I wonder if she ever watched a tutorial. I’ve seen people do this in like 30 minutes, and mostly it’s simple enough for a simple brained person (me) to follow
There is a 'Run without Screen refresh' checkbox when creating a custom block (basically a function). This allows you to run the code within the custom block, without it refreshing the screen each tick. It also causes the code to run much faster.
6:15 there are 2 ways to counter the clone problem 1: use the pen extension and use the stamp block which has no limit 2: delete all 0 brightness clones
not trolling here, Scratch is capable of doing some CRAZY things if you look in the right places. Since Scratch is open source, many mods and even mods of mods of mods exist, such as TurboWarp, PenguinMod, Snail IDE, Gandi IDE, and a whole lot more. Turbowarp and many subsequent mods of Turbowarp even have full on physics engines as extensions, and PenguinMod can even do 3D. TL;DR, don't underestimate the Scratch community lmao
Turbowarp is basically just the optimized version of scratch, and has many new editor features, because it incorporates scratch addons. The reason most mods are of turbowarp instead of base scratch, is because turbowarp is just better in every way.
yeah this video completely misrepresented scratch's capabilities, without even going into optimisation mods like turbowarp she easily couldve done something far greater with this but she didnt.
I know someone that has made real time Minecraft (with rtx) but they are totally out of this world. Great job on this project, as Scratch is not easy to get to do what you want. Especially as there are pretty much no tutorials on advance things.
@@ZygerGFX also, you probably already saw one of these comments but, for things to run instantly, make a custom block for it and tick (run without screen refresh)
@@amimirmimir512It does run instantly. If it doesn't, the computer you are using seems to be too slow or you have a forever loop inside wich will never end with stop this script. And i think that sound blocks force a 1 frame delay tho maybe it gets overwritten by run without screen refresh
@@officialcbyt With Physics, you can kind of get away with just understanding the formulas. Honestly, I'm still midway into my physics engine and haven't done anything related to Graphics Engine. Either way, Zyger is so cool.
Have you had a glance at john carmacks per pixel lighting, stencil shadows, and the bump mapping technology he introduced into his back then new doom 3 project?
Hey! Just wanna say there is a small community of scratchers doing 3D (which I'm part of) so if you ever plan on doing a part 2 with a 3D graphic engine, you can join our server for help! Some projects people in the community have made: -Multiple 3D minecraft games (even 1 with rtx) (I made one too ahah) -Pathtracers -Raytracers -Rasterizers (with obj importing) -BSP And so much more!
I have a friend who literally made an entire os using the pen feature with windows and everything, and a bunch of people who have made 3d stuff so this hurt a lot to watch. Either way great job by figuring out for yourself, it's not as easy as others make it seem
Some people made Mario64, 2d and 3d Minecraft with multiplayer and other massive projects. If you spend years optimizing and trying Scratch can have no limits.
Amazing how you pushed the limits of such a simple engine! I gave up making scratch projects years ago - yet I can't even begin to understand how much effort this took! Well done.
Cool video! Its rare to see people attempt interesting stuff on Scratch if they're coming from outside. I have a few tips I will share with you that should help you attempt larger projects. In order to make more complex stuff in Scratch you generally need to avoid using the stuff that makes Scratch accessible to children, like the sprite system. Larger projects, especially 3D and Graphics projects usually only use sprites for organisation (dividing projects up into Initialisation, Rendering etc.), and not for actual objects, as it is better to create these functionalities yourself with variables/lists. As for rendering, its better to use the Pen Extension (i'm not sure why its an extension as it is a core functionality available to everyone by default, and used to be a regular category of blocks) to render pixels, as this allows up to 480*360 resolution and full RGB colour, unlike clones which are very restrictive in both these regards. It's also easier to deal with than having 300 clones operating independently in their own scripts. You can also tick the "run without screen refresh" box in the custom block creation screen to force everything in that block to run before the frame renders (this is how you can fill the whole screen in one frame, etc. and is absolutely CRUCIAL for making more complex Scratch projects). Basic 3D rendering is actually probably much easier to implement on Scratch than anywhere else if you know this stuff. I'm happy to answer any questions you have about this stuff too of course.
1. Your code is really unoptimized. 2. Turbowarp (which is a highly optimized fork of scratch with also community made extensions) is less limited, and if i recall correctly you can enable to remove the clone cap so that the amount of clones is limited by your CPU's capability rather than a set value
Did you know, to make it do it instantly You can create a new block, tick: run without screen refresh, and put everything under the pink cap and put your block where your code was before ^^
i always wanted to make a 3d game FROM scratch (not in scratch) using java like minecraft does. I'm going to note this video, because it was really useful, and you literally just have to connect points with a bit of math. and also, i love math :)
At 2:10 he said: is this 3d? No but it’s the closest we’re gonna get Wolther: Are you sure bout that(he made a 3d renderer in scratch where you can import a code from blender)
Honestly, I've ever heard of Wolther, but UA-cam-King made a project a few days ago, where you can import .obj files as .txt in a list, and it will show a spinning model with all colors, the only thing is it doesn't fill the shapes, just displays the dots
@@The_Awesome_Guy that’s cool, Timmicool, youtubeking and wolther are making really interesting projects(timmicool made a UA-cam video + music player on scratch and wolther makes 3d intros using pen ua-cam.com/video/9oE8yuCFBUg/v-deo.htmlsi=CAGV5Z_r4TPQFjbE - this is an example, it was made on scratch)
@@XERO-0-XERO wow. just WOW! And, as I see, both Wolther and UA-cam-king are underrated, atleast on UA-cam with less than 500 subs (he's yt nickname is @Brilcon ). He even begun to make he's own 3D game on unity a while ago.
as someone who is makin a funny 3d game (literally just points and lines, nothing wild), i can say that whoever is making an entire damn engine in this thing that renders files and everything genuinely s c a r e s me screen rotation is really difficult already, and getting filled shapes is definitely a massive step given tris are crucial for these things (although i don't know *too* much about this) banana
Use a single sprite using Pen and run all the code through custom blocks with "run without screen refresh" on. Then you can easily bypass the 300 sprite limit and get far higher resolutions
I made a lot of scratch and peguin mod pixel drawers before like a lot. *and btw peguin mod is like scratch but has like 999999 different blocks and it had project shareing but the servers are down for like 1 year*
To make the process easier there is a scrach mod that has ALOT more content and it has addons from: scrach and turbo warp, and also some from itself, also there is a addon that adds 3d maths (Name is penguin mod)
oh dear god why are you using different sprites instead of clones- *USE COMMA SEPARATED VALUES* wait are you using custom blocks repeatedly _without_ the repeat block WAIT HOLUP YOU USED _CLONES_ TO MAKE *LIGHTING* WHEN YOU CAN MAKE HUGE SQUARES- _you used different blocks for x and y when there is one block you can use that does both... in one block_ *everything you did pains me deeply...*
Have you ever heard of the "run without screen refresh" tick box in custom blocks? that will run scripts in that specific custom block in one tick without updating the screen, which if you don't know, is faster than drawing it every tick
➤Checkout GameMaker 👉 opr.as/GM-Zyger3
forgot to pin it? just a heads up lol
@@Sirlopsteropster ty hahah 😅
bought it and now i can't use it because their account servers are down..
was ur pc lagging while making the game
Gdevelop beter
people who have made full 3d engines in scratch: look what they do to mimic a fraction of our power
Yeah haha
Relatable...
Gamma engine alpha/beta
relatable.
Yeah my account krufferwastaken has done that.
Did you ever find the “run without screen refresh” option on custom blocks?
it looks like not
lmao
yeah, it would have been much, MUCH easier for her to make
I wonder if she ever watched a tutorial.
I’ve seen people do this in like 30 minutes, and mostly it’s simple enough for a simple brained person (me) to follow
@@cj_space4246 maybe, but if she doesn’t watch tutorial then that’s called talented
omg, scratcher here, everything you did could be done so much easily 😫 (i know you did the best you could :) but still hurts my eyes)
Thanks for the collab Zyger :)
Nyger
@@IceBit0 bruh
@@IceBit0 :eyes:
@@turboGD-c8herm, what the sigma
nyamazing to see such a nice game engine actually sponsor videos
There is a 'Run without Screen refresh' checkbox when creating a custom block (basically a function). This allows you to run the code within the custom block, without it refreshing the screen each tick. It also causes the code to run much faster.
6:15
there are 2 ways to counter the clone problem
1: use the pen extension and use the stamp block which has no limit
2: delete all 0 brightness clones
or 3: use turbowarp
turbo warp
@@Fakob225 thats what i said
@@TheBSODer then I agree
there’s that but then you can’t publish it
not trolling here, Scratch is capable of doing some CRAZY things if you look in the right places. Since Scratch is open source, many mods and even mods of mods of mods exist, such as TurboWarp, PenguinMod, Snail IDE, Gandi IDE, and a whole lot more. Turbowarp and many subsequent mods of Turbowarp even have full on physics engines as extensions, and PenguinMod can even do 3D.
TL;DR, don't underestimate the Scratch community lmao
Turbowarp is basically just the optimized version of scratch, and has many new editor features, because it incorporates scratch addons. The reason most mods are of turbowarp instead of base scratch, is because turbowarp is just better in every way.
yeah this video completely misrepresented scratch's capabilities, without even going into optimisation mods like turbowarp she easily couldve done something far greater with this but she didnt.
Turbowarp also has 3D now, lol
Scratch is capable to do all these things but not using keys to modify others lol, I had a bad time coding that and I couldn't even do it
@@ego-lay_atman-bay and so much better online support than the goofy ahh cloud variables
Have you ever heard of Turbowarp??
Turbowarp is goated
@@GnTprod123 yeah
whats that
@@W_A_S_D-gm6nk scratch but better. A scratch mod
@@W_A_S_D-gm6nkbro 💀
0:13 Griffpatch is rolling up
Lol
I know someone that has made real time Minecraft (with rtx) but they are totally out of this world. Great job on this project, as Scratch is not easy to get to do what you want. Especially as there are pretty much no tutorials on advance things.
Someoene made full minecraft, from basic things to enchanting and fluids.
griffpatch has made a 3d scratch tutorial and it's pretty popular
@@yeit was that not the "2.5" tutorial?
@@stio_studio no?
@@yeit the raycaster series is "2.5" btw
As a pro scratcher, your unoptimized code hurts me
😂😅
@@ZygerGFX also, you probably already saw one of these comments but, for things to run instantly, make a custom block for it and tick (run without screen refresh)
@@OmarEssawyGD it doesn't run instantly but quickly
@@amimirmimir512It does run instantly. If it doesn't, the computer you are using seems to be too slow or you have a forever loop inside wich will never end with stop this script. And i think that sound blocks force a 1 frame delay tho maybe it gets overwritten by run without screen refresh
@@KatTheCaz when I mean quickly I mean as fast as it can go
Not me still stuck trying to make a regular old physics engine... I love your videos because they make inspire me to actually be doing stuff!
Honestly, I think physics are WAY harder than graphics
@@officialcbyt With Physics, you can kind of get away with just understanding the formulas. Honestly, I'm still midway into my physics engine and haven't done anything related to Graphics Engine. Either way, Zyger is so cool.
Don't underestimate the Scratch community. Some people achieve incredible results.
Thanks for sponsoring gamemaker, i accidentally remade undertale
WHAT
HOW
Snas
"oh shit, i have done it again"
@@corndogznketup "what do I do? "
Have you had a glance at john carmacks per pixel lighting, stencil shadows, and the bump mapping technology he introduced into his back then new doom 3 project?
Hey! Just wanna say there is a small community of scratchers doing 3D (which I'm part of) so if you ever plan on doing a part 2 with a 3D graphic engine, you can join our server for help!
Some projects people in the community have made:
-Multiple 3D minecraft games (even 1 with rtx) (I made one too ahah)
-Pathtracers
-Raytracers
-Rasterizers (with obj importing)
-BSP
And so much more!
how do i join?
@@mohammedzeyton add this to the end of the link for the server m7uU6yzC
@@mohammedzeyton This is the server invite: m7uU6yzC
@@maDU59_ do you think i can fit in the server with my knowledge..? i posted some projects in the channel
@@mohammedzeyton Yes, it's open to everyone to share their knowledge
Next need to be a graphic engine in geometry dash 🔥🔥
I would suggest using a square costume and use the stamp block for having pixels instead of circles!
it will look more bad
@@TheGamer1445_Xbox nope it will look much better
@@palmossiAt the cost of performance..
@@KatTheCaz why
You should have used clones for the points instead of individual sprites
looking back this ^^ makes more sense xD
Clones are limited.
@@thecommentroasterto 300, which you wouldn't even get to that number if you donwhat they were doing with points.
@@ego-lay_atman-bay it is 3 10*10 textures. This is not enough for the graphics engine.
I have a friend who literally made an entire os using the pen feature with windows and everything, and a bunch of people who have made 3d stuff so this hurt a lot to watch. Either way great job by figuring out for yourself, it's not as easy as others make it seem
The longer I watch this video the angrier I get
Watch it on 2x speed then.
@@zelda_smile *insert big brain gif*
This entire video is painful since I make plenty of polished games on scratch
Some people made Mario64, 2d and 3d Minecraft with multiplayer and other massive projects. If you spend years optimizing and trying Scratch can have no limits.
"The platform is intended to make very simple games"
People who have made raycasters and DOOM: are we jokes to you
as a scratcher when i saw your code it was like being stabbed in the chest
I’m not even halfway through I and I can’t watch any more without dying inside 💀💀💀
Amazing how you pushed the limits of such a simple engine! I gave up making scratch projects years ago - yet I can't even begin to understand how much effort this took! Well done.
the reason that first 3dish thing breaks is because fyou forgot to move some of the points when switching
*Griffpatch has entered the chat*
as a professional scratch programmer and artist, i had to cry at the way you underestimated scratch 💀
Cool video! Its rare to see people attempt interesting stuff on Scratch if they're coming from outside. I have a few tips I will share with you that should help you attempt larger projects.
In order to make more complex stuff in Scratch you generally need to avoid using the stuff that makes Scratch accessible to children, like the sprite system. Larger projects, especially 3D and Graphics projects usually only use sprites for organisation (dividing projects up into Initialisation, Rendering etc.), and not for actual objects, as it is better to create these functionalities yourself with variables/lists.
As for rendering, its better to use the Pen Extension (i'm not sure why its an extension as it is a core functionality available to everyone by default, and used to be a regular category of blocks) to render pixels, as this allows up to 480*360 resolution and full RGB colour, unlike clones which are very restrictive in both these regards. It's also easier to deal with than having 300 clones operating independently in their own scripts.
You can also tick the "run without screen refresh" box in the custom block creation screen to force everything in that block to run before the frame renders (this is how you can fill the whole screen in one frame, etc. and is absolutely CRUCIAL for making more complex Scratch projects).
Basic 3D rendering is actually probably much easier to implement on Scratch than anywhere else if you know this stuff. I'm happy to answer any questions you have about this stuff too of course.
1. Your code is really unoptimized.
2. Turbowarp (which is a highly optimized fork of scratch with also community made extensions) is less limited, and if i recall correctly you can enable to remove the clone cap so that the amount of clones is limited by your CPU's capability rather than a set value
Next time, u can use TurboWarp, it's a game changing for scratch, it can delete all limits like clones and it has more addon
everyone: i made a graphics engine from scratch
nobody
zyger: i made a graphics engine IN scratch
Lol
and she failed
you can shift click the flag to make it run way faster
Did you know, to make it do it instantly You can create a new block, tick: run without screen refresh, and put everything under the pink cap and put your block where your code was before ^^
Zyger you are a BEAST
lol as a 3d scratcher myself (if u search "i made a 3d renderer in scratch" i will be either 1st or 2nd on the list) this is horrendous yet impressive
Incredible quality! Loved the video!
Oh- no wait until you find out about the modding community. There may be a mod with custom shader inputs.
i always wanted to make a 3d game FROM scratch (not in scratch) using java like minecraft does. I'm going to note this video, because it was really useful, and you literally just have to connect points with a bit of math. and also, i love math :)
Nice, but idk, lack of matrix math, or even triangle filling is kinda.... weird to me, but thats just me probably.
good job
At 2:10 he said: is this 3d? No but it’s the closest we’re gonna get Wolther: Are you sure bout that(he made a 3d renderer in scratch where you can import a code from blender)
Honestly, I've ever heard of Wolther, but UA-cam-King made a project a few days ago, where you can import .obj files as .txt in a list, and it will show a spinning model with all colors, the only thing is it doesn't fill the shapes, just displays the dots
@@The_Awesome_Guy that’s cool, Timmicool, youtubeking and wolther are making really interesting projects(timmicool made a UA-cam video + music player on scratch and wolther makes 3d intros using pen ua-cam.com/video/9oE8yuCFBUg/v-deo.htmlsi=CAGV5Z_r4TPQFjbE - this is an example, it was made on scratch)
@@XERO-0-XERO wow. just WOW! And, as I see, both Wolther and UA-cam-king are underrated, atleast on UA-cam with less than 500 subs (he's yt nickname is @Brilcon ). He even begun to make he's own 3D game on unity a while ago.
1:30 sound effect name?
just one word :: INSANE! keep it up gurl
6:15 this can be easily circumvent this by using turbowarp
as someone who is makin a funny 3d game (literally just points and lines, nothing wild), i can say that whoever is making an entire damn engine in this thing that renders files and everything genuinely s c a r e s me
screen rotation is really difficult already, and getting filled shapes is definitely a massive step given tris are crucial for these things (although i don't know *too* much about this)
banana
banana
I'm glad to scare you 😂
fun fact: i aftually made a test engine of 2D with shaders atempting to see how well scratch can work with
fun fact i made a fully functional triangle renderer with shader support (make your own shaders) w textures colors everytthing took 3 months
you couldve added lighting using the brightness on the pen block. and also you need a source of light to add lighting lol
She love making graphics engine's
0:12 griffpatch watching this video: 👁👄👁
i thought the title said i made a grpahics engine from scratch but its actualy in scratch
your video brightened my day, thanks for the positivity!
Use a single sprite using Pen and run all the code through custom blocks with "run without screen refresh" on. Then you can easily bypass the 300 sprite limit and get far higher resolutions
I made a lot of scratch and peguin mod pixel drawers before like a lot. *and btw peguin mod is like scratch but has like 999999 different blocks and it had project shareing but the servers are down for like 1 year*
you never heard of the scratch addon to remove limits
also
"AFTER ALL"
“OF THE WASTED YEARS”
the platform for ‘children’ seems to be to hard for you if you can’t find run without screen refresh..
you forgot pizza tower in the game maker segment
you can use turbowarp for more clones and resolution, make it widescreen and everything
Man. No use of blocks, using very long code that are the same… but the outcome is very great knowing you haven’t use scratch at before that.
You could try and make a game engine or even Operating System which just takes as simple as making the syntax
at this point we are capable to make a 360 or 480p vertion of half-life one in a few years
UA-cam thought the ad was the video 😭
you could use projection matrix to make this easier.if you wanna make another video about it just use projection matrix.
PC: HEEELPP HELPP HELPPP THIS WOMAN IS ASSAULTING ME
C++ to scratch, what's next a 3d renderer on oh game boy? 😮
People: Why?
Zyger: Good question.
THIS IS THE THIRD TIME IVE HEARD ABOUT HYPER-LIGHT DRIFTER TODAY, never heard about it before. wtf?
Don’t diss my boi scratch
To this day I don't think of it as an app for kids. I think of it as a prototyping platform.
"it's the closest we're going to get" try harder then, people have recreated the entirety of Minecraft with Raytracing in Scratch 💀
To make the process easier there is a scrach mod that has ALOT more content and it has addons from: scrach and turbo warp, and also some from itself, also there is a addon that adds 3d maths
(Name is penguin mod)
As someone whose made a graphics engine in Scratch, this is pretty good for a first time!
Ever heard of griffpatch?
The fact you didn't use a custom block without screen refresh is appalling 💀
This is cool! Thanks!
Some one in scratch manged to make a 3D plane game with AI generated map, it was truly cool
Randomly/procedurally generated isn't AI :)
please i beg of you, do it in turbowarp using pen+
Fun fact: there is a modded version of scratch with infinite clones, 60 fps and higher resolution AND has 3d engine addons for it
Will part 2 come with turbowarp or penguinmod :3
Thumbnail looks like Mario Kart 64 item box
As someone who made 3d graphics in scratch where tri fill?
fr
what is the song that starts at 1:39?
Yeah, we do like it
as someone who hasnt made a 3d engine in scratch this makes me angry for those who did.
Oh nice! If I may ask what's the project name if it's shared?
@@victorius2975he said "as someone who hasnt" lol
As somepne who made one, this makes me not angry, everyone has to learn somewhere
Pretty good!! You just earned a sub and inspired me to add more work into my projects! I am currently learning unity.❤❤
You should upgrade this with turbowarp!
Amazing 3d engine
fun fact: there is complete 3D games in Scratch I've seen:p
Some people have done this already and made games with it!
They used turbowarp which somehow makes rendering quicker i think
I recommend turbowarp if your making intense projects like this it’s just a more beefy version of scratch
I have made a 3d engine in scratch then did it in desmos, I think I'm done with programming
next thing you know
bro is gonna recreate minecraft
3:32 Cyrillic TNT texture
P.S. guys , I got ad on ad
0:40 nice project name lmfao
oh dear god why are you using different sprites instead of clones- *USE COMMA SEPARATED VALUES* wait are you using custom blocks repeatedly _without_ the repeat block WAIT HOLUP YOU USED _CLONES_ TO MAKE *LIGHTING* WHEN YOU CAN MAKE HUGE SQUARES- _you used different blocks for x and y when there is one block you can use that does both... in one block_ *everything you did pains me deeply...*
Let's go, new video. good editing!!!
Have you ever heard of the "run without screen refresh" tick box in custom blocks? that will run scripts in that specific custom block in one tick without updating the screen, which if you don't know, is faster than drawing it every tick
0:14 Hey!
What editing software do you use?