UE5 - Inventory System: Detach from Hand (7)

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 15

  • @KINGDOMSONSTV
    @KINGDOMSONSTV 5 місяців тому

    These tutorials really help, you have a nice way of showing & explaining what your doing. Thank you

  • @TimBorggrenDenmark
    @TimBorggrenDenmark 8 місяців тому +1

    As always I love how to go for the simple version, cant wait to see, where it goes with the weap, inv, drop, equip and loot system

  • @Onenety
    @Onenety 8 місяців тому +1

    Bro, you have no idea how much I've been waiting for your video! Thanks you man!

  • @Spink4l
    @Spink4l 7 місяців тому

    Hello ,i just wanted to Thank you so much, you just helped me get closer to my dream of becoming game dev

  • @NewUnrealEnginelearner-gv9cr
    @NewUnrealEnginelearner-gv9cr 4 місяці тому +1

    I have a simple question: If I drop the object, do I have to leave the field and come back? What is the possible way to prevent this from happening?

  • @walidstringer4040
    @walidstringer4040 8 місяців тому +1

    great work as always
    are u gonna do like a hotbar UI to switch between weapons ?

  • @traguis4699
    @traguis4699 8 місяців тому

    another w video

  • @rodrigobg3473
    @rodrigobg3473 8 місяців тому

    Hello there. Ive watched all your videos. Great content! What if when I pickup a weapon I want to put it on a socket (back) rather than make it disappear (put in the inventory). Any help?

  • @icecube7915
    @icecube7915 8 місяців тому

    Hey, are you going to make this project firstperson for the ones in need? Thank you!

    • @nativecoder
      @nativecoder  8 місяців тому +1

      All you need is a first person camera, you can find a lot of videos on how to create one, or you can join our discord and ask if some member already implemented that: discord.gg/RVSMfv9BCG

  • @Comoarroz
    @Comoarroz 4 місяці тому +1

    why my weapon not showing when i drop it

    • @kaitygames
      @kaitygames Місяць тому

      I'm having the same problem here. Anyone please know what is happening?

    • @kaitygames
      @kaitygames Місяць тому

      I found the problem and kinda of a fix. In the Event BeginPlay of the BP_Pickup, there is a branch that call On Rep ID only if is True. If you call it on false too you will have the weapon showing on the game. I do not know how bad this will affect the game but you will be able to make your own code to go around that problem.

  • @Comoarroz
    @Comoarroz 4 місяці тому

    I changed my id to none and it works

  • @Comoarroz
    @Comoarroz 4 місяці тому

    bro its not replicated