Pattamatt1998 Рік тому +11

      I was literally just about to comment this. It's a brilliant (and frightening) game, and the overall weapon details have impressed me. Lots of fun Soviet oddball options too.

    • @JohnPeacekeeper
      @JohnPeacekeeper Рік тому +3

      Into the Radius would be so incredible. Especially since the bullet physics, like STALKER, are actually realistic

    • @palecaptainwolfkayls8499
      @palecaptainwolfkayls8499 Рік тому +5

      Tbf I doubt that’d be a good game for this series.
      Mostly because it’d definitely be better letting him play the mechanics first, even more, a live commentary, as opposed to just showing them.

  • @HerrTex
    @HerrTex Рік тому +23

    in lore yeah bill is a vet but francis is a biker who got into several shootouts, zoey was in training to become a police officer and louis went to the firing range very often

    • @Sheridan2LT
      @Sheridan2LT Рік тому +12

      "The guys USED TO laugh when I hit the rifle range at lunch! Not so funny now, is it??"

    • @Gatorade69
      @Gatorade69 Рік тому +5

      I didn't know that, at least with Zoey and Louis. I always liked the cast of L4D1. Any reasons why the cast of L4D2 know how to shoot ?

    • @JonMartinYXD
      @JonMartinYXD Рік тому

      Francis was just a day (I think) away from having to start a prison sentence when the outbreak started.

    • @JonMartinYXD
      @JonMartinYXD Рік тому

      @@Gatorade69 Well, Ellis strikes me as the kind of guy who has been shooting since he could walk. Just think about all the misadventures his buddy Keith has had.

    • @Gatorade69
      @Gatorade69 Рік тому

      @@JonMartinYXD Yeah I can see that, and maybe even Nick. But Coach doesn't strike me as a firearms type of guy.

  • @timetuner
    @timetuner Рік тому +92

    There was a game called BLACK on the PS2 and original xbox that'd be worth checking out.
    Its main claim to fame is the Extremely satisfying sound design. The models are pretty of-their-time but they cared enough to add animations for switching fire modes and fidgeting with the weapons

    • @Sheridan2LT
      @Sheridan2LT Рік тому +4

      Nowadays if you don't have animations for every firemode switch it's below standard 😂

    • @ScribbleVEVO
      @ScribbleVEVO Рік тому +7

      Oh yes! Would love to see him react to the cursed un-bullpup Walther WA-2000.

    • @timetuner
      @timetuner Рік тому +1

      @@Sheridan2LT True but this is about modern levels of weapon fondling before CoD4 happened.
      The devs put a lot of focus on making everything sound and feel Excessively meaty.

    • @causetheplumstasteyum7848
      @causetheplumstasteyum7848 Рік тому +1

      Not just the sound design the graphics for the ps2 were also pushing it pretty much to its full capabilities , visually that's one of the best games you will find on the ps2 , it was brilliant

    • @404-ThisUsernameIsAlreadyTaken
      @404-ThisUsernameIsAlreadyTaken Рік тому

      I have fond memories of Black, all the different guns were great fun to use and the sound design was very nice, I don't remember how accurate the models were to their real life counterparts but I did think they were very nice looking at the time.

  • @chillsurface4499
    @chillsurface4499 Рік тому +314

    I never expected to see Jonathan break down the Left 4 Dead series, this was the major highlight of my entire childhood!!
    Edit: The MP5, including the AWP, Scout and SG552, was finally added from the Last Stand update. (was it released in 2020? Or 2021?) Back then, they can be only spawned through a console command yet they produce no damage. Also, the models were probably from Counter-Strike: Source, including the sounds and animations.

    • @timixl00
      @timixl00 Рік тому +5

      Yeah i played so much of this game with my friend when we both lived in the same city

    • @SaltDoesArt
      @SaltDoesArt Рік тому +40

      So the reason they're in the game but weren't normally attainable is because they only spawned for German copies of the game until Last Stand. Valve had to remove all of the gore options from the German release, and as a sort of sorry/compensation, they ported some CS:S guns over for them.

    • @duyphan4617
      @duyphan4617 Рік тому +15

      @@SaltDoesArt Also, German L4D had its gore back.
      So win win i suppose

    • @Gaz918
      @Gaz918 Рік тому +5

      TLS was released in 2020.

    • @opossom1968
      @opossom1968 Рік тому

      Back 4 Blood is the next game in the series. Been playing it sense release. Great game play.

  • @Rossen42
    @Rossen42 Рік тому +180

    I really want to see Jonathan break down the guns from The Order 1886

    • @adamgill9730
      @adamgill9730 Рік тому +1

      If he doesn't do it, don't be so surprised

    • @PonkeyPoe
      @PonkeyPoe Рік тому +15

      Why do you want to give poor Jonathan an aneurysm? 😅

    • @zXPeterz14
      @zXPeterz14 Рік тому +6

      Would be cool, especially seen as he seems to like the victorian era firearms in the museum

    • @frozenslade7447
      @frozenslade7447 Рік тому +1

      Absolutely

    • @MasochistNinja
      @MasochistNinja Рік тому +1

      I'd watch that

  • @petercocchiara659
    @petercocchiara659 Рік тому +11

    This is Jonathan Ferguson, the only reason why the lights stay on here at gamespot

  • @Mylifeintechnicolor
    @Mylifeintechnicolor Рік тому +64

    The glock is modeled after the glock 17. They reused alot of the models from L4D2 in CSGO. That's because Turtle Rock Studio was tasked to make a console version of CSS using the Source version from L4D2 because it was already on the consoles. The console version was then morphed into the CSGO we have today. The AK is still the same model in CSGO but has another texture, same for the Scar (it did get a scope)

    • @Sheridan2LT
      @Sheridan2LT Рік тому +6

      I kinda dislike the SCAR-L being turned into a semi auto, tho I almost also respect an assault rifle getting a scope.

    • @XanderNiles
      @XanderNiles Рік тому +8

      Hidden Path was also behind the initial release of CSGO and they in fact reused a lot of stuff from Left 4 Dead (map designs, weapons, guns, some visual aspects, you name it).

    • @stuglife5514
      @stuglife5514 28 днів тому

      The scar is not the same…the SCAR from the CSGO beta was a SCAR H, and the current scar in CS is a SCAR-21, where the SCAR in L4D is a SCAR L. All 3 are different rifles. Not even remotely the “same models”

    • @stuglife5514
      @stuglife5514 28 днів тому

      @@Sheridan2LT It’s not a scar L in CS. It’s a SCAR-21. It’s a 7.62x51 markmen rifle with a longer barrel. The SCAR in L4D is a SCAR L, which is a 5.56x45mm assault rifle. Different barrel assembly, different dimensions, different cartridges

  • @LochlanYT
    @LochlanYT Рік тому +160

    3:52 Fun fact about that: Every survivor knows how to shoot a gun except for Rochelle.
    Bill is the only obvious one
    Zoey was taught by her dad who was a police officer
    Louis hit the rifle range on his lunch breaks
    Francis is shown to at least know the basics in the comic
    Coach states he knows how to shoot a gun.
    Nick is a shady con man who has a line: “From the looks of things I’m only one who knows how to fire a weapon.”
    Ellis is a redneck who has multiple lines about knowing how to shoot a gun
    Rochelle is the only one who states this is the first time she is using a gun.

    • @Boschitter
      @Boschitter 4 місяці тому +17

      This actually makes sense now that I think about it.

    • @pancakes8816
      @pancakes8816 3 місяці тому +24

      Coach is from the south, I'd be shocked if he DIDNT know how to shoot a gun honestly

    • @austinhuber3131
      @austinhuber3131 3 місяці тому +1

      Lol Francis can shoot a gun.

  • @Flashy675
    @Flashy675 Рік тому +57

    So glad left 4 dead is making another comeback. Maybe valve will take notice and give us a 3rd one

    • @theblackbaron4119
      @theblackbaron4119 Рік тому +7

      With turtle rock bombing with back 4 blood so badly. Valve isn't going to risk it themselves to make a zombie horde shooter that possibly won't live up to L4D/2

    • @ethantaillefer-meyn6535
      @ethantaillefer-meyn6535 Рік тому +23

      They can’t count to 3

    • @1p0z83
      @1p0z83 Рік тому +4

      @@ethantaillefer-meyn6535 They were about to if that source 2 engine didn't fail.

    • @rockero1313
      @rockero1313 Рік тому +6

      well... they did, it's called "Back 4 Blood"
      remember that Valve doesn't believe in the number 3 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

    • @Flashy675
      @Flashy675 Рік тому +19

      @@opossom1968 B4B was developed by turtle rock studios. Which left valve like 12 years ago to do its own thing.

  • @walale12
    @walale12 Рік тому +52

    The reason he can't remember the MP5 being in L4D2 is because initially, it was pretty much exclusive to the German version of the game, which had some guns from Counter-Strike Source in as a way of making up for the fact that it was censored. You could access them with a console command, but otherwise they weren't really accessible until the Last Stand patch in September 2020 along with the AWP, Scout, SG552, and combat knife.

    • @duyphan4617
      @duyphan4617 Рік тому +4

      YEs.
      Also, German version of the game also had its gore back.

    • @PhoenixOfArcadia
      @PhoenixOfArcadia Рік тому

      Well they must have been present in all editions and just locked out until then, because I distinctly remember during like the Beta or shortly post release seeing and using an AWP in L4D2 on a US Xbox 360 copy and the spawn system likely put that in by mistake.

    • @atk1152
      @atk1152 Рік тому

      you still able to get it through console before the TLS and it using a different animation (pax animation )i remember also i think there a glitch that make CSS weapon don't do any damage to infected

    • @walale12
      @walale12 Рік тому +3

      @@PhoenixOfArcadia Were you playing multiplayer? Apparently if you were playing with a German then you would have access to the German weapons too.

  • @IAmOnFyre
    @IAmOnFyre Рік тому +43

    I'd love to see an episode on Receiver 2. The Deagle in that game has all the little moving parts that he mentioned in this video

  • @BoomSlang001
    @BoomSlang001 Рік тому +18

    That was an informative and fantastic trip down memory lane! I miss this franchise and its versus mode so much. B4B lacked that and died early as a result.

  • @andersonandrighi4539
    @andersonandrighi4539 Рік тому +22

    I think the SCAR was burst fire for both reasons, first gameplay because the Scar was the alternative for the full auto M16 and second because back when this game was developed the Scar was not commercially avaible. We were aware of the update gun program of the United States Army and its competitors yet the Scar was not certified yet when the game was being developed. Correct me if I am wrong.

    • @DamienDarkside
      @DamienDarkside Рік тому +3

      Only other game I ever saw it in until then was MW2.

    • @tavi9598
      @tavi9598 Рік тому +3

      I'm not 100% sure. I do know that the first game I ever saw the SCAR in was Battlefield 2 and it was being hyped up big time back then. MW2 was next in line, and then L4D2.

  • @ThomasThePanzerTank
    @ThomasThePanzerTank Рік тому +39

    It's funny you mentioned the SCAR's reciprocating charging handle. I know a few guys that were stationed overseas that were using SCARs around 2010-2011, and that was their biggest complaint in theatre. According to them, most guys hate the SCAR and were much happier switching back to the SOPMODs that were available at the time. It's weird how so many weapons in video games were hyped up (XM8, SCAR, ACR) as hard hitting contract winning weapons only to be cycled out after a few years of testing or in theatre use.

    • @JounLord1
      @JounLord1 Рік тому +17

      From what I heard thats why the SCAR-L contract with the US military was canceled. It didn't do anything the various M4 and similar type guns did better and did some things worse. But apparently while there was complaints about the SCAR-L plenty of US soldiers love the SCAR-H, the 7.62 battle rifle version. Or at least that whats I've heard/read.

    • @Sheridan2LT
      @Sheridan2LT Рік тому +7

      I can definitely see it being a problem, also considering how bulky and large framed it is for what it does...
      Was made as an "ideal military rifle" yet it's barely practical as anything other than a DMR 😅

    • @joecheez
      @joecheez Рік тому

      I wonder where you might have heard that =P ua-cam.com/video/pU8prp8Z_vg/v-deo.html

  • @yoinkysploinky1315
    @yoinkysploinky1315 Рік тому +482

    When Jonathan said "It's deagle time" and then deagle'd all over the audience i literally died.

    • @NiiRubra
      @NiiRubra Рік тому +21

      rip bro

    • @amadeusagripino6862
      @amadeusagripino6862 Рік тому +34

      Surely this is a weapon of all times

    • @planescaped
      @planescaped Рік тому +7

      He broke new ground.

    • @OhNoTheFace
      @OhNoTheFace Рік тому +4

      Imagine still doing this "joke"

    • @written_and_recited
      @written_and_recited Рік тому +9

      ​@@OhNoTheFacethat reminds me of the scene in Joker where Joker said "it's time for jokin' ahahahaha!" And then he joked all over everyone

  • @dcflake5645
    @dcflake5645 Рік тому +11

    'Shout out to my wife' - and a thousand nerds hearts were broken...

  • @CturiX.IREALLY
    @CturiX.IREALLY Рік тому +10

    Correct! The minigun, and most guns with such a firerate in source games, had a looping audio clip, just like the airboat gun from HL2.
    Although now rather primitive, you'll still find similar approaches in audio design in other games but are much harder to tell. Far Cry 6 and Escape From Tarkov, for example.

  • @jefferymosdell2490
    @jefferymosdell2490 Рік тому +20

    The quick drive-by comment on his wife's playstyle at the end was awesome. I'm hoping we don't run out of Jonathan and his clever comments any time soon.

    • @happyhatebot
      @happyhatebot Рік тому +5

      It's so relatable, too - we all have that person we used to play with that did it! Unless... you WERE that person. Bit ballsy to call out the missus, though! S'how you get to spend a night on the couch!

  • @ReiAkaris
    @ReiAkaris Рік тому +3

    0:02
    His expression was literally just c:
    I love him. He is precious, we must protect him at all costs.

  • @G.A.N.
    @G.A.N. Рік тому +7

    "It's deagle time" is such a meme material right here at 14:57

  • @adenkyramud5005
    @adenkyramud5005 Рік тому +4

    Jonathan breaking down the guns of left 4 dead on my birthday? Perfect 🎉

  • @demontekdigital1704
    @demontekdigital1704 Рік тому +5

    I think you forgot about the Spas shotgun in L4D2. Hands down one of the best guns in the game. That thing hit like a hammer, but it had limited ammo capacity so you had to reload almost opportunistically otherwise you'd get mobbed, and possibly taken out by one of the specials. Awesome video none the less. I love watching things like this because it's learning how accurately they got things, and weren't just fantasy make-believe weapons, lol.

  • @El_Rey_247
    @El_Rey_247 Рік тому +1

    Really enjoyed the brief lesson about the M16A2 markings. That's exactly the kind of niche info that I love hearing on this series

  • @kitsune_jones
    @kitsune_jones Рік тому +45

    "Does anyone deliberately choose to make their Desert Eagle .357 or .44 when it can be .50? I doubt it."
    Amen, Mr. Ferguson.

    • @mrnobody6447
      @mrnobody6447 Рік тому +2

      The only reason may be cheaper to feed it, then again if you can afford a deagle likely you can ammo.

    • @viclange3826
      @viclange3826 Рік тому +1

      @@mrnobody6447 I don't think game developers are worried about the cost of the ammo in their guns unless it's something like Fallout with an actual economy

    • @Ndrew556
      @Ndrew556 Рік тому

      Battlefield 4:

    • @NostalgiaVivec
      @NostalgiaVivec Рік тому

      only people im aware of IRL who have deagles in .357 or .44 are people who also have it in .50AE

    • @kennedyshotfirst2534
      @kennedyshotfirst2534 Рік тому

      The desert eagle in gta 4 is a .357

  • @arlynanderson4801
    @arlynanderson4801 Рік тому +1

    Oh boy, i don't believe you (mr. Dave Jewitt) and Mr. Jonathan Fergusson did Left 4 Dead franchise guns, which i kinda requested in a comments... i apologize if i typo your names. I didn't know if you seen my comment to cover L4D franchise or you just feel like it, but in anyway... thank you for this and glad to see Mr. Jonathan Fergusson had a lot of nostalgic memories to tell in this video while commenting on the firearms, it's really cool and awesome. Well done
    The Franchi Spas-12, Remington 870 Marine, Remington 870 Police, H&K G3SG/1 hybrid with H&K MSG90A1, M79, AWM, Styer Scout, and Sig SG552 got left out. Maybe later for part 2 (?) But who knows, i'm already satisfied that you did this. A note for why Mr. Jonathan Fergusson couldn't recall ever use MP5 in L4D2 back in the day is because at that time, the MP5 along with AWM, Scout, and SG552 are only available for the Australia/Germany version of L4D2 (the "censored" regional versions) and for PC, you have to use Console Command to use them... until the Last Stand update came along and added the 4 region locked weapons back into the regular roster of firearms you can find in the map.

  • @LoquendoversoIT
    @LoquendoversoIT Рік тому +4

    great video as always, but i'd like to add an explanation for the "MP5's Mandela effect":
    The MP5, AWP, Scout, Krieg and knife used to be exclusive weapons for the german release of the game, but in the Last Stand update that came out a few years ago they were made available worldwide.

  • @rileychan666
    @rileychan666 Рік тому +10

    I'm just saying that it would be great to have Jonathan look at the weapons in the Cursed Halo mod for Halo CE. It has some very strange and very cursed weapons that give a good laugh.

  • @Memessssss
    @Memessssss 7 місяців тому +3

    The last stand update was a blessing to L4D2 it added so much stuff and made the game more replayable overall.

  • @kennethjoseph6362
    @kennethjoseph6362 Рік тому +2

    the MP5 was added in after the latest update, when they gave us "The Last Stand" campaign, along with a bunch of new melee weapons, and new achievements. great vid!

  • @grievous922
    @grievous922 Рік тому +6

    For a "punchy" minigun/mounted gun I would look no further than Transformers: War For Cybertron/Fall Of Cybertron's Ion Displacer. The sound and graphic design in that game are (in my opinion) quite incredible and very difficult to find elsewhere. It would also be very interesting to get takes on otherworldly weaponry.

  • @taguwura
    @taguwura Рік тому

    always an absolute delight to hear jonathan talk about guns and games, especially those he's played. not necessarily a gun-savvy myself, but i love hearing jonathan talk about details i probably never would have noticed otherwise and in such a courteous manner.

  • @TheFireWarrior727
    @TheFireWarrior727 Рік тому +19

    You should have him react to some of the community workshop mods for this game! I've seen some pretty cool ones in there, and it would be awesome to see him break them down.

    • @kyles9937
      @kyles9937 Рік тому +2

      I know! I was gonna say, "Someone should tell Jonathan to play L4D2 again and get some good MP5 mods, ones with the H&K slap. I never liked the vanilla MP5, but with the mods with better sounds and animations, it's great.👍

    • @DrSabot-A
      @DrSabot-A Рік тому +1

      The dozens of Modern Warfare and Resident Evil Remake weapon mods are a godsent, every day i just cycle between combinations

    • @kyles9937
      @kyles9937 Рік тому

      @@DrSabot-A I know! I have a lot of those and some other stuff too. A bit of a mish-mash of mods depending on what I'm in the mood for. Lt. Rocky though, he's got some sweet mods. My main ones for the SG 552 are the Colt model something Commando inspired by Black Hawk Down and the tricked out AK-105. There's some cool Tarkov mods too by a guy who calls himself The LAW, I like the M4, AKM, and MP5SD. I'm not even gonna go into all the different mods I like because there are so many.

  • @rdrrr
    @rdrrr Рік тому +2

    Love the sound design in this game, it's part of what makes it so good. The firearm sounds are all on point - the M16 and Benelli M4 sound particularly menacing.

  • @jdflasky1969
    @jdflasky1969 Рік тому +4

    12:01 It's not just you, the Glock in game essentially has a full-sized barrel and slide but a subcompact sized grip, but it also has no frame rail like the subcompact Glocks and early generation Glocks do, making a weird variation that isn't actually available stock from Glock (though I am aware of some people in real life cutting down their Glock 17/19 frames to make a pistol with essentially the same proportions that can take Glock 26 mags).

    • @Sheridan2LT
      @Sheridan2LT Рік тому

      Probably made that way bcuz it looks kewl, and the Glock 17 looks dated and bulky with its full size.. It's a pretty big gun, I guess??

  • @Vexruna
    @Vexruna Рік тому

    This is my favorite episode by far because it's an expert and a fan speaking in unison.
    The added experience radiates through and it feels so much more insightful.

  • @sski
    @sski Рік тому +3

    Mini-14 magazine loading is as 'rock 'n' lock' a habit as loading an AK.

  • @RafelJaggai
    @RafelJaggai 10 місяців тому +1

    It warmed my heart when he started the video saying 'This is tremendously nostalgic for him' as it is for everyone whos played l4d!

  • @michaelanderson6394
    @michaelanderson6394 Рік тому +4

    Still here hoping for a Valkyria Chronicles video somewhere down the line. Looking through the weapons and how their appearances change with upgrades. The underbarrel grenade launchers and flamethrowers would be interesting, and I’d love to see Jonathan break down the lances. It would be fantastic.

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 Рік тому +1

      If I recall, the later versions of the Lenfield rifles from the 4th game somewhat resembled the Mk14 EMR, which wouldn’t be a thing in our world until 2008, I’d love to see a VC game taking place in the 50s or the 60s, I think that’d be pretty cool. But it’ll feel out of place if they don’t do it right, it’s like when you compare the 4th Indiana Jones movie to the previous movies. Then again, they could always make a prequel that takes place back in EW1, since any information that we have about that war is in the encyclopedia

    • @kanrakucheese
      @kanrakucheese Рік тому +2

      @@gunnargunnarsson5963 A Korean War analog sequel wouldn't be too alien to a WW2 product, though I'd rather they do something with the Fhirald rebellion they've teased.

  • @tzeffsmainchannel
    @tzeffsmainchannel Рік тому +1

    12:26 That's because about 5 years *after L4D2 got released* , Valve has included the MP5 as an update!

  • @anthonyvargas7298
    @anthonyvargas7298 Рік тому +3

    Mafia 3 has some really good gameplay and would love to see Jonathan break down the weapons of the 70s

  • @hellhounds04
    @hellhounds04 Рік тому +1

    2:04 I think he might be onto something about the 15 round capcity for the 1911s now that I think about it...
    Left 4 Dead was originally built off the foundations for Counter Strike, originally even called "Terror Strike" and the Counter Strike's Dual Elite ARE Berettas.
    This technically makes the L4D pistols are a reskin of the CS's Dual Elites!

  • @harrymorris2361
    @harrymorris2361 Рік тому +5

    Since he’s done mod Weapons for Fallout, I’d love to see you guys cover the modded weapons for Left 4 Dead, would be cool, considering there’s a massive fan patch that replaces and rebalances all the guns.
    Like turns the Sig 556 into a MG36, or makes the MP5 an MP5k and is a secondary weapon

  • @StrangelyIronic
    @StrangelyIronic Рік тому

    Jonathan would be the perfect expert to have for a production if you were lucky enough to get him. A perfect blend of understanding limitations while also pointing out not just details from memory, but pointing out why said details would exist makes it easier to nail all the key aspects to be faithful while still being able to fit within the world of a game (as he pointed out a few times out it maybe not being exactly right, but it's fun/impactful and that's what mattered).

  • @TheSundayShooter
    @TheSundayShooter Рік тому +5

    Converting a service issue M16A2 is a trivial matter, you merely grind off the burst sear

    • @OneNationUnderGod.45
      @OneNationUnderGod.45 Рік тому +2

      Careful saying that on here or the Thought Police Alphabet agencies will be coming for you.

    • @Chasmodius
      @Chasmodius Рік тому +2

      While a zombie is grinding off your face? :P

    • @fourleaf7570
      @fourleaf7570 Рік тому +3

      @@OneNationUnderGod.45 Your comment is not visible, thus confirming the validity of your statement (had to check the _Newest first_ section to find it)

  • @JackFoxtrotEDM
    @JackFoxtrotEDM Рік тому +2

    I remember years and years ago spawning CS:S guns via the console. Didn't actually realize you don't obtain them normally until the Last Stand update.

  • @CAP198462
    @CAP198462 Рік тому +5

    I was going to make a bad joke, but can’t be ARS’d.
    Sorry Mr Ferguson.

  • @CatsT.M
    @CatsT.M Рік тому

    Thank you to Jonathan and those at Gamespot who first thought of this series, I really enjoy watching him talk about guns both here and on the Royal Armouries channel. He just seems like such a nice guy who genuinely cares about his craft, he has gotten me interested in firearms which I never really thought of as interesting before this. Very much a good presenter and educator.

  • @vzerby
    @vzerby Рік тому +4

    If you're gonna do old games please do Ghost Recon Advance Warfighter and cover the MRI Caseless and M8 guns, I want to hear John's thoughts on these ones.

  • @7411y
    @7411y Рік тому +2

    Something I thought of when Jon brought up characters knowing a bit more about weapon handling than they should made me think, there should be more games where characters start off with animations of them slightly fumbling when reloading guns they haven't tried before, then progressing to proper form after a certain length of time/number of reloads

  • @tsarfox3462
    @tsarfox3462 Рік тому +4

    There's actually one game with a .357 and a .50 Deagle I can think of. 007 Nightfire had two versions of the "Raptor magnum" which were semi-auto handguns. A silver and black one was .357 and a black one was .50.

    • @brucedouglas9529
      @brucedouglas9529 Рік тому

      Syphon Filter (specifically The Omega Strain) also had the Desert Eagle in multiple calibers. Hopefully, we will have Jonathan cover this series at some point.

  • @daphats56
    @daphats56 Рік тому +1

    Would absolutely LOVE to see Perfect Dark on here. Tons of fun original scifi designs that Jonathan would love to see im sure

  • @under-chonker
    @under-chonker Рік тому +3

    I would like to see Jonathan react to the guns of Warframe

  • @joaquinvelasquez6252
    @joaquinvelasquez6252 Рік тому +1

    The guns in the VR mod have so much detail that would Impress Jon for sure. Kinda wish you guys had that for him when I saw the thumbnail.😊

  • @atk1152
    @atk1152 Рік тому +4

    the MAC 10 have the bolt in closed position, it's suppose to tell the gun is the semi-automatic civilian pistol version of the MAC-10, due to the 1994 Assault Weapons Ban, in the valve dev log, they said the gun was use by undeground and criminal so probably they had converted it back to be full automatic

  • @Banneoliberalism
    @Banneoliberalism 3 місяці тому

    This guy is epitome of safety practice. He never point a single gun into camera and never let his finger into trigger.

  • @PackthatcameBack
    @PackthatcameBack Рік тому +3

    What about the G3? Not a super interesting gun perhaps, but it was my favorite.

    • @stuglife5514
      @stuglife5514 27 днів тому

      Since John didn’t say anything about it I gotchu. The rifle featured in game is the H&K G3SG/1, it’s a G3A3 handpicked for excellent performance over the rest of the batch and converted into a marksmen rifle. It features a very light crisp trigger pull compared to other G3 varients, features a stock with a cheekweld rest, and of course the rail mount sustem for the scope. The rifle was designed for counter terrorism operations, and was used throughout the 70s by many police departments and militaries. It was eventually replaced by the PSG-1. It’s an interesting find in game, as it’s a German military service weapon which never saw service with the US, as we went with the M14, M1A, and M21 line of rifles. Possibly, it was left behind by police departments within game. In game, it’s fire rate is capped from what it could really do, and like regular infantry versions of the G3, it retained its full auto capacity since they were originally infantry G3 rifles. Honestly, a rifle from a bygone era like most in L4D

  • @YouCaughtCzars
    @YouCaughtCzars Рік тому +2

    I'd love to see Red Orchestra 2 sometime. It was the first game where adjusting the elevation on guns sites changed on the model I played, as well as being the only series I've come across where machine guns have barrel swapping mechanics.

  • @HIT14MAN2
    @HIT14MAN2 Рік тому +3

    Do SAO Fatal Bullet and COD Advanced Warfare

  • @trevorstockwell8290
    @trevorstockwell8290 Рік тому +1

    Bulletstorm, borderlands, hunting bigfoot, medal of honor, duke nukem, dying light, dead island, kane and lynch, red dead redemption and maybe starship troopers...just some ideas. Keep up the great work john

  • @Arelated
    @Arelated Рік тому

    wasnt expecting for Jonathan to review the Firearms From L4D, Jonathan is probably the only reason why i always come back to watch

  • @GuremaManaba
    @GuremaManaba Рік тому +1

    Ellis: I'm so happy to see gun...
    Me: Me too...I like to see how this gun logic works

  • @Larweigan
    @Larweigan Рік тому +2

    Is love to see Jonathan take a look at phantom doctrine. Cold war era tactics RPG. Might be a bit lite fidelity but I think they handle the mechanics of LMGs interestingly, that bring a recurring complaint from our expert.

  • @pebblepot8234
    @pebblepot8234 Рік тому +1

    Really enjoy these videos. Would love to see Jonathan break down the weapons from the Division 2

  • @captainobvious1961
    @captainobvious1961 Рік тому +2

    I love how the original l4d gets so much publicity lately, one of my all time favourite games ❤

  • @andreasottohansen7338
    @andreasottohansen7338 Рік тому +1

    I feel like I should be less surprised that Jonathan has spent time on the IMFDB, but it is a happy surprise

  • @alexsuetopka
    @alexsuetopka Рік тому +1

    the m16 auto was something I always wondered about. Most games depicted it being a burst compared to a few different games that are auto. I remember in the Black Ops 1 campaign it was automatic then it was only a burst in the multiplayer.

    • @Sheridan2LT
      @Sheridan2LT Рік тому

      So weird... Why not just use an M16A1 then?? 😅

  • @dysterotl
    @dysterotl Рік тому +1

    love the videos, love this guy. maybe show a model of the in game gun too so we can easily see what he’s referring too/ give him a better look at the gun

  • @LemarSullivan821
    @LemarSullivan821 3 місяці тому +2

    "I don't remember using the mp5"
    That's because it USED to be a german exclusive, but thanks to the "Last Stand" update, they changed it so everyone gets the same amount of weapons

  • @GameMaster136
    @GameMaster136 Рік тому +1

    The 15 rounds for the 1911s could make sense if they were modeled after the Para-Ordnance 1911s. Those are double stacked with the 14.45s but clearly the 1911s in L4D are just the regular kind that would be 7+1.

  • @wyattderp2835
    @wyattderp2835 Рік тому +1

    I think it would be cool to see Jonathan look over the sentry turrets of COD over the years

  • @commanderpauline2763
    @commanderpauline2763 Рік тому

    in a recent update they added the MP5, SSG, AWP (CS:GO), and the Scout (CS Source), a shovel and a pitch fork melee also Zoey was taught how to use fire arms by her dad who was a cop, Francis was in a biker gang, and Louis spent his time at a firing range

  • @11Assassinator11
    @11Assassinator11 4 місяці тому +2

    The zipties are to mount a flashlight to the gun.

  • @jrapcdaikari
    @jrapcdaikari Рік тому +1

    I sometimes mod the Desert Rifle (SCAR) to be modelled as a M16A4, and my Assault Rifle (M16) into something else that's automatic

  • @Graves-81_69
    @Graves-81_69 Рік тому

    I love the Left 4 Dead games. They’re actually my favorite zombie related games and when Left 4 Dead 2 came out it made me aware how well my firearm collection was doing when I owned the real life versions of the ones in the game

  • @emmanuelperez8094
    @emmanuelperez8094 Рік тому +1

    6:56
    To Clarify, What Jonathan said about the M16, is that the M16A2 has a Full-Auto Sibling, that is the M16A3 that was used by the US Navy and it is the only Full Auto M16A2 that was issued by the US Navy

    • @JonathanFergusonRoyalArmouries
      @JonathanFergusonRoyalArmouries Рік тому +1

      What you say is correct but that's nowt what I was trying to explain. "M16A2" has two meanings - the US military designation for a rifle with 3rd burst, and the Colt product range of the early 1980s, which covers various different configurations, all with "M16A2" rollmarks. Thus there are rifles marked M16A2 that are identical to the USGI M16A2 but with auto trigger mechanisms. The Colt Model 646 is the USN M16A3, but the Model 701 is also Safe-Fire-Auto and is marked "M16A2" for the above reason.

    • @emmanuelperez8094
      @emmanuelperez8094 Рік тому

      @@JonathanFergusonRoyalArmouries Now I Understand why, Thank You Jonathan

  • @rogermcbadlad2812
    @rogermcbadlad2812 Рік тому +1

    There was an M16A3 identical to the A2 made for SEALs and Seabees that was marked Safe/Semi/auto and capable of auto fire. They are very hard to find pictured because colt called detachable carry handle uppers A3 as well. I have seen a picture of one marked M16A2E3

  • @matthewvorwald7169
    @matthewvorwald7169 Рік тому +1

    So many nostalgia watching this and thinking back to using all the guns in Left 4 Dead. Love that he also had fun going down memory lane with this game. I kinda want to see him and his wife play Left 4 Dead after he mentioned that his wife would always go to objective ahead of everyone else 😂.

  • @thecellhawk
    @thecellhawk Рік тому

    I picked up a few things from the video, two of them being:
    1. The M16 is not automatic, its burst fire is just so fast (when you click the heck out of that left mouse button) that it looks automatic. But you cannot hold down the trigger, nor fire a single shot.
    2. The L4D2 dual pistols... From what I remember, but might be wrong, the pistols are the same, always, when lying around. The second one only appears different when you pick it up.

  • @fenrirsrage4609
    @fenrirsrage4609 Рік тому

    I think my favorite little detail when it comes to L4D2 guns is that they have flashlights ziptied to them as improvised weapon/tactical lights/

  • @N0rthAI
    @N0rthAI Рік тому

    Jonathan, did you just throw the missus under the bus, for the entire internet to see? Good lord, the size of the wheelbarrow carrying this man's gargantuan tungsten cannonballs.

  • @SaltDoesArt
    @SaltDoesArt Рік тому +2

    So, on the topic of Jonathan asking if characters should know how to handle firearms as well as they do sometimes, I would LOVE to see a co-op shooter like Left 4 Dead have different reload animations for each character to reflect their experience in handling guns. Like one might fumble mags and not know to use bolt/slide releases to speed things up, while another can smoothly reload because their background was in military or something. I know it'd have some issues like one character being more desirable for faster reloads, not to mention having to do 4 separate sets of animations for each gun, but it'd be neat to see in something with a relatively low weapon count like Left 4 Dead.

    • @danghostman2814
      @danghostman2814 Рік тому +3

      Killing Floor 2 has a type of this idea; only some classes get the Expert Reload feature, where an alternate, faster, reload animation plays for most weapons.

    • @VanessaMagick
      @VanessaMagick Рік тому +2

      You'd have to be a bit creative with it, to have characters have different levels of skill with their reloads but have them all be the same speed. But it's a cool idea.

    • @Sheridan2LT
      @Sheridan2LT Рік тому

      You don't fumble mags, you fumble putting them in the gun lol...

    • @SaltDoesArt
      @SaltDoesArt Рік тому +1

      @@Sheridan2LT You know what I meant. No need to be like that.

  • @npz1838
    @npz1838 Рік тому

    The fact Jonathan knows about the Valve number 3 curse warms my heart ❤️

  • @casedistorted
    @casedistorted Рік тому +1

    Ok if hes gonna do it for the M16 I gotta do it for this..
    9:07 he says zombies don’t take much to down them, but that’s because they’re not zombies, they’re infected. So no special powers of “need to destroy the brain” type here, and that’s why they can sprint

  • @Snoo42
    @Snoo42 Рік тому +2

    Literally my childhood and still my favorite game today

  • @the_jones528
    @the_jones528 Рік тому

    I remember when I was a kid, I was always playing L4D1, and my parents got me for Christmas, a Benelli M4 toy gun that shot suction cup darts, and I would always try and mimic the animations from the game with it.