I like how you open this video by saying you're just giving ideas. Too many ONI tutorials present their way as the only way, and it just rubs me up the wrong way when someone puts forward only one idea when there may be simpler or more interesting ways to play it. Great video, I'll be sure to implement some concepts on my next playthrough :)
Thanks! Glad that you enjoyed the video and found it helpful! I agree, a lot of us in the community can kinda get set in doing things one way. But the creativity of designing something is one of the more fun aspects of this game.
There's a dead switch enabled if the lava gets to the hydro sensor, the doors close to stop magma flow and over pressure the volcano. At the same time, the robo miner keeps big piles of igneous rock sitting on the metal floor as a bit of a battery/buffer to keep some heat going into the tiles while it waits to be swept up. The only real reason to add another steam engine is to eat more heat to get to the igneous rock faster. That's legit, but I designed this in particular for power. But feel free to modify it as you need. Throwing a debris chiller in the process helps a ton if you need igneous rock fast. 👍
You know, I've only ever used volcanic steam engine with a petroleum boiler heat injection setup. This is way simpler and more compact. Thanks for sharing!
I had to make a pretty similar one in my save. Going for all the achievements, so no petroleum for a while. My map didn't have a hydrogen vent so I had to put reins on a cobalt volcano to get some more power. Could also just vent out extra oxygen into space to make more hydrogen with electrolyzers but I decided it was a bit too cheesy. Also my asteroid has a frozen core, so no power from there
Awesome design, looks like it's a lot easier (and more compact) to set up than a lot of thermal generator designs I've seen. Is there any reason you can't just make the sweeper, loader and robo-miner out of steel instead of thermium? I tested a slightly modified design in sandbox for about 50 cycles - where I I only had metal tiles in the pit instead of wrapping around the box - and it seemed like there wasn't really any problems, since the lava can never reach them and they won't overheat as long as they're properly cooled.
I initially set it up with Steel and had a problem with a corner touching lava and heating up. It MAY have just been an initial setup thing, but you could just also widen the box and/or move the sweeper to the right a bit. I was working with limited space here, so I just upgraded metal, but I'm glad you're able to get it working in sandbox! It's a tidy little design you can strap to the back of a random volcano.
i think that that corner touching lava could be fixed by moving the whole arrangement up one tile (relative to volcano position) and disabling the top mechanical door (keep it closed or change it to metal/insulated tile). a 2 tile gap is sufficient to release the magma, just use 1 door and maybe use that door horizontally with this design: when the doors close, magma builds up to 3 tiles high to overpressure the volcano. when the doors open, the 2 tiles right above that dropoff into the pool, with the bottom edge of the sweeper arm, are getting touched by the magma flood-waters released. if everything was higher, the magma wouldn't touch the sweeper as it passed.
Don't feel too overwhelmed. I didn't start touching volcanoes until I was well over 500/600+ hours into the game. Easiest way to learn is to break it down and learn the smaller mechanics first before scaling up. So learn about heat deletion using steam turbines, vacuums and how heat affects items in and around them, etc... then put it all together! ONI has a bit of a learning curve, just keep that learning mindset and you'll get there! Are there any tutorials specifically you'd think you'd like to see? I'm always looking for more ideas to help teach new people to ONI
Depends on your goal. Adding another steam turbine will delete more heat, faster. If you're looking to extract igneous rock, you absolutely can add another turbine to help keep things moving. The purpose of this design was to retain the heat as a battery, to power my system when my other sources aren't enough. It really boils down to what you need, but yes you absolutely can!
@@youthinkyougotgamei see :) in the ideal the thermal/electricity production should be constant if not the same all the time but considering the amount of heat a volcano produces dont you think it is possible to constantly run 2 turbines ?
@basab1063 it's definitely possible. I didn't in this particular case because my power demands weren't huge and space constraints. But a full geothermal setup could theoretically handle like 3 or 4 turbines worth of heat deletion/power generation depending on how you design it 👍
@basab1063 good luck! I remember my first time was fairly scary 😆 but once you do it a time or two it'll be easy and you can get creative with your designs
Batteries store power. This could be considered a Volcano Generator/Power Generator. Battery is the wrong word and the only reason I clicked on video...Fancis John would agree with me.
The igneous rock builds up in the vacuum chamber in a backlog, effectively storing heated material until you need to use it. Unless you're just blasting through all of the heat/power each eruption produces, that's technically a battery... a store of energy. 😀
I like how you open this video by saying you're just giving ideas. Too many ONI tutorials present their way as the only way, and it just rubs me up the wrong way when someone puts forward only one idea when there may be simpler or more interesting ways to play it. Great video, I'll be sure to implement some concepts on my next playthrough :)
Thanks! Glad that you enjoyed the video and found it helpful! I agree, a lot of us in the community can kinda get set in doing things one way. But the creativity of designing something is one of the more fun aspects of this game.
Nice idea. But id add some more metal tiles at the right side of the steam room, to add a second steam turbine module if that magma room overflows
There's a dead switch enabled if the lava gets to the hydro sensor, the doors close to stop magma flow and over pressure the volcano. At the same time, the robo miner keeps big piles of igneous rock sitting on the metal floor as a bit of a battery/buffer to keep some heat going into the tiles while it waits to be swept up. The only real reason to add another steam engine is to eat more heat to get to the igneous rock faster. That's legit, but I designed this in particular for power. But feel free to modify it as you need.
Throwing a debris chiller in the process helps a ton if you need igneous rock fast. 👍
You know, I've only ever used volcanic steam engine with a petroleum boiler heat injection setup. This is way simpler and more compact. Thanks for sharing!
Glad the video was helpful! Once you know the theory of how these systems work, you really can get creative with the design. Good luck!
I had to make a pretty similar one in my save. Going for all the achievements, so no petroleum for a while. My map didn't have a hydrogen vent so I had to put reins on a cobalt volcano to get some more power. Could also just vent out extra oxygen into space to make more hydrogen with electrolyzers but I decided it was a bit too cheesy. Also my asteroid has a frozen core, so no power from there
Awesome design, looks like it's a lot easier (and more compact) to set up than a lot of thermal generator designs I've seen.
Is there any reason you can't just make the sweeper, loader and robo-miner out of steel instead of thermium? I tested a slightly modified design in sandbox for about 50 cycles - where I I only had metal tiles in the pit instead of wrapping around the box - and it seemed like there wasn't really any problems, since the lava can never reach them and they won't overheat as long as they're properly cooled.
I initially set it up with Steel and had a problem with a corner touching lava and heating up. It MAY have just been an initial setup thing, but you could just also widen the box and/or move the sweeper to the right a bit. I was working with limited space here, so I just upgraded metal, but I'm glad you're able to get it working in sandbox! It's a tidy little design you can strap to the back of a random volcano.
i think that that corner touching lava could be fixed by moving the whole arrangement up one tile (relative to volcano position) and disabling the top mechanical door (keep it closed or change it to metal/insulated tile). a 2 tile gap is sufficient to release the magma, just use 1 door and maybe use that door horizontally
with this design:
when the doors close, magma builds up to 3 tiles high to overpressure the volcano. when the doors open, the 2 tiles right above that dropoff into the pool, with the bottom edge of the sweeper arm, are getting touched by the magma flood-waters released.
if everything was higher, the magma wouldn't touch the sweeper as it passed.
Stuff like this just proves I'm not smart enough to play ONI. I have NO idea wtf I'm looking at....
Don't feel too overwhelmed. I didn't start touching volcanoes until I was well over 500/600+ hours into the game. Easiest way to learn is to break it down and learn the smaller mechanics first before scaling up. So learn about heat deletion using steam turbines, vacuums and how heat affects items in and around them, etc... then put it all together! ONI has a bit of a learning curve, just keep that learning mindset and you'll get there!
Are there any tutorials specifically you'd think you'd like to see? I'm always looking for more ideas to help teach new people to ONI
Too bad my volcano is 2 feet from the cool brine geyser that I use to cool my oxygen before sending it out to the dupes
There is a battery that turns the magma 100% into debri instead of losing half of it. Using a corner ans mesh tile
Yes, there is.
You could have got much much more power out of a large volcano though.
A small volcano is what I had to work with in this particular situation
This game only proves to myself that if humanity counted on me to create stuffs, we'd still be naked, waiting for a thunderstorm to get some fire ^^
😂 to be fair, you'd have to wrangle dupes and they're not the sharpest tools in the shed
Toop
With that amount of heat you can just keep the same setup and add a new (or even more) steam turbine right ?
Depends on your goal. Adding another steam turbine will delete more heat, faster. If you're looking to extract igneous rock, you absolutely can add another turbine to help keep things moving. The purpose of this design was to retain the heat as a battery, to power my system when my other sources aren't enough. It really boils down to what you need, but yes you absolutely can!
@@youthinkyougotgamei see :)
in the ideal the thermal/electricity production should be constant if not the same all the time but considering the amount of heat a volcano produces dont you think it is possible to constantly run 2 turbines ?
@basab1063 it's definitely possible. I didn't in this particular case because my power demands weren't huge and space constraints. But a full geothermal setup could theoretically handle like 3 or 4 turbines worth of heat deletion/power generation depending on how you design it 👍
@@youthinkyougotgame i am entering late game soon for the first time and i never tamed a volcano, cant wait to try it
@basab1063 good luck! I remember my first time was fairly scary 😆 but once you do it a time or two it'll be easy and you can get creative with your designs
simple and not so efficient .. you should drip the magma instead of letting it forming tiles...
There are multiple ways to solve problems in this game, that's the beauty of it.
Batteries store power. This could be considered a Volcano Generator/Power Generator. Battery is the wrong word and the only reason I clicked on video...Fancis John would agree with me.
The igneous rock builds up in the vacuum chamber in a backlog, effectively storing heated material until you need to use it. Unless you're just blasting through all of the heat/power each eruption produces, that's technically a battery... a store of energy. 😀