Thanks a lot man! Yeah teaming up with a publisher hopefully it gets more targeted audience noticed :) I'm giving everything I have into this game as I have been willing to make it happen since more than 15 years ago. Regardless how the game performs financially, I'll finish this game. I think we have some really unique stuff that you won't find in majority of shooters today :) and the more I work on it the more I'm confident about the gameplay too :) whether people like it or not - I guess time will tell!
Thanks! I guess is probably most big studios think this kind of directions are niche... lol most of them are looking for directions that allow them to maximize the range of potential audience... for me main stream games do feel a bit boring these years, that's one of the reason I quit my job and start something mysef. I just choose whatever I like the best - probably won't get a lot of chances making a game on my own, so I won't compromise anything lol Hope I can find my audience in the end, but what's important to me is always the journey toward the final goal 🙂
Nice man, love watching this game come together it looks soooooo good!
The settings are great, it has a dark and terrifying atmosphere 🥇, what a graphics engine Unity is 🤔
The more I see of this game... the more excited I get! Awesome stuff!!! Hoping more people see this!
Thanks a lot man! Yeah teaming up with a publisher hopefully it gets more targeted audience noticed :) I'm giving everything I have into this game as I have been willing to make it happen since more than 15 years ago. Regardless how the game performs financially, I'll finish this game. I think we have some really unique stuff that you won't find in majority of shooters today :) and the more I work on it the more I'm confident about the gameplay too :) whether people like it or not - I guess time will tell!
I can't wait to play it. Why don't big studios make such great projects!
Thanks! I guess is probably most big studios think this kind of directions are niche... lol most of them are looking for directions that allow them to maximize the range of potential audience... for me main stream games do feel a bit boring these years, that's one of the reason I quit my job and start something mysef. I just choose whatever I like the best - probably won't get a lot of chances making a game on my own, so I won't compromise anything lol Hope I can find my audience in the end, but what's important to me is always the journey toward the final goal 🙂
Looks amazing and has already come so far. Can't wait to play!
Thanks! Will do my best to not to disppoint! :D
Also steam page in the description would be nice lol
lol true~ thanks for the reminder! :D
necrovision inspired gzddom game or am i seeing things?
I believe this is in some iteration of the unreal engine based on the devs social media posts
Alone in the Daddy