This looks incredible for fine detail. I do a lot of mystery/suspense/horror modeling, and having the ability to speed dust one of my haunted structures is exactly what I need. Will purchase asap and thanks for the tutorial!
Thank you so much for the kind words! That sounds like an amazing usecase for dust 😁 any place we can see your work? I'm very much intrigued by horror related things 😜
@@NinoDefoq I am coming from a photography background and over those 38 years, focused a lot on old structures, and creepy textures. What I have done so far is in DAZ, and I'm 6 months into blender, so what I have now is more collections of "To DO" images. Regardless, I'm paid in 3 days, dying to buy this, dying to try it out, hope I don't die before I do. Thanks for responding, it's so rare nowadays. Love the product in advance.
Thank you so much!! I really appreciate the support!! If you have any feedback please let me know, and if you like it make sure to leave a positive rating on Gumroad. Would help me out a lot!
For some reason the dustify in the nodes creates almost transparent properties with anything with an emitter. I'm seeing a light through an object I shouldn't be seeing. Turn the node group off and it disappears
Hello, I am looking for something similar but not to dirty it but to add wear effects to materials like scratches on the texture covering the blade of a sword. So I came across this while searching. Is there an addon to do this kind of thing? For now I'm just retouching the color with Photoshop but it's rather long.
My mother has this globe at her house (but probably less dusty.) Do you think that this might be easy enough to tweak to use Renderman Nodes for the materials?
Man it's fantastic! Superb job, and thanks for all your tutorial and add-ons/geonodes Do you think to "build" a superb pack with grunge/dust(dustify)/wear/etc? It would be amazing to participate and donate for this project on gumroad! By the way, bravo again and thanks for sharing:)))
I bought it and it has really made adding dust easy! The appending was confusing at first but managed it. Only issue I'm having is with the shader node and adding the heavier dust. Do you have to have UVs? Or is there a way to avoid this? Can't find a way to map it correctly
Yessir. You can add a math node before the selection input of the distribution nodes. Set it to multiply and in the second input add a "named attribute". Set that to your weight paint group name where you want to distribute the dust. Let me know if it helps!
Dustify Demo as well as Dustify Premium does not work in Blender 3.4.1 If I drag the demo node onto the object, nothing happens at all, if I drag it directly into Gemotry Editor Blender crashes. Likewise, when I want to open the premium node in blender, blender crashes. the same when I drag the node into the geometry editor. Blender crashes!!! WHAT NOW ?
For the first time youtube has recommended something deserving, thank you so much for this tutorial 🙌🏼
Appreciate that! Thanks!
Jeez, that dust looks so realistic you almost made me look for my vacuum cleaner! Awesome
Thank you so much Silfaster! 😇
Im allergic to dust but this looks magnificent
Thank you kindly 😂
I got the notification of it yesterday and instantly bought it Nino. Thanks for this. 😁
Thank you!! And for the support 💙
@@NinoDefoqThanks to you Nino. Will this work in 4.0 version as well ?
@@xDaShaanx Yessir! Works in 4.0 alpha & beta.
@@NinoDefoq That's impressive. I will try it out in 4.0 beta which I am currently using.
Perfect imperfection!!!!
I like that! Thanks 😜
Fantastic! Maya never had a symple way to do it. Best was using mash....
Thank you!! 😇 glad it helps
This looks incredible for fine detail. I do a lot of mystery/suspense/horror modeling, and having the ability to speed dust one of my haunted structures is exactly what I need. Will purchase asap and thanks for the tutorial!
Thank you so much for the kind words! That sounds like an amazing usecase for dust 😁 any place we can see your work? I'm very much intrigued by horror related things 😜
@@NinoDefoq I am coming from a photography background and over those 38 years, focused a lot on old structures, and creepy textures. What I have done so far is in DAZ, and I'm 6 months into blender, so what I have now is more collections of "To DO" images. Regardless, I'm paid in 3 days, dying to buy this, dying to try it out, hope I don't die before I do. Thanks for responding, it's so rare nowadays. Love the product in advance.
I'll be grabbing this for my project! Thank you
I bought the premium version as soon as I saw the email about it. Love your work. Can't wait to try this out later.
Thank you so much!! I really appreciate the support!! If you have any feedback please let me know, and if you like it make sure to leave a positive rating on Gumroad. Would help me out a lot!
Amazing! Thank you so mush! You are wizard😁
Thank you so much! 😇
Looks really awesome, I think maybe making the dust pieces a little more translucent would add to the realism. Great work Nino.
Thanks a lot! Good tip 😁
For some reason the dustify in the nodes creates almost transparent properties with anything with an emitter.
I'm seeing a light through an object I shouldn't be seeing.
Turn the node group off and it disappears
Hello, I am looking for something similar but not to dirty it but to add wear effects to materials like scratches on the texture covering the blade of a sword.
So I came across this while searching.
Is there an addon to do this kind of thing? For now I'm just retouching the color with Photoshop but it's rather long.
My mother has this globe at her house (but probably less dusty.) Do you think that this might be easy enough to tweak to use Renderman Nodes for the materials?
I just picked it up off of GumRoad and yeah - yeah I think I can tweak it. Thank you!
@Dan1066 Glad it works!!! 👏
Man it's fantastic! Superb job, and thanks for all your tutorial and add-ons/geonodes
Do you think to "build" a superb pack with grunge/dust(dustify)/wear/etc? It would be amazing to participate and donate for this project on gumroad!
By the way, bravo again and thanks for sharing:)))
Thank you so much! And yea that 100% sounds like something I would do in the future. Good tip! Cheers and thanks for the support! 😇
I bought it and it has really made adding dust easy! The appending was confusing at first but managed it.
Only issue I'm having is with the shader node and adding the heavier dust. Do you have to have UVs? Or is there a way to avoid this? Can't find a way to map it correctly
I managed it!!! It has really stepped my model up another level
is there a way to distribute the dust geometry only at certain places?
Yessir. You can add a math node before the selection input of the distribution nodes. Set it to multiply and in the second input add a "named attribute". Set that to your weight paint group name where you want to distribute the dust. Let me know if it helps!
is it possible to spawn meshes by ambient occlusion map?
Dustify Demo as well as Dustify Premium does not work in Blender 3.4.1 If I drag the demo node onto the object, nothing happens at all, if I drag it directly into Gemotry Editor Blender crashes. Likewise, when I want to open the premium node in blender, blender crashes. the same when I drag the node into the geometry editor. Blender crashes!!! WHAT NOW ?
I recommend updating 😅 Blender is in 3.6 and closing in on 4.0. It's made for 3.6 and 4.0 and works fine there.
The same thing happens in Blender 3.6
Where is the free blender file?
It's in the description 😜