APB All Points Bulletin is a very fun arcade game to play. I wasn't very good at It but, still was fun to play. I would love to find this game & play It again....
That’s up to the courts. Bob’s just doing his job, in-between going off-road to pick up powerups, driving the wrong way down the freeway, and generally being a public menace.
I remember playing this about 15 years ago at a Fuddruckers in Montana. I got to play it again a few years ago at PAX. I love the game, even if I'm not good at it.
That's rad you played a machine a few years ago. Been so long since I've seen one. I keep hoping to run across one in a retro barcade or something... someday!
Wanted List: 2:10 Freddy Freak 7:09 Candy Goodbody 10:41 Bernie Gasman 14:32 Phillip Fuse 17:49 Cool Hand Duke 21:27 Buzz Geiger 24:45 Joe Korncob 27:33 Luigi De Muccio 30:47 Dick Slob 33:56 Iggy Dingdong 37:18 Juan Fingers 40:54 Hans Oop 43:51 Fake Frank 46:45 Sid Sniper 49:59 Billy Bob Jack
Loved this game, back in the day...however, since I never really got past the third criminal, had no idea that there was no definitive ending (a la Rampage), even after capturing all 15 of them!
I would have been playing the same game at my mom's work when she worked at Whiskey Pete's at NV/CA state line . (She would take me and my sisters along to get her tips or "tokes", i.e. pay day. This and Roadmasters, 720, Rolling Thunder, Run Mr. Do Run, Micky Tompsons Off Road, PaperBoy. Every week.) I was a arcade rat from 1984-2000ish
@@countelmer This is great video, thank you for playing the game and posting the video to it! (I can see why you go for the donuts for the moneybags, you need the time more than the points when doing a quota/arresting an APB).
W0w, the memories of this game from the bowling alley, lol. I got to the toxic waste trucker when I was 11 years old while my parents bowled by that was my best I could do. Thanks for playing this Count. Rock on! I wish we could turn the timer off and explore the map. It would be awesome to just play cop and not have to worry about the timer.
Arrested And Jailed: 3:52 Freddy Freak 8:46 Candy Goodbody 12:23 Bernie Gasman 15:58 Philip Fuse 19:24 Cool Hand Duke 22:51 Buzz Geiger 25:52 Joe Korncob 29:00 Luigi De Muccio 32:20 Dick Slob 35:16 Iggy Dingdong 38:52 Juan Fingers 42:18 Hans Oop 44:47 Fake Frank 48:13 Sid Sniper 51:10 Billy Bob Jack
WOAH!!! I had NO clue how many named criminals and levels there were until now after 30 years!!! LOL. I thought there were "top ten" and that was it. Man I was a LONG way from beating this game. Well done bro! Sorry to spam.
Hah yep, I was also under the impression it was going to stop at 10, but the rabbit hole just kept going. Getting to the toxic truck on the arcade machine is impressive, further than I got on it at the ol' Round Table Pizza way back in the day. The game just gets so hard so dang fast after you catch that first guy!
I played this once in the arcade game hall of the amusement park Liseberg in Gothenburg Sweden. It looked superfun and cost 5kr. The gameplay was too fast and there was too much going on for me to keep up. It was game over very quickly and I didn’t understand why. Never played it again, but I still remember the game, even after 35+ years!
@@countelmer The incredible sound quality and perfect framerate really made this game stand out in the arcade. Its quality still holds up amazing well to this day. Thanks for making this video! I never got past Freddy Freak in the arcade :)
When I tell people my favorite coin-op arcade game involved driving a police car around town, visiting donut shops, and shaking confessions out of suspects they think I'm crazy. "Car 54! Donut break! Out!"
So there’s no ending, huh? No celebration or award ceremony or even a chintzy newspaper headline talking about what a swell guy officer Bob is for arresting all those wanted criminals? Okay, game; have it your way. 😢
Oh man... this was my Atari regular (along with Road Runner), and I always found it amazingly cool, but the programmers _just didn't know when to quit._ Three things in particular: Running out of gas. Constantly. 😡Goddammit, this was absolutely _vexing._ "Where's the gas station?" became the most dreaded words for me to hear in an arcade. The vehicle had a gas tank about the size of a snuffbox, meaning that I'd almost invariably have to fill up at some point... or rather, _hope that there's a gas station in the immediate vicinity that exact moment._ Oh yeah, running out of gas ends your day with a demerit _even if you already met your quota._ If you were running dangerously low, the smart play was to remain perfectly still and mash the horn until time ran out. That's how ridiculous it got for me. There was absolutely no need to put a gas gauge in the game except to add more frustration. Getting lost. Constantly. Yeah, the chief gives the APB's general location, but good luck actually finding the place. Other than that, it's the luck of the Irish whether you can find that Hitcher, or that Help, or that one last lousy frigging' taxi when you need it. Don't get me started on those damn speed shops. The eternal bane of video games, the way too stingy clock. This is bad enough in _real_ racing games, dammit. I got to the point where I could nail Bernie most of the time (anticipating his breakaway and immediately hitting him hard was the key); from that point on it was total disaster. I was eventually able to see the rest of the game on emulator... with a LOT of help... and it completely blew me away just how hard it was to get _anything_ accomplished. (The hitchers level, in particular, was just insane.) Time and again I kept asking myself, "How the hell was anyone supposed to pass this??" This was definitely one of those games where it's a lot more fun watching someone else play it. That Atari ever saw the need to program in fifteen criminals... FIFTEEN!... was a testament to the level of dedication of American video game development. Or maybe hubris. Or derangement. A little of all three, actually.
I had this on my Atari STE. It wasn't up to the same quality as the Arcade version, but it was pretty close. Like most arcade ports it was extremely difficult as they were designed to get you pumping in the coins to keep playing. Was good fun though.
I wasn't able to either, so finally ponied up and bought a spinner with a wheel attachment. It makes certain games like this and Pole Position way more playable.
Nice catch, I hadn't noticed that. I'm assuming it was shrank to make room for the eventual, possible, 6 digits scores, but it is interesting seeing it shrink when goes past score fitting in a 16-bit integer. I wonder what the design decision on that was.
Basically, you get a violation of rights (1 demerit), the suspect is released, and the boss yells at you in a comical fashion (breathing fire in your face)
Yeah they were, the digitized voices, effects and that sound chip, all of it. Paired with the screens they used for this era (I want to say they were a bit higher resolution), made their stuff really stand out in the arcades. RoadBlasters, 720, APB, Paperboy, etc. just felt so high quality and instantly recognizable as Atari even years later.
The police procedures & legalities in this game was a little bit odd: if you have a suspect who was definitely involved in illegal activities including murder but he doesn't fully confess after shaking him for 8 seconds back at the station, then you've somehow violated his rights with an illegal detainment???🤨 I hope no other criminals see this, otherwise nobody will ever go to jail again 😅
It's good you got the donuts on the sides of the road, but a few of them also had money bags beside them (and you passed those up). Were the money bags "dirty money" that could get you demerits as with the "found cash" Bob could look like a "crooked, bent cop" that was "bought off"? (Instead of worth points once you got them back to Police HQ as "evidence" or "lost money" recovered on duty?) Good thing is, if you bring in an APB criminal, the Chief resets your timer and refuels your tank IF you get a confession from the criminal. Not sure if he will remove demerits until the end of the round (but every 5000 points lets you lose one demerit, so maybe skipping those money bags not so good there?).
Double checked Wikipedia and a few money bags could have "Demerit Erased" which automatically took a Demerit off Bob's record (and given how quickly they racked up, you might have needed it).
This is the MAME version. I have a spinner with wheel attachment I used to play it. For an xbox controller, I think you'll want to go into Analog Controls and set up a comfortable speed for the Dial values.
Right, it loops back through again, this time everything harder, and also them telling you the name of the street the suspect is on, instead of the highway offramp, so you'd have to start memorizing the street names, too!
@@countelmer there were games I thought had no endings but actually there were (Captain Silver, Fire Barrel, Mutant Night, Exed Exes and Espial etc.) have you ever tried going beyond day 99? I once tried using cheat and save state but the save state failed on me big time. I have no idea what lies beyond day 99 (Atari Lynx conversion loops infinitely at day 99) in this game save state (on MAME) does not work: it seems to have saved the play but crashes when I return to resume where I left off.
@@jonghyun2263 No, I haven't made it to day 99, I would be interested in knowing what happens though! Can't imagine how hard the game would be at that point.
I played it at the Arcade Club Bury where a dip switch adjustment allows you to start on level 99. It was very very hard but once I cleared it the game stayed on Day 99 but with the first villain. I got him in jail then it just comes up with him on Day 99 again - so I stopped at that point. Felt disappointed - was hoping for an awesome kill screen!
LOL. I'm 50 years old. I remember this game. I used to love it. Looking at the graphics now cracks me up.
APB All Points Bulletin is a very fun arcade game to play. I wasn't very good at It but, still was fun to play. I would love to find this game & play It again....
One of the greatest and most overlooked arcade games of all time. I played it in the arcade and played a lot on Atari Lynx.
Man, if only you could do the Amiga and ST version's music like you did to Atari's other arcade games like Pit Fighter
I wonder how many of these suspects actually did time, since Officer Bob seems to shake confessions out of every one of them.
That’s up to the courts. Bob’s just doing his job, in-between going off-road to pick up powerups, driving the wrong way down the freeway, and generally being a public menace.
The voices in this game sound extremely impressive for the time
I remember playing this about 15 years ago at a Fuddruckers in Montana. I got to play it again a few years ago at PAX. I love the game, even if I'm not good at it.
That's rad you played a machine a few years ago. Been so long since I've seen one. I keep hoping to run across one in a retro barcade or something... someday!
same boy did time fly
Wanted List:
2:10 Freddy Freak
7:09 Candy Goodbody
10:41 Bernie Gasman
14:32 Phillip Fuse
17:49 Cool Hand Duke
21:27 Buzz Geiger
24:45 Joe Korncob
27:33 Luigi De Muccio
30:47 Dick Slob
33:56 Iggy Dingdong
37:18 Juan Fingers
40:54 Hans Oop
43:51 Fake Frank
46:45 Sid Sniper
49:59 Billy Bob Jack
Supposedly, "Fake Frank" didn't just impersonate a cop, he murdered at least one too.
I always would hear this game I'm the background of every arcade back in the day.
I miss those days, not gunna lie.
@@countelmer omg me too 👍👍
Thank you for doing something that I have tried to find an all the time that UA-cam has ever existed!
My pleasure, also that was my motivation... wanted to know what would happen, and surprisingly no arcade playthroughs were on here.
I loved playing this game as a kid, I just sucked at it lol.
I just noticed there are billboards for Camel cigarettes in this game lol :) God I miss the 80s :)
Loved this game, back in the day...however, since I never really got past the third criminal, had no idea that there was no definitive ending (a la Rampage), even after capturing all 15 of them!
Getting a demerit off a cone is so insulting.
Hah yeah it is.
Played this game at a travel plaza in Breezewood, PA in February of 1989.
I would have been playing the same game at my mom's work when she worked at Whiskey Pete's at NV/CA state line . (She would take me and my sisters along to get her tips or "tokes", i.e. pay day. This and Roadmasters, 720, Rolling Thunder, Run Mr. Do Run, Micky Tompsons Off Road, PaperBoy. Every week.)
I was a arcade rat from 1984-2000ish
@@mindcromethe best time to be
Thanks for posting this beautiful quality video. I have never seen this game played all the way through. This was my favorite game as a kid.
My pleasure! I also absolutely love this game.
@@countelmer This is great video, thank you for playing the game and posting the video to it! (I can see why you go for the donuts for the moneybags, you need the time more than the points when doing a quota/arresting an APB).
W0w, the memories of this game from the bowling alley, lol. I got to the toxic waste trucker when I was 11 years old while my parents bowled by that was my best I could do. Thanks for playing this Count. Rock on! I wish we could turn the timer off and explore the map. It would be awesome to just play cop and not have to worry about the timer.
Being able to take your time exploring this huge map would be awesome. So many little off the road nooks and crannies in this one.
Are there any hacks or codes to do that? I loved going all over the map but always ran out of time
@@keelamania Not on the arcade, there is a cracked Amiga version with unlimited time.
as a kid in the 80s this was one of my favourite games, but wow I was bad at it. Same with Spy Hunter
From the team that brought you "Paperboy", I can tell that without looking it up as the graphical style and sound are so similar.
Skate or die too
@@teedoeoli3839 That's from EA and Konami. You're thinking 720 Degrees
Also "Toobin' " ;)
Finally got to see the entire Rogue's Gallery on APB. Never managed to beat that tough game, but I'm glad someone did. 🚓
Arrested And Jailed:
3:52 Freddy Freak
8:46 Candy Goodbody
12:23 Bernie Gasman
15:58 Philip Fuse
19:24 Cool Hand Duke
22:51 Buzz Geiger
25:52 Joe Korncob
29:00 Luigi De Muccio
32:20 Dick Slob
35:16 Iggy Dingdong
38:52 Juan Fingers
42:18 Hans Oop
44:47 Fake Frank
48:13 Sid Sniper
51:10 Billy Bob Jack
An accurate look at policing in the 80's!
WOAH!!! I had NO clue how many named criminals and levels there were until now after 30 years!!! LOL. I thought there were "top ten" and that was it. Man I was a LONG way from beating this game. Well done bro! Sorry to spam.
Hah yep, I was also under the impression it was going to stop at 10, but the rabbit hole just kept going.
Getting to the toxic truck on the arcade machine is impressive, further than I got on it at the ol' Round Table Pizza way back in the day. The game just gets so hard so dang fast after you catch that first guy!
I played this once in the arcade game hall of the amusement park Liseberg in Gothenburg Sweden. It looked superfun and cost 5kr. The gameplay was too fast and there was too much going on for me to keep up. It was game over very quickly and I didn’t understand why. Never played it again, but I still remember the game, even after 35+ years!
They made GTA1 a good 10 years before GTA1 :)
Genuinely was thinking the same thing when making the vid.
@@countelmer The incredible sound quality and perfect framerate really made this game stand out in the arcade. Its quality still holds up amazing well to this day. Thanks for making this video! I never got past Freddy Freak in the arcade :)
When I tell people my favorite coin-op arcade game involved driving a police car around town, visiting donut shops, and shaking confessions out of suspects they think I'm crazy.
"Car 54! Donut break! Out!"
So there’s no ending, huh? No celebration or award ceremony or even a chintzy newspaper headline talking about what a swell guy officer Bob is for arresting all those wanted criminals?
Okay, game; have it your way. 😢
Loved this game.
Oh man... this was my Atari regular (along with Road Runner), and I always found it amazingly cool, but the programmers _just didn't know when to quit._ Three things in particular:
Running out of gas. Constantly. 😡Goddammit, this was absolutely _vexing._ "Where's the gas station?" became the most dreaded words for me to hear in an arcade. The vehicle had a gas tank about the size of a snuffbox, meaning that I'd almost invariably have to fill up at some point... or rather, _hope that there's a gas station in the immediate vicinity that exact moment._ Oh yeah, running out of gas ends your day with a demerit _even if you already met your quota._ If you were running dangerously low, the smart play was to remain perfectly still and mash the horn until time ran out. That's how ridiculous it got for me. There was absolutely no need to put a gas gauge in the game except to add more frustration.
Getting lost. Constantly. Yeah, the chief gives the APB's general location, but good luck actually finding the place. Other than that, it's the luck of the Irish whether you can find that Hitcher, or that Help, or that one last lousy frigging' taxi when you need it. Don't get me started on those damn speed shops.
The eternal bane of video games, the way too stingy clock. This is bad enough in _real_ racing games, dammit.
I got to the point where I could nail Bernie most of the time (anticipating his breakaway and immediately hitting him hard was the key); from that point on it was total disaster. I was eventually able to see the rest of the game on emulator... with a LOT of help... and it completely blew me away just how hard it was to get _anything_ accomplished. (The hitchers level, in particular, was just insane.) Time and again I kept asking myself, "How the hell was anyone supposed to pass this??"
This was definitely one of those games where it's a lot more fun watching someone else play it. That Atari ever saw the need to program in fifteen criminals... FIFTEEN!... was a testament to the level of dedication of American video game development. Or maybe hubris. Or derangement. A little of all three, actually.
0:40 so beautiful and amazing voice acting
21:28 is that Joe Exotic's husband? LMAOOO
yo I loved this game so much, spent probably over $100 on it. thx for uploading
Wow thanks for the memories!!!
I had this on my Atari STE. It wasn't up to the same quality as the Arcade version, but it was pretty close. Like most arcade ports it was extremely difficult as they were designed to get you pumping in the coins to keep playing. Was good fun though.
Never seen or heard of this Atari game before in my LIFE! WOW!
What a funny plot for a videogame!
Meanwhile, the people driving are watching this cop like, “the fuck?”
I Remember this in my childhood and pizza 🍕 store is to complicate for i just a little kid want to play the arcade have spining joy stick and pedals 😅
I can never seem to figure out a good input for this game on the PC. I can't figure out a good substitute control for that steering wheel.
I wasn't able to either, so finally ponied up and bought a spinner with a wheel attachment. It makes certain games like this and Pole Position way more playable.
3:17 - N B C !!!!!!
Hah, I always heard that, too.
That game was hard as all hell.
Speech synthesis voice is texas instrument
Atari made great arcade games back in the day, nothing like the console.
'I'll Confess!, I'll Confess!"
29:12; I'm guessing once your score goes over 65,535, your score size shrinks. (as it's 2^16-1).
Nice catch, I hadn't noticed that. I'm assuming it was shrank to make room for the eventual, possible, 6 digits scores, but it is interesting seeing it shrink when goes past score fitting in a 16-bit integer. I wonder what the design decision on that was.
I wish arcade 1up would release a cabinet for this game
APB ,720 and toobin' were atari at their best imho.
Was this banned in California? I never saw this before today. I like the how it's got some of the same sounds as Paperboy.
What would it look like if the chief got to the door before you could get a confession?
Basically, you get a violation of rights (1 demerit), the suspect is released, and the boss yells at you in a comical fashion (breathing fire in your face)
@solarflare9078 Thanks for taking me. I was wondering how it would play out since I watched gameplay of this.
Atari sounds were so identifiable from this era.
Yeah they were, the digitized voices, effects and that sound chip, all of it. Paired with the screens they used for this era (I want to say they were a bit higher resolution), made their stuff really stand out in the arcades. RoadBlasters, 720, APB, Paperboy, etc. just felt so high quality and instantly recognizable as Atari even years later.
The police procedures & legalities in this game was a little bit odd: if you have a suspect who was definitely involved in illegal activities including murder but he doesn't fully confess after shaking him for 8 seconds back at the station, then you've somehow violated his rights with an illegal detainment???🤨
I hope no other criminals see this, otherwise nobody will ever go to jail again 😅
It's good you got the donuts on the sides of the road, but a few of them also had money bags beside them (and you passed those up). Were the money bags "dirty money" that could get you demerits as with the "found cash" Bob could look like a "crooked, bent cop" that was "bought off"? (Instead of worth points once you got them back to Police HQ as "evidence" or "lost money" recovered on duty?)
Good thing is, if you bring in an APB criminal, the Chief resets your timer and refuels your tank IF you get a confession from the criminal. Not sure if he will remove demerits until the end of the round (but every 5000 points lets you lose one demerit, so maybe skipping those money bags not so good there?).
Double checked Wikipedia and a few money bags could have "Demerit Erased" which automatically took a Demerit off Bob's record (and given how quickly they racked up, you might have needed it).
This is interesting because I've never seen the game beyond day 8. It gets way too hard too quick. (Har har, thats what SHE said)😅
How did you set up the inputs for controller? I assume this is a MAME version? I can't get the controls to work with my xbox controller.
This is the MAME version. I have a spinner with wheel attachment I used to play it. For an xbox controller, I think you'll want to go into Analog Controls and set up a comfortable speed for the Dial values.
Using cheats? If you leave the siren on all the time you can't ticket anyone, the game says as much. "Everyone is good when the siren is on." :(
You don't have to turn the siren off for very long to get them to commit the crimes. Just letting off the siren for a split second is enough.
so this game has no ending?
Right, it loops back through again, this time everything harder, and also them telling you the name of the street the suspect is on, instead of the highway offramp, so you'd have to start memorizing the street names, too!
@@countelmer
there were games I thought had no endings but actually there were (Captain Silver, Fire Barrel, Mutant Night, Exed Exes and Espial etc.)
have you ever tried going beyond day 99? I once tried using cheat and save state but the save state failed on me big time. I have no idea what lies beyond day 99 (Atari Lynx conversion loops infinitely at day 99)
in this game save state (on MAME) does not work: it seems to have saved the play but crashes when I return to resume where I left off.
@@jonghyun2263 No, I haven't made it to day 99, I would be interested in knowing what happens though! Can't imagine how hard the game would be at that point.
@@countelmer
great job putting all APBs behind bars. When I played I ended up letting one or two go because I couldn't get them confessed on time :(
I played it at the Arcade Club Bury where a dip switch adjustment allows you to start on level 99. It was very very hard but once I cleared it the game stayed on Day 99 but with the first villain. I got him in jail then it just comes up with him on Day 99 again - so I stopped at that point. Felt disappointed - was hoping for an awesome kill screen!
Paperboy engine