How to make a bouncing ball JUICY 🧃 with Godot 4

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 19

  • @mrelipteach
    @mrelipteach  Рік тому +1

    🔥 Join the Go Godot jam 4: itch.io/jam/go-godot-jam-4
    🧃 Checkout my Godot 4 course about JUICE: shorturl.at/eIT36

  • @user-nc9on4bp2o
    @user-nc9on4bp2o Рік тому

    Excellent tutorial. Straight from U level. 10/10. Good Job.

  • @justrosy5
    @justrosy5 6 місяців тому +1

    It's fine to show off what you did, but it's better to create a tutorial that slowly walks people through, step by step, from the beginning. Half way through this video and I'm tired of "Then we can..." I don't care what we can do if you don't show us how, step by step, starting with the first minute or so of the video.

  • @_anbh0143
    @_anbh0143 Рік тому

    wow !! learned a lot man ! thanks for the awesome tutorial !!

  • @Aarimous
    @Aarimous Рік тому +1

    Good stuff, learned a few tips. Thanks! :)

  • @MokarromHossain
    @MokarromHossain Рік тому +1

    Learnt a lot of things. I guess understanding the rules of animation really turns the table.
    Loved it mate ❤️

  • @wellhellotherekyle
    @wellhellotherekyle Рік тому +1

    I definitely need this hha. I couldn’t figure out how to use the last tutorial at all.

  • @HarveyBeeLive
    @HarveyBeeLive 7 місяців тому

    im making a game where a bubble interacts with the floors and walls, would this be good to use for that? im a but lost on how im going to do this so i wanted to ask

  • @xternalmega
    @xternalmega 3 місяці тому

    what would i do if the ball bounces on the wall or ceiling instead of the ground?

    • @mrelipteach
      @mrelipteach  3 місяці тому

      Pretty much the same thing? You need to align your animations & effects with the collision normal to make sure it looks correct

  • @mōellctie
    @mōellctie Рік тому +1

    Goooood work man.

  • @jasenlakic5033
    @jasenlakic5033 Рік тому

    Excellent video, thank you so much

  • @androwaydie4081
    @androwaydie4081 10 місяців тому

    Can you do the same but for a 3D ball please ?

  • @angelrubiov
    @angelrubiov 11 місяців тому

    you never explained how to set the signal for collision

    • @mrelipteach
      @mrelipteach  11 місяців тому

      Yeah because it was not the point of the video. I'm using a CharacterBody that I move with move_and_collide() and if there's a collision I bounce the velocity.

  • @piousthepious
    @piousthepious Рік тому

    Awesome!!

  • @NotLordAsshat
    @NotLordAsshat 10 місяців тому

    But how do you make a ball bounce? I cannot find find any example of code that actually works in Godot 4. Very lost

    • @mrelipteach
      @mrelipteach  10 місяців тому

      You can see the code starting at 00:35 and also on my GH in the 3.x branch: github.com/MrEliptik/godot_experiments
      I'm using move_and_collide() and bouncing the velocity when I detect a collision. The code will be slightly different in Godot 4 because the KinematicBody is now CharacterBody but it's the same principle.