SPOM vs. HYDRA: A German Engineer explains ONI

Поділитися
Вставка
  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 151

  • @BierTier
    @BierTier  Рік тому +5

    Take a look at the entire Season right here: ua-cam.com/play/PL4O-dC6ogdu9sm_U0GC6tNy0JSAxIosBj.html
    Find my Discord Channel here: discord.gg/Cv5mPZFwup
    Note on the video: On the Hydra systems, the amount of gas pumps need to match the output of the Electrolyzers. The Formula is (Number of Electrolyzers) * 888(for Oxygen)/112(for Hydrogen). Then take the result and divide it by 500. Round the result to the next highest number and you know how many gas pumps you need to satisfy all your Electrolyzers. A big Thank You to @alexkumbar6824 for noticing this important missing information!

  • @Luma_plays
    @Luma_plays Рік тому +47

    Hey Bier! Glad to have you back!
    Tiny optimization for 3:35 you can bridge the hydrogen onto the pipe that goes into the Hydrogen Generator room
    and have the white output lead into the infinite storage. Saves you the power for the second pump running.

    • @BierTier
      @BierTier  Рік тому +10

      Thanks Luma!
      You are right, that could’ve been done for sure! I wanted to show how it would look like if the Hydrogen Generators are “detached” from the SPOM itself, I could have made that a bit more clear though :)

  • @ketislahh1982
    @ketislahh1982 Рік тому +14

    Hydra is underrated, with 2 electrolyzers and 2kg/s of water in a hydra you can get enough power for your base until like the first 100 cycles depending on how fast you progress.A lot of oxygen as well and it decreases the chance of a disaster since even if your electrolyzers stop working you will probably have tons of oxygen and hydrogen left in the hydra.

  • @rabmuk
    @rabmuk Рік тому +105

    If the 3 hydra is producing enough oxygen for 24 dupes, but you only have one gas pump, pulling it out of the infinite storage, doesn’t that mean that it’s only actually supporting five dupes?

    • @BierTier
      @BierTier  Рік тому +70

      You are absolutely correct. Thanks for making me aware! The appropriate amount of gas pumps need to be installed or the pumps become the bottleneck of the system. That is highly important!

    • @Evilysilly74
      @Evilysilly74 Рік тому +10

      @@BierTier could you do a mechanized door with automation just open up the infinite storage of O2 and just release it naturally without pumps? Let the O2 just permeate through the base like that, I wonder...Like have sensors in the base in areas, when O2 pressure gets low, like below 1000kg or something the door will open again.

    • @Firebuck
      @Firebuck Рік тому +9

      @@Evilysilly74 I've done it before, it's easy and works. The biggest issue is the temperature of the O2, so you might need some cooling in the path the oxygen will travel.

    • @Lorens4444
      @Lorens4444 Рік тому +15

      @@Evilysilly74 Gas Pressure is a concern. Above 4000 g per tile and your dupes would get a "Popped Eardrums" debuff, and above 10000 your crops stop growing. Hydra is a wild beast you have to keep on a leash. XD

    • @ferranferri
      @ferranferri Рік тому +6

      You also need to remember that if you 6 pumps + one for the hydrogen, along with 3 electrolysers, you'll need at least 2 separate transformers with 2 electric networks to avoid wire overloading. Trying to fix a system with 2000 kg of compressed oxygen is like deactivating a nuclear bomb in your base

  • @Scott_Burton
    @Scott_Burton Рік тому +5

    I have worked with the half-rodriguez and full Rodriguez on a number of bases over years. I had seen part of the concept behind the Hydra before, but hadnt seen a deployment that acrually made it meaningful to me. It was more a compact "overly complicated" setup for a SPOM. Seeing how it is structured, and knowing how it works makes me lean toward the hydra for my next run. Built in infinite storage, as a by prodict of the design looks good. I usually have to start adding reservoirs to keep my rodriguez running because i dont use up all of its gasses, and running out of whichever you're consuming at the higher percentage rate is never good (not enough oxygen? Bad things, dupes die. Not enough hydrogen? Bad things power fails. And it would be either gas overpressuring stopping the other.

  • @AlexKasper
    @AlexKasper Рік тому +5

    For a while I used to ignore Hydras as "cheat-y", until I wanted to get the green energy achievement and had to go with Hydrogen Generators. So, after researching, I built my Hydra. I chose the horizontal version with O2 above and H2 below. The Electrolizer open tiles are: left top for H2, and top left for O2. The system is scalable and with the proper pressure sensors for pumping out gasses, fool proof.

    • @BierTier
      @BierTier  Рік тому

      There are many ways to built a hydra or spom in general, that's for sure :)

  • @Lorens4444
    @Lorens4444 Рік тому +11

    Hydra has one flaw because of the infinite gas storage and the liquid around the electrolizers - you can't redesign or disassemble it without a major headache. You are basically stuck with it one you made it. Compared to it, regular SPOM requires power for cooling and takes up more space, but it's much more flexible. I'd say that it depends on the map you are working with. If you have a stable water supply, go for Hydra. If you have trouble finding enough water, but have enough power, Rodriguez is your friend.

    • @BierTier
      @BierTier  Рік тому +4

      I wouldn't call it a flaw, but a feature. It's a tool that needs to be used in the appropriate circumstances and I think you put those circumstances very well :)

    • @ketislahh1982
      @ketislahh1982 Рік тому +6

      You can put liquid locks to enter hydra its not a big deal so i would say if you dont mind infinite storages hydra wins by far.

    • @Lorens4444
      @Lorens4444 Рік тому +3

      @ketislahh1982 You enter Hydra, let's say from the hydrogen chamber, then what? Let's take a basic Hydra with three heads, and the middle electrolizer was accidentally built from iron instead of gold and is overheating, or your electric circuit was damaged nearby. How do you proceed without disrupting the entire thing? It's so much pain in the neck that even your dupes are gonna go crazy (Popped Eardrums, Heatstroke). Let's say you create an atmosuit dock to keep them sane (which can take up to 10 cycles by itself), you still need to manage the airflow of the two chambers so that it would still work after you're done, which is close to a surgical procedure ("bleeding" hydrogen/oxygen is not an option, as well as mixing them together). Again, I'm not saying that it's impossible, but the time it's going to take outweighs the benefits. You might as well build another Hydra instead. XD

    • @VShuricK
      @VShuricK 8 місяців тому +3

      @@Lorens4444 dont make vertical Hydras, make horizontal.

    • @Lorens4444
      @Lorens4444 8 місяців тому

      @@VShuricKThere are multiple designs of horizontal Hydra, which one?

  • @kinderdm
    @kinderdm 9 місяців тому +8

    I never did use a hydra because I always felt that infinite storage like this was breaking the rules of the game. But that's my personal opinion, and I would never disapprove of someone else choosing to use it since each person's colony is their own creation. It's a very creative solution to a problem after all. It definitely would have made early base oxygen supply a lot easier, not to mention getting the super sustainable achievement. But for me I feel I get more satisfaction by not utilizing it as a workaround or shortcut.

    • @godfreyofbouillon966
      @godfreyofbouillon966 4 місяці тому

      You mean it breaks your imaginary rules that you made up? :)

    • @N0pe81
      @N0pe81 3 місяці тому

      ​@@godfreyofbouillon966I feel the same. The Gas in an Infinite storage should turn liquid. And for liquids are not compressible, it should break the wall. That is to dangerous for me.

    • @sza2bom
      @sza2bom 2 місяці тому

      you can always put a pressure check to disable it when it is over 20 kg/tile

  • @inybisinsulate
    @inybisinsulate Рік тому +2

    I have built a 27 Hydra and I've got to say it's the most lag-free base yet. Then I built a 30kg/s Sour Gas boiler right below it which was fueling it outright since I actually taxed over 20kj from a pipe of Petrol and was actually using the Hydrogen. Simply said this removes the amount of troubles casual or brute force systems get from broken power or invalid gases it just keeps going. Funnily my infinite water storage broke, jusy manual airlocks in atmosphere with vents on top, the tank drained so quickly with 30kg/s and infinite gas storage it also deletes water really effectively. Spot on design will certainly put it in my next base aswell.

    • @BierTier
      @BierTier  Рік тому

      That sounds like an insane setup! And yes, Hydras definitely help with performance since the area is tiny and the calculations for heat exchanges and gas movements are almost negligible! I'm glad you enjoy this setup :)

  • @KaiHonsou
    @KaiHonsou Рік тому +5

    I used a 1x1 hydra set-up, first thing beyond coal in my current playthrough. My dupes put too much water in and once it was all set-up and the water pumping, it said the electrolyzer was flooded. I was going to open it up to fix it and re-vaccum but opening it let the electrolyzer work but my oxygen and hydrogen are on the opposites side to yours. It works great, but I've no idea why/how considering where the oxygen is suppose to be coming out of the electrolyzer. Thanks for the great video!!

    • @BierTier
      @BierTier  Рік тому +4

      The position of the gases doesn’t really matter in reality. The game engine will automatically sort the gases, no matter on which side they are. I just put Hydrogen up and Oxygen down, because it makes sense due to their densities.
      I’m glad you enjoy the video though :)

    • @Lorens4444
      @Lorens4444 Рік тому

      Yeah, you can prime it this way. I'm doing it when the oxygen in my cooling chamber goes from top to bottom to make it more convenient.

  • @TheDrizzle404
    @TheDrizzle404 Рік тому +2

    I always start with a single electrolyzer spom early game and then swap to a 3 electrolyzer hydra around mid game. I also add a vent in the liquid lock for the hydrogen if there's any hydrogen vents around the map and just infinite store it all in one place.

  • @princescdk3107
    @princescdk3107 Місяць тому

    Maybe someone else has said this but the order in which you had the gasses doesnt matter as much where you add them. The liquid lock created by the airflow tiles and the 2 liquids prevent this from happending. So i usually just add them at the same time using a couple of electrolyzers and a partially flooded vent.

  • @PyrokineticFire1
    @PyrokineticFire1 6 місяців тому +1

    both systems have their use. spom is easier and safer. built up pressure in a hydra can be dangerous, but that can be managed with a pressure sensor in oxygen for controlling electrolyzers (or other solutions)
    spoms can also be scaled up so that you don't have them dotted around the base. you can make one huge multi-rodriguez spom making all oxygen and handling all hydrogen. personally i like the "input cool water into this system, get oxygen out" no main power grid connections needed.
    the hydra really shines when you have excess water. great for splitting hydrogen & oxygen for vanilla rocket fuel.

  • @philippebelisle8292
    @philippebelisle8292 Рік тому +12

    I would not suggest anyone to remove self powered part from a oxygen setup. You don't want power failure affect a system that is so critical and is actually power positive. It's better to only let excess hydrogen out. Otherwise well done.

    • @BierTier
      @BierTier  Рік тому +7

      I agree, there is a risk to it. I recommend what I personally do and what people can see in my Let's Plays everyday :)
      Thank you, I appreciate your view though :)

    • @ahmataevo
      @ahmataevo Рік тому +3

      This is probably true for most people. They usually do not install redundant safety systems for their power infrastructure. Specifically -
      1 - Segmenting Specific / Critical power block areas with auto and/or manual switches, including using a cutoff with a manual and automatic component using an OR gate with an alarm notification. This allows you to repower specific areas first, for example the oxygen, suits, farm and kitchen.
      2 - Backup manual generator room within the base to jumpstart the power grid should main generators fail. If the dupe homes are in a contained block, then maintenance or jump-start access outside should be there - repair stations for suits and jumpstart generator room. This can also be used to conserve power resources when dupes are otherwise not busy.
      3 - Hydrogen rockets.

    • @Lorens4444
      @Lorens4444 Рік тому +1

      I usually prefer to have the ability to detach certain parts of my power grid in case something goes wrong while keeping it whole when it works correctly to transfer that small amount of power that's usually wasted somewhere else. XD

    • @Keyce0013
      @Keyce0013 6 місяців тому +1

      If I ever need to attach a SPOM to my main power line it's usually by running an extra gas line past the primary generators to a secondary hydrogen generator whose power line is only connected to the base's main power line and not the SPOM itself. That way, any excess power the SPOM produces can go towards maintaining my base but as long as the 2 power line systems aren't touching they won't interfere with each other.

  • @gustavenk
    @gustavenk Рік тому +8

    Thanks - I love the explanation. One thing I'd worry about with the hydra designs is the gas pressure - if for any reason you needed to do maintenance on the system, getting in there without the gas exploding across your base would be awkward (personally, I'd be bound to make a mistake!) The separate infinite storage in the first SPOM seems a lot safer to me. What do you think? Is this a problem in practice?

    • @BierTier
      @BierTier  Рік тому +7

      I'm happy you liked my explanations! Thank you!
      They can very easily be accessed with a liquid lock, no gas pressure will break those :)

    • @Lorens4444
      @Lorens4444 Рік тому +1

      One question I have is how much gas pressure different tiles can handle. XD

    • @PhailRaptor
      @PhailRaptor Рік тому +4

      @@Lorens4444 AFAIK all tiles are immune to gas pressure. Liquid pressure can still break tiles, but it's a math equation between the mass of liquid, the hardness of the tile, and how many layers of tiles. Things like Sand and Fertilizer will first leak then break very easily, while constructed tiles take very significant quantities of liquid. The old rule of thumb was 3 layers of tiles are unbreakable, but I understand there was a change since then that means it may only be 2 layers needed. Also, Airflow Tiles can never break from liquid pressure, because they are full of air, not metal. There is no liquid in ONI that can break a gas, so...

    • @Lorens4444
      @Lorens4444 Рік тому +2

      @PhailRaptor Oh, got it. Had my water tank break and flood my coal generators and assumed that gas pressure works like in real life. XD

  • @KamikazeWombat
    @KamikazeWombat Місяць тому +2

    What is the reason you need to keep gas pressure above 2k in a hydra? I ask because they main thing I'm thinking of for it is what if I could fee the hydrogen side directly to my liquid hydrogen cooler without pumps?

    • @BierTier
      @BierTier  Місяць тому

      The reason is that with over 2k pressure, oxygen can not intrude into that side. Therefore, that minimum pressure has to be maintained at all times.

  • @velveteenrabbit5940
    @velveteenrabbit5940 4 місяці тому +2

    Thanks so much for the info on hydras Im literally going to build one right now in my newest game!

    • @BierTier
      @BierTier  4 місяці тому

      That is awesome, I glad I could help :)

  • @DQSpider
    @DQSpider Рік тому

    Straight up SPOM here. Slightly more compact than the Rodriguez. 2 electrolyzers, 4 oxy pumps and 1 hydro pump. It's mostly limited by how much oxygen we need so as long as you have enough dupes or space to pressurize it runs everything nicely. Later on you can throw some bypasses on and shunt the excess to an oxylite forge

  • @VShuricK
    @VShuricK 8 місяців тому +1

    7:44 Cooling power part with cool water is useful only in two cases - you use cold brine/slush water or you dont have gold amalgam. In all other cases cooling gens with hot hydrogen works perfectly.

  • @ZhiLawd
    @ZhiLawd 3 місяці тому +2

    Just started playing ONI, and have a question about this set up. As far as I understand, A single pump can only support 5 dupes, how would you cram the 5 pumps needed for the 25 dupes (first form of the hydra)?

    • @BierTier
      @BierTier  3 місяці тому +2

      You can always make the area bigger to fit as many pumps as you need to match the output :)

    • @ZhiLawd
      @ZhiLawd 3 місяці тому

      Damn the hydra is dope... as long as you prime it that is XD

    • @BierTier
      @BierTier  3 місяці тому

      Without a good prime, you will have a bad time! Too cheesy? Probably, I’m gonna send it anyways 😂

  • @PyroMancer2k
    @PyroMancer2k Рік тому +2

    Nice setups. I typically go with Full SPOM in my base. The Hydra is certainly an interesting design though seems like it's a lot harder to setup. It takes up more space and you gotta get all those liquids in and properly balanced and then vac out the chamber which I've found tends to take a long time in places as the air pressure just keeps getting lower and lower down into the grams until after a few cycles all the gas is finally gone and you have a vacuum. Built in storage is nice but Hydra setup feels misleading as other commenters have pointed out there is not enough Oxygen pumps to pull all the oxygen you are creating.
    On a side note is the gas infinite storage really work? With liquid you have to use the Airflow blocks because otherwise the pressure will break the blocks and the liquid spills out. With air though I've had giant steam rooms burst on me as it had too much steam in there, which is a gas. Because of this concern I've rarely used infinite gas storage as I rarely over produce that much to actually need it and simply throttle the machines producing it. Only exception is CO2 which is byproduct of a lot of things so can't really turn off it's production.

    • @BierTier
      @BierTier  Рік тому +1

      It seems complicated to setup, but it's not that bad. I did it in my Let's Play "live" just after I posted this video. The main benefit of the Hydra is that it is modular with build in storages. So if you have 1 Electrolyzers or 21 makes no difference, it looks and works the same way. The gas storages do work, since gas pressure is calculated differently than liquids.
      Liquids are generally considered "not compressible", which means if you put more and more in one single space, something has to give eventually. Gas on the other hand is very compressible(compressed air, like in your car tires), so it will not break your tiles. Not sure what you experienced with Steam, I have never build a really overpressured steam room or a infinite storage for steam. It should be possible though.

    • @PyroMancer2k
      @PyroMancer2k Рік тому

      @@BierTier The steam room was back in Vanilla pre Spaced out DLC. I wanted some geo thermal power and a way to clean my polluted water. So I built a giant open room over lava and hot ground. I kept pumping in polluted water and easily was keeping 200+ Temp on steam with enough stored heat in there to run for hundreds of cycles as well as running my cooling loop into it to dump off heat. Had 4 Steam Turbines powered with it.
      After running without issue for hundreds of cycles suddenly I noticed a bunch of machines nearby breaking and when I checked they were all over heating because a break in the side of the chamber. When I patched it I once again saw it start to break from over pressure with only gasses on both sides. I ended building wall 2 thick and turned off pipe that had been pumping P.Water in to turn to steam. Eventually pressure got low enough I didn't have to keep replacing the wall.
      Not sure what happen or if it was something later patched out but didn't try infinite gases again after that.

    • @andrehashimoto8056
      @andrehashimoto8056 Рік тому +1

      ​@@PyroMancer2k
      Heat maybe?
      Or maybe something had gotten stuck one random tile (Sometimes a critter may get locked inside a built tile because it dropped into that space just when a Dupe built it, and afaik, if a loose material has nowhere to get kicked off from an occupied tile, it just stays there, but can very much still heat up.

  • @wittkopdotzgaming
    @wittkopdotzgaming Рік тому +2

    The second I open youtube on the internet this comes up first in my home page. How did they guess that my over-the-limits love for hydras would make this video perfect to watch? xD

    • @BierTier
      @BierTier  Рік тому

      I know a lot of people love them compared to SPOM's and my channel has no content on them… So, it was time :)

  • @konradhenkel5971
    @konradhenkel5971 7 днів тому

    I always make stuff really compact and at least in spaced out ive never needed the top part of the SPOMs, I just make the bottom of the half rod and then throw in some generators

  • @zebbedea6259
    @zebbedea6259 7 місяців тому

    I love your clear explanations of all things ONI, but I'm still hazy on the priming of hydras. Do you vacuum out and then just run the electrolisers and they automatically filter out O2 and H to specific sides? Or do you need to have another vent coming in from an external store to put o2 and H where you want them first? If so, how do you deconstruct these elements from the sealed container?
    I'm still working my way thru all your videos and they are some of my standard go-to's for this games mechanics. Thanks, from Hamburg!

  • @kks_grandma182
    @kks_grandma182 Рік тому +2

    I think I like the Hydra the best. :-) Very good video!

    • @BierTier
      @BierTier  Рік тому +1

      Thank you! The Hydras are definitely very neat, especially due to the easy expandability!

  • @mogadanez
    @mogadanez Рік тому

    infinite storage can be improved by using bridges priorites to go initial flow trough. and only if not enough - pump will be started

  • @TheMule71
    @TheMule71 Рік тому +2

    Hi for an engineer you're quire liberal with expensive materials. :)
    Most of the radiant pipes can be shortened. A couple of hydrogen generators aren't going to output that much heat.

    • @BierTier
      @BierTier  Рік тому +1

      You are absolutely correct, I'm not looking at the materials too much in my tutorials. When I give recommendations, then only to make sure all players will have the same experience, even if the coolant doesn't match mine for example. There are too many variables to give a one-all be-all solution that works in basically every players game, so I try to keep it open to the players to find their best solution with what they learned :)

  • @aldonisdraconis2933
    @aldonisdraconis2933 Рік тому

    I'm not sure you really explained the specific advantages and disadvantages of both setups. You basically only mentioned that the hydras has infinite storage, but tbh, once you factor in things like correct number of oxygen pumps it seems like it's at a space disadvantage compared to extra large SPOMS.

  • @godfreyofbouillon966
    @godfreyofbouillon966 4 місяці тому

    When you give the amount of power hydra's hydrogen generators, do you take into account that running pumps and electrolyzers isn't free? Is the power they use already subtracted from your numbers?

  • @looweeg4229
    @looweeg4229 Рік тому +2

    When you cool your O2 with the incoming water, you should cool your O2 first then your H2 burners. They can work at 50C and nobody cares. The O2 being at 25C is nicer than having burners at 40C and O2 at 40C too. :)

    • @BierTier
      @BierTier  Рік тому +1

      Yeah, you are correct. Not sure how that slipped my mind, but I'm glad you caught it! Thank you :)

  • @randomcatontheinternet2771
    @randomcatontheinternet2771 5 місяців тому +1

    SPOM as early game 50 + cycle and hydra is 300+ cycle for me

  • @asdfdfggfd
    @asdfdfggfd Рік тому +3

    If I wrote a script for a programming tutorial video, would be interested in voice acting it?

    • @BierTier
      @BierTier  Рік тому +3

      I’m glad you like my voice, but I think I have more than enough on my plate right now ;)

  • @BlehMehe
    @BlehMehe 9 місяців тому +1

    Hmm i have a seed that has 4 salt water, 2 water and 2 cool steam now imagine the amount of water i have i use both the Rodriguez spom to supply oxygen to my base but the hydra is better to supply power into my power spine

    • @geeksdo1tbetter
      @geeksdo1tbetter 2 місяці тому

      I like this description of how the two setups are good for different goals.

  • @Toughbeard
    @Toughbeard Рік тому +1

    The solution you use will always depend on the scenario you are playing. For example if you are playing a one dupe challenge no need for a spom. localized hydras will be a better option. or you may choose a non exploit playthrough, then you are using SPOM. Try playing a mini base game without infinite storages :) I really find the exploit vs non exploit comparisons useless. It is a game and it is here for us to enjoy.
    I usually try not to use exploits as someone mentioned if it gets patched or buggs out you will have a nightmare to deal with in your hands...
    I do 90% of the time use SPOM and I have the blueprint for it so I just slap it depending on the game I play. I mostly use gold for the equipment because you sometimes end up with very hot water and it the SPOM breaks you know how that goes.. I would like to send you the one I have for you to check out. I have close to 2000 hours and I know one thing. If it involves Dupes all can go wrong... so it was built with dupes in mind :)

  • @G0Gamer
    @G0Gamer 10 місяців тому

    How do I share a compact mechanical 100% efficiency build? More likely, how do I test for efficiency, the numbers are wild, but I can seemingly self power with a little extra (30W)

  • @ophirzeno1920
    @ophirzeno1920 Рік тому

    If the asteroid have sufficient supply of water, I always go with hydra. This is good for late game build of liquid Hydrogen and Oxygen as I have tons available already backed up for hundreds of cycle.

  • @jeremyr.7982
    @jeremyr.7982 5 місяців тому +1

    Hello thank ou for your tutorials ! Hydra or Spom system have delete gazs on the process ?

    • @BierTier
      @BierTier  5 місяців тому +2

      Neither of the systems deletes any gas. They are basically just different ways to accomplish the same result :)

  • @bughouse26
    @bughouse26 Рік тому +2

    Re: Rodriguez vs Hydra I would say neither. I prefer long 1 tile high pools of polluted water, deodorizers, and some automation. Why? oxygen/water conversion is about the same but the deodorizers will produce large quantities of clay. Plentiful ceramics are great for late game builds.

    • @robotnikkkk001
      @robotnikkkk001 Рік тому

      =....HMPH.........MAYBE U SHOULD USE ETHANOL DISTILLERS AND SUBLIMATION STATIONS, THOUGH
      =BC OF DUDE, 50g/s*TILE ISNT SO GREAT, U KNOW.......... AND POKESHELLS AS WELL.............AND ARBORS CAN BE WILD AT LEAST PART OF THEM SO THE SYSTEM COULD VE BEEN RUNNING BY ITSELF,RIGHT?

  • @Steven_Shelton
    @Steven_Shelton 6 місяців тому

    Why did you make it Heavy-Watt Conductive Wire if there's only a 1600 watts going through the SPOM?

    • @BierTier
      @BierTier  6 місяців тому +2

      The normal conductive wire is made from Ore, while the Heavy-Watt Wire is made from refined metals. Ore is finite in the game, where refined metal is infinite(if you have any kind of metal volcanoes). In the mid to late game, I replace all wires made from Ore with Refined Metal ones for that reason

  • @Mephil
    @Mephil Рік тому

    I don't get what the transformator is for in the build that only uses less than 1000Kw anyway. Batteries can accept any amount of power regardless so it doesn't have to be protected.

    • @Keyce0013
      @Keyce0013 6 місяців тому

      If I had to guess, probably for expansion purposes into a larger machine. There's no real difference between building it now or later, and if you have the materials there's no reason no to.

  • @CptnAwesomeNZ
    @CptnAwesomeNZ 11 місяців тому

    I could be wrong, but isn't conductive heavy watt wire total overkill for a SPOM?

    • @Iris-sw3cm
      @Iris-sw3cm 10 місяців тому

      you are correct, certain aspects of the example builds are overkill but at the end of the day the examples are really just to show off the core mechanics of each system. I could potentially see heavy watt conductive wire being put in if the hydrogen generators were directly linked to a bases main power spine. In a real setting i could def see where corners could be cut to save on resources.

  • @stegles
    @stegles Рік тому +2

    23:50 I was really hoping for deodorisers or lights for the visual example 😆

    • @BierTier
      @BierTier  Рік тому +4

      Hahaha, I doubt I can fit 6720 ceiling lights on the screen without the game just crashing 🤣

  • @AyooTube
    @AyooTube Рік тому +2

    To be totally fair and exact... With that set up of 18:50 you cant keep 26 dupes alive, just 5... Remember the pump's g/sec speed... 😏
    Jokes aside, fantastic video!!

    • @BierTier
      @BierTier  Рік тому +1

      You are correct, can't deny it, haha :D
      The pump was an oversight on my end... If you slap 5 more in there the math is right though, haha ;)

  • @joeschmoe7324
    @joeschmoe7324 Рік тому

    It seems u could eliminate most of the o2 pumps by making an open vent maze filled with radiant pipe only leaving the hydrogen sensor to build for the hydro pump

    • @goatman86
      @goatman86 Рік тому

      Rodriguez I believe needs back pressure so hydrogen will not leak out. And Hydra by design is infinite storage so you'll end up with too high pressure in your base unless you vent the excess or regulate it some other way

  • @robinfox4440
    @robinfox4440 Рік тому

    In reality, all SPOMs will not run at 100% uptime, meaning you will find more extra power than just the extra 160W. And because most of your other machines won't run all the time either, you can use a Smart Battery to power the bulk of an early game base pretty easily.

  • @marvinsnijders460
    @marvinsnijders460 Рік тому

    I dumped 200 kg of water each, but the water stays a small blob, what is going wrong?

  • @godfreyofbouillon966
    @godfreyofbouillon966 4 місяці тому

    You have one pump for oxygen and one for hydrogen in your first hydra setup (3 electrolyzers). Whats the point of having 3 electrolyzers (oxygen 888 * 3 g/s) when you pump out less than one electrolyzer's output worth of oxygen (500 g/s)?
    Edit: nvm I see others already noticed this

  • @goodstormsgames9744
    @goodstormsgames9744 11 днів тому

    Seeing this im probably making a hydra co2 methane powerplant.

  • @ASHole71
    @ASHole71 9 місяців тому +1

    Does the Hydra still work?

    • @BierTier
      @BierTier  9 місяців тому +1

      Yep, still 100% functional!

    • @ASHole71
      @ASHole71 9 місяців тому

      Hmm will try again lol
      I failed last night.

  • @TubeTAG
    @TubeTAG Рік тому +2

    Still feel the hydra is kinda cheaty. To each their own but any "infinite storage" solution just breaks my brain.

    • @BierTier
      @BierTier  Рік тому +2

      I mean, yeah, it is a bit cheaty. That's why it's nice that it is just an option. Nobody has to use them to be successful in the game, but at the same time they add a lot more possibilities and fun things to do to the game :)

    • @TubeTAG
      @TubeTAG Рік тому +1

      ​@@BierTier Oh, no arguments from me. As mentioned, "to each their own."
      As an aside, I'm curious to see what options you could do to handle cooling that *aren't* "aqua-tuner + steam turbine," which is just so stupidly efficient that it annoys me, TBH.

    • @Lorens4444
      @Lorens4444 Рік тому

      @StormTAG You could try building a Fire Breathing Hydra - a setup that produces cool oxygen, refines metals, and boils Petroleum. No Steam Turbine. XD

    • @TubeTAG
      @TubeTAG Рік тому

      @@Lorens4444 Dumping heat in to oil before sending it into a oil refinery used to be a thing I did. Kind of hypocritical, now that I think about it, since deleting heat *also* is kinda cheaty.

    • @Lorens4444
      @Lorens4444 Рік тому

      @StormTAG But what if you'd boil oil with that heat instead?

  • @ariarmanevaghef3296
    @ariarmanevaghef3296 Рік тому +3

    one of best guids

    • @BierTier
      @BierTier  Рік тому

      Thank you, I truly appreciate it!

  • @LiIBeary
    @LiIBeary Рік тому +3

    man, electrolyzer really doesn't make sense don't they.
    Turning 1kg of Water (H2O) into 888g of oxygen and 112g of hydrogen... While the compound is called H2O where there's two molecules of hydrogen and 1 molecule of oxygen 😂

    • @BierTier
      @BierTier  Рік тому +4

      In real life, if electrolysis is used, there is twice as much Hydrogen produced than Oxygen. This is due to the H2O structure(1 Oxygen atom, 2 Hydrogen atoms). Per definition, if you split that molecule up, you'll end up with O and H2. It is also a power-negative process in real life, requiring about 53kW of energy to produce 1kg worth of Hydrogen, which contains 33.6kW of energy.

    • @jasonbow1926
      @jasonbow1926 Рік тому +3

      On the other side, an Oxygen atom is way heavier than a Hydrogen atom

    • @BierTier
      @BierTier  Рік тому +1

      Very true, Oxygen has an atomic weight of 16 compared to the 1 atomic weight of Hydrogen. Lots of variables for sure!

    • @ctrlaltdebug
      @ctrlaltdebug Рік тому +3

      Makes sense to me, it's measuring mass, not moles.

    • @BierTier
      @BierTier  Рік тому +3

      @@ctrlaltdebug You are correct. I just had to take a closer look at that. If you are getting 888 grams of Oxygen through Electrolysis, you will end up with 112 grams of Hydrogen. The math did look odd to me without checking, but doing it myself, it's accurate on the amounts. The power consumption doesn't reflect real life at all, though, haha :)

  • @AndyPue
    @AndyPue Рік тому +1

    I prefer SPOM,
    Hydra may be patched out at some point.

    • @BierTier
      @BierTier  Рік тому

      There is always a possibility that a patch breaks builds like that, very true. I doubt that is gonna happen though, the added value to the game is too high and the underlying mechanic to make it all work is one of the most important rules of the game “One Element per Tile at any given time”. To change that would mean to change the entire game and I personally don’t see that happening until a ONI2 is released :)
      But yes, the SPOM is definitely here to stay, no matter what :)

    • @Lorens4444
      @Lorens4444 Рік тому

      @@BierTier All they need to do is to get rid of the Airflow Tiles. They are simply too broken considering that the molecule size doesn't change based on the state of matter. XD

  • @mogadanez
    @mogadanez Рік тому

    SPOM not working guaranted 100% of time( can be checked on props tab)

  • @power2084
    @power2084 2 місяці тому +1

    My comment: I hate infinite storage, I find it to be an exploit and I don't use it. So that's why I will not use the hydra.

    • @BierTier
      @BierTier  2 місяці тому +1

      And there is absolutely nothing wrong with that 😊

    • @power2084
      @power2084 2 місяці тому

      @@BierTier yup

  • @sneezyfido
    @sneezyfido 11 місяців тому +1

    I definitely prefer the spom for its relative simplicity. My dupes could even run in to fix an overloaded wire from when I crossed the streams.
    Also, it feels to me that hydra relies on a gimmicky quirk in mechanics.
    It's fine as such, but if I don't need to rely on it, I prefer not to.

    • @BierTier
      @BierTier  11 місяців тому +1

      Definitely all valid points! But, in case it’s ever needed, it never hurts to have options available :)

    • @sneezyfido
      @sneezyfido 11 місяців тому

      @@BierTier ahh yes, Options.
      That would be the set of rings with permanent Bound Armor, Sword and Shield that I had in Morrowind. "Just in case my real armor breaks."
      Until I accidentally sold the real one and just went Emperor's new clothes.
      Or dragging a hard hitting summer/warrior through the MUD's Labyrinth because everyone said that it couldn't be done. Turns out that actually it was merely excruciatingly impractical.
      Knowing myself, I will end up with one world with every megalomaniac build I can think of. To see that I can.
      But for now, I will conveniently misplace that selfreflection.
      *scampers off looking for bier*

  • @philipphein8350
    @philipphein8350 Рік тому +1

    That are good builds, of course. But I see exploits of flawed game mechanics. For example, endless amounts of gas can potentially be stored in one tile. This could easily be fixed by limiting the possible amount per tile. But anyway, there are many ways, and I hope Klei finds reasonable solutions.

    • @BierTier
      @BierTier  Рік тому +3

      These “bugs” are in the game since release, Klei is well aware of them and choose not to fix them. I think they like the crazy things people come up with, it provides free advertisement for their game afterall, like this tutorial here :)
      I doubt they will ever fix something like this. It's not game breaking and people don't have to use it, but can. It's a win/win for everybody :)

    • @philipphein8350
      @philipphein8350 Рік тому +1

      @@BierTier I can use it myself, and of course, it benefits me. But sometimes, it is also boring and rather demotivating. But I am happy about the current development of the game: more skins and other things on the horizon.

  • @nemesisnick66
    @nemesisnick66 Рік тому +4

    rodriguez

    • @BierTier
      @BierTier  Рік тому

      Definitely a good choice!

  • @александр-г1т5п
    @александр-г1т5п 2 місяці тому

    Скачал один корейский или китайский мод, для очиститель воды, состав моды, 10 грам золото, выведение водород, загрязнения земля, а водорода тьма вырабатывает хватит на 10 генераторов водорода

  • @owerpovered3330
    @owerpovered3330 Рік тому +1

    If you have Piped outputs mod downloaded this doesn't works

    • @BierTier
      @BierTier  Рік тому

      I unfortunately don’t know that mod, so I haven’t tried it with that

    • @owerpovered3330
      @owerpovered3330 Рік тому +1

      @@BierTier It's a fairly popular mod, i had it installed and couldn't make hydra work until i disable the mod, this could be helpful information to someone like me trying to find why their hydra doesn't working, and i want to say thanks for your tutorials you are a legend

    • @BierTier
      @BierTier  Рік тому +1

      Absolutely, it’s great info if a certain mod breaks a build! Thanks for that!
      And thank you for the high praise, I appreciate it!

  • @anniebot_45-73
    @anniebot_45-73 5 місяців тому +1

    hail hydra!

  • @Lynerus
    @Lynerus Рік тому

    I swear no matter what i do this does not work in any base ive tried it and i have 100% the same as this but only using 1 power gen no transformer

    • @Lynerus
      @Lynerus Рік тому

      * tried the 2 & 4 systems both failed to work literally just made the 2 setup system and it does not work either

    • @BierTier
      @BierTier  Рік тому

      Maybe stop by my Discord channel and share some screenshots or further info and we'll help you out. The systems definitely work, there must be a mistake somewhere :)

  • @Warri0rX
    @Warri0rX 2 місяці тому

    not work l ttest lot but no work it stop gas Don't pray 5000g only2000g

  • @robotnikkkk001
    @robotnikkkk001 Рік тому +1

    =OBVIOUSLY HYDRA IS *BETTER* BC OF _IT DOESNT SUFFER FROM OVERPRESSURE!!!!!!!!!!!_
    =SO, EVERYONE SHOULD VE BEEN USING THESE, AND SCREW THAT "EWW THAT'S CHEATING!!"

  • @Randych
    @Randych 6 місяців тому

    Your explanation lacks important detail that it doesn't work and hydrogen just strays elsewhere